Created
December 12, 2017 15:43
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Rimworld output log published using HugsLib
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Log uploaded on Tuesday, December 12, 2017, 9:43:45 AM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0) | |
RuntimeGC: RuntimeGC(18.0.12.0) | |
BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0) | |
Combat Readiness Check: 0Harmony(1.0.9.1), CRC_Revivified(1.0.6499.26927) | |
[RF] Configurable Maps [b18]: 0Harmony(1.0.9.1), Rainbeau's Configurable Maps(1.0.6555.1176) | |
ExtendedInspectData [B18]: ZoneInspectData(1.0.0.0) | |
Hunting Restriction: 0Harmony(1.0.9.1), HuntingRestricted(1.0.6549.7598) | |
[KV] Impassable Map Maker - B18: 0Harmony(1.0.9.1), ImpassableMapMaker(1.0.0.0) | |
More Trade Ships: (no assemblies) | |
MRF (A18): (no assemblies) | |
NamesGalore: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), NamesGalore(1.0.0.0) | |
Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0) | |
Snow Clearance Sanity: 0Harmony(1.0.9.1), SnowClearanceSanity(1.0.6516.38371) | |
Ugh You Got Me: 0Harmony(1.0.9.1), UghYouGotMe(1.0.6519.41930) | |
[KV] Trading Spot - B18: TradingSpot(1.0.0.0) | |
Bulk Craft Everything [v18]: (no assemblies) | |
[RF] Archipelagos [b18]: 0Harmony(1.0.9.1), Rainbeau's Archipelagos(1.0.6548.37067) | |
[RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6548.33399) | |
[RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6546.39702) | |
Sparkling Worlds - Core Mod [B18]: SparklingWorlds(1.0.0.0) | |
More Furniture [B18]: (no assemblies) | |
[KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0) | |
Living Battery [A18]: LivingBattery(1.0.0.0) | |
RT Quantum Storage A18: RT_QuantumStorage(1.0.0.0) | |
[RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6547.39430) | |
Matching Embrasures: (no assemblies) | |
Security Plus[v18]: (no assemblies) | |
No Burny (less flammable metals): (no assemblies) | |
Drug Overhaul A18: (no assemblies) | |
[RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321) | |
[B18] Cheap Mortar Shell: (no assemblies) | |
Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11) | |
[FSF] Growable Grass: (no assemblies) | |
Conduit Deconstruct: RimWorldMod(1.0.0.0) | |
Straw Floor [A18]: (no assemblies) | |
All The Kibble: (no assemblies) | |
[FSF] Carpets of the Rainbow: (no assemblies) | |
[FSF] Improved Ship Reactors: (no assemblies) | |
[FSF] Craft Drugs at Drug Labs: (no assemblies) | |
[FSF] No Default Shelf Storage: (no assemblies) | |
Storage Solutions: (no assemblies) | |
[FSF] Lightweight Building Polymer: (no assemblies) | |
[T] MoreFloors: (no assemblies) | |
Cheaper Components: (no assemblies) | |
Passable Wind Turbines: (no assemblies) | |
Shear Those Corpses Vanilla: (no assemblies) | |
Mechanite Forge: 0Harmony(1.0.9.1), MechaniteForge(1.0.0.0) | |
No Death Cooties On Armour: (no assemblies) | |
Larger Solar Panel: LargerSolars(1.0.6450.20454) | |
Large Animal Beds: (no assemblies) | |
[T] MiscStuff: ConditionRed(1.0.0.0) | |
[T] ExpandedCrops: (no assemblies) | |
Floor Lights - B18: (no assemblies) | |
[RF] Wild Cultivation [b18]: 0Harmony(1.0.9.1), Rainbeau's Wild Cultivation(1.0.6529.17301) | |
[RF] Fertile Fields [b18]: 0Harmony(1.0.9.1), Rainbeau's Fertile Fields(1.0.6536.23260) | |
Body Power Deluxe: (no assemblies) | |
Anvil Patch: (no assemblies) | |
Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0) | |
Enlighten: Enlighten(1.0.6531.28413) | |
Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0) | |
A Dog Said...: (no assemblies) | |
AnimalCollabProj: AnimalVariations(1.0.6508.29519), SpiritWolfEvent(1.0.0.0) | |
AnimalCollabProj ADS Patch: (no assemblies) | |
WM Smarter food selection[2.1.1]: WM Smarter Food Selection(2.2.0.0) | |
Mending: Mending(1.0.6531.27502) | |
GouRIMet 1.0: (no assemblies) | |
Skill Overhead: (no assemblies) | |
Pumps Plus[v18]: (no assemblies) | |
Harvest Organs Post Mortem - 2.0 [A18]: Autopsy(1.0.0.0) | |
Fewer Inferno Cannons: (no assemblies) | |
M-13's Wind Turbines [A18]: M13Turbines(0.0.0.0) | |
M-13's Solar Panels [A18]: M13Solars(0.0.0.0) | |
M-13's Geothermal Generators [A18]: (no assemblies) | |
M-13's Safe Batteries [A18]: M13SafeBattery(0.0.0.0) | |
M-13's Fuel Generators [A18]: (no assemblies) | |
Xeo's Genetically Engineered Plants: (no assemblies) | |
Dubs Skylights: 0Harmony(1.0.9.1), Dubs_Skylight(0.0.0.0) | |
Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0) | |
Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754) | |
Copy Allowed Area: CopyAllowedArea(1.0.0.0) | |
Armor Stuff Expanded: (no assemblies) | |
Dirt Paths: (no assemblies) | |
Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0) | |
VGP Vegetable Garden: ModFinder(1.0.0.0) | |
VGP Garden Gourmet: GG(1.0.0.0), ModFinder(1.0.0.0) | |
VGP Garden Drinks: ModFinder(1.0.0.0), VGDrinks(1.0.0.0) | |
VGP Garden Fabrics: (no assemblies) | |
VGP Garden Medicine: ModFinder(1.0.0.0) | |
VGP Garden Resources: (no assemblies) | |
VGP More Veggies: (no assemblies) | |
VGP Xtra Trees and Flowers: (no assemblies) | |
VGP Soylent Production: (no assemblies) | |
Small Shelf: (no assemblies) | |
Hand Me That Brick: Hand Me That Brick(2.8.18.0) | |
Cooks Can Refuel: Cooks Can Refuel(2.3.18.0) | |
Bo's Milkable Animals: (no assemblies) | |
SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0) | |
SS Mass Storage: 0Harmony(1.0.9.0), MassStorage(1.0.0.0) | |
Fences And Floors: (no assemblies) | |
SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0) | |
Reclaim, Reuse, Recycle: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ReclaimReuseRecycle(1.3.0.170) | |
ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125) | |
Disinfectant stand.: (no assemblies) | |
[KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0) | |
B18 Truly Non-Lethal: (no assemblies) | |
Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0) | |
More Linkables: (no assemblies) | |
Omni Core Drill B17: 0Harmony(1.0.9.0), OmniCoreDrill(2.2.0.24) | |
Moody: Moody(2.0.1.0) | |
Expanded Prosthetics and Organ Engineering: (no assemblies) | |
Miniaturisation: (no assemblies) | |
Grenade Fix: Rearmed: Grenade Fix Rearmed(2.3.18.0) | |
Hardworking animals B18: (no assemblies) | |
Notifications Archiver: Notifications Archiver(2.2.18.0) | |
Outfitter 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), Outfitter(1.0.0.0) | |
ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0) | |
Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18) | |
Colony Manager: Fluffy_ColonyManager(18.2.0.38) | |
MineItAll: MineItAll(1.0.0.0) | |
More Vanilla Turrets [B18]: (no assemblies) | |
Weapon Tech B18: (no assemblies) | |
Training Console A18: (no assemblies) | |
Wandering Caravans [v2.3.3]: WanderingCaravans(1.0.0.0) | |
Stronger Penoxycyline - Preporix Plus Edition (B18): (no assemblies) | |
Detailed Body Textures: (no assemblies) | |
More Obvious Plague: (no assemblies) | |
Thrumbo Extension: (no assemblies) | |
Bulk Components: (no assemblies) | |
LED Technology [A18]: ppumkin.LEDTechnology(1.0.0.0) | |
[RF] Concrete [b18]: 0Harmony(1.0.9.1), RFF Concrete(1.0.6537.21589) | |
Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(18.1.0.5) | |
Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16) | |
HelpTab: HelpTab(1.0.0.0) | |
Rimworld Search Agency: 0Harmony(1.0.9.1), RSA.Core(0.1.0.0), RSA(2.1.0.0), _harmonycheck(1.0.0.0) | |
Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8) | |
Scaling Roads (B18): (no assemblies) | |
Tables+: (no assemblies) | |
Faction Discovery: Faction Discovery(0.6.0.0) | |
Riot Control: (no assemblies) | |
Realistic Rooms: (no assemblies) | |
AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0) | |
Dubs Bad Hygiene - BETA: 0Harmony(1.0.9.1), BadHygiene(1.0.0.0) | |
RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0) | |
LT-DoorMat: RimWorld-DoorMat(1.0.0.0) | |
QualityBuilder: QualityBuilder(0.18.3.0) | |
ED-Laser Drill: ED-LaserDrill(1.0.0.0) | |
Steel extraction: (no assemblies) | |
ProgrammableVents B18: ProgrammableVents(1.17.0.0) | |
RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0) | |
Chemfuel Generator: (no assemblies) | |
Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.1.0) | |
Centralized Climate Control: $HugsLibChecker(0.4.0.0), CentralizedClimateControl(1.4.0.0) | |
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0) | |
Deep Ore Identifier: Deep Ore Identifier(1.0.18.0) | |
Quarry: Quarry(1.0.0.0) | |
Skilled Stonecutting: (no assemblies) | |
Ship Parts Refactored: (no assemblies) | |
PowerSwitch: PowerSwitch(0.18.1.0) | |
No more sleeping Z's: (no assemblies) | |
Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.4.0) | |
Shear Those Corpses ACP: (no assemblies) | |
Septic Tank: FecalToCompost(0.0.0.0), ModCheck(1.0.0.0) | |
The Birds and the Bees: 0Harmony(1.0.9.1), Fluffy_BirdsAndBees(18.1.0.10), _harmonycheck(1.0.0.0) | |
Birds and Bees (EPOE Patch): (no assemblies) | |
Plant Cutting is for Growers!: (no assemblies) | |
Mechanoids Drop Guns!: (no assemblies) | |
Campfires Can Cremate Corpses: (no assemblies) | |
[B18] Chemfuel From Hay: (no assemblies) | |
No Forced Slowdown: 0Harmony(1.0.9.1), No Forced Slowdown(1.1.18.0) | |
Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.1.0.0) | |
Roof Support B18: (no assemblies) | |
Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42) | |
Medieval Times: (no assemblies) | |
SeedsPlease: LoadOnDemand(1.0.6538.20459), Seeds(1.0.6531.26107) | |
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), UnityEngine(0.0.0.0) | |
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0) | |
Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0) | |
Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0) | |
Misc. Training: TrainingFacility(1.0.0.0) | |
Jecs Tobacco and Cigarettes: (no assemblies) | |
Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0) | |
Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0) | |
[RF] More Trait Slots [b18]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6525.17126) | |
[RF] Consolidated Traits [b18]: (no assemblies) | |
TAG Traits: (no assemblies) | |
Genetically Engineered Trait: (no assemblies) | |
Temperature Tolerant: (no assemblies) | |
Billy's Improved Load Transport Pods[1.0.18]: BillysLoadTransportPod(1.0.0.0) | |
Armoured Heating Plus Power: (no assemblies) | |
Bone Mod: 0Harmony(1.0.9.1), BoneMod(1.0.0.0) | |
Smokeleaf Industry: ModCheck(1.5.0.0) | |
Area Rugs B18: (no assemblies) | |
A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0) | |
Masturbation: (no assemblies) | |
More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0) | |
Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0) | |
CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.18.2.0) | |
Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0) | |
[T] RawCropThoughts: (no assemblies) | |
Quantum Cooling: (no assemblies) | |
Remote Explosives: $HugsLibChecker(0.4.0.0), RemoteExplosives(1.13.0.0) | |
Medic Addons B18: (no assemblies) | |
Misc. Robots: AIRobot(1.10.0.0) | |
Misc. Robots++: (no assemblies) | |
Misc. MapGenerator: MapGenerator(1.0.0.0) | |
Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0) | |
Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0) | |
QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0) | |
Harvest Everything!: (no assemblies) | |
Death Rattle: DeathRattle(1.0.0.0) | |
Zen Garden: 0Harmony(1.0.9.1), ZenGarden(1.0.0.0) | |
Additional Joy Objects: AdditionalJoyObjects(1.0.0.0) | |
Butchering Spot: (no assemblies) | |
[B18] Wild Animal Sex V1.2 : WildAnimalSex(1.0.0.0) | |
Prisoner Ransom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6550.38219) | |
Anesthetic Gun Mod[B18]: AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0) | |
BreedLikeRabbits: (no assemblies) | |
Relations Tab: Fluffy_Relations(18.1.0.6) | |
[FSF] Improved Vanometric Power Cells: (no assemblies) | |
Water Power: WaterPower(1.0.6536.1314) | |
Herbal Boosters: (no assemblies) | |
[FSF] Ambrosia Bug Fix: (no assemblies) | |
Billy's Improved Caravan Formation[1.0.18]: 0Harmony(1.0.9.1), BillysCaravanFormation(1.0.0.0) | |
Haul to Stack: $HugsLibChecker(0.4.0.0), HaulToStack(1.0.0.0) | |
Improved Anesthetic: (no assemblies) | |
Furnace: (no assemblies) | |
Active Harmony patches: | |
<FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler | |
<GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler | |
<MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix | |
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler | |
<TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix | |
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix | |
AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix | |
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix | |
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
BaseGenUtility.RandomCheapWallStuff: PRE: RFR_Code.BaseGenUtility_RandomCheapWallStuff.Prefix | |
Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix | |
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix | |
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix | |
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Detour.Prefix | |
BillStack.DoListing: post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix | |
Bill_Production.DoConfigInterface: post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix | |
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix | |
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler | |
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix | |
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler | |
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject | |
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect | |
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom | |
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs | |
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix | |
Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix | |
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix | |
CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix | |
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler | |
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix | |
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix | |
CharacterCardUtility.DrawCharacterCard: TRANS: [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler | |
Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix | |
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix | |
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix | |
CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix | |
CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix | |
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer | |
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix | |
CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2 | |
CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2 | |
Corpse.get_SpecialDisplayStats: post: DoctorVanGogh.ReclaimReuseRecycle.Corpse_SpecialDisplayStats.Postfix, BoneMod.CorpseDisplay.Postfix | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DeepResourceGrid.MarkForDraw: post: Deep_Ore_Identifier.Patch_DeepResourceGrid.Postfix | |
DefGenerator.GenerateImpliedDefs_PostResolve: post: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PostResolve.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix TRANS: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PreResolve.Transpiler | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix | |
Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix | |
Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators | |
Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix | |
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents, ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix | |
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix | |
Faction.AffectGoodwillWith: TRANS: RemoteExplosives.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap | |
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix | |
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement | |
FactionGenerator.GenerateFactionsIntoWorld: PRE: RFR_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix | |
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix | |
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler | |
FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler | |
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler, CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix | |
FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix | |
FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix | |
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement | |
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix | |
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix | |
GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea | |
GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix | |
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix | |
GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix | |
GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix | |
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch | |
GenPlantReproduction.TryFindReproductionDestination: PRE: RFR_Code.GenPlantReproduction_TryFindReproductionDestination.Prefix | |
GenRecipe.MakeRecipeProducts: post: DoctorVanGogh.ReclaimReuseRecycle.GenRecipe_MakeRecipeProducts.Postfix, Autopsy.MakeRecipeProductsnPatch.Postfix | |
GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix | |
GenStep_ElevationFertility.Generate: PRE: RFR_Code.GenStep_ElevationFertility_Generate.Prefix post: ImpassableMapMaker.Main+Patch_GenStep_Terrain.Postfix | |
GenStep_Plants.Generate: PRE: RFR_Code.GenStep_Plants_Generate.Prefix | |
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: RFR_Code.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix | |
GenStep_ScatterRuinsSimple.ScatterAt: PRE: RFR_Code.GenStep_ScatterRuinsSimple_ScatterAt.Prefix | |
GenStep_Scatterer.CountFromPer10kCells: PRE: RFR_Code.GenStep_Scatterer_CountFromPer10kCells.Prefix | |
GenStep_Terrain.Generate: post: RFF_Code.GenStep_Terrain_Generate.Postfix, [200]RA_Code.GenStep_Terrain_Generate.Postfix | |
GenStep_Terrain.TerrainFrom: PRE: RA_Code.GenStep_Terrain_TerrainFrom.Prefix | |
GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix, Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix, Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix | |
HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler | |
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries | |
HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries | |
HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences | |
HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix | |
Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler | |
ITab_Bills.FillTab: PRE: Outfitter.TabPatch.ITab_Bills_Patch.FillTab_Prefix | |
ITab_Bills.TabUpdate: PRE: Outfitter.TabPatch.ITab_Bills_Patch.TabUpdate_Prefix, ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab | |
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: RFR_Code.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix | |
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement | |
IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler | |
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement | |
InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair | |
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix | |
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix | |
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler | |
JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix | |
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix | |
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix | |
JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix | |
JobGiver_OptimizeApparel.TryGiveJob: PRE: Outfitter.JobGiver_OutfitterOptimizeApparel.TryGiveJob_Prefix | |
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError | |
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix | |
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix | |
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix | |
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LetterStack.ReceiveLetter: post: Notifications_Archiver.Patch_LetterStack.Postfix | |
ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix | |
ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix | |
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix | |
ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix | |
ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix | |
ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix | |
ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix | |
ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix | |
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren | |
Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix | |
LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix | |
LordJob_FormAndSendCaravan.CreateGraph: post: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_CreateGraph.Postfix | |
LordJob_FormAndSendCaravan.Notify_PawnLost: PRE: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_Notify_PawnLost.Prefix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab | |
MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler | |
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix | |
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix | |
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix | |
MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsWealthForStoryTeller.Prefix | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix | |
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix | |
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix | |
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.PreFix | |
Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix | |
Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix | |
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix | |
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler | |
Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler | |
Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix | |
Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler | |
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.ButcherProducts.Postfix | |
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_GetGizmos_Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix | |
Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.PreApplyDamage: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_PreApplyDamage_Prefix | |
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix | |
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix | |
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor | |
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix | |
PawnGenerator.GenerateTraits: TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler | |
PawnGraphicSet.ResolveApparelGraphics: post: HarmonyPatches.ResolveApparelGraphics_Postfix | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement | |
PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix | |
PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix | |
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction | |
PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix | |
Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix | |
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix | |
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch | |
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix | |
Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix | |
Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix | |
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove | |
Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix | |
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix | |
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix | |
Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler | |
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix | |
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix | |
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix | |
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix | |
Pawn_WorkSettings.Notify_UseWorkPrioritiesChanged: post: HarmonyPatches.UpdatePriorities | |
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix post: HarmonyPatches.UpdatePriorities | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix, HeatMap.PlaySettings_Detour.PostFix | |
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler | |
RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix | |
Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail | |
ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix | |
ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix | |
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix | |
ResourceCounter.UpdateResourceCounts: post: StockpileAugmentations.OnStartup.ResourceCounterPostfix | |
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix | |
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour | |
RoofGrid.RoofAt: post: Dubs_Skylight.dubUtils+Patch_RoofAt.Postfix, Dubs_Skylight.dubUtils+Patch_RoofAt.Postfix, Dubs_Skylight.dubUtils+Patch_RoofAt.Postfix | |
RoofGrid.Roofed: post: Dubs_Skylight.dubUtils+Patch_Roofed.Postfix, Dubs_Skylight.dubUtils+Patch_Roofed.Postfix, Dubs_Skylight.dubUtils+Patch_Roofed.Postfix | |
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler | |
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour | |
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix | |
ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix | |
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix | |
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData | |
StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough | |
StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix | |
StorytellerUtility.DefaultParmsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient | |
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix | |
TerrainThreshold.TerrainAtValue: PRE: RFR_Code.TerrainThreshold_TerrainAtValue.Prefix | |
Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1 | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler | |
Thing.get_DefaultGraphic: (no patches) | |
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption | |
ThingWithComps.GetGizmos: post: DoctorVanGogh.ReclaimReuseRecycle.Patches.InjuryDebug.Postfix | |
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix | |
TileFinder.IsValidTileForNewSettlement: post: ImpassableMapMaker.Main+Patch_TileFinder_IsValidTileForNewSettlement.Postfix | |
TileFinder.RandomFactionBaseTileFor: PRE: RFR_Code.TileFinder_RandomFactionBaseTileFor.Prefix | |
TimeSlower.SignalForceNormalSpeed: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeed.Prefix | |
TimeSlower.SignalForceNormalSpeedShort: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeedShort.Prefix | |
Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix | |
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix | |
TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix | |
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow | |
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix | |
Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix | |
Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot | |
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler | |
Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix | |
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix | |
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix | |
WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.PostFix | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix | |
WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix | |
WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix | |
WorkGiver_HunterHunt.HasJobOnThing: post: HuntingRestricted.MarvsHuntWhenSane.PostFix2 | |
WorkGiver_HunterHunt.ShouldSkip: post: HuntingRestricted.MarvsHuntWhenSane.PostFix | |
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix | |
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix | |
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix | |
WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler | |
World.CoastDirectionAt: PRE: RA_Code.World_CoastDirectionAt.Prefix | |
World.NaturalRockTypesIn: PRE: [600]RFR_Code.World_NaturalRockTypesIn.Prefix | |
WorldGenStep_Lakes.GenerateLakes: PRE: RA_Code.WorldGenStep_Lakes_GenerateLakes.Prefix | |
WorldGenStep_Terrain.GenerateTileFor: post: RA_Code.WorldGenStep_Terrain_GenerateTileFor.Postfix | |
WorldPathGrid.CalculatedCostAt: post: ImpassableMapMaker.Main+Patch_CompLaunchable.Postfix | |
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix | |
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, net.marvinkosh.rimworld.mod.combatreadinesscheck:1.0.9.1, net.rainbeau.rimworld.mod.fewerruins:1.0.9.1, com.impassablemapmaker.rimworld.mod:1.0.9.1, net.marvinkosh.rimworld.mod.huntingrestriction:1.0.9.1, net.marvinkosh.rimworld.mod.snowclearancesanity:1.0.9.1, net.marvinkosh.rimworld.mod.ughyougotme:1.0.9.1, net.rainbeau.rimworld.mod.archipelagos:1.0.9.1, net.rainbeau.rimworld.mod.fertilefields:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, rainbeau.rmts:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.agentblac.makepawnsprisoners:1.0.9.1, rimworld.infused:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, com.rimworld.bonemod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, DoctorVanGogh.ReclaimReuseRecycle:1.0.9.1, DoctorVanGogh.OmniCoreDrill:1.0.9.0, Fluffy.AnimalTab:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.BirdsAndBees:1.0.9.1, fluffy.worktab:1.0.9.1, HugsLib.Autopsy:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, rimworld.research_engine:1.0.9.1, fluffy.breakdowns:1.0.9.1, fluffy.areaunlocker:1.0.9.1, RSA:1.0.9.1, RSA.Core:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, Dubwise.DubsBadHygiene:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, dingo.rimworld.no_forced_slowdown:1.0.9.1, com.outfitter.rimworld.mod:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.anarcraft.prisoner_ransom:1.0.9.1, bem.rimworld.mod.billy.smartcaravan:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, net.rainbeau.rimworld.mod.rffconcrete:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, chjees.mechaniteforge:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, net.rainbeau.rimworld.mod.wildcultivation:1.0.9.1, com.Dubwise.Dubs_Skylight.patches:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, rimworld.jecrell.comps.deflector:1.0.9.1, com.spdskatr.DamageMotes.Patch:1.0.9.0, com.refugeestats.rimworld.mod:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, HugsLib.HeatMap:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, HugsLib.Smarter_Food_Selection:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1, HugsLib.DeepOreIdentifier:1.0.9.1, HugsLib.Therapy:1.0.9.1, HugsLib.RemoteExplosives:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, HugsLib.HaulToStack:1.0.9.1, net.spdskatr.factoryframework.patches:1.0.9.0 | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.6.3p1 (9c92e827232b) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1920x1080 59Hz; virtual: 5368x1080 at 0,0 | |
RimWorld 0.18.1722 rev1198 | |
Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>L-Traits</name><author>Leonapp and Stantboard</author><description>Adds some random traits to Rimworld</description><targetversion>0.17.0</targetversion></ModMetaData> | |
Combat Readiness Check: Trying to patch StorytellerUtility. | |
Combat Readiness Check: Patched StorytellerUtility. | |
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller | |
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller. | |
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller | |
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller. | |
Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip. | |
Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip. | |
Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing. | |
Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing. | |
Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell. | |
Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell. | |
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get. | |
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get. | |
[R³] Initialized Harmony patches 1.3.0.170 | |
[R³] RimWorld.BillRepeatModeDef | |
[R³] RimWorld.BillStoreModeDef | |
[R³] RimWorld.BiomeDef | |
[R³] RimWorld.ChemicalDef | |
[R³] RimWorld.DifficultyDef | |
[R³] RimWorld.FactionDef | |
[R³] RimWorld.FeatureDef | |
[R³] RimWorld.FleshTypeDef | |
[R³] RimWorld.HairDef | |
[R³] RimWorld.HediffGiverSetDef | |
[R³] RimWorld.HibernatableStateDef | |
[R³] RimWorld.HistoryAutoRecorderDef | |
[R³] RimWorld.HistoryAutoRecorderGroupDef | |
[R³] RimWorld.IncidentDef | |
[R³] RimWorld.IncidentTargetTypeDef | |
[R³] RimWorld.InspirationDef | |
[R³] RimWorld.InteractionDef | |
[R³] RimWorld.ItemCollectionGeneratorDef | |
[R³] RimWorld.JoyGiverDef | |
[R³] RimWorld.JoyKindDef | |
[R³] RimWorld.LifeStageDef | |
[R³] RimWorld.MainButtonDef | |
[R³] RimWorld.NeedDef | |
[R³] RimWorld.PawnColumnDef | |
[R³] RimWorld.PawnGroupKindDef | |
[R³] RimWorld.PawnRelationDef | |
[R³] RimWorld.PawnTableDef | |
[R³] RimWorld.PrisonerInteractionModeDef | |
[R³] RimWorld.RaidStrategyDef | |
[R³] RimWorld.RecordDef | |
[R³] RimWorld.ResearchTabDef | |
[R³] RimWorld.RiverDef | |
[R³] RimWorld.RoadDef | |
[R³] RimWorld.RoadPathingDef | |
[R³] RimWorld.RoadWorldLayerDef | |
[R³] RimWorld.RuleDef | |
[R³] RimWorld.ScenPartDef | |
[R³] RimWorld.ScenarioDef | |
[R³] RimWorld.SiteCoreDef | |
[R³] RimWorld.SiteDefBase | |
[R³] RimWorld.SitePartDef | |
[R³] RimWorld.SkillDef | |
[R³] RimWorld.StatCategoryDef | |
[R³] RimWorld.StatDef | |
[R³] RimWorld.StoryEventDef | |
[R³] RimWorld.StorytellerDef | |
[R³] RimWorld.StuffCategoryDef | |
[R³] RimWorld.TaleDef | |
[R³] RimWorld.ThoughtDef | |
[R³] RimWorld.TimeAssignmentDef | |
[R³] RimWorld.TraderKindDef | |
[R³] RimWorld.TrainableDef | |
[R³] RimWorld.TraitDef | |
[R³] RimWorld.TransferableSorterDef | |
[R³] RimWorld.ConceptDef | |
[R³] RimWorld.InstructionDef | |
[R³] RimWorld.WorldObjectDef | |
[R³] Verse.BodyDef | |
[R³] Verse.BodyPartDef | |
[R³] Verse.BodyPartGroupDef | |
[R³] Verse.BuildableDef | |
[R³] Verse.DamageArmorCategoryDef | |
[R³] Verse.DamageDef | |
[R³] Verse.StuffAppearanceDef | |
[R³] Verse.DesignationCategoryDef | |
[R³] Verse.DesignationDef | |
[R³] Verse.AI.DutyDef | |
[R³] Verse.EffecterDef | |
[R³] Verse.GameConditionDef | |
[R³] Verse.GenStepDef | |
[R³] Verse.HediffDef | |
[R³] Verse.Sound.ImpactSoundTypeDef | |
[R³] Verse.ImplementOwnerTypeDef | |
[R³] Verse.JobDef | |
[R³] Verse.KeyBindingCategoryDef | |
[R³] Verse.KeyBindingDef | |
[R³] Verse.LetterDef | |
[R³] Verse.ManeuverDef | |
[R³] Verse.MapGeneratorDef | |
[R³] Verse.MentalBreakDef | |
[R³] Verse.MentalStateDef | |
[R³] Verse.MessageTypeDef | |
[R³] Verse.PawnCapacityDef | |
[R³] Verse.PawnKindDef | |
[R³] Verse.RecipeDef | |
[R³] Verse.ResearchProjectDef | |
[R³] Verse.ReservationLayerDef | |
[R³] Verse.RoofDef | |
[R³] Verse.RoomRoleDef | |
[R³] Verse.RoomStatDef | |
[R³] Verse.RulePackDef | |
[R³] Verse.ScatterableDef | |
[R³] Verse.SongDef | |
[R³] Verse.SoundDef | |
[R³] Verse.SubcameraDef | |
[R³] Verse.TerrainDef | |
[R³] Verse.ThingCategoryDef | |
[R³] Verse.ThingDef | |
[R³] Verse.ThinkTreeDef | |
[R³] Verse.ToolCapacityDef | |
[R³] Verse.TrainableIntelligenceDef | |
[R³] Verse.WeatherDef | |
[R³] RimWorld.WorkGiverDef | |
[R³] Verse.WorkTypeDef | |
[R³] Verse.WorldGenStepDef | |
[R³] Verse.SpecialThingFilterDef | |
[R³] HugsLib.UpdateFeatureDef | |
[R³] PathAvoid.PathAvoidDef | |
[R³] PathAvoid.PathDesignationCategoryDef | |
[R³] AllowTool.ReverseDesignatorDef | |
[R³] AllowTool.ThingDesignatorDef | |
[R³] Enlighten.Def | |
[R³] Infused.ChanceDef | |
[R³] Infused.Def | |
[R³] WM.SmarterFoodSelection.CompabilityDef | |
[R³] WM.SmarterFoodSelection.MyDefClass | |
[R³] WM.SmarterFoodSelection.Policy | |
[R³] Mending.ChanceDef | |
[R³] ResearchableStatUpgrades.StatModifierDef | |
[R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef | |
[R³] AnimalTab.FilterDef | |
[R³] HelpTab.HelpCategoryDef | |
[R³] HelpTab.MainButton_HelpMenuDef | |
[R³] HelpTab.HelpDef | |
[R³] Fluffy.PawnColumnDef_Capacity | |
[R³] DubsBadHygiene.DubsModOptions | |
[R³] Quarry.QuarryResourcesDef | |
[R³] WorkTab.PawnColumnDef_WorkGiver | |
[R³] SeedsPlease.SeedDef | |
[R³] SeedsPlease.RecipeDef | |
[R³] JecsTools.CaravanJobDef | |
[R³] JecsTools.WorldObjectRecipeDef | |
[R³] JecsTools.DamageDefCleave | |
[R³] AbilityUser.AbilityDef | |
[R³] AbilityUser.ProjectileDef_Ability | |
[R³] AbilityUser.ProjectileDef_AbilityLaser | |
[R³] AbilityUserAI.AbilityAIDef | |
[R³] AbilityUserAI.AbilityUserAIProfileDef | |
[R³] CompSlotLoadable.SlotLoadableDef | |
[R³] EdB.PrepareCarefully.CarefullyPawnRelationDef | |
[R³] MorePlanning.PlanningDesignationDef | |
[R³] RemoteExplosives.SuperEMPDamageDef | |
[R³] RemoteExplosives.FlameChanceDamageDef | |
[R³] RemoteExplosives.HediffDef_NonLethal | |
[R³] RemoteExplosives.SparkweedPlantDef | |
[R³] RemoteExplosives.TraderStockInjectorDef | |
[R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation | |
[R³] AIRobot.X2_ThingDef_AIRobot | |
[R³] MapGenerator.MapGeneratorBlueprintDef | |
[R³] MapGenerator.MapGeneratorBaseBlueprintDef | |
[R³] AdditionalJoyObjects.BookNameDef | |
[R³] AnestheticGunMod.ThingDef_AnestheticBullet | |
ModSwitch 1.4.0.125 - initialized patches... | |
Initialized OmniCoreDrill patches | |
Moody settings loaded | |
Fluffy Breakdowns :: Initialized | |
RSA Core loaded... | |
RSA Main injected ... | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>330</renderPrecedence><pathCost>12</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Light</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>325</renderPrecedence><pathCost>23</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Undefined</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterDeep</defName><label>deep water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>395</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterOceanDeep</defName><label>deep ocean water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>397</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterMovingDeep</defName><label>deep moving water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>399</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>394</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>396</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>398</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\RecipeDefs/Recipes_UberPower2.xml: root element named RecipeDefs; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\ThingDefs_Buildings/Buildings_UberPower.xml: root element named Buildings; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs | |
Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef> | |
XML error: <ignoreNeedsPower>true</ignoreNeedsPower> doesn't correspond to any field in type BuildingProperties. | |
Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef> | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\RecipeDefs/Recipes_Meals.xml: root element named RecipeDefs; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\ThingDefs_Buildings/Buildings_Production.xml: root element named ThingDefs; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs | |
Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
[Anvil Patch] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName = "Sandbags"]/costStuffCount) failed | |
file: [Rimworld_dir]\Mods\Anvil Patch\Patches\Buildings_Security.xml | |
SeedsPlease :: LoadingOnDemand VGPVegetableGarden | |
SeedsPlease :: LoadingOnDemand VGPGardenGourmet | |
SeedsPlease :: LoadingOnDemand VGPGardenMedicine | |
SeedsPlease :: LoadingOnDemand VGPGardenResources | |
SeedsPlease :: LoadingOnDemand VGPMoreVeggies | |
SeedsPlease :: LoadingOnDemand VGPXtra | |
SeedsPlease :: LoadingOnDemand TExpandedCrops | |
SeedsPlease :: LoadingOnDemand XeosGeneticallyEngineeredPlants | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterDeep"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanDeep"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingDeep"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterShallow"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanShallow"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingShallow"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
Duplicate def-linked translation key: Miscellaneous.label | |
Config error in PlantRocketree: CompExplosive requires Normal ticker type | |
Config error in PlantRocketree: CompExplosive requires Normal ticker type | |
Key binding conflict: MainTab_Factions and Hide are both bound to F8. | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.label | |
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.description | |
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.stuffProps.stuffAdjective | |
Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label | |
Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label | |
Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description | |
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.label | |
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.description | |
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.jobString | |
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.label | |
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.description | |
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.jobString | |
[RuntimeGC] MainTabWindow inserted. | |
ImpassableMapMaker: Adding Harmony Postfix to GenStep_ElevationFertility.Generate | |
ImpassableMapMaker: Adding Harmony Postfix to WorldPathGrid.CalculatedCostAt | |
ImpassableMapMaker: Adding Harmony Postfix to TileFinder.IsValidTileForNewSettlement | |
NamesGalore: Injecting Names | |
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid() | |
RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
ExpandedRoofing: generating dynamic defs | |
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete) | |
SS Damage Indicators initialized. | |
Patched infix non-destructive: Verse.Thing.TakeDamage | |
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage | |
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot | |
RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking). | |
Outfitter successfully completed 203 patches with harmony. | |
MineItAll injected. | |
Initialized Faction Discovery. | |
OnLevelWasLoaded was found on InitializerBehaviour | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
BoneMod called | |
Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread. | |
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread. | |
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity | |
ResearchPal :: redundant prerequisites for Quantum stockpiles the following research: Electricity | |
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining | |
ResearchPal :: redundant prerequisites for Glitterworld Autopsy the following research: Basic Autopsy | |
ResearchPal :: redundant prerequisites for Tweaked Solar Panels the following research: Electricity | |
ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing | |
ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I | |
ResearchPal :: redundant prerequisites for Mechanics cabinet the following research: Machining | |
ResearchPal :: redundant prerequisites for Preporix production the following research: Drug production | |
ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity | |
ResearchPal :: redundant prerequisites for Smokeleaf pharmacology the following research: Advanced smokeleaf cultivation | |
ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics | |
switched Vulcan cannon(9) and Advanced | |
Hauler(2) | |
switched Blast turrets(9) and Intermediate | |
Hauler(2) | |
switched Precision turrets(9) and Basic | |
Hauler(2) | |
switched Ground-penetrating scanner(7) and Ship cryptosleep caskets(8) | |
switched Shredder turrets(24) and Simple | |
Hauler(2) | |
switched Deep drilling(2) and Charged shot(8) | |
switched Industrial medical care(3) and Ultimate Wind Turbines(17) | |
switched Component assembly(4) and Ultimate Fuel Generators(19) | |
switched Cryptosleep casket(5) and Shield belt(7) | |
switched Advanced biology(10) and Advanced multi-analyzer(12) | |
switched Thick stone roof removal(11) and Tidal Power(14) | |
switched Military grade turrets(22) and Charged shot(2) | |
switched Tube television(4) and Tissue printer(15) | |
switched Mechanics cabinet(5) and Advanced Wind Turbines(17) | |
switched Geothermal power(8) and Advanced Fuel Generators(18) | |
switched Hospital bed(9) and Mechanics cabinet(17) | |
switched Long-range mineral scanner(11) and Advanced Fuel Generators(8) | |
switched Upgraded Solar Panels(13) and Automated gun turrets(16) | |
switched Simple prosthetics workbench(14) and Circuit breakers(21) | |
switched Automated gun turrets(13) and Rocketree(2) | |
switched Advanced Wind Turbines(5) and Rocket complex(3) | |
switched Advanced Fuel Generators(11) and Tissue printer(4) | |
switched Multibarrel weapons(19) and Automated gun turrets(2) | |
switched Microelectronics basics(4) and Mortars(2) | |
switched Tweaked Solar Panels(6) and Scalable solar roofs(16) | |
switched Advanced Grenades(10) and Advanced Soylent Production(20) | |
switched Basic fuses(12) and Bone refining(14) | |
switched Upgraded Wind Turbines(17) and Smokepop belts(3) | |
switched Upgraded Fuel Generators(18) and Mortars(4) | |
switched Mortars(18) and Lightweight Building Polymer(5) | |
switched Solar panels(10) and IEDs(6) | |
switched Air conditioning(11) and Powered Heating(23) | |
switched Explosives manufacturing(14) and Living Battery(15) | |
switched Simple Animal Prosthetics(16) and Colored lights(12) | |
switched Tweaked Wind Turbines(17) and Autodoors(3) | |
switched Tweaked Fuel Generators(18) and Hydroponics(4) | |
switched Soylent Production(20) and IEDs(10) | |
switched Gun complex(21) and Machining(5) | |
switched Basic Climate Control(27) and Incendiary IEDs(13) | |
switched Machining(21) and Refining(2) | |
switched Refining(21) and Autodoors(17) | |
switched Wake-up production(56) and Go-juice production(57) | |
switched Go-juice production(56) and Penoxycyline production(58) | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp | |
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble | |
[HugsLib] v4.0.1 initialized AllowTool, Smarter_Food_Selection, Autopsy, HandMeThatBrick, Notifications_Archiver, HeatMap, CentralizedClimateControl, DeepOreIdentifier, AvoidFriendlyFire, ImprovedWorkbenches, Hospitality, Therapy, com.github.alandariva.moreplanning, SimpleSidearms, RemoteExplosives, LessArbitrarySurgery, DeathRattle, HaulToStack | |
[Smarter_Food_Selection] Loaded - 606 food categorized - 1130 pawn diets - 2 compatibility patches (3 fixes) - 17 policies. | |
[RemoteExplosives] Injected stock generators for 7 traders | |
[RemoteExplosives] Injected 5 alternate explosives recipes. | |
Faction Discovery injected. | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 16531. | |
Total: 106.521156 ms (FindLiveObjects: 0.850118 ms CreateObjectMapping: 2.057059 ms MarkObjects: 103.543266 ms DeleteObjects: 0.069844 ms) | |
Loading game from file Homicide with mods Core, HugsLib, RuntimeGC, BetterMiniMap, Combat Readiness Check, [RF] Configurable Maps [b18], ExtendedInspectData [B18], Hunting Restriction, [KV] Impassable Map Maker - B18, More Trade Ships, MRF (A18), NamesGalore, Path Avoid - A18, Snow Clearance Sanity, Ugh You Got Me, [KV] Trading Spot - B18, Bulk Craft Everything [v18], [RF] Archipelagos [b18], [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Sparkling Worlds - Core Mod [B18], More Furniture [B18], [KV] RimFridge - B18, Living Battery [A18], RT Quantum Storage A18, [RF] Smooth Stone Walls [b18], Matching Embrasures, Security Plus[v18], No Burny (less flammable metals), Drug Overhaul A18, [RF] Pawns are Capable! [b18], [B18] Cheap Mortar Shell, Stack Merger, [FSF] Growable Grass, Conduit Deconstruct, Straw Floor [A18], All The Kibble, [FSF] Carpets of the Rainbow, [FSF] Improved Ship Reactors, [FSF] Craft Drugs at Drug Labs, [FSF] No Default Shelf Storage, Storage Solutions, [FSF] Lightweight Building Polymer, [T] MoreFloors, Cheaper Components, Passable Wind Turbines, Shear Those Corpses Vanilla, Mechanite Forge, No Death Cooties On Armour, Larger Solar Panel, Large Animal Beds, [T] MiscStuff, [T] ExpandedCrops, Floor Lights - B18, [RF] Wild Cultivation [b18], [RF] Fertile Fields [b18], Body Power Deluxe, Anvil Patch, Allow Tool, Enlighten, Infused, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, WM Smarter food selection, Mending, GouRIMet 1.0, Skill Overhead, Pumps Plus[v18], Harvest Organs Post Mortem - 2.0 [A18], Fewer Inferno Cannons, M-13's Wind Turbines [A18], M-13's Solar Panels [A18], M-13's Geothermal Generators [A18], M-13's Safe Batteries [A18], M-13's Fuel Generators [A18], Xeo's Genetically Engineered Plants, Dubs Skylights, Dubs Rimkit, Animals Logic, Copy Allowed Area, Armor Stuff Expanded, Dirt Paths, Expanded Roofing, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Soylent Production, Small Shelf, Hand Me That Brick, Cooks Can Refuel, Bo's Milkable Animals, SS Researchable Stat Upgrades, SS Mass Storage, Fences And Floors, SS Damage Indicators, Reclaim, Reuse, Recycle, ModSwitch, Disinfectant stand., [KV] Refugee Stats - B18, B18 Truly Non-Lethal, Various Space Ship Chunk [A18], More Linkables, Omni Core Drill B17, Moody, Expanded Prosthetics and Organ Engineering, Miniaturisation, Grenade Fix: Rearmed, I Can Fix It!, Hardworking animals B18, Notifications Archiver, Outfitter 0.18.0, ResearchPal, Fluffy Breakdowns, Colony Manager, MineItAll, More Vanilla Turrets [B18], Weapon Tech B18, Training Console A18, Wandering Caravans [v2.3.3], Stronger Penoxycyline - Preporix Plus Edition (B18), Detailed Body Textures, More Obvious Plague, Thrumbo Extension, Bulk Components, LED Technology [A18], [RF] Concrete [b18], Area Unlocker, Animal Tab, HelpTab, Rimworld Search Agency, Medical Tab, Scaling Roads (B18), Tables+, Faction Discovery, Riot Control, Realistic Rooms, AllowDeadMansApparel, Dubs Bad Hygiene - BETA, RT Fuse, LT-DoorMat, QualityBuilder, ED-Laser Drill, Steel extraction, ProgrammableVents B18, RT Solar Flare Shield, Chemfuel Generator, Heat Map, Centralized Climate Control, Tech Advancing, Deep Ore Identifier, Quarry, Skilled Stonecutting, Ship Parts Refactored, PowerSwitch, No more sleeping Z's, Avoid Friendly Fire, Shear Those Corpses ACP, Septic Tank, The Birds and the Bees, Birds and Bees (EPOE Patch), Plant Cutting is for Growers!, Mechanoids Drop Guns!, Campfires Can Cremate Corpses, [B18] Chemfuel From Hay, No Forced Slowdown, Better Workbench Management, Roof Support B18, Work Tab, Medieval Times, SeedsPlease, JecsTools, EdB Prepare Carefully, Hospitality, Miscellaneous 'CORE', Misc. Training, Jecs Tobacco and Cigarettes, Set-Up Camp, Therapy, [RF] More Trait Slots [b18], [RF] Consolidated Traits [b18], TAG Traits, Genetically Engineered Trait, Temperature Tolerant, Billy's Improved Load Transport Pods, Armoured Heating Plus Power, Bone Mod, Smokeleaf Industry, Area Rugs B18, A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Masturbation, More Planning, Simple sidearms, CleaningArea, Camera+, [T] RawCropThoughts, Quantum Cooling, Remote Explosives, Medic Addons B18, Misc. Robots, Misc. Robots++, Misc. MapGenerator, Misc. MapGen FactionBase, Less Arbitrary Surgery, QualitySurgeon, Harvest Everything!, Death Rattle, Zen Garden, Additional Joy Objects, Butchering Spot, [B18] Wild Animal Sex V1.2 , Prisoner Ransom, Anesthetic Gun Mod[B18], BreedLikeRabbits, Relations Tab, [FSF] Improved Vanometric Power Cells, Water Power, Herbal Boosters, [FSF] Ambrosia Bug Fix, Billy's Improved Caravan Formation, Haul to Stack, Improved Anesthetic, and Furnace | |
QualityBuilder added property to '270' things | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
[Smarter_Food_Selection][warn] Big Red had a wrong assigned policy. Reseting. Did you remove its policy from Defs ? | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
Two power nets on the same cell (63, 21). First transmitters: Power conduit and Power conduit. | |
Two power nets on the same cell (64, 21). First transmitters: Power conduit and Power conduit. | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
Exception spawning loaded thing PassiveCooler821694: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler821724: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825704: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825709: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825698: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
StatRequest for null thing. | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4> | |
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be> | |
at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> | |
at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> | |
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f> | |
at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> | |
at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> | |
at Verse.Thing.get_MarketValue () <0x00019> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x006d2> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__0 () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23693. | |
Total: 176.009109 ms (FindLiveObjects: 1.248730 ms CreateObjectMapping: 2.773626 ms MarkObjects: 171.942627 ms DeleteObjects: 0.043543 ms) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 6557 unused Assets to reduce memory usage. Loaded Objects now: 17157. | |
Total: 130.233902 ms (FindLiveObjects: 0.958246 ms CreateObjectMapping: 3.349626 ms MarkObjects: 112.955650 ms DeleteObjects: 12.969792 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
QualityBuilder added property to '0' things | |
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 17131. | |
Total: 117.244240 ms (FindLiveObjects: 0.658118 ms CreateObjectMapping: 1.738813 ms MarkObjects: 114.801422 ms DeleteObjects: 0.045296 ms) | |
Loading game from file Homicide with mods Core, HugsLib, RuntimeGC, BetterMiniMap, Combat Readiness Check, [RF] Configurable Maps [b18], ExtendedInspectData [B18], Hunting Restriction, [KV] Impassable Map Maker - B18, More Trade Ships, MRF (A18), NamesGalore, Path Avoid - A18, Snow Clearance Sanity, Ugh You Got Me, [KV] Trading Spot - B18, Bulk Craft Everything [v18], [RF] Archipelagos [b18], [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Sparkling Worlds - Core Mod [B18], More Furniture [B18], [KV] RimFridge - B18, Living Battery [A18], RT Quantum Storage A18, [RF] Smooth Stone Walls [b18], Matching Embrasures, Security Plus[v18], No Burny (less flammable metals), Drug Overhaul A18, [RF] Pawns are Capable! [b18], [B18] Cheap Mortar Shell, Stack Merger, [FSF] Growable Grass, Conduit Deconstruct, Straw Floor [A18], All The Kibble, [FSF] Carpets of the Rainbow, [FSF] Improved Ship Reactors, [FSF] Craft Drugs at Drug Labs, [FSF] No Default Shelf Storage, Storage Solutions, [FSF] Lightweight Building Polymer, [T] MoreFloors, Cheaper Components, Passable Wind Turbines, Shear Those Corpses Vanilla, Mechanite Forge, No Death Cooties On Armour, Larger Solar Panel, Large Animal Beds, [T] MiscStuff, [T] ExpandedCrops, Floor Lights - B18, [RF] Wild Cultivation [b18], [RF] Fertile Fields [b18], Body Power Deluxe, Anvil Patch, Allow Tool, Enlighten, Infused, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, WM Smarter food selection, Mending, GouRIMet 1.0, Skill Overhead, Pumps Plus[v18], Harvest Organs Post Mortem - 2.0 [A18], Fewer Inferno Cannons, M-13's Wind Turbines [A18], M-13's Solar Panels [A18], M-13's Geothermal Generators [A18], M-13's Safe Batteries [A18], M-13's Fuel Generators [A18], Xeo's Genetically Engineered Plants, Dubs Skylights, Dubs Rimkit, Animals Logic, Copy Allowed Area, Armor Stuff Expanded, Dirt Paths, Expanded Roofing, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Soylent Production, Small Shelf, Hand Me That Brick, Cooks Can Refuel, Bo's Milkable Animals, SS Researchable Stat Upgrades, SS Mass Storage, Fences And Floors, SS Damage Indicators, Reclaim, Reuse, Recycle, ModSwitch, Disinfectant stand., [KV] Refugee Stats - B18, B18 Truly Non-Lethal, Various Space Ship Chunk [A18], More Linkables, Omni Core Drill B17, Moody, Expanded Prosthetics and Organ Engineering, Miniaturisation, Grenade Fix: Rearmed, I Can Fix It!, Hardworking animals B18, Notifications Archiver, Outfitter 0.18.0, ResearchPal, Fluffy Breakdowns, Colony Manager, MineItAll, More Vanilla Turrets [B18], Weapon Tech B18, Training Console A18, Wandering Caravans [v2.3.3], Stronger Penoxycyline - Preporix Plus Edition (B18), Detailed Body Textures, More Obvious Plague, Thrumbo Extension, Bulk Components, LED Technology [A18], [RF] Concrete [b18], Area Unlocker, Animal Tab, HelpTab, Rimworld Search Agency, Medical Tab, Scaling Roads (B18), Tables+, Faction Discovery, Riot Control, Realistic Rooms, AllowDeadMansApparel, Dubs Bad Hygiene - BETA, RT Fuse, LT-DoorMat, QualityBuilder, ED-Laser Drill, Steel extraction, ProgrammableVents B18, RT Solar Flare Shield, Chemfuel Generator, Heat Map, Centralized Climate Control, Tech Advancing, Deep Ore Identifier, Quarry, Skilled Stonecutting, Ship Parts Refactored, PowerSwitch, No more sleeping Z's, Avoid Friendly Fire, Shear Those Corpses ACP, Septic Tank, The Birds and the Bees, Birds and Bees (EPOE Patch), Plant Cutting is for Growers!, Mechanoids Drop Guns!, Campfires Can Cremate Corpses, [B18] Chemfuel From Hay, No Forced Slowdown, Better Workbench Management, Roof Support B18, Work Tab, Medieval Times, SeedsPlease, JecsTools, EdB Prepare Carefully, Hospitality, Miscellaneous 'CORE', Misc. Training, Jecs Tobacco and Cigarettes, Set-Up Camp, Therapy, [RF] More Trait Slots [b18], [RF] Consolidated Traits [b18], TAG Traits, Genetically Engineered Trait, Temperature Tolerant, Billy's Improved Load Transport Pods, Armoured Heating Plus Power, Bone Mod, Smokeleaf Industry, Area Rugs B18, A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Masturbation, More Planning, Simple sidearms, CleaningArea, Camera+, [T] RawCropThoughts, Quantum Cooling, Remote Explosives, Medic Addons B18, Misc. Robots, Misc. Robots++, Misc. MapGenerator, Misc. MapGen FactionBase, Less Arbitrary Surgery, QualitySurgeon, Harvest Everything!, Death Rattle, Zen Garden, Additional Joy Objects, Butchering Spot, [B18] Wild Animal Sex V1.2 , Prisoner Ransom, Anesthetic Gun Mod[B18], BreedLikeRabbits, Relations Tab, [FSF] Improved Vanometric Power Cells, Water Power, Herbal Boosters, [FSF] Ambrosia Bug Fix, Billy's Improved Caravan Formation, Haul to Stack, Improved Anesthetic, and Furnace | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
[Smarter_Food_Selection][warn] Big Red had a wrong assigned policy. Reseting. Did you remove its policy from Defs ? | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
Two power nets on the same cell (63, 21). First transmitters: Power conduit and Power conduit. | |
Two power nets on the same cell (64, 21). First transmitters: Power conduit and Power conduit. | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
Exception spawning loaded thing PassiveCooler821694: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler821724: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825704: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825709: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825698: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
StatRequest for null thing. | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4> | |
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be> | |
at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> | |
at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> | |
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f> | |
at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> | |
at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> | |
at Verse.Thing.get_MarketValue () <0x00019> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x006d2> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__0 () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23695. | |
Total: 193.100616 ms (FindLiveObjects: 1.455927 ms CreateObjectMapping: 2.381151 ms MarkObjects: 189.218536 ms DeleteObjects: 0.044127 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 6553 unused Assets to reduce memory usage. Loaded Objects now: 17161. | |
Total: 159.964676 ms (FindLiveObjects: 1.142064 ms CreateObjectMapping: 3.967124 ms MarkObjects: 142.751602 ms DeleteObjects: 12.103309 ms) | |
Setting up 2 worker threads for Enlighten. | |
Thread -> id: 3490 -> priority: 1 | |
Thread -> id: 3008 -> priority: 1 | |
Initialize engine version: 5.6.3p1 (9c92e827232b) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8831] | |
Renderer: NVIDIA GeForce GTX 970 | |
Vendor: NVIDIA | |
VRAM: 3072 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1920x1080 59Hz; virtual: 5368x1080 at 0,0 | |
RimWorld 0.18.1722 rev1198 | |
Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>L-Traits</name><author>Leonapp and Stantboard</author><description>Adds some random traits to Rimworld</description><targetversion>0.17.0</targetversion></ModMetaData> | |
Combat Readiness Check: Trying to patch StorytellerUtility. | |
Combat Readiness Check: Patched StorytellerUtility. | |
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller | |
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller. | |
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller | |
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller. | |
Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip. | |
Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip. | |
Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing. | |
Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing. | |
Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell. | |
Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell. | |
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get. | |
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get. | |
[R³] Initialized Harmony patches 1.3.0.170 | |
[R³] RimWorld.BillRepeatModeDef | |
[R³] RimWorld.BillStoreModeDef | |
[R³] RimWorld.BiomeDef | |
[R³] RimWorld.ChemicalDef | |
[R³] RimWorld.DifficultyDef | |
[R³] RimWorld.FactionDef | |
[R³] RimWorld.FeatureDef | |
[R³] RimWorld.FleshTypeDef | |
[R³] RimWorld.HairDef | |
[R³] RimWorld.HediffGiverSetDef | |
[R³] RimWorld.HibernatableStateDef | |
[R³] RimWorld.HistoryAutoRecorderDef | |
[R³] RimWorld.HistoryAutoRecorderGroupDef | |
[R³] RimWorld.IncidentDef | |
[R³] RimWorld.IncidentTargetTypeDef | |
[R³] RimWorld.InspirationDef | |
[R³] RimWorld.InteractionDef | |
[R³] RimWorld.ItemCollectionGeneratorDef | |
[R³] RimWorld.JoyGiverDef | |
[R³] RimWorld.JoyKindDef | |
[R³] RimWorld.LifeStageDef | |
[R³] RimWorld.MainButtonDef | |
[R³] RimWorld.NeedDef | |
[R³] RimWorld.PawnColumnDef | |
[R³] RimWorld.PawnGroupKindDef | |
[R³] RimWorld.PawnRelationDef | |
[R³] RimWorld.PawnTableDef | |
[R³] RimWorld.PrisonerInteractionModeDef | |
[R³] RimWorld.RaidStrategyDef | |
[R³] RimWorld.RecordDef | |
[R³] RimWorld.ResearchTabDef | |
[R³] RimWorld.RiverDef | |
[R³] RimWorld.RoadDef | |
[R³] RimWorld.RoadPathingDef | |
[R³] RimWorld.RoadWorldLayerDef | |
[R³] RimWorld.RuleDef | |
[R³] RimWorld.ScenPartDef | |
[R³] RimWorld.ScenarioDef | |
[R³] RimWorld.SiteCoreDef | |
[R³] RimWorld.SiteDefBase | |
[R³] RimWorld.SitePartDef | |
[R³] RimWorld.SkillDef | |
[R³] RimWorld.StatCategoryDef | |
[R³] RimWorld.StatDef | |
[R³] RimWorld.StoryEventDef | |
[R³] RimWorld.StorytellerDef | |
[R³] RimWorld.StuffCategoryDef | |
[R³] RimWorld.TaleDef | |
[R³] RimWorld.ThoughtDef | |
[R³] RimWorld.TimeAssignmentDef | |
[R³] RimWorld.TraderKindDef | |
[R³] RimWorld.TrainableDef | |
[R³] RimWorld.TraitDef | |
[R³] RimWorld.TransferableSorterDef | |
[R³] RimWorld.ConceptDef | |
[R³] RimWorld.InstructionDef | |
[R³] RimWorld.WorldObjectDef | |
[R³] Verse.BodyDef | |
[R³] Verse.BodyPartDef | |
[R³] Verse.BodyPartGroupDef | |
[R³] Verse.BuildableDef | |
[R³] Verse.DamageArmorCategoryDef | |
[R³] Verse.DamageDef | |
[R³] Verse.StuffAppearanceDef | |
[R³] Verse.DesignationCategoryDef | |
[R³] Verse.DesignationDef | |
[R³] Verse.AI.DutyDef | |
[R³] Verse.EffecterDef | |
[R³] Verse.GameConditionDef | |
[R³] Verse.GenStepDef | |
[R³] Verse.HediffDef | |
[R³] Verse.Sound.ImpactSoundTypeDef | |
[R³] Verse.ImplementOwnerTypeDef | |
[R³] Verse.JobDef | |
[R³] Verse.KeyBindingCategoryDef | |
[R³] Verse.KeyBindingDef | |
[R³] Verse.LetterDef | |
[R³] Verse.ManeuverDef | |
[R³] Verse.MapGeneratorDef | |
[R³] Verse.MentalBreakDef | |
[R³] Verse.MentalStateDef | |
[R³] Verse.MessageTypeDef | |
[R³] Verse.PawnCapacityDef | |
[R³] Verse.PawnKindDef | |
[R³] Verse.RecipeDef | |
[R³] Verse.ResearchProjectDef | |
[R³] Verse.ReservationLayerDef | |
[R³] Verse.RoofDef | |
[R³] Verse.RoomRoleDef | |
[R³] Verse.RoomStatDef | |
[R³] Verse.RulePackDef | |
[R³] Verse.ScatterableDef | |
[R³] Verse.SongDef | |
[R³] Verse.SoundDef | |
[R³] Verse.SubcameraDef | |
[R³] Verse.TerrainDef | |
[R³] Verse.ThingCategoryDef | |
[R³] Verse.ThingDef | |
[R³] Verse.ThinkTreeDef | |
[R³] Verse.ToolCapacityDef | |
[R³] Verse.TrainableIntelligenceDef | |
[R³] Verse.WeatherDef | |
[R³] RimWorld.WorkGiverDef | |
[R³] Verse.WorkTypeDef | |
[R³] Verse.WorldGenStepDef | |
[R³] Verse.SpecialThingFilterDef | |
[R³] HugsLib.UpdateFeatureDef | |
[R³] PathAvoid.PathAvoidDef | |
[R³] PathAvoid.PathDesignationCategoryDef | |
[R³] AllowTool.ReverseDesignatorDef | |
[R³] AllowTool.ThingDesignatorDef | |
[R³] Enlighten.Def | |
[R³] Infused.ChanceDef | |
[R³] Infused.Def | |
[R³] WM.SmarterFoodSelection.CompabilityDef | |
[R³] WM.SmarterFoodSelection.MyDefClass | |
[R³] WM.SmarterFoodSelection.Policy | |
[R³] Mending.ChanceDef | |
[R³] ResearchableStatUpgrades.StatModifierDef | |
[R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef | |
[R³] AnimalTab.FilterDef | |
[R³] HelpTab.HelpCategoryDef | |
[R³] HelpTab.MainButton_HelpMenuDef | |
[R³] HelpTab.HelpDef | |
[R³] Fluffy.PawnColumnDef_Capacity | |
[R³] DubsBadHygiene.DubsModOptions | |
[R³] Quarry.QuarryResourcesDef | |
[R³] WorkTab.PawnColumnDef_WorkGiver | |
[R³] SeedsPlease.SeedDef | |
[R³] SeedsPlease.RecipeDef | |
[R³] JecsTools.CaravanJobDef | |
[R³] JecsTools.WorldObjectRecipeDef | |
[R³] JecsTools.DamageDefCleave | |
[R³] AbilityUser.AbilityDef | |
[R³] AbilityUser.ProjectileDef_Ability | |
[R³] AbilityUser.ProjectileDef_AbilityLaser | |
[R³] AbilityUserAI.AbilityAIDef | |
[R³] AbilityUserAI.AbilityUserAIProfileDef | |
[R³] CompSlotLoadable.SlotLoadableDef | |
[R³] EdB.PrepareCarefully.CarefullyPawnRelationDef | |
[R³] MorePlanning.PlanningDesignationDef | |
[R³] RemoteExplosives.SuperEMPDamageDef | |
[R³] RemoteExplosives.FlameChanceDamageDef | |
[R³] RemoteExplosives.HediffDef_NonLethal | |
[R³] RemoteExplosives.SparkweedPlantDef | |
[R³] RemoteExplosives.TraderStockInjectorDef | |
[R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation | |
[R³] AIRobot.X2_ThingDef_AIRobot | |
[R³] MapGenerator.MapGeneratorBlueprintDef | |
[R³] MapGenerator.MapGeneratorBaseBlueprintDef | |
[R³] AdditionalJoyObjects.BookNameDef | |
[R³] AnestheticGunMod.ThingDef_AnestheticBullet | |
ModSwitch 1.4.0.125 - initialized patches... | |
Initialized OmniCoreDrill patches | |
Moody settings loaded | |
Fluffy Breakdowns :: Initialized | |
RSA Core loaded... | |
RSA Main injected ... | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>330</renderPrecedence><pathCost>12</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Light</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>325</renderPrecedence><pathCost>23</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Undefined</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterDeep</defName><label>deep water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>395</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterOceanDeep</defName><label>deep ocean water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>397</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterMovingDeep</defName><label>deep moving water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>399</renderPrecedence><passability>Impassable</passability><pathCost>300</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>394</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><edgeType>Water</edgeType><renderPrecedence>396</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
XML Verse.TerrainDef defines the same field twice: affordances. | |
Field contents: Undefined. | |
Whole XML: | |
<TerrainDef><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><edgeType>Water</edgeType><renderPrecedence>398</renderPrecedence><pathCost>12</pathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><extinguishesFire>true</extinguishesFire><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef> | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\RecipeDefs/Recipes_UberPower2.xml: root element named RecipeDefs; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\ThingDefs_Buildings/Buildings_UberPower.xml: root element named Buildings; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\1179718346\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs | |
Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef> | |
XML error: <ignoreNeedsPower>true</ignoreNeedsPower> doesn't correspond to any field in type BuildingProperties. | |
Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>2500</MaxHitPoints><WorkToMake>2000</WorkToMake><Flammability>1.0</Flammability></statBases><defName>GT2FueledGeneratorTwo</defName><label>Corpse Fueled Generator</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><graphicData><texPath>Things/Building/WhitePower/UberPower</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><pathCost>150</pathCost><blockWind>true</blockWind><fillPercent>1.0</fillPercent><castEdgeShadows>false</castEdgeShadows><rotatable>false</rotatable><tickerType>Normal</tickerType><description>Produces power by consuming dead bodies as fuel. Must be fueled by hand. It has amazing Power Output per corpse.</description><size>(2,2)</size><costList><Steel>150</Steel><Component>25</Component></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-10000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>250.0</fuelCapacity><fuelFilter><categories><li>Corpses</li></categories></fuelFilter></li><li Class="CompProperties_Glower"><glowRadius>6</glowRadius><glowColor>(217,112,33,0)</glowColor></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>15</heatPerSecond></li><li Class="CompProperties_Breakdownable" /></comps><recipes><li>MakePowerFromDeadAnimals</li><li>MakePowerFromDeadHumans</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><ignoreNeedsPower>true</ignoreNeedsPower><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><surfaceType>Item</surfaceType><designationCategory>Power</designationCategory><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>Electricity</li></researchPrerequisites></ThingDef> | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\RecipeDefs/Recipes_Meals.xml: root element named RecipeDefs; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\ThingDefs_Buildings/Buildings_Production.xml: root element named ThingDefs; should be named Defs | |
Z:\Games\SteamLibrary\steamapps\workshop\content\294100\937620661\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs | |
Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>ButcheringSpot</defName><label>Butchering Spot</label><Description>A makeshift spot for butchering dead creatures into pieces of raw meat.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/CraftingSpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize></graphicData><AltitudeLayer>FloorEmplacement</AltitudeLayer><statBases><WorkToBuild>0</WorkToBuild></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>Standable</Passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant></building><recipes><li>ButcherCorpseFleshSpot</li></recipes><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotkey>Misc1</designationHotkey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef> | |
[Anvil Patch] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName = "Sandbags"]/costStuffCount) failed | |
file: [Rimworld_dir]\Mods\Anvil Patch\Patches\Buildings_Security.xml | |
SeedsPlease :: LoadingOnDemand VGPVegetableGarden | |
SeedsPlease :: LoadingOnDemand VGPGardenGourmet | |
SeedsPlease :: LoadingOnDemand VGPGardenMedicine | |
SeedsPlease :: LoadingOnDemand VGPGardenResources | |
SeedsPlease :: LoadingOnDemand VGPMoreVeggies | |
SeedsPlease :: LoadingOnDemand VGPXtra | |
SeedsPlease :: LoadingOnDemand TExpandedCrops | |
SeedsPlease :: LoadingOnDemand XeosGeneticallyEngineeredPlants | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterDeep"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanDeep"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingDeep"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterShallow"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterOceanShallow"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
[Water Power] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[defName = "WaterMovingShallow"]/changeable) failed | |
file: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\934418281\Patches\TerrainPatches.xml | |
Duplicate def-linked translation key: Miscellaneous.label | |
Config error in PlantRocketree: CompExplosive requires Normal ticker type | |
Config error in PlantRocketree: CompExplosive requires Normal ticker type | |
Key binding conflict: MainTab_Factions and Hide are both bound to F8. | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.label | |
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.description | |
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.stuffProps.stuffAdjective | |
Def-linked translation error: Found no Verse.ThingDef named AirVent_Blueprint to match AirVent_Blueprint.label | |
Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.label | |
Def-linked translation error: Found no Verse.ThingDef named AirVent_Frame to match AirVent_Frame.description | |
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.label | |
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.description | |
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.jobString | |
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.label | |
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.description | |
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.jobString | |
[RuntimeGC] MainTabWindow inserted. | |
ImpassableMapMaker: Adding Harmony Postfix to GenStep_ElevationFertility.Generate | |
ImpassableMapMaker: Adding Harmony Postfix to WorldPathGrid.CalculatedCostAt | |
ImpassableMapMaker: Adding Harmony Postfix to TileFinder.IsValidTileForNewSettlement | |
NamesGalore: Injecting Names | |
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid() | |
RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
ExpandedRoofing: generating dynamic defs | |
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete) | |
SS Damage Indicators initialized. | |
Patched infix non-destructive: Verse.Thing.TakeDamage | |
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage | |
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot | |
RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking). | |
Outfitter successfully completed 202 patches with harmony. | |
MineItAll injected. | |
Initialized Faction Discovery. | |
OnLevelWasLoaded was found on InitializerBehaviour | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
BoneMod called | |
Type MyInspectPaneUtility probably needs a StaticConstructorOnStartup attribute, because it has a field InspectTabButtonFillTex of type Texture2D. All assets must be loaded in the main thread. | |
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread. | |
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity | |
ResearchPal :: redundant prerequisites for Quantum stockpiles the following research: Electricity | |
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining | |
ResearchPal :: redundant prerequisites for Glitterworld Autopsy the following research: Basic Autopsy | |
ResearchPal :: redundant prerequisites for Tweaked Solar Panels the following research: Electricity | |
ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing | |
ResearchPal :: redundant prerequisites for Productivity II the following research: Productivity I | |
ResearchPal :: redundant prerequisites for Mechanics cabinet the following research: Machining | |
ResearchPal :: redundant prerequisites for Preporix production the following research: Drug production | |
ResearchPal :: redundant prerequisites for Industrial Climate Control the following research: Electricity | |
ResearchPal :: redundant prerequisites for Smokeleaf pharmacology the following research: Advanced smokeleaf cultivation | |
ResearchPal :: redundant prerequisites for Tidal Power the following research: Microelectronics basics | |
switched Vulcan cannon(9) and Advanced | |
Hauler(2) | |
switched Blast turrets(9) and Intermediate | |
Hauler(2) | |
switched Precision turrets(9) and Basic | |
Hauler(2) | |
switched Ground-penetrating scanner(7) and Ship cryptosleep caskets(8) | |
switched Shredder turrets(24) and Simple | |
Hauler(2) | |
switched Deep drilling(2) and Charged shot(8) | |
switched Industrial medical care(3) and Ultimate Wind Turbines(17) | |
switched Component assembly(4) and Ultimate Fuel Generators(19) | |
switched Cryptosleep casket(5) and Shield belt(7) | |
switched Advanced biology(10) and Advanced multi-analyzer(12) | |
switched Thick stone roof removal(11) and Tidal Power(14) | |
switched Military grade turrets(22) and Charged shot(2) | |
switched Tube television(4) and Tissue printer(15) | |
switched Mechanics cabinet(5) and Advanced Wind Turbines(17) | |
switched Geothermal power(8) and Advanced Fuel Generators(18) | |
switched Hospital bed(9) and Mechanics cabinet(17) | |
switched Long-range mineral scanner(11) and Advanced Fuel Generators(8) | |
switched Upgraded Solar Panels(13) and Automated gun turrets(16) | |
switched Simple prosthetics workbench(14) and Circuit breakers(21) | |
switched Automated gun turrets(13) and Rocketree(2) | |
switched Advanced Wind Turbines(5) and Rocket complex(3) | |
switched Advanced Fuel Generators(11) and Tissue printer(4) | |
switched Multibarrel weapons(19) and Automated gun turrets(2) | |
switched Microelectronics basics(4) and Mortars(2) | |
switched Tweaked Solar Panels(6) and Scalable solar roofs(16) | |
switched Advanced Grenades(10) and Advanced Soylent Production(20) | |
switched Basic fuses(12) and Bone refining(14) | |
switched Upgraded Wind Turbines(17) and Smokepop belts(3) | |
switched Upgraded Fuel Generators(18) and Mortars(4) | |
switched Mortars(18) and Lightweight Building Polymer(5) | |
switched Solar panels(10) and IEDs(6) | |
switched Air conditioning(11) and Powered Heating(23) | |
switched Explosives manufacturing(14) and Living Battery(15) | |
switched Simple Animal Prosthetics(16) and Colored lights(12) | |
switched Tweaked Wind Turbines(17) and Autodoors(3) | |
switched Tweaked Fuel Generators(18) and Hydroponics(4) | |
switched Soylent Production(20) and IEDs(10) | |
switched Gun complex(21) and Machining(5) | |
switched Basic Climate Control(27) and Incendiary IEDs(13) | |
switched Machining(21) and Refining(2) | |
switched Refining(21) and Autodoors(17) | |
switched Wake-up production(56) and Go-juice production(57) | |
switched Go-juice production(56) and Penoxycyline production(58) | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp | |
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble | |
[HugsLib] v4.0.1 initialized AllowTool, Smarter_Food_Selection, Autopsy, HandMeThatBrick, Notifications_Archiver, HeatMap, CentralizedClimateControl, DeepOreIdentifier, AvoidFriendlyFire, ImprovedWorkbenches, Hospitality, Therapy, com.github.alandariva.moreplanning, SimpleSidearms, RemoteExplosives, LessArbitrarySurgery, DeathRattle, HaulToStack | |
[Smarter_Food_Selection] Loaded - 606 food categorized - 1130 pawn diets - 2 compatibility patches (3 fixes) - 17 policies. | |
[RemoteExplosives] Injected stock generators for 7 traders | |
[RemoteExplosives] Injected 5 alternate explosives recipes. | |
Faction Discovery injected. | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
QualityBuilder added property to '270' things | |
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 16531. | |
Total: 92.080246 ms (FindLiveObjects: 0.548529 ms CreateObjectMapping: 1.992475 ms MarkObjects: 89.463257 ms DeleteObjects: 0.075397 ms) | |
Loading game from file Homicide with mods Core, HugsLib, RuntimeGC, BetterMiniMap, Combat Readiness Check, [RF] Configurable Maps [b18], ExtendedInspectData [B18], Hunting Restriction, [KV] Impassable Map Maker - B18, More Trade Ships, MRF (A18), NamesGalore, Path Avoid - A18, Snow Clearance Sanity, Ugh You Got Me, [KV] Trading Spot - B18, Bulk Craft Everything [v18], [RF] Archipelagos [b18], [RF] Basic Bridges [b18], [RF] Basic Bridges - Fishing Add-On [b18], Sparkling Worlds - Core Mod [B18], More Furniture [B18], [KV] RimFridge - B18, Living Battery [A18], RT Quantum Storage A18, [RF] Smooth Stone Walls [b18], Matching Embrasures, Security Plus[v18], No Burny (less flammable metals), Drug Overhaul A18, [RF] Pawns are Capable! [b18], [B18] Cheap Mortar Shell, Stack Merger, [FSF] Growable Grass, Conduit Deconstruct, Straw Floor [A18], All The Kibble, [FSF] Carpets of the Rainbow, [FSF] Improved Ship Reactors, [FSF] Craft Drugs at Drug Labs, [FSF] No Default Shelf Storage, Storage Solutions, [FSF] Lightweight Building Polymer, [T] MoreFloors, Cheaper Components, Passable Wind Turbines, Shear Those Corpses Vanilla, Mechanite Forge, No Death Cooties On Armour, Larger Solar Panel, Large Animal Beds, [T] MiscStuff, [T] ExpandedCrops, Floor Lights - B18, [RF] Wild Cultivation [b18], [RF] Fertile Fields [b18], Body Power Deluxe, Anvil Patch, Allow Tool, Enlighten, Infused, A Dog Said..., AnimalCollabProj, AnimalCollabProj ADS Patch, WM Smarter food selection, Mending, GouRIMet 1.0, Skill Overhead, Pumps Plus[v18], Harvest Organs Post Mortem - 2.0 [A18], Fewer Inferno Cannons, M-13's Wind Turbines [A18], M-13's Solar Panels [A18], M-13's Geothermal Generators [A18], M-13's Safe Batteries [A18], M-13's Fuel Generators [A18], Xeo's Genetically Engineered Plants, Dubs Skylights, Dubs Rimkit, Animals Logic, Copy Allowed Area, Armor Stuff Expanded, Dirt Paths, Expanded Roofing, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Fabrics, VGP Garden Medicine, VGP Garden Resources, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Soylent Production, Small Shelf, Hand Me That Brick, Cooks Can Refuel, Bo's Milkable Animals, SS Researchable Stat Upgrades, SS Mass Storage, Fences And Floors, SS Damage Indicators, Reclaim, Reuse, Recycle, ModSwitch, Disinfectant stand., [KV] Refugee Stats - B18, B18 Truly Non-Lethal, Various Space Ship Chunk [A18], More Linkables, Omni Core Drill B17, Moody, Expanded Prosthetics and Organ Engineering, Miniaturisation, Grenade Fix: Rearmed, Hardworking animals B18, Notifications Archiver, Outfitter 0.18.0, ResearchPal, Fluffy Breakdowns, Colony Manager, MineItAll, More Vanilla Turrets [B18], Weapon Tech B18, Training Console A18, Wandering Caravans [v2.3.3], Stronger Penoxycyline - Preporix Plus Edition (B18), Detailed Body Textures, More Obvious Plague, Thrumbo Extension, Bulk Components, LED Technology [A18], [RF] Concrete [b18], Area Unlocker, Animal Tab, HelpTab, Rimworld Search Agency, Medical Tab, Scaling Roads (B18), Tables+, Faction Discovery, Riot Control, Realistic Rooms, AllowDeadMansApparel, Dubs Bad Hygiene - BETA, RT Fuse, LT-DoorMat, QualityBuilder, ED-Laser Drill, Steel extraction, ProgrammableVents B18, RT Solar Flare Shield, Chemfuel Generator, Heat Map, Centralized Climate Control, Tech Advancing, Deep Ore Identifier, Quarry, Skilled Stonecutting, Ship Parts Refactored, PowerSwitch, No more sleeping Z's, Avoid Friendly Fire, Shear Those Corpses ACP, Septic Tank, The Birds and the Bees, Birds and Bees (EPOE Patch), Plant Cutting is for Growers!, Mechanoids Drop Guns!, Campfires Can Cremate Corpses, [B18] Chemfuel From Hay, No Forced Slowdown, Better Workbench Management, Roof Support B18, Work Tab, Medieval Times, SeedsPlease, JecsTools, EdB Prepare Carefully, Hospitality, Miscellaneous 'CORE', Misc. Training, Jecs Tobacco and Cigarettes, Set-Up Camp, Therapy, [RF] More Trait Slots [b18], [RF] Consolidated Traits [b18], TAG Traits, Genetically Engineered Trait, Temperature Tolerant, Billy's Improved Load Transport Pods, Armoured Heating Plus Power, Bone Mod, Smokeleaf Industry, Area Rugs B18, A18 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Masturbation, More Planning, Simple sidearms, CleaningArea, Camera+, [T] RawCropThoughts, Quantum Cooling, Remote Explosives, Medic Addons B18, Misc. Robots, Misc. Robots++, Misc. MapGenerator, Misc. MapGen FactionBase, Less Arbitrary Surgery, QualitySurgeon, Harvest Everything!, Death Rattle, Zen Garden, Additional Joy Objects, Butchering Spot, [B18] Wild Animal Sex V1.2 , Prisoner Ransom, Anesthetic Gun Mod[B18], BreedLikeRabbits, Relations Tab, [FSF] Improved Vanometric Power Cells, Water Power, Herbal Boosters, [FSF] Ambrosia Bug Fix, Billy's Improved Caravan Formation, Haul to Stack, Improved Anesthetic, and Furnace | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
[Smarter_Food_Selection][warn] Big Red had a wrong assigned policy. Reseting. Did you remove its policy from Defs ? | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
WallAirVent801263 - Air Priority Loaded: Hot | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] val:1 | |
[Tech Advancing] [Information] Read TA_ExposePeople | |
[Tech Advancing] [Information] Loading | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
Two power nets on the same cell (63, 21). First transmitters: Power conduit and Power conduit. | |
Two power nets on the same cell (64, 21). First transmitters: Power conduit and Power conduit. | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
Exception spawning loaded thing PassiveCooler821694: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler821724: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825704: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825709: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
Exception spawning loaded thing PassiveCooler825698: System.Exception: Buildings made from Stuff not supported for auto-replacement | |
at RemoteExplosives.CompAutoReplaceable.PostSpawnSetup (Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.ThingWithComps.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Building.SpawnSetup (Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.Spawn (Verse.Thing newThing, IntVec3 loc, Verse.Map map, Rot4 rot, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.GenSpawn.SpawnBuildingAsPossible (Verse.Building building, Verse.Map map, Boolean respawningAfterLoad) [0x00000] in <filename unknown>:0 | |
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0 | |
StatRequest for null thing. | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4> | |
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be> | |
at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> | |
at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> | |
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f> | |
at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> | |
at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> | |
at Verse.Thing.get_MarketValue () <0x00019> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x006d2> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__0 () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: Z:\Games\SteamLibrary\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23693. | |
Total: 176.975540 ms (FindLiveObjects: 1.901005 ms CreateObjectMapping: 2.642703 ms MarkObjects: 172.389740 ms DeleteObjects: 0.041497 ms) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 6557 unused Assets to reduce memory usage. Loaded Objects now: 17155. | |
Total: 131.045731 ms (FindLiveObjects: 1.019908 ms CreateObjectMapping: 3.723106 ms MarkObjects: 112.952431 ms DeleteObjects: 13.349702 ms) | |
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