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Region ID Sheet Generator
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# Just storing this somewhere | |
module TH | |
Colors = { | |
0 => [ [175, 105, 105], [183, 95, 95]], | |
1 => [ [175, 140, 106], [183,139,95]], | |
2 => [ [175, 174, 106], [183, 182, 95]], | |
3 => [ [141, 175, 106], [140, 183, 95]], | |
4 => [ [106, 175, 106], [95, 183, 95]], | |
5 => [ [106, 175, 140], [95, 183, 139]], | |
6 => [ [106, 175, 164], [95,183, 182]], | |
7 => [ [106, 141, 175], [95,140, 183]], | |
8 => [ [106, 107, 175], [95,97, 183]], | |
9 => [ [138, 106, 175], [137,95, 183]], | |
10 => [ [174, 106, 175], [182,95, 183]], | |
11 => [ [175, 106, 141], [183,95, 140]], | |
} | |
def self.generate | |
bmp = Bitmap.new(256, 512) | |
128.times do |i| | |
next if i == 0 | |
x = i % 8 * 32 | |
y = i / 8 * 32 | |
index = i % 12 | |
bmp2 = Bitmap.new(32, 32) | |
bmp2.fill_rect(0, 0, 32, 32, Color.new(*Colors[index][0])) | |
bmp.blt(x, y, bmp2, bmp2.rect) | |
bmp.font.outline = false | |
bmp.draw_text(x + 2, y+2, 28, 28, i.to_s, 1) | |
end | |
bmp.export("regionId.png") | |
@spr = Sprite.new | |
@spr.bitmap = bmp | |
end | |
end |
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