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@HugsLibRecordKeeper
Created May 24, 2024 19:01
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Rimworld output log published using HugsLib
Log uploaded on Friday, May 24, 2024, 3:01:01 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
All Ideoligions Are Fluid(Superniquito.AllIdeoligionsAreFluid): Superniquito.AllIdeoligionsAreFluid(1.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.0)
Ambient Rim(swablu.ambience): ambient(1.0.0)
Animal Tab(Fluffy.AnimalTab)[mv:4.7.272]: 0Harmony(av:2.3.3,fv:2.2.2), AnimalTab(av:8.0.0,fv:8.1.366)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.4.15), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Better Quest Rewards(Steve.betterquestrewards): (no assemblies)
Better ground-penetrating scanner(kikohi.BetterGroundPenetratingScanner): BGPScanner(1.0.0)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.3.3,fv:2.1.1), 1SettingsHelper(av:1.3.0.36972,fv:1.3.0), CMColoredMoodBar(1.5.4062.1)
Camera+(brrainz.cameraplus)[mv:3.0.4.0]: CameraPlus(3.0.4), CrossPromotion(1.1.2)
Categorized Bill Dropdown(FluffyKittens.BillCategories): BillCategories(1.4.0)
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0)
Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0)
Alpha Memes(Sarg.AlphaMemes): AlphaMemes(1.0.0)
Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0)
Vanilla Factions Expanded - Deserters(OskarPotocki.VFE.Deserters): VFED(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0)
Combat Extended(CETeam.CombatExtended): 0CombatExtendedLoader(1.1.2), CombatExtended(1.1.2), VehiclesCompat(1.1.2 [no FileVersionInfo])
Common Sense(avilmask.CommonSense): CommonSense(1.0.8895.34406)
Compact Work Tab (Continued)(Mlie.CompactWorkTab)[mv:1.5.3]: CompactWorkTab(av:1.0.0,fv:1.5.3), VersionFromManifest(0.0.0)
DragSelect(telardo.DragSelect): DragSelect(1.2.1)
Dubs Central Heating(Dubwise.DubsCentralHeating): 0DubCore(1.0.0), 0Harmony(2.3.3), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), DubsCentralHeating(av:1.0.8867.35837,fv:1.0.0)
EPOE 1.4/1.5 Update (Expanded Prosthetics and Organ Engineering)(Ykara.elStrages.EPOE): (no assemblies)
Events+(DimonSever000.Events.Specific): EventsCore(1.0.0)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
Hex-Retexture(Hex.Retexture): (no assemblies)
Ideology Development+(Garwel.IdeologyDevelopmentPlus): 0Harmony(av:2.3.3,fv:2.3.1.1), IdeologyDevelopmentPlus(av:1.2.0,fv:1.2.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(3.0.0)
Layered Wall Destruction(Keshash.LayeredWallDestruction): DestroyableWalls(1.0.0), HarmonyMod(2.3.1)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.7), LunarFramework(1.1.7), MapPreview(1.12.14), MapPreviewMod(1.12.14)
Melee Weapons: Speed and Damage(ac.mw.sad): MeleeWeaponSpeedAndDamage(1.0.0)
MinifyEverything(erdelf.MinifyEverything): 0Harmony(av:2.3.3,fv:2.3.1.1), MinifyEverything(1.0.8838.32721)
More Ritual Rewards (1.4+)(Sinnamon.MoreRitualRewards): RitualRewards(1.0.0)
More Vanilla Biomes(zylle.MoreVanillaBiomes)[mv:0.1.5.1]: VanillaBiomes(1.0.0)
Not My Fault(Vesper.NotMyFault): RationalFactionGoodwill(1.0.0)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.5.0.3]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.5.0), LWM.DeepStorage(1.0.0.24014)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
Quality Colors 1.5 - Forked(tr.qualcolor): QualityColors(1.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.3,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
Research Data(kongkim.ResearchData): ResearchData(1.0.0)
Research Tree (Continued)(Mlie.ResearchTree)[mv:1.5.1]: FluffyResearchTree(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
Royalty Tweaks(mobius.royaltytweaks): Royalty Tweaks(1.1.9)
Show Buildable Material Count(BP.ShowBuildableMaterialCount): 0Harmony(2.3.3), ShowBuildableMaterialCount(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.5.0)
Trade Price Improvement Makes Sense Now(Jdalt.TPIMSN): TPIMSN(1.0.0)
Vanilla Factions Expanded - Ancients(VanillaExpanded.VFEA): VFEAncients(1.0.0)
Vanilla Persona Weapons Expanded(VanillaExpanded.VPersonaWeaponsE): VanillaPersonaWeaponsExpanded(1.0.0)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.3,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
War Crimes Expanded 2 Core (Updated)(Mersid.WCE2Updated.Core): WarCrimesExpanded2(1.0.0)
Warcaskets can haul!(FluffyTowels.warcaskethaulpatch): (no assemblies)
WeaponStats(bodlosh.WeaponStats): WeaponsTab(1.0.8870.26550)
[FSF] Better Ancient Complex Loot(FrozenSnowFox.BetterAncientComplexLoot): (no assemblies)
Vanilla Ideology Expanded - Anima Theme(VanillaExpanded.VIEAT): VIEAT(1.0.0)
Vanilla Ideology Expanded - Dryads(VanillaExpanded.Ideo.Dryads): VanillaIdeologyExpandedDryads(1.0.0)
Vanilla Ideology Expanded - Icons and Symbols(VanillaExpanded.Ideo.IconsandSymbols): (no assemblies)
Vanilla Ideology Expanded - Hats and Rags(VanillaExpanded.VIEHAR): (no assemblies)
Map Wide Orbital Trade Beacon(Supes.MapWideOrbitalTradeBeacon): MapWideTradeBeacon(1.0.0.3)
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed.get_UnusableBuildings: post: BGPScanner.Alert_CannotBeUsedRoofed_UnusableBuildings.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_NeedAnomalyProject.OnClick: PRE: FluffyResearchTree.Alert_NeedAnomalyProject_OnClick.Prefix
Alert_NeedResearchProject.OnClick: PRE: FluffyResearchTree.Alert_NeedResearchProject_OnClick.Prefix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
Area_Home.Set: post: MapWideTradeBeacon.Patcher.AreaTarget
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: VFEAncients.PowerWorker_Blunt.ChangeType
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets
AvoidGrid.PrintAvoidGridAroundTurret: PRE: VFED.HarmonyPatches.MiscPatches.NoAvoidGridForLargeRange TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackCompatibility.BackCompatibleDefName: PRE: DubsCentralHeating.Patches.HarmonyPatches_Plumbing+H_BackCompatibleDefName.Prefix
BackCompatibility.GetBackCompatibleType: PRE: DubsCentralHeating.Patches.HarmonyPatches_Plumbing+H_GetBackCompatibleType.Prefix
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BaseGenUtility.TryRandomInexpensiveFloor: post: AlphaMemes.AlphaMemes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaMemesFloorsFromRuins
BeachMaker.Init: PRE: VanillaBiomes.VanillaBiomesPatches.BeachMaker_Prefix TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BillStack.DoListing: TRANS: BillCategories.BillStackPatch.DoListing_Transpiler
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VFECore.Misc.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
Blueprint_Storage.Destroy: PRE: LWM.DeepStorage.Patch_Blueprint_Storage_Destroy.Prefix
Blueprint_Storage.GetGizmos: post: LWM.DeepStorage.Patch_Blueprint_storage_GetGizmos.Postfix
Blueprint_Storage.MakeSolidThing: post: LWM.DeepStorage.Patch_Blueprint_Storage_MakeSolidThing.Postfix
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildableDef.ForceAllowPlaceOver: post: DubsCentralHeating.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
Building.get_MaxItemsInCell: PRE: LWM.DeepStorage.Patch_Building_MaxItemsInCell.Prefix
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, VFED.WorldComponent_Deserters.GetCommTargets_Postfix, VFECore.Misc.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_NutrientPasteDispenser.TryDispenseFood: post: AlphaMemes.AlphaMemes_Building_NutrientPasteDispenser_TryDispenseFood_Patch.ApplyNutrientPasteStyle TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_Storage.<GetGizmos>d__52.MoveNext: TRANS: LWM.DeepStorage.Patch_Building_Storage_Gizmos.Transpiler
Building_Storage.Notify_LostThing: post: LWM.DeepStorage.Patch_Building_Storage_Notify_LostThing.Postfix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix, LWM.DeepStorage.Patch_Building_Storage_Notify_ReceivedThing.Postfix
Building_Storage.SpaceRemainingFor: PRE: LWM.DeepStorage.Patch_Building_Storage_SpaceRemainingFor.Prefix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_TurretGun.BurstComplete: post: VFED.Building_TurretGunBarrels.BurstComplete_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFEAncients.HarmonyPatches.PointDefensePatches.TryShootProjectile
Building_TurretGun.get_AttackVerb: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.OverrideAttackVerb
Building_WarcasketFoundry.DrawAt: post: AlphaMemes.Building_WarcasketFoundry_Draw_Patch.Postfix
Building_WarcasketFoundry.get_OccupantAliveAndPresent: post: AlphaMemes.Building_WarcasketFoundry_OccupantAliveAndPresent_Patch.Postfix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: TRANS: VFECore.Misc.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_CarryTracker.WantsToBeCarried: post: VFEAncients.HarmonyPatches.AbilityPatches.WantsToBeCarriedPostfix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CharacterCardUtility.DoLeftSection: TRANS: VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler
CharacterCardUtility.GetWorkTypeDisableCauses: post: VFEAncients.HarmonyPatches.PowerPatches.AddCauseDisable TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
CharacterCardUtility.GetWorkTypeDisabledCausedBy: TRANS: VFEAncients.HarmonyPatches.PowerPatches.AddCauseDisableExplain
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_Ritual..ctor: post: VIEAT.Command_Ritual_Patch.Postfix
Command_SetPlantToGrow.IsPlantAvailable: post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix
CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompDrug.PostIngested: post: VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompExplosive.Detonate: PRE: VFED.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompFacility.get_CanBeActive: post: ResearchData.CompFacility_CanBeActive_Patch.Postfix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHackable.Hack: PRE: VFEAncients.PowerWorker_Hack.InstantHack
CompPower.ConnectToTransmitter: post: MapWideTradeBeacon.Patcher.Connect
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompProjectileInterceptor.get_Active: post: VFED.CompProperties_ProjectileInterceptor_Powered.Active_Postfix
CompQuality.CompInspectStringExtra: post: QualityColors.QualityColorsMod.AddColor3
CompRefuelable.ConsumeFuel: PRE: ResearchData.CompRefuelable_ConsumeFuel_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompScanner.get_CanUseNow: PRE: BGPScanner.CompScanner_CanUseNow.Prefix
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
ComponentCache.MapGenerated: PRE: MapPreview.Compatibility.ModCompat_SmashTools.ComponentCache_MapGenerated
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
Corpse.GetInspectString: post: VFEAncients.PowerWorker_Resurrect.AddResInfo
Corpse.GiveObservedHistoryEvent: post: AlphaMemes.Corpse_GiveObservedHistoryEvent.Postfix
Corpse.TickRare: post: VFEAncients.PowerWorker_Resurrect.CorpseTick
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.ExplosionDamageThing: PRE: VFEAncients.PowerWorker_NoExplode.Immunity post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.Apply: post: VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent, AlphaMemes.AlphaMemes_DamageWorker_AddInjury_Apply_Patch.SendHistoryIfMelee
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Bite.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Blunt.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix
DamageWorker_Cut.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Scratch.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DamageWorker_Stab.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
Designation.Notify_Added: post: VFED.HarmonyPatches.MiscPatches.BiosecurityWarning
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_AllIdeoDesignators: post: AlphaMemes.FuneralFramework_DesignationCategoryDef_AllIdeoDesignators_Postfix.Postfix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.ProcessInput: PRE: ShowBuildableMaterialCount.Buildables.desbuild_ProcessInput_prefix post: ShowBuildableMaterialCount.Buildables.desbuild_ProcessInput_postfix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.SetupFloatMenu: post: ShowBuildableMaterialCount.Floors.desdropdown_SetupFloatMenu_postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Dialog_BeginRitual.BlockingIssues: post: AlphaMemes.AlphaMemes_Dialog_BeginRitual_BlockingIssues_Patch.Postfix
Dialog_BeginRitual.DrawQualityFactors: post: AlphaMemes.Dialog_BeginRitual_DoWindowContents_Patch.Postfix
Dialog_ChooseMemes.DoAcceptChanges: PRE: AllIdeoligionsAreFluid.Dialog_ChooseMemes_DoAcceptChanges_Patch.Prefix post: AllIdeoligionsAreFluid.Dialog_ChooseMemes_DoAcceptChanges_Patch.Postfix
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme, AllIdeoligionsAreFluid.Dialog_ChooseMemes_TryAccept_Patch.Prefix post: AllIdeoligionsAreFluid.Dialog_ChooseMemes_TryAccept_Patch.Postfix
Dialog_ChooseMemes.get_ConfiguringNewFluidIdeo: post: AllIdeoligionsAreFluid.Dialog_ChooseMemes_ConfiguringNewFluidIdeo_Patch.Postfix
Dialog_ChooseMemes.get_MemeCountRangeAbsolute: PRE: AllIdeoligionsAreFluid.Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.Prefix post: AllIdeoligionsAreFluid.Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.SetMaxToOptions
Dialog_ChooseMemes.get_ReformingFluidIdeo: post: AllIdeoligionsAreFluid.Dialog_ChooseMemes_ReformingFluidIdeo_Patch.Postfix
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_ReformIdeo.DoWindowContents: post: IdeologyDevelopmentPlus.IdeologyDevelopmentPlus.Dialog_ReformIdeo_DoWindowContents
Dialog_ReformIdeo.get_AnyChooseOneChanges: post: AllIdeoligionsAreFluid.Dialog_ReformIdeo_AnyChooseOneChanges_Patch.Postfix
Dialog_ReformIdeo.get_NormalMemesChanged: post: AllIdeoligionsAreFluid.Dialog_ReformIdeo_NormalMemesChanged_Patch.Postfix
Dialog_ReformIdeo.get_StructureMemeChanged: post: AllIdeoligionsAreFluid.Dialog_ReformIdeo_StructureMemeChanged_Patch.Postfix
Dialog_ReformIdeo.get_StylesChanged: post: AllIdeoligionsAreFluid.Dialog_ReformIdeo_StylesChanged_Patch.Postfix
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: PRE: DubsCentralHeating.Patches.HarmonyPatches_Plumbing+H_DefFromNode.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DynamicDrawManager.DrawDynamicThings: post: CameraPlus.DotTools.Postfix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.QuestLodgerCanUnequip: post: VFECore.Misc.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
ExpectationsUtility.CurrentExpectationFor: post: VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Faction.CanChangeGoodwillFor: post: VFED.HarmonyPatches.GoodwillPatches.CanChangeGoodwillFor_Postfix
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_MemberDied: TRANS: NonBinaryGender.HarmonyPatches.Transpiler
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, VFED.HarmonyPatches.GoodwillPatches.TryMakeInitialRelationsWith_Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDef.RaidCommonalityFromPoints: post: VFED.HarmonyPatches.MiscPatches.EmpireRaidChance
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VFEEmpire.HarmonyPatches.Patch_AddHumanlikeOrders.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, VFEAncients.HarmonyPatches.BuildingPatches.AddCarryJobs, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, AlphaMemes.AlphaMemes_FloatMenuMakerMap_AddHumanlikeOrders_Patch.AddDragRelicToAltar, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal, VFEAncients.PowerWorker_NoPrioritize.StoreOpts post: VFEAncients.PowerWorker_NoPrioritize.DisableOpts
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.ThoughtsFromIngesting: post: VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: VFECore.Misc.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, VFEAncients.PowerWorker_Construct.Refund, LWM.DeepStorage.Patch_Frame_CompleteConstruction.Prefix, Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, LWM.DeepStorage.Patch_Frame_CompleteConstruction.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, LWM.DeepStorage.Patch_Frame_Destroy.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix, LWM.DeepStorage.Patch_Frame_FailConstruction.Prefix TRANS: LWM.DeepStorage.Patch_Frame_FailConstruction.Transpiler
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
Game.UpdatePlay: post: CameraPlus.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameConditionManager.RegisterCondition: post: VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood
GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GatheringsUtility.InGatheringArea: post: AlphaMemes.GatheringsUtility_InGatheringArea_Patch.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: AlphaMemes.AlphaMemes_GenConstruct_CanConstruct_Patch.CantBuildReliquary TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDraw.DrawAimPie: TRANS: VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenHostility.AnyHostileActiveThreatToPlayer: post: VFED.HarmonyPatches.MiscPatches.ComplexHostileWithQuest
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenPlace.TryPlaceDirect: post: LWM.DeepStorage.Patch_GenPlace_TryPlaceDirect.Postfix
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: PRE: VFEAncients.HarmonyPatches.MendingPatches.RepairItem
GenRecipe.PostProcessProduct: post: VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: VFEPirates.GenSpawn_Spawn_Patch.Prefix, Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix, VanillaBiomes.RockyTerrainPatch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColorTagged post: QualityColors.QualityColorsMod.ReaddColorTagged
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColor post: QualityColors.QualityColorsMod.ReaddColor
GenThing.ItemCenterAt: TRANS: LWM.DeepStorage.Patch_GenThing_ItemCenterAt.Transpiler
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GlowGrid.CombineColors: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.CombineColorsDark
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GlowGrid.RegisterGlower: post: VanillaPsycastsExpanded.Nightstalker.CompDarkener.MoveDarkLast
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: VFED.HarmonyPatches.GoodwillPatches.ArePermanentEnemies_Postfix
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulAIUtility_HaulToCellStorageJob.Transpiler
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_PsycastAbilities.InitializeFromPsylink: post: VanillaPersonaWeaponsExpanded.Hediff_Psylink_InitializeFromPsylink_Patch.Postfix
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Visitor.<>c__DisplayClass8_0.<DoPrisonerTab>g__CanUsePrisonerInteractionMode|0: post: VFEAncients.HarmonyPatches.PreceptPatches.CanUseInteractionMode_Postfix
ITab_Pawn_Visitor.InteractionModeChanged: post: VFEAncients.HarmonyPatches.PreceptPatches.InteractionModeChanged_Postfix
Ideo.AddPrecept: PRE: AlphaMemes.FuneralFramework_Ideo_AddPrecept.Prefix
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.MemberWillingToDo: PRE: VFEAncients.HarmonyPatches.PreceptPatches.MemberWillingToDo_Prefix
Ideo.MembersCanBuild: post: AlphaMemes.AlphaMemes_Ideo_MembersCanBuild.Postfix
Ideo.Notify_MemberCorpseDestroyed: PRE: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_MemberCorpseDestroyed.Prefix post: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_MemberCorpseDestroyed.Postfix
Ideo.Notify_MemberDied: post: AlphaMemes.AlphaMemesIdeo_Notify_Patches+FuneralFramework_Ideo_Notify_MemberDied.Postfix
IdeoDevelopmentTracker.ResetDevelopmentPoints: PRE: IdeologyDevelopmentPlus.IdeologyDevelopmentPlus.IdeoDevelopmentTracker_ResetDevelopmentPoints
IdeoDevelopmentTracker.TryAddDevelopmentPoints: PRE: IdeologyDevelopmentPlus.IdeologyDevelopmentPlus.IdeoDevelopmentTracker_TryAddDevelopmentPoints
IdeoDevelopmentTracker.get_NextReformationDevelopmentPoints: PRE: IdeologyDevelopmentPlus.IdeologyDevelopmentPlus.IdeoDevelopmentTracker_NextReformationDevelopmentPoints
IdeoDevelopmentUtility.ConfirmChangesToIdeo: PRE: IdeologyDevelopmentPlus.IdeologyDevelopmentPlus.IdeoDevelopmentUtility_ConfirmChangesToIdeo
IdeoFoundation.RandomizePrecepts: post: AlphaMemes.FuneralFramework_IdeoFoundation_RandomizePrecepts.Postfix
IdeoUIUtility.AddPreceptOption: post: AlphaMemes.FuneralFramework_IdeoUIUtility_AddPreceptOption_Patch.Postfix
IdeoUIUtility.CanAddPrecept: post: AlphaMemes.FuneralFramework_IdeoUIUtility_CanAddPrecept_Patch.Postfix
IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger
IdeoUIUtility.DoPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts, AlphaMemes.AlphaMemes_IdeoUIUtility_DoPrecepts_Patch.AddDespisedAnimalPrecepts
IdeoUIUtility.DoPreceptsInt: TRANS: VFECore.OptionalFeatures.Dialog_FloatMenuOptions.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPreceptsInt_Patch.Transpiler
IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler
IdeoUIUtility.GetMemeTip: post: AllIdeoligionsAreFluid.IdeoUIUtility_GetMemeTip_Patch.Postfix
IncidentWorker.CanFireNow: PRE: VFED.HarmonyPatches.MiscPatches.CheckForVisibility, VFEAncients.HarmonyPatches.StorytellerPatches.AdditionalIncidentReqs
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix
IncidentWorker_PawnsArrive.FactionCanBeGroupSource: post: VFEAncients.HarmonyPatches.StorytellerPatches.AncientsShouldNotArrive
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix, VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionUtility_CanReceiveInteraction_Patch.DontInteract
InteractionWorker_RecruitAttempt.Interacted: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity TRANS: VFEAncients.HarmonyPatches.StorytellerPatches.IncreaseRecruitDifficulty
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.ModifyOnWork
JobDriver_CleanFilth.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: VFED.HarmonyPatches.FilthCleaningPatch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Hack.MakeNewToils: post: VFEAncients.HarmonyPatches.BuildingPatches.FixHacking
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_Research.<>c__DisplayClass6_0.<MakeNewToils>b__0: post: ResearchData.JobDriver_Research_Patch.Postfix
JobDriver_Research.MakeNewToils: post: ResearchData.JobDriver_Research_MakeNewToils_Patch.Postfix
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: VFEAncients.HarmonyPatches.PreceptPatches.NoFightingInterrogator
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix, Vehicles.Jobs.VehiclesDontWander post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyUtility.JoyTickCheckEnd: post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix, VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VFECore.Misc.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix
LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty
LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer
LordJob_Ritual.ApplyOutcome: post: AlphaMemes.FuneralFramework_LordJobRitual_ApplyOutcome_Patch.Postfix
LordJob_Ritual.Notify_AddedToLord: post: AlphaMemes.FuneralFramework_LordJobRitual_NotifyAddedToLord_Patch.Postfix
LordMaker.MakeNewLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix
LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix
LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.GetLabel: (no patches)
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VFED.HarmonyPatches.MiscPatches.AddDeserterIcon
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.MapUpdate: PRE: DubsCentralHeating.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, SmashTools.ComponentCache.MapGenerated
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix, VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MeditationFocusDef.EnablingThingsExplanation: post: VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix
MemoryThoughtHandler.TryGainMemory: post: VFEAncients.PowerWorker_BreakOnReject.PostMemoryAdd
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist, AlphaMemes.AlphaMemes_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalStateHandler.TryStartMentalState: PRE: VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MentalState_MurderousRage.TryFindNewTarget: PRE: VFEAncients.PowerWorker_BreakOnReject.ForceTarget
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler
ModContentLoader`1.LoadTexture: PRE: GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MoveColonyUtility.RemoveHediffs: post: VFEAncients.HarmonyPatches.PowerPatches.RemovePowers
MusicManagerPlay.ChooseNextSong: PRE: VFECore.ForcedMusicManager.ChooseNextSong_Prefix
MusicManagerPlay.get_DangerMusicMode: PRE: VFECore.ForcedMusicManager.DangerMusicMode_Prefix
Need_Food.NeedInterval: PRE: VFEAncients.PowerWorker_Hunger.Interval
Need_Food.get_GUIChangeArrow: PRE: VFEAncients.PowerWorker_Hunger.HungerArrow
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Joy.get_FallPerInterval: post: VFEAncients.PowerWorker_RecreationDrop.Double, VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost
Need_Joy.get_GainingJoy: post: VFEAncients.PowerWorker_Loner.GainingAlone
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
OverlayDrawer.RenderForbiddenOverlay: PRE: [10000]CameraPlus.DrawAllOverlaysPatch.Prefix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.CanEquip: PRE: VFEAncients.PowerWorker_Strong.ForceCanEquip
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix post: VFEAncients.HarmonyPatches.PowerPatches.AddDisabledWorkTypes TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: post: VFECore.Misc.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.DeSpawn: post: VFECore.Shields.ShieldsSystem.OnPawnDespawn, VFECore.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned
Pawn.Destroy: TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix
Pawn.DrawAt: post: VFECore.Shields.ShieldsSystem.PawnPostDrawAt
Pawn.ExposeData: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VFEAncients.Pawn_PowerTracker.Save, VFEAncients.HarmonyPatches.MetaMorphPatches.SaveMetamorphed, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix, TestMod.RoyaltyTweaks+GetDisabledWorkTypes_Patch.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix, VFEAncients.HarmonyPatches.AbilityPatches.AddGizmos, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix
Pawn.GetReasonsForDisabledWorkType: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, Vehicles.Extra.MoveOnDeath post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, AnimalTab.Patch_Pawn_Kill.Postfix, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VFED.HarmonyPatches.MiscPatches.ExplodePackOnDeath, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.PreApplyDamage: post: VFEAncients.PowerWorker_Blunt.SurfaceOnly
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.Shields.ShieldsSystem.OnPawnSpawn, VFECore.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals, TestMod.RoyaltyTweaks+WorkTypeIsDisabled_Patch.Postfix
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_CombinedDisabledWorkTags: PRE: TestMod.RoyaltyTweaks+Pawn_CombinedDisabledWorkTags_Patch.Prefix post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled, VFEAncients.HarmonyPatches.PowerPatches.DisableWork TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: PRE: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphHealth post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
Pawn.get_VerbProperties: PRE: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphAttacks
Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix, AlphaMemes.PawnCapacityUtility_CalculateCapacityLevel_Patch.Postfix
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_RemainingSpace.GetMinWidth: PRE: CompactWorkTab.Patches.PawnColumnWorker_RemainingSpace_GetMinWidth.Prefix
PawnColumnWorker_WorkPriority.DoCell: post: CompactWorkTab.Patches.PawnColumnWorker_WorkPriority_DoCell.Postfix
PawnColumnWorker_WorkPriority.DoHeader: PRE: CompactWorkTab.Patches.PawnColumnWorker_WorkPriority_DoHeader.Prefix
PawnColumnWorker_WorkPriority.GetMinHeaderHeight: post: CompactWorkTab.Patches.PawnColumnWorker_WorkPriority_GetMinHeaderHeight.Postfix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: TRANS: VFEAncients.PowerWorker_BreakOnKilled.InjectOnKilled
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn post: VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.TryGenerateNewPawnInternal: post: VFEAncients.HarmonyPatches.PowerPatches.AddPowers TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler
PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix
PawnGroupMakerUtility.GeneratePawnKindsExample: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.GeneratePawns: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.PawnGenOptionValid: post: VFED.HarmonyPatches.MiscPatches.CheckDeserterSpawn
PawnPortraitIconsDrawer.CalculatePawnPortraitIcons: TRANS: AlphaMemes.FuneralFramework_Dialog_BeginRitual_CalculatePawnPortraitIcons_Patch.Transpiler
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetupDynamicNodes: TRANS: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphDynamicNodes
PawnRenderTree.TrySetupGraphIfNeeded: TRANS: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphRenderTree
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix
PawnTable.RecacheIfDirty: PRE: CompactWorkTab.Patches.PawnTable_RecacheIfDirty.Prefix post: CompactWorkTab.Patches.PawnTable_RecacheIfDirty.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix, Vehicles.Extra.SendNotificationsVehicle
PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AgeTracker.BirthdayBiological: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_ConnectionsTracker.DrawConnectionLine: PRE: VIEAT.DrawConnectionLine_Patch.Prefix
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: PRE: VFEAncients.PowerWorker_WeaponRange.ModifyRanges post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: VFEAncients.PowerWorker_WeaponRange.ResetRanges
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix
Pawn_HealthTracker.AddHediff: PRE: VFEAncients.PowerWorker_Bones.HandleBones, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix, Vehicles.HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.MakeUndowned: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix post: AlphaMemes.FuneralFramework_Pawn_HealthTracker_NotifyPlayerOfKilled_AnimalObligationTrigger.Postfix
Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait
Pawn_InteractionsTracker.SocialFightChance: post: VFEAncients.PowerWorker_AlwaysSocialFight.ForceSocialFight
Pawn_InteractionsTracker.TryInteractRandomly: TRANS: VFEAncients.HarmonyPatches.PowerPatches.ForceInteraction
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PsychicEntropyTracker.GainPsyfocus: TRANS: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Transpiler
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.OpinionOf: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.CanRequireThroneroom: PRE: TestMod.RoyaltyTweaks+Pawn_RoyaltyTracker_CanRequireThroneroom_Patch.Prefix
Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.RemoveMajordomoRole, VanillaPersonaWeaponsExpanded.Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix
Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.SetTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.TryRemoveFavor: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_TryRemoveFavor_Patch.AddExtraFavor
Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_TraderTracker.ColonyThingsWillingToBuy: PRE: MapWideTradeBeacon.Patcher.TargetPT
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
PlaceWorker_ShowTurretRadius.AllowsPlacing: TRANS: VFED.HarmonyPatches.MiscPatches.FixPlaceworkerForLargeRadius
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.YieldNow: post: VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix
PowerNet.PowerNetTick: post: VFEAncients.HarmonyPatches.BuildingPatches.PowerNetOnSolarFlarePostfix TRANS: VFEAncients.HarmonyPatches.BuildingPatches.PowerNetOnSolarFlareTranspiler
Precept_Relic.Notify_ThingLost: PRE: AlphaMemes.AlphaMemes_Precept_Relic_Notify_ThingLost_Patch.DontNotifyForIconoclasts
Precept_Ritual.AddObligation: PRE: AlphaMemes.Precept_Ritual_AddObligation.Prefix
Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.PreImpactSomething post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.PreLaunch post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
QualityUtility.GenerateQualityCreatedByPawn: post: VFEAncients.PowerWorker_Craft.AddLevels
QualityUtility.GetLabel: post: QualityColors.QualityColorsMod.AddColor2
QualityUtility.GetLabelShort: post: QualityColors.QualityColorsMod.AddColor2
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix post: VFEEmpire.Patch_Quest_End.Postfix, VFED.HarmonyPatches.MiscPatches.CheckForPlotEnd
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestUtility.IsQuestLodger: post: VFECore.Misc.HireableSystemStaticInitialization.IsQuestLodger_Postfix
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeWorker_WarcasketRemoval.AvailableOnNow: post: AlphaMemes.RecipeWorker_WarcasketRemoval_AvailableOnNow_Patch.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart
RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent
RefuelWorkGiverUtility.CanRefuel: PRE: VFED.CompBoxRefuel.CanRefuel_Prefix
ReleaseAnimalToWildUtility.DoReleaseAnimal: post: AlphaMemes.AlphaMemes_ReleaseAnimalToWildUtility_DoReleaseAnimal_Patch.AnnounceAnimalReleased
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ResearchManager.FinishProject: PRE: FluffyResearchTree.ResearchManager_FinishProject.Prefix post: FluffyResearchTree.ResearchManager_FinishProject.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, LayeredDestruction.Patch.Postfix
RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RitualAttachableOutcomeEffectDef.CanAttachToRitual: post: RitualRewards.Patch.Postfix
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus
RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RitualOutcomeEffectWorker_FromQuality.ApplyDevelopmentPoints: PRE: IdeologyDevelopmentPlus.IdeologyDevelopmentPlus.RitualOutcomeEffectWorker_FromQuality_ApplyDevelopmentPoints_Prefix
RitualPatternDef.Fill: post: AlphaMemes.RitualPatternDef_Fill_Patch.Postfix
RitualRoleAssignments.ExposeData: post: AlphaMemes.RitualRoleAssignments_ExposeData_Patch.Postfix
RitualRoleAssignments.FillPawns: post: AlphaMemes.FuneralFramework_RitualRoleAssignments_FillPawns_Patch.Postfix
RitualRoleAssignments.PawnNotAssignableReason: post: AlphaMemes.AlphaMemes_RitualRoleAssignments_PawnNotAssignableReason_Patch.Postfix
RitualRoleAssignments.Setup: PRE: AlphaMemes.FuneralFramework_RitualRoleAssignments_Setup_Patch.SelectViableCorpse
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix
RoyalTitlePermitDef.get_CooldownTicks: post: VanillaMemesExpanded.VanillaMemesExpanded_RoyalTitlePermitDef_CooldownTicks_Patch.AdjustPreceptCooldown
RoyalTitlePermitWorker.FillAidOption: TRANS: VanillaMemesExpanded.RoyalTitlePermitWorker_FillAidOption_Patch.Transpiler
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: [10000]CameraPlus.SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
Selector.HandleMapClicks: PRE: LWM.DeepStorage.Patch_HandleMapClicks.Prefix, Vehicles.Extra.MultiSelectFloatMenu
Selector.Select: post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementAbandonUtility.Abandon: post: VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
Site.ShouldRemoveMapNow: post: VFED.HarmonyPatches.MiscPatches.NoRemoveObjectiveMaps
SiteMakerHelper.FactionCanOwn: PRE: VFEAncients.HarmonyPatches.QuestPatches.FactionCanOwnPrefix post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SketchGenUtility.PlayerCanBuildNow: post: AlphaMemes.AlphaMemes_SketchGenUtility_PlayerCanBuildNow_Patch.DisableIdeoFloors
SkillRecord.Interval: PRE: [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, VFEAncients.HarmonyPatches.StorytellerPatches.NoSkillDecay post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix post: VFED.HarmonyPatches.MiscPatches.CheckForIntercept
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SnowUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_Glow.ActiveFor: post: VFEAncients.PowerWorker_PrefersDarkness.Glow_ActiveFor_Postfix, VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty
StatWorker.FinalizeValue: post: VFEAncients.HarmonyPatches.PowerPatches.SetStat
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationFull: PRE: VFEAncients.HarmonyPatches.PowerPatches.SetStatExplain
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler, VFEAncients.HarmonyPatches.PowerPatches.StatExplanationTranspile
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VFEAncients.HarmonyPatches.PowerPatches.StatGetValueTranspile
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StaticConstructorOnStartupUtility.CallAll: post: LayeredDestruction.StaticConstructorOnStartupUtilityPatch.Postfix
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
SteadyEnvironmentEffects.FinalDeteriorationRate: post: VFEAncients.HarmonyPatches.BuildingPatches.AddDeterioration
StorageGroupUtility.SetStorageGroup: PRE: LWM.DeepStorage.Patch_StorageGroupUtility_SetStorageGroup+Patch_IStorageGroupMember_SetStorageGroup.Prefix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied, VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied, AlphaMemes.AlphaMemes_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.Ingested: post: VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.SpecialDisplayStats: post: VFEAncients.HarmonyPatches.MendingPatches.MendingDisplayStats
Thing.SplitOff: PRE: LWM.DeepStorage.Patch_Thing_SplitOff.Prefix TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, VFEAncients.PowerWorker_Damages.ChangeDamage post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: PRE: LWM.DeepStorage.Patch_Thing_set_Position.Prefix post: LWM.DeepStorage.Patch_Thing_set_Position.Postfix, Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingListGroupHelper.Includes: TRANS: VFED.HarmonyPatches.MiscPatches.FixLudeonsStupidHardcoding, CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.PreApplyDamage: post: VFECore.Shields.ShieldsSystem.PostPreApplyDamage
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtHandler.OpinionOffsetOfGroup: post: VFEAncients.PowerWorker_Celebrity.Double
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: AlphaMemes.AlphaMemes_ThoughtUtility_GiveThoughtsForPawnOrganHarvested_Patch.NotifySurgeryToNonColonist
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtUtility.RemovePositiveBedroomThoughts: post: AlphaMemes.AlphaMemes_ThoughtUtility_RemovePositiveBedroomThoughts_Patch.RemoveBarrackThoughts
ThoughtUtility.ThoughtNullified: post: VFEAncients.HarmonyPatches.PowerPatches.ThoughtNullified_Postfix
ThoughtUtility.ThoughtNullifiedMessage: post: VFEAncients.HarmonyPatches.PowerPatches.ThoughtNullifiedMessage_Postfix
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease
Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_Ingest.<>c__DisplayClass13_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix, AlphaMemes.AlphaMemes_Toils_LayDown_ApplyBedThoughts_Patch.ApplyBarrackThoughts
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix TRANS: VFEAncients.PowerWorker_ForceHit.ShotCalculationTipString_Transpile
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.TryExecute: PRE: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade, AlphaMemes.AlphaMemes_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeUtility.AllLaunchableThingsForTrade: post: [0]MapWideTradeBeacon.Patcher.AllLaunchableThingsForTrade
TradeUtility.GetPricePlayerBuy: post: TPIMSN.HarmonyPatches.TPIMSN_PricePlayerBuyFix TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
TradeUtility.LaunchThingsOfType: PRE: MapWideTradeBeacon.Patcher.LaunchThingOfType
Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip
Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable_Pawn.ResolveTrade: post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix
TraitSet.HasTrait: post: VFEAncients.PowerWorker_PretendTrait.HasTrait_Postfix
TraitSet.HasTrait: post: VFEAncients.PowerWorker_PretendTrait.HasTrait_Postfix
Transferable.CanAdjustBy: post: VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable TRANS: DragSelect.TransferableUIUtility_Patch.AddDraggableButton
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUIUtility.DrawTransferableInfo: PRE: QualityColors.QualityColorsMod.AddColors
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TravelingTransportPods.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix
TurretGunUtility.<>c__DisplayClass2_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState
UIRoot_Entry.Init: post: CameraPlus.Assets.LoadAssetBundle, SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleRenderer.RenderPawnAt: PRE: [10000]CameraPlus.VehicleRenderer_RenderPawnAt_Patch.Prefix
VehicleStatHandler.ApplyDamageToComponent: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitTarget: post: VFECore.Shields.ShieldsSystem.CanHitTargetFrom_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
Verb.get_EffectiveRange: post: AlphaMemes.AlphaMemes_Verb_EffectiveRange_Patch.IncreaseRange
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, VFEAncients.HarmonyPatches.PowerPatches.ApplyStat, MeleeWeaponSpeedAndDamage.AdjustedCooldown_Patch.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: VFEAncients.HarmonyPatches.PowerPatches.ApplyStat TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: MeleeWeaponSpeedAndDamage.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.DrawRadiusRing: post: AlphaMemes.AlphaMemes_VerbProperties_DrawRadiusRing_Patch.ShowBiggerRadius
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastAbility.DrawHighlight: post: AlphaMemes.AlphaMemes_Verb_CastAbility_DrawHighlight_Patch.DrawExtraRing
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.APAlwaysHits, VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall, VFEAncients.PowerWorker_ForceHit.TryCastShot_Transpile
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectileCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MarkForArtillery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttack.GetDodgeChance: PRE: VFEAncients.PowerWorker_MeleeSkill.ForceDodge
Verb_MeleeAttack.GetNonMissChance: PRE: VFEAncients.PowerWorker_MeleeSkill.ForceHit
Verb_MeleeAttackCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: VFEAncients.PowerWorker_Strong.AddDamage
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WCE2_Hediff_Vivisected.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.WidgetsWork_Patch.AddDraggableButtonForCheckbox, DragSelect.WidgetsWork_Patch.AddDraggableButtonForNumber
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
WindowStack.Add: PRE: ShowBuildableMaterialCount.Common.WindowStackAdd_postfix
WindowStack.AdjustWindowsIfResolutionChanged: PRE: FluffyResearchTree.WindowStack_AdjustWindowsIfResolutionChanged.Prefix post: FluffyResearchTree.WindowStack_AdjustWindowsIfResolutionChanged.Postfix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix, MinifyEverything.MinifyEverything.JobOnThingPrefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.IsUsableIngredient: PRE: VFEAncients.HarmonyPatches.MendingPatches.IsUsableIngredient_Prefix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet: post: VFEAncients.HarmonyPatches.MendingPatches.TryFindStuffIngredients
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Open.HasJobOnThing: post: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity
WorkGiver_Researcher.HasJobOnThing: PRE: ResearchData.WorkGiver_Researcher_HasJobOnThing_Patch.Prefix
WorkGiver_Researcher.JobOnThing: PRE: ResearchData.WorkGiver_Researcher_JobOnThing_Patch.Prefix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix, CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix, AlphaMemes.AlphaMemes_WorkGiver_Tame_JobOnThing_Patch.DisallowTamingEvent
WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix, CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix, AlphaMemes.AlphaMemes_WorkGiver_Train_JobOnThing_Patch.DisallowTamingEvent
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkGiver_Warden.ShouldTakeCareOfPrisoner: post: VFEAncients.HarmonyPatches.PreceptPatches.ShouldTakeCareOfPrisoner_Postfix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VFECore.QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, RimHUD, net.pardeike.rimworld.mod.camera+, OskarPotocki.VanillaPsycastsExpanded, VFEEmpire.Mod, VanillaExpanded.VFEA, CombatExtended.HarmonyCE, LayeredDestruction.patch, mehni.rimworld.pickupandhaul.main, Superniquito.AllIdeoligionsAreFluid, ac.mwsad.patch, VanillaVehiclesExpanded.Mod, CombatExtended.Compatibility.VehiclesCompat, mlie.compactworktab, Dubwise.DubsCentralHeating, Fluffy.ResearchTree, rimworld.fluffykittens.billcategories, VanillaPersonaWeaponsExpanded.Mod, Telardo.DragSelect, RitualReward, bp.show.buildable.material.count, VanillaVehiclesExpanded_Tier3.Mod; 2.3.2.0: OskarPotocki.VFECore, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, legodude17.mvcf, ModSettingsFrameworkMod, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, VFEPirates.Mod, SmarterConstruction, brrainz-crosspromotion, Kikohi.PipeSystem, Kikohi.KCSG, VIEAT.Mod; 2.3.1.1: Fluffy.AnimalTab, vanillaexpanded.factions.deserters, com.alphamemes, Uuugggg.rimworld.Replace_Stuff.main, com.alphaanimals, com.vanillamemesexpanded, rimworld.erdelf.minify_everything, de.hatti.rimworld.mod.qualitybuilder, kikohi.BetterGroundPenetratingScanner, Garwel.IdeologyDevelopmentPlus; 2.2.2.0: UnlimitedHugs.HugsLib, com.telefonmast.graphicssettings.rimworld.mod, SmashPhil.SmashTools, SmashPhil.VehicleFramework, UnlimitedHugs.AllowTool, net.littlewhitemouse.LWM.DeepStorage, SmashPhil.VehicleFramework_preload, net.avilmask.rimworld.mod.CommonSense, MapPreview.Main, smashphil.updatelog, MapPreviewMod.Main, ResearchDataMod, Jdalt.RimWorld.TPIMSN.Main, Bubbles, LunarFramework.Main, LunarFramework.Compat.HugsLib, legodude17.QualityColors, MapPreview.Compat.VFECore, MapPreview.Compat.SmashTools; 2.2.1.0: rimworld.vanillabiomes, Vesper.NotMyFault.patch; 2.1.1.0: com.mobius.royaltytweaks, com.github.bc.rimworld.mod.moodbar; 2.0.0.8: com.SupesSolutions.MapWideTradeBeacon
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -quicktest -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.5.4104 rev435
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
[HugsLib] version 11.0.3
[HugsLib] early-initializing AllowTool
Combat Extended :: Checking Better Turrets
Combat Extended :: Checking Misc Turrets
Checking Multiplayer Compat
Combat Extended :: Checking SRTS Expanded
Vanilla Psycasts Expanded loaded: True
Combat Extended :: Checking Vehicle Framework
Combat Extended :: Loading [Rimworld_dir]\Mods\CombatExtended\AssembliesCompat\VehiclesCompat.dll
patched
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
Combat Extended :: initialized
[1.3]Graphics Setter - Loaded
[Interaction Bubbles v3.0] Initialized
QualityBuilder successfully patched Replace Stuff
[RimHUD v1.15.3] Initialized
LWM Deep Storage: activated compatibility patch for Combat Extended
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
d3d11: failed to create 2D texture id=16519 width=128 height=511 mips=10 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=16519 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=16537 width=511 height=128 mips=10 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=16537 [D3D error was 80070057]
(Filename: Line: 537)
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
[KCSG] Vanilla Factions Expanded - Deserters contains 1 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.5.4062.1 initialized
Combat Extended :: Ammo injected
[TrueTerrainColors v1.12.14] Loaded cached true colors for 406 terrain defs from file.
RitualReward loaded!
More Vanilla Biomes initialized
LWM Update: stable(ish) 1.5.0.3
LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper, VFEA_SuperNaniteContainment into Deep Storage
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
ResearchTree :: [FluffyResearchTree]: Failed to find the CustomStorytellerUtility-type in VanillaExpanded. Will not be able to show or block research based on storyteller limitations.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Map Preview</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
<color=orange>[VehicleFramework]</color> version 1.5.1587
<color=orange>[VehicleFramework]</color> <color=#008000FF>178 patches successfully applied.</color>
MVCF successfully applied 53 patches
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 58AA46B7]
at Verse.UIRoot_Entry.Init () <0x7574e510 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX net.pardeike.rimworld.mod.camera+: Void CameraPlus.Assets:LoadAssetBundle()
- POSTFIX SmashPhil.SmashTools: Void SmashTools.UnitTesting:ExecuteOnStartupTesting()
- POSTFIX smashphil.updatelog: Void UpdateLogTool.UpdateHandler:UpdateOnStartup()
at Verse.Root.<Start>b__6_0 () [0x0004a] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Combat Extended :: Ammo injected
Combat Extended :: Bounds pre-generated
Apparel_ArmorHelmetRecon
Apparel_ArmorHelmetReconPrestige
CE_Apparel_RadioPack
Combat Extended :: Checking Better Turrets
Combat Extended :: Checking Misc Turrets
Checking Multiplayer Compat
Combat Extended :: Checking SRTS Expanded
Vanilla Psycasts Expanded loaded: True
Combat Extended :: Checking Vehicle Framework
Combat Extended :: Installing Vehicle Framework
[HugsLib] initializing fluffyKittens.BillCategories
ResearchTree :: [ResearchTree]: Initialization start in background
ResearchTree :: redundant prerequisites for Autocannon turret: Microelectronics, Gas operation, Gun turrets. Removing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
NullReferenceException: Object reference not set to an instance of an object
[Ref 777D5EF9] Duplicate stacktrace, see ref for original
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.<>c:<RegisterUECatcher>b__0_0(Object, UnhandledExceptionEventArgs)
(Filename: Line: -1)
Loaded file (Scenario) is from version 1.5.4085 rev545, we are running version 1.5.4104 rev435.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] Quickstarter generating map with scenario: Crashlanded
Error while determining if Human692 should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A]
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) <0x7df6ab00 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX OskarPotocki.VFECore: Boolean VFEMech.ShouldHaveNeed_Patch:Prefix(Pawn ___pawn, NeedDef nd, Boolean& __result)
- PREFIX OskarPotocki.VanillaPsycastsExpanded: Boolean VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch:Prefix(NeedDef nd, Pawn ___pawn)
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x0001b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX OskarPotocki.VFECore: Void VFECore.AddOrRemoveNeedsAsAppropriate_Patch:Prefix()
- POSTFIX OskarPotocki.VFECore: Void VFECore.AddOrRemoveNeedsAsAppropriate_Patch:Postfix()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human692 should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if town councilman should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4A216B87]
at Verse.Pawn.get_CombinedDisabledWorkTags () <0x757b9ca0 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_Conceit+Work:Transpiler(IEnumerable`1 instructions)
- PREFIX com.mobius.royaltytweaks: Boolean TestMod.RoyaltyTweaks+Pawn_CombinedDisabledWorkTags_Patch:Prefix(Pawn __instance, WorkTags& __result)
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.Patch_HonorsMisc:Postfix_Disabled(WorkTags& __result, Pawn __instance)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:DisableWork(Pawn __instance, WorkTags& __result)
at Verse.Pawn.WorkTagIsDisabled (Verse.WorkTags w) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateTraitsFor (Verse.Pawn pawn, System.Int32 traitCount, System.Nullable`1[T] req, System.Boolean growthMomentTrait) [0x00234] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateTraits (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0043c] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x0045f] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_PawnGenerator:Transpiler(IEnumerable`1 instructions)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:AddPowers(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result)
- POSTFIX OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.PawnGen_Patch:Postfix(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00136] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00035] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
[Ref CAB58980]
at Verse.Pawn.get_CombinedDisabledWorkTags () <0x757b9ca0 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_Conceit+Work:Transpiler(IEnumerable`1 instructions)
- PREFIX com.mobius.royaltytweaks: Boolean TestMod.RoyaltyTweaks+Pawn_CombinedDisabledWorkTags_Patch:Prefix(Pawn __instance, WorkTags& __result)
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.Patch_HonorsMisc:Postfix_Disabled(WorkTags& __result, Pawn __instance)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:DisableWork(Pawn __instance, WorkTags& __result)
at Verse.Pawn.WorkTagIsDisabled (Verse.WorkTags w) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateTraitsFor (Verse.Pawn pawn, System.Int32 traitCount, System.Nullable`1[T] req, System.Boolean growthMomentTrait) [0x00234] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateTraits (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0043c] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x0045f] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_PawnGenerator:Transpiler(IEnumerable`1 instructions)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:AddPowers(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result)
- POSTFIX OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.PawnGen_Patch:Postfix(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00136] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x001c5] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
at RimWorld.Faction.TryGenerateNewLeader () [0x00259] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x001f0] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.FactionGenerator.CreateFactionAndAddToManager (RimWorld.FactionDef facDef) [0x0008e] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.FactionGenerator.AddFactionToManager (RimWorld.FactionDef facDef) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.FactionGenerator.GenerateFactionsIntoWorld (System.Collections.Generic.List`1[T] factions) [0x00095] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x0010f] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human693 should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if emperor should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 68C66D2A]
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x003e1] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_PawnGenerator:Transpiler(IEnumerable`1 instructions)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:AddPowers(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result)
- POSTFIX OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.PawnGen_Patch:Postfix(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00136] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00035] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D960933A]
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x003e1] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_PawnGenerator:Transpiler(IEnumerable`1 instructions)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:AddPowers(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result)
- POSTFIX OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.PawnGen_Patch:Postfix(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00136] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x001c5] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
at VFEEmpire.WorldComponent_Hierarchy.MakePawnFor (RimWorld.RoyalTitleDef title) [0x0009b] in <37281f466285441998820770cca6ae31>:0
at VFEEmpire.WorldComponent_Hierarchy.InitializeTitles () [0x00022] in <37281f466285441998820770cca6ae31>:0
at VFEEmpire.WorldComponent_Hierarchy.FinalizeInit () [0x00021] in <37281f466285441998820770cca6ae31>:0
at RimWorld.Planet.WorldComponentUtility.FinalizeInit (RimWorld.Planet.World world) [0x00013] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human694 should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4A216B87] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C99899D5]
at Verse.Pawn.get_CombinedDisabledWorkTags () <0x757b9ca0 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_Conceit+Work:Transpiler(IEnumerable`1 instructions)
- PREFIX com.mobius.royaltytweaks: Boolean TestMod.RoyaltyTweaks+Pawn_CombinedDisabledWorkTags_Patch:Prefix(Pawn __instance, WorkTags& __result)
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.Patch_HonorsMisc:Postfix_Disabled(WorkTags& __result, Pawn __instance)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:DisableWork(Pawn __instance, WorkTags& __result)
at Verse.Pawn.WorkTagIsDisabled (Verse.WorkTags w) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateTraitsFor (Verse.Pawn pawn, System.Int32 traitCount, System.Nullable`1[T] req, System.Boolean growthMomentTrait) [0x00234] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateTraits (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0043c] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x0045f] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_PawnGenerator:Transpiler(IEnumerable`1 instructions)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:AddPowers(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result)
- POSTFIX OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.PawnGen_Patch:Postfix(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00136] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x001c5] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
at Verse.StartingPawnUtility.NewGeneratedStartingPawn (System.Int32 index) [0x00014] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if Human695 should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Alcohol: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Ambrosia: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_GoJuice: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Luciferium: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Psychite: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_Smokeleaf: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Chemical_WakeUp: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Mood: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Food: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Rest: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Joy: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Beauty: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Comfort: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Outdoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Indoors: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need DrugDesire: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need RoomSize: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Authority: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need Suppression: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need VFE_Mechanoids_Power: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need VME_Anonymity: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while determining if colonist should have Need VME_Corruption: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDF4C41A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E0F78504]
at Verse.Pawn.get_CombinedDisabledWorkTags () <0x757b9ca0 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_Conceit+Work:Transpiler(IEnumerable`1 instructions)
- PREFIX com.mobius.royaltytweaks: Boolean TestMod.RoyaltyTweaks+Pawn_CombinedDisabledWorkTags_Patch:Prefix(Pawn __instance, WorkTags& __result)
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.Patch_HonorsMisc:Postfix_Disabled(WorkTags& __result, Pawn __instance)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:DisableWork(Pawn __instance, WorkTags& __result)
at RimWorld.SkillRecord.CalculateTotallyDisabled () [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.SkillRecord.get_TotallyDisabled () [0x00009] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateSkills (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x000ff] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.PawnGenerator_GenerateSkills:Postfix(Pawn pawn)
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x00494] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_PawnGenerator:Transpiler(IEnumerable`1 instructions)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:AddPowers(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result)
- POSTFIX OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.PawnGen_Patch:Postfix(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00136] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00035] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref A18C18F3]
at Verse.Pawn.get_CombinedDisabledWorkTags () <0x757b9ca0 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_Conceit+Work:Transpiler(IEnumerable`1 instructions)
- PREFIX com.mobius.royaltytweaks: Boolean TestMod.RoyaltyTweaks+Pawn_CombinedDisabledWorkTags_Patch:Prefix(Pawn __instance, WorkTags& __result)
- POSTFIX VFEEmpire.Mod: Void VFEEmpire.HarmonyPatches.Patch_HonorsMisc:Postfix_Disabled(WorkTags& __result, Pawn __instance)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:DisableWork(Pawn __instance, WorkTags& __result)
at RimWorld.SkillRecord.CalculateTotallyDisabled () [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.SkillRecord.get_TotallyDisabled () [0x00009] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GenerateSkills (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x000ff] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.PawnGenerator_GenerateSkills:Postfix(Pawn pawn)
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x00494] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER VFEEmpire.Mod: IEnumerable`1 VFEEmpire.HarmonyPatches.Patch_PawnGenerator:Transpiler(IEnumerable`1 instructions)
- POSTFIX VanillaExpanded.VFEA: Void VFEAncients.HarmonyPatches.PowerPatches:AddPowers(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result)
- POSTFIX OskarPotocki.VanillaPsycastsExpanded: Void VanillaPsycastsExpanded.PawnGen_Patch:Postfix(Pawn __result, PawnGenerationRequest request)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00136] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x001c5] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
at Verse.StartingPawnUtility.NewGeneratedStartingPawn (System.Int32 index) [0x0002e] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.StartingPawnUtility.AddNewPawn (System.Int32 index) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns.GenerateStartingPawns () [0x0000b] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.ScenPart_ConfigPage_ConfigureStartingPawnsBase.PostIdeoChosen () [0x00164] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Scenario.PostIdeoChosen () [0x00014] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at HugsLib.Quickstart.QuickstartController.ApplyQuickstartConfiguration () [0x00096] in <308e19b03826471faba4b58d6de778a2>:0
at HugsLib.Quickstart.QuickstartController+<>c.<InitiateMapGeneration>b__7_0 () [0x00007] in <308e19b03826471faba4b58d6de778a2>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5 Unused Serialized files (Serialized files now loaded: 3)
Critical error in root Start(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 6F50BDFC]
at Verse.UIRoot_Entry.Init () <0x7574e510 + 0x00000> in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- POSTFIX net.pardeike.rimworld.mod.camera+: Void CameraPlus.Assets:LoadAssetBundle()
- POSTFIX SmashPhil.SmashTools: Void SmashTools.UnitTesting:ExecuteOnStartupTesting()
- POSTFIX smashphil.updatelog: Void UpdateLogTool.UpdateHandler:UpdateOnStartup()
at Verse.Root.<Start>b__6_0 () [0x0004a] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Root.Start () [0x00068] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 1524 unused Assets to reduce memory usage. Loaded Objects now: 36640.
Total: 822.375200 ms (FindLiveObjects: 1.854600 ms CreateObjectMapping: 1.966400 ms MarkObjects: 816.602200 ms DeleteObjects: 1.951400 ms)
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