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test nintendo switch thread limit
#ifdef __SWITCH__
#include <switch.h>
#include <switch/kernel/condvar.h>
#include <switch/kernel/mutex.h>
#else
// fake libnx function
int appletMainLoop(){return 1;}
void consoleInit(void * i){return;}
void consoleUpdate(void * i){return;}
void consoleExit(void * i){return;}
void socketInitializeDefault(){return;};
#endif
// memcpy
#include <cstring>
// hto ..
#include <unistd.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
// addrinfo
#include <netdb.h>
#include <stdio.h>
#include <pthread.h>
#include <errno.h>
// malloc
#include <cstdlib>
pthread_cond_t condition;
pthread_mutex_t mutex;
pthread_barrier_t barrier;
#define DEBUG(msg, ...)do{ \
pthread_mutex_lock(&mutex); \
printf("%s [%s:%d] " msg "\n", __FILE__, __func__, __LINE__, ## __VA_ARGS__); \
pthread_cond_signal(&condition); \
pthread_mutex_unlock(&mutex); \
}while(0)
typedef struct data {
int index;
} Data;
typedef struct test {
pthread_t thread_id;
Data *data;
} Test;
static void set_timeout(struct timespec *timeout, uint64_t ms_from_now)
{
clock_gettime(CLOCK_MONOTONIC, timeout);
timeout->tv_sec += ms_from_now / 1000;
timeout->tv_nsec += (ms_from_now % 1000) * 1000000;
if(timeout->tv_nsec > 1000000000)
{
timeout->tv_sec += timeout->tv_nsec / 1000000000;
timeout->tv_nsec %= 1000000000;
}
}
void *test(void *vargp){
Data *d = (Data*) vargp;
pthread_barrier_wait(&barrier);
int loop = 0;
while(1){
loop++;
DEBUG("data %d %d\n", d->index, loop);
pthread_barrier_wait(&barrier);
}
}
int print_thread_list(){
int out_num_threads = 0;
svcGetThreadList(&out_num_threads, NULL, 0, INVALID_HANDLE);
printf("GetThreadList %d\n", out_num_threads);
consoleUpdate(NULL);
return out_num_threads;
}
int test_thread_limit(){
int64_t out;
svcGetResourceLimitLimitValue(&out, INVALID_HANDLE, LimitableResource_Threads);
// are privileges required ?
printf("GetResourceLimitLimitValue LimitableResource_Threads %ld\n", out);
consoleUpdate(NULL);
return out;
}
int main(int arg, char ** argv)
{
consoleInit(NULL);
//setsysInitialize();
//socketInitializeDefault();
printf("start\n");
printf("Create Thread\n");
static struct timespec timeout = {0, 0};
uint64_t ms_from_now = 5000;
int r = 0;
int base_count = print_thread_list();
test_thread_limit();
sleep(3);
pthread_condattr_t attr;
r = pthread_condattr_init(&attr);
if(r != 0){
printf("failed to init attr");
}
r = pthread_condattr_setclock(&attr, CLOCK_MONOTONIC);
if(r != 0){
printf("failed to setclock attr");
}
r = pthread_cond_init(&condition, &attr);
if(r != 0){
printf("failed cond init");
}
pthread_attr_t t_attr;
pthread_attr_init(&t_attr);
//size_t base;
//pthread_attr_getstacksize(&t_attr, &base);
//pthread_attr_setstacksize(&t_attr, 8388608);
//printf("Thread stacksize %d\n", base);
// OK
//int count = 68;
// KO
int count = 69;
pthread_barrier_init(&barrier, NULL, count);
Test tests[count] = { 0 };
for(int i=0; i<count; i++){
tests[i].data = (Data *) malloc(sizeof(Data));
tests[i].data->index = i;
int r = pthread_create(&(tests[i].thread_id), &t_attr, test,(void*) tests[i].data);
switch(r){
case 0: break;
case EAGAIN:
printf("EAGAIN Insufficient resources to create another thread.");
consoleUpdate(NULL); sleep(10);
break;
case EINVAL:
printf("EINVAL Invalid settings in attr.");
consoleUpdate(NULL); sleep(10);
break;
case EPERM:
printf("EPERM No permission to set the scheduling policy and parameters specified in attr.");
consoleUpdate(NULL); sleep(10);
break;
default:
continue;
}
}
int new_count = print_thread_list();
printf("base count %d new count %d diff %d\n", base_count, new_count, new_count - base_count);
consoleUpdate(NULL);
sleep(3);
while(1){
pthread_mutex_lock(&mutex);
set_timeout(&timeout, ms_from_now);
r = pthread_cond_timedwait(&condition, &mutex, &timeout);
pthread_mutex_unlock(&mutex);
if(r == ETIMEDOUT)
{
printf("ETIMEDOUT\n");
} else if( r != 0 ) {
printf("Error\n");
}
consoleUpdate(NULL);
}
for(int i=0; i<count; i++){
pthread_join(tests[i].thread_id, NULL);
}
consoleExit(NULL);
}
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
# ICON is the filename of the icon (.jpg), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.jpg
# - icon.jpg
# - <libnx folder>/default_icon.jpg
#
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.json
# - config.json
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
# of a homebrew executable (.nro). This is intended to be used for sysmodules.
# NACP building is skipped as well.
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := ./
DATA := data
INCLUDES := include
#ROMFS := romfs
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS := -g -Wall -O2 -ffunction-sections \
$(ARCH) $(DEFINES)
CFLAGS += -D__SWITCH__ $(INCLUDE) `sdl2-config --cflags` -pthread
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -pthread -Wl,-Map,$(notdir $*.map)
LIBS := -lpthread -lnx
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
ifeq ($(strip $(CONFIG_JSON)),)
jsons := $(wildcard *.json)
ifneq (,$(findstring $(TARGET).json,$(jsons)))
export APP_JSON := $(TOPDIR)/$(TARGET).json
else
ifneq (,$(findstring config.json,$(jsons)))
export APP_JSON := $(TOPDIR)/config.json
endif
endif
else
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
endif
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.jpg)
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
else
ifneq (,$(findstring icon.jpg,$(icons)))
export APP_ICON := $(TOPDIR)/icon.jpg
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifeq ($(strip $(NO_ICON)),)
export NROFLAGS += --icon=$(APP_ICON)
endif
ifeq ($(strip $(NO_NACP)),)
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
endif
ifneq ($(APP_TITLEID),)
export NACPFLAGS += --titleid=$(APP_TITLEID)
endif
ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
ifeq ($(strip $(APP_JSON)),)
@rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
else
@rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
endif
#---------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
ifeq ($(strip $(APP_JSON)),)
all : $(OUTPUT).nro
ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
else
$(OUTPUT).nro : $(OUTPUT).elf
endif
else
all : $(OUTPUT).nsp
$(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm
$(OUTPUT).nso : $(OUTPUT).elf
endif
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------
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