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Created August 16, 2017 16:55
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Thursday, August 17, 2017, 12:54:12 AM
Loaded mods:
Core: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
Active Harmony patches:
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
PlayerConnection [PlayerConnect information redacted]
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
[Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.Steam.SteamManager:InitIfNeeded() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Steam\SteamManager.cs:81)
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:69)
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31)
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
RimWorld 0.17.1526 rev838
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:76)
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31)
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
[HugsLib][ERR] Missing Version.xml file
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
HugsLib.Utils.ModLogger:Error(String, Object[])
HugsLib.HugsLibController:ReadOwnVersionFile()
HugsLib.HugsLibController:InitializeController()
HugsLib.HugsLibController:EarlyInitialize()
HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:338)
System.Activator:CreateInstance(Type, Object[], Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:268)
System.Activator:CreateInstance(Type, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:263)
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:96)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__851() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513)
Error loading language from [Rimworld_dir]\Mods\Core\Languages\ChineseSimplified: dir MapConditionDef doesn't correspond to any def type. Skipping...
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:191)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__851() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Failed to find Verse.KeyBindingDef named PublishLogs. There are 44 defs of this type loaded.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DefDatabase`1:GetNamed(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:148)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:33)
Verse.GenDefDatabase:GetDef(Type, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:190)
RimWorld.DefOfHelper:BindDefsFor(Type) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:54)
RimWorld.DefOfHelper:RebindAllDefOfs(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:27)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:148)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__851() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Failed to find Verse.KeyBindingDef named OpenLogFile. There are 44 defs of this type loaded.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DefDatabase`1:GetNamed(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:148)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:33)
Verse.GenDefDatabase:GetDef(Type, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:190)
RimWorld.DefOfHelper:BindDefsFor(Type) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:54)
RimWorld.DefOfHelper:RebindAllDefOfs(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:27)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:148)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__851() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Failed to find Verse.KeyBindingDef named RestartRimworld. There are 44 defs of this type loaded.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DefDatabase`1:GetNamed(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:148)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:33)
Verse.GenDefDatabase:GetDef(Type, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:190)
RimWorld.DefOfHelper:BindDefsFor(Type) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:54)
RimWorld.DefOfHelper:RebindAllDefOfs(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:27)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:148)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__851() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
Def-linked translation error: Found no RimWorld.RoadDef named BrokenAsphaltRoad to match BrokenAsphaltRoad.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.RoadDef named BrokenAsphaltHighway to match BrokenAsphaltHighway.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ScenPartDef named MapCondition_Planetkiller to match MapCondition_Planetkiller.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ScenPartDef named PermanentMapCondition to match PermanentMapCondition.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Backstory translation exactly matches default data: WarRefugee70
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:64)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Backstory translation exactly matches default data: Mathematician18
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:64)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Backstory translation exactly matches default data: FireKeeper85
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:64)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Backstory translation exactly matches default data: MilitaryChild84
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:64)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Couldn't load backstory FallenOfficial88: System.Exception: Backstory not found matching identifier FallenOfficial88
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x0007b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:60
Full XML text:
<FallenOfficial88>
<title>失势官员</title>
<titleShort>官员</titleShort>
<desc>NAME 是一个独裁政府的官员
当 HIS 上级要求 HE 去剥削人民, NAME 紧急退休并逃往了边缘世界, 什么也没有带</desc>
</FallenOfficial88>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:77)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Couldn't load backstory JoywireAddict71: System.Exception: Backstory not found matching identifier JoywireAddict71
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x0007b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:60
Full XML text:
<JoywireAddict71>
<title>愉悦成瘾者</title>
<titleShort>成瘾者</titleShort>
<desc>NAME有钱的爹什么都给HE买 在HE发现了乐丝后, 他马上上瘾了 他的父母发现后, 试图让他戒掉
但是他不顾一切想要乐丝, 也因此变得无情和暴力。</desc>
</JoywireAddict71>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:77)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__812() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:473)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:388)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:243)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 40.7 MB.
System memory in use after: 41.0 MB.
Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 6906.
Total: 17.491096 ms (FindLiveObjects: 0.219107 ms CreateObjectMapping: 0.390095 ms MarkObjects: 16.828960 ms DeleteObjects: 0.050365 ms)
Loading game from file 贝迪亚斯 with mods Core
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
Spawned Component59404 with stackCount 4669 but stackLimit is 50. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned MealLavish79969 with stackCount 830 but stackLimit is 10. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned RawBerries79673 with stackCount 49977 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Hare_Meat105893 with stackCount 50000 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned RawRice94786 with stackCount 49978 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Cloth105308 with stackCount 4681 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned MortarShell107780 with stackCount 2500 but stackLimit is 25. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned WoodLog111352 with stackCount 49813 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Steel137518 with stackCount 33399 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Silver136514 with stackCount 12960 but stackLimit is 500. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Gold142923 with stackCount 44135 but stackLimit is 500. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Plasteel143206 with stackCount 48630 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Silver117002 with stackCount 4901 but stackLimit is 500. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned BlocksGranite150705 with stackCount 19813 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned Cloth156939 with stackCount 49768 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned FoxRed_Leather169081 with stackCount 49500 but stackLimit is 75. Truncating.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:421)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.Map:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:380)
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:451)
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
Verse.Root_Play:<Start>m__852() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:439)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84F() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:353)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 101.4 MB.
System memory in use after: 102.1 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14228.
Total: 102.950867 ms (FindLiveObjects: 0.584822 ms CreateObjectMapping: 1.081103 ms MarkObjects: 101.196083 ms DeleteObjects: 0.086937 ms)
[HugsLib][ERR] Exception during OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
at HugsLib.Core.KeyBindingHandler.OnGUI () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnGUI () [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
HugsLib.Utils.ModLogger:ReportException(Exception, String, Boolean, String)
HugsLib.HugsLibController:OnGUI()
HugsLib.Patches.UIRoot_Patch:OnGUIHook()
Verse.UIRoot:UIRootOnGUI_Patch1(Object)
RimWorld.UIRoot_Play:UIRootOnGUI() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\UIRoot_Play.cs:32)
Verse.Root:OnGUI() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:151)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
JobDriver threw exception in initAction. Pawn=Annabel, Job=HaulToContainer A=Thing_Steel150874 B=Thing_TurretGun_Blueprint194470 C=Thing_TurretGun_Frame199476, Exception: System.Exception: StartCarryThing got availableStackSpace 0 for haulTarg Steel150874. Job: HaulToContainer A=Thing_Steel150874 B=Thing_TurretGun_Blueprint194470 C=Thing_TurretGun_Frame199476
at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey4AB.<>m__78B () [0x00233] in C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\Haul\Toils_Haul.cs:110
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00180] in C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387 lastJobGiver=RimWorld.JobGiver_Work, curJob.def=HaulToContainer, curDriver=Verse.AI.JobDriver_HaulToContainer
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:501)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
RimWorld.<UninstallIfMinifiable>c__AnonStorey25B:<>m__43() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\JobDrivers\Construct\Toils_Construct.cs:64)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
Verse.AI.JobDriver:Notify_PatherArrived() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:485)
Verse.AI.Pawn_PathFollower:PatherArrived() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:395)
Verse.AI.Pawn_PathFollower:TryEnterNextPathCell() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:492)
Verse.AI.Pawn_PathFollower:PatherTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:255)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:470)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Pig114895 started 10 jobs in 10 ticks. List: (Goto A=(142, 0, 174)) (WaitMaintainPosture) , (Goto A=(142, 0, 174)) (WaitMaintainPosture) , (Goto A=(142, 0, 174)) (WaitMaintainPosture) , (Goto A=(142, 0, 174)) (WaitMaintainPosture) , 和 (Goto A=(142, 0, 174)) (WaitMaintainPosture) lastJobGiver=, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:501)
Verse.AI.Pawn_JobTracker:FinalizeTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:161)
Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:109)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:485)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
松脂 on unwalkable cell (66, 0, 96). Teleporting to (65, 0, 96)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.AI.Pawn_PathFollower:TryRecoverFromUnwalkablePosition(LocalTargetInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:371)
Verse.AI.Pawn_PathFollower:StartPath(LocalTargetInfo, PathEndMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:113)
Verse.AI.<GotoCell>c__AnonStorey4F6:<>m__7DE() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\Toils\Toils_Movement.cs:53)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:254)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:403)
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:297)
Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:105)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:485)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
鳗鱼 on unwalkable cell (69, 0, 88). Teleporting to (69, 0, 87)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.AI.Pawn_PathFollower:TryRecoverFromUnwalkablePosition(LocalTargetInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:371)
Verse.AI.Pawn_PathFollower:StartPath(LocalTargetInfo, PathEndMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:113)
Verse.AI.<GotoCell>c__AnonStorey4F6:<>m__7DE() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\Toils\Toils_Movement.cs:53)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:254)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:403)
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:297)
Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:105)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:485)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Muffalo216361 on unwalkable cell (72, 0, 88). Teleporting to (72, 0, 87)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.AI.Pawn_PathFollower:TryRecoverFromUnwalkablePosition(LocalTargetInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:371)
Verse.AI.Pawn_PathFollower:StartPath(LocalTargetInfo, PathEndMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:113)
Verse.AI.<GotoCell>c__AnonStorey4F6:<>m__7DE() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\Toils\Toils_Movement.cs:53)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:254)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:403)
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:297)
Verse.AI.Group.TransitionAction_EndAllJobs:DoAction(Transition) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Group\Transition\TransitionActions_Various.cs:84)
Verse.AI.Group.Transition:Execute(Lord) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Group\Transition\Transition.cs:127)
Verse.AI.Group.Transition:CheckSignal(Lord, TriggerSignal) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Group\Transition\Transition.cs:106)
Verse.AI.Group.Lord:CheckTransitionOnSignal(TriggerSignal) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Group\Lord.cs:431)
Verse.AI.Group.Lord:LordTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Group\Lord.cs:313)
Verse.AI.Group.LordManager:LordManagerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Group\LordManager.cs:41)
Verse.Map:MapPostTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:509)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:331)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
鲸 at (126, 0, 91) ran out of path nodes while pathing to Thing_Wall_Blueprint221631.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.AI.Pawn_PathFollower:SetupMoveIntoNextCell() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:511)
Verse.AI.Pawn_PathFollower:TryEnterNextPathCell() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:503)
Verse.AI.Pawn_PathFollower:PatherTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:255)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:470)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
JobDriver threw exception in initAction. Pawn=鳟鱼, Job=HaulToContainer A=Thing_Steel203086 B=Thing_TurretGun_Frame229504 C=Thing_TurretGun_Frame229504, Exception: System.Exception: StartCarryThing got availableStackSpace 0 for haulTarg Steel203086. Job: HaulToContainer A=Thing_Steel203086 B=Thing_TurretGun_Frame229504 C=Thing_TurretGun_Frame229504
at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey4AB.<>m__78B () [0x00233] in C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\Haul\Toils_Haul.cs:110
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00180] in C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387 lastJobGiver=RimWorld.JobGiver_Work, curJob.def=HaulToContainer, curDriver=Verse.AI.JobDriver_HaulToContainer
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:501)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
RimWorld.<UninstallIfMinifiable>c__AnonStorey25B:<>m__43() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\JobDrivers\Construct\Toils_Construct.cs:64)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
Verse.AI.JobDriver:Notify_PatherArrived() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:485)
Verse.AI.Pawn_PathFollower:PatherArrived() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:395)
Verse.AI.Pawn_PathFollower:TryEnterNextPathCell() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:492)
Verse.AI.Pawn_PathFollower:PatherTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:255)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:470)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
JobDriver threw exception in initAction. Pawn=yuanding, Job=HaulToContainer A=Thing_Steel231923 B=Thing_TurretGun_Frame230232 C=Thing_TurretGun_Frame230232, Exception: System.Exception: StartCarryThing got availableStackSpace 0 for haulTarg Steel231923. Job: HaulToContainer A=Thing_Steel231923 B=Thing_TurretGun_Frame230232 C=Thing_TurretGun_Frame230232
at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey4AB.<>m__78B () [0x00233] in C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\Haul\Toils_Haul.cs:110
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00180] in C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387 lastJobGiver=RimWorld.JobGiver_Work, curJob.def=HaulToContainer, curDriver=Verse.AI.JobDriver_HaulToContainer
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:501)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:391)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
RimWorld.<UninstallIfMinifiable>c__AnonStorey25B:<>m__43() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\JobDrivers\Construct\Toils_Construct.cs:64)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
Verse.AI.JobDriver:Notify_PatherArrived() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:485)
Verse.AI.Pawn_PathFollower:PatherArrived() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:395)
Verse.AI.Pawn_PathFollower:TryEnterNextPathCell() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:492)
Verse.AI.Pawn_PathFollower:PatherTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pathing\Pawn_PathFollower.cs:255)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:470)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Could not reserve Thing_AnimalBed231495/ for Alpaca58657 doing job LayDown A=Thing_AnimalBed231495(curToil=0) for maxPawns 1 and stackCount 0. Existing reserver: Alpaca152735 doing job LayDown A=Thing_AnimalBed231495(curToil=2)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.AI.ReservationManager:LogCouldNotReserveError(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Reservation\ReservationManager.cs:474)
Verse.AI.ReservationManager:Reserve(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Reservation\ReservationManager.cs:253)
Verse.AI.ReservationUtility:Reserve(Pawn, LocalTargetInfo, Int32, Int32, ReservationLayerDef) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Reservation\ReservationUtility.cs:40)
Verse.AI.<Reserve>c__AnonStorey4F9:<>m__7E1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\Toils\Toils_Reserve.cs:19)
Verse.AI.JobDriver:TryActuallyStartNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:387)
Verse.AI.JobDriver:ReadyForNextToil() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\JobDrivers\JobDriver.cs:310)
Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:254)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:403)
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:297)
Verse.AI.Pawn_JobTracker:JobTrackerTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\AI\Pawn_JobTracker.cs:105)
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:485)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawning destroyed thing Gun_TripleRocket256852 at (60, 0, 106). Correcting.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:399)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:24)
Verse.GenPlace:TryPlaceDirect(Thing, IntVec3, Map, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:349)
Verse.GenPlace:TryPlaceThing(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:88)
Verse.GenDrop:TryDropSpawn(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\CellFinders\GenDrop.cs:44)
Verse.ThingOwner:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingOwner\ThingOwner.cs:454)
Verse.ThingOwner`1:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, ThingWithComps&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingOwner\DefaultThingOwnerImpl.cs:322)
Verse.Pawn_EquipmentTracker:TryDropEquipment(ThingWithComps, ThingWithComps&, IntVec3, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:152)
Verse.Pawn_EquipmentTracker:DropAllEquipment(IntVec3, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:169)
Verse.Pawn:DropAndForbidEverything(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:1277)
Verse.Pawn:Kill(Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:771)
Verse.Pawn_HealthTracker:CheckForStateChange(Nullable`1, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:351)
Verse.Pawn_HealthTracker:AddHediff(Hediff, BodyPartRecord, Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:118)
Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Hediff_Injury, DamageInfo, LocalInjuryResult&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:277)
Verse.DamageWorker_AddInjury:ApplyDamageToPart(DamageInfo, Pawn, LocalInjuryResult&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:256)
Verse.DamageWorker_AddInjury:ApplyToPawn(DamageInfo, Pawn) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:102)
Verse.DamageWorker_AddInjury:Apply(DamageInfo, Thing) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:45)
Verse.Thing:TakeDamage(DamageInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:877)
RimWorld.Bullet:Impact(Thing) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Thing\Projectile\Bullet.cs:19)
Verse.Projectile:CheckForFreeIntercept(IntVec3) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:407)
Verse.Projectile:CheckForFreeInterceptBetween(Vector3, Vector3) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:277)
Verse.Projectile:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:218)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Couldn't add thing Gun_TripleRocket256852 to spawned things.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.Thing:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:432)
Verse.ThingWithComps:SpawnSetup(Map, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:150)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:65)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:24)
Verse.GenPlace:TryPlaceDirect(Thing, IntVec3, Map, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:349)
Verse.GenPlace:TryPlaceThing(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:88)
Verse.GenDrop:TryDropSpawn(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\CellFinders\GenDrop.cs:44)
Verse.ThingOwner:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingOwner\ThingOwner.cs:454)
Verse.ThingOwner`1:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, ThingWithComps&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingOwner\DefaultThingOwnerImpl.cs:322)
Verse.Pawn_EquipmentTracker:TryDropEquipment(ThingWithComps, ThingWithComps&, IntVec3, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:152)
Verse.Pawn_EquipmentTracker:DropAllEquipment(IntVec3, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:169)
Verse.Pawn:DropAndForbidEverything(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:1277)
Verse.Pawn:Kill(Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:771)
Verse.Pawn_HealthTracker:CheckForStateChange(Nullable`1, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:351)
Verse.Pawn_HealthTracker:AddHediff(Hediff, BodyPartRecord, Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:118)
Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Hediff_Injury, DamageInfo, LocalInjuryResult&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:277)
Verse.DamageWorker_AddInjury:ApplyDamageToPart(DamageInfo, Pawn, LocalInjuryResult&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:256)
Verse.DamageWorker_AddInjury:ApplyToPawn(DamageInfo, Pawn) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:102)
Verse.DamageWorker_AddInjury:Apply(DamageInfo, Thing) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:45)
Verse.Thing:TakeDamage(DamageInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:877)
RimWorld.Bullet:Impact(Thing) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Thing\Projectile\Bullet.cs:19)
Verse.Projectile:CheckForFreeIntercept(IntVec3) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:407)
Verse.Projectile:CheckForFreeInterceptBetween(Vector3, Vector3) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:277)
Verse.Projectile:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:218)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Spawned thing with 0 stackCount: Gun_TripleRocket256852
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map, Rot4, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:71)
Verse.GenSpawn:Spawn(Thing, IntVec3, Map) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenSpawn.cs:24)
Verse.GenPlace:TryPlaceDirect(Thing, IntVec3, Map, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:349)
Verse.GenPlace:TryPlaceThing(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\Placement\GenPlace.cs:88)
Verse.GenDrop:TryDropSpawn(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\CellFinders\GenDrop.cs:44)
Verse.ThingOwner:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, Thing&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingOwner\ThingOwner.cs:454)
Verse.ThingOwner`1:TryDrop(Thing, IntVec3, Map, ThingPlaceMode, ThingWithComps&, Action`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingOwner\DefaultThingOwnerImpl.cs:322)
Verse.Pawn_EquipmentTracker:TryDropEquipment(ThingWithComps, ThingWithComps&, IntVec3, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:152)
Verse.Pawn_EquipmentTracker:DropAllEquipment(IntVec3, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_EquipmentTracker.cs:169)
Verse.Pawn:DropAndForbidEverything(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:1277)
Verse.Pawn:Kill(Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:771)
Verse.Pawn_HealthTracker:CheckForStateChange(Nullable`1, Hediff) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:351)
Verse.Pawn_HealthTracker:AddHediff(Hediff, BodyPartRecord, Nullable`1) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:118)
Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Hediff_Injury, DamageInfo, LocalInjuryResult&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:277)
Verse.DamageWorker_AddInjury:ApplyDamageToPart(DamageInfo, Pawn, LocalInjuryResult&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:256)
Verse.DamageWorker_AddInjury:ApplyToPawn(DamageInfo, Pawn) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:102)
Verse.DamageWorker_AddInjury:Apply(DamageInfo, Thing) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\DamageWorkers\DamageWorker_AddInjury.cs:45)
Verse.Thing:TakeDamage(DamageInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:877)
RimWorld.Bullet:Impact(Thing) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Thing\Projectile\Bullet.cs:19)
Verse.Projectile:CheckForFreeIntercept(IntVec3) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:407)
Verse.Projectile:CheckForFreeInterceptBetween(Vector3, Vector3) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:277)
Verse.Projectile:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Projectile.cs:218)
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:126)
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:276)
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:481)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Shaper: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Shaper: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Shaper: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Shaper: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Shaper: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 白金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 狐狸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 白金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 狐狸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 白金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 狐狸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 白金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 狐狸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 白金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 狐狸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 白金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Coriveau: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 米诺纳: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鲸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114896: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Pig114897: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Hare123933: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca152735: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Twig: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255083: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 食蚁兽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 红色: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Annabel: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 蛇: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255084: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 猛禽: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 狐狸: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 托尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 白金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 紫金: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 豪尔: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing GrizzlyBear255080: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 松鸡: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Muffalo255082: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing WolfTimber255081: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Alpaca58657: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x001ab] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:126
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing fighter: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing yuanding: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing Frog: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:82)
Verse.Map:MapUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:617)
Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:496)
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Exception drawing 鳟鱼: System.IndexOutOfRangeException: Array index is out of range.
at Verse.RoofGrid.Roofed (IntVec3 c) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Roof\RoofGrid.cs:80
at Verse.Graphic_Shadow.DrawWorker (Vector3 loc, Rot4 rot, Verse.ThingDef thingDef, Verse.Thing thing) [0x00011] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic_Shadow.cs:36
at Verse.Graphic.Draw (Vector3 loc, Rot4 rot, Verse.Thing thing) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Graphic\Graphic.cs:106
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x0016f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:121
at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Renderer\PawnRenderer.cs:68
at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Drawer\Pawn_DrawTracker.cs:79
at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:423
at Verse.Thing.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:767
at Verse.ThingWithComps.Draw () [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:231
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000fe] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawManager.cs:78
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.DynamicDrawManager:DrawDynamicThings() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\DynamicDrawMan
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