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Two functions to glue python objects together
#!/usr/bin/env python
# -*-coding: utf8-*-
# Terms of the MIT license, which apply to this software
# ========================================================
# Copyright (C) 2014 Eric Ringeisen
#
# Permission is hereby granted, free of charge, to
# any person obtaining a copy of this software and
# associated documentation files (the "Software"),
# to deal in the Software without restriction,
# including without limitation the rights to use,
# copy, modify, merge, publish, distribute,
# sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is
# furnished to do so, subject to the following
# conditions:
#
# The above copyright notice and this permission
# notice shall be included in all copies or
# substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY
# OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
# LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
# OR OTHER LIABILITY, WHETHER IN AN ACTION OF
# CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
# OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
# ========================================================
__version__ = '2014.06.12'
__doc__ = '''oocollage
This module defines a function `collage()` which purpose is to create
superobjects by gluing existing python objects together.
Another function `collage_class()` returns a base class for such
superobjects, allowing further specialization of these objects.
Example:
>>> class Lion(object):
... def hunt(self):
... print("I'm hunting")
...
>>> class Duck(object):
... def quack(self):
... print("Quack! Quack!")
...
>>> class Fish(object):
... def swim(self):
... print("I'm swimming")
...
>>> lion = Lion()
>>> duck = Duck()
>>> fish = Fish()
>>> monster = collage(lion, duck, fish)
>>> monster.hunt()
I'm hunting
>>> monster.swim()
I'm swimming
>>> monster.quack()
Quack! Quack!
>>>
>>> ldf_type = collage_class(lion, duck, fish)
>>> class UserMonster(ldf_type):
... def go(self):
... self.hunt()
... self.quack()
... self.swim()
...
>>> m = UserMonster()
>>> m.go()
I'm hunting
Quack! Quack!
I'm swimming
'''
import itertools as itt
def linearize(items):
### C3 linearization algorithm adapted to our case.
### https://www.python.org/download/releases/2.3/mro/
items = list(items)
for i, x in enumerate(items):
if isinstance(x, BaseCollage):
items[i] = x._collage_mro
else:
items[i] = (x,)
return tuple(_c3_merge(items))
def _c3_merge(seqs):
seqs = [x for x in seqs if x]
while seqs:
# find head
s = set(itt.chain.from_iterable(L[1:] for L in seqs))
x = itt.dropwhile(lambda pair: pair[1][0] in s, enumerate(seqs))
try:
i, item = next(x)
except StopIteration:
raise RuntimeError("Impossible C3 linearization in ObjectCollage creation")
item = item[0]
yield item
seqs[:] = [tuple(x for x in L if x != item) for L in seqs]
seqs = [x for x in seqs if x]
class BaseCollage(object):
def __getattr__(self, attr):
for n in self._collage_mro:
try:
# print("trying", n, attr)
return getattr(n, attr)
except AttributeError:
pass
raise AttributeError(attr)
def collage_class(*items):
class Collage(BaseCollage):
_collage_mro = linearize(items)
return Collage
def collage(*items):
return collage_class(*items)()
if __name__ == '__main__':
import doctest
doctest.testmod()
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