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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
namespace GM.Security.Cryptography | |
{ | |
public class SimpleRectangleCipher | |
{ | |
private const string ALPHABET = "ABCDEFGHIJKLMNOPRSTUVZ"; | |
private const char SPACE_REPLACEMENT = 'Q'; |
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#include <sstream> | |
#include <iostream> | |
#include <cstdlib> | |
#include <time.h> | |
#include <math.h> | |
using namespace std; | |
int divide(int* a, int bottom, int top); | |
void switchAt(int* a, int bottom, int top); |
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#include <sstream> | |
#include <iostream> | |
#include <ctime> | |
using namespace std; | |
struct element | |
{ | |
element* next; | |
}; |
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#include <sstream> | |
#include <cstdlib> | |
#include <iostream> | |
using namespace std; | |
// Represents an element of the doubly linked list. | |
struct element | |
{ | |
// The key of the element. |
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// Stack is LIFO (Last In First Out) | |
// Circular Queue is FIFO (First In First Out) | |
#include <iostream> | |
#include <sstream> | |
using namespace std; | |
#define LENGTH_MAX 10 |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
namespace GM.NLP.Smoothing | |
{ | |
/// <summary> | |
/// Implementation of Kneser-Ney language model. | |
/// |
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using System; | |
using System.ComponentModel; | |
using System.Linq; | |
using GalaSoft.MvvmLight; | |
using NAudio.Dsp; | |
using NAudio.Wave; | |
namespace GM.SP.Audio | |
{ | |
public class EqualizerBand : ObservableObject |
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using System; | |
using System.Threading.Tasks; | |
namespace GM.SP | |
{ | |
/// <summary> | |
/// https://en.wikipedia.org/wiki/Telephone_keypad | |
/// </summary> | |
public class TelephoneKeypadDecoder : IDisposable | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using NAudio.Wave; | |
using Frequency = GM.SP.Audio.SignalAnalysis.Frequency; | |
namespace GM.SP.Audio | |
{ | |
/// <summary> | |
/// https://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling |
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using System; | |
using NAudio.Dsp; | |
using NAudio.Wave; | |
using NAudio.Wave.SampleProviders; | |
namespace GM.SP.Audio | |
{ | |
public static class SignalAnalysis | |
{ | |
public class Frequency |
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