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HalbFettKaese / minecraft-mipmapping.md
Last active March 12, 2024 21:20
Mipmapping in Minecraft

Mipmapping in Minecraft - Pitfalls and Solutions

TL;DR:

For block/item models, only use texture sizes where width and height are multiples of 16, and be careful when selecting regions that do not align with the 16x16 grid to be displayed on a face of the model.

A comparison of using no mipmapping versus default mipmapping (enlarge image for more obvious results):

Mipmapping off/on