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Created March 28, 2017 23:26
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Rimworld output log published using HugsLib
Log uploaded on Wednesday, March 29, 2017, 8:26:04 AM
Loaded mods:
Core: (no assemblies)
HugsLib[2.4.1]: HugsLib(0.16.0.0)
Log file contents:
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll into Unity Child Domain
- Completed reload, in 0.084 seconds
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.937254 ms
RimWorld 0.16.1393 rev544
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Non platform assembly: data-1134EE68 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1134EE68.dll
Non platform assembly: data-112A0020 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-112A0020.dll
Non platform assembly: data-113A8010 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113A8010.dll
Non platform assembly: data-113E7500 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113E7500.dll
ReflectionTypeLoadException getting types in assembly HandMeThatBrick: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.16.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not find a type named HandMeThatBrick.WorkGiver_HaulDeliverResourcesToFrames
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Could not find a type named HandMeThatBrick.WorkGiver_HaulDeliverResourcesToBlueprints
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Non platform assembly: data-113E8B08 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113E8B08.dll
Non platform assembly: data-113E9F10 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113E9F10.dll
Non platform assembly: data-113ED720 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113ED720.dll
Non platform assembly: data-113FA140 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113FA140.dll
Non platform assembly: data-113FEBD0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113FEBD0.dll
Non platform assembly: data-11401FD8 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11401FD8.dll
ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.16.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Non platform assembly: data-114069E8 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-114069E8.dll
Non platform assembly: data-1140E4E0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1140E4E0.dll
Non platform assembly: data-1141ADE0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1141ADE0.dll
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
Def-linked translation error: Found no Verse.HediffDef named GlassEye to match GlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.HediffDef named CrystalEye to match CrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.Description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.verb
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.gerund
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] (info) Attribute detours applied: Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Mad Skills: detour succesful.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Restarting RimWorld
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Setting up 1 worker threads for Enlighten.
Thread -> id: 92c -> priority: 1
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7633]
Renderer: NVIDIA GeForce GTX 750 Ti
Vendor: NVIDIA
VRAM: 993 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll (this message is harmless)
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll into Unity Child Domain
- Completed reload, in 0.075 seconds
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.165245 ms
RimWorld 0.16.1393 rev544
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Non platform assembly: data-114880F0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-114880F0.dll
Non platform assembly: data-114B1A80 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-114B1A80.dll
Non platform assembly: data-11269090 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11269090.dll
Non platform assembly: data-115204C8 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-115204C8.dll
Non platform assembly: data-112708A0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-112708A0.dll
Non platform assembly: data-1155A5D0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1155A5D0.dll
Non platform assembly: data-1155D9E0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1155D9E0.dll
Non platform assembly: data-1155F1E8 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1155F1E8.dll
Non platform assembly: data-10FD67D0 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-10FD67D0.dll
Non platform assembly: data-1156B310 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1156B310.dll
Non platform assembly: data-11572728 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11572728.dll
Non platform assembly: data-11575130 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11575130.dll
Non platform assembly: data-1157E568 (this message is harmless)
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1157E568.dll
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
Def-linked translation error: Found no Verse.HediffDef named GlassEye to match GlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.HediffDef named CrystalEye to match CrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.jobString
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.Description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.label
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.description
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.verb
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.gerund
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] (info) Attribute detours applied: Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] v2.4.1 initialized HandMeThatBrick, StackXXL
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
[StackXXL] Loaded
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Mad Skills: detour succesful.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 6930.
Total: 49.502213 ms (FindLiveObjects: 0.282605 ms CreateObjectMapping: 0.312662 ms MarkObjects: 48.867725 ms DeleteObjects: 0.038120 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 6991.
Total: 65.578865 ms (FindLiveObjects: 0.513528 ms CreateObjectMapping: 0.546884 ms MarkObjects: 59.894485 ms DeleteObjects: 4.623593 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 6993.
Total: 64.431206 ms (FindLiveObjects: 2.594769 ms CreateObjectMapping: 0.854781 ms MarkObjects: 57.966827 ms DeleteObjects: 3.014096 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.422259 ms
QualityBuilder added property to '72' things
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 7794.
Total: 53.689987 ms (FindLiveObjects: 0.406131 ms CreateObjectMapping: 0.410163 ms MarkObjects: 52.822742 ms DeleteObjects: 0.050216 ms)
Initializing new game with mods Core, HugsLib, EdBPrepareCarefully, ExpandedProsthetics&OrganEngineering, More Vanilla Turrets, Mending, ColonyManager, Hand Me That Brick, LT_DoorMat, MadSkills-A16-1.2.1, QualityBuilder, RimFridge, StackXXL, We Care Less About Prisoners, WorldPawnGC, 그리고 ZhentarFix
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
QualityBuilder added to 명령 category.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15571.
Total: 183.147308 ms (FindLiveObjects: 0.403565 ms CreateObjectMapping: 0.812262 ms MarkObjects: 181.877960 ms DeleteObjects: 0.052415 ms)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.93222 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.93222 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15545 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15545 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15545 points.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Geyser spray sustainer still playing after 1000 ticks. Force-ending.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Tossing Kyle (shouldKeep reason: Memories)
Tossing Mau (shouldKeep reason: Memories)
Tossing Pyrrha (shouldKeep reason: Memories)
Tossing Chaz (shouldKeep reason: )
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Tossing Ray (shouldKeep reason: Memories)
Tossing Harp (shouldKeep reason: Memories)
Tossing Lumi (shouldKeep reason: Memories)
Tossing Semyon (shouldKeep reason: Memories)
Tossing Pyrrha (shouldKeep reason: Memories)
Tossing Cat (shouldKeep reason: Memories)
Tossing Ida (shouldKeep reason: Memories)
Tossing Strapping (shouldKeep reason: )
Tossing Diver (shouldKeep reason: )
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth180779 B=Thing_CarpetBlue_Blueprint172478
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186476 B=Thing_CarpetGreen_Blueprint185067
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186488 B=Thing_CarpetGreen_Blueprint185067
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186518 B=Thing_CarpetGreen_Blueprint185067
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186501 B=Thing_CarpetGreen_Blueprint185109
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186488 B=Thing_CarpetGreen_Blueprint185077
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186518 B=Thing_CarpetGreen_Blueprint185077
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Setting up 1 worker threads for Enlighten.
Thread -> id: 1a04 -> priority: 1
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