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Created November 14, 2018 16:48
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Rimworld output log published using HugsLib
Log uploaded on Wednesday, November 14, 2018, 11:48:31 AM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
[KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
VGP Garden Tools: VGTools(1.0.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
VGP Vegetable Garden: (no assemblies)
VGP Xtra Trees and Flowers: (no assemblies)
VGP Garden Resources: (no assemblies)
[SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0)
VGP Garden Medicine: ModFinder(1.0.0.0)
[SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
Misc. Robots: AIRobot(1.0.0.0)
GouRIMet: (no assemblies)
VGP Garden Gourmet: (no assemblies)
VGP Garden Canning: Canning(1.0.0.0)
Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
VGP Garden Fabrics: (no assemblies)
VGP Garden Drinks: Drinks(1.0.0.0)
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
Smokeleaf Industry: 0Harmony(1.2.0.1), HealRandomOldWound(1.0.0.0), ModCheck(1.8.0.0)
Misc. Training: TrainingFacility(1.0.0.0)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.0.0)
Skilled Stonecutting: (no assemblies)
Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
OgreStack: OgreStack(1.0.0.0)
Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.714)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
No A Dog Said Rewards: (no assemblies)
More Vanilla Turrets [1.0]: (no assemblies)
More Components: (no assemblies)
More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.8)
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
MineItAll - 1.0: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), MineItAll(1.0.0.0)
MineItAll - unofficial[ov:1.0.0]: $HugsLibChecker(0.5.0.0), MineItAll(1.0.0.0)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
Large Animal Beds: (no assemblies)
Meal Radius 80 Tiles: (no assemblies)
Medical Training: (no assemblies)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
Let's Trade! [1.0]: (no assemblies)
Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.1.0)
Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.3.0)
Haul to Stack: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), HaulToStack(1.0.0.0)
InventoryTab: InventoryTab(1.0.0.0)
Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
Higher Power: HP(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
Delsin53's HD Terrain Texture Pack: (no assemblies)
[XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.4.0)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Black Labs: (no assemblies)
[SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
AI Uplifting Assistant [1.0]: (no assemblies)
A Dog Said... Animal Prosthetics: (no assemblies)
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6889.26440)
[SYR] Individuality: 0Harmony(1.2.0.1), SyrTraits(1.0.0.0)
[SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
[1.0] Drugs are not Food: (no assemblies)
[Cab's]Beat The Meat 3.0: (no assemblies)
[SYR] Doormats: SyrDoorMats(1.0.0.0)
Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Mercer's Backpacks + Nano Suit (B19): (no assemblies)
Misc. Robots++: (no assemblies)
ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
SF [v1.0] Rain Removes All Filth: (no assemblies)
Quarry: Quarry(0.19.0.0)
Silts LEDs: (no assemblies)
[1.0] No Infestation : (no assemblies)
Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
Wealthy Traders 1.0: (no assemblies)
WM Smarter food selection[ov:2.3.0.5]: 0Harmony(1.2.0.1), WM Smarter Food Selection(2.3.0.3)
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
Active Harmony patches:
<GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: post: LabelsOnFloor.Building_Bed_Medical_Patch.ChangeMedicalStatus
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix
CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
CharacterCardUtility.DrawCharacterCard: TRANS: SyrTraits.CharacterCardUtilityPatch.Transpiler, PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
CompRefuelable.Refuel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
Designator_Build.get_Visible: PRE: Replace_Stuff.DontWipeBridgeBlueprints.Prefix
Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+StoreOldName.Prefix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: FieldMedic.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspirationHandler.InspirationHandlerTick: post: SyrTraits.RandomInspirationMtb.RandomInspirationMtb_Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [100]SyrTraits.InteractionWorker_RomanceAttemptPatch.RandomSelectionWeight_Postfix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]SyrTraits.LovePartnerRelationUtilityPatch.LovePartnerRelationGenerationChance_Postfix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Need_Joy.NeedInterval: TRANS: SyrTraits.Need_JoyPatch.Transpiler
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix post: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+SaveOldName.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
Pawn.TicksPerMove: TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: SyrTraits.TraitsPawnDeath.AppendThoughts_ForHumanlike_Postfix
PawnGenerator.GenerateSkills: post: SyrTraits.PawnGenerator_GenerateSkillsPatch.PawnGenerator_GenerateSkills_Postfix
PawnGenerator.GenerateTraits: TRANS: SyrTraits.PawnGenerator_GenerateTraitsPatch.Transpiler
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+RestoreOldName.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler
Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix, ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThoughtWorker_DeadMansApparel.CurrentStateInternal: post: SyrTraits.ThoughtWorker_DeadMansApparelPatch.ThoughtWorker_DeadMansApparel_Postfix
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: SyrTraits.ThoughtWorker_DisfiguredPatch.ThoughtWorker_Disfigured_Postfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TraitSet.GainTrait: post: SyrTraits.TraitSet_GainTraitPatch.TraitSet_GainTrait_Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
Harmony versions present: 1.2.0.2: com.jkluch.HaulToStack; 1.2.0.1: UnlimitedHugs.HugsLib, RimHUD, net.pardeike.rimworld.mod.just-ignore-me-passing, Harmony_PrisonLabor, fluffy.modmanager, brrainz-crosspromotion, Fluffy.StuffedFloors, fluffy.medicaltab, com.rimworld.modcheck, Fluffy.ResearchTree, rimworld.ResearchPal, Uuugggg.rimworld.Replace_Stuff.main, XeoNovaDan.TurretExtensions, fluffy.rimworld.pharmacist, Syrchalis.Rimworld.SetUpCamp, io.github.ratysz.madskills, HugsLib.AllowTool, Syrchalis.Rimworld.Traits, dingo.deeporeidentifier, RSA, RSA.Core, com.modifyresearchtime.rimworld.mod, com.rimfridge.rimworld.mod, Syrchalis.Rimworld.MetallicBatteries, HugsLib.Hospitality, mehni.rimworld.pickupandhaul.main, Mehni.RimWorld.MFI.main, multiversionmodfix, RimWorld.Vanya.IncidentPersonStat, com.github.restive2k12.rimworld.mod.moodbar, syrchalis.rimworld.harvestYieldPatch, com.tammybee.whereismyweapon, HugsLib.LabelsOnFloor, HugsLib.Smarter_Food_Selection; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: com.ghxx.rimworld.techadvancing, FieldMedic
Platform information:
CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
OS: Windows 10 (10.0.0) 64bit
Memory: 32691 MB
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 144Hz; virtual: 4480x1080 at 0,0
RimWorld 1.0.2059 rev1005
[HugsLib] version 6.1.1
RSA Core loaded...
RSA Main injected ...
Could not resolve cross-reference: No Verse.SoundDef named TickHigh found to give to MineItAll.MinerDesignatorDef MineBrush (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named TickHigh found to give to MineItAll.MinerDesignatorDef VeinMiner (using undefined sound instead)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
[MadSkills]: changed behavior of Great Memory trait.
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
MineBrush already has short hash.
StripMiner already has short hash.
VeinMiner already has short hash.
Translation data for language English has 71 errors. Generate translation report for more info.
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[RimHUD v1.3.0] Integrated with HugsLib
[RimHUD v1.3.0] Initialized
Dynamic patching Boolean <>m__0(Verse.Thing)
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named Rawblueberry (wanter=thingDefs)
Enabled Prison Labor v0.9.11
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
[IncidentPersonStat] injected.
FieldMedic inited
Turret Extensions successfully completed 23 patches with harmony.
[ColorCodedMoodBar] initialized
[HarvestYieldPatch] loaded...
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
[OgreStack]: Modify Stack Sizes Complete
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
ResearchPal :: redundant prerequisites for Arcade construction: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[HugsLib] initializing MURWallLight, MineItAll, LabelsOnFloor, Hospitality, com.jkluch.HaulToStack, AllowTool, Smarter_Food_Selection
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[Smarter_Food_Selection] Loaded - 460 food categorized - 607 pawn diets - 1 compatibility patches (1 fixes) - 21 policies.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
[RimHUD v1.3.0] Loaded config version (1.2.9.6) is different from the current mod version
[RimHUD v1.3.0] Updating to version 1.3.0 required your RimHUD config to be reset to default.
Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 12112.
Total: 73.551239 ms (FindLiveObjects: 1.005671 ms CreateObjectMapping: 1.891221 ms MarkObjects: 70.464066 ms DeleteObjects: 0.189649 ms)
Loading game from file New Arrivals1 with mods Core, HugsLib, Mod Manager, [KV] Adjustable Trade Ships - 1.0, [KV] RimFridge - 1.0, VGP Garden Tools, Wall Light, VGP Vegetable Garden, VGP Xtra Trees and Flowers, VGP Garden Resources, [SYR] Blueberries, VGP Garden Medicine, [SYR] Metallic Batteries, [KV] Trading Spot - 1.0, Misc. Robots, GouRIMet, VGP Garden Gourmet, VGP Garden Canning, Stuffed Floors, VGP Garden Fabrics, VGP Garden Drinks, Tech Advancing, Smokeleaf Industry, Misc. Training, RimHUD, Skilled Stonecutting, Research Tree, Replace Stuff, QualityBuilder, OgreStack, Prison Labor, Pick Up And Haul, Pharmacist, No A Dog Said Rewards, More Vanilla Turrets [1.0], More Components, More Vanilla Turrets - Turret Extensions Patch, More Faction Interaction, Miscellaneous 'CORE', MineItAll - 1.0, MineItAll - unofficial, [SYR] Set Up Camp, Large Animal Beds, Meal Radius 80 Tiles, Medical Training, Medical Tab, Mad Skills, Let's Trade! [1.0], Labels on Floor, Just Ignore Me Passing, Hospitality, Haul to Stack, InventoryTab, Incident Person Stat, Allow Tool, Door Mat R1.0, Higher Power, EdB Prepare Carefully, Field Medic [1.0], Delsin53's HD Terrain Texture Pack, [XND] Turret Extensions, Color Coded Mood Bar, Black Labs, [SYR] Scar Removal, AI Uplifting Assistant [1.0], A Dog Said... Animal Prosthetics, [RF] Fishing [1.0], [SYR] Individuality, [SYR] Harvest Yield Patch, [1.0] Drugs are not Food, [Cab's]Beat The Meat 3.0, [SYR] Doormats, Deep Ore Identifier, Expanded Prosthetics and Organ Engineering, Mercer's Backpacks + Nano Suit (B19), Misc. Robots++, ResearchPal, Rimworld Search Agency, SF [v1.0] Rain Removes All Filth, Quarry, Silts LEDs, [1.0] No Infestation , Snap Out!, Wealthy Traders 1.0, WM Smarter food selection, Where is my weapon?, Additional Joy Objects
QualityBuilder added property to '154' things
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial1843217 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. label=WMSFS_PawnFoodPolicies
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. label=WMSFS_PawnFoodPolicies
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. label=WMSFS_PawnFoodPolicies
Null key while loading dictionary of Verse.Pawn and WM.SmarterFoodSelection.Policy. label=WMSFS_PawnFoodPolicies
Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
[Tech Advancing] [Information] Loading finished.
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Exception in LookDictionary(label=TA_Expose_People): System.ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[Verse.Pawn,RimWorld.Faction].Add (Verse.Pawn key, RimWorld.Faction value) [0x00000] in <filename unknown>:0
at Verse.Scribe_Collections.Look[Pawn,Faction] (System.Collections.Generic.Dictionary`2& dict, System.String label, LookMode keyLookMode, LookMode valueLookMode, System.Collections.Generic.List`1& keysWorkingList, System.Collections.Generic.List`1& valuesWorkingList) [0x00000] in <filename unknown>:0
Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
[Tech Advancing] [Information] Loading finished.
[Smarter_Food_Selection][warn] Chicken1208134 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Chicken1674321 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab1481978 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab1662498 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Husky1524507 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Chicken1205044 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab914863 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab1655845 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab1481977 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab642140 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab1660399 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab1481976 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] CCPBlackLab1728407 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Husky1796823 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Cow1864085 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Muffalo1870068 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Muffalo1874232 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Muffalo1875254 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Dromedary1877691 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Chicken1881081 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Muffalo1879815 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Dromedary1878435 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Chicken1886260 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Muffalo1885617 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Dromedary1894181 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Chicken1897761 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Muffalo1900317 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Smarter_Food_Selection][warn] Chicken1902782 had a wrong assigned policy. Reseting. Did you remove its policy from Defs ?
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 29737.
Total: 292.224640 ms (FindLiveObjects: 2.180817 ms CreateObjectMapping: 3.548407 ms MarkObjects: 286.441101 ms DeleteObjects: 0.053387 ms)
Exception translating 'Interaction spot is blocked by {1_labelShort}.': System.FormatException: Input string was not in a correct format.
at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0
at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.Translator.Translate (System.String key, System.Object[] args) [0x00000] in <filename unknown>:0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
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