Created
November 17, 2018 00:49
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import asm65816 | |
import ASMRef | |
define Starstorm_A_Power = 360 | |
define Starstorm_O_Power = 720 | |
Starstorm_General: { | |
REP (0x31) | |
PHD | |
PHA | |
TDC | |
ADC_i (0xFFF0) | |
TCD | |
PLA | |
TAX | |
STX_d (0x0E) | |
JSL (PSI_Shield_Nullify) //Checks for PSI Shield | |
CMP_i (0x0000) | |
BNE_a (Starstorm_Return) | |
LDX_d (0x0E) | |
TXA | |
JSL (Mult_A_x_Rand_075_125) //Multiplies the damage output by 75%-125% | |
LDX_i (0x00FF) | |
JSL (Damage_Reduction) //Inflicts damage | |
JSL (Weaken_Shield) //Deplete one shield charge | |
Starstorm_Return: | |
PLD | |
RTL | |
} | |
Starstorm_Alpha: { | |
REP (0x31) | |
LDA_i (Starstorm_A_Power) | |
JSL (Starstorm_General) | |
RTL | |
} | |
Starstorm_Omega: { | |
REP (0x31) | |
LDA_i (Starstorm_O_Power) | |
JSL (Starstorm_General) | |
RTL | |
} |
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