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October 15, 2015 06:23
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class User < ActiveRecord::Base | |
has_many :combo_instances | |
end | |
class ComboGame < ActiveRecord::Base | |
has_many :combo_instances | |
attr_reader :game_result | |
validates :hits_required, presence: true | |
validates :reward_points, presence: true | |
def play(user) | |
instance = combo_instances.where(user: user, game: self, status: :active).first | |
instance ||= ComboInstance.create(user: user, game: self, status: :active) | |
instance.play | |
end | |
def on_complete | |
@game_result = reward_points | |
end | |
end | |
class ComboInstance < ActiveRecord::Base | |
belongs_to :combo_game | |
belongs_to :user | |
enum status: [:active, :complete] | |
validates :hits, presence: true | |
validates :status, presence: true | |
after_save :check_complete | |
def play | |
hits += 1 | |
if hits == combo_game.hits_required | |
status = :complete | |
save! | |
end | |
end | |
private | |
def check_complete | |
if status_changed? && status == :complete && status_was != :complete | |
# the combo_game loaded here from the relationship seems to be a different instance than the one who called play | |
combo_game.on_complete | |
end | |
end | |
end | |
u = User.new | |
game = ComboGame.create hits_required: 2, reward_points: 5 | |
game.play(user) | |
game.game_result | |
# nil (expected) | |
game.play(user) | |
game.game_result | |
# nil (not expected should be 5 points) |
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