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@Gnumaru
Last active September 21, 2023 20:54
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An editor theme for godot that reduces a bit of the wasted space
[gd_resource type="Theme" load_steps=3 format=2]
[sub_resource type="Image" id=3]
data = {
"data": PackedByteArray( 0, 0, 0, 0 ),
"format": "RGBA8",
"height": 1,
"mipmaps": false,
"width": 1
}
[sub_resource type="ImageTexture" id=2]
image = SubResource( 3 )
size = Vector2( 1, 1 )
[resource]
HBoxContainer/constants/separation = 0
HSplitContainer/constants/separation = 0
HSplitContainer/icons/grabber = SubResource( 2 )
VBoxContainer/constants/separation = 0
VSplitContainer/constants/separation = 0
VSplitContainer/icons/grabber = SubResource( 2 )
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