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Created November 29, 2018 13:26
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Rimworld output log published using HugsLib
Log uploaded on Thursday, November 29, 2018, 9:26:06 PM
Loaded mods:
Core: (no assemblies)
HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.6.0.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.5.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.8)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.4)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.2.9.0)
Sparkling Worlds Addon - More Events [1.0] - Standalone Addon: SparklingWorldsEvents(1.0.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
P-Music: (no assemblies)
[T] MoreFloors: (no assemblies)
Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
[XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
[SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
[SYR] Neuter: 0Harmony(1.2.0.1), SyrNeuter(1.0.0.0)
[SYR] Stone Rebalance: (no assemblies)
Feed The Colonists: (no assemblies)
No Forced Slowdown: 0Harmony(1.2.0.1), NoForcedSlowdown(1.0.2059.0)
[XND] Ranged Stagger Rebalanced: 0Harmony(1.2.0.1), RangedStaggerRebalanced(1.1.0.0)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
[1.0] Sandy's Detailed RPG Inventory: Sandy's Detailed RPG Inventory(1.0.6887.40235)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
[XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.4.0)
[XND] TE Turret Expansion: (no assemblies)
4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(0.1.1.6)
Thick Armor: 0Harmony(1.2.0.1), ThickArmor(1.0.0.0)
Quality Cooldown: (no assemblies)
Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
[XND] Use That Sniper's Scope!: (no assemblies)
Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
RBSE Hardcore Edition: ScarRemoving(1.0.0.0)
More Furniture [1.0]: (no assemblies)
Arrow Please: (no assemblies)
Giddy-up! Core[1.1.0]: GiddyUpCore(0.0.0.0)
Giddy-up! Ride and Roll[1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
Giddy-up! Caravan[1.1.0]: GiddyUpCaravan(0.0.0.0)
Giddy-up! Battle Mounts[1.0.2]: Battlemounts(0.0.0.0)
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
Rimsenal - Rimhair: (no assemblies)
Better Pawn Control[1.9.7]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
Active Harmony patches:
<GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage TRANS: ThickArmor.GetPostArmorDamage_Patch.Transpiler
AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick
Building_TurretGun.TryStartShootSomething: post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget
Bullet.Impact: TRANS: RangedStaggerRebalanced.HarmonyPatches.TranspileImpact
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
CompRefuelable.Refuel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
DefOfHelper.EnsureInitializedInCtor: PRE: SmartMedicine.Mod.EnsureInitializedInCtorPrefix, ThickArmor.Mod.EnsureInitializedInCtorPrefix, Meals_On_Wheels.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
FoodUtility.TryFindBestFoodSourceFor: post: [200]Meals_On_Wheels.FoodGrabbing.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_HerdMigration.GenerateAnimals: TRANS: Mehni.Misc.Modifications.HarmonyPatches.BigHerds_Transpiler
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RefugeeChased.TryExecuteWorker: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TryExecuteWorker_Transpiler
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: CoffeeAndTea.CoffeeAndTea.CanIngestForJoy_Postfix, Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
Log.get_ReachedMaxMessagesLimit: post: Mehni.Misc.Modifications.HarmonyPatches.ReachedMaxMessagesLimit_Postfix
Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnUIOverlay.DrawPawnGUIOverlay: post: Mehni.Misc.Modifications.HarmonyPatches.DrawPawnGUIOverlay_Postfix
PawnUtility.FertileMateTarget: post: SyrNeuter.FertileMateTargetPatch.FertileMateTarget_Postfix
PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.Mated: PRE: SyrNeuter.MatedPatch.Mated_Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
ProjectileProperties.get_StoppingPower: post: RangedStaggerRebalanced.HarmonyPatches.PostfixStoppingPower
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
Thing.SpecialDisplayStats: post: RangedStaggerRebalanced.HarmonyPatches.Thing_PostfixSpecialDisplayStats
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
ThingDef.SpecialDisplayStats: post: RangedStaggerRebalanced.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats, TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
TickManager.get_TickRateMultiplier: TRANS: NoForcedSlowdown.HarmonyPatches.Patch_TickManager_TickRateMultiplier
TimeControls.DoTimeControlsGUI: TRANS: NoForcedSlowdown.HarmonyPatches.Patch_TimeControls_DoTimeControlsGUI
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, RimHUD, HugsLib.AllowTool, Uuugggg.rimworld.UseBedrolls.main, XeoNovaDan.TurretExtensions, uuugggg.rimworld.SmartMedicine.main, uuugggg.rimworld.ThickArmor.main, uuugggg.rimworld.Meals_On_Wheels.main, mehni.rimworld.pickupandhaul.main, HugsLib.Hospitality, mehni.rimworld.traderdismissal.main, HugsLib.GiddyUpCaravan, Mehni.RimWorld.MFI.main, com.rimfridge.rimworld.mod, XeoNovaDan.ProperShotguns, Syrchalis.Rimworld.CoffeeAndTea, Syrchalis.Rimworld.Neuter, dingo.rimworld.no_forced_slowdown, XeoNovaDan.RangedStaggerRebalanced, uuugggg.rimworld.SmartMedicine.RPGInventory, Mehni.RimWorld.4M.Main, de.hatti.rimworld.mod.qualitybuilder, HugsLib.GiddyUpCore, HugsLib.GiddyUpRideAndRoll, HugsLib.BattleMounts; 1.1.0.0: rimworld.lanilor.progressrenderer; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.jecstools.main, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
RimWorld 1.0.2096 rev473
Translation data for language English has 246 errors. Generate translation report for more info.
PickUpAndHaul v0.1.0.4 welcomes you to RimWorld with pointless logspam.
[RimHUD v1.2.9] Integrated with HugsLib
[RimHUD v1.2.9] Initialized
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Ranged Stagger Rebalanced has completed dynamic stopping power patching. Scroll down for details...
Weapons that have been patched:
- Gun_MiniTurret (mini-turret gun)
- Gun_AutocannonTurret (autocannon)
- Gun_TurretSniper (uranium slug cannon)
- Gun_Revolver (revolver)
- Gun_Autopistol (autopistol)
- Gun_MachinePistol (machine pistol)
- Gun_IncendiaryLauncher (incendiary launcher)
- Gun_BoltActionRifle (bolt-action rifle)
- Gun_PumpShotgun (pump shotgun)
- Gun_ChainShotgun (chain shotgun)
- Gun_HeavySMG (heavy SMG)
- Gun_LMG (LMG)
- Gun_AssaultRifle (assault rifle)
- Gun_SniperRifle (sniper rifle)
- Gun_Minigun (minigun)
- Gun_TripleRocket (triple rocket launcher)
- Gun_DoomsdayRocket (doomsday rocket launcher)
- Weapon_GrenadeFrag (frag grenades)
- Weapon_GrenadeMolotov (molotov cocktails)
- Weapon_GrenadeEMP (EMP grenades)
- Gun_ChargeBlasterHeavy (heavy charge blaster)
- Gun_InfernoCannon (inferno cannon)
- Bow_Short (short bow)
- Pila (pila)
- Bow_Recurve (recurve bow)
- Bow_Great (greatbow)
- Gun_ChargeRifle (charge rifle)
- Gun_ChargeLance (charge lance)
- Weapon_Ballista (ballista)
- Gun_TurretLongRange (mini-sniper turret gun)
- Gun_TurretMGEmplacement (heavy machine gun)
- Gun_TurretSniperUpgraded (sniper cannon)
- Bowshort_Flame (short bow(flaming arrow))
- Flame_Crossbow (light crossbow(flaming arrow))
- Ranged_Repeatingcrossbow (repeating crossbow)
- Ranged_Torch (throwing torch)
- Ranged_Slinger (sling)
- Ranged_Tomahawk (tomahawk)
- Ranged_Blowgun (blowgun)
Weapons that haven't been patched:
- Artillery_Mortar (mortar)
- OrbitalTargeterBombardment (orbital bombardment targeter)
- OrbitalTargeterPowerBeam (orbital power beam targeter)
- TornadoGenerator (tornado generator)
- Artillery_MortarUpgraded (mortar)
- Bowrecurve_Flame (recurve bow(flaming arrow))
- Bowgreat_Flame (greatbow(flaming arrow))
- Ranged_Crossbow (light crossbow)
- Ranged_Arbalest (Arbalest)
- Flame_Arbalest (arbalest(flaming arrow))
- Ranged_Waistcrossbow (waist-stretched crossbow)
- Turret_BallistaGun (ballista)
- Turret_TriplecrossbowGun (triple-bow crossbow)
- Turret_TrebuchetGun (trebuchet)
- Turret_CatapultGun (catapult)
Removed Log Error from Manhunter Job
Dynamic patching Boolean <>m__0()
Turret Extensions successfully completed 23 patches with harmony.
Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
[HugsLib] v6.0.1 initialized AllowTool, Hospitality, MURWallLight, GiddyUpCore, GiddyUpRideAndRoll, GiddyUpCaravan, BattleMounts, BetterPawnControl
Combat extended loaded: False
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '110' things
Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 9866.
Total: 133.000015 ms (FindLiveObjects: 0.543115 ms CreateObjectMapping: 1.002484 ms MarkObjects: 131.302521 ms DeleteObjects: 0.150660 ms)
Loading game from file Autosave-1 with mods Core, HugsLib, JecsTools, Allow Tool, Hospitality, More Faction Interaction, Pick Up And Haul, RimHUD, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, Wall Light, P-Music, [T] MoreFloors, Dismiss Trader, [KV] RimFridge - 1.0, [XND] Proper Shotguns, [SYR] Coffee and Tea, [SYR] Neuter, [SYR] Stone Rebalance, Feed The Colonists, No Forced Slowdown, [XND] Ranged Stagger Rebalanced, Doors Expanded, [1.0] Sandy's Detailed RPG Inventory, Smart Medicine, [XND] Turret Extensions, [XND] TE Turret Expansion, 4M Mehni's Misc Modifications, Thick Armor, Quality Cooldown, Meals On Wheels, Progress Renderer, [XND] Use That Sniper's Scope!, Use Bedrolls, RBSE Hardcore Edition, More Furniture [1.0], Arrow Please, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, QualityBuilder, Rimsenal - Rimhair, Better Pawn Control
Could not resolve reference to object with loadID Thing_Human859162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human857066 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human859177 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human857030 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Pawn Adrian has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Elliott has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Elliott has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Stanislav has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17185.
Total: 271.355255 ms (FindLiveObjects: 2.475833 ms CreateObjectMapping: 3.188082 ms MarkObjects: 265.648621 ms DeleteObjects: 0.042283 ms)
stagger duration: 1.22s
stagger duration: 1.22s
Trying to spawn visitors, but they are of Faction.OfPlayer.
Tried to split off 3 of MealFine884525 but there are only 2
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Reached max messages limit. Stopping logging to avoid spam.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Message logging is now once again on.
Unloading 8911 unused Assets to reduce memory usage. Loaded Objects now: 16064.
Total: 271.733734 ms (FindLiveObjects: 4.442214 ms CreateObjectMapping: 6.508762 ms MarkObjects: 225.602188 ms DeleteObjects: 35.175232 ms)
Loading game from file The Fargo Tribe with mods Core, HugsLib, JecsTools, Allow Tool, Hospitality, More Faction Interaction, Pick Up And Haul, RimHUD, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, Wall Light, P-Music, [T] MoreFloors, Dismiss Trader, [KV] RimFridge - 1.0, [XND] Proper Shotguns, [SYR] Coffee and Tea, [SYR] Neuter, [SYR] Stone Rebalance, Feed The Colonists, No Forced Slowdown, [XND] Ranged Stagger Rebalanced, Doors Expanded, [1.0] Sandy's Detailed RPG Inventory, Smart Medicine, [XND] Turret Extensions, [XND] TE Turret Expansion, 4M Mehni's Misc Modifications, Thick Armor, Quality Cooldown, Meals On Wheels, Progress Renderer, [XND] Use That Sniper's Scope!, Use Bedrolls, RBSE Hardcore Edition, More Furniture [1.0], Arrow Please, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, QualityBuilder, Rimsenal - Rimhair, Better Pawn Control
QualityBuilder added property to '0' things
Could not resolve reference to object with loadID Thing_Human885354 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human357848 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human619514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.99275, age=10500) curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human885304 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human882596 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human885332 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Pawn Sliverwar has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Wolle has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Logie has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Hatfield has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Landry has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23114.
Total: 334.811890 ms (FindLiveObjects: 2.253333 ms CreateObjectMapping: 3.984897 ms MarkObjects: 328.518616 ms DeleteObjects: 0.053777 ms)
Tried to draw quad with null material.
Tried to draw quad with null material.
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Reached max messages limit. Stopping logging to avoid spam.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Message logging is now once again on.
QualityBuilder added property to '0' things
Unloading 8754 unused Assets to reduce memory usage. Loaded Objects now: 16713.
Total: 290.530121 ms (FindLiveObjects: 2.477886 ms CreateObjectMapping: 6.584297 ms MarkObjects: 252.506729 ms DeleteObjects: 28.958757 ms)
Loading game from file The Fargo Tribe with mods Core, HugsLib, JecsTools, Allow Tool, Hospitality, More Faction Interaction, Pick Up And Haul, RimHUD, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, Wall Light, P-Music, [T] MoreFloors, Dismiss Trader, [KV] RimFridge - 1.0, [XND] Proper Shotguns, [SYR] Coffee and Tea, [SYR] Neuter, [SYR] Stone Rebalance, Feed The Colonists, No Forced Slowdown, [XND] Ranged Stagger Rebalanced, Doors Expanded, [1.0] Sandy's Detailed RPG Inventory, Smart Medicine, [XND] Turret Extensions, [XND] TE Turret Expansion, 4M Mehni's Misc Modifications, Thick Armor, Quality Cooldown, Meals On Wheels, Progress Renderer, [XND] Use That Sniper's Scope!, Use Bedrolls, RBSE Hardcore Edition, More Furniture [1.0], Arrow Please, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, QualityBuilder, Rimsenal - Rimhair, Better Pawn Control
Could not resolve reference to object with loadID Thing_Human885354 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human357848 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human619514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.99275, age=10500) curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human885304 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human882596 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human885332 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Pawn Sliverwar has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Wolle has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Logie has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Hatfield has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Landry has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23769.
Total: 492.643341 ms (FindLiveObjects: 2.864594 ms CreateObjectMapping: 3.667156 ms MarkObjects: 486.052460 ms DeleteObjects: 0.058293 ms)
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Tried to draw quad with null material.
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Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
Tried to draw quad with null material.
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