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@HugsLibRecordKeeper
Created July 21, 2018 00:29
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Rimworld output log published using HugsLib
Log uploaded on Saturday, July 21, 2018, 9:29:06 AM
Loaded mods:
Core: (no assemblies)
HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
More Trade Ships: (no assemblies)
[RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
EdB Prepare Carefully [Russian]: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
More Vanilla Turrets [B18]: (no assemblies)
Quarry: Quarry(1.0.0.0)
ameiro anime hairs: (no assemblies)
Increased Stack: (no assemblies)
QualityBuilder: QualityBuilder(0.18.3.0)
ED-Embrasures: (no assemblies)
RT's Weapon Pack B18: (no assemblies)
Storyteller hair B18: (no assemblies)
[KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
[SS]Maid Project: (no assemblies)
[L]MoreDetailBody: (no assemblies)
Cut blighted plants: BlightedPlantsCut(1.0.0.0)
Glowstone: Glowstone(1.0.0.0)
Mechanoids Drop Guns!: (no assemblies)
[SS]Lovely Hair Style: (no assemblies)
[B18] Shield Generators by Frontier Developments: 0Harmony(1.0.9.1), FrontierDevelopments-Shields(1.0.0.0)
RunAndGun: RunAndGun(1.18.3.0)
Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.4.0)
Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
MoreMonstergirls: (no assemblies)
Masturbation: (no assemblies)
ED-SafeTraps: 0Harmony(1.0.9.1), ED-SafeTraps(1.0.0.0)
Korean Fast Channel: 한국어: 0Harmony(1.0.9.1), KoreanLanguageWorker(1.0.0.0)
Resource Trees: (no assemblies)
Smoked Meat B18: (no assemblies)
TY Female Body and Apparel: (no assemblies)
gloomy_hair: (no assemblies)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
ActiveDropPod.Tick: PRE: FrontierDevelopments.Shields.Handlers.ActiveDropPodHandler+Patch_ProjectileCE_Tick.Prefix
Backstory.FullDescriptionFor: post: LT.BackstoryPatch.Postfix
BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Building_Trap.CheckSpring: PRE: EnhancedDevelopment.SafeTraps.Detours.Main+SpringTrapPatcher.Prefix
CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
DropCellFinder.TradeDropSpot: PRE: FrontierDevelopments.Shields.Harmony_DropCellFinder+ShieldManager_DropCellFinder_TradeDropSpot.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix
GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.ShieldRenderer+Path_MapDrawer_DrawMapMesh.Postfix
MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Pawn.GetGizmos: post: RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix
Projectile.Tick: PRE: FrontierDevelopments.Shields.Handlers.ProjectileHandler+Patch_Projectile_Tick.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SavedGameLoader.LoadGameFromSaveFile: PRE: FrontierDevelopments.Shields.ShieldManager+ShieldManager_SavedGameLoader_LoadGameFromSaveFile.Prefix
Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Handlers.SkyfallerHandler+Patch_ProjectileCE_Tick.Prefix
TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
Translator.Translate: post: LT.TranslatorPatch.Postfix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, frontierdevelopment.shields:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, Jaxxa.EnhancedDevelopment.SafeTraps:1.0.9.1, com.ludeon.rimworld-korean:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, HugsLib.MapReroll:1.0.9.1, HugsLib.HeatMap:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1280x1024 75Hz; virtual: 1280x1024 at 0,0
RimWorld 0.18.1722 rev1198
Fronter Developments Shields :: Loaded
D:\steam\steamapps\workshop\content\294100\1315736571\Defs\WorkGiverDefs/Workgiver_SmokeMeat.xml: root element named WorkGivers; should be named Defs
Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>4000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><defName>SmokeHouse</defName><label>smokehouse</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><Description>An enclosed wooden structure used to preserve meat by smoking it. A stone floor prevents the whole thing from catching on fire; steel hooks and racks arrange the meat to best effect.</Description><graphicData><texPath>Production/smoker</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3)</drawSize></graphicData><staticSunShadowHeight>0.20</staticSunShadowHeight><CostList><WoodLog>90</WoodLog><Steel>40</Steel></CostList><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><AltitudeLayer>Building</AltitudeLayer><fillPercent>1</fillPercent><useHitPoints>True</useHitPoints><Size>(3,3)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><castEdgeShadows>false</castEdgeShadows><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-2)</interactionCellOffset><!-- <surfaceType>None</surfaceType> "None" is not used in A16 vanilla. What happens without it? --><recipes><li>Tam_SmokeMeat150</li><li>Tam_SmokeMeat100</li><li>Tam_SmokeMeat75</li><li>Tam_SmokeMeat40</li><li>Tam_SmokeMeat10</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li></thingDefs></fuelFilter><destroyOnNoFuel>false</destroyOnNoFuel></li><li Class="CompProperties_HeatPusher"><heatPerSecond>2</heatPerSecond><heatPushMaxTemperature>2</heatPushMaxTemperature></li></comps><building><isMealSource>true</isMealSource><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.25</heatPerTickWhileWorking></building></ThingDef>
Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>4000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><defName>SmokeHouse</defName><label>smokehouse</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><Description>An enclosed wooden structure used to preserve meat by smoking it. A stone floor prevents the whole thing from catching on fire; steel hooks and racks arrange the meat to best effect.</Description><graphicData><texPath>Production/smoker</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3)</drawSize></graphicData><staticSunShadowHeight>0.20</staticSunShadowHeight><CostList><WoodLog>90</WoodLog><Steel>40</Steel></CostList><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><AltitudeLayer>Building</AltitudeLayer><fillPercent>1</fillPercent><useHitPoints>True</useHitPoints><Size>(3,3)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><castEdgeShadows>false</castEdgeShadows><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-2)</interactionCellOffset><!-- <surfaceType>None</surfaceType> "None" is not used in A16 vanilla. What happens without it? --><recipes><li>Tam_SmokeMeat150</li><li>Tam_SmokeMeat100</li><li>Tam_SmokeMeat75</li><li>Tam_SmokeMeat40</li><li>Tam_SmokeMeat10</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li></thingDefs></fuelFilter><destroyOnNoFuel>false</destroyOnNoFuel></li><li Class="CompProperties_HeatPusher"><heatPerSecond>2</heatPerSecond><heatPushMaxTemperature>2</heatPushMaxTemperature></li></comps><building><isMealSource>true</isMealSource><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.25</heatPerTickWhileWorking></building></ThingDef>
Attempt to use string CostList to refer to field costList in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>4000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><defName>SmokeHouse</defName><label>smokehouse</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><Description>An enclosed wooden structure used to preserve meat by smoking it. A stone floor prevents the whole thing from catching on fire; steel hooks and racks arrange the meat to best effect.</Description><graphicData><texPath>Production/smoker</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3)</drawSize></graphicData><staticSunShadowHeight>0.20</staticSunShadowHeight><CostList><WoodLog>90</WoodLog><Steel>40</Steel></CostList><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><AltitudeLayer>Building</AltitudeLayer><fillPercent>1</fillPercent><useHitPoints>True</useHitPoints><Size>(3,3)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><castEdgeShadows>false</castEdgeShadows><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-2)</interactionCellOffset><!-- <surfaceType>None</surfaceType> "None" is not used in A16 vanilla. What happens without it? --><recipes><li>Tam_SmokeMeat150</li><li>Tam_SmokeMeat100</li><li>Tam_SmokeMeat75</li><li>Tam_SmokeMeat40</li><li>Tam_SmokeMeat10</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li></thingDefs></fuelFilter><destroyOnNoFuel>false</destroyOnNoFuel></li><li Class="CompProperties_HeatPusher"><heatPerSecond>2</heatPerSecond><heatPushMaxTemperature>2</heatPushMaxTemperature></li></comps><building><isMealSource>true</isMealSource><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.25</heatPerTickWhileWorking></building></ThingDef>
Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>4000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><defName>SmokeHouse</defName><label>smokehouse</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><Description>An enclosed wooden structure used to preserve meat by smoking it. A stone floor prevents the whole thing from catching on fire; steel hooks and racks arrange the meat to best effect.</Description><graphicData><texPath>Production/smoker</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3)</drawSize></graphicData><staticSunShadowHeight>0.20</staticSunShadowHeight><CostList><WoodLog>90</WoodLog><Steel>40</Steel></CostList><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><AltitudeLayer>Building</AltitudeLayer><fillPercent>1</fillPercent><useHitPoints>True</useHitPoints><Size>(3,3)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><castEdgeShadows>false</castEdgeShadows><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-2)</interactionCellOffset><!-- <surfaceType>None</surfaceType> "None" is not used in A16 vanilla. What happens without it? --><recipes><li>Tam_SmokeMeat150</li><li>Tam_SmokeMeat100</li><li>Tam_SmokeMeat75</li><li>Tam_SmokeMeat40</li><li>Tam_SmokeMeat10</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li></thingDefs></fuelFilter><destroyOnNoFuel>false</destroyOnNoFuel></li><li Class="CompProperties_HeatPusher"><heatPerSecond>2</heatPerSecond><heatPushMaxTemperature>2</heatPushMaxTemperature></li></comps><building><isMealSource>true</isMealSource><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.25</heatPerTickWhileWorking></building></ThingDef>
Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>4000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><defName>SmokeHouse</defName><label>smokehouse</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><Description>An enclosed wooden structure used to preserve meat by smoking it. A stone floor prevents the whole thing from catching on fire; steel hooks and racks arrange the meat to best effect.</Description><graphicData><texPath>Production/smoker</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3)</drawSize></graphicData><staticSunShadowHeight>0.20</staticSunShadowHeight><CostList><WoodLog>90</WoodLog><Steel>40</Steel></CostList><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><AltitudeLayer>Building</AltitudeLayer><fillPercent>1</fillPercent><useHitPoints>True</useHitPoints><Size>(3,3)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><castEdgeShadows>false</castEdgeShadows><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-2)</interactionCellOffset><!-- <surfaceType>None</surfaceType> "None" is not used in A16 vanilla. What happens without it? --><recipes><li>Tam_SmokeMeat150</li><li>Tam_SmokeMeat100</li><li>Tam_SmokeMeat75</li><li>Tam_SmokeMeat40</li><li>Tam_SmokeMeat10</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li></thingDefs></fuelFilter><destroyOnNoFuel>false</destroyOnNoFuel></li><li Class="CompProperties_HeatPusher"><heatPerSecond>2</heatPerSecond><heatPushMaxTemperature>2</heatPushMaxTemperature></li></comps><building><isMealSource>true</isMealSource><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.25</heatPerTickWhileWorking></building></ThingDef>
Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>4000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><defName>SmokeHouse</defName><label>smokehouse</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><Description>An enclosed wooden structure used to preserve meat by smoking it. A stone floor prevents the whole thing from catching on fire; steel hooks and racks arrange the meat to best effect.</Description><graphicData><texPath>Production/smoker</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3)</drawSize></graphicData><staticSunShadowHeight>0.20</staticSunShadowHeight><CostList><WoodLog>90</WoodLog><Steel>40</Steel></CostList><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><AltitudeLayer>Building</AltitudeLayer><fillPercent>1</fillPercent><useHitPoints>True</useHitPoints><Size>(3,3)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><castEdgeShadows>false</castEdgeShadows><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-2)</interactionCellOffset><!-- <surfaceType>None</surfaceType> "None" is not used in A16 vanilla. What happens without it? --><recipes><li>Tam_SmokeMeat150</li><li>Tam_SmokeMeat100</li><li>Tam_SmokeMeat75</li><li>Tam_SmokeMeat40</li><li>Tam_SmokeMeat10</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li></thingDefs></fuelFilter><destroyOnNoFuel>false</destroyOnNoFuel></li><li Class="CompProperties_HeatPusher"><heatPerSecond>2</heatPerSecond><heatPushMaxTemperature>2</heatPushMaxTemperature></li></comps><building><isMealSource>true</isMealSource><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.25</heatPerTickWhileWorking></building></ThingDef>
Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>4000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><defName>SmokeHouse</defName><label>smokehouse</label><ThingClass>Building_WorkTable_HeatPush</ThingClass><Description>An enclosed wooden structure used to preserve meat by smoking it. A stone floor prevents the whole thing from catching on fire; steel hooks and racks arrange the meat to best effect.</Description><graphicData><texPath>Production/smoker</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(3,3)</drawSize></graphicData><staticSunShadowHeight>0.20</staticSunShadowHeight><CostList><WoodLog>90</WoodLog><Steel>40</Steel></CostList><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><AltitudeLayer>Building</AltitudeLayer><fillPercent>1</fillPercent><useHitPoints>True</useHitPoints><Size>(3,3)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><castEdgeShadows>false</castEdgeShadows><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-2)</interactionCellOffset><!-- <surfaceType>None</surfaceType> "None" is not used in A16 vanilla. What happens without it? --><recipes><li>Tam_SmokeMeat150</li><li>Tam_SmokeMeat100</li><li>Tam_SmokeMeat75</li><li>Tam_SmokeMeat40</li><li>Tam_SmokeMeat10</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>2.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelConsumptionPerTickInRain>0.0006</fuelConsumptionPerTickInRain><fuelFilter><thingDefs><li>WoodLog</li></thingDefs></fuelFilter><destroyOnNoFuel>false</destroyOnNoFuel></li><li Class="CompProperties_HeatPusher"><heatPerSecond>2</heatPerSecond><heatPushMaxTemperature>2</heatPushMaxTemperature></li></comps><building><isMealSource>true</isMealSource><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><heatPerTickWhileWorking>0.25</heatPerTickWhileWorking></building></ThingDef>
Error loading language from [Rimworld_dir]\Mods\Core\Languages\Korean: dir BillRepeaterModeDefs doesn't correspond to any def type. Skipping...
Duplicate def-linked translation key: Make_Bow_Great.label
Duplicate def-linked translation key: Make_Bow_Great.jobString
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has null thingClass.
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has null thingClass.
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has null thingClass.
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has null thingClass.
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has null thingClass.
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has null thingClass.
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has null thingClass.
Config error in GLO_GlowstoneFloorSingle: GLO_GlowstoneFloorSingle has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has null thingClass.
Config error in GLO_GlowstoneFloorDouble: GLO_GlowstoneFloorDouble has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has null thingClass.
Config error in GLO_GlowstoneFloorDeadend: GLO_GlowstoneFloorDeadend has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has null thingClass.
Config error in GLO_GlowstoneFloorCornerInner: GLO_GlowstoneFloorCornerInner has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has null thingClass.
Config error in GLO_GlowstoneFloorCornerOuter: GLO_GlowstoneFloorCornerOuter has components but it's thingClass is not a ThingWithComps
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has null thingClass.
Config error in GLO_GlowstoneFloorCornerDouble: GLO_GlowstoneFloorCornerDouble has components but it's thingClass is not a ThingWithComps
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Def-linked translation error: Exception getting field at path Wealth.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Population.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path ColonistMood.graphLabelY in RimWorld.HistoryAutoRecorderGroupDef: System.InvalidOperationException: Field graphLabelY does not exist in type RimWorld.HistoryAutoRecorderGroupDef.
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named AIPersonaCores to match AIPersonaCores.label
Def-linked translation error: Found no RimWorld.ItemCollectionGeneratorDef named Neurotrainers to match Neurotrainers.label
Def-linked translation error: Exception getting field at path ArtName_Weapon.rulePack.rulesRaw.5.path in Verse.RulePackDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[Verse.Grammar.Rule].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <filename unknown>:0
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.0
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.1
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.2
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.3
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.4
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.5
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.6
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.7
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.8
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.9
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.10
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.11
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.12
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.13
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.14
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.15
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.16
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.17
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.18
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.19
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.20
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.21
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.22
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.23
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.24
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.25
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.26
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.27
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.28
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.29
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.30
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.31
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.32
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.33
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.34
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.35
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.36
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.37
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.38
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.39
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.40
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.41
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.42
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.43
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.44
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.45
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.46
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.47
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.48
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.49
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.50
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.51
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.52
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.53
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.54
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.55
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.56
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.57
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.58
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.59
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.60
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.61
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.62
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.63
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.64
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.65
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.66
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.67
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.68
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.69
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.70
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.71
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.72
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.73
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.74
Def-linked translation error: Found no Verse.RulePackDef named Combat_General to match Combat_General.rulePack.rulesStrings.75
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.0
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.1
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.2
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.3
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.4
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.5
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.6
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.7
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.8
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.9
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.10
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.11
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.12
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.13
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.14
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.15
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.16
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.17
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.18
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.19
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.20
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.21
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.22
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.23
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.24
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.25
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.26
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.27
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.28
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.29
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.30
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.31
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.32
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.33
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.34
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.35
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.36
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.37
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.38
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.39
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.40
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.41
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.42
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.43
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.44
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.45
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.46
Def-linked translation error: Found no Verse.RulePackDef named Combat_WoundInclude to match Combat_WoundInclude.rulePack.rulesStrings.47
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.8 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.8 at index 8 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.9 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.9 at index 9 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.10 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.10 at index 10 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.11 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.11 at index 11 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.12 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.12 at index 12 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.13 at index 13 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.14 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.14 at index 14 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.15 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.15 at index 15 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.16 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.16 at index 16 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.17 at index 17 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.18 at index 18 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.19 at index 19 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.20 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.20 at index 20 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.21 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.21 at index 21 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.22 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.22 at index 22 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.23 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.23 at index 23 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.24 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.24 at index 24 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.25 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.25 at index 25 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.26 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.26 at index 26 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.27 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.27 at index 27 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.28 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.28 at index 28 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.29 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.29 at index 29 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.30 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.30 at index 30 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.31 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.31 at index 31 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Smash.rulePack.rulesStrings.32 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Smash.rulePack.rulesStrings.32 at index 32 but the original list only has 8 entries (so the max index is 7).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.13 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.13 at index 13 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.14 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.14 at index 14 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.15 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.15 at index 15 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.16 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.16 at index 16 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.17 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.17 at index 17 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.18 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.18 at index 18 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.19 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.19 at index 19 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.20 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.20 at index 20 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.21 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.21 at index 21 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.22 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.22 at index 22 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.23 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.23 at index 23 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.24 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.24 at index 24 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.25 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.25 at index 25 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.26 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.26 at index 26 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.27 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.27 at index 27 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.28 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.28 at index 28 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.29 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.29 at index 29 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.30 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.30 at index 30 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.31 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.31 at index 31 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path Maneuver_Scratch.rulePack.rulesStrings.32 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.Maneuver_Scratch.rulePack.rulesStrings.32 at index 32 but the original list only has 13 entries (so the max index is 12).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Exception getting field at path NamerForest.rulePack.rulesStrings.4 in Verse.RulePackDef: System.InvalidOperationException: Trying to translate Verse.RulePackDef.NamerForest.rulePack.rulesStrings.4 at index 4 but the original list only has 4 entries (so the max index is 3).
at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
Def-linked translation error: Found no RimWorld.SiteCoreDef named AmbushHidden to match AmbushHidden.label
Def-linked translation error: Found no RimWorld.SiteCoreDef named AmbushHidden to match AmbushHidden.description
Def-linked translation error: Found no RimWorld.SiteCoreDef named AmbushEdge to match AmbushEdge.label
Def-linked translation error: Found no RimWorld.SiteCoreDef named AmbushEdge to match AmbushEdge.description
Def-linked translation error: Found no RimWorld.SiteCoreDef named SleepingMechanoids to match SleepingMechanoids.label
Def-linked translation error: Found no RimWorld.SiteCoreDef named SleepingMechanoids to match SleepingMechanoids.description
Couldn't load backstory AWOLSoldier54: System.Exception: Backstory not found matching identifier AWOLSoldier54
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
Full XML text:
<AWOLSoldier54>
<title>탈영병</title>
<titleShort>군인</titleShort>
<desc>NAME was an infantryman.
When HECAP was informed of his assignment to the Xennoa-Zartza War, HECAP decided he did not want to be a soldier. He was able to escape via military spacejet.</desc>
</AWOLSoldier54>
Couldn't load backstory ChildChemist73: System.Exception: Backstory not found matching identifier ChildChemist73
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
Full XML text:
<ChildChemist73>
<title>어린 약사</title>
<titleShort>약사</titleShort>
<desc>A midworld child, NAME was fixated on finding out exactly how everything worked.
HECAP collected rare objects and performed dangerous experiments on them. Delving deeper into these experiments, HE became isolated from the rest of the world. HECAP only left HIS research area to collect more materials.</desc>
</ChildChemist73>
RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
SafeTraps, Starting Patching.
SafeTraps, Finished Patching.
한국어 미리적용: 패치 완료!
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
[HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
[HugsLib] v4.1.1 initialized RunAndGun, MapReroll, HeatMap, StackXXL
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[StackXXL] Loaded
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 10438.
Total: 72.810661 ms (FindLiveObjects: 0.526791 ms CreateObjectMapping: 0.652800 ms MarkObjects: 71.579025 ms DeleteObjects: 0.051484 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 185 unused Assets to reduce memory usage. Loaded Objects now: 11060.
Total: 42.034065 ms (FindLiveObjects: 0.565760 ms CreateObjectMapping: 0.707128 ms MarkObjects: 31.112247 ms DeleteObjects: 9.648640 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 12606.
Total: 80.997833 ms (FindLiveObjects: 0.477013 ms CreateObjectMapping: 0.648533 ms MarkObjects: 79.793205 ms DeleteObjects: 0.078791 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 13277.
Total: 430.896088 ms (FindLiveObjects: 0.467057 ms CreateObjectMapping: 0.655928 ms MarkObjects: 429.735809 ms DeleteObjects: 0.036977 ms)
Initializing new game with mods Core, 818773962, 725465444, 1198839349, 838528063, 1206853119, 1208163715, 1207934602, 798158924, 754637870, 722085442, 730899625, 1274576130, 1180721235, 1205022894, 1201462770, 1260697681, 1236045174, 941995644, 1209650069, 1210535987, 1204108550, 761315214, 947972722, 826366050, 860692531, 931707775, 736483249, 727482754, 1083829047, 1315736571, 1332248295, 그리고 1346113625
QualityBuilder added property to '72' things
pathing from (0, 0, 99) to (249, 0, 88) hit search limit of 160000 cells.
QualityBuilder added to 명령 category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19442.
Total: 497.665710 ms (FindLiveObjects: 1.003235 ms CreateObjectMapping: 1.497600 ms MarkObjects: 495.136719 ms DeleteObjects: 0.027591 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6186 unused Assets to reduce memory usage. Loaded Objects now: 13487.
Total: 510.707794 ms (FindLiveObjects: 1.014897 ms CreateObjectMapping: 2.164337 ms MarkObjects: 495.306824 ms DeleteObjects: 12.220302 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 13522.
Total: 519.979553 ms (FindLiveObjects: 0.734151 ms CreateObjectMapping: 0.760604 ms MarkObjects: 510.817596 ms DeleteObjects: 7.666631 ms)
Failed to find any texture while constructing Multi(initPath=Things/Pawn/Humanlike/Apparel/TY_BeachWearA/TY_BeachWearA_Male, color=RGBA(0.682, 0.859, 0.894, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelAppearance:DrawPawn(CustomPawn, Rect)
EdB.PrepareCarefully.PanelAppearance:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
Failed to find any texture while constructing Multi(initPath=Things/Pawn/Humanlike/Apparel/TY_KimonoA/TY_KimonoA_Male, color=RGBA(0.682, 0.859, 0.894, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelAppearance:DrawPawn(CustomPawn, Rect)
EdB.PrepareCarefully.PanelAppearance:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
Failed to find any texture while constructing Multi(initPath=Things/Pawn/Humanlike/Apparel/TY_KimonoA/TY_KimonoA_Male, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Failed to find any texture while constructing Multi(initPath=Things/Pawn/Humanlike/Apparel/TY_AoDaiA/TY_AoDaiA_Male, color=RGBA(0.682, 0.859, 0.894, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelAppearance:DrawPawn(CustomPawn, Rect)
EdB.PrepareCarefully.PanelAppearance:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh mesh, Vector3 loc, Quaternion quat, UnityEngine.Material mat, Boolean drawNow) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Quaternion quat, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
at Verse.PawnRenderer.RenderPortait () [0x00000] in <filename unknown>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x00000] in <filename unknown>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
EdB.PrepareCarefully.PanelBase:Draw(State)
EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
(Filename: Line: -1)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '0' things
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 14095.
Total: 226.324203 ms (FindLiveObjects: 0.594773 ms CreateObjectMapping: 0.714808 ms MarkObjects: 224.978485 ms DeleteObjects: 0.034986 ms)
Initializing new game with mods Core, 818773962, 725465444, 1198839349, 838528063, 1206853119, 1208163715, 1207934602, 798158924, 754637870, 722085442, 730899625, 1274576130, 1180721235, 1205022894, 1201462770, 1260697681, 1236045174, 941995644, 1209650069, 1210535987, 1204108550, 761315214, 947972722, 826366050, 860692531, 931707775, 736483249, 727482754, 1083829047, 1315736571, 1332248295, 그리고 1346113625
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19639.
Total: 254.529419 ms (FindLiveObjects: 0.946631 ms CreateObjectMapping: 1.809351 ms MarkObjects: 251.744156 ms DeleteObjects: 0.029013 ms)
QualityBuilder: No new BP available
QualityBuilder: No new BP available
Frontier Developments Shields :: Projectile handler enabled
Quarry:: No valid rock types were found in the map. Building list using vanilla rocks.
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_400869) A=Thing_Cassowary59964) (AttackStatic (Job_400870) A=Thing_Cassowary59964) , (AttackStatic (Job_400872) A=Thing_Cassowary59964) , (AttackStatic (Job_400874) A=Thing_Cassowary59964) , (AttackStatic (Job_400877) A=Thing_Cassowary59964) , (AttackStatic (Job_400879) A=Thing_Cassowary59964) , (AttackStatic (Job_400880) A=Thing_Cassowary59964) , (AttackStatic (Job_400882) A=Thing_Cassowary59964) , (AttackStatic (Job_400885) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_400887) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_400915) A=Thing_Cassowary59964) (AttackStatic (Job_400916) A=Thing_Cassowary59964) , (AttackStatic (Job_400917) A=Thing_Cassowary59964) , (AttackStatic (Job_400918) A=Thing_Cassowary59964) , (AttackStatic (Job_400919) A=Thing_Cassowary59964) , (AttackStatic (Job_400921) A=Thing_Cassowary59964) , (AttackStatic (Job_400923) A=Thing_Cassowary59964) , (AttackStatic (Job_400924) A=Thing_Cassowary59964) , (AttackStatic (Job_400927) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_400931) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_400950) A=Thing_Cassowary59964) (AttackStatic (Job_400951) A=Thing_Cassowary59964) , (AttackStatic (Job_400952) A=Thing_Cassowary59964) , (AttackStatic (Job_400953) A=Thing_Cassowary59964) , (AttackStatic (Job_400955) A=Thing_Cassowary59964) , (AttackStatic (Job_400957) A=Thing_Cassowary59964) , (AttackStatic (Job_400958) A=Thing_Cassowary59964) , (AttackStatic (Job_400959) A=Thing_Cassowary59964) , (AttackStatic (Job_400960) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_400962) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_400973) A=Thing_Cassowary59964) (AttackStatic (Job_400974) A=Thing_Cassowary59964) , (AttackStatic (Job_400976) A=Thing_Cassowary59964) , (AttackStatic (Job_400978) A=Thing_Cassowary59964) , (AttackStatic (Job_400979) A=Thing_Cassowary59964) , (AttackStatic (Job_400980) A=Thing_Cassowary59964) , (AttackStatic (Job_400981) A=Thing_Cassowary59964) , (AttackStatic (Job_400983) A=Thing_Cassowary59964) , (AttackStatic (Job_400985) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_400986) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401000) A=Thing_Cassowary59964) (AttackStatic (Job_401001) A=Thing_Cassowary59964) , (AttackStatic (Job_401002) A=Thing_Cassowary59964) , (AttackStatic (Job_401003) A=Thing_Cassowary59964) , (AttackStatic (Job_401005) A=Thing_Cassowary59964) , (AttackStatic (Job_401007) A=Thing_Cassowary59964) , (AttackStatic (Job_401009) A=Thing_Cassowary59964) , (AttackStatic (Job_401011) A=Thing_Cassowary59964) , (AttackStatic (Job_401013) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401016) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401033) A=Thing_Cassowary59964) (AttackStatic (Job_401034) A=Thing_Cassowary59964) , (AttackStatic (Job_401035) A=Thing_Cassowary59964) , (AttackStatic (Job_401039) A=Thing_Cassowary59964) , (AttackStatic (Job_401043) A=Thing_Cassowary59964) , (AttackStatic (Job_401046) A=Thing_Cassowary59964) , (AttackStatic (Job_401050) A=Thing_Cassowary59964) , (AttackStatic (Job_401052) A=Thing_Cassowary59964) , (AttackStatic (Job_401054) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401056) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401076) A=Thing_Cassowary59964) (AttackStatic (Job_401077) A=Thing_Cassowary59964) , (AttackStatic (Job_401078) A=Thing_Cassowary59964) , (AttackStatic (Job_401080) A=Thing_Cassowary59964) , (AttackStatic (Job_401082) A=Thing_Cassowary59964) , (AttackStatic (Job_401083) A=Thing_Cassowary59964) , (AttackStatic (Job_401085) A=Thing_Cassowary59964) , (AttackStatic (Job_401087) A=Thing_Cassowary59964) , (AttackStatic (Job_401088) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401091) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401110) A=Thing_Cassowary59964) (AttackStatic (Job_401111) A=Thing_Cassowary59964) , (AttackStatic (Job_401112) A=Thing_Cassowary59964) , (AttackStatic (Job_401113) A=Thing_Cassowary59964) , (AttackStatic (Job_401114) A=Thing_Cassowary59964) , (AttackStatic (Job_401116) A=Thing_Cassowary59964) , (AttackStatic (Job_401118) A=Thing_Cassowary59964) , (AttackStatic (Job_401120) A=Thing_Cassowary59964) , (AttackStatic (Job_401123) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401125) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401134) A=Thing_Cassowary59964) (AttackStatic (Job_401135) A=Thing_Cassowary59964) , (AttackStatic (Job_401136) A=Thing_Cassowary59964) , (AttackStatic (Job_401138) A=Thing_Cassowary59964) , (AttackStatic (Job_401140) A=Thing_Cassowary59964) , (AttackStatic (Job_401141) A=Thing_Cassowary59964) , (AttackStatic (Job_401142) A=Thing_Cassowary59964) , (AttackStatic (Job_401143) A=Thing_Cassowary59964) , (AttackStatic (Job_401145) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401147) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401180) A=Thing_Cassowary59964) (AttackStatic (Job_401181) A=Thing_Cassowary59964) , (AttackStatic (Job_401182) A=Thing_Cassowary59964) , (AttackStatic (Job_401185) A=Thing_Cassowary59964) , (AttackStatic (Job_401188) A=Thing_Cassowary59964) , (AttackStatic (Job_401190) A=Thing_Cassowary59964) , (AttackStatic (Job_401193) A=Thing_Cassowary59964) , (AttackStatic (Job_401196) A=Thing_Cassowary59964) , (AttackStatic (Job_401199) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401201) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401224) A=Thing_Cassowary59964) (AttackStatic (Job_401225) A=Thing_Cassowary59964) , (AttackStatic (Job_401226) A=Thing_Cassowary59964) , (AttackStatic (Job_401228) A=Thing_Cassowary59964) , (AttackStatic (Job_401231) A=Thing_Cassowary59964) , (AttackStatic (Job_401233) A=Thing_Cassowary59964) , (AttackStatic (Job_401234) A=Thing_Cassowary59964) , (AttackStatic (Job_401236) A=Thing_Cassowary59964) , (AttackStatic (Job_401239) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401241) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_401259) A=Thing_Cassowary59964) (AttackStatic (Job_401260) A=Thing_Cassowary59964) , (AttackStatic (Job_401262) A=Thing_Cassowary59964) , (AttackStatic (Job_401263) A=Thing_Cassowary59964) , (AttackStatic (Job_401264) A=Thing_Cassowary59964) , (AttackStatic (Job_401265) A=Thing_Cassowary59964) , (AttackStatic (Job_401266) A=Thing_Cassowary59964) , (AttackStatic (Job_401267) A=Thing_Cassowary59964) , (AttackStatic (Job_401268) A=Thing_Cassowary59964) , 그리고 (AttackStatic (Job_401269) A=Thing_Cassowary59964) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_497403) A=Thing_Monkey59974) (AttackStatic (Job_497404) A=Thing_Monkey59974) , (AttackStatic (Job_497406) A=Thing_Monkey59974) , (AttackStatic (Job_497408) A=Thing_Monkey59974) , (AttackStatic (Job_497409) A=Thing_Monkey59974) , (AttackStatic (Job_497410) A=Thing_Monkey59974) , (AttackStatic (Job_497411) A=Thing_Monkey59974) , (AttackStatic (Job_497412) A=Thing_Monkey59974) , (AttackStatic (Job_497413) A=Thing_Monkey59974) , 그리고 (AttackStatic (Job_497415) A=Thing_Monkey59974) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_497447) A=Thing_Monkey59974) (AttackStatic (Job_497448) A=Thing_Monkey59974) , (AttackStatic (Job_497449) A=Thing_Monkey59974) , (AttackStatic (Job_497451) A=Thing_Monkey59974) , (AttackStatic (Job_497453) A=Thing_Monkey59974) , (AttackStatic (Job_497454) A=Thing_Monkey59974) , (AttackStatic (Job_497456) A=Thing_Monkey59974) , (AttackStatic (Job_497458) A=Thing_Monkey59974) , (AttackStatic (Job_497459) A=Thing_Monkey59974) , 그리고 (AttackStatic (Job_497460) A=Thing_Monkey59974) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_497481) A=Thing_Monkey59974) (AttackStatic (Job_497482) A=Thing_Monkey59974) , (AttackStatic (Job_497483) A=Thing_Monkey59974) , (AttackStatic (Job_497484) A=Thing_Monkey59974) , (AttackStatic (Job_497485) A=Thing_Monkey59974) , (AttackStatic (Job_497487) A=Thing_Monkey59974) , (AttackStatic (Job_497490) A=Thing_Monkey59974) , (AttackStatic (Job_497492) A=Thing_Monkey59974) , (AttackStatic (Job_497494) A=Thing_Monkey59974) , 그리고 (AttackStatic (Job_497496) A=Thing_Monkey59974) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_497524) A=Thing_Monkey59974) (AttackStatic (Job_497525) A=Thing_Monkey59974) , (AttackStatic (Job_497528) A=Thing_Monkey59974) , (AttackStatic (Job_497530) A=Thing_Monkey59974) , (AttackStatic (Job_497531) A=Thing_Monkey59974) , (AttackStatic (Job_497534) A=Thing_Monkey59974) , (AttackStatic (Job_497538) A=Thing_Monkey59974) , (AttackStatic (Job_497540) A=Thing_Monkey59974) , (AttackStatic (Job_497543) A=Thing_Monkey59974) , 그리고 (AttackStatic (Job_497546) A=Thing_Monkey59974) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517394) A=Thing_Human83163) , (AttackStatic (Job_517395) A=Thing_Human83163) , (AttackStatic (Job_517396) A=Thing_Human83163) , (AttackStatic (Job_517397) A=Thing_Human83163) , (AttackStatic (Job_517398) A=Thing_Human83163) , (AttackStatic (Job_517399) A=Thing_Human83163) , (AttackStatic (Job_517400) A=Thing_Human83163) , (AttackStatic (Job_517401) A=Thing_Human83163) , (AttackStatic (Job_517402) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517403) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517405) A=Thing_Human83163) (AttackStatic (Job_517406) A=Thing_Human83163) , (AttackStatic (Job_517407) A=Thing_Human83163) , (AttackStatic (Job_517408) A=Thing_Human83163) , (AttackStatic (Job_517409) A=Thing_Human83163) , (AttackStatic (Job_517410) A=Thing_Human83163) , (AttackStatic (Job_517411) A=Thing_Human83163) , (AttackStatic (Job_517412) A=Thing_Human83163) , (AttackStatic (Job_517413) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517414) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517416) A=Thing_Human83163) (AttackStatic (Job_517417) A=Thing_Human83163) , (AttackStatic (Job_517418) A=Thing_Human83163) , (AttackStatic (Job_517419) A=Thing_Human83163) , (AttackStatic (Job_517420) A=Thing_Human83163) , (AttackStatic (Job_517421) A=Thing_Human83163) , (AttackStatic (Job_517422) A=Thing_Human83163) , (AttackStatic (Job_517423) A=Thing_Human83163) , (AttackStatic (Job_517424) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517425) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517433) A=Thing_Human83163) , (AttackStatic (Job_517434) A=Thing_Human83163) , (AttackStatic (Job_517435) A=Thing_Human83163) , (AttackStatic (Job_517436) A=Thing_Human83163) , (AttackStatic (Job_517437) A=Thing_Human83163) , (AttackStatic (Job_517438) A=Thing_Human83163) , (AttackStatic (Job_517439) A=Thing_Human83163) , (AttackStatic (Job_517440) A=Thing_Human83163) , (AttackStatic (Job_517441) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517442) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517444) A=Thing_Human83163) (AttackStatic (Job_517445) A=Thing_Human83163) , (AttackStatic (Job_517446) A=Thing_Human83163) , (AttackStatic (Job_517447) A=Thing_Human83163) , (AttackStatic (Job_517448) A=Thing_Human83163) , (AttackStatic (Job_517449) A=Thing_Human83163) , (AttackStatic (Job_517450) A=Thing_Human83163) , (AttackStatic (Job_517451) A=Thing_Human83163) , (AttackStatic (Job_517452) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517453) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517455) A=Thing_Human83163) (AttackStatic (Job_517456) A=Thing_Human83163) , (AttackStatic (Job_517457) A=Thing_Human83163) , (AttackStatic (Job_517458) A=Thing_Human83163) , (AttackStatic (Job_517459) A=Thing_Human83163) , (AttackStatic (Job_517460) A=Thing_Human83163) , (AttackStatic (Job_517461) A=Thing_Human83163) , (AttackStatic (Job_517462) A=Thing_Human83163) , (AttackStatic (Job_517463) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517464) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517466) A=Thing_Human83163) (AttackStatic (Job_517467) A=Thing_Human83163) , (AttackStatic (Job_517468) A=Thing_Human83163) , (AttackStatic (Job_517469) A=Thing_Human83163) , (AttackStatic (Job_517470) A=Thing_Human83163) , (AttackStatic (Job_517472) A=Thing_Human83163) , (AttackStatic (Job_517473) A=Thing_Human83163) , (AttackStatic (Job_517474) A=Thing_Human83163) , (AttackStatic (Job_517475) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517476) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517478) A=Thing_Human83163) (AttackStatic (Job_517479) A=Thing_Human83163) , (AttackStatic (Job_517480) A=Thing_Human83163) , (AttackStatic (Job_517481) A=Thing_Human83163) , (AttackStatic (Job_517482) A=Thing_Human83163) , (AttackStatic (Job_517483) A=Thing_Human83163) , (AttackStatic (Job_517484) A=Thing_Human83163) , (AttackStatic (Job_517485) A=Thing_Human83163) , (AttackStatic (Job_517486) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517487) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517489) A=Thing_Human83163) (AttackStatic (Job_517490) A=Thing_Human83163) , (AttackStatic (Job_517491) A=Thing_Human83187) , (AttackStatic (Job_517492) A=Thing_Human83187) , (AttackStatic (Job_517493) A=Thing_Human83187) , (AttackStatic (Job_517494) A=Thing_Human83187) , (AttackStatic (Job_517495) A=Thing_Human83187) , (AttackStatic (Job_517496) A=Thing_Human83187) , (AttackStatic (Job_517497) A=Thing_Human83187) , 그리고 (AttackStatic (Job_517498) A=Thing_Human83187) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517500) A=Thing_Human83163) (AttackStatic (Job_517501) A=Thing_Human83163) , (AttackStatic (Job_517502) A=Thing_Human83163) , (AttackStatic (Job_517503) A=Thing_Human83163) , (AttackStatic (Job_517504) A=Thing_Human83163) , (AttackStatic (Job_517505) A=Thing_Human83163) , (AttackStatic (Job_517506) A=Thing_Human83163) , (AttackStatic (Job_517507) A=Thing_Human83163) , (AttackStatic (Job_517508) A=Thing_Human83163) , 그리고 (AttackStatic (Job_517509) A=Thing_Human83163) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517516) A=Thing_Human83136) (AttackStatic (Job_517517) A=Thing_Human83136) , (AttackStatic (Job_517518) A=Thing_Human83136) , (AttackStatic (Job_517519) A=Thing_Human83136) , (AttackStatic (Job_517520) A=Thing_Human83136) , (AttackStatic (Job_517521) A=Thing_Human83136) , (AttackStatic (Job_517522) A=Thing_Human83136) , (AttackStatic (Job_517523) A=Thing_Human83136) , (AttackStatic (Job_517524) A=Thing_Human83136) , 그리고 (AttackStatic (Job_517525) A=Thing_Human83136) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517527) A=Thing_Human83136) (AttackStatic (Job_517528) A=Thing_Human83136) , (AttackStatic (Job_517529) A=Thing_Human83136) , (AttackStatic (Job_517530) A=Thing_Human83136) , (AttackStatic (Job_517531) A=Thing_Human83136) , (AttackStatic (Job_517532) A=Thing_Human83136) , (AttackStatic (Job_517533) A=Thing_Human83136) , (AttackStatic (Job_517534) A=Thing_Human83136) , (AttackStatic (Job_517535) A=Thing_Human83136) , 그리고 (AttackStatic (Job_517536) A=Thing_Human83136) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517538) A=Thing_Human83136) (AttackStatic (Job_517539) A=Thing_Human83136) , (AttackStatic (Job_517540) A=Thing_Human83136) , (AttackStatic (Job_517541) A=Thing_Human83136) , (AttackStatic (Job_517542) A=Thing_Human83136) , (AttackStatic (Job_517543) A=Thing_Human83136) , (AttackStatic (Job_517544) A=Thing_Human83136) , (AttackStatic (Job_517545) A=Thing_Human83136) , (AttackStatic (Job_517546) A=Thing_Human83136) , 그리고 (AttackStatic (Job_517547) A=Thing_Human83136) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517549) A=Thing_Human83136) (AttackStatic (Job_517550) A=Thing_Human83136) , (AttackStatic (Job_517551) A=Thing_Human83136) , (AttackStatic (Job_517552) A=Thing_Human83136) , (AttackStatic (Job_517553) A=Thing_Human83136) , (AttackStatic (Job_517554) A=Thing_Human83136) , (AttackStatic (Job_517555) A=Thing_Human83136) , (AttackStatic (Job_517556) A=Thing_Human83136) , (AttackStatic (Job_517557) A=Thing_Human83136) , 그리고 (AttackStatic (Job_517558) A=Thing_Human83136) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517565) A=Thing_Human83156) , (AttackStatic (Job_517566) A=Thing_Human83156) , (AttackStatic (Job_517567) A=Thing_Human83156) , (AttackStatic (Job_517568) A=Thing_Human83156) , (AttackStatic (Job_517569) A=Thing_Human83156) , (AttackStatic (Job_517570) A=Thing_Human83156) , (AttackStatic (Job_517571) A=Thing_Human83156) , (AttackStatic (Job_517572) A=Thing_Human83156) , (AttackStatic (Job_517573) A=Thing_Human83156) , 그리고 (AttackStatic (Job_517574) A=Thing_Human83156) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517576) A=Thing_Human83156) (AttackStatic (Job_517577) A=Thing_Human83156) , (AttackStatic (Job_517578) A=Thing_Human83156) , (AttackStatic (Job_517579) A=Thing_Human83156) , (AttackStatic (Job_517580) A=Thing_Human83156) , (AttackStatic (Job_517581) A=Thing_Human83156) , (AttackStatic (Job_517582) A=Thing_Human83156) , (AttackStatic (Job_517583) A=Thing_Human83156) , (AttackStatic (Job_517584) A=Thing_Human83156) , 그리고 (AttackStatic (Job_517585) A=Thing_Human83156) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517587) A=Thing_Human83156) (AttackStatic (Job_517588) A=Thing_Human83156) , (AttackStatic (Job_517589) A=Thing_Human83156) , (AttackStatic (Job_517590) A=Thing_Human83156) , (AttackStatic (Job_517591) A=Thing_Human83156) , (AttackStatic (Job_517592) A=Thing_Human83156) , (AttackStatic (Job_517593) A=Thing_Human83156) , (AttackStatic (Job_517594) A=Thing_Human83156) , (AttackStatic (Job_517595) A=Thing_Human83156) , 그리고 (AttackStatic (Job_517596) A=Thing_Human83156) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517598) A=Thing_Human83156) (AttackStatic (Job_517599) A=Thing_Human83156) , (AttackStatic (Job_517600) A=Thing_Human83156) , (AttackStatic (Job_517601) A=Thing_Human83156) , (AttackStatic (Job_517602) A=Thing_Human83156) , (AttackStatic (Job_517603) A=Thing_Human83156) , (AttackStatic (Job_517604) A=Thing_Human83187) , (AttackStatic (Job_517605) A=Thing_Human83187) , (AttackStatic (Job_517606) A=Thing_Human83187) , 그리고 (AttackStatic (Job_517607) A=Thing_Human83187) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517610) A=Thing_Human83187) (AttackStatic (Job_517611) A=Thing_Human83187) , (AttackStatic (Job_517612) A=Thing_Human83187) , (AttackStatic (Job_517613) A=Thing_Human83187) , (AttackStatic (Job_517614) A=Thing_Human83187) , (AttackStatic (Job_517615) A=Thing_Human83187) , (AttackStatic (Job_517616) A=Thing_Human83187) , (AttackStatic (Job_517617) A=Thing_Human83187) , (AttackStatic (Job_517618) A=Thing_Human83187) , 그리고 (AttackStatic (Job_517619) A=Thing_Human83187) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517621) A=Thing_Human83187) (AttackStatic (Job_517622) A=Thing_Human83187) , (AttackStatic (Job_517623) A=Thing_Human83187) , (AttackStatic (Job_517624) A=Thing_Human83187) , (AttackStatic (Job_517625) A=Thing_Human83187) , (AttackStatic (Job_517626) A=Thing_Human83187) , (AttackStatic (Job_517627) A=Thing_Human83187) , (AttackStatic (Job_517628) A=Thing_Human83187) , (AttackStatic (Job_517629) A=Thing_Human83187) , 그리고 (AttackStatic (Job_517630) A=Thing_Human83187) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517632) A=Thing_Human83187) (AttackStatic (Job_517633) A=Thing_Human83187) , (AttackStatic (Job_517634) A=Thing_Human83187) , (AttackStatic (Job_517635) A=Thing_Human83187) , (AttackStatic (Job_517636) A=Thing_Human83187) , (AttackStatic (Job_517637) A=Thing_Human83187) , (AttackStatic (Job_517638) A=Thing_Human83187) , (AttackStatic (Job_517639) A=Thing_Human83187) , (AttackStatic (Job_517640) A=Thing_Human83187) , 그리고 (AttackStatic (Job_517641) A=Thing_Human83187) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517643) A=Thing_Human83187) (AttackStatic (Job_517644) A=Thing_Human83187) , (AttackStatic (Job_517645) A=Thing_Human83187) , (AttackStatic (Job_517646) A=Thing_Human83187) , (AttackStatic (Job_517647) A=Thing_Human83187) , (AttackStatic (Job_517648) A=Thing_Human83187) , (AttackStatic (Job_517649) A=Thing_Human83187) , (AttackStatic (Job_517650) A=Thing_Human83187) , (AttackStatic (Job_517651) A=Thing_Human83187) , 그리고 (AttackStatic (Job_517652) A=Thing_Human83187) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517654) A=Thing_Human83187) (AttackStatic (Job_517655) A=Thing_Human83187) , (AttackStatic (Job_517656) A=Thing_Human83187) , (AttackStatic (Job_517657) A=Thing_Human83187) , (AttackStatic (Job_517658) A=Thing_Human83187) , (AttackStatic (Job_517659) A=Thing_Human83187) , (AttackStatic (Job_517660) A=Thing_Human83187) , (AttackStatic (Job_517661) A=Thing_Human83187) , (AttackStatic (Job_517662) A=Thing_Human83187) , 그리고 (AttackStatic (Job_517663) A=Thing_Human83187) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517665) A=Thing_Human83149) (AttackStatic (Job_517666) A=Thing_Human83149) , (AttackStatic (Job_517667) A=Thing_Human83149) , (AttackStatic (Job_517668) A=Thing_Human83149) , (AttackStatic (Job_517669) A=Thing_Human83149) , (AttackStatic (Job_517670) A=Thing_Human83149) , (AttackStatic (Job_517671) A=Thing_Human83149) , (AttackStatic (Job_517672) A=Thing_Human83149) , (AttackStatic (Job_517673) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517674) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517676) A=Thing_Human83149) (AttackStatic (Job_517677) A=Thing_Human83149) , (AttackStatic (Job_517678) A=Thing_Human83149) , (AttackStatic (Job_517679) A=Thing_Human83149) , (AttackStatic (Job_517680) A=Thing_Human83149) , (AttackStatic (Job_517681) A=Thing_Human83149) , (AttackStatic (Job_517682) A=Thing_Human83149) , (AttackStatic (Job_517683) A=Thing_Human83149) , (AttackStatic (Job_517684) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517685) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517687) A=Thing_Human83149) (AttackStatic (Job_517688) A=Thing_Human83149) , (AttackStatic (Job_517689) A=Thing_Human83149) , (AttackStatic (Job_517690) A=Thing_Human83149) , (AttackStatic (Job_517691) A=Thing_Human83149) , (AttackStatic (Job_517692) A=Thing_Human83149) , (AttackStatic (Job_517693) A=Thing_Human83149) , (AttackStatic (Job_517694) A=Thing_Human83149) , (AttackStatic (Job_517695) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517696) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517698) A=Thing_Human83149) (AttackStatic (Job_517699) A=Thing_Human83149) , (AttackStatic (Job_517700) A=Thing_Human83149) , (AttackStatic (Job_517701) A=Thing_Human83149) , (AttackStatic (Job_517702) A=Thing_Human83149) , (AttackStatic (Job_517703) A=Thing_Human83149) , (AttackStatic (Job_517704) A=Thing_Human83149) , (AttackStatic (Job_517705) A=Thing_Human83149) , (AttackStatic (Job_517706) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517707) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517709) A=Thing_Human83149) (AttackStatic (Job_517710) A=Thing_Human83149) , (AttackStatic (Job_517711) A=Thing_Human83149) , (AttackStatic (Job_517712) A=Thing_Human83149) , (AttackStatic (Job_517713) A=Thing_Human83149) , (AttackStatic (Job_517714) A=Thing_Human83149) , (AttackStatic (Job_517715) A=Thing_Human83149) , (AttackStatic (Job_517716) A=Thing_Human83149) , (AttackStatic (Job_517717) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517718) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517720) A=Thing_Human83149) (AttackStatic (Job_517721) A=Thing_Human83149) , (AttackStatic (Job_517722) A=Thing_Human83149) , (AttackStatic (Job_517723) A=Thing_Human83149) , (AttackStatic (Job_517724) A=Thing_Human83149) , (AttackStatic (Job_517725) A=Thing_Human83149) , (AttackStatic (Job_517726) A=Thing_Human83149) , (AttackStatic (Job_517727) A=Thing_Human83149) , (AttackStatic (Job_517728) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517729) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517731) A=Thing_Human83149) (AttackStatic (Job_517732) A=Thing_Human83149) , (AttackStatic (Job_517733) A=Thing_Human83149) , (AttackStatic (Job_517734) A=Thing_Human83149) , (AttackStatic (Job_517735) A=Thing_Human83149) , (AttackStatic (Job_517736) A=Thing_Human83149) , (AttackStatic (Job_517737) A=Thing_Human83149) , (AttackStatic (Job_517738) A=Thing_Human83149) , (AttackStatic (Job_517739) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517740) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517742) A=Thing_Human83149) (AttackStatic (Job_517743) A=Thing_Human83149) , (AttackStatic (Job_517744) A=Thing_Human83149) , (AttackStatic (Job_517745) A=Thing_Human83149) , (AttackStatic (Job_517746) A=Thing_Human83149) , (AttackStatic (Job_517747) A=Thing_Human83149) , (AttackStatic (Job_517748) A=Thing_Human83149) , (AttackStatic (Job_517749) A=Thing_Human83149) , (AttackStatic (Job_517750) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517751) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517753) A=Thing_Human83149) (AttackStatic (Job_517754) A=Thing_Human83149) , (AttackStatic (Job_517755) A=Thing_Human83149) , (AttackStatic (Job_517756) A=Thing_Human83149) , (AttackStatic (Job_517757) A=Thing_Human83149) , (AttackStatic (Job_517758) A=Thing_Human83149) , (AttackStatic (Job_517759) A=Thing_Human83149) , (AttackStatic (Job_517760) A=Thing_Human83149) , (AttackStatic (Job_517761) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517762) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517764) A=Thing_Human83149) (AttackStatic (Job_517765) A=Thing_Human83149) , (AttackStatic (Job_517766) A=Thing_Human83149) , (AttackStatic (Job_517767) A=Thing_Human83149) , (AttackStatic (Job_517768) A=Thing_Human83149) , (AttackStatic (Job_517769) A=Thing_Human83149) , (AttackStatic (Job_517770) A=Thing_Human83149) , (AttackStatic (Job_517771) A=Thing_Human83149) , (AttackStatic (Job_517772) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517773) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517775) A=Thing_Human83149) (AttackStatic (Job_517776) A=Thing_Human83149) , (AttackStatic (Job_517777) A=Thing_Human83149) , (AttackStatic (Job_517778) A=Thing_Human83149) , (AttackStatic (Job_517779) A=Thing_Human83149) , (AttackStatic (Job_517780) A=Thing_Human83149) , (AttackStatic (Job_517781) A=Thing_Human83149) , (AttackStatic (Job_517782) A=Thing_Human83149) , (AttackStatic (Job_517783) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517785) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517787) A=Thing_Human83149) (AttackStatic (Job_517788) A=Thing_Human83149) , (AttackStatic (Job_517789) A=Thing_Human83149) , (AttackStatic (Job_517790) A=Thing_Human83149) , (AttackStatic (Job_517791) A=Thing_Human83149) , (AttackStatic (Job_517792) A=Thing_Human83149) , (AttackStatic (Job_517793) A=Thing_Human83149) , (AttackStatic (Job_517794) A=Thing_Human83149) , (AttackStatic (Job_517795) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517796) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517798) A=Thing_Human83149) (AttackStatic (Job_517799) A=Thing_Human83149) , (AttackStatic (Job_517800) A=Thing_Human83149) , (AttackStatic (Job_517801) A=Thing_Human83149) , (AttackStatic (Job_517802) A=Thing_Human83149) , (AttackStatic (Job_517803) A=Thing_Human83149) , (AttackStatic (Job_517804) A=Thing_Human83149) , (AttackStatic (Job_517805) A=Thing_Human83149) , (AttackStatic (Job_517806) A=Thing_Human83149) , 그리고 (AttackStatic (Job_517807) A=Thing_Human83149) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517812) A=Thing_Human83169) (AttackStatic (Job_517813) A=Thing_Human83169) , (AttackStatic (Job_517814) A=Thing_Human83169) , (AttackStatic (Job_517815) A=Thing_Human83169) , (AttackStatic (Job_517816) A=Thing_Human83169) , (AttackStatic (Job_517817) A=Thing_Human83169) , (AttackStatic (Job_517818) A=Thing_Human83169) , (AttackStatic (Job_517819) A=Thing_Human83169) , (AttackStatic (Job_517820) A=Thing_Human83169) , 그리고 (AttackStatic (Job_517821) A=Thing_Human83169) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517825) A=Thing_Human83169) (AttackStatic (Job_517826) A=Thing_Human83169) , (AttackStatic (Job_517827) A=Thing_Human83169) , (AttackStatic (Job_517828) A=Thing_Human83169) , (AttackStatic (Job_517829) A=Thing_Human83169) , (AttackStatic (Job_517830) A=Thing_Human83169) , (AttackStatic (Job_517831) A=Thing_Human83169) , (AttackStatic (Job_517832) A=Thing_Human83169) , (AttackStatic (Job_517833) A=Thing_Human83169) , 그리고 (AttackStatic (Job_517834) A=Thing_Human83169) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517837) A=Thing_Human83169) (AttackStatic (Job_517838) A=Thing_Human83169) , (AttackStatic (Job_517839) A=Thing_Human83169) , (AttackStatic (Job_517840) A=Thing_Human83169) , (AttackStatic (Job_517841) A=Thing_Human83169) , (AttackStatic (Job_517842) A=Thing_Human83169) , (AttackStatic (Job_517843) A=Thing_Human83169) , (AttackStatic (Job_517844) A=Thing_Human83169) , (AttackStatic (Job_517845) A=Thing_Human83169) , 그리고 (AttackStatic (Job_517846) A=Thing_Human83169) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
Sweeney started 10 jobs in 10 ticks. List: (AttackStatic (Job_517848) A=Thing_Human83169) (AttackStatic (Job_517849) A=Thing_Human83169) , (AttackStatic (Job_517850) A=Thing_Human83169) , (AttackStatic (Job_517851) A=Thing_Human83169) , (AttackStatic (Job_517852) A=Thing_Human83169) , (AttackStatic (Job_517853) A=Thing_Human83169) , (AttackStatic (Job_517854) A=Thing_Human83169) , (AttackStatic (Job_517855) A=Thing_Human83169) , (AttackStatic (Job_517856) A=Thing_Human83169) , 그리고 (AttackStatic (Job_517857) A=Thing_Human83169) lastJobGiver=RimWorld.JobGiver_ConfigurableHostilityResponse, curJob.def=AttackStatic, curDriver=Verse.AI.JobDriver_AttackStatic
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