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@Hasufel
Last active August 29, 2015 13:56
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Openfl sound multithreading test crash report, Android 4.3 Vanilla (Nvidia Shield)
Simple testcase, crashed after 25 minutes.
Crash report from -debug:
E/lime::System(15213): GetEnv: not attached
E/lime::System(15213): GetEnv: not attached
E/dalvikvm(15213): threadid=17: native thread exited without detaching
E/dalvikvm(15213): VM aborting
F/libc (15213): Fatal signal 11 (SIGSEGV) at 0xdeadd00d (code=1), thread 23640 (Thread-928)
E/InputDispatcher( 497): channel '420cd330 com.puzzl.yummycircus/com.puzzl.yummycircus.MainActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
More from logcat:
I/WindowManager( 497): Screenshot Window{420cd330 u0 com.puzzl.yummycircus/com.puzzl.yummycircus.MainActivity} was all black! mSurfaceLayer=21060 minLayer=21060 maxLayer=21060
W/InputDispatcher( 497): channel '420cd330 com.puzzl.yummycircus/com.puzzl.yummycircus.MainActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
E/InputDispatcher( 497): channel '420cd330 com.puzzl.yummycircus/com.puzzl.yummycircus.MainActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
W/InputDispatcher( 497): Attempted to unregister already unregistered input channel '420cd330 com.puzzl.yummycircus/com.puzzl.yummycircus.MainActivity (server)'
I/WindowState( 497): WIN DEATH: Window{420cd330 u0 com.puzzl.yummycircus/com.puzzl.yummycircus.MainActivity}
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