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Created April 19, 2024 21:51
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Rimworld output log published using HugsLib
Log uploaded on Saturday, April 20, 2024, 12:51:25 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
Camera+(brrainz.cameraplus)[mv:2.7.2.0]: CameraPlus(2.7.2), CrossPromotion(1.1.2)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
Durable Spike Traps(Thumb.DurableSpikeTraps): DurableSpikeTraps(1.0.0), UnityEngine.CoreModule(0.0.0)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.3.3,fv:2.1.1), 1SettingsHelper(av:1.3.0.36972,fv:1.3.0), CMColoredMoodBar(1.5.4062.1)
No Burn Metal(Unon.NoBurnMetal)[mv:1.4.0]: (no assemblies)
While You're Up (with add-on for PUAH)(CodeOptimist.JobsOfOpportunity): WhileYoureUp(4.0.6.5399)
Face Addon Framework(EoralMilk.FaceAddonFramework): FaceAddon(1.0.0)
[NL] Facial Animation - Experimentals(Nals.FacialAnimationExperimentals): (no assemblies)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
Wall Light(Murmur.WallLight): WallLight(av:1.5.8838.33097,fv:1.0.0)
Minecraft OST(Inoshishi3.MinecraftOST): (no assemblies)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: 0ModSettingsFramework(1.0.0), VanillaTexturesExpanded(1.0.1)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): Sandy_Detailed_RPG_Inventory(1.0.0)
Projectile Bullet Retexture(ND.RTPJ): (no assemblies)
RPG Style Inventory Revamped rus(kamikadza13.RPGStyleInventory.avilmask.Revamped): (no assemblies)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Trap.Spring: post: DurableSpikeTraps.HarmonyPatches.TrapSpringPatch.Postfix TRANS: DurableSpikeTraps.HarmonyPatches.TrapSpringPatch.Transpiler
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Dialog_ModSettings..ctor: post: WhileYoureUp.Mod+Dialog_ModSettings__Dialog_ModSettings_Patch.SyncDrawSettingToVanilla
Dialog_ModSettings.DoWindowContents: post: WhileYoureUp.Mod+Dialog_ModSettings__DoWindowContents_Patch.CheckCommonSenseSetting, ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
FloatMenuMakerMap.AddHumanlikeOrders: post: PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.UpdatePlay: post: CameraPlus.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
GameComponentUtility.LoadedGame: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_HaulToCell.GetReport: post: WhileYoureUp.Mod+JobDriver_HaulToCell__GetReport_Patch.GetDetourReport
JobDriver_HaulToCell.MakeNewToils: post: WhileYoureUp.Mod+JobDriver_HaulToCell__MakeNewToils_Patch.ClearDetourOnFinish
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobUtility.TryStartErrorRecoverJob: PRE: WhileYoureUp.Mod+JobUtility__TryStartErrorRecoverJob_Patch.OfferSupport
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, CodeOptimist.NonThingFilter_LoadingContext+Log__Error_Patch.IgnoreCouldNotLoadReference
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix
Pawn.Destroy: post: WhileYoureUp.Mod+Pawn__Destroy_Patch.ClearDetour
Pawn.GetGizmos: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnRenderNode.get_RecacheRequested: post: FaceAddon.RecacheRequestedGetterPatch.Postfix
PawnRenderTree.ParallelPreDraw: post: FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt
PawnRenderer.BodyAngle: post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
PawnRenderer.GetBodyPos: post: YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix
PawnRenderer.LayingFacing: post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults, FaceAddon.RenderOffset+RenderPawnOffsetPatch.ChangeOffset TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler
Pawn_DraftController.set_Drafted: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_HealthTracker.AddHediff: post: FaceAddon.AddHediff.Postfix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_JobTracker.ClearQueuedJobs: post: WhileYoureUp.Mod+Pawn_JobTracker__ClearQueuedJobs_Patch.ClearDetour
Pawn_JobTracker.TryOpportunisticJob: TRANS: WhileYoureUp.Mod+Pawn_JobTracker__TryOpportunisticJob_Patch._TryOpportunisticJob
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
Root.OnGUI: post: CameraPlus.Root_OnGUI_Patch.Postfix, HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Settlement_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
Thing.TakeDamage: post: FaceAddon.OnTakeDamage.Postfix
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Play.UIRootOnGUI: post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WeakDictionary`2.CullKeys: PRE: CodeOptimist.WeakDictionary__Cull_Patch.CullKeys
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: WhileYoureUp.Mod+WorkGiver_ConstructDeliverResources__ResourceDeliverJobFor_Patch.BeforeSupplyDetour
WorkGiver_Scanner.HasJobOnThing: post: WhileYoureUp.Mod+WorkGiver_Scanner__HasJobOnThing_Patch.ClearTempDetour
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.FinalizeInit: post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, net.pardeike.rimworld.mod.camera+, RimHUD, kurin ex patch; 2.3.2.0: brrainz-crosspromotion, ModSettingsFrameworkMod, OskarPotocki.VanillaTexturesExpanded; 2.3.1.1: com.smartspeed, Uuugggg.rimworld.Replace_Stuff.main, com.yayo.yayoAni; 2.2.2.0: UnlimitedHugs.HugsLib, DurableSpikeTrapsMod, CodeOptimist.WhileYoureUp, CodeOptimist.NonThingFilter, PeteTimesSix.SimpleSidearms; 2.1.1.0: com.github.bc.rimworld.mod.moodbar; 2.0.0.8: rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
2024-04-20 00:00:40.630 RimWorld by Ludeon Studios[15520:438542] apply_selection_policy_once: prefer use of removable GPUs (via ludeon.rimworld:GPUSelectionPolicy->preferRemovable)
Mono path[0] = '[Rimworld_dir]/Contents/Resources/Data/Managed'
Mono config path = '[Rimworld_dir]/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/Contents/Resources/Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
[S_API] SteamAPI_Init(): Loaded '[Home_dir]/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamclient.dylib' OK.
Setting breakpad minidump AppID = 294100
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198138594706 [API loaded no]
RimWorld 1.5.4069 rev97
[HugsLib] version 11.0.3
ldarg.0 NULL
call System.Boolean Verse.Thing::get_Spawned()
stloc.0 NULL
ldarg.0 NULL
call virtual Verse.Map Verse.Thing::get_Map()
stloc.1 NULL
ldarg.0 NULL
ldarg.1 NULL
callvirt abstract virtual System.Void RimWorld.Building_Trap::SpringSub(Verse.Pawn p)
ldarg.0 NULL
ldfld Verse.ThingDef Verse.Thing::def
ldfld RimWorld.BuildingProperties Verse.ThingDef::building
ldfld System.Boolean RimWorld.BuildingProperties::trapDestroyOnSpring
brfalse.s Label0
ldarg.0 NULL
call System.Boolean Verse.Thing::get_Destroyed()
brtrue.s Label1
ldloc.0 NULL [Label1]
brfalse.s Label2
ldarg.0 NULL
ldloc.1 NULL
call System.Void RimWorld.Building_Trap::CheckAutoRebuild(Verse.Map map)
ret NULL [Label0, Label2]
[RimHUD v1.15.3] Initialized
Could not find class yayoAni.YayoAniSettings while resolving node ModSettings. Trying to use YayoAnimation.YayoAniSettings instead. Full node: <ModSettings Class="yayoAni.YayoAniSettings" />
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language Russian / Русский has 97 errors. Generate translation report for more info.
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.5.4062.1 initialized
Wall Light: v1.5.8838.33097
Type NL_SelectPartWindow probably needs a StaticConstructorOnStartup attribute, because it has a field ButtonPlus of type Texture2D. All assets must be loaded in the main thread.
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type UtilModSettings probably needs a StaticConstructorOnStartup attribute, because it has a field ButtonBack of type Texture2D. All assets must be loaded in the main thread.
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimHUD v1.15.3] Loaded config version (1.15.2) is different from the current mod version.
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
src/steamnetworkingsockets/clientlib/sdr/steamnetworkingsockets_sdr_common.cpp (7061) : !s_pConfigFetchInProgress
src/steamnetworkingsockets/clientlib/sdr/steamnetworkingsockets_sdr_common.cpp (7061) : !s_pConfigFetchInProgress
src/steamnetworkingsockets/clientlib/sdr/steamnetworkingsockets_sdr_common.cpp (7061) : !s_pConfigFetchInProgress
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 19956.
Total: 209.726600 ms (FindLiveObjects: 6.386235 ms CreateObjectMapping: 1.699253 ms MarkObjects: 200.696781 ms DeleteObjects: 0.943473 ms)
Loading game from file Атомо with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- FrozenSnowFox.FilthVanishesWithRainAndTime
- Nals.FacialAnimation
- brrainz.cameraplus
- UnlimitedHugs.HugsLib
- Thumb.DurableSpikeTraps
- Taveron.IncreasedStack
- CrashM.ColorCodedMoodBar.11
- Unon.NoBurnMetal
- CodeOptimist.JobsOfOpportunity
- EoralMilk.FaceAddonFramework
- Nals.FacialAnimationExperimentals
- Jaxe.RimHUD
- com.yayo.yayoAni.continued
- Uuugggg.ReplaceStuff
- sarg.smartspeed
- Murmur.WallLight
- Inoshishi3.MinecraftOST
- VanillaExpanded.VTEXE
- Sandy.RPGStyleInventory.avilmask.Revamped
- ND.RTPJ
- kamikadza13.RPGStyleInventory.avilmask.Revamped
- PeteTimesSix.SimpleSidearms
Loaded file (Map) is from version 1.5.4066 rev842, we are running version 1.5.4069 rev97.
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [0 -> 0]
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25538.
Total: 317.995572 ms (FindLiveObjects: 1.285424 ms CreateObjectMapping: 1.631533 ms MarkObjects: 314.941276 ms DeleteObjects: 0.136913 ms)
[Yayo's Animation] GC : animation data count [9 -> 9]
[Yayo's Animation] GC : animation data count [58 -> 23]
[Yayo's Animation] GC : animation data count [47 -> 21]
Metal RecreateSurface[0x10a4d5b80]: surface size 2880x1744
Metal RecreateSurface[0x10a4d5b80]: surface size 2880x1800
Metal RecreateSurface[0x10a4d5b80]: surface size 2880x1572
Metal RecreateSurface[0x10a4d5b80]: surface size 2880x1800
[Yayo's Animation] GC : animation data count [44 -> 25]
[Yayo's Animation] GC : animation data count [84 -> 35]
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → The shuttle sent to collect [lodgersLabelSingOrPluralDef] has been destroyed. [lodgersLabelSingOrPluralDef] will now leave on foot. [failLetterEndingCommon]
lodgersLabelSingOrPluralDef → UNRESOLVABLE
lodgersLabelSingOrPluralDef → UNRESOLVABLE
2 failLetterEndingCommon → [failLetterEndingQuest]\n\nВаша репутация у фракции [asker_faction_name] ухудшилась на [goodwillPenalty].
3 failLetterEndingQuest → Вы провалили задание «[resolvedQuestName]».
4 resolvedQuestName → Убежище Для Дворянина
3 asker_faction_name → <color=#00BFFFFF>Империя Исхода</color>
3 goodwillPenalty → 5
root → UNRESOLVABLE
CONSTANTS
lodgers0_faction Empire
lodgers0_royalInCurrentFaction True
lodgers0_flesh Normal
lodgers0_gender Male
lodgers0_genderResolved Male
lodgers0_cubeInterest False
lodgers0_faction_temporary False
lodgers0_faction_hasLeader True
lodgers_count 1
lodgersCount 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Male
asker_genderResolved Male
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
shuttleDelayTicks_average 360000
shuttleDelayTicks_min 360000
shuttleDelayTicks_max 360000
shuttleDelayTicks 360000
generateThreats false
lodgersCountMinusOne_average 0
lodgersCountMinusOne_min 0
lodgersCountMinusOne_max 0
lodgersCountMinusOne 0
childCount_average 0
childCount_min 0
childCount_max 0
childCount 0
lodgersHaveBloodRotAndParalysis false
lodgersAreParalyzed true
lodgersHaveBloodRot false
lodgersCountWithMoodThreshold_average 0
lodgersCountWithMoodThreshold_min 0
lodgersCountWithMoodThreshold_max 0
lodgersCountWithMoodThreshold 0
lodgersWillNotWork false
resolvedQuestName Убежище Для Дворянина
goodwillPenalty_average 5
goodwillPenalty_min 5
goodwillPenalty_max 5
goodwillPenalty 5
helpersCount_average 0
helpersCount_min 0
helpersCount_max 0
helpersCount 0
CUSTOM RULES
■lodgersDef → [lodgers0_nameDef]
■lodgersDef → гостями
■joinerEnding →
■joinerEnding → Вы сможете управлять [lodgersDef] так же, как и своими поселенцами.[specialNeedsExplanation]
■specialNeedsExplanation → Вы должны будете удовлетворять все возможные особенные потребности ваших знатных гостей.
■specialNeedsExplanation →
■lodgers_is_willing → желает
■lodgers_is_willing → желают
■lodgers_can → может
■lodgers_can → могут
■goodwillForMood →
■goodwillForMood → \n\n[lodgersLabelSingOrPlural] [appreciateAppreciates] комфортные условия проживания. Вы улучшите отношения с фракцией [asker_faction_name], если будете поддерживать [theirHisHer] настроение в среднем выше 50%.
■appreciateAppreciates → ценит
■appreciateAppreciates → ценят
■theirHisHer → [lodgers0_possessive]
■theirHisHer → их
■questDescription → [lodgers0_title] [lodgers0_nameFull] хочет, чтобы вы [shuttleDelayTicks_duration] защищали [lodgers0_possessive] в [map_definite]. [allLodgerInfo][threatsInfo1][commonDescEnding]\n\n[joinerEnding]
■threatsInfo1 → \n\n[lodgers0_nameDef] [lodgers0_wasCaught] на [wrongAct]. Жаждущие мести [enemyFaction_pawnsPlural] будут приходить за [lodgers0_him], пока [lodgers0_pronoun] с вами. [enemyGroupsParagraph]
■lodgers0_wasCaught → был пойман
■lodgers0_wasCaught → была поймана
■lodgers0_him → ним
■lodgers0_him → ней
■threatsInfo1 → \n\n[threatsInfoMechRaidsSingleHuman] [enemyGroupsParagraph]
■threatsInfo1 → \n\n[threatsInfoMechClustersSingleHuman] [enemyGroupsParagraph]
■threatsInfo1 →
■wrongAct → оскорблении [PersonalCharacteristic] лидера фракции [enemyFaction_name], [enemyFaction_leaderTitle] [enemyFaction_leader_nameDef]
■wrongAct → краже скота у фракции [enemyFaction_name]
■wrongAct → краже еды у фракции [enemyFaction_name]
■wrongAct → краже религиозных артефактов у фракции [enemyFaction_name]
■wrongAct → порче саркофагов криптосна фракции [enemyFaction_name]
■questDescription → Группа из [lodgersCount] путешественников хочет, чтобы вы приняли их в [map_definite] на [shuttleDelayTicks_duration]. [allLodgerInfo][threatsInfo2][commonDescEnding]\n\n[joinerEnding]
■threatsInfo2 → \n\nЭти путешественники недавно были приглашены на важную церемонию фракции [enemyFaction_name], но заявились на неё пьяными и осквернили священный ритуал. Фракция [enemyFaction_name] будет отправлять своих налётчиков за ними. [enemyGroupsParagraph]
■threatsInfo2 → \n\n[threatsInfoMechRaidsMultiHuman] [enemyGroupsParagraph]
■threatsInfo2 → \n\nЭти путешественники недавно [mechViolation_plural], и преследуются роем механоидов, базирующимся на орбите. [enemyGroupsParagraph]
■threatsInfo2 →
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name], просит об одолжении. [asker_possessive] [lodgers0_friend] [lodgers0_nameFull] интересуется изучением других культур. [asker_nameDef] хочет, чтобы вы приняли [lodgers0_possessive] у себя в [map_definite] на [shuttleDelayTicks_duration]. [allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name], просит об одолжении. [asker_possessive] [lodgers0_friend_gen] [lodgers0_age] лет по имени [lodgers0_nameDef] недавно поймали за написанием жестоких оскорблений про [PersonalCharacteristic] лидера фракции, [enemyFaction_leader_nameFull]. [asker_nameDef] просит вас охранять [lodgers0_nameDef] [shuttleDelayTicks_duration], пока [asker_pronoun] не уладит отношения с фракцией [enemyFaction_name]. Так как [enemyFaction_leader_nameDef] — [enemyFaction_leaderTitle] фракции [enemyFaction_name], [enemyFaction_leader_pronoun] [enemyFaction_leader_sent] отряды {lookup: [enemyFaction_pawnsPlural]; Case; 1}, чтобы выследить наглеца.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■enemyFaction_leader_sent → отправил
■enemyFaction_leader_sent → отправила
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name], просит об одолжении. [asker_possessive] [lodgers0_friend] [lodgers0_age] лет по имени [lodgers0_nameDef] недавно [lodgers0_mechViolation]. [asker_nameDef] просит вас охранять [lodgers0_nameDef] [shuttleDelayTicks_duration], пока [asker_pronoun] не успокоит рой механоидов.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name] просит об одолжении. [asker_possessive] [lodgers0_friend], [lodgers0_title] [lodgers0_age] лет по имени [lodgers0_nameDef], недавно [lodgers0_mechViolation]. [asker_nameDef] просит вас охранять [lodgers0_nameDef] [shuttleDelayTicks_duration].\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■lodgers0_friend → друг
■lodgers0_friend → подруга
■lodgers0_friend_gen → друга
■lodgers0_friend_gen → подругу
■lodgers0_interested → заинтересован
■lodgers0_interested → заинтересована
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] {lookup: [asker_faction_pawnsPlural]; Case; 1} из вражеской тюрьмы. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. [allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] {lookup: [asker_faction_pawnsPlural]; Case; 1} из тюрем фракции [enemyFaction_name]. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. [asker_faction_pawnsPlural] знают секретную информацию о [secretInfo] фракции [enemyFaction_name], поэтому за ними будут охотиться.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] {lookup: [asker_faction_pawnsPlural]; Case; 1} из хранилища криптосна. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. [asker_faction_pawnsPlural] будут преследоваться механоидами.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] узников из организованного механоидами загона для пленников. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. Механоиды отслеживают перемещение бывших пленников.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■asker_freed → вызволил
■asker_freed → вызволила
■secretInfo → военных возможностях
■secretInfo → «грехах»
■secretInfo → военных разработках
■secretInfo → лагерях заключённых
■secretInfo → [enemyFaction_leaderTitle]
■questDescription → [asker_royalTitleInCurrentFaction] [asker_nameFull] из фракции [asker_faction_name] спасается бегством после тревожного политического инцидента и хочет укрыться в [map_definite] на [shuttleDelayTicks_duration]. [threatsInfo5][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■threatsInfo5 → \n\nВраги [asker_nameDef] наняли фракцию [enemyFaction_name], чтобы выследить [asker_possessive]. [enemyGroupsParagraph]
■threatsInfo5 → \n\nВраги [asker_nameDef] натравили на н[asker_possessive] механоидов. [enemyGroupsParagraph]
■threatsInfo5 → \n\nВраги [asker_nameDef] каким-то образом натравили на н[asker_possessive] механоидов. [enemyGroupsParagraph]
■threatsInfo5 →
■questDescription → [asker_royalTitleInCurrentFaction] [asker_nameFull] из фракции [asker_faction_name] и ещё [lodgersCountMinusOne] людей из [asker_possessive] двора хотят [shuttleDelayTicks_duration] погостить в [map_definite]. [threatsInfo6][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■threatsInfo6 → \n\n[asker_nameDef] и [asker_possessive] [allyAllies] стали целью смертельного заговора и ищут безопасное место на время проведения чисток среди своих придворных. К сожалению, враги [asker_nameDef] наняли фракцию [enemyFaction_name], чтобы охотиться за [asker_him].\n\n[enemyGroupsParagraph]
■threatsInfo6 → \n\n[asker_nameDef] и [asker_possessive] [allyAllies] стали целью смертельного заговора и ищут безопасное место на время проведения чисток среди своих придворных. К сожалению, враги [asker_nameDef] натравили на н[asker_possessive] механоидов.\n\n[enemyGroupsParagraph]
■threatsInfo6 → \n\n[asker_nameDef] и [asker_possessive] [allyAllies] стали целью смертельного заговора и ищут безопасное место на время проведения чисток среди своих придворных. К сожалению, враги [asker_nameDef] каким-то образом натравили на н[asker_possessive] механоидов.\n\n[enemyGroupsParagraph]
■threatsInfo6 →
■asker_him → ним
■asker_him → ней
■allyAllies → человек
■allyAllies → люди
■allLodgerInfo → [healthInfo][minMoodInfo][workInfo][includesChildren]
■lodgersLabelSingOrPlural → [lodgers0_nameDef]
■lodgersLabelSingOrPlural → [lodgersLabelPlural]
■lodgersLabelSingOrPlural_gen → [lodgersLabelGen]
■lodgersLabelSingOrPlural_gen → [lodgersLabelPluralGen]
■lodgersLabelSingOrPlural_acc → [lodgers0_nameDef]
■lodgersLabelSingOrPlural_acc → [lodgersLabelPluralAcc]
■lodgers_arrived → прибыл
■lodgers_arrived → прибыла
■lodgers_arrived → прибыли
■lodgers_possessive → [lodgers0_possessive]
■lodgers_possessive → их
■lodgers_pronoun → [lodgers0_pronoun]
■lodgers_pronoun → они
■lodgers_these_people_will_be → этот человек будет
■lodgers_these_people_will_be → эти люди будут
■lodgers_will_leave → покинет
■lodgers_will_leave → покинут
■lodgers_should → должен
■lodgers_should → должна
■lodgers_should → должны
■lodgers_sick → болен
■lodgers_sick → больна
■lodgers_sick → больны
■lodgers_will → будет
■lodgers_will → будут
■lodgers_suffer → страдает
■lodgers_suffer → страдают
■includesChildren →
■includesChildren → \n\nСреди [lodgersLabelSingOrPlural_gen] есть ребёнок.
■includesChildren → \n\nСреди [lodgersLabelSingOrPlural_gen] есть дети.
■healthInfo →
■healthInfo → \n\n[paralyzedInfo]\n\n[bloodRotInfo]
■healthInfo → \n\n[paralyzedInfo]
■healthInfo → \n\n[bloodRotInfo]
■paralyzedInfo → [lodgersLabelSingOrPlural] [lodgers_suffer] от паралитической абазии и [lodgers_should] находиться в кровати.
■bloodRotInfo → [lodgersLabelSingOrPlural] [lodgers_sick] гнилокровием и [lodgers_will] нуждаться в ежедневном лечении. Хороший уход и качественные лекарства помогут замедлить болезнь, но её невозможно вылечить сразу. Гнилокровие в запущенной стадии приводит к смерти. Убедитесь, что у вас есть запас необходимых медикаментов.
■minMoodInfo →
■minMoodInfo → \n\nвы должны поддерживать настроение [lodgersLabelSingOrPlural_gen] выше [lodgersMoodThreshold_percent].
■workInfo →
■workInfo → \n\n[lodgersLabelSingOrPlural] не [lodgers_will] работать.
■commonDescEnding → [helpersParagraph]
■enemyGroupsParagraph → [threatDescriptionParagraph]
■threatDescriptionParagraph → на вас совершат налёт примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → на вас совершат налёт силой х[threatSize] примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → на вас совершат [threatCount] налёта примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → на вас совершат [threatCount] налёта силой х[threatSize] примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → неподалёку десантируется кластер механоидов.
■threatDescriptionParagraph → неподалёку десантируются два кластера механоидов.
■threatDescriptionParagraph → неподалёку десантируется кластер механоидов размера x[threatSize].
■threatDescriptionParagraph → неподалёку десантируются два кластера механоидов размера x[threatSize].
■enemyGroupsParagraph → Налёты будут происходить примерно раз в [threatsIntervalTicks_duration]. В их составе будут:\n\n[threatExample]
■threatsInfoMechClustersSingleHuman → [lodgers0_nameDef] недавно [lodgers0_mechViolation], и преследуется роем механоидов, базирующимся на орбите.
■threatsInfoMechClustersMultiPrisoners → Эти заключённые недавно [mechViolation_plural], и преследуются роем механоидов, базирующимся на орбите.
■threatsInfoMechRaidsSingleHuman → [lodgers0_nameDef] недавно [lodgers0_mechViolation], и преследуется роем механоидов.
■threatsInfoMechRaidsMultiHuman → Они недавно [mechViolation_plural], и преследуются роем механоидов.
■lodgers0_mechViolation → каким-то образом разозлил архотека
■lodgers0_mechViolation → осквернил древний терминал суперкомпьютера
■lodgers0_mechViolation → убил человеческого ребёнка, обожаемого архотеком
■lodgers0_mechViolation → попытался взломать управляющий узел механоидов
■lodgers0_mechViolation → попытался совершить кражу из древнего хранилища
■lodgers0_mechViolation → каким-то образом разозлила архотека
■lodgers0_mechViolation → осквернила древний терминал суперкомпьютера
■lodgers0_mechViolation → убила человеческого ребёнка, обожаемого архотеком
■lodgers0_mechViolation → попыталась взломать управляющий узел механоидов
■lodgers0_mechViolation → попыталась совершить кражу из древнего хранилища
■mechViolation_plural → каким-то образом разозлили архотека
■mechViolation_plural → осквернили древний терминал суперкомпьютера
■mechViolation_plural → убили человеческого ребёнка, обожаемого архотеком
■mechViolation_plural → попытались взломать управляющий узел механоидов
■mechViolation_plural → попытались совершить кражу из древнего хранилища
■letterSubject → {SUBJECT_definite}
■remainingWillNowLeave →
■remainingWillNowLeave → Все оставшиеся [lodgersLabelPlural] покинут поселение.
■failLetterEndingQuest → Вы провалили задание «[resolvedQuestName]».
■failLetterEndingCommon → [failLetterEndingQuest]
■failLetterEndingCommon → [failLetterEndingQuest]\n\nВаша репутация у фракции [asker_faction_name] ухудшилась на [goodwillPenalty].
■lodgersLabel → гость
■lodgersLabel → гостья
■lodgersLabelPlural → [asker_faction_pawnsPlural]
■lodgersLabelGen → гостя
■lodgersLabelGen → гостьи
■lodgersLabelPluralGen → {lookup: [asker_faction_pawnsPlural]; Case; 1}
■lodgersLabelAcc → гостя
■lodgersLabelAcc → гостью
■lodgersLabelPluralAcc → {lookup: [asker_faction_pawnsPlural]; Case; 3}
■helpersParagraph →
■helpersParagraph → \n\nПод ваш контроль будет передан [helperKind_label]. Вы будете должны расквартировать его, но он может погибнуть в бою без каких-либо последствий для вас.\n\n
■helpersParagraph → \n\nПод ваш контроль будут переданы [helperKind_labelPlural] в количестве [helpersCount] человек. Вы будете должны расквартировать их, но они могут погибнуть в бою без каких-либо последствий для вас.\n\n
■helpersArrivalLetterEnd →
■helpersArrivalLetterEnd → \n\n[helpersLabelSingOrPlural] [helpersDeparted] к вам на помощь.
■helpersArrivalLetterEnd → \n\n[helpersCount] [helpersLabelSingOrPlural] [helpersDeparted] к вам на помощь.
■helpersLabelSingOrPlural → [helperKind_label]
■helpersLabelSingOrPlural → [helperKind_labelPlural]
■helpersDeparted → отправился
■helpersDeparted → отправились
■helpersArrived → прибыл
■helpersArrived → прибыли
■helpersSent → отправленный
■helpersSent → отправленные
■helpersLeaving → уходит
■helpersLeaving → уходят
■helpersSpent → провёл
■helpersSpent → провели
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Империя Исхода</color> улучшатся на 16.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Империя Исхода</color> улучшатся на 16.
■root → The shuttle sent to collect [lodgersLabelSingOrPluralDef] has been destroyed. [lodgersLabelSingOrPluralDef] will now leave on foot. [failLetterEndingCommon]
■lodgers → - Лука<color=#999999FF>, Пропагандист</color>
■lodgers_count → 1
■lodgers0_nameFull → <color=#D09B61FF>Лука Глава</color>
■lodgers0_label → <color=#D09B61FF>Лука</color>
■lodgers0_definite → <color=#D09B61FF>Лука</color>
■lodgers0_nameDef → <color=#D09B61FF>Лука</color>
■lodgers0_indefinite → <color=#D09B61FF>Лука</color>
■lodgers0_nameIndef → <color=#D09B61FF>Лука</color>
■lodgers0_pronoun → он
■lodgers0_possessive → его
■lodgers0_objective → ему
■lodgers0_factionName → <color=#00BFFFFF>Империя Исхода</color>
■lodgers0_kind → звёздный защитник
■lodgers0_kindPlural → звёздные защитники
■lodgers0_title → пропагандист
■lodgers0_titleIndef → пропагандист
■lodgers0_titleDef → пропагандист
■lodgers0_royalTitle0 → йомен
■lodgers0_royalTitle0Indef → йомен
■lodgers0_royalTitle0Def → йомен
■lodgers0_royalTitleFaction0 → <color=#00BFFFFF>Империя Исхода</color>
■lodgers0_royalTitleInCurrentFaction → йомен
■lodgers0_royalTitleInCurrentFactionIndef → йомен
■lodgers0_royalTitleInCurrentFactionDef → йомен
■lodgers0_bestRoyalTitle → йомен
■lodgers0_bestRoyalTitleIndef → йомен
■lodgers0_bestRoyalTitleDef → йомен
■lodgers0_bestRoyalTitleFaction → Империя Исхода
■lodgers0_age → 61
■lodgers0_chronologicalAge → 67
■lodgers0_relationInfo →
■lodgers0_faction_name → <color=#00BFFFFF>Империя Исхода</color>
■lodgers0_faction_pawnSingular → имперец
■lodgers0_faction_pawnSingularDef → имперец
■lodgers0_faction_pawnSingularIndef → имперец
■lodgers0_faction_pawnsPlural → имперцы
■lodgers0_faction_pawnsPluralDef → имперцы
■lodgers0_faction_pawnsPluralIndef → имперцы
■lodgers0_faction_leaderTitle → Высший Стелларх
■lodgers0_faction_royalFavorLabel → милость короны
■lodgersCount → 1
■lodgersCount_duration → <color=#87F6F6FF>0 с</color>
■lodgersCount_money → 1.00₡
■lodgersCount_percent → 100%
■asker_nameFull → <color=#D09B61FF>Лука Глава</color>
■asker_label → <color=#D09B61FF>Лука</color>
■asker_definite → <color=#D09B61FF>Лука</color>
■asker_nameDef → <color=#D09B61FF>Лука</color>
■asker_indefinite → <color=#D09B61FF>Лука</color>
■asker_nameIndef → <color=#D09B61FF>Лука</color>
■asker_pronoun → он
■asker_possessive → его
■asker_objective → ему
■asker_factionName → <color=#00BFFFFF>Империя Исхода</color>
■asker_kind → звёздный защитник
■asker_kindPlural → звёздные защитники
■asker_title → пропагандист
■asker_titleIndef → пропагандист
■asker_titleDef → пропагандист
■asker_royalTitle0 → йомен
■asker_royalTitle0Indef → йомен
■asker_royalTitle0Def → йомен
■asker_royalTitleFaction0 → <color=#00BFFFFF>Империя Исхода</color>
■asker_royalTitleInCurrentFaction → йомен
■asker_royalTitleInCurrentFactionIndef → йомен
■asker_royalTitleInCurrentFactionDef → йомен
■asker_bestRoyalTitle → йомен
■asker_bestRoyalTitleIndef → йомен
■asker_bestRoyalTitleDef → йомен
■asker_bestRoyalTitleFaction → Империя Исхода
■asker_age → 61
■asker_chronologicalAge → 67
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Империя Исхода</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → Высший Стелларх
■asker_faction_royalFavorLabel → милость короны
■shuttleDelayTicks → 360000
■shuttleDelayTicks_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_money → 360000₡
■shuttleDelayTicks_percent → 36000000%
■shuttleDelayTicks_average → 360000
■shuttleDelayTicks_average_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_average_money → 360000₡
■shuttleDelayTicks_average_percent → 36000000%
■shuttleDelayTicks_min → 360000
■shuttleDelayTicks_min_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_min_money → 360000₡
■shuttleDelayTicks_min_percent → 36000000%
■shuttleDelayTicks_max → 360000
■shuttleDelayTicks_max_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_max_money → 360000₡
■shuttleDelayTicks_max_percent → 36000000%
■map_label → <color=#00BCD8FF>Баскулло</color>
■map_definite → <color=#00BCD8FF>Баскулло</color>
■map_indefinite → <color=#00BCD8FF>Баскулло</color>
■generateThreats → false
■lodgersCountMinusOne → 0
■lodgersCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_money → 0₡
■lodgersCountMinusOne_percent → 0%
■lodgersCountMinusOne_average → 0
■lodgersCountMinusOne_average_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_average_money → 0₡
■lodgersCountMinusOne_average_percent → 0%
■lodgersCountMinusOne_min → 0
■lodgersCountMinusOne_min_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_min_money → 0₡
■lodgersCountMinusOne_min_percent → 0%
■lodgersCountMinusOne_max → 0
■lodgersCountMinusOne_max_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_max_money → 0₡
■lodgersCountMinusOne_max_percent → 0%
■childCount → 0
■childCount_duration → <color=#87F6F6FF>0 с</color>
■childCount_money → 0₡
■childCount_percent → 0%
■childCount_average → 0
■childCount_average_duration → <color=#87F6F6FF>0 с</color>
■childCount_average_money → 0₡
■childCount_average_percent → 0%
■childCount_min → 0
■childCount_min_duration → <color=#87F6F6FF>0 с</color>
■childCount_min_money → 0₡
■childCount_min_percent → 0%
■childCount_max → 0
■childCount_max_duration → <color=#87F6F6FF>0 с</color>
■childCount_max_money → 0₡
■childCount_max_percent → 0%
■lodgersHaveBloodRotAndParalysis → false
■lodgersAreParalyzed → true
■lodgersHaveBloodRot → false
■lodgersCountWithMoodThreshold → 0
■lodgersCountWithMoodThreshold_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_money → 0₡
■lodgersCountWithMoodThreshold_percent → 0%
■lodgersCountWithMoodThreshold_average → 0
■lodgersCountWithMoodThreshold_average_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_average_money → 0₡
■lodgersCountWithMoodThreshold_average_percent → 0%
■lodgersCountWithMoodThreshold_min → 0
■lodgersCountWithMoodThreshold_min_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_min_money → 0₡
■lodgersCountWithMoodThreshold_min_percent → 0%
■lodgersCountWithMoodThreshold_max → 0
■lodgersCountWithMoodThreshold_max_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_max_money → 0₡
■lodgersCountWithMoodThreshold_max_percent → 0%
■lodgersWillNotWork → false
■resolvedQuestName → Убежище Для Дворянина
■goodwillPenalty → 5
■goodwillPenalty_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_money → 5.00₡
■goodwillPenalty_percent → 500%
■goodwillPenalty_average → 5
■goodwillPenalty_average_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_average_money → 5.00₡
■goodwillPenalty_average_percent → 500%
■goodwillPenalty_min → 5
■goodwillPenalty_min_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_min_money → 5.00₡
■goodwillPenalty_min_percent → 500%
■goodwillPenalty_max → 5
■goodwillPenalty_max_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_max_money → 5.00₡
■goodwillPenalty_max_percent → 500%
■helpersCount → 0
■helpersCount_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_money → 0₡
■helpersCount_percent → 0%
■helpersCount_average → 0
■helpersCount_average_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_average_money → 0₡
■helpersCount_average_percent → 0%
■helpersCount_min → 0
■helpersCount_min_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_min_money → 0₡
■helpersCount_min_percent → 0%
■helpersCount_max → 0
■helpersCount_max_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_max_money → 0₡
■helpersCount_max_percent → 0%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Failed to resolve text. Trying again with English.
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Grammar unresolvable. Root 'root'
GRAMMAR RESOLUTION TRACE
1 root → The shuttle sent to collect [lodgersLabelSingOrPluralDef] has departed. [lodgersLabelSingOrPluralDef] will now leave on foot. [failLetterEndingCommon]
lodgersLabelSingOrPluralDef → UNRESOLVABLE
lodgersLabelSingOrPluralDef → UNRESOLVABLE
2 failLetterEndingCommon → [failLetterEndingQuest]\n\nВаша репутация у фракции [asker_faction_name] ухудшилась на [goodwillPenalty].
3 failLetterEndingQuest → Вы провалили задание «[resolvedQuestName]».
4 resolvedQuestName → Убежище Для Дворянина
3 asker_faction_name → <color=#00BFFFFF>Империя Исхода</color>
3 goodwillPenalty → 5
root → UNRESOLVABLE
CONSTANTS
lodgers0_faction Empire
lodgers0_royalInCurrentFaction True
lodgers0_flesh Normal
lodgers0_gender Male
lodgers0_genderResolved Male
lodgers0_cubeInterest False
lodgers0_faction_temporary False
lodgers0_faction_hasLeader True
lodgers_count 1
lodgersCount 1
asker_faction Empire
asker_royalInCurrentFaction True
asker_flesh Normal
asker_gender Male
asker_genderResolved Male
asker_cubeInterest False
asker_faction_temporary False
asker_faction_hasLeader True
shuttleDelayTicks_average 360000
shuttleDelayTicks_min 360000
shuttleDelayTicks_max 360000
shuttleDelayTicks 360000
generateThreats false
lodgersCountMinusOne_average 0
lodgersCountMinusOne_min 0
lodgersCountMinusOne_max 0
lodgersCountMinusOne 0
childCount_average 0
childCount_min 0
childCount_max 0
childCount 0
lodgersHaveBloodRotAndParalysis false
lodgersAreParalyzed true
lodgersHaveBloodRot false
lodgersCountWithMoodThreshold_average 0
lodgersCountWithMoodThreshold_min 0
lodgersCountWithMoodThreshold_max 0
lodgersCountWithMoodThreshold 0
lodgersWillNotWork false
resolvedQuestName Убежище Для Дворянина
goodwillPenalty_average 5
goodwillPenalty_min 5
goodwillPenalty_max 5
goodwillPenalty 5
helpersCount_average 0
helpersCount_min 0
helpersCount_max 0
helpersCount 0
CUSTOM RULES
■lodgersDef → [lodgers0_nameDef]
■lodgersDef → гостями
■joinerEnding →
■joinerEnding → Вы сможете управлять [lodgersDef] так же, как и своими поселенцами.[specialNeedsExplanation]
■specialNeedsExplanation → Вы должны будете удовлетворять все возможные особенные потребности ваших знатных гостей.
■specialNeedsExplanation →
■lodgers_is_willing → желает
■lodgers_is_willing → желают
■lodgers_can → может
■lodgers_can → могут
■goodwillForMood →
■goodwillForMood → \n\n[lodgersLabelSingOrPlural] [appreciateAppreciates] комфортные условия проживания. Вы улучшите отношения с фракцией [asker_faction_name], если будете поддерживать [theirHisHer] настроение в среднем выше 50%.
■appreciateAppreciates → ценит
■appreciateAppreciates → ценят
■theirHisHer → [lodgers0_possessive]
■theirHisHer → их
■questDescription → [lodgers0_title] [lodgers0_nameFull] хочет, чтобы вы [shuttleDelayTicks_duration] защищали [lodgers0_possessive] в [map_definite]. [allLodgerInfo][threatsInfo1][commonDescEnding]\n\n[joinerEnding]
■threatsInfo1 → \n\n[lodgers0_nameDef] [lodgers0_wasCaught] на [wrongAct]. Жаждущие мести [enemyFaction_pawnsPlural] будут приходить за [lodgers0_him], пока [lodgers0_pronoun] с вами. [enemyGroupsParagraph]
■lodgers0_wasCaught → был пойман
■lodgers0_wasCaught → была поймана
■lodgers0_him → ним
■lodgers0_him → ней
■threatsInfo1 → \n\n[threatsInfoMechRaidsSingleHuman] [enemyGroupsParagraph]
■threatsInfo1 → \n\n[threatsInfoMechClustersSingleHuman] [enemyGroupsParagraph]
■threatsInfo1 →
■wrongAct → оскорблении [PersonalCharacteristic] лидера фракции [enemyFaction_name], [enemyFaction_leaderTitle] [enemyFaction_leader_nameDef]
■wrongAct → краже скота у фракции [enemyFaction_name]
■wrongAct → краже еды у фракции [enemyFaction_name]
■wrongAct → краже религиозных артефактов у фракции [enemyFaction_name]
■wrongAct → порче саркофагов криптосна фракции [enemyFaction_name]
■questDescription → Группа из [lodgersCount] путешественников хочет, чтобы вы приняли их в [map_definite] на [shuttleDelayTicks_duration]. [allLodgerInfo][threatsInfo2][commonDescEnding]\n\n[joinerEnding]
■threatsInfo2 → \n\nЭти путешественники недавно были приглашены на важную церемонию фракции [enemyFaction_name], но заявились на неё пьяными и осквернили священный ритуал. Фракция [enemyFaction_name] будет отправлять своих налётчиков за ними. [enemyGroupsParagraph]
■threatsInfo2 → \n\n[threatsInfoMechRaidsMultiHuman] [enemyGroupsParagraph]
■threatsInfo2 → \n\nЭти путешественники недавно [mechViolation_plural], и преследуются роем механоидов, базирующимся на орбите. [enemyGroupsParagraph]
■threatsInfo2 →
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name], просит об одолжении. [asker_possessive] [lodgers0_friend] [lodgers0_nameFull] интересуется изучением других культур. [asker_nameDef] хочет, чтобы вы приняли [lodgers0_possessive] у себя в [map_definite] на [shuttleDelayTicks_duration]. [allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name], просит об одолжении. [asker_possessive] [lodgers0_friend_gen] [lodgers0_age] лет по имени [lodgers0_nameDef] недавно поймали за написанием жестоких оскорблений про [PersonalCharacteristic] лидера фракции, [enemyFaction_leader_nameFull]. [asker_nameDef] просит вас охранять [lodgers0_nameDef] [shuttleDelayTicks_duration], пока [asker_pronoun] не уладит отношения с фракцией [enemyFaction_name]. Так как [enemyFaction_leader_nameDef] — [enemyFaction_leaderTitle] фракции [enemyFaction_name], [enemyFaction_leader_pronoun] [enemyFaction_leader_sent] отряды {lookup: [enemyFaction_pawnsPlural]; Case; 1}, чтобы выследить наглеца.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■enemyFaction_leader_sent → отправил
■enemyFaction_leader_sent → отправила
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name], просит об одолжении. [asker_possessive] [lodgers0_friend] [lodgers0_age] лет по имени [lodgers0_nameDef] недавно [lodgers0_mechViolation]. [asker_nameDef] просит вас охранять [lodgers0_nameDef] [shuttleDelayTicks_duration], пока [asker_pronoun] не успокоит рой механоидов.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], лидер фракции [asker_faction_name] просит об одолжении. [asker_possessive] [lodgers0_friend], [lodgers0_title] [lodgers0_age] лет по имени [lodgers0_nameDef], недавно [lodgers0_mechViolation]. [asker_nameDef] просит вас охранять [lodgers0_nameDef] [shuttleDelayTicks_duration].\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■lodgers0_friend → друг
■lodgers0_friend → подруга
■lodgers0_friend_gen → друга
■lodgers0_friend_gen → подругу
■lodgers0_interested → заинтересован
■lodgers0_interested → заинтересована
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] {lookup: [asker_faction_pawnsPlural]; Case; 1} из вражеской тюрьмы. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. [allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] {lookup: [asker_faction_pawnsPlural]; Case; 1} из тюрем фракции [enemyFaction_name]. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. [asker_faction_pawnsPlural] знают секретную информацию о [secretInfo] фракции [enemyFaction_name], поэтому за ними будут охотиться.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] {lookup: [asker_faction_pawnsPlural]; Case; 1} из хранилища криптосна. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. [asker_faction_pawnsPlural] будут преследоваться механоидами.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■questDescription → [asker_faction_leaderTitle] [asker_nameFull], глава фракции [asker_faction_name], недавно [asker_freed] [lodgersCount] узников из организованного механоидами загона для пленников. [asker_nameDef] хочет, чтобы вы укрывали их в [map_definite] [shuttleDelayTicks_duration], пока [asker_pronoun] не сможет отправить челнок, чтобы их забрать. Механоиды отслеживают перемещение бывших пленников.\n\n[threatDescriptionParagraph][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■asker_freed → вызволил
■asker_freed → вызволила
■secretInfo → военных возможностях
■secretInfo → «грехах»
■secretInfo → военных разработках
■secretInfo → лагерях заключённых
■secretInfo → [enemyFaction_leaderTitle]
■questDescription → [asker_royalTitleInCurrentFaction] [asker_nameFull] из фракции [asker_faction_name] спасается бегством после тревожного политического инцидента и хочет укрыться в [map_definite] на [shuttleDelayTicks_duration]. [threatsInfo5][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■threatsInfo5 → \n\nВраги [asker_nameDef] наняли фракцию [enemyFaction_name], чтобы выследить [asker_possessive]. [enemyGroupsParagraph]
■threatsInfo5 → \n\nВраги [asker_nameDef] натравили на н[asker_possessive] механоидов. [enemyGroupsParagraph]
■threatsInfo5 → \n\nВраги [asker_nameDef] каким-то образом натравили на н[asker_possessive] механоидов. [enemyGroupsParagraph]
■threatsInfo5 →
■questDescription → [asker_royalTitleInCurrentFaction] [asker_nameFull] из фракции [asker_faction_name] и ещё [lodgersCountMinusOne] людей из [asker_possessive] двора хотят [shuttleDelayTicks_duration] погостить в [map_definite]. [threatsInfo6][allLodgerInfo][goodwillForMood][commonDescEnding]\n\n[joinerEnding]
■threatsInfo6 → \n\n[asker_nameDef] и [asker_possessive] [allyAllies] стали целью смертельного заговора и ищут безопасное место на время проведения чисток среди своих придворных. К сожалению, враги [asker_nameDef] наняли фракцию [enemyFaction_name], чтобы охотиться за [asker_him].\n\n[enemyGroupsParagraph]
■threatsInfo6 → \n\n[asker_nameDef] и [asker_possessive] [allyAllies] стали целью смертельного заговора и ищут безопасное место на время проведения чисток среди своих придворных. К сожалению, враги [asker_nameDef] натравили на н[asker_possessive] механоидов.\n\n[enemyGroupsParagraph]
■threatsInfo6 → \n\n[asker_nameDef] и [asker_possessive] [allyAllies] стали целью смертельного заговора и ищут безопасное место на время проведения чисток среди своих придворных. К сожалению, враги [asker_nameDef] каким-то образом натравили на н[asker_possessive] механоидов.\n\n[enemyGroupsParagraph]
■threatsInfo6 →
■asker_him → ним
■asker_him → ней
■allyAllies → человек
■allyAllies → люди
■allLodgerInfo → [healthInfo][minMoodInfo][workInfo][includesChildren]
■lodgersLabelSingOrPlural → [lodgers0_nameDef]
■lodgersLabelSingOrPlural → [lodgersLabelPlural]
■lodgersLabelSingOrPlural_gen → [lodgersLabelGen]
■lodgersLabelSingOrPlural_gen → [lodgersLabelPluralGen]
■lodgersLabelSingOrPlural_acc → [lodgers0_nameDef]
■lodgersLabelSingOrPlural_acc → [lodgersLabelPluralAcc]
■lodgers_arrived → прибыл
■lodgers_arrived → прибыла
■lodgers_arrived → прибыли
■lodgers_possessive → [lodgers0_possessive]
■lodgers_possessive → их
■lodgers_pronoun → [lodgers0_pronoun]
■lodgers_pronoun → они
■lodgers_these_people_will_be → этот человек будет
■lodgers_these_people_will_be → эти люди будут
■lodgers_will_leave → покинет
■lodgers_will_leave → покинут
■lodgers_should → должен
■lodgers_should → должна
■lodgers_should → должны
■lodgers_sick → болен
■lodgers_sick → больна
■lodgers_sick → больны
■lodgers_will → будет
■lodgers_will → будут
■lodgers_suffer → страдает
■lodgers_suffer → страдают
■includesChildren →
■includesChildren → \n\nСреди [lodgersLabelSingOrPlural_gen] есть ребёнок.
■includesChildren → \n\nСреди [lodgersLabelSingOrPlural_gen] есть дети.
■healthInfo →
■healthInfo → \n\n[paralyzedInfo]\n\n[bloodRotInfo]
■healthInfo → \n\n[paralyzedInfo]
■healthInfo → \n\n[bloodRotInfo]
■paralyzedInfo → [lodgersLabelSingOrPlural] [lodgers_suffer] от паралитической абазии и [lodgers_should] находиться в кровати.
■bloodRotInfo → [lodgersLabelSingOrPlural] [lodgers_sick] гнилокровием и [lodgers_will] нуждаться в ежедневном лечении. Хороший уход и качественные лекарства помогут замедлить болезнь, но её невозможно вылечить сразу. Гнилокровие в запущенной стадии приводит к смерти. Убедитесь, что у вас есть запас необходимых медикаментов.
■minMoodInfo →
■minMoodInfo → \n\nвы должны поддерживать настроение [lodgersLabelSingOrPlural_gen] выше [lodgersMoodThreshold_percent].
■workInfo →
■workInfo → \n\n[lodgersLabelSingOrPlural] не [lodgers_will] работать.
■commonDescEnding → [helpersParagraph]
■enemyGroupsParagraph → [threatDescriptionParagraph]
■threatDescriptionParagraph → на вас совершат налёт примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → на вас совершат налёт силой х[threatSize] примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → на вас совершат [threatCount] налёта примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → на вас совершат [threatCount] налёта силой х[threatSize] примерно в следующем составе:\n\n[threatExample]
■threatDescriptionParagraph → неподалёку десантируется кластер механоидов.
■threatDescriptionParagraph → неподалёку десантируются два кластера механоидов.
■threatDescriptionParagraph → неподалёку десантируется кластер механоидов размера x[threatSize].
■threatDescriptionParagraph → неподалёку десантируются два кластера механоидов размера x[threatSize].
■enemyGroupsParagraph → Налёты будут происходить примерно раз в [threatsIntervalTicks_duration]. В их составе будут:\n\n[threatExample]
■threatsInfoMechClustersSingleHuman → [lodgers0_nameDef] недавно [lodgers0_mechViolation], и преследуется роем механоидов, базирующимся на орбите.
■threatsInfoMechClustersMultiPrisoners → Эти заключённые недавно [mechViolation_plural], и преследуются роем механоидов, базирующимся на орбите.
■threatsInfoMechRaidsSingleHuman → [lodgers0_nameDef] недавно [lodgers0_mechViolation], и преследуется роем механоидов.
■threatsInfoMechRaidsMultiHuman → Они недавно [mechViolation_plural], и преследуются роем механоидов.
■lodgers0_mechViolation → каким-то образом разозлил архотека
■lodgers0_mechViolation → осквернил древний терминал суперкомпьютера
■lodgers0_mechViolation → убил человеческого ребёнка, обожаемого архотеком
■lodgers0_mechViolation → попытался взломать управляющий узел механоидов
■lodgers0_mechViolation → попытался совершить кражу из древнего хранилища
■lodgers0_mechViolation → каким-то образом разозлила архотека
■lodgers0_mechViolation → осквернила древний терминал суперкомпьютера
■lodgers0_mechViolation → убила человеческого ребёнка, обожаемого архотеком
■lodgers0_mechViolation → попыталась взломать управляющий узел механоидов
■lodgers0_mechViolation → попыталась совершить кражу из древнего хранилища
■mechViolation_plural → каким-то образом разозлили архотека
■mechViolation_plural → осквернили древний терминал суперкомпьютера
■mechViolation_plural → убили человеческого ребёнка, обожаемого архотеком
■mechViolation_plural → попытались взломать управляющий узел механоидов
■mechViolation_plural → попытались совершить кражу из древнего хранилища
■letterSubject → {SUBJECT_definite}
■remainingWillNowLeave →
■remainingWillNowLeave → Все оставшиеся [lodgersLabelPlural] покинут поселение.
■failLetterEndingQuest → Вы провалили задание «[resolvedQuestName]».
■failLetterEndingCommon → [failLetterEndingQuest]
■failLetterEndingCommon → [failLetterEndingQuest]\n\nВаша репутация у фракции [asker_faction_name] ухудшилась на [goodwillPenalty].
■lodgersLabel → гость
■lodgersLabel → гостья
■lodgersLabelPlural → [asker_faction_pawnsPlural]
■lodgersLabelGen → гостя
■lodgersLabelGen → гостьи
■lodgersLabelPluralGen → {lookup: [asker_faction_pawnsPlural]; Case; 1}
■lodgersLabelAcc → гостя
■lodgersLabelAcc → гостью
■lodgersLabelPluralAcc → {lookup: [asker_faction_pawnsPlural]; Case; 3}
■helpersParagraph →
■helpersParagraph → \n\nПод ваш контроль будет передан [helperKind_label]. Вы будете должны расквартировать его, но он может погибнуть в бою без каких-либо последствий для вас.\n\n
■helpersParagraph → \n\nПод ваш контроль будут переданы [helperKind_labelPlural] в количестве [helpersCount] человек. Вы будете должны расквартировать их, но они могут погибнуть в бою без каких-либо последствий для вас.\n\n
■helpersArrivalLetterEnd →
■helpersArrivalLetterEnd → \n\n[helpersLabelSingOrPlural] [helpersDeparted] к вам на помощь.
■helpersArrivalLetterEnd → \n\n[helpersCount] [helpersLabelSingOrPlural] [helpersDeparted] к вам на помощь.
■helpersLabelSingOrPlural → [helperKind_label]
■helpersLabelSingOrPlural → [helperKind_labelPlural]
■helpersDeparted → отправился
■helpersDeparted → отправились
■helpersArrived → прибыл
■helpersArrived → прибыли
■helpersSent → отправленный
■helpersSent → отправленные
■helpersLeaving → уходит
■helpersLeaving → уходят
■helpersSpent → провёл
■helpersSpent → провели
■allRewardsDescriptions → отношения с фракцией <color=#00BFFFFF>Империя Исхода</color> улучшатся на 16.
■allRewardsDescriptionsExceptItems → отношения с фракцией <color=#00BFFFFF>Империя Исхода</color> улучшатся на 16.
■root → The shuttle sent to collect [lodgersLabelSingOrPluralDef] has departed. [lodgersLabelSingOrPluralDef] will now leave on foot. [failLetterEndingCommon]
■lodgers → - Лука<color=#999999FF>, Пропагандист</color>
■lodgers_count → 1
■lodgers0_nameFull → <color=#D09B61FF>Лука Глава</color>
■lodgers0_label → <color=#D09B61FF>Лука</color>
■lodgers0_definite → <color=#D09B61FF>Лука</color>
■lodgers0_nameDef → <color=#D09B61FF>Лука</color>
■lodgers0_indefinite → <color=#D09B61FF>Лука</color>
■lodgers0_nameIndef → <color=#D09B61FF>Лука</color>
■lodgers0_pronoun → он
■lodgers0_possessive → его
■lodgers0_objective → ему
■lodgers0_factionName → <color=#00BFFFFF>Империя Исхода</color>
■lodgers0_kind → звёздный защитник
■lodgers0_kindPlural → звёздные защитники
■lodgers0_title → пропагандист
■lodgers0_titleIndef → пропагандист
■lodgers0_titleDef → пропагандист
■lodgers0_royalTitle0 → йомен
■lodgers0_royalTitle0Indef → йомен
■lodgers0_royalTitle0Def → йомен
■lodgers0_royalTitleFaction0 → <color=#00BFFFFF>Империя Исхода</color>
■lodgers0_royalTitleInCurrentFaction → йомен
■lodgers0_royalTitleInCurrentFactionIndef → йомен
■lodgers0_royalTitleInCurrentFactionDef → йомен
■lodgers0_bestRoyalTitle → йомен
■lodgers0_bestRoyalTitleIndef → йомен
■lodgers0_bestRoyalTitleDef → йомен
■lodgers0_bestRoyalTitleFaction → Империя Исхода
■lodgers0_age → 61
■lodgers0_chronologicalAge → 67
■lodgers0_relationInfo →
■lodgers0_faction_name → <color=#00BFFFFF>Империя Исхода</color>
■lodgers0_faction_pawnSingular → имперец
■lodgers0_faction_pawnSingularDef → имперец
■lodgers0_faction_pawnSingularIndef → имперец
■lodgers0_faction_pawnsPlural → имперцы
■lodgers0_faction_pawnsPluralDef → имперцы
■lodgers0_faction_pawnsPluralIndef → имперцы
■lodgers0_faction_leaderTitle → Высший Стелларх
■lodgers0_faction_royalFavorLabel → милость короны
■lodgersCount → 1
■lodgersCount_duration → <color=#87F6F6FF>0 с</color>
■lodgersCount_money → 1.00₡
■lodgersCount_percent → 100%
■asker_nameFull → <color=#D09B61FF>Лука Глава</color>
■asker_label → <color=#D09B61FF>Лука</color>
■asker_definite → <color=#D09B61FF>Лука</color>
■asker_nameDef → <color=#D09B61FF>Лука</color>
■asker_indefinite → <color=#D09B61FF>Лука</color>
■asker_nameIndef → <color=#D09B61FF>Лука</color>
■asker_pronoun → он
■asker_possessive → его
■asker_objective → ему
■asker_factionName → <color=#00BFFFFF>Империя Исхода</color>
■asker_kind → звёздный защитник
■asker_kindPlural → звёздные защитники
■asker_title → пропагандист
■asker_titleIndef → пропагандист
■asker_titleDef → пропагандист
■asker_royalTitle0 → йомен
■asker_royalTitle0Indef → йомен
■asker_royalTitle0Def → йомен
■asker_royalTitleFaction0 → <color=#00BFFFFF>Империя Исхода</color>
■asker_royalTitleInCurrentFaction → йомен
■asker_royalTitleInCurrentFactionIndef → йомен
■asker_royalTitleInCurrentFactionDef → йомен
■asker_bestRoyalTitle → йомен
■asker_bestRoyalTitleIndef → йомен
■asker_bestRoyalTitleDef → йомен
■asker_bestRoyalTitleFaction → Империя Исхода
■asker_age → 61
■asker_chronologicalAge → 67
■asker_relationInfo →
■asker_faction_name → <color=#00BFFFFF>Империя Исхода</color>
■asker_faction_pawnSingular → имперец
■asker_faction_pawnSingularDef → имперец
■asker_faction_pawnSingularIndef → имперец
■asker_faction_pawnsPlural → имперцы
■asker_faction_pawnsPluralDef → имперцы
■asker_faction_pawnsPluralIndef → имперцы
■asker_faction_leaderTitle → Высший Стелларх
■asker_faction_royalFavorLabel → милость короны
■shuttleDelayTicks → 360000
■shuttleDelayTicks_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_money → 360000₡
■shuttleDelayTicks_percent → 36000000%
■shuttleDelayTicks_average → 360000
■shuttleDelayTicks_average_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_average_money → 360000₡
■shuttleDelayTicks_average_percent → 36000000%
■shuttleDelayTicks_min → 360000
■shuttleDelayTicks_min_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_min_money → 360000₡
■shuttleDelayTicks_min_percent → 36000000%
■shuttleDelayTicks_max → 360000
■shuttleDelayTicks_max_duration → <color=#87F6F6FF>6 дней</color>
■shuttleDelayTicks_max_money → 360000₡
■shuttleDelayTicks_max_percent → 36000000%
■map_label → <color=#00BCD8FF>Баскулло</color>
■map_definite → <color=#00BCD8FF>Баскулло</color>
■map_indefinite → <color=#00BCD8FF>Баскулло</color>
■generateThreats → false
■lodgersCountMinusOne → 0
■lodgersCountMinusOne_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_money → 0₡
■lodgersCountMinusOne_percent → 0%
■lodgersCountMinusOne_average → 0
■lodgersCountMinusOne_average_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_average_money → 0₡
■lodgersCountMinusOne_average_percent → 0%
■lodgersCountMinusOne_min → 0
■lodgersCountMinusOne_min_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_min_money → 0₡
■lodgersCountMinusOne_min_percent → 0%
■lodgersCountMinusOne_max → 0
■lodgersCountMinusOne_max_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountMinusOne_max_money → 0₡
■lodgersCountMinusOne_max_percent → 0%
■childCount → 0
■childCount_duration → <color=#87F6F6FF>0 с</color>
■childCount_money → 0₡
■childCount_percent → 0%
■childCount_average → 0
■childCount_average_duration → <color=#87F6F6FF>0 с</color>
■childCount_average_money → 0₡
■childCount_average_percent → 0%
■childCount_min → 0
■childCount_min_duration → <color=#87F6F6FF>0 с</color>
■childCount_min_money → 0₡
■childCount_min_percent → 0%
■childCount_max → 0
■childCount_max_duration → <color=#87F6F6FF>0 с</color>
■childCount_max_money → 0₡
■childCount_max_percent → 0%
■lodgersHaveBloodRotAndParalysis → false
■lodgersAreParalyzed → true
■lodgersHaveBloodRot → false
■lodgersCountWithMoodThreshold → 0
■lodgersCountWithMoodThreshold_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_money → 0₡
■lodgersCountWithMoodThreshold_percent → 0%
■lodgersCountWithMoodThreshold_average → 0
■lodgersCountWithMoodThreshold_average_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_average_money → 0₡
■lodgersCountWithMoodThreshold_average_percent → 0%
■lodgersCountWithMoodThreshold_min → 0
■lodgersCountWithMoodThreshold_min_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_min_money → 0₡
■lodgersCountWithMoodThreshold_min_percent → 0%
■lodgersCountWithMoodThreshold_max → 0
■lodgersCountWithMoodThreshold_max_duration → <color=#87F6F6FF>0 с</color>
■lodgersCountWithMoodThreshold_max_money → 0₡
■lodgersCountWithMoodThreshold_max_percent → 0%
■lodgersWillNotWork → false
■resolvedQuestName → Убежище Для Дворянина
■goodwillPenalty → 5
■goodwillPenalty_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_money → 5.00₡
■goodwillPenalty_percent → 500%
■goodwillPenalty_average → 5
■goodwillPenalty_average_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_average_money → 5.00₡
■goodwillPenalty_average_percent → 500%
■goodwillPenalty_min → 5
■goodwillPenalty_min_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_min_money → 5.00₡
■goodwillPenalty_min_percent → 500%
■goodwillPenalty_max → 5
■goodwillPenalty_max_duration → <color=#87F6F6FF>0 с</color>
■goodwillPenalty_max_money → 5.00₡
■goodwillPenalty_max_percent → 500%
■helpersCount → 0
■helpersCount_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_money → 0₡
■helpersCount_percent → 0%
■helpersCount_average → 0
■helpersCount_average_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_average_money → 0₡
■helpersCount_average_percent → 0%
■helpersCount_min → 0
■helpersCount_min_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_min_money → 0₡
■helpersCount_min_percent → 0%
■helpersCount_max → 0
■helpersCount_max_duration → <color=#87F6F6FF>0 с</color>
■helpersCount_max_money → 0₡
■helpersCount_max_percent → 0%
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [35 -> 33]
[Yayo's Animation] GC : animation data count [40 -> 33]
[Yayo's Animation] GC : animation data count [62 -> 41]
[Yayo's Animation] GC : animation data count [90 -> 62]
[Yayo's Animation] GC : animation data count [105 -> 46]
Could not execute post-long-event action. Exception: System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref C7C1FF3D]
at Verse.ListerThings.ThingsMatching (Verse.ThingRequest req) [0x00094] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at Verse.ListerThings.ThingsOfDef (Verse.ThingDef def) [0x00007] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at RimWorld.CompHarbingerTreeConsumable.ConsumedRootsLazy () [0x00024] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not execute post-long-event action. Exception: System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref C7C1FF3D] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C]
at Verse.ListerThings.ThingsMatching (Verse.ThingRequest req) [0x00094] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at Verse.ListerThings.ThingsOfDef (Verse.ThingDef def) [0x00007] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at RimWorld.CompHarbingerTreeConsumable.ConsumedRootsLazy () [0x00024] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at RimWorld.CompHarbingerTreeConsumable.CompTickRare () [0x0000e] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at Verse.ThingWithComps.TickRare () [0x00024] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
at Verse.TickList.Tick () [0x0016b] in <0e2171d8b2df4f6dbd591f83fe14dc50>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not execute post-long-event action. Exception: System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref C7C1FF3D] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640798 (at (244, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640804 (at (247, 0, 125)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking Skull640818 (at (234, 0, 133)): System.InvalidOperationException: Invalid ThingRequest ThingRequest(group Undefined)
[Ref E3F1237C] Duplicate stacktrace, see ref for original
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
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