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Import a StacyPilot recording without the plugin
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local dss = game:GetService("DataStoreService") | |
local ds = dss:GetDataStore("StacyPilot") | |
local function stringify(data) | |
local final = "return {\n" | |
for _, v in data do | |
local toAdd = "\t{Time = " .. v.Time .. ", Data = {" | |
for _, b in v.Data do | |
local t = b[1] | |
local v = b[2] | |
print(t) | |
if t == "s" then | |
toAdd = toAdd .. '"' .. v .. '"' | |
elseif t == "n" then | |
toAdd = toAdd .. v | |
elseif t == "b" then | |
toAdd = toAdd .. tostring(v) | |
elseif t == "c" then | |
local color = Color3.fromHex(v) | |
toAdd = toAdd .. "Color3.fromRGB(" .. math.round(color.R * 255) .. ", " .. math.round(color.G * 255) .. ", " .. math.round(color.B * 255) .. ")" | |
elseif t == "v" then | |
local split = string.split(v, " ") | |
toAdd = toAdd .. "Vector3.new(" .. split[1] .. ", " .. split[2] .. ", " .. split[3] .. ")" | |
elseif t == "cs" then | |
toAdd = toAdd .. "ColorSequence.new({" | |
local splitKeypoints = string.split(v, " ") | |
for i, keypoint in splitKeypoints do | |
local split = string.split(keypoint, ":") | |
local color = Color3.fromHex(split[2]) | |
toAdd = toAdd .. `ColorSequenceKeypoint.new({split[1]}, Color3.fromRGB({math.round(color.R * 255)}, {math.round(color.G * 255)}, {math.round(color.B * 255)})){if i == #splitKeypoints then "" else ", "}` | |
end | |
toAdd = toAdd .. "})" | |
else | |
toAdd = toAdd .. "nil" | |
end | |
toAdd = toAdd .. "; " | |
end | |
if v.Data[1] then | |
toAdd = string.sub(toAdd, 1, #toAdd - 2) | |
end | |
toAdd = toAdd .. "}};\n" | |
final = final .. toAdd | |
end | |
final = final .. "}" | |
return final | |
end | |
local function import(name) | |
local saves = ds:GetAsync(name) | |
local folder = Instance.new("Folder") | |
folder.Name = name | |
folder.Parent = workspace.StacyPilot.Recordings | |
for i,v in pairs(saves) do | |
local data = ds:GetAsync(name.."-"..v) | |
print("Loading",v) | |
local module = Instance.new("ModuleScript") | |
module.Name = v | |
module.Source = stringify(data) | |
module.Parent = folder | |
end | |
end | |
import("") |
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