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import maya.cmds as cmds | |
sel = cmds.ls(sl = True) | |
jnts = cmds.skinCluster(sel, inf = True, q = True) | |
cmds.select(jnts) |
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import os | |
import bpy | |
# put the location to the folder where the FBXs are located here in this fashion | |
# this line will only work on windows ie C:\objects | |
path_to_obj_dir = os.path.join('C:\\', 'objects') | |
# get list of all files in directory | |
file_list = sorted(os.listdir(path_to_obj_dir)) | |
# get a list of files ending in 'fbx' | |
obj_list = [item for item in file_list if item.endswith('.fbx')] | |
# loop through the strings in obj_list and add the files to the scene |