// init AmongUsAPI
AmongUsAPI. Init ( ) ;
// enable SUS mode in AmongUsAPI
AmongUsAPI. EnableSUSMode ( ) ;
// disable SUS mode in AmongUsAPI
AmongUsAPI. DisableSUSMode ( ) ;
// get SUS mode in AmongUsAPI
bool susMode = AmongUsAPI. GetSUSMode ( ) ;
// get player count in AmongUsAPI
int playerCount = AmongUsAPI. GetPlayerCount ( ) ;
// get player name in AmongUsAPI
string playerName = AmongUsAPI. GetPlayerName ( playerId) ;
// get player id in AmongUsAPI
int playerId = AmongUsAPI. GetPlayerId ( playerName) ;
// get player role in AmongUsAPI
PlayerRole playerRole = AmongUsAPI. GetPlayerRole ( playerId) ;
// get player state in AmongUsAPI
PlayerState playerState = AmongUsAPI. GetPlayerState ( playerId) ;
// get player color in AmongUsAPI
Color playerColor = AmongUsAPI. GetPlayerColor ( playerId) ;
// get player position in AmongUsAPI
Vector3 playerPosition = AmongUsAPI. GetPlayerPosition ( playerId) ;
// get player rotation in AmongUsAPI
Quaternion playerRotation = AmongUsAPI. GetPlayerRotation ( playerId) ;
// get player is dead in AmongUsAPI
bool playerIsDead = AmongUsAPI. GetPlayerIsDead ( playerId) ;
// get player is impostor in AmongUsAPI
bool playerIsImpostor = AmongUsAPI. GetPlayerIsImpostor ( playerId) ;
// get player is voted in AmongUsAPI
bool playerIsVoted = AmongUsAPI. GetPlayerIsVoted ( playerId) ;
// get player is voting in AmongUsAPI
bool playerIsVoting = AmongUsAPI. GetPlayerIsVoting ( playerId) ;
// get player is moved in AmongUsAPI
bool playerIsMoved = AmongUsAPI. GetPlayerIsMoved ( playerId) ;
// get player is moving in AmongUsAPI
bool playerIsMoving = AmongUsAPI. GetPlayerIsMoving ( playerId) ;
// get player is talking in AmongUsAPI
bool playerIsTalking = AmongUsAPI. GetPlayerIsTalking ( playerId) ;
// get player is emoting in AmongUsAPI
bool playerIsEmoting = AmongUsAPI. GetPlayerIsEmoting ( playerId) ;
// get player is in task in AmongUsAPI
bool playerIsInTask = AmongUsAPI. GetPlayerIsInTask ( playerId) ;
// get player is in meeting in AmongUsAPI
bool playerIsInMeeting = AmongUsAPI. GetPlayerIsInMeeting ( playerId) ;
// get player is in vent in AmongUsAPI
bool playerIsInVent = AmongUsAPI. GetPlayerIsInVent ( playerId) ;
// get player is in admin in AmongUsAPI
bool playerIsInAdmin = AmongUsAPI. GetPlayerIsInAdmin ( playerId) ;
// get player is in saferoom in AmongUsAPI
bool playerIsInSaferoom = AmongUsAPI. GetPlayerIsInSaferoom ( playerId) ;
// get player is in cafe in AmongUsAPI
bool playerIsInCafe = AmongUsAPI. GetPlayerIsInCafe ( playerId) ;
// get player is in bar in AmongUsAPI
bool playerIsInBar = AmongUsAPI. GetPlayerIsInBar ( playerId) ;
// get player is in storage in AmongUsAPI
bool playerIsInStorage = AmongUsAPI. GetPlayerIsInStorage ( playerId) ;
// get player is in o2 in AmongUsAPI
bool playerIsInO2 = AmongUsAPI. GetPlayerIsInO2 ( playerId) ;
// get player is in shields in AmongUsAPI
bool playerIsInShields = AmongUsAPI. GetPlayerIsInShields ( playerId) ;
// get player is in weapons in AmongUsAPI
bool playerIsInWeapons = AmongUsAPI. GetPlayerIsInWeapons ( playerId) ;
// get player is in engine in AmongUsAPI
bool playerIsInEngine = AmongUsAPI. GetPlayerIsInEngine ( playerId) ;
// get player is in medbay in AmongUsAPI
bool playerIsInMedbay = AmongUsAPI. GetPlayerIsInMedbay ( playerId) ;
Get Player IsInNavigation
// get player is in navigation in AmongUsAPI
bool playerIsInNavigation = AmongUsAPI. GetPlayerIsInNavigation ( playerId) ;
// get player is in reactor in AmongUsAPI
bool playerIsInReactor = AmongUsAPI. GetPlayerIsInReactor ( playerId) ;
// get player is in teleport in AmongUsAPI
bool playerIsInTeleport = AmongUsAPI. GetPlayerIsInTeleport ( playerId) ;
// get player is in security in AmongUsAPI
bool playerIsInSecurity = AmongUsAPI. GetPlayerIsInSecurity ( playerId) ;
// get player is in map in AmongUsAPI
bool playerIsInMap = AmongUsAPI. GetPlayerIsInMap ( playerId) ;
Get Player IsInElectrical
// get player is in electrical in AmongUsAPI
bool playerIsInElectrical = AmongUsAPI. GetPlayerIsInElectrical ( playerId) ;
Get Player IsInDecontamination
// get player is in decontamination in AmongUsAPI
bool playerIsInDecontamination = AmongUsAPI. GetPlayerIsInDecontamination ( playerId) ;
// get player is in closet in AmongUsAPI
bool playerIsInCloset = AmongUsAPI. GetPlayerIsInCloset ( playerId) ;
Get Player IsInUpperEngine
// get player is in upper engine in AmongUsAPI
bool playerIsInUpperEngine = AmongUsAPI. GetPlayerIsInUpperEngine ( playerId) ;
Get Player IsInLowerEngine
// get player is in lower engine in AmongUsAPI
bool playerIsInLowerEngine = AmongUsAPI. GetPlayerIsInLowerEngine ( playerId) ;
// get player is in upper o2 in AmongUsAPI
bool playerIsInUpperO2 = AmongUsAPI. GetPlayerIsInUpperO2 ( playerId) ;
// get player is in lower o2 in AmongUsAPI
bool playerIsInLowerO2 = AmongUsAPI. GetPlayerIsInLowerO2 ( playerId) ;
Get Player IsInUpperShields
// get player is in upper shields in AmongUsAPI
bool playerIsInUpperShields = AmongUsAPI. GetPlayerIsInUpperShields ( playerId) ;
Get Player IsInLowerShields
// get player is in lower shields in AmongUsAPI
bool playerIsInLowerShields = AmongUsAPI. GetPlayerIsInLowerShields ( playerId) ;
Get Player IsInUpperWeapons
// get player is in upper weapons in AmongUsAPI
bool playerIsInUpperWeapons = AmongUsAPI. GetPlayerIsInUpperWeapons ( playerId) ;
Get Player IsInLowerWeapons
// get player is in lower weapons in AmongUsAPI
bool playerIsInLowerWeapons = AmongUsAPI. GetPlayerIsInLowerWeapons ( playerId) ;
Get Player IsInUpperMedbay
// get player is in upper medbay in AmongUsAPI
bool playerIsInUpperMedbay = AmongUsAPI. GetPlayerIsInUpperMedbay ( playerId) ;
Get Player IsInLowerMedbay
// get player is in lower medbay in AmongUsAPI
bool playerIsInLowerMedbay = AmongUsAPI. GetPlayerIsInLowerMedbay ( playerId) ;
Get Player IsInUpperNavigation
// get player is in upper navigation in AmongUsAPI
bool playerIsInUpperNavigation = AmongUsAPI. GetPlayerIsInUpperNavigation ( playerId) ;
Get Player IsInLowerNavigation
// get player is in lower navigation in AmongUsAPI
bool playerIsInLowerNavigation = AmongUsAPI. GetPlayerIsInLowerNavigation ( playerId) ;
Get Player IsInUpperReactor
// get player is in upper reactor in AmongUsAPI
bool playerIsInUpperReactor = AmongUsAPI. GetPlayerIsInUpperReactor ( playerId) ;
Get Player IsInLowerReactor
// get player is in lower reactor in AmongUsAPI
bool playerIsInLowerReactor = AmongUsAPI. GetPlayerIsInLowerReactor ( playerId) ;
Get Player IsInUpperTeleport
// get player is in upper teleport in AmongUsAPI
bool playerIsInUpperTeleport = AmongUsAPI. GetPlayerIsInUpperTeleport ( playerId) ;
Get Player IsInLowerTeleport
// get player is in lower teleport in AmongUsAPI
bool playerIsInLowerTeleport = AmongUsAPI. GetPlayerIsInLowerTeleport ( playerId) ;
Get Player IsInUpperSecurity
// get player is in upper security in AmongUsAPI
bool playerIsInUpperSecurity = AmongUsAPI. GetPlayerIsInUpperSecurity ( playerId) ;
Get Player IsInLowerSecurity
// get player is in lower security in AmongUsAPI
bool playerIsInLowerSecurity = AmongUsAPI. GetPlayerIsInLowerSecurity ( playerId) ;
// get player is in upper map in AmongUsAPI
bool playerIsInUpperMap = AmongUsAPI. GetPlayerIsInUpperMap ( playerId) ;
// get player is in lower map in AmongUsAPI
bool playerIsInLowerMap = AmongUsAPI. GetPlayerIsInLowerMap ( playerId) ;
Get Player IsInUpperElectrical
// get player is in upper electrical in AmongUsAPI
bool playerIsInUpperElectrical = AmongUsAPI. GetPlayerIsInUpperElectrical ( playerId) ;
Get Player IsInLowerElectrical
// get player is in lower electrical in AmongUsAPI
bool playerIsInLowerElectrical = AmongUsAPI. GetPlayerIsInLowerElectrical ( playerId) ;
Get Player IsInUpperDecontamination
// get player is in upper decontamination in AmongUsAPI
bool playerIsInUpperDecontamination = AmongUsAPI. GetPlayerIsInUpperDecontamination ( playerId) ;
Get Player IsInLowerDecontamination
// get player is in lower decontamination in AmongUsAPI
bool playerIsInLowerDecontamination = AmongUsAPI. GetPlayerIsInLowerDecontamination ( playerId) ;
Get Player IsInUpperCloset
// get player is in upper closet in AmongUsAPI
bool playerIsInUpperCloset = AmongUsAPI. GetPlayerIsInUpperCloset ( playerId) ;
Get Player IsInLowerCloset
// get player is in lower closet in AmongUsAPI
bool playerIsInLowerCloset = AmongUsAPI. GetPlayerIsInLowerCloset ( playerId) ;
// get player is in upper cafe in AmongUsAPI
bool playerIsInUpperCafe = AmongUsAPI. GetPlayerIsInUpperCafe ( playerId) ;
// get player is in lower cafe in AmongUsAPI
bool playerIsInLowerCafe = AmongUsAPI. GetPlayerIsInLowerCafe ( playerId) ;
// get player is in upper bar in AmongUsAPI
bool playerIsInUpperBar = AmongUsAPI. GetPlayerIsInUpperBar ( playerId) ;
// get player is in lower bar in AmongUsAPI
bool playerIsInLowerBar = AmongUsAPI. GetPlayerIsInLowerBar ( playerId) ;