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package com.hamsterfurtif.masks.masques; | |
import com.hamsterfurtif.masks.Masks; | |
import com.hamsterfurtif.masks.lib.References; | |
import net.minecraft.client.model.ModelBiped; | |
import net.minecraft.entity.Entity; | |
import net.minecraft.entity.EntityLivingBase; | |
import net.minecraft.entity.player.EntityPlayer; | |
import net.minecraft.item.ItemStack; | |
import net.minecraftforge.fml.relauncher.Side; | |
import net.minecraftforge.fml.relauncher.SideOnly; | |
public class ItemMaskLoup extends ItemMask{ | |
public ItemMaskLoup() { | |
super("wolf"); | |
this.setHasShader(true); | |
this.setUnlocalizedName("mask_wolf"); | |
} | |
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) | |
{ | |
if (stack.getItem() == Masks.mask_wolf) { | |
return References.MODID + ":" + "mask_wolf"; | |
} | |
return null; | |
} | |
@SideOnly(Side.CLIENT) | |
public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot) | |
{ | |
ModelBiped armorModel = null; | |
if (itemStack != null) { | |
if (itemStack.getItem() == Masks.mask_wolf) { | |
armorModel = Masks.proxy.getArmorModel(); | |
} | |
} | |
if(armorModel != null){ | |
armorModel.bipedHead.showModel = armorSlot == 0; | |
armorModel.bipedHeadwear.showModel = armorSlot == 0; | |
armorModel.bipedBody.showModel = armorSlot == 1 || armorSlot == 2; | |
armorModel.bipedRightArm.showModel = armorSlot == 1; | |
armorModel.bipedLeftArm.showModel = armorSlot == 1; | |
armorModel.bipedRightLeg.showModel = armorSlot == 2 || armorSlot == 3; | |
armorModel.bipedLeftLeg.showModel = armorSlot == 2 || armorSlot == 3; | |
armorModel.isSneak = entityLiving.isSneaking(); | |
armorModel.isRiding = entityLiving.isRiding(); | |
armorModel.isChild = entityLiving.isChild(); | |
armorModel.heldItemRight = entityLiving.getCurrentArmor(0) != null ? 1 :0; | |
if(entityLiving instanceof EntityPlayer){ | |
armorModel.aimedBow =((EntityPlayer)entityLiving).getItemInUseDuration() > 2; | |
} | |
return armorModel; | |
} | |
return null; | |
} | |
} |
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