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@kimsama
kimsama / Debug.cs
Created November 21, 2012 04:38
It overrides UnityEngine.Debug to mute debug messages completely on a platform-specific basis. [Edit] Added isDebugBuild property.
//#if UNITY_EDITOR
//#define DEBUG
//#endif
using UnityEngine;
using System.Collections;
using System;
using System.IO;
using System.Text.RegularExpressions;
using UnityEngineInternal;
@allanolivei
allanolivei / gist:8982445
Last active March 26, 2022 20:14
Unity 3d : Expose the rendering order of MeshRenderer in the Unity3D
using UnityEngine;
using UnityEditor;
using System.Reflection;
using System;
using UnityEditorInternal;
[CustomEditor(typeof(MeshRenderer)), CanEditMultipleObjects]
public class MeshRendererInspector : Editor
{
@khanrc
khanrc / regressions.ipynb
Created June 14, 2017 15:26
Linear regression vs. Logistic regresion
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