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@HakanL
Created January 30, 2013 00:34
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C# code for a High Precision Timer (avg <1 ms for 25 ms interval). Fair use of CPU time. Uses NLog to log accuracy
using NLog;
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace Animatroller.Framework.Utility
{
public class HighPrecisionTimer : IDisposable
{
public class TickEventArgs : EventArgs
{
public TimeSpan Duration { get; private set; }
public long TotalTicks { get; private set; }
public TickEventArgs(TimeSpan totalDuration, long totalTicks)
{
this.Duration = totalDuration;
this.TotalTicks = totalTicks;
}
}
protected static Logger log = LogManager.GetCurrentClassLogger();
public event EventHandler<TickEventArgs> Tick;
protected CircularBuffer.CircularBuffer<int> tickTiming;
protected CancellationTokenSource cancelSource;
public HighPrecisionTimer(int interval)
{
log.Info("Starting HighPrecisionTimer with {0} ms interval", interval);
if (interval < 1)
throw new ArgumentOutOfRangeException();
System.Diagnostics.Trace.Assert(interval >= 10, "Not reliable/tested, may use too much CPU");
cancelSource = new CancellationTokenSource();
// Used to report timing accuracy for 1 sec, running total
tickTiming = new CircularBuffer.CircularBuffer<int>(1000 / interval, true);
var watch = System.Diagnostics.Stopwatch.StartNew();
long durationMs = 0;
long totalTicks = 0;
long nextStop = interval;
long lastReport = 0;
var task = new Task(() =>
{
while (!this.cancelSource.IsCancellationRequested)
{
long msLeft = nextStop - watch.ElapsedMilliseconds;
if (msLeft <= 0)
{
durationMs = watch.ElapsedMilliseconds;
totalTicks = durationMs / interval;
tickTiming.Put((int)(durationMs - nextStop));
if (durationMs - lastReport >= 1000)
{
// Report
log.Debug("Last second - avg: {0:F1} best: {1} worst: {2}",
tickTiming.Average(), tickTiming.Min(), tickTiming.Max());
lastReport = durationMs;
}
var handler = Tick;
if (handler != null)
handler(this, new TickEventArgs(TimeSpan.FromMilliseconds(durationMs), totalTicks));
// Calculate when the next stop is. If we're too slow on the trigger then we'll skip ticks
nextStop = interval * (watch.ElapsedMilliseconds / interval + 1);
}
else if (msLeft < 16)
{
System.Threading.SpinWait.SpinUntil(() => watch.ElapsedMilliseconds >= nextStop);
continue;
}
System.Threading.Thread.Sleep(1);
}
}, cancelSource.Token, TaskCreationOptions.LongRunning);
task.Start();
}
public void Dispose()
{
this.cancelSource.Cancel();
}
}
}
@HakanL
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HakanL commented Sep 24, 2013

Here's the Circular Buffer that I'm using: http://circularbuffer.codeplex.com

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