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@HugsLibRecordKeeper
Created May 21, 2024 22:02
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Rimworld output log published using HugsLib
Log uploaded on Tuesday, May 21, 2024, 5:02:22 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.3,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1)
Save Our Ship 2(kentington.saveourship2): ShipsHaveInsides(0.0.0)
Locks(avius.locks): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Locks(av:2.9.8881.39405,fv:2.9.1)
Active Harmony patches:
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
AmbientSoundManager.get_AltitudeWindSoundCreated: post: SaveOurShip2.NoWindInSpace.Postfix
AnomalyUtility.TryDuplicatePawn_NewTemp: PRE: SaveOurShip2.NoDuplicatingFormgels.Prefix
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
Building.ClaimableBy: post: SaveOurShip2.NoClaimingEnemyShip.Postfix
Building.DeSpawn: PRE: SaveOurShip2.DoPreDeSpawn.PreDeSpawn
Building.SpawnSetup: post: SaveOurShip2.DoSpawn.OnSpawn
Building.get_MaxItemsInCell: post: SaveOurShip2.DisableForMoveShelf.Postfix
BuildingProperties.get_IsMortar: post: SaveOurShip2.TorpedoesCanBeLoaded.Postfix
Building_Bed.DeSpawn: PRE: SaveOurShip2.DisableForMoveBedTwo.Prefix
Building_Bed.SpawnSetup: PRE: SaveOurShip2.DisableForMoveBed.Prefix
Building_Bookcase.DeSpawn: PRE: SaveOurShip2.DisableForMoveBookCase.Prefix
Building_Casket.Tick: PRE: SaveOurShip2.EggsDontHatch.Prefix
Building_CommsConsole.GetFailureReason: post: SaveOurShip2.NoCommsWhenCloaked.Postfix
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.UpdateCasketGraphicsB.Postfix
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.AllowCrittersleepCaskets.Prefix post: SaveOurShip2.AllowCrittersleepCaskets.Postfix
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.CantEnterCryptonest.Prefix post: SaveOurShip2.CantEnterCryptonest.Postfix
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.UpdateCasketGraphicsA.Postfix
Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
Building_HoldingPlatform.EjectContents: PRE: SaveOurShip2.EntitiesTravelWithShip.Prefix
Building_MechCharger.DeSpawn: PRE: SaveOurShip2.DisableForMoveCharger.Prefix
Building_MechGestator.EjectContents: PRE: SaveOurShip2.DisableForMoveGestator.Prefix
Building_PlantGrower.DeSpawn: PRE: SaveOurShip2.DisableForMoveGrower.Prefix
Building_ShipAirlock.PawnCanOpen: TRANS: Locks.CompatibilityPatches.SoS2.AirLockTranspiler
Building_Turret.PreApplyDamage: PRE: SaveOurShip2.HardpointsHelpTurrets.Prefix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: post: SaveOurShip2.ShipCombatOnGUI.Postfix
ColonistBarColonistDrawer.DrawGroupFrame: post: SaveOurShip2.ShipIconOnPawnBar.Postfix
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
CompAssignableToPawn.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveAssignableOff.Prefix
CompAssignableToPawn.PostSpawnSetup: PRE: SaveOurShip2.DisableForMoveAssignableOn.Prefix
CompDeathrestBindable.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveDeathOff.Prefix
CompDeathrestBindable.PostSpawnSetup: PRE: SaveOurShip2.DisableForMoveDeathOn.Prefix
CompGenepackContainer.EjectContents: PRE: SaveOurShip2.DisableForMoveGene.Prefix
CompLaunchable.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyPods.Postfix
CompPower.get_PowerNet: post: SaveOurShip2.FixPowerBug.Postfix
CompRefuelable.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyFuel.Postfix
CompScanner.get_CanUseNow: post: SaveOurShip2.NoUseInSpace.Postfix
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.NoGizmoInSpace.Prefix post: SaveOurShip2.NoGizmoInSpace.Postfix
CompSpawnerPawn.TrySpawnPawn: post: SaveOurShip2.SpaceCreaturesAreHungry.Postfix
CompTempControl.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyRadiators.Postfix
CompThingContainer.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveContainer.Prefix
CompTransporter.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyPodsB.Postfix
CompUpgradeTree.CompTickRare: PRE: SaveOurShip2.TEMPStopRedErrorOnTakeoff.Prefix
CompUpgradeTree.Disabled: post: SaveOurShip2.RestrictHardpointNumberAndCargoCapacity.Postfix
CompUseEffect_CallBossgroup.PostSpawnSetup: PRE: SaveOurShip2.DisableMechSpawnAvailableLetter.Prefix
CompVehicleLauncher.CanLaunchWithCargoCapacity: post: SaveOurShip2.VFShuttleBayLaunch.Postfix
CompWasteProducer.ProduceWaste: PRE: SaveOurShip2.DisableForMoveWaste.Prefix
ComplexThreatWorker_SleepingInsects.GetPawnKindsForPoints: PRE: SaveOurShip2.NoArchoSpiderSpawnInComplexes.Prefix post: SaveOurShip2.NoArchoSpiderSpawnInComplexes.Postfix
Corpse.PostCorpseDestroy: post: SaveOurShip2.PreserveSoul.Postfix
CreepJoinerUtility.GenerateAndSpawn: post: SaveOurShip2.CreepsInSpace.Postfix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: SaveOurShip2.KimTweakInstakill.Prefix post: SaveOurShip2.KimTweakInstakill.Postfix
DangerWatcher.CalculateDangerRating: post: SaveOurShip2.TransitIsDanger.Postfix
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.get_Visible: post: SaveOurShip2.UnlockBuildings.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle, SaveOurShip2.ChangeReason.Postfix
Designator_Dropdown.GetDesignatorCost: post: SaveOurShip2.FixDropdownDisplay.Postfix
Designator_Install.DesignateSingleCell: post: SaveOurShip2.ProcessInputShipMove.Postfix
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
District.get_Map: PRE: SaveOurShip2.FixMapIssue.Prefix post: SaveOurShip2.FixMapIssue.Postfix
DropCellFinder.TradeDropSpot: post: SaveOurShip2.DropTradeOnSalvageBay.Postfix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
ExecutionUtility.DoExecutionByCut: post: SaveOurShip2.ArchotechSporesAbsorbBrains.Postfix
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.InSpaceNoOneCanHearYouRunAway.Postfix
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Ext_Vehicles.IsRoofRestricted: post: SaveOurShip2.VFShuttleBayLanding.Postfix
FactionDialogMaker.FactionDialogFor: post: SaveOurShip2.AddArchoDialogOption.Postfix
Fire.DoComplexCalcs: PRE: SaveOurShip2.ComplexFlammability.Prefix post: SaveOurShip2.CannotBurnInSpace.Postfix, SaveOurShip2.ComplexFlammability.Postfix
Fire.SpawnSmokeParticles: PRE: SaveOurShip2.FixFireBugF.Prefix
Fire.TrySpread: PRE: SaveOurShip2.SpreadMechanites.Prefix post: SaveOurShip2.SpreadMechanites.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: SaveOurShip2.EggFix.Postfix TRANS: Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.CanTakeOrder: post: Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FogGrid.Notify_PawnEnteringDoor: PRE: SaveOurShip2.UnFogOnDoorEnterSpaceVersion.Prefix
FoodUtility.GetFoodPoisonChanceFactor: post: SaveOurShip2.KimTweakFoodPoison.Postfix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SaveOurShip2.FinalizeInitHelper.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache
Game.LoadGame: post: SaveOurShip2.GameLoadHelper.Postfix
Game.UpdatePlay: PRE: SaveOurShip2.SectionThreadManager.Prefix post: SaveOurShip2.SectionThreadManager.Postfix
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameConditionManager.ConditionIsActive: post: SaveOurShip2.SpacecraftAreHardenedAgainstSolarFlares.Postfix
GameConditionManager.ElectricityDisabled: post: SaveOurShip2.SpacecraftAreAlsoHardenedInOnePointOne.Postfix
GameInitData.PrepForMapGen: PRE: SaveOurShip2.FixPawnGen.Prefix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.BlocksConstruction: post: SaveOurShip2.ReplaceWrecksAndFoam.Postfix
GenConstruct.GetAttachedBuildings: PRE: SaveOurShip2.DisableForMoveMinify.Prefix post: SaveOurShip2.DisableForMoveMinify.Postfix
GenGridVehicles.Walkable: PRE: SaveOurShip2.TEMPFixShuttleSpawnFail.Prefix post: SaveOurShip2.TEMPFixShuttleSpawnFail.Postfix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned
GenSpawn.SpawningWipes: post: SaveOurShip2.ConduitWipe.Postfix
GenStep_Fog.Generate: post: SaveOurShip2.UnfogVault.Postfix
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenTemperature.EqualizeTemperaturesThroughBuilding: PRE: SaveOurShip2.NoVentingToSpace.Prefix
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
GhostDrawer.DrawGhostThing: post: Vehicles.Rendering.DrawGhostVehicle
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GlobalControls.TemperatureString: post: SaveOurShip2.ShowBreathability.Postfix
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HediffComp_Infecter.CheckMakeInfection: PRE: SaveOurShip2.KimTweakInfection.Prefix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Shells.get_SelStoreSettingsParent: post: SaveOurShip2.TorpedoesHaveShellTab.Postfix
ITab_Vehicle_Upgrades.DrawButtons: PRE: SaveOurShip2.TEMPVerboseUpgradeFailure.Prefix
IdeoBuildingPresenceDemand.BuildingPresent: post: SaveOurShip2.ArchotechSporesCountAsAltars.Postfix
IdeoBuildingPresenceDemand.RequirementsSatisfied: post: SaveOurShip2.ArchotechSporesCountAsAltarsToo.Postfix
IdeoManager.CanRemoveIdeo: post: SaveOurShip2.IdeosDoNotDisappear.Postfix
ImmunityRecord.ImmunityChangePerTick: post: SaveOurShip2.KimTweakImmunity.Postfix
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: SaveOurShip2.KimTweakDisease.Postfix
IncidentWorker_FarmAnimalsWanderIn.TryFindRandomPawnKind: post: SaveOurShip2.NoArchoCritters.Postfix
IncidentWorker_MetalhorrorImplantation.GetPossiblePawns: post: SaveOurShip2.KimTweakMetalhorror.Postfix
IncidentWorker_PsychicEmanation.TryExecuteWorker: post: SaveOurShip2.TogglePsychicAmplifierQuest.Postfix
IncidentWorker_Raid.ResolveRaidArriveMode: post: SaveOurShip2.RaidsInspace.Postfix
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.NoTradersInSpace.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.JobDriverFix.Prefix post: SaveOurShip2.JobDriverFix.Postfix
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Meditate.MeditationTick: post: SaveOurShip2.MeditateToArchotechs.Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobGiver_ExtinguishSelf.TryGiveJob: post: SaveOurShip2.FixFireBugD.Postfix
JobGiver_FightFiresNearPoint.TryGiveJob: post: SaveOurShip2.FixFireBugC.Postfix
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyUtility.EnjoyableOutsideNow: post: SaveOurShip2.NoNatureRunningInSpace.Postfix
LandingTargeter.GetPosState: post: SaveOurShip2.CombatLandingRestictions.Postfix
LandingTargeter.ProcessInputEvents: PRE: SaveOurShip2.ReturnBoardingParty.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LaunchProtocol.get_CanLaunchNow: post: SaveOurShip2.VFShuttleBayLaunch2.Postfix
LetterStack.LettersOnGUI: PRE: SaveOurShip2.TimerOnGUI.Prefix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LordJob_PrisonBreak.CanOpenAnyDoor: post: Locks.HarmonyPatches.PrisonerEscapePatch.Postfix
LordJob_SlaveRebellion.CanOpenAnyDoor: post: Locks.HarmonyPatches.SlaveRebelionPatch.Postfix
LordJob_TradeWithColony.CanOpenAnyDoor: post: Locks.HarmonyPatches.AnimalCaravanaRespectPatch.Postfix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons
MainTabWindow_Research.DrawUnlockableHyperlinks: post: SaveOurShip2.DrawArchotechGifts.Postfix
MainTabWindow_Research.PostOpen: post: SaveOurShip2.HideArchoStuff.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.Prefix post: SaveOurShip2.SpaceBiomeGetter.Postfix
Map.get_PlayerWealthForStoryteller: post: SaveOurShip2.TechIsWealth.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: post: SmashTools.ComponentCache.ClearMapComps, SaveOurShip2.RemoveSpaceMap.Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.Prefix
MapGenerator.GenerateContentsIntoMap: PRE: SmashTools.ComponentCache.MapGenerated
MapGenerator.GenerateMap: PRE: SaveOurShip2.GenerateSpaceMapInstead.Prefix post: SaveOurShip2.GenerateSpaceMapInstead.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions, SaveOurShip2.DrawShips.Postfix
MapInterface.Notify_SwitchedMap: post: SaveOurShip2.MapChangeHelper.Postfix
MapParent.RecalculateHibernatableIncidentTargets: post: SaveOurShip2.GiveMeRaidsPlease.Postfix
MapPawns.DeRegisterPawn: PRE: SaveOurShip2.MapPawnRegisterPatch.Prefix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AllPawns: post: SaveOurShip2.FixCaravanThreading.Postfix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, SaveOurShip2.KeepMapAlive.Postfix
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.ForceOutdoorTempInSpace.Postfix
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.ForceSeasonalTempInSpace.Postfix
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle
MechanitorUtility.IsMechanitor: post: SaveOurShip2.AICoreIsMechanitor.Postfix
MechanitorUtility.ShouldBeMechanitor: post: SaveOurShip2.AIControlsMechs.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
NaturalRandomQuestChooser.ChooseNaturalRandomQuest: PRE: SaveOurShip2.QuestsInSpace.Prefix post: SaveOurShip2.QuestsInSpace.Postfix
Page_ChooseIdeoPreset.PostOpen: PRE: SaveOurShip2.DoNotRemoveMyIdeo.Prefix post: SaveOurShip2.DoNotRemoveMyIdeo.Postfix
Page_ConfigureStartingPawns.PreOpen: PRE: SaveOurShip2.NoNeedForMorePawns.Prefix post: SaveOurShip2.NoNeedForMorePawns.Postfix
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.LetMeLandOnMyOwnBase.Prefix post: SaveOurShip2.LetMeLandOnMyOwnBase.Postfix
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.Destroy: post: SaveOurShip2.PreserveSoul2.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.Kill: PRE: Vehicles.Extra.MoveOnDeath post: SaveOurShip2.CorpseRemoval.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn
PawnRelationWorker.CreateRelation: PRE: SaveOurShip2.PreventRelations.Prefix
PawnRenderer.GetBodyPos: TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnUtility.IsTravelingInTransportPodWorldObject: post: SaveOurShip2.TEMPFixVFPrisonerFactionRandomize.Postfix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
Pawn_FilthTracker.GainFilth: post: SaveOurShip2.RadioactiveAshIsRadioactive.Postfix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs
Pawn_HealthTracker.ForceDeathrestOrComa: PRE: SaveOurShip2.NewFormgelImmortality2.Prefix
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
Pawn_HealthTracker.ShouldBeDeathrestingOrInComa: post: SaveOurShip2.NewFormgelImmortality.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle post: SaveOurShip2.FixFireBugB.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MindState.Notify_DamageTaken: PRE: SaveOurShip2.ShipTurretIsNull.Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.SetupMoveIntoNextCell: post: SaveOurShip2.EVAMovesFastInSpace.Postfix
Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_StoryTracker.get_SkinColor: post: [0]SaveOurShip2.SkinColorPostfixPostfix.Postfix
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PenFoodCalculator.ProcessTerrain: PRE: SaveOurShip2.SpaceHasNoWildPlants.Prefix
Plant.MakeLeafless: PRE: SaveOurShip2.DoNotKillPlantsOnMove.Prefix
Plant.TickLong: post: SaveOurShip2.KillPlantsInSpace.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PollutionGrid.SetPolluted: PRE: SaveOurShip2.DoNotPolluteSpace.Prefix
PreceptComp_Apparel.GiveApparelToPawn: PRE: SaveOurShip2.PreventIdeoApparel.Prefix
Precept_RoleSingle.RecacheActivity: PRE: SaveOurShip2.DisableForMoveRoleRecalc.Prefix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: TRANS: Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: post: SaveOurShip2.ShieldsWithoutDLC.Postfix
Projectile.ImpactSomething: TRANS: Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: SaveOurShip2.TransferAmplifyBonus.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
QuestGen_Get.GetMap: post: SaveOurShip2.PreferGroundMapsForQuests.Postfix
QuestNode_GetMap.IsAcceptableMap: post: SaveOurShip2.IsAcceptableMapNotInspace.Postfix
QuestNode_Root_PollutionRaid.TestRunInt: post: SaveOurShip2.NoPollutionRaidsInspace.Postfix
QuestPart_DropPods.GetRandomDropSpot: post: SaveOurShip2.DropQuestPodsOnShuttleBay.Postfix
QuestPart_EndGame.Notify_QuestSignalReceived: PRE: SaveOurShip2.ReplaceEndGame.Prefix
RCellFinder.CanSelfShutdown: PRE: SaveOurShip2.AllowMechSleepShipFloor.Prefix
RCellFinder.TryFindRandomExitSpot: post: SaveOurShip2.NoPrisonBreaksInSpace.Postfix
Recipe_BloodTransfusion.AvailableOnNow: post: SaveOurShip2.FormgelsHaveNoBlood.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: SaveOurShip2.FormgelsStillHaveNoBlood.Postfix
Recipe_InstallArtificialBodyPart.GetPartsToApplyOn: post: SaveOurShip2.FormgelsCannotUseBionics.Postfix
Recipe_InstallImplant.GetPartsToApplyOn: post: SaveOurShip2.FormgelsCannotUseImplants.Postfix
Recipe_InstallNaturalBodyPart.GetPartsToApplyOn: post: SaveOurShip2.FormgelsCannotUseOrgans.Postfix
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: SaveOurShip2.FormgelsHaveNoOrgans.Postfix
Recipe_RemoveImplant.GetPartsToApplyOn: post: SaveOurShip2.FormgelsStillCannotUseImplants.Postfix
ResearchManager.FinishProject: post: SaveOurShip2.TriggerPillarMissions.Postfix
ReverseDesignatorDatabase.InitDesignators: post: SaveOurShip2.AddRestoreDesignator.Postfix
RitualAttachableOutcomeEffectWorker_FarmAnimalsWanderIn.Apply: PRE: SaveOurShip2.DisableFarmAnimalsReward.Prefix
RitualAttachableOutcomeEffectWorker_RandomRecruit.Apply: PRE: SaveOurShip2.DisableRecruitReward.Prefix
RitualObligationTargetWorker_Altar.GetTargetsWorker: post: SaveOurShip2.ArchotechSporesAreHoly.Postfix
RitualObligationTargetWorker_GraveWithTarget.LabelExtraPart: PRE: SaveOurShip2.NoDeathSpam.Prefix
RitualOutcomeEffectWorker_Skylantern.ApplyExtraOutcome: PRE: SaveOurShip2.DisableSkylanternsRecruit.Prefix
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: SaveOurShip2.NoRoofCollapseInSpace.Postfix
RoofCollapseUtility.WithinRangeOfRoofHolder: post: SaveOurShip2.NoRoofCollapseInSpace2.Postfix
RoofCollapserImmediate.DropRoofInCells: post: SaveOurShip2.SealHole.Postfix
RoofGrid.GetCellExtraColor: post: SaveOurShip2.ShowHullTilesOnRoofGrid.Postfix
RoofGrid.SetRoof: PRE: SaveOurShip2.RebuildShipRoof.Prefix
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: SaveOurShip2.AirlockBugFix.Prefix
Room.get_OpenRoofCount: PRE: SaveOurShip2.SpaceRoomCheck.Prefix post: SaveOurShip2.SpaceRoomCheck.Postfix
RoomTempTracker.EqualizeTemperature: post: SaveOurShip2.ExposedToVacuum.Postfix
RoomTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpaceToo.Postfix
RoomTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpace.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
RoyalTitlePermitWorker.AidDisabled: post: SaveOurShip2.RoyalTitlePermitWorkerInSpace.Postfix
RoyalTitlePermitWorker_CallAid.CallAid: PRE: SaveOurShip2.CallAidInSpace.Prefix
RoyalTitlePermitWorker_CallLaborers.CallLaborers: PRE: SaveOurShip2.CallLaborersInSpace.Prefix
ScenPart_StartingAnimal.RandomPets: post: SaveOurShip2.NoArchotechPets.Postfix
Scenario.GetFirstConfigPage: post: SaveOurShip2.LoadTheUniqueIDs.Postfix
Scenario.GetFullInformationText: PRE: SaveOurShip2.RemoveUnwantedScenPartText.Prefix post: SaveOurShip2.RemoveUnwantedScenPartText.Postfix
Scenario.PostIdeoChosen: PRE: SaveOurShip2.NotNowIdeology.Prefix
Scenario.get_Category: PRE: SaveOurShip2.FixThatBugInParticular.Prefix
SchoolUtility.CanTeachNow: PRE: Vehicles.HealthAndStats.CantTeachVehicles
Section..ctor: post: SaveOurShip2.SectionConstructorPatch.Postfix
SectionLayer.FinalizeMesh: PRE: SaveOurShip2.GenerateSpaceSubMesh.Prefix
SectionLayer_BuildingsDamage.PrintDamageVisualsFrom: PRE: SaveOurShip2.FixBuildingDraw.Prefix
SectionLayer_FogOfWar.Regenerate: PRE: SaveOurShip2.DontDrawFogOnShips.Prefix post: SaveOurShip2.DontDrawFogOnShips.Postfix
SectionLayer_Terrain.Regenerate: post: SaveOurShip2.SectionRegenerateHelper.Postfix
SelectionDrawer.DrawSelectionBracketFor: PRE: Vehicles.Rendering.DrawSelectionBracketsVehicles
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
SettleInExistingMapUtility.SettleCommand: post: SaveOurShip2.NoSpaceSettle.Postfix
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: SaveOurShip2.NoInstaWin.Postfix
SettlementUtility.AttackNow: TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.LaunchShipToSpace.Prefix
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.Prefix post: SaveOurShip2.FindLaunchFailReasons.Postfix
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.Prefix post: SaveOurShip2.FindAllTheShipParts.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: SaveOurShip2.NoShortCircuitCapacitors.Prefix post: SaveOurShip2.NoShortCircuitCapacitors.Postfix
Site.PostMapGenerate: post: SaveOurShip2.RaidsStartEarly.Postfix
SkillRecord.Interval: PRE: SaveOurShip2.MachineHologramsPerfectMemory.Prefix
SkyManager.SkyManagerUpdate: post: SaveOurShip2.FixLightingColors.Postfix
Skyfaller.HitRoof: PRE: SaveOurShip2.DontBreakBayRoofs.Prefix
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
Storyteller.InitializeStorytellerComps: post: SaveOurShip2.RandyLikeTargetSpaceHome.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: SaveOurShip2.RecreateShipTile.Postfix
Thing.DeSpawn: TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.SmeltProducts: PRE: SaveOurShip2.PerfectEfficiency.Prefix post: SaveOurShip2.PerfectEfficiency.Postfix
Thing.SpawnSetup: TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingListGroupHelper.Includes: post: SaveOurShip2.ReactorsCanBeRefueled.Postfix
ThingOwner.NotifyAdded: post: SaveOurShip2.FixFireBugA.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThinkNode_ConditionalBurning.Satisfied: post: SaveOurShip2.FixFireBugE.Postfix
ThoughtWorker_AgeReversalDemanded.CanHaveThought: post: SaveOurShip2.NoHologramAgeReversal.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.RandomSettlementTileFor: TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimedDetectionRaids.CompTick: TRANS: SaveOurShip2.NoScanRaids.Transpiler
TradeShip.TryOpenComms: PRE: SaveOurShip2.ReplaceCommsIfPirate.Prefix post: SaveOurShip2.ReplaceCommsIfPirate.Postfix
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
VehicleComponent.HealComponent: PRE: SaveOurShip2.FastRepairOnShuttleBay.Prefix
VehiclePawn.GetFloatMenuOptions: post: SaveOurShip2.TEMPFixVFPawnBoarding.Postfix
VehiclePawn.PostLoad: PRE: SaveOurShip2.PostLoadNewComponents.Prefix post: SaveOurShip2.PostLoadNewComponents.Postfix
VehiclePawn.SpawnSetup: PRE: SaveOurShip2.PostSpawnNewComponents.Prefix post: SaveOurShip2.PostSpawnNewComponents.Postfix, SaveOurShip2.ShuttlesDontStartDrafted.Postfix
VehicleTurret.Init: post: SaveOurShip2.MatchTurretToHardpoint.Postfix
VehicleTurret.RecacheRootDrawPos: PRE: SaveOurShip2.DisableRecacheTurretDrawSoICanDoItManually.Prefix
VehicleTurret.get_ProjectileDef: post: SaveOurShip2.UseRightTorpedo.Postfix
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WeatherDecider.StartNextWeather: PRE: SaveOurShip2.SpaceWeatherStaysTwo.Prefix
WeatherManager.TransitionTo: PRE: SaveOurShip2.SpaceWeatherStays.Prefix
Widgets.RadioButtonLabeled: PRE: SaveOurShip2.HideArchoStuffToo.Prefix
Window.PostClose: post: SaveOurShip2.CreditsAreTheRealEnd.Postfix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WorkGiver_BuildRoof.ShouldSkip: post: SaveOurShip2.NoRoofsInSpace.Postfix
WorkGiver_ConstructDeliverResources.ShouldRemoveExistingFloorFirst: post: SaveOurShip2.DontRemoveShipFloors.Postfix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, ShipInteriorMod2, Harmony_Locks, Harmony_Locks_SoS2; 2.2.2.0: UnlimitedHugs.HugsLib, SmashPhil.SmashTools, SmashPhil.VehicleFramework, smashphil.updatelog, SmashPhil.VehicleFramework_preload
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.5.4085 rev545
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
[HugsLib] version 11.0.3
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.06125 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.06125 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Locks] Patch operation Verse.PatchOperationFindMod(Save Our Ship 2) failed
file: E:\SteamLibrary\steamapps\workshop\content\294100\1157085076\1.5\Patches\AddCompLockSoS2.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Locks] Patch operation Verse.PatchOperationFindMod(Save Our Ship 2) failed
file: E:\SteamLibrary\steamapps\workshop\content\294100\1157085076\1.5\Patches\AddInspectTabSoS2.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Save Our Ship 2</color>
<color=orange>[VehicleFramework]</color> version 1.5.1587
<color=orange>[VehicleFramework]</color> <color=#008000FF>178 patches successfully applied.</color>
SOS2 SteamV2.7.0 active
Locks: Doors expanded not found
Locks: SoS2 patched
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