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Created October 24, 2017 06:23
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Rimworld output log published using HugsLib
Log uploaded on Tuesday, October 24, 2017, 2:23:18 PM
Loaded mods:
Core: (no assemblies)
Veinminer: Veinminer(1.0.0.0)
近防系统CLWS_动物: (no assemblies)
近防系统CLWS_仿生部件: (no assemblies)
近防系统CLWS_核心: (no assemblies)
近防系统CLWS_防御: (no assemblies)
近防系统CLWS_杂项: (no assemblies)
近防系统CLWS_更多植物: (no assemblies)
近防系统CLWS_电力: (no assemblies)
近防系统CLWS_武器: (no assemblies)
SARMOR Turret 装甲炮塔: (no assemblies)
通用石材: (no assemblies)
优化-制作菜单AC-Enhanced Crafting - A17: AcEnhancedCrafting(1.0.0.0)
ED-Embrasures: (no assemblies)
EPOE: Rebalanced: (no assemblies)
Sparkling Worlds - Full Mod: (no assemblies)
Map Reroll: $HugsLibChecker(0.3.0.0)
HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
Quarry: Quarry(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
Tilled Soil: (no assemblies)
Increased Stack: (no assemblies)
Craft Neutroamine: (no assemblies)
RimFridge: RimFridge(1.0.0.0)
Change Dresser - BETA: 0Harmony(1.0.9.1), ChangeDresser(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
Resource Trees: (no assemblies)
Smokeleaf Industry/Vegetable Garden Patch: (no assemblies)
Active Harmony patches:
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
Pawn.GetGizmos: post: ChangeDresser.Pawn_GetGizmos.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.changedresser.rimworld.mod:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
PlayerConnection initialized from [Rimworld_dir]/RimWorldWin_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55048
Multi-casting "[IP] 192.168.0.102 [Port] 55048 [Flags] 2 [Guid] 3285537475 [EditorId] 2607976327 [Version] 1048832 [Id] WindowsPlayer(PC-20161001YFCR) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55048]
PlayerConnection already initialized - listening to [0.0.0.0:55048]
Player data archive not found at `[Rimworld_dir]/RimWorldWin_Data/data.unity3d`, using local filesystemInitialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
RimWorld 0.18.1700 rev817
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:78)
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31)
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
Mods config data is from build 1557 while we are at build 1700. Resetting.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
Verse.ModsConfig:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:49)
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:101)
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:37)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
Duplicate def-linked translation key: Turret_Mortar.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar_Frame.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar_Frame.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Artillery_Mortar.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Artillery_Mortar.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar_Blueprint.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar_Frame.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Turret_Mortar_Frame.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Artillery_Mortar.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Duplicate def-linked translation key: Artillery_Mortar.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:HasError(FileInfo, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:100)
Verse.DefInjectionPackage:TryAddInjection(FileInfo, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:84)
Verse.DefInjectionPackage:AddDataFromFile(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:68)
Verse.LoadedLanguage:LoadFromFile_DefInject(FileInfo, Type) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:318)
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:197)
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:102)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Key binding conflict: MainTab_World and MainTab_Research are both bound to F5.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:156)
Verse.KeyPrefsData:ErrorCheck() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:142)
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:61)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:227)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Key binding conflict: MainTab_Research and MainTab_World are both bound to F5. Fixed automatically.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:156)
Verse.KeyPrefsData:ErrorCheck() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:142)
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:61)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:227)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Key binding conflict: MainTab_World and MainTab_History are both bound to F6. Fixed automatically.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:156)
Verse.KeyPrefsData:ErrorCheck() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:142)
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:61)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:227)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Key binding conflict: MainTab_History and MainTab_Factions are both bound to F7. Fixed automatically.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:156)
Verse.KeyPrefsData:ErrorCheck() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:142)
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:61)
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:227)
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:51)
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:453)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0014a] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:187
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0014a] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:187
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x0014a] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:187
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named AIPersonaCores to match AIPersonaCores.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named Neurotrainers to match Neurotrainers.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.RoomStatDef named SurgerySuccessChanceFactor to match SurgerySuccessChanceFactor.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.RulePackDef named NamerFactionPlayerRandomized to match NamerFactionPlayerRandomized.rulePack.rulesStrings.0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.11 at index 11 but the original list only has 11 entries (so the max index is 10).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00319] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:223
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.12 at index 12 but the original list only has 11 entries (so the max index is 10).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00319] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:223
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.13 at index 13 but the original list only has 11 entries (so the max index is 10).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00319] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:223
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.14 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.14 at index 14 but the original list only has 11 entries (so the max index is 10).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00319] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:223
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.15 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.15 at index 15 but the original list only has 11 entries (so the max index is 10).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00319] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:223
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Exception getting field at path NamerFactionOutlander.rulePack.rulesStrings.16 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerFactionOutlander.rulePack.rulesStrings.16 at index 16 but the original list only has 11 entries (so the max index is 10).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00319] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:223
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:SetDefFieldAtPath(Type, String, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:280)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:122)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.StatDef named StonecuttingSpeed to match StonecuttingSpeed.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_DamageAmount to match MeleeWeapon_DamageAmount.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.StatDef named MeleeWeapon_Cooldown to match MeleeWeapon_Cooldown.formatString
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named TableShort_Blueprint_Install to match TableShort_Blueprint_Install.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named TableLong_Blueprint_Install to match TableLong_Blueprint_Install.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Blueprint to match FueledGenerator_Blueprint.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named FueledGenerator_Frame to match FueledGenerator_Frame.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named Turret_MortarBomb_Blueprint_Install to match Turret_MortarBomb_Blueprint_Install.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named Turret_MortarIncendiary_Blueprint_Install to match Turret_MortarIncendiary_Blueprint_Install.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named Turret_MortarEMP_Blueprint_Install to match Turret_MortarEMP_Blueprint_Install.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.ThingDef named Bullet_ChainShotgun to match Bullet_ChainShotgun.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandoned to match ColonistAbandoned.stages.0.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named ColonistAbandonedToDie to match ColonistAbandonedToDie.stages.0.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named PrisonerAbandonedToDie to match PrisonerAbandonedToDie.stages.0.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.ThoughtDef named BondedAnimalAbandoned to match BondedAnimalAbandoned.stages.0.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.verb
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBedEmergency to match PatientGoToBedEmergency.gerund
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.verb
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no RimWorld.WorkGiverDef named PatientGoToBed to match PatientGoToBed.gerund
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.label
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.description
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.labelShort
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.pawnLabel
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.gerundLabel
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Def-linked translation error: Found no Verse.WorkTypeDef named PatientEmergency to match PatientEmergency.verb
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.DefInjectionPackage:InjectIntoDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\DefInjectionPackage.cs:118)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:366)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x0008a] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:60
Full XML text:
<AWOLSoldier54>
<title>逃兵</title>
<titleShort>士兵</titleShort>
<desc>NAME是一名步兵。
当HE知道自己要被派往帝奴雅与札德札之间的战争时,HE决定不再当兵了。最后HE通过军用太空穿梭机成功逃了出来。</desc>
</AWOLSoldier54>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:77)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x0008a] in C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:60
Full XML text:
<ChildChemist73>
<title>幼年化验师</title>
<titleShort>化验师</titleShort>
<desc>一个中世纪的孩子,NAME被固定在找出一切是如何工作的。
HE收集稀有物品,并对其进行危险的实验。为了更深入地研究这些实验中,他与世隔绝。 HECAP只留下了他的研究成果,和他收集的材料。</desc>
</ChildChemist73>
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
Verse.BackstoryTranslationUtility:LoadAndInjectBackstoryData(LoadedLanguage) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\BackstoryTranslationUtility.cs:77)
Verse.LoadedLanguage:InjectIntoData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:370)
Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:255)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:487)
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:98)
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
Setting up 2 worker threads for Enlighten.
Thread -> id: 159c -> priority: 1
Thread -> id: 171c -> priority: 1
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