loud sound manager
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public class LoudSoundManager implements SoundMananger { | |
private Sound jSound; | |
public LoudSoundManager() { | |
jSound = GameAssetManager.get(JUMPING_SOUND, Sound.class); | |
} | |
public void playJump() { | |
jSound.play(1.0f); | |
} | |
public void playLanded() { | |
// TODO | |
} | |
} |
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