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@HugsLibRecordKeeper
Created June 28, 2025 17:43
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Rimworld output log published using HugsLib Standalone Log Publisher
Log uploaded on Saturday, June 28, 2025, 7:43:02 PM
Loaded mods:
Harmony(brrainz.harmony)[v:2.3.4.0][mv:2.3.4.0]: 0Harmony(2.3.6), HarmonyMod(2.3.4)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Adaptive Primitive Storage(Adaptive.PrimitiveStorage): (no assemblies)
Avatar(bolphen.avatar): Avatar(0.0.0)
Beautiful Outdoors(Meltup.BeautifulOutdoors): (no assemblies)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(2.2.0)
Door Mat(dracoix.doormat.r12a): RimWorld-DoorMat(1.0.0)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene)[v:3.0.2777]: 0DubCore(1.0.0), 0Harmony(2.3.6), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
Dubs Mint Minimap(dubwise.dubsmintminimap)[v:1.3.790]: 0Harmony(2.3.6), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Skylights(Dubwise.DubsSkylights)[v:1.5.2639]: 0Harmony(2.3.6), Dubs Skylight(av:1.5.9295.24812,fv:1.0.0)
Combat Extended(CETeam.CombatExtended)[v:16.7.0.0]: CombatExtended(0.0.0)
Extra Explosion Effects(Keshash.ExtraExplosionEffects): ExtraExplosionEffects(1.0.0)
FPS Stabilizer(matvey24.FPSStabilizer): FPSStabilizer(1.0.0)
Food Texture Variety Core(Goat.Food.Texture.Variety.Core): FoodTextureVariety(1.0.0)
Food Texture Variety - Replacement(Goat.Food.Texture.Variety.Replacement): (no assemblies)
Giddy-Up 2 Forked(Owlchemist.GiddyUp)[v:2.2.1]: GiddyUpCore(av:2.2.1,fv:2.2.1)
I will be back(HaiLuan.IWBB): ComeBackColony(1.0.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.0.0)
Layered Wall Destruction(Keshash.LayeredWallDestruction): DestroyableWalls(1.0.0)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.13), LunarFramework(1.1.13), HugsLogPublisher(2.1.7), MapPreview(1.12.18), MapPreviewMod(1.12.18)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:16.0.0,fv:16.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), zz.AM.CombatExtendedPatch(1.0.0)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(av:2.3.6,fv:2.3.3), MuzzleFlash(1.0.0)
Nice Health Tab(Andromeda.NiceHealthTab): NiceHediffTab(1.0.0)
No Version Warning(Mlie.NoVersionWarning)[v:1.6.2][mv:1.6.2]: NoVersionWarning(0.0.0)
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
Power Poles(co.uk.epicguru.rimforgepoles): Power Poles(1.0.0)
Ragdoll Physics(tk421storm.Ragdoll): Ragdoll(1.0.0)
Realistic Rooms Rewritten(Lucifer.RealisticRooms): RealisticRoomsRewritten(1.0.0)
Simple FX: Smoke(Owlchemist.SimpleFX.Smoke2): 0Harmony(av:2.3.6,fv:2.3.3), simplefxsmoke(av:2.5.2,fv:2.5.2)
Scattered Flames(Owlchemist.ScatteredFlames): 0Harmony(2.3.6), ScatteredFlames(av:1.3.6,fv:1.3.6)
Simple FX: Splashes(Owlchemist.SimpleFX.Splashes)[v:1.2.2]: 0Harmony(av:2.3.6,fv:2.3.3), simplefxsplashes(av:1.2.2,fv:1.2.2)
SimpleCameraSetting(ray1203.SimpleCameraSetting): BetterKeybinding(av:5.0.0,fv:5.5.109), SimpleCameraSetting(1.0.0)
Smart Speed(sarg.smartspeed): 0Harmony(2.3.6), SmartSpeed(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.6.0)
Use This Instead(Mlie.UseThisInstead)[v:1.6.15][mv:1.6.15]: UseThisInstead(0.0.0), VersionFromManifest(0.0.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.16.0)
Useful Marks(Andromeda.UsefulMarks): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), UsefulColonistBar(1.0.0)
Show Me Your Hands(Mlie.ShowMeYourHands)[v:1.5.14][mv:1.5.14]: ColorMine(1.1.3), ShowMeYourHands(0.0.0), VersionFromManifest(0.0.0)
Nice Hands Retexture(Andromeda.NiceHands): (no assemblies)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0Harmony(2.3.6), 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.6.19), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
WASDed Pawn(addvans.WASDedPawn): Source(1.0.0)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[HRK] Vanilla Expanded Extra Embrasures(Harkon.VEAddOn.VanillaExpandedExtraEmbrasures): (no assemblies)
[Kit] Graze up(kittahkhan.grazeup): 0Harmony(av:2.3.6,fv:2.2.2), GrazeUp(1.0.0)
[SR]Factional War (fork)(SR.ModRimworld.FactionalWarContinued): ModRimworldFactionalWar(av:2025.619.2,fv:2025.619.2)
[sbz] Fridge(sbz.NeatStorageFridge): (no assemblies)
[sbz] Neat Storage(sbz.NeatStorage): (no assemblies)
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
AnimalPenUtility.NeedsToBeManagedByRope: post: GiddyUp.Patch_NeedsToBeManagedByRope.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
Area.Set: post: GiddyUp.Patch_AreaSet.Postfix
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BedInteractionCellSearchPattern.BedCellOffsets: PRE: Tent.Patch_BedInteractionCellSearchPattern.Prefix
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix
Bullet.Impact: post: TKS_Ragdoll.Bullet_Patches.Impact
CameraDriver.CameraDriverOnGUI: PRE: SimpleCameraSetting.CameraDriverOnGUIPatch.Prefix
CameraDriver.Update: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_Update
CameraDriver.get_CurrentZoom: PRE: SimpleCameraSetting.CameraConfigPatch.CurrentZoomPreFix
CameraMapConfig.ConfigFixedUpdate_60: PRE: SimpleCameraSetting.CameraMapConfigUpdatePatch.Prefix
CaravanEnterMapUtility.Enter: TRANS: GiddyUpCaravan.Harmony.Patch_CaravanEnterMapUtility.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
ColonistBarColonistDrawer.DrawColonist: PRE: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Prefix post: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Postfix TRANS: Avatar.ColonistBar_Transpiler_Patch.Transpiler
ColonistBarColonistDrawer.GetPawnTextureRect: PRE: Avatar.ColonistBar_GetRect_Patch.Prefix
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompAnimalPenMarker.AcceptsToPen: post: GiddyUpRideAndRoll.Harmony.CompAnimalPenMarker_AcceptsToPen.Postfix
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompAssignableToPawn_Bed.IdeoligionForbids: post: Tent.Patch_CompAssignableToPawn_Bed_IdeoligionForbids.Postfix
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Blunt.Transpiler
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Transpiler
DamageWorker_Scratch.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Scratch.Transpiler
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DangerWatcher.<>c.<CalculateDangerRating>b__7_0: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Dialog_AdvancedGameConfig.DoWindowContents: post: MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NamePawn.DoWindowContents: post: UsefulMarks.Dialog_NamePawn_DoWindowContents_Patch.Postfix
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix
District.get_Map: PRE: MapPreview.Patches.Patch_Verse_District.Map
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
Explosion.AffectCell: post: TKS_Ragdoll.Explosion_patches.AffectCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
Fire.DeSpawn: PRE: ScatteredFlames.Patch_DeSpawn.Prefix
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSetup: post: ScatteredFlames.Patch_SpawnSetup.Postfix
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.UpdateObservations: PRE: ScatteredFlames.Patch_FireWatcher_UpdateObservations.Prefix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FloatMenuMakerMap.GetOptions: post: AM.Patches.Patch_FloatMenuMakerMap_GetOptions.Postfix
FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_PickUpItem.AppliesInt: PRE: CombatExtended.HarmonyCE.Harmony_PickUpItemProvider.Prefix
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: SimpleFxSplashes.Patch_Game_DeinitAndRemoveMap.Postfix
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FinalizeInit: post: RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: SimpleCameraSetting.CameraConfigPatch.PreFix post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: PRE: SimpleCameraSetting.CameraConfigPatch.LoadGamePreFix post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GenAdj.CellsAdjacentCardinal: post: RimForge.Patches.Patch_GenAdj_CellsAdjacentCardinal.Postfix
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix
GenExplosion.DoExplosion: post: ExplosionEffects.Patch.Postfix, ExplosionEffects.Patch.Postfix
GenExplosionCE.DoExplosion: post: ExplosionEffects.CEPatch.Postfix, ExplosionEffects.CEPatch.Postfix
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenMapUI.DrawPawnLabel: post: UsefulMarks.NamePlatePatches+GenMapUI_DrawPawnLabel_Patch.Postfix
GenRadial.NumCellsInRadius: PRE: CombatExtended.HarmonyCE.Harmony_GenRadial.NumCellsInRadius
GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_Prefix
GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn_ByDef_Prefix
GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GlowGrid.GroundGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
Harmony_PawnRenderer_DrawEquipmentAiming.DrawMesh: post: ShowMeYourHands.CombatExtended_PawnRenderer_DrawEquipmentAiming.Postfix
HealthCardUtility.DrawHediffListing: PRE: NiceHealthTab.Patches+DrawHediffListing_Patch.Prefix
HealthCardUtility.DrawPawnHealthCard: PRE: NiceHealthTab.Patches+HealthCardUtility_DrawPawnHealthCard_Patch.Prefix
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix
Hediff_Injury.Heal: TRANS: Avatar.AvatarHealPatch.Transpiler
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Health..ctor: post: NiceHealthTab.Patches+ITab_Pawn_Health_Patch.Postfix
ITab_Pawn_Health.FillTab: PRE: NiceHealthTab.Patches+ITab_Pawn_Health_FillTab_Patch.Prefix
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix
IncidentWorker_Ambush.DoExecute: TRANS: BattleMounts.Harmony.Patch_IncidentWorker_Ambush.Transpiler
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix
IncidentWorker_Raid.TryGenerateRaidInfo: TRANS: BattleMounts.Harmony.Patch_TryGenerateRaidInfo.Transpiler
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.Patch_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.Patch_IncidentWorkers.Transpiler
InspectPaneButtons.Draw: post: UsefulMarks.RimHUD_Patch.Postfix
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix post: Avatar.UIPatch.Postfix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.SetInitialPosture: TRANS: Avatar.AvatarJobDriverPatch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: GrazeUp.Patch.PatchJobDriver_Ingest_PrepareToIngestToils_ToolUser.Prefix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_Wait.CheckForAutoAttack: TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIDefendPawn.TryGiveJob: PRE: GiddyUpCaravan.Harmony.Patch_TradeCaravanAI.Prefix
JobGiver_AIFollowPawn.TryGiveJob: PRE: GiddyUpCaravan.Harmony.Patch_TradeCaravanAI.Prefix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JoyGiver_InteractBuilding.CanInteractWith: TRANS: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Transpiler
LearningReadout.LearningReadoutOnGUI: PRE: [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
LordToil_ExitMapAndEscortCarriers.GetClosestCarrier: post: GiddyUpCaravan.Harmony.Patch_GetClosestCarrier.Postfix
LordToil_KidnapCover.TryFindGoodOpportunisticTaskTarget: post: GiddyUp.Harmony.Patch_LordToil_KidnapCover_TryFindGoodOpportunisticTaskTarget.Postfix
LordToil_PrepareCaravan_Leave.UpdateAllDuties: post: GiddyUpCaravan.Harmony.Patch_PrepareCaravan_Leave.Postfix
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ShowMeYourHands.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: UsefulMarks.Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoFactionInfo: PRE: Avatar.QuestWindowPatch.Prefix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
Map.ConstructComponents: post: MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: SimpleFxSplashes.Patch_Map_FinalizeInit.Postfix, GiddyUp.Patch_MapFinalizeInit.Postfix
Map.MapPreTick: post: SimpleFxSplashes.Patch_Map_MapPreTick.Postfix
Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.Notify_SwitchedMap: post: SimpleFxSplashes.Patch_Notify_SwitchedMap.Postfix, RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MassUtility.Capacity: post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: ShowMeYourHands.MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakWorker.BreakCanOccur: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModContentLoader`1.LoadTexture: PRE: [800]RimForge.Patches.Patch_ModContentLoaderTex2D_LoadTexture.Prefix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModLister.RebuildModList: post: NoVersionWarning.ModLister_RebuildModList.MainMenuOnGUI
MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler
Need_Outdoors.NeedInterval: TRANS: Dubs_Skylight.Patch_NeedInterval.Transpiler
OverlayDrawer.RenderBrokenDownOverlay: PRE: RimForge.Patches.Patch_OverlayDrawer_RenderBrokenDownOverlay.Prefix
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_ModsConfig.RecacheSelectedModInfo: PRE: UseThisInstead.Page_ModsConfig_RecacheSelectedModInfo.Prefix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
PathFinder.FindPathNow: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPathNow.Prefix
Pawn.DeSpawn: post: UsefulMarks.PawnDead_Patch.Postfix, VEF.Hediffs.PhasingPatches.Despawn_Postfix
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix
Pawn.Kill: PRE: TKS_Ragdoll.Pawn_patches.Kill_Prefix, VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix
Pawn.MakeCorpse: post: TKS_Ragdoll.Pawn_patches.MakeCorpse_postfix
Pawn.SpawnSetup: post: VEF.Hediffs.PhasingPatches.CheckPhasing
PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.GetAttackGizmos: post: ScatteredFlames.Patch_GetGizmos.Postfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VEF.Pawns.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VEF.Pawns.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnComponentsUtility.CreateInitialComponents: post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnGenerator.GenerateGearFor: post: CombatExtended.HarmonyCE.Harmony_PawnGenerator_GenerateGearFor.Postfix, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateSkills: post: VEF.Pawns.VanillaExpandedFramework_PawnGenerator_GenerateSkills.Postfix
PawnNameColorUtility.PawnNameColorOf: PRE: UsefulMarks.PawnNameColorUtility_Patch.Prefix
PawnPath.DrawPath: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawPath
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix
PawnRenderUtility.DrawCarriedThing: post: ShowMeYourHands.PawnRenderUtility_DrawCarriedThing.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, [800]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, [0]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation post: MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderer.BodyAngle: post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix
PawnRenderer.ParallelGetPreRenderResults: post: [0]AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, Tent.Patch_PawnRenderer_RenderPawnAt.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Prefix post: UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Postfix TRANS: GiddyUp.Harmony.Patch_DrawPawnGUIOverlay.Transpiler
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
PawnUtility.TrySpawnHatchedOrBornPawn: post: GiddyUp.Harmony.Patch_TrySpawnHatchedOrBornPawn.Postfix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_AgeTracker.BirthdayBiological: post: Avatar.Pawn_AgeTracker_BirthdayBiological_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, wasdedPawn.WASDHarmonyPatch.Postfix_GetGizmos
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrawTracker.get_DrawPos: TRANS: GiddyUp.Harmony.Pawn_DrawTracker_DrawPos.Transpiler
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix, VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_HealthTracker.AddHediff: post: NiceHealthTab.Patches+Pawn_HealthTracker_AddHediff.Postfix
Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.MakeDowned: post: GiddyUp.Harmony.Patch_MakeDowned.Postfix
Pawn_HealthTracker.Notify_HediffChanged: post: NiceHealthTab.Patches+Pawn_HealthTracker_Notify_HediffChanged.Postfix
Pawn_HealthTracker.SetDead: post: GiddyUp.Harmony.Patch_SetDead.Postfix
Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix
Pawn_JobTracker.DetermineNextJob: post: GiddyUp.Harmony.Patch_DetermineNextJob.Postfix
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUp.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.StartJob: PRE: GiddyUp.Harmony.Patch_StartJob.Prefix
Pawn_JobTracker.TryFindAndStartJob: PRE: TKS_Ragdoll.Pawn_JobTracker_patches.TryFindAndStartJob_Prefix
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MindState.MindStateTickInterval: post: Tent.Patch_Pawn_MindState_MindStateTickInterval.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.StartPath: PRE: VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_PlayerSettings.GetGizmos: post: GiddyUp.Harmony.Patch_PawnGetGizmos.Postfix
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
Plant.IngestedCalculateAmounts: PRE: GrazeUp.Patch.PatchPlant_IngestedCalculateAmounts.Prefix
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.get_IngestibleNow: PRE: GrazeUp.Patch.PatchPlant_GetIngestibleNow.Prefix
PlantProperties.get_LifespanDays: post: GrazeUp.Patch.PatchPlantProperties_GetLifespanDays.Postfix
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PortraitsCache.SetDirty: post: Avatar.AvatarUpdateHookPatch.Postfix
PrefsData.Apply: post: Avatar.GlobalHatSetting_Patch.Postfix
PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Printer_Shadow.PrintShadow: PRE: ScatteredFlames.Patch_PrintShadow.Prefix
Projectile.CheckForFreeIntercept: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.CheckForFreeInterceptBetween: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix
Rand.PopState: PRE: MapPreview.Patches.Patch_Verse_Rand.PopState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.get_Int: PRE: MapPreview.Patches.Patch_Verse_Rand.Int
Rand.get_Value: PRE: MapPreview.Patches.Patch_Verse_Rand.Value
Rand.set_Seed: PRE: MapPreview.Patches.Patch_Verse_Rand.Seed
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
Region.get_Map: PRE: MapPreview.Patches.Patch_Verse_Region.Map
RegionAndRoomUpdater.RebuildAllRegionsAndRooms: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RebuildAllRegionsAndRooms
RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells
ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites: post: CombatExtended.Harmony_ResearchPrerequisitesUtility.Postfix
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReverseDesignatorDatabase.InitDesignators: post: LayeredDestruction.Patch.Postfix
RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix, SimpleFxSplashes.Patch_RoofGrid_SetRoof.Postfix
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: SimpleCameraSetting.DrawSelectionBracketForPatch.Prefix
SelectionDrawer.DrawSelectionOverlays: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawSelectionOverlays
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Selector.SelectorOnGUI: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_HandleInput
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
ShaderTypeDef.get_Shader: PRE: NiceHealthTab.Assets.ShaderFromAssetBundle
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix
SilhouetteUtility.CanHighlightAny: PRE: SimpleCameraSetting.CanHighlightAnyPatch.Prefix
SilhouetteUtility.GetAlpha: PRE: SimpleCameraSetting.GetAlphaPatch.Prefix
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
Stance_Warmup.StanceDraw: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawIcon post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
StartingPawnUtility.DrawPortraitArea: post: Avatar.StartingPawn_DrawPortraitArea_Patch.Postfix
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
StaticConstructorOnStartupUtility.CallAll: post: LayeredDestruction.StaticConstructorOnStartupUtilityPatch.Postfix
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix
StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.RemoveTopLayer post: SimpleFxSplashes.Patch_TerrainGrid_RemoveTopLayer.Postfix
TerrainGrid.SetTerrain: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrain post: SimpleFxSplashes.Patch_TerrainGrid_SetTerrain.Postfix
TerrainGrid.SetTerrainColor: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrainColor
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, TKS_Ragdoll.Thing_patches.DeSpawn_prefix, [200]Flecker.ExtensionUtility+Patch_DeSpawn.Prefix
Thing.Destroy: PRE: TKS_Ragdoll.Thing_patches.Destroy_patch
Thing.DrawAt: PRE: TKS_Ragdoll.Thing_patches.DrawAt_patch
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Kill: PRE: TKS_Ragdoll.Thing_patches.Kill_prefix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Flecker.ExtensionUtility+Patch_SpawnSetup.Postfix
Thing.TakeDamage: post: CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix, VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix
Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix
Thing.set_Position: TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: TRANS: GiddyUp.Harmony.Patch_Rotation.Transpiler
ThingDef.<SpecialDisplayStats>d__404.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
ThingDef.SpecialDisplayStats: post: CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix
ThingDef.get_DescriptionDetailed: TRANS: CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler
ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: TKS_Ragdoll.Corpses_patches.Postfix, VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
TickManager.DoSingleTick: post: ScatteredFlames.Patch_TickManager_DoSingleTick.Postfix
TickManager.TickManagerUpdate: TRANS: FPSStabilizer.HarmonyPatcher.Transpiler
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
TimeControls.DoTimeControlsGUI: PRE: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_LayDown.ApplyBedThoughts: post: Tent.Patch_Toils_LayDown_ApplyBedThoughts.Postfix
Tool.AdjustedCooldown: post: VEF.Pawns.VanillaExpandedFramework_Tool_AdjustedCooldown_Patch.Postfix
TooltipHandler.TipRegion: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_TipRegion
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.Patch_TransferableOneWayWidget.Transpiler
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.Patch_TransferableUtility.Postfix
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
TransitionAction_EndAllJobs.DoAction: TRANS: GiddyUp.Harmony.Patch_DoAction.Transpiler
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.TryCastNextBurstShot: post: MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix, VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
VerbProperties.AdjustedAccuracy: post: GiddyUp.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbProperties.AdjustedCooldown: post: VEF.Weapons.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.CreateCombatLog: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_CreateCombatLog.Prefix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix
Verb_MeleeAttackCE.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: TKS_Ragdoll.Verb_MeleeAttackDamage_patches.ApplyMeleeDamage_Postfix, AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
Widgets.ButtonText: post: UseThisInstead.Widgets_ButtonText_Postfix.Postfix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_TakeToPen.JobOnThing: PRE: GiddyUp.Harmony.Patch_TakeToPen.Prefix
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Train.JobOnThing: PRE: GiddyUp.Harmony.WorkGiver_Train_JobOnThing.Prefix post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
World.CoastDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.CoastDirectionAt_Transpiler
World.FinalizeInit: PRE: ScatteredFlames.Patch_World_FinalizeInit.Prefix post: SimpleFxSplashes.Patch_World_FinalizeInit.Postfix, Flecker.ExtensionUtility+Patch_FinalizeInit.Postfix
World.LakeDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.LakeDirectionAt_Transpiler
World.NaturalRockTypesIn: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Transpiler
WorldGrid.GetNeighborId: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetNeighborId_Transpiler
WorldGrid.GetTileNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetTileNeighbor_Transpiler
WorldGrid.IsNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.IsNeighbor_Transpiler
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
Harmony versions present: 2.3.6.0: net.pardeike.rimworld.lib.harmony, adaptive.storage.framework, Dubwise.DubsBadHygiene, co.uk.epicguru.meleeanimation, Bubbles, RimHUD, Dubwise.DubsMintMinimap, Dubwise.Dubs_Skylights, CombatExtended.HarmonyCE, OskarPotocki.VEF, TKS_Ragdoll, GiddyUp, Mlie.ShowMeYourHands, fed1s.rimworld.PawnTargetFix, ExplosionEffects.CEPatch, ExplosionEffects.patch, matvey24.FPSStabilizer, LayeredDestruction.patch, Andromeda.NiceHealthTab, Mlie.NoVersionWarning, co.uk.epicguru.rimforgepoles, Owlchemist.ScatteredFlames, Mlie.UseThisInstead, AvatarMod, Andromeda.UsefulMarks, ModSettingsFrameworkMod, com.smartspeed, SmarterConstruction; 2.3.3.0: bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, MapPreviewMod.Main, MapPreviewMod.Active, Owlchemist.SimpleFX.Splashes, owlchemist.simplefx.smoke2, Vodka.MuzzleFlash, LunarFramework.Main, MapPreview.GenLow, com.wasdedpawn.harmonypatches, MapPreview.Main, MapPreview.Gen; 2.3.2.0: Kikohi.PipeSystem, Kikohi.KCSG; 2.2.2.0: ray1203.SimpleCameraSetting, kittahkhan.grazeup; 2.1.0.0: com.otters.rimworld.mod.Tents
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.340 seconds
- Finished resetting the current domain, in 0.004 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.6.4494 rev869
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
Dubs Skylight 1.5.3082
Loading Combat Extended 16.7.0.0 (9d61829785-dev):
Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended
Combat Extended :: initialized
FPSStabilizer v1.1 loaded, patcher message: Patched successfully, fps set to 60
[Interaction Bubbles v4.0] Initialized
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 6/22/2025 12:44 PM
Loaded assemblies (9):
0BetterFloatMenu, Version=16.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
zz.AM.CombatExtendedPatch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
<color=#66ffb5>[MeleeAnim]</color> Scanning 53 mods for animation data...
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>CE Patch</color>] Loaded and applied CE patch.
<color=#b7ff1c>[RimForge-PP]</color> Hello, world!
<color=#b7ff1c>[RimForge-PP]</color> Patched 3 methods:
System.Collections.Generic.IEnumerable`1[Verse.IntVec3] CellsAdjacentCardinal(Verse.Thing),
UnityEngine.Texture2D LoadTexture(RimWorld.IO.VirtualFile),
Void RenderBrokenDownOverlay(Verse.Thing)
TKS_Ragdoll: Patching finished
[RimHUD v1.16.0] Initialized
[UseThisInstead]: Found 0 replacements
Error while instantiating a mod of type VEF.VEF_Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method static System.ValueTuple`2<Verse.PawnRenderNode, Verse.PawnRenderNode> Verse.DynamicPawnRenderNodeSetup_Apparel::ProcessApparel(Verse.Pawn pawn, Verse.PawnRenderTree tree, RimWorld.Apparel ap, Verse.PawnRenderNode headApparelNode, Verse.PawnRenderNode bodyApparelNode, System.Collections.Generic.Dictionary`2<Verse.PawnRenderNode, System.Int32> layerOffsets) ---> System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicPawnRenderNodeSetup_Apparel.ProcessApparel_Patch1 (Verse.Pawn,Verse.PawnRenderTree,RimWorld.Apparel,Verse.PawnRenderNode,Verse.PawnRenderNode,System.Collections.Generic.Dictionary`2<Verse.PawnRenderNode, int>): IL_038d: call 0x000000bb
[Ref 349323CE]
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000be] in <8124cc12bdf242eab0a5f7e7edecf387>:0
--- End of inner exception stack trace ---
[Ref 77DBC985]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x000a0] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony+<>c.<PatchAllUncategorized>b__12_1 (HarmonyLib.PatchClassProcessor patchClass) [0x00000] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.CollectionExtensions.DoIf[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Func`2[T,TResult] condition, System.Action`1[T] action) [0x00007] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.PatchAllUncategorized (System.Reflection.Assembly assembly) [0x0001d] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.PatchAllUncategorized () [0x0001d] in <8124cc12bdf242eab0a5f7e7edecf387>:0
<0x77f52af0 + 0x000ba> <unknown method>
(wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in <51fded79cd284d4d911c5949aff4cb21>:0
--- End of inner exception stack trace ---
[Ref AE48955B]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x0022b] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x0009c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.LoadedModManager.CreateModClasses () [0x00085] in <9728206c9b9d48e9b64ef805eb756941>:0
<color=#b7ff1c>[RimForge-PP]</color> Texture [Rimworld_dir]\Mods\2507086460\Textures\RF\Buildings\PowerPoleCable.png was loaded with no mipmaps, bilinear.
Translation data for language English has 4 errors. Generate translation report for more info.
[TrueTerrainColors v1.12.18] Loaded cached true colors for 533 terrain defs from file.
MVCF successfully applied 0 patches
Combat Extended :: Ammo injected
Combat Extended :: Bounds pre-generated
Combat Extended :: Checking Better Turrets
Combat Extended :: Checking Misc Turrets
Combat Extended :: Checking Vehicle Framework
Vanilla Psycasts Expanded loaded: False
Checking Multiplayer Compat
Combat Extended :: Checking SRTS Expanded
Combat Extended :: Checking SOS2
<color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (7):
<color=#66ffb5>[MeleeAnim]</color>
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[com.otters.rimworld.mod.Tents] Prefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[CombatExtended.HarmonyCE] Prefix
[CombatExtended.HarmonyCE] Prefix
[co.uk.epicguru.meleeanimation] Prefix
[OskarPotocki.VEF] Prefix
Transpilers:
[CombatExtended.HarmonyCE] Transpiler
Postfixes:
[Vodka.MuzzleFlash] Postfix
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[CombatExtended.HarmonyCE] Postfix
[co.uk.epicguru.meleeanimation] Postfix
<color=#66ffb5>[MeleeAnim]</color> Full patch list:
<color=#66ffb5>[MeleeAnim]</color>
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[com.otters.rimworld.mod.Tents] Prefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[CombatExtended.HarmonyCE] Prefix
[CombatExtended.HarmonyCE] Prefix
[co.uk.epicguru.meleeanimation] Prefix
[OskarPotocki.VEF] Prefix
Transpilers:
[CombatExtended.HarmonyCE] Transpiler
Postfixes:
[Vodka.MuzzleFlash] Postfix
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[CombatExtended.HarmonyCE] Postfix
[co.uk.epicguru.meleeanimation] Postfix
System.Void RimWorld.Building_ProximityDetector::RunDetection()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Collections.Generic.List`1<Verse.FloatMenuOption> RimWorld.FloatMenuMakerMap::GetOptions(System.Collections.Generic.List`1<Verse.Pawn> selectedPawns, UnityEngine.Vector3 clickPos, RimWorld.FloatMenuContext& context)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder, System.Boolean useId)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Void Verse.Pawn::DrawGUIOverlay()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
Verse.BattleLogEntry_MeleeCombat RimWorld.Verb_MeleeAttack::CreateCombatLog(System.Func`2<Verse.ManeuverDef, Verse.RulePackDef> rulePackGetter, System.Boolean alwaysShow)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
<color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 41.7ms
<color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 20 weapons.
<color=#66ffb5>[MeleeAnim]</color> Patched 3 classes that directly inherit from Verb_MeleeAttack in 99.7 ms to detect hits:
RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
CombatExtended.Verb_MeleeAttackCE from CombatExtended
<color=#66ffb5>[MeleeAnim]</color> Found 11 items of clothing that cover hands, took 0.82 ms:
Apparel_PlateArmor (Plate armor),
Apparel_PowerArmor (Marine armor),
Apparel_ArmorRecon (Recon armor),
Apparel_ArmorReconPrestige (Prestige recon armor),
Apparel_ArmorMarinePrestige (Prestige marine armor),
Apparel_ArmorCataphract (Cataphract armor),
Apparel_ArmorCataphractPrestige (Prestige cataphract armor),
Apparel_ArmorLocust (Locust armor),
Apparel_ArmorMarineGrenadier (Grenadier armor),
Apparel_ArmorCataphractPhoenix (Phoenix armor),
Apparel_MechlordSuit (Mechlord suit)
Unloading 984 unused Assets to reduce memory usage. Loaded Objects now: 33276.
Total: 513.024700 ms (FindLiveObjects: 3.845300 ms CreateObjectMapping: 5.147000 ms MarkObjects: 502.180200 ms DeleteObjects: 1.851900 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Loading asset bundle MuzzleFlash.shaders-windows
Loaded shader Unlit/AnimatedAdditiveInstanced
[Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33278.
Total: 510.309000 ms (FindLiveObjects: 3.145100 ms CreateObjectMapping: 3.773400 ms MarkObjects: 503.269500 ms DeleteObjects: 0.120500 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
[ShowMeYourHands]: Defined hand definitions of 59 weapons
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 33289.
Total: 425.288600 ms (FindLiveObjects: 3.056300 ms CreateObjectMapping: 5.980000 ms MarkObjects: 416.091600 ms DeleteObjects: 0.160400 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 7)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33289.
Total: 407.919400 ms (FindLiveObjects: 4.163000 ms CreateObjectMapping: 3.500200 ms MarkObjects: 400.125400 ms DeleteObjects: 0.130500 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 7)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34097.
Total: 448.055000 ms (FindLiveObjects: 2.523100 ms CreateObjectMapping: 3.546100 ms MarkObjects: 441.856700 ms DeleteObjects: 0.128800 ms)
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 67FE9CC7]
at Verse.Rand.get_Value () <0x70b5c970 + 0x00000> in <9728206c9b9d48e9b64ef805eb756941>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
<0x1bc60f330 + 0x000d2> <unknown method>
<0x1bc60f0b0 + 0x0007a> <unknown method>
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0003a] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x000a4] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000c4] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x00087] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Window.PostOpen () [0x00008] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.WindowStack.Add (Verse.Window window) [0x0003a] in <9728206c9b9d48e9b64ef805eb756941>:0
at MapPreview.WorldInterfaceManager.UpdateWhileWorldShown (RimWorld.Planet.WorldSelector selector) [0x001e6] in <a465dad0760b4bcfb05b0e1335d3600c>:0
at RimWorld.WorldInterface.WorldInterfaceUpdate () [0x0003f] in <9728206c9b9d48e9b64ef805eb756941>:0
- TRANSPILER MapPreviewMod.Active: IEnumerable`1 MapPreview.Patches.Patch_RimWorld_WorldInterface:WorldInterfaceUpdate_Transpiler(IEnumerable`1 instructions)
at Verse.UIRoot_Entry.UIRootUpdate () [0x00012] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Root.Update () [0x0007a] in <9728206c9b9d48e9b64ef805eb756941>:0
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024]
at Verse.Rand.get_Value () <0x70b5c970 + 0x00000> in <9728206c9b9d48e9b64ef805eb756941>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Gaussian (System.Single centerX, System.Single widthFactor) [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Rand.get_UnitVector3 () [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.GlobalDrawLayer_Stars+<Regenerate>d__14.MoveNext () [0x000a2] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.GenCollection.ExecuteEnumerable (System.Collections.IEnumerable enumerable) [0x00010] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.WorldDrawLayerBase.RegenerateNow () [0x0000d] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.WorldDrawLayerBase.Render () [0x00011] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.WorldRenderer.DrawWorldLayers () [0x00048] in <9728206c9b9d48e9b64ef805eb756941>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024] Duplicate stacktrace, see ref for original
########## The preceding 3 lines were repeated 486 times ##########
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Reached max messages limit. Stopping logging to avoid spam.
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024] Duplicate stacktrace, see ref for original
Message logging is now once again on.
[Map Preview v1.12.18] Failed to generate map preview!
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B0464AF7]
at Verse.Rand.get_Value () <0x70b5c970 + 0x00000> in <9728206c9b9d48e9b64ef805eb756941>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.TileMutatorWorker_River.GetRiverCenter (Verse.Map map) [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.TileMutatorWorker_River.Init (Verse.Map map) [0x00025] in <9728206c9b9d48e9b64ef805eb756941>:0
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x001ac] in <3bd2012c63e1403db746215ad254d066>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0003e] in <3bd2012c63e1403db746215ad254d066>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <3bd2012c63e1403db746215ad254d066>:0
[Map Preview v1.12.18] Map Info:
World Seed Hash: 292865620
World Tile: 24224,0
Biome: TemperateForest
Biome TPMs: 1
Biome TTresh: 2
Biome MCP: Core
Tick Speed: Normal
Map Seed: 288110650
Map Size: 250x250
Map Comps: Minimal
Color Palette: Dynamic
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024]
at Verse.Rand.get_Value () <0x70b5c970 + 0x00000> in <9728206c9b9d48e9b64ef805eb756941>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Gaussian (System.Single centerX, System.Single widthFactor) [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Rand.get_UnitVector3 () [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.GlobalDrawLayer_Stars+<Regenerate>d__14.MoveNext () [0x000a2] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.GenCollection.ExecuteEnumerable (System.Collections.IEnumerable enumerable) [0x00010] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.WorldDrawLayerBase.RegenerateNow () [0x0000d] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.WorldDrawLayerBase.Render () [0x00011] in <9728206c9b9d48e9b64ef805eb756941>:0
at RimWorld.Planet.WorldRenderer.DrawWorldLayers () [0x00048] in <9728206c9b9d48e9b64ef805eb756941>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024] Duplicate stacktrace, see ref for original
########## The preceding 3 lines were repeated 71 times ##########
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7DCE50C5]
at Verse.Rand.get_Value () <0x70b5c970 + 0x00000> in <9728206c9b9d48e9b64ef805eb756941>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
<0x1bc60f330 + 0x000d2> <unknown method>
<0x1bc60f0b0 + 0x0007a> <unknown method>
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0003a] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x000a4] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000c4] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x00087] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.MouseoverSounds.ResolveFrame () [0x0004f] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.UIRoot.UIRootUpdate () [0x00015] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.UIRoot_Entry.UIRootUpdate () [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Root.Update () [0x0007a] in <9728206c9b9d48e9b64ef805eb756941>:0
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024] Duplicate stacktrace, see ref for original
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7DCE50C5] Duplicate stacktrace, see ref for original
########## The preceding 5 lines were repeated 103 times ##########
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024] Duplicate stacktrace, see ref for original
Exception filling window for Verse.Dialog_MessageBox: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref B3177CEF]
at Verse.Rand.get_Value () <0x70b5c970 + 0x00000> in <9728206c9b9d48e9b64ef805eb756941>:0
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result)
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.FloatRange.get_RandomInRange () [0x00000] in <9728206c9b9d48e9b64ef805eb756941>:0
<0x1bc60f330 + 0x000d2> <unknown method>
<0x1bc60f0b0 + 0x0007a> <unknown method>
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0003a] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x000a4] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000c4] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x00087] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Window.PostOpen () [0x00008] in <9728206c9b9d48e9b64ef805eb756941>:0
at HugsLogPublisher.Dialog_PublishLogsOptions.PostOpen () [0x00001] in <c0f9fac35c224581bfbb5975276dc8d6>:0
at Verse.WindowStack.Add (Verse.Window window) [0x0003a] in <9728206c9b9d48e9b64ef805eb756941>:0
at HugsLogPublisher.LogPublisher.ShowPublishPrompt () [0x0005f] in <c0f9fac35c224581bfbb5975276dc8d6>:0
(wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <51fded79cd284d4d911c5949aff4cb21>:0
--- End of inner exception stack trace ---
[Ref 52CC0547]
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at LunarFramework.Logging.LogPublisher+<>c__DisplayClass4_0.<TryReflectStandalone>b__0 () [0x00011] in <7eeac32b63d047a5a7b795432e80c2ff>:0
at LunarFramework.Logging.LogPublisher.TryShowPublishPrompt () [0x00011] in <7eeac32b63d047a5a7b795432e80c2ff>:0
at MapPreview.MapPreviewWidgetWithPreloader+<>c.<HandleError>b__5_0 () [0x00001] in <a465dad0760b4bcfb05b0e1335d3600c>:0
at Verse.Dialog_MessageBox.DoWindowContents (UnityEngine.Rect inRect) [0x00225] in <9728206c9b9d48e9b64ef805eb756941>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <9728206c9b9d48e9b64ef805eb756941>:0
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7DCE50C5] Duplicate stacktrace, see ref for original
Error drawing global WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 277A7024] Duplicate stacktrace, see ref for original
########## The preceding 5 lines were repeated 177 times ##########
Reached max messages limit. Stopping logging to avoid spam.
Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
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