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@GoldsteinE
Last active December 22, 2020 11:59
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use std::collections::{HashSet, VecDeque};
use anyhow::Context as _;
pub type Card = usize;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Winner {
Player1,
Player2,
}
#[derive(Debug, Clone, Hash, PartialEq, Eq)]
pub struct Deck(VecDeque<Card>);
impl Deck {
pub fn len(&self) -> usize {
self.0.len()
}
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
pub fn peek(&mut self) -> Option<Card> {
self.0.get(0).copied()
}
pub fn draw(&mut self) -> Option<Card> {
self.0.pop_front()
}
pub fn put(&mut self, card: Card) -> &mut Self {
self.0.push_back(card);
self
}
pub fn score(&self) -> usize {
self.0
.iter()
.rev()
.enumerate()
.map(|(idx, card)| (idx + 1) * card)
.sum()
}
pub fn clone_depth(&self, depth: usize) -> Self {
Self(self.0.iter().copied().take(depth).collect())
}
}
#[derive(Debug, Clone, Hash, PartialEq, Eq)]
pub struct Game {
player1: Deck,
player2: Deck,
}
impl Game {
pub fn winner(&self) -> (Winner, usize) {
if self.player1.is_empty() {
(Winner::Player2, self.player2.score())
} else {
(Winner::Player1, self.player1.score())
}
}
pub fn draw2(&mut self) -> Option<(Card, Card)> {
if self.player1.is_empty() || self.player2.is_empty() {
None
} else {
Some((self.player1.draw()?, self.player2.draw()?))
}
}
pub fn clone_depth(&self, depth1: usize, depth2: usize) -> Self {
Self {
player1: self.player1.clone_depth(depth1),
player2: self.player2.clone_depth(depth2),
}
}
}
peg::parser! {
grammar parse() for str {
rule card() -> Card
= n:$(['0'..='9']+) { n.parse().unwrap() }
rule deck() -> Deck
= d:(card() ** "\n") "\n" {
Deck(d.into_iter().collect())
}
pub rule input() -> Game
= "Player 1:\n" player1:deck() "\n" "Player 2:\n" player2:deck() {
Game { player1, player2 }
}
}
}
fn play_normal(mut game: Game) -> (Winner, usize) {
while let Some((card1, card2)) = game.draw2() {
if card1 > card2 {
game.player1.put(card1).put(card2);
} else {
game.player2.put(card2).put(card1);
}
}
game.winner()
}
fn play_recursive(mut game: Game) -> (Winner, usize) {
let mut previous_states: HashSet<Game> = HashSet::new();
loop {
if previous_states.contains(&game) {
break (Winner::Player1, game.player1.score());
}
previous_states.insert(game.clone());
if let Some((card1, card2)) = game.draw2() {
if game.player1.len() < card1 || game.player2.len() < card2 {
if card1 > card2 {
game.player1.put(card1).put(card2);
} else {
game.player2.put(card2).put(card1);
}
} else {
match play_recursive(game.clone_depth(card1, card2)) {
(Winner::Player1, _) => game.player1.put(card1).put(card2),
(Winner::Player2, _) => game.player2.put(card2).put(card1),
};
}
} else {
break game.winner();
}
}
}
fn main() -> anyhow::Result<()> {
let game = {
use std::io::{self, Read as _};
let mut buf = String::new();
io::stdin()
.read_to_string(&mut buf)
.context("failed to read STDIN")?;
parse::input(&buf).context("failed to parse input")?
};
let (winner, score) = play_normal(game.clone());
println!("Part 1: {} (winner: {:?})", score, winner);
let (winner, score) = play_recursive(game);
println!("Part 2: {} (winner: {:?})", score, winner);
Ok(())
}
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