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@Hironyi
Created June 16, 2021 16:05
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//IWeaponインターフェイス
public interface IWeapon
{
//IWeaponインターフェイスを継承するクラスは必ずAttackメソッドを持つ。
void Attack();
}
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