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// ==UserScript==
// @name @chaoticvibing Twitter Blue Nerd - twitter.com
// @namespace Violentmonkey Scripts
// @match *://*.twitter.com/*
// @match *://*.x.com/*
// @grant none
// @version 1.9.2
// @author @chaoticvibing - GH @busybox11
// @description 11/9/2022, 11:45:28 PM
// @updateURL https://gist.githubusercontent.com/busybox11/53c76f57a577a47a19fab649a76f18e3/raw
@sttz
sttz / ScrollToCeneter.cs
Last active May 21, 2024 05:31
Method to center an element in a ScrollRect using Unity's new UI system
using UnityEngine;
using UnityEngine.UI;
public static class UIExtensions {
// Shared array used to receive result of RectTransform.GetWorldCorners
static Vector3[] corners = new Vector3[4];
/// <summary>
/// Transform the bounds of the current rect transform to the space of another transform.
/// </summary>
@nemotoo
nemotoo / .gitattributes
Last active July 29, 2024 11:36
.gitattributes for Unity3D with git-lfs
## Unity ##
*.cs diff=csharp text
*.cginc text
*.shader text
*.mat merge=unityyamlmerge eol=lf
*.anim merge=unityyamlmerge eol=lf
*.unity merge=unityyamlmerge eol=lf
*.prefab merge=unityyamlmerge eol=lf