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@HugsLibRecordKeeper
Created May 17, 2020 13:46
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Rimworld output log published using HugsLib
Log uploaded on Sunday, May 17, 2020, 3:46:39 PM
Loaded mods:
Harmony(brrainz.harmony): 0Harmony(2.0.1), HarmonyMod(1.0.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:7.1.4]: 0Harmony(av:2.0.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:7.1.4)
Rim of Madness - Bones(sihv.rombones): BoneMod(1.0.0)
Stuffed Floors(fluffy.stuffedfloors): StuffedFloors(av:2.0.0,fv:2.6.73)
DocWorld(drzhivago.docworld): (no assemblies)
Active Harmony patches:
Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Pawn.ButcherProducts: post: BoneMod.HarmonyPatches.ButcherProducts_PostFix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
Harmony versions present: 2.0.1.0: net.pardeike.rimworld.lib.harmony; 2.0.0.8: UnlimitedHugs.HugsLib, rimworld.Sihv.bonemod; 2.0.0.7: Fluffy.StuffedFloors
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -savedatafolder=C:\Users\jerom\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.1.2624 rev885
Save data folder overridden to C:\Users\jerom\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
[HugsLib] version 7.1.4
XML error: <acceptTerrainSourceFilth>True</acceptTerrainSourceFilth> doesn't correspond to any field in type TerrainDef. Context: <TerrainDef ParentName="RoMBonesFloor"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Floors</designationCategory><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><description>Bones for your flooring pleasure. Fast to walk on, neutral in looks.</description><texturePath>Terrain/Surfaces/BoneFloor</texturePath><designatorDropdown>Floor_Bones</designatorDropdown><statBases><WorkToBuild>85</WorkToBuild><Beauty>0</Beauty></statBases><edgeType>Hard</edgeType><renderPrecedence>250</renderPrecedence><resourcesFractionWhenDeconstructed>0.33</resourcesFractionWhenDeconstructed><defName>BoneFloor</defName><label>bone floor</label><color>(175,175,175)</color><costList><BoneItem>5</BoneItem></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <acceptTerrainSourceFilth>True</acceptTerrainSourceFilth> doesn't correspond to any field in type TerrainDef. Context: <TerrainDef ParentName="RoMBonesFloor"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Floors</designationCategory><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><description>Bones for your flooring pleasure. Fast to walk on, neutral in looks.</description><texturePath>Terrain/Surfaces/BoneFloor_Blackened</texturePath><designatorDropdown>Floor_Bones</designatorDropdown><statBases><WorkToBuild>85</WorkToBuild><Beauty>0</Beauty></statBases><edgeType>Hard</edgeType><renderPrecedence>250</renderPrecedence><resourcesFractionWhenDeconstructed>0.33</resourcesFractionWhenDeconstructed><defName>BoneFloor_Blackened</defName><label>bone floor (blackened)</label><color>(175,175,175)</color><costList><BoneItem>5</BoneItem></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <acceptTerrainSourceFilth>True</acceptTerrainSourceFilth> doesn't correspond to any field in type TerrainDef. Context: <TerrainDef ParentName="RoMBonesFloor"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Floors</designationCategory><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><description>Hardened bone china tiles. Pretty, but labor and material-intensive.</description><texturePath>Terrain/Surfaces/BoneChinaFloor</texturePath><designatorDropdown>Floor_Bones</designatorDropdown><statBases><WorkToBuild>500</WorkToBuild><Beauty>2</Beauty></statBases><edgeType>Hard</edgeType><renderPrecedence>240</renderPrecedence><resourcesFractionWhenDeconstructed>0.33</resourcesFractionWhenDeconstructed><defName>BoneChinaFloor</defName><label>bone china floor</label><color>(170,170,170)</color><costList><BoneChina>5</BoneChina></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <acceptTerrainSourceFilth>True</acceptTerrainSourceFilth> doesn't correspond to any field in type TerrainDef. Context: <TerrainDef ParentName="RoMBonesFloor"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Floors</designationCategory><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><description>Hardened bone floors paved with ashes. Somewhat pretty, but labor and material-intensive.</description><texturePath>Terrain/Surfaces/BoneFloor_Ash</texturePath><designatorDropdown>Floor_Bones</designatorDropdown><statBases><WorkToBuild>300</WorkToBuild><Beauty>1</Beauty></statBases><edgeType>Hard</edgeType><renderPrecedence>240</renderPrecedence><resourcesFractionWhenDeconstructed>0.33</resourcesFractionWhenDeconstructed><defName>BoneFloor_Ashen</defName><label>bone floor (ash)</label><color>(170,170,170)</color><costList><BoneItem>3</BoneItem><BoneChina>2</BoneChina></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <acceptTerrainSourceFilth>True</acceptTerrainSourceFilth> doesn't correspond to any field in type TerrainDef. Context: <TerrainDef ParentName="RoMBonesFloor"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Floors</designationCategory><fertility>0</fertility><constructEffect>ConstructMetal</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><description>Bone tiles, hardened together and polished. Pretty, but labor and material-intensive.</description><texturePath>Terrain/Surfaces/BoneFloor_Tile</texturePath><designatorDropdown>Floor_Bones</designatorDropdown><statBases><WorkToBuild>700</WorkToBuild><Beauty>3</Beauty></statBases><edgeType>Hard</edgeType><renderPrecedence>240</renderPrecedence><resourcesFractionWhenDeconstructed>0.33</resourcesFractionWhenDeconstructed><defName>BoneFloor_Tile</defName><label>bone tile</label><color>(170,170,170)</color><costList><BoneChina>7</BoneChina></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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