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@HugsLibRecordKeeper
Created March 20, 2022 03:57
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Rimworld output log published using HugsLib
Log uploaded on Saturday, March 19, 2022, 11:57:41 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.2.0.0]: 0Harmony(2.2.0), HarmonyMod(1.2.0)
Core(Ludeon.RimWorld): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:9.0.1]: 0Harmony(av:2.2.0,fv:1.2.0.1), HugsLib(av:1.0.0,fv:9.0.1)
RimPy Mod Manager Database(rupal.rimpymodmanagerdatabase): (no assemblies)
RimVali: Core(RimVali.Core): RimValiCore(1.0.0)
RimVali: Far From Avalon(NeziTheAvali.RimVali): RimVali_Far_From_Avalon(av:0.1.0.1,fv:1.0.0)
Active Harmony patches:
ApparelGraphicRecordGetter.TryGetGraphicApparel: post: AvaliMod.Avali_ApparelGraphicRecordGetter_TryGetGraphicApparel_AvaliSpecificHat_Patch.Patch
BodyPartDef.GetMaxHealth: post: RimValiCore.RVR.BodyPartHealthPatch.Patch
Building_Bed.GetSleepingSlotPos: PRE: TwoDBedPatch.HarmonyPatches.Building_Bed_GetSleepingSlotPos_Prefix
Building_Bed.get_SleepingSlotsCount: PRE: TwoDBedPatch.HarmonyPatches.Building_Bed_SleepingSlotsCount_Prefix
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: PRE: TwoDBedPatch.HarmonyPatches.CompAffectedByFacilities_CanPotentiallyLinkTo_Static_Prefix
CompHatcher.Hatch: post: AvaliMod.EggPatch.HatchPatch
CompProperties_AssignableToPawn.PostLoadSpecial: PRE: TwoDBedPatch.HarmonyPatches.CompProperties_AssignableToPawn_PostLoadSpecial_Prefix
CompTransporter.CompGetGizmosExtra: post: RimValiCore.Ships.GizmosPatch.Patch
Corpse.ButcherProducts: PRE: RimValiCore.RVR.ButcherPatch.Patch
CreditsAssembler.AllCredits: post: AvaliMod.Credits.CreditsPatch
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EquipmentUtility.CanEquip: post: RimValiCore.RVR.ApparelPatch.Equipable
Faction.TryMakeInitialRelationsWith: post: RimValiCore.RVR.FactionGenPatch.Patch
FoodUtility.ThoughtsFromIngesting: post: RimValiCore.RVR.IngestingPatch.Patch
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GenConstruct.CanConstruct: post: RimValiCore.RVR.ConstructPatch.Constructable
JobGiver_OptimizeApparel.ApparelScoreGain: post: RimValiCore.RVR.ApparelScorePatch.ApparelScoreGain_NewTmp
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: RimValiCore.RVR.ThoughtReplacerPatchGetFirstMemoriesOfDef.Patch
MemoryThoughtHandler.NumMemoriesOfDef: PRE: RimValiCore.RVR.ThoughtReplacerPatchNumMemoriesOfDef.Patch
MemoryThoughtHandler.OldestMemoryOfDef: PRE: RimValiCore.RVR.ThoughtReplacerPatchOldestMemoriesOfDef.Patch
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: RimValiCore.RVR.ThoughtReplacerPatchRemoveRemoriesOfDef.Patch
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: RimValiCore.RVR.ThoughtReplacerPatchRemoveRemoriesOfDefIf.Patch
MemoryThoughtHandler.TryGainMemory: PRE: RimValiCore.RVR.MemGain.Patch
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.DoWindowContents: post: RimValiCore.ConfigurePatch.Patch
PawnApparelGenerator.GenerateStartingApparelFor: PRE: RimValiCore.RVR.ApparelGenPatch.GenerateStartingApparelForPrefix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: post: RimValiCore.RVR.StoryPatch.CheckStory
PawnBioAndNameGenerator.GeneratePawnName: PRE: RimValiCore.RVR.NameFix.Patch
PawnGenerator.GenerateBodyType: post: RimValiCore.RVR.BodyPatch.Patch
PawnGenerator.GeneratePawn: PRE: RimValiCore.RVR.GeneratorPatch.GeneratePawn
PawnGraphicSet.ResolveAllGraphics: PRE: RimValiCore.RVR.ResolvePatch.ResolveGraphics
PawnRenderer.BaseHeadOffsetAt: post: RimValiCore.RVR.HeadPatch.SetPos
PawnRenderer.BodyAngle: post: Beds2DPatch.RenderPatch.PawnRenderer_BodyAngle_Postfix
PawnRenderer.DrawDynamicParts: PRE: Beds2DPatch.RenderPatch.PawnRenderer_DrawDynamicParts_Prefix
PawnRenderer.GetBodyPos: post: Beds2DPatch.RenderPatch.PawnRenderer_GetBodyPos_Postfix
PawnRenderer.LayingFacing: post: Beds2DPatch.RenderPatch.PawnRenderer_LayingFacing_Postfix
PawnRenderer.RenderCache: PRE: Beds2DPatch.RenderPatch.PawnRenderer_RenderCache_Prefix
PawnRenderer.RenderPawnAt: PRE: Beds2DPatch.RenderPatch.PawnRenderer_RenderPawnAt_Prefix
PawnRenderer.RenderPawnInternal: PRE: Beds2DPatch.RenderPatch.PawnRenderer_RenderPawnInternal_Prefix post: RimValiCore.RVR.RendererPatch.RenderPawnInternal
PawnTextureAtlas..ctor: TRANS: RimValiCore.RVR.RenderTextureTranspiler.Transpile
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
RaceProperties.CanEverEat: post: RimValiCore.RVR.FoodPatch.EdiblePatch
RestUtility.CanUseBedEver: post: RimValiCore.RVR.BedPatch.BedPostfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SituationalThoughtHandler.TryCreateThought: PRE: RimValiCore.RVR.ThoughtReplacerPatchSituational.ReplaceThought
ThoughtUtility.CanGetThought: post: RimValiCore.RVR.ThoughtPatch.CanGetPatch
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: RimValiCore.RVR.OrganPatch.Patch
TraitSet.GainTrait: PRE: RimValiCore.RVR.TraitPatch.TraitGain
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WorkGiver_Researcher.ShouldSkip: post: RimValiCore.RVR.ResearchPatch.Research
Harmony versions present: 2.2.0.0: net.pardeike.rimworld.lib.harmony; 2.1.1.0: Fluxic.Beds2DPatch, RimVali.Core, RimValiCore.Ships, RimVali.FarFromAvalon; 2.1.0.0: UnlimitedHugs.HugsLib
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.3.3287 rev1159
[HugsLib] version 9.0.1
!---RIMVALI PACK MULTITHREADING IS ACTIVE.---!
Parsed 2.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliHUD: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliAdvTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliBasicTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliEliteTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliRoomPattern: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliFlower: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliChaosPattern: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliDiamondFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliScrapFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliShingleFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliWeaveFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in InstallAvaliTemperatureImplantAdv: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in InstallAvaliTemperatureImplantBasic: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in InstallAvaliTemperatureImplantElite: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Make_AvaliHUD: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Make_AvaliAdvTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Make_AvaliBasicTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Make_AvaliEliteTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliRoomPattern: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliFlower: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliChaosPattern: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliDiamondFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliScrapFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliShingleFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliWeaveFloor: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliHUD: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliAdvTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliBasicTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AvaliEliteTempControl: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RimValiResearch: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in ExplodeBombRadius: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in ExplodeFireRadius: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in ExplodeEMPRadius: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimPy Mod Manager Database did not load any content. Following load folders were used:
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1847679158
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[2D Beds] Patching started
[2D Beds] Patching rendering methods
[2D Beds] Patching success
<color=orange>[RimVali Core]: Starting up..</color>
[RimVali Core]: Loading shaders.
[RimVali Core]: Shaders loaded.
[RimVali Core]: Loading RVR Framework..
[RimVali Core]: Intializing RVR.
[RimVali Core]: Setting up race 0/2
[RimVali Core]: Setting up race 1/2
[RimVali Core/RVR]: Setting up faction restrictions.
[RimVali Core]: Starting RVR patches.
[RimVali Core] Patches completed. 30 methods patched.
[RimVali Core]: Launching ships!
[RimVali Core]: Ships in orbit!
[RimVali Core]: Preparing healable materials.
[RimVali Core]: We found 1 healable materials.
[RimVali Core]: Successfully inialized healable materials.
[RimVali Core]: Constructing floors.
[RimVali Core/FloorConstructor] Updating architect menu..
[RimVali Core/FloorConstructor] Generated silver "room" pattern floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000)
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)
[RimVali Core/FloorConstructor] Generated gold "room" pattern floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000)
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)
[RimVali Core/FloorConstructor] Generated steel "room" pattern floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000)
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)
[RimVali Core/FloorConstructor] Generated plasteel "room" pattern floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000)
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)
[RimVali Core/FloorConstructor] Generated uranium "room" pattern floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000)
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)
[RimVali Core/FloorConstructor] Generated Ferrogel "room" pattern floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784)
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)
[RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten "room" pattern floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000)
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)
[RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide "room" pattern floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade "room" pattern floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks "room" pattern floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks "room" pattern floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks "room" pattern floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks "room" pattern floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks "room" pattern floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated cloth flower floor
Mat color: RGBA(0.635, 0.616, 0.596, 1.000)
Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)
[RimVali Core/FloorConstructor] Generated synthread flower floor
Mat color: RGBA(0.682, 0.859, 0.894, 1.000)
Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)
[RimVali Core/FloorConstructor] Generated devilstrand flower floor
Mat color: RGBA(0.706, 0.235, 0.235, 1.000)
Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)
[RimVali Core/FloorConstructor] Generated hyperweave flower floor
Mat color: RGBA(0.000, 0.416, 0.494, 1.000)
Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)
[RimVali Core/FloorConstructor] Generated sheep wool flower floor
Mat color: RGBA(0.859, 0.839, 0.820, 1.000)
Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)
[RimVali Core/FloorConstructor] Generated alpaca wool flower floor
Mat color: RGBA(0.706, 0.580, 0.427, 1.000)
Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)
[RimVali Core/FloorConstructor] Generated megasloth wool flower floor
Mat color: RGBA(0.741, 0.631, 0.455, 1.000)
Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)
[RimVali Core/FloorConstructor] Generated muffalo wool flower floor
Mat color: RGBA(0.702, 0.753, 0.729, 1.000)
Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)
[RimVali Core/FloorConstructor] Generated bison wool flower floor
Mat color: RGBA(0.408, 0.271, 0.176, 1.000)
Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)
[RimVali Core/FloorConstructor] Generated Nanofiber flower floor
Mat color: RGBA(0.729, 0.698, 0.643, 1.000)
Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)
[RimVali Core/FloorConstructor] Generated Ferroweave flower floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.941)
Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)
[RimVali Core/FloorConstructor] Generated Nano-Carbon fiber flower floor
Mat color: RGBA(0.161, 0.161, 0.161, 1.000)
Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten-aero fiber flower floor
Mat color: RGBA(0.529, 0.369, 0.275, 1.000)
Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines flower floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade "chaos" floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks "chaos" floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks "chaos" floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks "chaos" floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks "chaos" floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks "chaos" floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines "chaos" floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated silver diamond floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000)
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)
[RimVali Core/FloorConstructor] Generated gold diamond floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000)
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)
[RimVali Core/FloorConstructor] Generated steel diamond floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000)
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)
[RimVali Core/FloorConstructor] Generated plasteel diamond floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000)
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)
[RimVali Core/FloorConstructor] Generated uranium diamond floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000)
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)
[RimVali Core/FloorConstructor] Generated Ferrogel diamond floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784)
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)
[RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten diamond floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000)
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)
[RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide diamond floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade diamond floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks diamond floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks diamond floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks diamond floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks diamond floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks diamond floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines diamond floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated silver scrap floor
Mat color: RGBA(0.706, 0.678, 0.588, 1.000)
Floor color: RGBA(0.706, 0.678, 0.588, 1.000)
UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)
[RimVali Core/FloorConstructor] Generated gold scrap floor
Mat color: RGBA(1.000, 0.922, 0.478, 1.000)
Floor color: RGBA(1.000, 0.922, 0.478, 1.000)
UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)
[RimVali Core/FloorConstructor] Generated steel scrap floor
Mat color: RGBA(0.412, 0.412, 0.412, 1.000)
Floor color: RGBA(0.412, 0.412, 0.412, 1.000)
UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)
[RimVali Core/FloorConstructor] Generated plasteel scrap floor
Mat color: RGBA(0.627, 0.698, 0.710, 1.000)
Floor color: RGBA(0.627, 0.698, 0.710, 1.000)
UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)
[RimVali Core/FloorConstructor] Generated uranium scrap floor
Mat color: RGBA(0.392, 0.392, 0.392, 1.000)
Floor color: RGBA(0.392, 0.392, 0.392, 1.000)
UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)
[RimVali Core/FloorConstructor] Generated Ferrogel scrap floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.784)
Floor color: RGBA(0.957, 0.467, 0.129, 0.784)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)
[RimVali Core/FloorConstructor] Generated Nanomachines scrap floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten scrap floor
Mat color: RGBA(0.690, 0.690, 0.690, 1.000)
Floor color: RGBA(0.690, 0.690, 0.690, 1.000)
UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)
[RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide scrap floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated jade shingle floor
Mat color: RGBA(0.333, 0.463, 0.271, 1.000)
Floor color: RGBA(0.333, 0.463, 0.271, 1.000)
UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)
[RimVali Core/FloorConstructor] Generated sandstone blocks shingle floor
Mat color: RGBA(0.494, 0.408, 0.369, 1.000)
Floor color: RGBA(0.494, 0.408, 0.369, 1.000)
UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)
[RimVali Core/FloorConstructor] Generated granite blocks shingle floor
Mat color: RGBA(0.412, 0.373, 0.380, 1.000)
Floor color: RGBA(0.412, 0.373, 0.380, 1.000)
UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)
[RimVali Core/FloorConstructor] Generated limestone blocks shingle floor
Mat color: RGBA(0.620, 0.600, 0.529, 1.000)
Floor color: RGBA(0.620, 0.600, 0.529, 1.000)
UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)
[RimVali Core/FloorConstructor] Generated slate blocks shingle floor
Mat color: RGBA(0.275, 0.275, 0.275, 1.000)
Floor color: RGBA(0.275, 0.275, 0.275, 1.000)
UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated marble blocks shingle floor
Mat color: RGBA(0.518, 0.529, 0.518, 1.000)
Floor color: RGBA(0.518, 0.529, 0.518, 1.000)
UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines shingle floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Generated cloth weave floor
Mat color: RGBA(0.635, 0.616, 0.596, 1.000)
Floor color: RGBA(0.635, 0.616, 0.596, 1.000)
UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)
[RimVali Core/FloorConstructor] Generated synthread weave floor
Mat color: RGBA(0.682, 0.859, 0.894, 1.000)
Floor color: RGBA(0.682, 0.859, 0.894, 1.000)
UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)
[RimVali Core/FloorConstructor] Generated devilstrand weave floor
Mat color: RGBA(0.706, 0.235, 0.235, 1.000)
Floor color: RGBA(0.706, 0.235, 0.235, 1.000)
UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)
[RimVali Core/FloorConstructor] Generated hyperweave weave floor
Mat color: RGBA(0.000, 0.416, 0.494, 1.000)
Floor color: RGBA(0.000, 0.416, 0.494, 1.000)
UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)
[RimVali Core/FloorConstructor] Generated sheep wool weave floor
Mat color: RGBA(0.859, 0.839, 0.820, 1.000)
Floor color: RGBA(0.859, 0.839, 0.820, 1.000)
UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)
[RimVali Core/FloorConstructor] Generated alpaca wool weave floor
Mat color: RGBA(0.706, 0.580, 0.427, 1.000)
Floor color: RGBA(0.706, 0.580, 0.427, 1.000)
UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)
[RimVali Core/FloorConstructor] Generated megasloth wool weave floor
Mat color: RGBA(0.741, 0.631, 0.455, 1.000)
Floor color: RGBA(0.741, 0.631, 0.455, 1.000)
UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)
[RimVali Core/FloorConstructor] Generated muffalo wool weave floor
Mat color: RGBA(0.702, 0.753, 0.729, 1.000)
Floor color: RGBA(0.702, 0.753, 0.729, 1.000)
UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)
[RimVali Core/FloorConstructor] Generated bison wool weave floor
Mat color: RGBA(0.408, 0.271, 0.176, 1.000)
Floor color: RGBA(0.408, 0.271, 0.176, 1.000)
UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)
[RimVali Core/FloorConstructor] Generated Nanofiber weave floor
Mat color: RGBA(0.729, 0.698, 0.643, 1.000)
Floor color: RGBA(0.729, 0.698, 0.643, 1.000)
UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)
[RimVali Core/FloorConstructor] Generated Ferroweave weave floor
Mat color: RGBA(0.957, 0.467, 0.129, 0.941)
Floor color: RGBA(0.957, 0.467, 0.129, 0.941)
UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)
[RimVali Core/FloorConstructor] Generated Nano-Carbon fiber weave floor
Mat color: RGBA(0.161, 0.161, 0.161, 1.000)
Floor color: RGBA(0.161, 0.161, 0.161, 1.000)
UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)
[RimVali Core/FloorConstructor] Generated Tungsten-aero fiber weave floor
Mat color: RGBA(0.529, 0.369, 0.275, 1.000)
Floor color: RGBA(0.529, 0.369, 0.275, 1.000)
UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)
[RimVali Core/FloorConstructor] Generated Nanomachines weave floor
Mat color: RGBA(1.000, 1.000, 1.000, 1.000)
Floor color: RGBA(1.000, 1.000, 1.000, 1.000)
UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)
[RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations.
[RimVali Core/FloorConstructor] Built 83 floors from 28 materials.
[RimVali Core]: Constructed floors.
[RimVali Core]: Asking QLine to tell a story.
[RimVali Core]: Finished listening to the story!
<color=orange>[RimVali Core]: RimVali Core has started!</color>
[RimVali: Far From Avalon] Started patches.
[RimVali: Far From Avalon] Patches completed. 3 methods patched.
Type AvaliShaderDatabase probably needs a StaticConstructorOnStartup attribute, because it has a field Tricolor of type Shader. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type ShipPatches probably needs a StaticConstructorOnStartup attribute, because it has a field LoadCommandTex of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type ShipLaunchable probably needs a StaticConstructorOnStartup attribute, because it has a field DismissTex of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3200 rev726, we are running version 1.3.3287 rev1159.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded file (Scenario) is from version 1.3.3200 rev726, we are running version 1.3.3287 rev1159.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named Ammo_303British_FMJ
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named Ammo_44Magnum_FMJ
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Some ScenParts had null defs.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Male
Things availble: 436
Male
Things availble: 436
Male
Things availble: 436
Female
Things availble: 436
Thin
Things availble: 436
Female
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Pawn bodytype: Avali
Things availble: 436
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 14153.
Total: 82.501000 ms (FindLiveObjects: 0.691000 ms CreateObjectMapping: 0.403800 ms MarkObjects: 81.320500 ms DeleteObjects: 0.085000 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14474.
Total: 82.210900 ms (FindLiveObjects: 0.618300 ms CreateObjectMapping: 0.653800 ms MarkObjects: 80.865400 ms DeleteObjects: 0.072800 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- UnlimitedHugs.HugsLib
- rupal.rimpymodmanagerdatabase
- RimVali.Core
- NeziTheAvali.RimVali
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Things availble: 436
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18679.
Total: 120.117100 ms (FindLiveObjects: 1.123300 ms CreateObjectMapping: 0.662700 ms MarkObjects: 118.263800 ms DeleteObjects: 0.066200 ms)
Invalid antiAliasing value (must be at least 1)
(Filename: Line: 1284)
Added hediff AvaliBiologyControl to pawn Khaoko 'Kimi' Kaso
Added hediff AvaliBiologyControl to pawn Renkaja 'Nesu' Eijno
Added hediff AvaliBiologyControl to pawn Eai 'Kana' Jesko
Added hediff AvaliBiologyControl to pawn Neia 'Eiso' Eijlako
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