Created
March 28, 2017 23:26
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Rimworld output log published using HugsLib
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Log uploaded on Wednesday, March 29, 2017, 8:26:04 AM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[2.4.1]: HugsLib(0.16.0.0) | |
Log file contents: | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll into Unity Child Domain | |
- Completed reload, in 0.084 seconds | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Core.dll (this message is harmless) | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.dll (this message is harmless) | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.dll (this message is harmless) | |
<RI> Initializing input. | |
<RI> Input initialized. | |
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 | |
<RI> Initialized touch support. | |
UnloadTime: 0.937254 ms | |
RimWorld 0.16.1393 rev544 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Non platform assembly: data-1134EE68 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1134EE68.dll | |
Non platform assembly: data-112A0020 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-112A0020.dll | |
Non platform assembly: data-113A8010 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113A8010.dll | |
Non platform assembly: data-113E7500 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113E7500.dll | |
ReflectionTypeLoadException getting types in assembly HandMeThatBrick: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. | |
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 | |
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0 | |
Loader exceptions: | |
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.16.0.0, Culture=neutral, PublicKeyToken=null'. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Could not find a type named HandMeThatBrick.WorkGiver_HaulDeliverResourcesToFrames | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Could not find a type named HandMeThatBrick.WorkGiver_HaulDeliverResourcesToBlueprints | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Non platform assembly: data-113E8B08 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113E8B08.dll | |
Non platform assembly: data-113E9F10 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113E9F10.dll | |
Non platform assembly: data-113ED720 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113ED720.dll | |
Non platform assembly: data-113FA140 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113FA140.dll | |
Non platform assembly: data-113FEBD0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-113FEBD0.dll | |
Non platform assembly: data-11401FD8 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11401FD8.dll | |
ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. | |
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 | |
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0 | |
Loader exceptions: | |
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.16.0.0, Culture=neutral, PublicKeyToken=null'. | |
=> System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Non platform assembly: data-114069E8 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-114069E8.dll | |
Non platform assembly: data-1140E4E0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1140E4E0.dll | |
Non platform assembly: data-1141ADE0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1141ADE0.dll | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
Def-linked translation error: Found no Verse.HediffDef named GlassEye to match GlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.HediffDef named CrystalEye to match CrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.Description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.verb | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.gerund | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] (info) Attribute detours applied: Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Mad Skills: detour succesful. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Restarting RimWorld | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 92c -> priority: 1 | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7633] | |
Renderer: NVIDIA GeForce GTX 750 Ti | |
Vendor: NVIDIA | |
VRAM: 993 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 | |
Begin MonoManager ReloadAssembly | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NAudio.dll into Unity Child Domain | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll (this message is harmless) | |
Loading E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\NVorbis.dll into Unity Child Domain | |
- Completed reload, in 0.075 seconds | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Core.dll (this message is harmless) | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.dll (this message is harmless) | |
Platform assembly: E:\#HDD_GAME\RimWorld1393Win\RimWorld1393Win_Data\Managed\System.Xml.dll (this message is harmless) | |
<RI> Initializing input. | |
<RI> Input initialized. | |
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 | |
<RI> Initialized touch support. | |
UnloadTime: 1.165245 ms | |
RimWorld 0.16.1393 rev544 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Non platform assembly: data-114880F0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-114880F0.dll | |
Non platform assembly: data-114B1A80 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-114B1A80.dll | |
Non platform assembly: data-11269090 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11269090.dll | |
Non platform assembly: data-115204C8 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-115204C8.dll | |
Non platform assembly: data-112708A0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-112708A0.dll | |
Non platform assembly: data-1155A5D0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1155A5D0.dll | |
Non platform assembly: data-1155D9E0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1155D9E0.dll | |
Non platform assembly: data-1155F1E8 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1155F1E8.dll | |
Non platform assembly: data-10FD67D0 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-10FD67D0.dll | |
Non platform assembly: data-1156B310 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1156B310.dll | |
Non platform assembly: data-11572728 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11572728.dll | |
Non platform assembly: data-11575130 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-11575130.dll | |
Non platform assembly: data-1157E568 (this message is harmless) | |
Fallback handler could not load library E:/#HDD_GAME/RimWorld1393Win/RimWorld1393Win_Data/Mono/data-1157E568.dll | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 375) | |
Def-linked translation error: Found no Verse.HediffDef named GlassEye to match GlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.HediffDef named CrystalEye to match CrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named HealScars to match HealScars.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallGlassEye to match InstallGlassEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named InstallCrystalEye to match InstallCrystalEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateGlassEye to match CreateGlassEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.RecipeDef named CreateCrystalEye to match CreateCrystalEye.jobString | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named TableSynthetics to match TableSynthetics.Description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named GlassEye to match GlassEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.label | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no Verse.ThingDef named CrystalEye to match CrystalEye.description | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.verb | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoBillsTableSynthetics to match DoBillsTableSynthetics.gerund | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] (info) Attribute detours applied: Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] v2.4.1 initialized HandMeThatBrick, StackXXL | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[HugsLib] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
[StackXXL] Loaded | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Mad Skills: detour succesful. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 6930. | |
Total: 49.502213 ms (FindLiveObjects: 0.282605 ms CreateObjectMapping: 0.312662 ms MarkObjects: 48.867725 ms DeleteObjects: 0.038120 ms) | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 6991. | |
Total: 65.578865 ms (FindLiveObjects: 0.513528 ms CreateObjectMapping: 0.546884 ms MarkObjects: 59.894485 ms DeleteObjects: 4.623593 ms) | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 6993. | |
Total: 64.431206 ms (FindLiveObjects: 2.594769 ms CreateObjectMapping: 0.854781 ms MarkObjects: 57.966827 ms DeleteObjects: 3.014096 ms) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
UnloadTime: 0.422259 ms | |
QualityBuilder added property to '72' things | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 7794. | |
Total: 53.689987 ms (FindLiveObjects: 0.406131 ms CreateObjectMapping: 0.410163 ms MarkObjects: 52.822742 ms DeleteObjects: 0.050216 ms) | |
Initializing new game with mods Core, HugsLib, EdBPrepareCarefully, ExpandedProsthetics&OrganEngineering, More Vanilla Turrets, Mending, ColonyManager, Hand Me That Brick, LT_DoorMat, MadSkills-A16-1.2.1, QualityBuilder, RimFridge, StackXXL, We Care Less About Prisoners, WorldPawnGC, 그리고 ZhentarFix | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
QualityBuilder added to 명령 category. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15571. | |
Total: 183.147308 ms (FindLiveObjects: 0.403565 ms CreateObjectMapping: 0.812262 ms MarkObjects: 181.877960 ms DeleteObjects: 0.052415 ms) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.93222 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.93222 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.74468 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.81016 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 21.78992 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.42962 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.62575 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.57508 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.68327 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 22.84755 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16396 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.16197 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15911 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15545 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15545 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
IncidentWorker_RaidEnemy could not fire even though we thought we could: no faction could generate with 23.15545 points. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Geyser spray sustainer still playing after 1000 ticks. Force-ending. | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Tossing Kyle (shouldKeep reason: Memories) | |
Tossing Mau (shouldKeep reason: Memories) | |
Tossing Pyrrha (shouldKeep reason: Memories) | |
Tossing Chaz (shouldKeep reason: ) | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Tossing Ray (shouldKeep reason: Memories) | |
Tossing Harp (shouldKeep reason: Memories) | |
Tossing Lumi (shouldKeep reason: Memories) | |
Tossing Semyon (shouldKeep reason: Memories) | |
Tossing Pyrrha (shouldKeep reason: Memories) | |
Tossing Cat (shouldKeep reason: Memories) | |
Tossing Ida (shouldKeep reason: Memories) | |
Tossing Strapping (shouldKeep reason: ) | |
Tossing Diver (shouldKeep reason: ) | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth180779 B=Thing_CarpetBlue_Blueprint172478 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186476 B=Thing_CarpetGreen_Blueprint185067 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186488 B=Thing_CarpetGreen_Blueprint185067 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186518 B=Thing_CarpetGreen_Blueprint185067 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186501 B=Thing_CarpetGreen_Blueprint185109 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186488 B=Thing_CarpetGreen_Blueprint185077 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Invalid count: 0, setting to 1. Job was HaulToContainer A=Thing_Cloth186518 B=Thing_CarpetGreen_Blueprint185077 | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 1a04 -> priority: 1 |
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