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/* Usage: | |
channel.emit('audio:play',message); | |
channel.emit('audio:on'); | |
channel.emit('audio:off'); | |
*/ | |
// Sounds module, used for emitting those annoying bl-up sounds when receiving a message | |
define(['queue','mediator'], function (queue,mediator) { | |
var ac = false, | |
enabled = true, | |
channel = mediator(), | |
// Recursive function for playing tones, takes an array of [tone,start_ms,duration_ms] - entries | |
// i is only used for recursion | |
playTones = function (tones, i) { | |
// Parameter defaults | |
i = (i === undefined) ? 0 : i; | |
// Stop if we've reached the end of iteration, and require ac | |
if( !(i < Object.keys(tones).length) || !ac || !enabled ) return; | |
// Add tones to execution queue | |
var current_tones = tones[i], | |
freqs = current_tones[0], | |
start = current_tones[1], | |
duration = current_tones[2]; | |
var o = ac.createOscillator(); | |
var g = ac.createGain(); | |
o.frequency.value = freqs; | |
o.connect(g); | |
g.gain.value = 0.25; | |
g.connect(ac.destination); | |
queue.add_function_delayed(start,function() { o.noteOn(0); }); | |
queue.add_function_delayed(start+duration,function() { o.noteOff(0); }); | |
// Iterate, or start playing | |
i++; | |
if( i < Object.keys(tones).length ) { | |
exports.playTones(tones,i); | |
} else { | |
queue.run(); | |
} | |
}, | |
on = function() { | |
enabled = true; | |
}, | |
off = function() { | |
enabled = false; | |
}; | |
if( window.AudioContext || window.webkitAudioContext ) ac = new ( window.AudioContext || window.webkitAudioContext ); | |
channel.on('audio:play',function(message) { playTones(message) }); | |
channel.on('audio:on',function(message) { on(); }); | |
channel.on('audio:off',function(message) { off(); }); | |
return exports; | |
}); |
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