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Created November 20, 2022 17:25
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AmongUsAPI docs generated by GPT-3

Usage

AmongUsAPI

Init

// init AmongUsAPI
AmongUsAPI.Init();

Enable SUS Mode

// enable SUS mode in AmongUsAPI
AmongUsAPI.EnableSUSMode();

Disable SUS Mode

// disable SUS mode in AmongUsAPI
AmongUsAPI.DisableSUSMode();

Get SUS Mode

// get SUS mode in AmongUsAPI
bool susMode = AmongUsAPI.GetSUSMode();

Get Player Count

// get player count in AmongUsAPI
int playerCount = AmongUsAPI.GetPlayerCount();

Get Player Name

// get player name in AmongUsAPI
string playerName = AmongUsAPI.GetPlayerName(playerId);

Get Player Id

// get player id in AmongUsAPI
int playerId = AmongUsAPI.GetPlayerId(playerName);

Get Player Role

// get player role in AmongUsAPI
PlayerRole playerRole = AmongUsAPI.GetPlayerRole(playerId);

Get Player State

// get player state in AmongUsAPI
PlayerState playerState = AmongUsAPI.GetPlayerState(playerId);

Get Player Color

// get player color in AmongUsAPI
Color playerColor = AmongUsAPI.GetPlayerColor(playerId);

Get Player Position

// get player position in AmongUsAPI
Vector3 playerPosition = AmongUsAPI.GetPlayerPosition(playerId);

Get Player Rotation

// get player rotation in AmongUsAPI
Quaternion playerRotation = AmongUsAPI.GetPlayerRotation(playerId);

Get Player IsDead

// get player is dead in AmongUsAPI
bool playerIsDead = AmongUsAPI.GetPlayerIsDead(playerId);

Get Player IsImpostor

// get player is impostor in AmongUsAPI
bool playerIsImpostor = AmongUsAPI.GetPlayerIsImpostor(playerId);

Get Player IsVoted

// get player is voted in AmongUsAPI
bool playerIsVoted = AmongUsAPI.GetPlayerIsVoted(playerId);

Get Player IsVoting

// get player is voting in AmongUsAPI
bool playerIsVoting = AmongUsAPI.GetPlayerIsVoting(playerId);

Get Player IsMoved

// get player is moved in AmongUsAPI
bool playerIsMoved = AmongUsAPI.GetPlayerIsMoved(playerId);

Get Player IsMoving

// get player is moving in AmongUsAPI
bool playerIsMoving = AmongUsAPI.GetPlayerIsMoving(playerId);

Get Player IsTalking

// get player is talking in AmongUsAPI
bool playerIsTalking = AmongUsAPI.GetPlayerIsTalking(playerId);

Get Player IsEmoting

// get player is emoting in AmongUsAPI
bool playerIsEmoting = AmongUsAPI.GetPlayerIsEmoting(playerId);

Get Player IsInTask

// get player is in task in AmongUsAPI
bool playerIsInTask = AmongUsAPI.GetPlayerIsInTask(playerId);

Get Player IsInMeeting

// get player is in meeting in AmongUsAPI
bool playerIsInMeeting = AmongUsAPI.GetPlayerIsInMeeting(playerId);

Get Player IsInVent

// get player is in vent in AmongUsAPI
bool playerIsInVent = AmongUsAPI.GetPlayerIsInVent(playerId);

Get Player IsInAdmin

// get player is in admin in AmongUsAPI
bool playerIsInAdmin = AmongUsAPI.GetPlayerIsInAdmin(playerId);

Get Player IsInSaferoom

// get player is in saferoom in AmongUsAPI
bool playerIsInSaferoom = AmongUsAPI.GetPlayerIsInSaferoom(playerId);

Get Player IsInCafe

// get player is in cafe in AmongUsAPI
bool playerIsInCafe = AmongUsAPI.GetPlayerIsInCafe(playerId);

Get Player IsInBar

// get player is in bar in AmongUsAPI
bool playerIsInBar = AmongUsAPI.GetPlayerIsInBar(playerId);

Get Player IsInStorage

// get player is in storage in AmongUsAPI
bool playerIsInStorage = AmongUsAPI.GetPlayerIsInStorage(playerId);

Get Player IsInO2

// get player is in o2 in AmongUsAPI
bool playerIsInO2 = AmongUsAPI.GetPlayerIsInO2(playerId);

Get Player IsInShields

// get player is in shields in AmongUsAPI
bool playerIsInShields = AmongUsAPI.GetPlayerIsInShields(playerId);

Get Player IsInWeapons

// get player is in weapons in AmongUsAPI
bool playerIsInWeapons = AmongUsAPI.GetPlayerIsInWeapons(playerId);

Get Player IsInEngine

// get player is in engine in AmongUsAPI
bool playerIsInEngine = AmongUsAPI.GetPlayerIsInEngine(playerId);

Get Player IsInMedbay

// get player is in medbay in AmongUsAPI
bool playerIsInMedbay = AmongUsAPI.GetPlayerIsInMedbay(playerId);

Get Player IsInNavigation

// get player is in navigation in AmongUsAPI
bool playerIsInNavigation = AmongUsAPI.GetPlayerIsInNavigation(playerId);

Get Player IsInReactor

// get player is in reactor in AmongUsAPI
bool playerIsInReactor = AmongUsAPI.GetPlayerIsInReactor(playerId);

Get Player IsInTeleport

// get player is in teleport in AmongUsAPI
bool playerIsInTeleport = AmongUsAPI.GetPlayerIsInTeleport(playerId);

Get Player IsInSecurity

// get player is in security in AmongUsAPI
bool playerIsInSecurity = AmongUsAPI.GetPlayerIsInSecurity(playerId);

Get Player IsInMap

// get player is in map in AmongUsAPI
bool playerIsInMap = AmongUsAPI.GetPlayerIsInMap(playerId);

Get Player IsInElectrical

// get player is in electrical in AmongUsAPI
bool playerIsInElectrical = AmongUsAPI.GetPlayerIsInElectrical(playerId);

Get Player IsInDecontamination

// get player is in decontamination in AmongUsAPI
bool playerIsInDecontamination = AmongUsAPI.GetPlayerIsInDecontamination(playerId);

Get Player IsInCloset

// get player is in closet in AmongUsAPI
bool playerIsInCloset = AmongUsAPI.GetPlayerIsInCloset(playerId);

Get Player IsInUpperEngine

// get player is in upper engine in AmongUsAPI
bool playerIsInUpperEngine = AmongUsAPI.GetPlayerIsInUpperEngine(playerId);

Get Player IsInLowerEngine

// get player is in lower engine in AmongUsAPI
bool playerIsInLowerEngine = AmongUsAPI.GetPlayerIsInLowerEngine(playerId);

Get Player IsInUpperO2

// get player is in upper o2 in AmongUsAPI
bool playerIsInUpperO2 = AmongUsAPI.GetPlayerIsInUpperO2(playerId);

Get Player IsInLowerO2

// get player is in lower o2 in AmongUsAPI
bool playerIsInLowerO2 = AmongUsAPI.GetPlayerIsInLowerO2(playerId);

Get Player IsInUpperShields

// get player is in upper shields in AmongUsAPI
bool playerIsInUpperShields = AmongUsAPI.GetPlayerIsInUpperShields(playerId);

Get Player IsInLowerShields

// get player is in lower shields in AmongUsAPI
bool playerIsInLowerShields = AmongUsAPI.GetPlayerIsInLowerShields(playerId);

Get Player IsInUpperWeapons

// get player is in upper weapons in AmongUsAPI
bool playerIsInUpperWeapons = AmongUsAPI.GetPlayerIsInUpperWeapons(playerId);

Get Player IsInLowerWeapons

// get player is in lower weapons in AmongUsAPI
bool playerIsInLowerWeapons = AmongUsAPI.GetPlayerIsInLowerWeapons(playerId);

Get Player IsInUpperMedbay

// get player is in upper medbay in AmongUsAPI
bool playerIsInUpperMedbay = AmongUsAPI.GetPlayerIsInUpperMedbay(playerId);

Get Player IsInLowerMedbay

// get player is in lower medbay in AmongUsAPI
bool playerIsInLowerMedbay = AmongUsAPI.GetPlayerIsInLowerMedbay(playerId);

Get Player IsInUpperNavigation

// get player is in upper navigation in AmongUsAPI
bool playerIsInUpperNavigation = AmongUsAPI.GetPlayerIsInUpperNavigation(playerId);

Get Player IsInLowerNavigation

// get player is in lower navigation in AmongUsAPI
bool playerIsInLowerNavigation = AmongUsAPI.GetPlayerIsInLowerNavigation(playerId);

Get Player IsInUpperReactor

// get player is in upper reactor in AmongUsAPI
bool playerIsInUpperReactor = AmongUsAPI.GetPlayerIsInUpperReactor(playerId);

Get Player IsInLowerReactor

// get player is in lower reactor in AmongUsAPI
bool playerIsInLowerReactor = AmongUsAPI.GetPlayerIsInLowerReactor(playerId);

Get Player IsInUpperTeleport

// get player is in upper teleport in AmongUsAPI
bool playerIsInUpperTeleport = AmongUsAPI.GetPlayerIsInUpperTeleport(playerId);

Get Player IsInLowerTeleport

// get player is in lower teleport in AmongUsAPI
bool playerIsInLowerTeleport = AmongUsAPI.GetPlayerIsInLowerTeleport(playerId);

Get Player IsInUpperSecurity

// get player is in upper security in AmongUsAPI
bool playerIsInUpperSecurity = AmongUsAPI.GetPlayerIsInUpperSecurity(playerId);

Get Player IsInLowerSecurity

// get player is in lower security in AmongUsAPI
bool playerIsInLowerSecurity = AmongUsAPI.GetPlayerIsInLowerSecurity(playerId);

Get Player IsInUpperMap

// get player is in upper map in AmongUsAPI
bool playerIsInUpperMap = AmongUsAPI.GetPlayerIsInUpperMap(playerId);

Get Player IsInLowerMap

// get player is in lower map in AmongUsAPI
bool playerIsInLowerMap = AmongUsAPI.GetPlayerIsInLowerMap(playerId);

Get Player IsInUpperElectrical

// get player is in upper electrical in AmongUsAPI
bool playerIsInUpperElectrical = AmongUsAPI.GetPlayerIsInUpperElectrical(playerId);

Get Player IsInLowerElectrical

// get player is in lower electrical in AmongUsAPI
bool playerIsInLowerElectrical = AmongUsAPI.GetPlayerIsInLowerElectrical(playerId);

Get Player IsInUpperDecontamination

// get player is in upper decontamination in AmongUsAPI
bool playerIsInUpperDecontamination = AmongUsAPI.GetPlayerIsInUpperDecontamination(playerId);

Get Player IsInLowerDecontamination

// get player is in lower decontamination in AmongUsAPI
bool playerIsInLowerDecontamination = AmongUsAPI.GetPlayerIsInLowerDecontamination(playerId);

Get Player IsInUpperCloset

// get player is in upper closet in AmongUsAPI
bool playerIsInUpperCloset = AmongUsAPI.GetPlayerIsInUpperCloset(playerId);

Get Player IsInLowerCloset

// get player is in lower closet in AmongUsAPI
bool playerIsInLowerCloset = AmongUsAPI.GetPlayerIsInLowerCloset(playerId);

Get Player IsInUpperCafe

// get player is in upper cafe in AmongUsAPI
bool playerIsInUpperCafe = AmongUsAPI.GetPlayerIsInUpperCafe(playerId);

Get Player IsInLowerCafe

// get player is in lower cafe in AmongUsAPI
bool playerIsInLowerCafe = AmongUsAPI.GetPlayerIsInLowerCafe(playerId);

Get Player IsInUpperBar

// get player is in upper bar in AmongUsAPI
bool playerIsInUpperBar = AmongUsAPI.GetPlayerIsInUpperBar(playerId);

Get Player IsInLowerBar

// get player is in lower bar in AmongUsAPI
bool playerIsInLowerBar = AmongUsAPI.GetPlayerIsInLowerBar(playerId);
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