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@HugsLibRecordKeeper
Created August 30, 2021 12:01
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Monday, August 30, 2021, 7:01:29 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.1.1.0]: 0Harmony(2.1.1), HarmonyMod(1.1.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Mod Manager(Fluffy.ModManager)[mv:3.8.1038]: 0ColourPicker(av:4.0.0,fv:4.4.1086), FluffyUI(av:4.0.0,fv:4.4.1086), ModManager(av:4.0.0,fv:4.4.1086), SemanticVersioning(2.0.0), YamlDotNet(av:11.0.0,fv:11.2.1)
HugsLib(UnlimitedHugs.HugsLib)[ov:9.0.0]: 0Harmony(av:2.1.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:9.0.0)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.1.1,fv:2.1.0), AlienRace(1.0.0)
JecsTools(jecrell.jecstools)[mv:1.3.0.4]: 0JecsTools(1.3.0.2), AbilityUser(1.3.0.2), AbilityUserAI(1.3.0.2), CompActivatableEffect(1.3.0.2), CompAnimated(1.3.0.2), CompBalloon(1.3.0.2), CompBigBox(1.3.0.2), CompDeflector(1.3.0.2), CompDelayedSpawner(1.3.0.2), CompExtraSounds(1.3.0.2), CompInstalledPart(1.3.0.2), CompLumbering(1.3.0.2), CompOverlays(1.3.0.2), CompOversizedWeapon(1.3.0.2), CompSlotLoadable(1.3.0.2), CompToggleDef(1.3.0.2), PawnShields(1.3.0.2), ThinkNodes(1.3.0.2)
Rah's Bionics and Surgery Expansion(Rah.RBSE): RBSE(1.0.0), rimworld2020(1)(1.0.0 [no FileVersionInfo])
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
A Dog Said... Animal Prosthetics(spoonshortage.ADogSaidAnimalProsthetics): (no assemblies)
LBE's A Dog Said Easy Patcher(lbeaston.ADogSaidEasyPatcher): ADogSaidEasyPatcher(1.0.0)
A RimWorld of Magic(Torann.ARimworldOfMagic): TorannMagic(2.6.0.3)
Absolutely More Cannons(Faryzal2020.AMC): (no assemblies)
A Cornucopia of Unicorns(cucumpear.unicorns): AnimalVariations(1.0.7344.16598)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.11.1)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): CompOversizedWeapon(av:1.3.0.2,fv:1.0.0), ExplosiveTrailsEffect(1.0.7140.31563), HeavyWeapons(1.0.0), KCSG(av:1.1.0,fv:1.0.0), MVCF(1.0.0), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(1.0.0), RecipeInheritance(1.0.0), Reloading(1.1.0), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(1.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Achievements Expanded(vanillaexpanded.achievements): AchievementsExpanded(1.3.7862.41411)
Pawnmorpher(tachyonite.pawnmorpherpublic)[mv:1.12.1]: $HugsLibChecker(0.5.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Pawnmorph(av:1.10.0,fv:1.10.0)
Alpha Animals(sarg.alphaanimals): AchievementsExpanded(1.3.7862.41411), AlphaBehavioursAndEvents(1.0.0)
Alpha Biomes(sarg.alphabiomes): AlphaBiomes(1.0.0)
Save Our Ship 2(kentington.saveourship2): ShipsHaveInsides(0.0.0)
Alpha Ships(sarg.alphaships): (no assemblies)
Animal Gear(Dylan.AnimalGear): AnimalGear(1.0.0)
Animal Medical Bed(neceros.animalmedicalbed): (no assemblies)
Animal Tab(Fluffy.AnimalTab)[mv:4.7.272]: AnimalTab(av:5.0.0,fv:5.10.326)
Animals Logic(Oblitus.AnimalsLogic): AnimalsLogic(1.0.7856.17248)
Anthro Race(rmk.anthrorace): (no assemblies)
Apparello 2(Shinzy.Apparello): (no assemblies)
Area Unlocker(Fluffy.AreaUnlocker)[mv:3.14.109]: 0ColourPicker(av:4.0.0,fv:4.6.148), AreaUnlocker(av:4.0.0,fv:4.6.148)
Beast Man Tribes(Heymyteamrules.BeastManTribes): (no assemblies)
[FSF] Better Ancient Complex Loot(FrozenSnowFox.BetterAncientComplexLoot): (no assemblies)
Better Pawn Control(VouLT.BetterPawnControl)[ov:2.3.6]: BetterPawnControl(av:1.9.2,fv:1.0.0)
Better Workbench Management(falconne.BWM): $HugsLibChecker(0.5.0), ImprovedWorkbenches(1.3.28)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: BetterKeybinding(1.0.0), Blueprints(av:3.0.0,fv:3.9.39)
Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(2.1.1 [no FileVersionInfo])
CaravanOptions(torann.CaravanOptions): CaravanOptions(1.1.1.3)
Cash Register(Orion.CashRegister)[mv:1.3.1]: CashRegister(av:1.0.0,fv:1.3.1)
Character Editor(void.charactereditor): 0Harmony(av:2.1.1,fv:1.1.0), CharacterEditor(1.3.821)
Colony Manager(Fluffy.ColonyManager)[mv:4.33.649]: Manager(av:5.0.0,fv:5.1.666)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(2.1.1), 1SettingsHelper(av:0.19.1.38272,fv:0.19.1), CMColoredMoodBar(1.3.3102.1)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene)[mv:2.9.2097]: 0Harmony(2.1.1), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), BadHygiene(av:2.7.7273.33335,fv:1.0.0)
Replimat(sumghai.Replimat)[mv:1.2.8]: Replimat(1.0.0)
Common Sense(avilmask.CommonSense)[mv:1.1.32]: CommonSense(1.0.7900.29289)
[KV] Consolidated Traits(consolidatedtraits.kv.rw)[ov:1.3.0.1]: ConsolidatedTraits(1.0.7865.41688)
Custom Ritual Framework(thesepeople.RitualAttachableOutcomes): 0Harmony(av:2.1.1,fv:2.0.4), TPRitualAttachableOutcomes(1.0.0)
Desire Paths(Fluffy.DesirePaths)[mv:0.8.102]: DesirePaths(av:1.0.0,fv:1.6.119)
Dinosauria(spincrus.dinosauria): (no assemblies)
Door Mat(dracoix.doormat.r12a): RimWorld-DoorMat(1.0.0)
Doors Expanded(jecrell.doorsexpanded)[mv:1.4.0.0]: DoorsExpanded(1.4.0)
Dubs Mint Minimap(dubwise.dubsmintminimap)[mv:1.3.767]: 0Harmony(av:2.1.1,fv:2.1.0), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Mint Menus(Dubwise.DubsMintMenus)[mv:1.3.916]: 0Harmony(2.1.1), DubsMintMenus(av:1.2.7887.27515,fv:1.0.0)
[NL] Dynamic Portraits(Nals.DynamicPortraits): DynamicPortrait(1.0.0)
Dynamic Diplomacy(nilchei.dynamicdiplomacy): DynamicDiplomacy(1.0.0)
Dubs Skylights(Dubwise.DubsSkylights)[mv:1.5.1692]: 0Harmony(2.1.1), Dubs Skylight(av:1.5.7905.24384,fv:1.0.0)
Endless Rimworld(jaschaephraim.endlessrimworld)[ov:3.2.0][mv:3.2.0]: EndlessRimworld(av:2.1.0,fv:2.1.0)
Enhanced Battery(Solaris.EnhancedBattery): EnhancedBattery(1.0.0)
Equiums(Hauvega.EquiumsSeries.Equiums): Equiums(1.0.0), MoharHediffs(1.0.7416.37014)
Erin's Fox Squirrel(Erin.Foxsquirrel): (no assemblies)
Erin's Mountain Animals(Erin.Mountain): (no assemblies)
Erotic Greek Sculptures(chaeren.sculptures): (no assemblies)
Everybody Gets One(Uuugggg.EverybodyGetsOne): Everybody_Gets_One(1.0.0)
Expanded Prosthetics and Organ Engineering(Ykara.EPOE): (no assemblies)
Expanded Roofing(wit.expandedroofing)[mv:1.3.0]: ExpandedRoofing(av:1.1.1.29666,fv:1.1.1)
[KV] Faction Control(factioncontrol.kv.rw): 0Harmony(av:2.1.1,fv:1.2.0.1), FactionControl(1.0.7911.25270)
[SR]Factional War(SR.ModRimworld.FactionalWar): ModRimWorldFactionalWar(1.0.0)
Fallout Traits(Fuglypump.FalloutTraits): (no assemblies)
FemaleBB BodyType Support(ssulunge.BBBodySupport): 0Harmony(av:2.1.1,fv:2.0.0.8), BBBodySupport(1.0.0)
Ferian Race(Bichang.FerianRace): (no assemblies)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
Fortifications - Industrial(Aoba.Fortress.Industrial): BlackArmoury(1.0.0), Fortification(1.0.0)
Fortifications - Medieval(Aoba.Fortress.Medieval): (no assemblies)
Gastronomy(Orion.Gastronomy)[mv:1.3.0.1]: CashRegister(av:1.0.0,fv:1.3.1), Gastronomy(av:1.0.0,fv:1.3.0.1)
Thrumbo Extension(leafzxg.ThrumboExtension): (no assemblies)
Giddy-up! Core(roolo.giddyupcore)[ov:4.1.3]: 0Harmony(2.1.1), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCore(av:0.0.0,fv:0.0.0)
Giddy-Up! Add-on: Animal Saddles(sarg.giddyupsaddles): (no assemblies)
Giddy-up! Battle Mounts(roolo.giddyupbattlemounts)[ov:4.0.0]: DependencyChecker(1.0.0), 0Harmony(av:2.1.1,fv:2.1.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Battlemounts(av:1.2.0,fv:1.2.0)
Giddy-up! Caravan(roolo.giddyupcaravan)[ov:4.0.0]: DependencyChecker(1.0.0), 0Harmony(2.1.1), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCaravan(1.0.0)
What the hack?!(roolo.whatthehack)[ov:1.4.0]: $HugsLibChecker(0.5.0), 0Harmony(av:2.1.1,fv:2.1.0), WhatTheHack(1.0.0)
Giddy-up! Mechanoids(roolo.giddyupmechanoids): $HugsLibChecker(0.5.0), DependencyChecker(1.0.0), 0Harmony(2.1.1), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCore(av:0.0.0,fv:0.0.0), GiddyUpMechanoids(1.0.0)
Giddy-up! Ride and Roll(roolo.giddyuprideandroll)[ov:4.0.2]: DependencyChecker(1.0.0), 0Harmony(2.1.1), 0Harmony(2.1.1), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCore(av:0.0.0,fv:0.0.0), GiddyUpCore(av:0.0.0,fv:0.0.0), GiddyUpRideAndRoll(1.0.0), GiddyUpRideAndRoll(1.0.0)
Ground Turret Mod(FlashPoint55.GroundTurretMod): FP_GTM(1.0.0)
Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0)
Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.1)
Healing Rituals(arvalaan.HealingRituals): ARV_HealingRituals(1.0.0.1), UnityEngine.IMGUIModule(0.0.0)
Heat Map(falconne.HeatMap): HeatMap(1.3.16)
Hospitality(Orion.Hospitality)[mv:1.3.0.6]: 0MultiplayerAPI(av:0.2.0,fv:0.3.0), Hospitality(av:1.0.0,fv:1.3.0.6)
Incident Person Stat(Vanya.Tools.IncidentPersonStat): ForceRewardsDetails(1.0.0)
In-game wiki(co.uk.epicguru.ingamewiki): InGameWiki(1.7.2), InGameWikiMod(1.0.0)
InventoryTab (Continued)(Mlie.InventoryTab)[mv:1.0.6.0]: InventoryTab(0.0.0)
Kijin Race 2.0(ssulunge.KijinRace2): 0Harmony(av:2.1.1,fv:2.0.2), Kijin2(1.0.0)
Kure's Rimworld of Magic Class Expansion Pack(Kure.AROM): (no assemblies)
Kurin HAR Edition(Seioch.Kurin.HAR)[mv:1.3.2]: Kurin(1.0.0)
Kyulen - NinetailFox(Bichang.Kyulen): AnimalMultiPostures(1.0.0), HardworkingNinetail(1.0.0), IncidentWorker_Ninetail(1.0.0)
Let's Trade! [1.3+](zhrocks11.letstrade): 0Harmony(av:2.1.1,fv:2.0.0.7), LetsTradeSettings(1.0.0)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.3.0.1]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.38163)
Magical Menagerie(sarg.magicalmenagerie): AchievementsExpanded(1.3.7862.41411), MagicalAnimalBehavioursAndEvents(1.0.0)
Medical Tab(Fluffy.MedicalTab)[mv:3.4.91]: 0MultiplayerAPI(av:0.2.0,fv:0.3.0), DynamicPawnTable(av:4.0.0,fv:4.4.110), MedicalTab(av:4.0.0,fv:4.4.110)
Megafauna(Spino.Megafauna): (no assemblies)
Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.3.0]: AIRobot(1.3.1)
Misc. Robots++(Alaestor.MiscRobots.PlusPlus): MiscRobotsPlusPlus(3.2.0)
Misc. Training(Haplo.Miscellaneous.Training)[mv:1.2.1]: TrainingFacility(1.1.2)
MoHAR framework(goudaquiche.MoharFramework): ConPoDra(1.0.7876.31404), CustomLifeSpan(1.0.7876.30544), DisplayITab(0.15.1), DUDOD(1.0.7875.30612), FuPoSpa(1.0.7875.30642), HediffReplacerHediffGiver(1.0.7876.31444), MoharAiJob(0.15.1), MoharCustomHAR(1.0.0), MoharDamage(1.0.0), MoharGfx(0.15.1), MoharHediffs(av:1.0.7416.37014,fv:0.0.0), MoharJoy(1.0.7875.31795), MoHarRegeneration(1.0.7876.31382), MoharThoughts(0.15.1), OHFP(1.0.7876.31542), OLB(1.0.7876.31558), OneHediffPerGender(1.0.7875.31864), OneHediffPerLifeStage(1.0.7875.31877), ShieldApparel(0.15.1), YourOwnRaceHediffGiver(1.0.7877.39233)
More Faction Interaction (Continued)(Mlie.MoreFactionInteraction)[mv:1.0.11.0]: MoreFactionInteraction(0.0.0)
More Monster Girls(moremonstergirls.rw)[ov:1.3.0.4]: monstergirlsbase(1.0.0)
More Monster Girls Enhanced Patch(moremonstergirls.enhanced.rw)[ov:1.3.0.0]: monstergirls(1.0.0)
More Pack Animals(BOXrsxx.MorePackAnimals): (no assemblies)
More Practical Traits(BOXrsxx.MorePracticalTraits): MorePracticalTraits(1.0.0)
More Ritual Rewards(Sinnamon.MoreRitualRewards): ritualRewards(1.0.0)
[KV] More Trait Slots(moretraitslots.kv.rw)[ov:1.3.0.0]: 0Harmony(av:2.1.1,fv:2.1.0), More Trait Slots(1.0.7862.37403)
More Utility Packs(SGC.moreutilitypacks)[mv:1.5]: (no assemblies)
[T] MoreFloors(Telkir.TMods.MoreFloors): (no assemblies)
Mortar Accuracy(hobtook.mortaraccuracy)[mv:1.3.2]: 0Harmony(av:2.1.1,fv:2.0.4), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), MortarAccuracy(1.0.0), UnityEngine.CoreModule(0.0.0)
Moyo-From the depth(Nemonian.MY)[mv:1.3]: HPF(1.0.0), Freezing(1.0.0), ImprovedNeurotrainers(1.0.0), Nemonian_Commission(1.0.0 [no FileVersionInfo])
Music Manager(Fluffy.MusicManager)[mv:1.2.196]: MusicManager(av:2.0.0,fv:2.3.224)
Music on the Rim(bishop.music_copy)[mv:1.2.0]: (no assemblies)
Nature is Beautiful [1.3+](zhrocks11.NatureIsBeautiful): RoughStoneBeauty(1.0.7392.32298)
No Lazy Doctors(JBloodthorn.NoLazyDoctors): (no assemblies)
ONI-OST(Maradyne.ONIOST)[mv:1.0.4]: (no assemblies)
Orassans(dianawinters.Orassans): 0Harmony(av:2.1.1,fv:2.1.0), BetharianPower(1.0.0), Orassans(1.0.0), GenderBirthday(1.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.1)
P-Music(Peppsen.PMusic): (no assemblies)
Prisoner Harvesting(Extracting.Organs): (no assemblies)
Psychology (unofficial) v1.1-1.3(Community.Psychology.UnofficialUpdate)[mv:1.0.7]: Psychology(av:18.11.18,fv:18.11.18)
Quality Bionics(RebelRabbit.QualityBionics): 0Harmony(2.1.1), QualityBionics(1.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.1.1,fv:1.2.0.1), QualityBuilder(av:1.0.15,fv:1.0.15)
Quarry(Ogliss.TheWhiteCrayon.Quarry): 0Harmony(av:2.1.1,fv:2.1.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Quarry(1.0.0)
Rabbie The Moonrabbit race(RunneLatki.RabbieRaceMod): (no assemblies)
[SR]Raid Extension(SR.ModRimworld.RaidExtension): ModRimWorldRaidExtension(1.0.0)
Raise The Roof 1.3(machine.rtr): RaiseTheRoof(1.0.0)
Real Ruins(Woolstrand.RealRuins)[mv:2.2.1.0]: 0Harmony(av:2.1.1,fv:1.2.0.1), RealRuins(2.2.1.1266 [no FileVersionInfo])
Recipe icons(automatic.recipeicons): 0Harmony(av:2.1.1,fv:2.0.2), RecipeIcons(1.0.379.18)
Relations Tab(Fluffy.FluffyRelations)[mv:2.6.72]: Fluffy_Relations(av:3.0.0,fv:3.1.115)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
Rice Rice Baby(brrainz.ricericebaby)[mv:2.2.0.0]: 0Harmony(av:2.1.1,fv:1.2.0.1), RiceRiceBaby(2.2.0)
RimBees(sarg.rimbees): AchievementsExpanded(1.3.7862.41411), RimBees(1.0.0)
RimEVE (Music Pack)(Rizno.RimEVE): (no assemblies)
RimFlix(aznplucky.RimFlix): RimFlix(1.0.0)
Rimflix - Addon 34(rhfc.RimFlix.addon34): (no assemblies)
RimFTL (Music Pack)(Rizno.RimFTL): (no assemblies)
RimHUD(Jaxe.RimHUD): RimHUD(1.8.0)
RimQuest (Continued)(Mlie.RimQuest)[mv:1.2.12.0]: RimQuest(0.0.0), HospitalityPatch(0.0.0)
Rimsec Security(shakesthespeare.RimsecSecurity): CompOversizedWeapon(av:1.3.0.2,fv:1.18.0), RimsecSecurity(av:1.0.0,fv:2.1.5)
Rimsenal - Rimhair(rimsenal.hair): (no assemblies)
RimTraits - General Traits(Sierra.RT.GeneralTraits): (no assemblies)
Roads of the Rim (Continued)(Mlie.RoadsOfTheRim)[mv:1.0.8.0]: RoadsOfTheRim(0.0.0)
Romance Tweaks More Options(nugerumon.RomanceTweaksMoreOptions): $HugsLibChecker(0.5.0), RomanceTweaksMoreOptions(1.0.0)
Royal Thrumbos(Andross.RoyalThrumbos)[mv:1.3.1.2]: RoyalThrumbos(1.2.1)
[RF] Rumor Has It.... (Continued)(Mlie.RFRumorHasIt)[mv:1.0.5.0]: Rainbeau's Rumor Has It(0.0.0)
Rim-Effect: Core(RimEffect.Core): 0Harmony(av:2.1.1,fv:2.1.0), CompOversizedWeapon(av:1.3.0.2,fv:1.18.0), RECompMediGel(1.0.0), RimEffect(1.0.0)
Rim-Effect: N7(RimEffect.N7): 0Harmony(av:2.1.1,fv:2.0.4), RimEffectN7(1.0.0)
Sergals Gnolls Lions and Frogs(jackaufenhand.sergals): AufenCode(1.0.0)
Sextoy Decoration(Gnillek.Sextoydecoration): (no assemblies)
[KV] Show Hair With Hats or Hide All Hats(showhair.kv.rw)[ov:1.3.2.3]: 0Harmony(av:2.1.1,fv:1.2.0.1), ShowHair(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.3.0)
Smoked meat(dismarzero.VGP.Smokedmeat): (no assemblies)
Snap Out!(weilbyte.snapout): 0Harmony(av:2.1.1,fv:2.1.0), 0MultiplayerAPI(av:0.2.0,fv:0.3.0), SnapOut(av:0.7.5,fv:0.7.5)
Sometimes Raids Go Wrong(marvinkosh.sometimesraidsgowrong): SometimesRaidsGoWrong(1.0.7895.35757)
Sparkling Worlds - Full Mod(Albion.SparklingWorlds.Full)[mv:2.6.0]: SparklingWorldsBlueMoon(1.0.0), SparklingWorldsCore(1.0.0), SparklingWorldsEvents(1.0.0), SparklingWorldsMAD(1.0.0), SparklingWorldsMechanites(1.0.0)
SRTS Expanded(smashphil.neceros.srtsexpanded)[mv:1.4.6]: 0Harmony(av:2.1.1,fv:2.1.0), SRTS(1.0.0)
Stack XXL(Indeed.StackXXL)[ov:1.0.0]: StackXXL(1.0.0)
Star Crafters Armory(AKRI.StarcraftersArmory): (no assemblies)
Stop, Drop, And Roll! [BAL](balistafreak.StopDropAndRoll): 0Harmony(av:2.1.1,fv:2.0.4), StopDropAndRoll(1.0.0)
Synergistic Traits(RSev.SynergisticTraits): (no assemblies)
Taming Artifact(kikohi.TamingArtifact): TamingArtifact(1.0.0)
Tech Advancing(GHXX.TechAdvancing): 0Harmony(av:2.1.1,fv:2.0.0.4), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), TechAdvancing(1.0.0)
Terran's Security Buildings(TRVI.TerranBuildings): TerrenSecurity(1.0.0)
Therapy(Orion.Therapy): Therapy(av:1.0.0,fv:1.3.0)
Trader ships(automatic.traderships): 0Harmony(av:2.1.1,fv:2.0.2), TraderShips(1.0.350.854)
[KV] Trading Spot(tradingspot.kv.rw)[ov:1.3.0.0]: TradingSpot(1.0.0)
Trait Rarity Colors(CarnySenpai.TraitRarityColors)[mv:1.3.0.0]: TraitRarityColors(1.0.0)
Utility Columns(nephlite.orbitaltradecolumn): RimWorldColumns(1.0.0)
Vanilla Animals Expanded — Arid Shrubland(VanillaExpanded.VAEAS)[mv:1.1.0]: VAEShrubland(1.0.0)
Vanilla Animals Expanded — Australia(VanillaExpanded.VAEAU)[mv:1.0.2]: (no assemblies)
Vanilla Animals Expanded — Boreal Forest(VanillaExpanded.VAEBF)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Cats and Dogs(VanillaExpanded.VAECD)[mv:1.0.1]: (no assemblies)
Vanilla Animals Expanded — Desert(VanillaExpanded.VAED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Endangered(VanillaExpanded.VAEEndAndExt): AEXPAnimalBehaviours(1.0.0), VanillaAnimalsExpandedEndangered(1.0.0)
Vanilla Animals Expanded — Extreme Desert(VanillaExpanded.VAEED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Ice Sheet(VanillaExpanded.VAEIS)[mv:1.0.1]: (no assemblies)
Vanilla Animals Expanded — Temperate Forest(VanillaExpanded.VAETF): VAEShrubland(1.0.0)
Vanilla Animals Expanded — Tropical Rainforest(VanillaExpanded.VAETR)[mv:1.0.2]: (no assemblies)
Vanilla Animals Expanded — Tropical Swamp(VanillaExpanded.VAETS)[mv:1.0.1]: (no assemblies)
Vanilla Animals Expanded — Tundra(VanillaExpanded.VAET)[mv:1.0.3]: (no assemblies)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: AchievementsExpanded(1.3.7862.41411), VanillaApparelExpanded(1.0.0)
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Brewing Expanded(VanillaExpanded.VBrewE): VanillaBrewingExpanded(1.0.0)
Vanilla Brewing Expanded - Coffees and Teas(VanillaExpanded.VBrewECandT): (no assemblies)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): AchievementsExpanded(1.3.7862.41411), VanillaCookingExpanded(1.0.0)
Vanilla Cooking Expanded - Stews(VanillaExpanded.VCookEStews): (no assemblies)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): AchievementsExpanded(1.3.7862.41411), VCE-Fishing(1.0.0)
Vanilla Cooking Expanded - Sushi(VanillaExpanded.VCookESushi): VanillaSushiExpanded(1.0.0)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.0.0)
Vanilla Expanded - Royalty Patches(OskarPotocki.VanillaExpanded.RoyaltyPatches)[mv:1.1.2.0]: (no assemblies)
Vanilla Factions Expanded - Insectoids(OskarPotocki.VFE.Insectoid): InsectoidBioengineering(1.0.0), VFEI(1.2.0)
Vanilla Factions Expanded - Mechanoids(OskarPotocki.VFE.Mechanoid): VFEM(1.0.1.2)
Vanilla Factions Expanded - Medieval(OskarPotocki.VanillaFactionsExpanded.MedievalModule): VFEMedieval(1.0.6)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0), Warmup(1.0.0)
Vanilla Factions Expanded - Vikings(OskarPotocki.VFE.Vikings): VFEV(1.0.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: AOMoreFurniture(1.0.0), VFEProduction(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: AOMoreMedical(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: VFEProduction(1.0.0)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): (no assemblies)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(1.1.2.2)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: 0Harmony(av:2.1.1,fv:2.0.0.7), VanillaHairExpanded(1.2.0)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies)
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1)
Vanilla Storytellers Expanded - Diego Industrial(VSE.DiegoIndustrial): (no assemblies)
Vanilla Storytellers Expanded - Empress Evil(VSE.EmpressEvil): (no assemblies)
Vanilla Storytellers Expanded - Igor Invader(VSE.IgorInvader): (no assemblies)
Vanilla Storytellers Expanded - Neron Neolithic(VSE.NeronNeolithic): (no assemblies)
Vanilla Storytellers Expanded - Oskar Obnoxious(VSE.OskarObnoxious): OskarObnoxious(av:1.3.10,fv:1.3.10)
Vanilla Storytellers Expanded - Perry Persistent(VSE.PerryPersistent): (no assemblies)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.0.0.1)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): 0Harmony(av:2.1.1,fv:2.0.0.7), CompOversizedWeapon(av:1.3.0.2,fv:1.1.2.2)
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): CompOversizedWeapon(av:1.3.0.2,fv:1.18.0)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): OPToxic(1.0.0)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Frontier(VanillaExpanded.VWEFT): CompOversizedWeapon(av:1.3.0.2,fv:1.1.2.2)
Vanilla Weapons Expanded - Tribal(VanillaExpanded.VWETB): (no assemblies)
VFE-M: Add-On(isorex.mechanoidsaddon): 0Harmony(av:2.1.1,fv:2.0.4), MechanoidAddon(1.0.0)
VFME - Caravan Packs!(VFME.CaravanPacks): (no assemblies)
VGP Vegetable Garden(dismarzero.VGP.VGPVegetableGarden): Spout(1.0.0)
VGP Garden Canning(dismarzero.VGP.VGPGardenCanning): Canning(1.0.0)
VGP Garden Dyes(dismarzero.VGP.VGPGardenDyes): (no assemblies)
VGP Garden Dyes Expanded(dismarzero.VGP.VGPGardenDyesExpanded): (no assemblies)
VGP Garden Fabrics(dismarzero.VGP.VGPGardenFabrics): (no assemblies)
VGP Garden Gourmet(dismarzero.VGP.VGPGardenGourmet): (no assemblies)
VGP Garden Medicine(dismarzero.VGP.VGPGardenMedicine): (no assemblies)
VGP Garden Resources(dismarzero.VGP.VGPGardenResources): (no assemblies)
VGP Garden Tools(dismarzero.VGP.VGPGardenTools): VGTools(1.0.0)
VGP More Veggies(dismarzero.VGP.VGPMoreVeggies): (no assemblies)
VGP Soylent Production(dismarzero.VGP.VGPSoylentProduction): (no assemblies)
VGP Three Sisters Plants(dismarzero.VGP.VGPThreeSistersPlants): ThreeSisters(0.0.0)
VGP Xtra Trees and Flowers(dismarzero.VGP.XtraTreesandFlowers): (no assemblies)
Wall Light(Murmur.WallLight): WallLight(av:1.3.7884.17582,fv:1.0.0)
Xeva's Rimhair(Orion.XevaRimhair): (no assemblies)
Dual Wield(Roolo.DualWield): $HugsLibChecker(0.5.0), 0Harmony(2.1.1), DualWield(1.3.0)
Yayo's Animation(com.yayo.yayoAni): yayoAni(1.0.0)
Yayo's Caravan(com.yayo.caravanVisual): caravanVisual(1.0.0)
Z_High Performance Turrets 高性能炮台(ZXT.HighPerformanceTurrets.Mod): (no assemblies)
Zombieland(brrainz.zombieland)[mv:2.4.3.0]: 0Harmony(av:2.1.1,fv:1.2.0.1), Firebaser(0.9.6), ZombieLand(2.4.3)
Zoological Orbital Traders(sjaak31367.ZoologicalOrbitalTraders): ZoologicalOrbitalTraders(1.0.0)
Absolutely More Cannons - Long Range Artillery(Faryzal2020.AMC.LRA): (no assemblies)
Absolutely More Cannons - No Need Ammo(Faryzal2020.AMC.NoAmmo): (no assemblies)
DontBlockDoor(tikubonn.DontBlockDoor): DontBlockDoor(0.0.0)
[I3] I3MA's Bombs(Inoshishi3.I3MABombs): (no assemblies)
[ELIF] SRTS - Helicopters(ELIF.SRTS.Helicopters)[mv:1.0.1.2]: ELIF_RotorFramework(1.0.0)
RimForge(co.uk.epicguru.rimforge): AchievementsExpanded(1.3.7862.41411), InGameWiki(av:1.7.2,fv:1.7.0), RimForge(1.0.0)
RimJobWorld(rim.job.world)[mv:4.8.0.2]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), RJW(0.0.0)
RJW-Events(c0ffee.rjw.events)[mv:0.1.1]: RJW-Events(0.0.0)
RJW - RaceSupport(Abraxas.RJW.RaceSupport)[mv:8.6.0]: (no assemblies)
RJW_RBSE(dastardlii.rjw.rbse)[mv:0.9]: (no assemblies)
RimJobWorld - Extension(rimworld.ekss.rjwex)[mv:1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), RimJobWorldExtension(1.0.0)
RimJobWorld - Milkable Colonists(rjw.milk.humanoid)[mv:1.4.0]: Milk(1.0.0)
RJW Sexperience(rjw.sexperience)[mv:1.0.1.11]: RJWSexperience(1.0.0), RJWSexperience.Ideology(1.0.0)
RJW Menstruation Cycle(rjw.menstruation)[mv:1.0.5.5]: RJW_Menstruation(0.0.0), MilkModule(1.0.0), SexperienceModule(1.0.0)
RJW - Whorebeds(Ed86.RJW.Whorebeds)[mv:1.0.0]: (no assemblies)
RimJobWorld - Licentia Labs(LustLicentia.RJWLabs)[mv:0.8.1]: LicentiaLabs(1.0.0)
Rimworld-Animations(c0ffee.rimworld.animations)[mv:1.2.1]: Rimworld-Animations(1.0.0)
RJWAnimAddons-VoicePatch(Tory187.RJWAnimAddons.VoicePatch)[mv:1.2.8]: (no assemblies)
RoboAnims(Roboslob.RoboAnims)[mv:1.0.10]: (no assemblies)
RJWAnimAddons-XtraAnims(Tory187.RJWAnimAddons.XtraAnims)[mv:0.2.9]: (no assemblies)
RJWAnimAddons-AnimalPatch(Tory187.RJWAnimAddons.AnimalPatch)[mv:1.3.2]: (no assemblies)
Dyspareunia(NuttySquabble.Dyspareunia): Dyspareunia(av:1.1.1,fv:1.1.1)
C0ffeeRIA(c0ffee.rjw.IdeologyAddons)[mv:0.0.3]: C0ffee's RJW Ideology Addons(1.0.0), CRIALactation(1.0.0), CRIAOrgy(1.0.0)
Active Harmony patches:
AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.TorannMagicMod+CanPawnUseThisAbility_Patch.Prefix
AbilityDecisionConditionalNode_CasterHealth.CanContinueTraversing: PRE: TorannMagic.TorannMagicMod+CasterHealth_Check_Patch.Prefix
AbilityDef.GetJob: PRE: TorannMagic.TorannMagicMod+AbilityDef_Patch.Prefix
AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.TorannMagicMod+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
AbilityWorker.TargetAbilityFor: PRE: TorannMagic.TorannMagicMod+AbilityWorker_TargetAbilityFor_Patch.Prefix
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.Harmony.Brawlers.GetReport_Prefix
Alert_CaravanIdle.GetExplanation: post: RoadsOfTheRim.Patch_Alert_CaravanIdle_GetExplanation.Postfix
Alert_CaravanIdle.GetReport: post: RoadsOfTheRim.Patch_Alert_CaravanIdle_GetReport.Postfix
Alert_ColonistLeftUnburied.IsCorpseOfColonist: PRE: ZombieLand.Patches+Alert_ColonistLeftUnburied_IsCorpseOfColonist_Patch.Prefix
Alert_ColonistNeedsRescuing.NeedsRescue: post: RimsecSecurity.Alert_ColonistNeedsRescuing_NeedsRescue.Postfix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_Thought.GetReport: PRE: Ninetail.Harmony_Alert_Thought.Prefix
AnimalPenUtility.GetPenAnimalShouldBeTakenTo: TRANS: GiddyUpRideAndRoll.Harmony.CompAnimalPenMarker_GetPenAnimalShouldBeTakenTo.Transpiler
AnimalPenUtility.NeedsToBeManagedByRope: post: Pawnmorph.HPatches.AnimalPenUtilityPatches.NeedsToBeManagedByRopePatch, GiddyUpCaravan.Harmony.AnimalPenUtility_NeedsToBeManagedByRope.Postfix
Apparel.get_WornGraphicPath: post: SaveOurShip2.HologramClothingAppearance.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BBBodyGraphicApparelPatch.BBBody_ApparelPatch post: Kijin2.KijinApparelOptionPatch.KijinApparelOption_Patch
ApparelRequirement.IsMet: post: SaveOurShip2.HoloApparelIdeologyRole.Postfix
ApparelUtility.CanWearTogether: PRE: AnimalGear.AnimalGearHarmony+ApparelUtility_CanWearTogether_Patch.ApparelUtility_CanWearTogether_Pre post: JecsTools.HarmonyPatches.Post_CanWearTogether
ApparelUtility.HasPartsToWear: PRE: Pawnmorph.HPatches.ApparelUtilityPatches.FixHasPartsFor post: TorannMagic.TorannMagicMod+BracersOfPacifist_Wear_Prevention.Postfix, SaveOurShip2.HologramsCannotWear.Postfix, AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post, WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
AreaManager.AddStartingAreas: post: TorannMagic.TorannMagicMod.AreaManager_AddMagicZonesToStartingAreas
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
Area_BuildRoof.get_Color: PRE: RaiseTheRoof.Patches+Patch_Area_BuildRoof_Color.Prefix
Area_NoRoof.get_Color: PRE: RaiseTheRoof.Patches+Patch_Area_NoRoof_Color.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.Pre_ApplyArmor post: GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix, GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: [800]ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.Prefix, VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Prefix, TorannMagic.TorannMagicMod+Taunted_TargetSelection_Patch.Prefix post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AttackTargetFinder.CanReach: PRE: TorannMagic.TorannMagicMod+AttackTargetFinder_CanReach_Patch.Prefix
AttackTargetFinder.CanSee: PRE: TorannMagic.TorannMagicMod+AttackTargetFinder_CanSee_Patch.Prefix
AttackTargetFinder.GetAvailableShootingTargetsByScore: PRE: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Prefix post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: PRE: ZombieLand.Patches+AttackTargetFinder_GetShootingTargetScore_Patch.Prefix
AttackTargetsCache.DeregisterTarget: post: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Postfix
AttackTargetsCache.RegisterTarget: post: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Postfix
AutoBuildRoofAreaSetter.TryGenerateAreaNow: PRE: RaiseTheRoof.Patches+Patch_AutoBuildRoofAreaSetter_TryGenerateAreaNow.Prefix
AutoUndrafter.AutoUndraftTick: PRE: TorannMagic.TorannMagicMod.AutoUndrafter_Undead_Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
AvoidGrid.Notify_BuildingDespawned: post: CashRegister.TableTops._AvoidGrid_Patch+Notify_BuildingDespawned.Postfix
AvoidGrid.Notify_BuildingSpawned: post: CashRegister.TableTops._AvoidGrid_Patch+Notify_BuildingSpawned.Postfix
BackCompatibility.BackCompatibleDefName: PRE: VFEMedieval.Patch_BackCompatibility+BackCompatibleDefName.Prefix
BackCompatibility.CheckSpawnBackCompatibleThingAfterLoading: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedCheckSpawnBackCompatibleThingAfterLoading
BackCompatibility.GetBackCompatibleType: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedGetBackCompatibleType
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackCompatibilityConverter_1_2.BackCompatibleDefName: PRE: CashRegister.Compatibility._BackCompatibilityConverter_1_2_Patch+BackCompatibleDefName.Prefix
BackCompatibilityConverter_1_2.GetBackCompatibleType: PRE: CashRegister.Compatibility._BackCompatibilityConverter_1_2_Patch+GetBackCompatibleType.Prefix
BackCompatibilityConverter_Universal.GetBackCompatibleType: PRE: Gastronomy.Compatibility._BackCompatibilityConverter_Universal_Patch+GetBackCompatibleType.Prefix
BaseGenUtility.TryRandomInexpensiveFloor: post: AlphaBiomes.AlphaBiomes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaBiomesFloorsFromRuins
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact..ctor: PRE: MVCF.Harmony.BatteLog.FixFakeCaster
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
BeautyUtility.FillBeautyRelevantCells: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRoomNeighborRegionsTranspiler
Bed_Utility.in_same_bed: PRE: Rimworld_Animations.HarmonyPatch_JobDriver_InSameBedPatch.Prefix
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: RimForge.Patches.Patch_BillProduction_DoInterface.Postfix, ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillConfig_DoWindowContents_Patch.DrawFilters: TRANS: Everybody_Gets_One.ImprovedWorkbenches_Patch.Transpiler
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix TRANS: Everybody_Gets_One.MakeConfigFloatMenu_Patch.Transpiler
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
Bill_Production.CanUnpause: PRE: Everybody_Gets_One.CanUnpause_Patch.Prefix
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix TRANS: Everybody_Gets_One.DoConfigInterface_Patch.Transpiler
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
Bill_Production.ShouldDoNow: PRE: Everybody_Gets_One.ShouldDoNow_Patch.Prefix post: RimForge.Patches.Patch_BillProduction_ShouldDoNow.Postfix
Bill_Production.get_RepeatInfoText: PRE: Everybody_Gets_One.RepeatInfoText_Patch.Prefix, ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
BiomeWorker_AridShrubland.GetScore: post: AlphaBiomes.BiomeWorker_AridShrubland_GetScore_Patch.RemoveShrub
BiomeWorker_BorealForest.GetScore: post: AlphaBiomes.BiomeWorker_BorealForest_GetScore_Patch.RemoveBoreal
BiomeWorker_ColdBog.GetScore: post: AlphaBiomes.BiomeWorker_ColdBog_GetScore_Patch.RemoveColdBog
BiomeWorker_Desert.GetScore: post: AlphaBiomes.BiomeWorker_Desert_GetScore_Patch.RemoveDesert
BiomeWorker_ExtremeDesert.GetScore: post: AlphaBiomes.BiomeWorker_ExtremeDesert_GetScore_Patch.RemoveExtDesert
BiomeWorker_IceSheet.GetScore: post: AlphaBiomes.BiomeWorker_IceSheet_GetScore_Patch.RemoveIceSh
BiomeWorker_SeaIce.GetScore: post: AlphaBiomes.BiomeWorker_SeaIce_GetScore_Patch.RemoveSeaIce
BiomeWorker_TemperateForest.GetScore: post: AlphaBiomes.BiomeWorker_TemperateForest_GetScore_Patch.RemoveForest
BiomeWorker_TemperateSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TemperateSwamp_GetScore_Patch.RemoveTempSw
BiomeWorker_TropicalRainforest.GetScore: post: AlphaBiomes.BiomeWorker_TropicalRainforest_GetScore_Patch.RemoveTropRain
BiomeWorker_TropicalSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TropicalSwamp_GetScore_Patch.RemoveTropSw
BiomeWorker_Tundra.GetScore: post: AlphaBiomes.BiomeWorker_Tundra_GetScore_Patch.RemoveTundra
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.SpawnSetup: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedBlueprintSpawnSetupPrefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
BodyPartDef.GetMaxHealth: post: VFEI.HarmonyInit+GetMaxHealth_Postfix.PostFix, [0]QualityBionics.GetMaxHealth_Patch.Postfix
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.Harmony.MiscPatches.FindVerbToUseForBreaching
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
Building.ClaimableBy: post: SaveOurShip2.NoClaimingEnemyShip.Nope
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix post: RimEffect.DeSpawn_Patch.Postfix
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix, SaveOurShip2.NotifyCombatManager.ShipPartIsDestroyed, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: SaveOurShip2.NotifyCombatManager.ReplaceShipPart
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building.SpawnSetup: post: RimEffect.SpawnSetup_Patch.Postfix
BuildingProperties.get_IsMortar: post: SaveOurShip2.TorpedoesCanBeLoaded.CheckThisOneToo
Building_AutoDoorLockable.PawnCanOpen: post: ZombieLand.Patches+Building_Door_PawnCanOpen_Patch.Postfix
Building_Bed.DrawGUIOverlay: PRE: rjw.Building_Bed_Patch+Building_Bed_DrawGUIOverlay_Patch.Prefix
Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
Building_Bed.GetGizmos: post: rjw.Building_Bed_Patch+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: post: rjw.Building_Bed_Patch+Building_Bed_GetInspectString_Patch.Postfix
Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
Building_Bed.get_DrawColor: post: WhatTheHack.Harmony.Building_Bed_get_DrawColor.Postfix
Building_Bed.get_DrawColorTwo: post: rjw.Building_Bed_Patch+Building_Bed_DrawColor_Patch.Postfix
Building_Bed.get_ForPrisoners: post: Pawnmorph.HPatches.BedBuildingPatches.FixForPrisoner
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_Casket.Tick: PRE: SaveOurShip2.EggsDontHatch.Nope
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.UpdateCasketGraphicsB.UpdateIt
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.AllowCrittersleepCaskets.BlockExecution post: SaveOurShip2.AllowCrittersleepCaskets.CrittersCanSleepToo
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.CantEnterCryptonest.Nope post: SaveOurShip2.CantEnterCryptonest.AlsoNope
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.UpdateCasketGraphicsA.UpdateIt
Building_Door.CanPhysicallyPass: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorCanPhysicallyPassPrefix
Building_Door.CheckFriendlyTouched: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorCheckFriendlyTouchedPrefix
Building_Door.DoorOpen: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorDoorOpenPrefix
Building_Door.DoorTryClose: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorDoorTryClosePrefix
Building_Door.Notify_PawnApproaching: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorNotifyPawnApproachingPrefix
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix post: Pawnmorph.HPatches.DoorPatches.FixFormerHumanDoorPatch, ZombieLand.Patches+Building_Door_PawnCanOpen_Patch.Postfix TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForSpawnSetup.Postfix
Building_Door.StartManualCloseBy: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorStartManualCloseByPrefix, ZombieLand.Patches+Building_Door_StartManualCloseBy_Patch.Prefix
Building_Door.StartManualOpenBy: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorStartManualOpenByPrefix
Building_Door.Tick: PRE: [700]DoorsExpanded.HarmonyPatches.BuildingDoorTickPrefix TRANS: ZombieLand.Patches+Building_Door_Tick_Patch.Transpiler
Building_Door.get_BlockedOpenMomentary: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorBlockedOpenMomentaryPrefix post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Building_Door.get_FreePassage: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorFreePassagePrefix
Building_Door.get_SlowsPawns: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorSlowsPawnsPrefix
Building_Door.get_TicksTillFullyOpened: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorTicksTillFullyOpenedPrefix
Building_Door.get_TicksToOpenNow: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorTicksToOpenNowPrefix
Building_Door.get_WillCloseSoon: PRE: [800]DoorsExpanded.HarmonyPatches.InvisDoorWillCloseSoonPrefix
Building_DoorRegionHandler.PawnCanOpen: post: ZombieLand.Patches+Building_Door_PawnCanOpen_Patch.Postfix
Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_MusicalInstrument.Tick: post: TorannMagic.TorannMagicMod+BardPlaysMusicalInstrument_Patch.Postfix
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_SaloonDoor.PawnCanOpen: post: ZombieLand.Patches+Building_Door_PawnCanOpen_Patch.Postfix
Building_ShipAirlock.PawnCanOpen: post: ZombieLand.Patches+Building_Door_PawnCanOpen_Patch.Postfix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_Turret.PreApplyDamage: PRE: SaveOurShip2.HardpointsHelpTurrets.Prefix
Building_TurretGun.BurstCooldownTime: post: Warmup.Patch_TurretGun.BurstCooldownTime_RapidFire_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix, WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.Tick: post: TorannMagic.TorannMagicMod.TurretGunTick_Overdrive_Postfix, WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.get_IngredientStackCells: PRE: RimForge.Patches.Patch_BuildingWorkTable_IngredientStackCells.Prefix
CE_JobGiver_TakeAndEquip_TryGiveJob.Stub: TRANS: WhatTheHack.Harmony.CE_JobGiver_TakeAndEquip_TryGiveJob.Transpiler
Caravan.ExposeData: post: caravanVisual.Patch_Caravan_ExposeData.Postfix, caravanVisual.Patch_Caravan_ExposeData.Postfix
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix, SRTS.StartUp.LaunchAndBombGizmosPassthrough, SaveOurShip2.OtherGizmoFix.AddTheStuffToTheYieldReturnedEnumeratorThingy
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix, [0]caravanVisual.Patch_StatPart_Caravan_Tick.Postfix, [0]caravanVisual.Patch_StatPart_Caravan_Tick.Postfix
Caravan.get_ImmobilizedByMass: PRE: CaravanOptions.Main.Get_ImmobilizedByMass
Caravan.get_MassCapacityExplanation: post: CaravanOptions.Main.Get_MassCapacityExplanation
Caravan.get_NightResting: PRE: TorannMagic.TorannMagicMod.Get_NightResting_Undead post: CaravanOptions.Main.Get_NightResting_Forced, RimsecSecurity.Caravan_NightResting.Postfix
CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix
CaravanFormingUtility.AllSendablePawns: post: VFE.Mechanoids.HarmonyPatches.MachinesCannotJoinCaravans.Postfix, TorannMagic.TorannMagicMod+AddNullException_Alerts_Patch.Postfix, SaveOurShip2.NoEscapeForHolograms.Postfix TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
CaravanFormingUtility.StartFormingCaravan: post: WhatTheHack.Harmony.CaravanFormingUtility_StartFormingCaravan.Postfix
CaravanRideableUtility.IsCaravanRideable: PRE: GiddyUpCaravan.Harmony.CaravanRideableUtility_IsCaravanRideable.Prefix
CaravanRideableUtility.IsCaravanRideable: PRE: GiddyUpCaravan.Harmony.CaravanRideableUtility_IsCaravanRideable2.Prefix
CaravanTicksPerMoveUtility.GetMoveSpeedFactorFromMass: PRE: CaravanOptions.Main+GetMoveSpeedFactorFromMass_Patch.Prefix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanUIUtility.<>c.<AddPawnsSections>b__8_0: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.<>c.<AddPawnsSections>b__8_1: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.<>c.<AddPawnsSections>b__8_2: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.<>c.<AddPawnsSections>b__8_3: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.<>c.<AddPawnsSections>b__8_4: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.<>c.<AddPawnsSections>b__8_5: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.<>c.<CreateCaravanTransferableWidgets>b__6_0: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.<>c.<CreateCaravanTransferableWidgets>b__6_1: TRANS: Pawnmorph.PawnmorphPatches.CaravanDelegatePatch
CaravanUIUtility.AddPawnsSections: PRE: SaveOurShip2.UIFix.replaceit post: RoadsOfTheRim.Patch_CaravanUIUtility_AddPawnsSections.Postfix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
CaravanUIUtility.CreateCaravanTransferableWidgets: post: RoadsOfTheRim.Patch_CaravanUIUtility_CreateCaravanTransferableWidgets.Postfix
CaravanUIUtility.DrawCaravanInfo: PRE: CaravanOptions.Main+DrawCaravanInfo_MassCapacity_Patch.Prefix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix post: RimsecSecurity.Caravan_NeedsTracker_TrySatisfyPawnNeeds.Postfix TRANS: WhatTheHack.Harmony.Caravan_NeedsTracker_TrySatisfyPawnNeeds.Transpiler
Caravan_PathFollower.CostToMove: post: TorannMagic.TorannMagicMod+CostToMove_Caravan_Patch.CostToMove_Caravan_Postfix
Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix
Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix, TorannMagic.TorannMagicMod+CostToPayThisTick_Base_Patch.Postfix
CastPositionFinder.CastPositionPreference: TRANS: VFEMech.AvoidGrid_Patch.Transpiler
CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.TorannMagicMod+TryFindCastPosition_Base_Patch.Prefix TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CasualSex_Helper.FindBestPartner: TRANS: C0ffee_s_RJW_Ideology_Addons.HarmonyPatch_CasualSex_Helper.Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: rjw.SexcardPatch.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix, DynamicPortrait.HarmonyPatches.PrefixDrawColonist post: DynamicPortrait.HarmonyPatches.PostfixDrawColonist TRANS: DynamicPortrait.HarmonyPatches.TranspilerDrawColonist
ColonistBarColonistDrawer.DrawGroupFrame: post: SaveOurShip2.ShipIconOnPawnBar.DrawShip
ColonistBarColonistDrawer.DrawIcons: post: TorannMagic.TorannMagicMod+ColonistBarColonistDrawer_Patch.Postfix
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
Command.GizmoOnGUIInt: PRE: TorannMagic.TorannMagicMod+GizmoOnGUIInt_Prefix_Patch.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.Harmony.Gizmos.GizmoOnGUI_Transpile
Command_PawnAbility.GizmoOnGUIInt: PRE: TorannMagic.TorannMagicMod+GizmoOnGUI_Prefix_Patch.Prefix
Command_Ritual.DrawIcon: PRE: TPRitualAttachableOutcomes.Patch_Command_Ritual_DrawIcon.Prefix
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: rjw.PATCH_CompAbilityEffect_WordOfLove_ValidateTarget.GenderChecks post: Psychology.Harmony.CompAbilityEffect_WordOfLovePatch.ValidateTarget
CompAbilityItem.PostDrawExtraSelectionOverlays: PRE: TorannMagic.TorannMagicMod.CompAbilityItem_Overlay_Prefix
CompAnimalInsanityPulser.DoAnimalInsanityPulse: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
CompAnimalPenMarker.AcceptsToPen: post: GiddyUpRideAndRoll.Harmony.CompAnimalPenMarker_AcceptsToPen.Postfix
CompAssignableToPawn.<CompGetGizmosExtra>b__30_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompAssignableToPawn.get_MaxAssignedPawnsCount: post: WhatTheHack.Harmony.CompAssignableToPawn_get_MaxAssignedPawnsCount.Postfix
CompAssignableToPawn.get_PlayerCanSeeAssignments: post: WhatTheHack.Harmony.CompAssignableToPawn_get_PlayerCanSeeAssignments.Postfix
CompAssignableToPawn_Bed.get_AssigningCandidates: PRE: WhatTheHack.Harmony.CompAssignableToPawn_Bed_AssigningCandidates.Prefix
CompAttachBase.AddAttachment: post: ZombieLand.Patches+CompAttachBase_AddAttachment_Patch.Postfix
CompAttachBase.RemoveAttachment: post: ZombieLand.Patches+CompAttachBase_RemoveAttachment_Patch.Postfix
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompBreakdownable.CheckForBreakdown: TRANS: DoorsExpanded.HarmonyPatches.CompBreakdownableCheckForBreakdownTranspiler
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompEggLayer.ProduceEgg: post: Pawnmorph.HPatches.ProductionCompPatches+EggLayerCompPatch.ProduceEggPatch, Kijin2.Kijin2ProduceEggPatch.Kijin2ProduceEgg_Patch, OHFP.CompEggLayer_Patch+AddOHFPToCompEggLayer_Patch.Postfix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompForbiddable.UpdateOverlayHandle: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorCompForbiddableUpdateOverlayHandlePrefix
CompForbiddable.set_Forbidden: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedSetForbiddenTranspiler
CompGlower.PostSpawnSetup: PRE: VFEI.HarmonyInit+PostSpawnSetup_Prefix.Prefix
CompGlower.ReceiveCompSignal: PRE: GasNetwork.CompGlower_ReceiveCompSignal.Prefix post: VFEI.HarmonyInit+ReceiveCompSignal_Postfix.PostFix
CompGlower.get_ShouldBeLitNow: PRE: RimForge.Patches.Patch_CompGlower_ShouldBeLitNow.Prefix post: GasNetwork.CompGlower_ShouldBeLit.Postfix
CompHasGatherableBodyResource.Gathered: PRE: Kijin2.Kijin2GatheredPatch.Kijin2Gathered_Patch post: Pawnmorph.HPatches.GatherableBodyResourcePatch.GenerateThoughtsAbout TRANS: Pawnmorph.HPatches.GatherableBodyResourcePatch.ColoriseTextileProductPatch
CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
CompHyperMilkableHuman.get_ResourceAmount: post: CRIALactation.HarmonyPatch_IncreaseYieldForHucowHyperMilkable.Postfix
CompLaunchable.TryLaunch: TRANS: GasNetwork.CompLaunchable_TryLaunch.Transpiler
CompLaunchable.get_FuelingPortSourceFuel: PRE: GasNetwork.CompLaunchable_FuelingPortSourceFuel.Prefix
CompLaunchable.get_FuelingPortSourceHasAnyFuel: PRE: GasNetwork.CompLaunchable_FuelingPortSourceHasAnyFuel.Prefix
CompLongRangeMineralScanner.<>c.<CompGetGizmosExtra>b__7_0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
CompLongRangeMineralScanner.DoFind: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
CompMilkable.CompInspectStringExtra: post: TorannMagic.TorannMagicMod+CompMilkable_Patch.Postfix
CompMilkableHuman.get_ResourceAmount: post: CRIALactation.HarmonyPatch_IncreaseYieldForHucowMilkable.Postfix
CompOverlay.PostDraw: TRANS: AnimalGear.AnimalGearHarmony+GiddyUpCore_CompOverlay_PostDraw_Transpiler_Patch.Transpiler
CompPower.get_PowerNet: post: SaveOurShip2.FixPowerBug.Postfix
CompPowerPlant.CompTick: post: TorannMagic.TorannMagicMod.PowerCompTick_Overdrive_Postfix
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
CompPowerTrader.set_PowerOn: post: VFEMech.PowerOn_Patch.Postfix
CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompRefuelable.ConsumeFuel: PRE: ZombieLand.Patches+CompRefuelable_ConsumeFuel_Patch.Prefix
CompRefuelable.PostDraw: PRE: TorannMagic.TorannMagicMod.CompRefuelable_DrawBar_Prefix
CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix
CompRottable.StageChanged: PRE: AlienRace.HarmonyPatches.RottableCompStageChangedPostfix
CompRottable.get_Active: PRE: MechanoidAddon.Active_Patch.Prefix
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.NoGizmoInSpace.CheckBiome post: SaveOurShip2.NoGizmoInSpace.ReturnEmpty
CompSpawnerPawn.TrySpawnPawn: post: SaveOurShip2.SpaceCreaturesAreHungry.HungerLevel
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTempControl.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyRadiators.Postfix
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
ConversionUtility.<ConversionPowerFactor_MemesVsTraits>g__OffsetFromIdeo|1_1: PRE: Pawnmorph.HPatches.ConversionUtilityPatches.OffsetDelegateBugFix
Corpse.ButcherProducts: PRE: VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix post: RimsecSecurity.Corpse_GiveObservedThought.Postfix
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.PostMake: post: TorannMagic.TorannMagicMod+Corpse_UndeadStage_Patch.Postfix
Corpse.RotStageChanged: post: ZombieLand.Patches+Corpse_RotStageChanged_Patch.Postfix
Corpse.TickRare: post: ZombieLand.Patches+Corpse_TickRare_Patch.Postfix
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedBaseBlockChanceTranspiler
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
DBG_TrainingWorkGiver.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
DamageInfo.ToString: post: JecsTools.HarmonyPatches.DamageInfo_ToString_Postfix
DamageWorker.DamageResult.AssociateWithLog: PRE: ZombieLand.Patches+DamageWorker_DamageResult_AssociateWithLog_Patch.Prefix
DamageWorker.ExplosionCellsToHit: PRE: SaveOurShip2.FasterExplosions.Prefix post: SaveOurShip2.FasterExplosions.Postfix
DamageWorker.ExplosionStart: PRE: TorannMagic.TorannMagicMod+ExplosionNoShaker_Patch.Prefix
DamageWorker_AddInjury.Apply: post: TorannMagic.TorannMagicMod+DamageWorker_ApplyEnchantmentAction_Patch.Postfix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix, ZombieLand.Patches+DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix
DamageWorker_Bite.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Bite_ChooseHitPart_Patch.Prefix
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Scratch.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Scratch_ChooseHitPart_Patch.Prefix
DangerUtility.GetDangerFor: post: ZombieLand.Patches+DangerUtility_GetDangerFor_Patch.Postfix
DangerWatcher.AffectsStoryDanger: PRE: [800]ZombieLand.Patches+DangerWatcher_AffectsStoryDanger_Patch.Prefix
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
DeathActionWorker_AcidExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_AntigrainExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_BigExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_ExplodeAndSpawnEggs.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_GargantuanExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_LuciferiumExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_MouseFission.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_RedAcidExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_SmallExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_SmallRedAcidExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_SummonFlashstorm.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DebugToolsGeneral.Kill: PRE: RaiseTheRoof.Patches+Patch_DebugToolsGeneral_Kill.Prefix
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix, RimForge.Patches.Patch_DefOfHelper_RebindAllDefOfs.Postfix
DesignationCategoryDef.ResolveDesignators: post: AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator_AreaBuildRoof.CanDesignateCell: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaBuildRoof_CanDesignateCell.Prefix
Designator_AreaBuildRoof.SelectedUpdate: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaBuildRoof_SelectedUpdate.Prefix
Designator_AreaNoRoof.CanDesignateCell: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaNoRoof_CanDesignateCell.Prefix
Designator_AreaNoRoof.SelectedUpdate: PRE: RaiseTheRoof.Patches+Patch_Designator_AreaNoRoof_SelectedUpdate.Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.SelectedUpdate: post: GasNetwork.Designator_Build_SelectedUpdate.Postfix
Designator_Build.get_Visible: PRE: RaiseTheRoof.Patches+Patch_Designator_Build_Visible.Prefix post: Replace_Stuff.HideCoolerBuild.Postfix, SaveOurShip2.UnlockBuildings.Unlock
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.GetDesignatorCost: post: SaveOurShip2.FixDropdownDisplay.Postfix
Designator_Hunt.CanDesignateThing: post: Pawnmorph.HPatches.HuntingPatches+HuntingDesignatorPatch.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: GasNetwork.Designator_Install_SelectedUpdate.Postfix
Designator_Place.<>c__DisplayClass18_0.<DoExtraGuiControls>b__0: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Designator_Place.HandleRotationShortcuts: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Designator_PlantsCut.AffectsThing: post: AlphaBiomes.AlphaBiomes_Designator_PlantsCut_AffectsThing_Patch.RemovePlantCutGizmo
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventAnimaTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventAnimaTreeMassDesignation
Designator_ReleaseAnimalToWild.CanDesignateThing: PRE: Ninetail.Harmony_Designator_ReleaseAnimalToWild.Prefix TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
Designator_Slaughter.CanDesignateThing: PRE: Ninetail.Harmony_Designator_Slaughter.Prefix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_BillConfig.<GeneratePawnRestrictionOptions>d__17.MoveNext: TRANS: MiscRobotsPlusPlus.Patches.PatchGeneratePawnRestrictionOptions.Transpiler
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: Everybody_Gets_One.Dialog_BillConfig_Patch.Transpiler
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_DebugActionsMenu..ctor: PRE: AchievementsExpanded.DebugActionsSetup.ClearCachedActions
Dialog_DebugActionsMenu.GenerateCacheForMethod: PRE: AchievementsExpanded.DebugActionsSetup.GenerateCacheForVAEDebugActions
Dialog_DebugSettingsMenu..ctor: TRANS: DoorsExpanded.DebugInspectorPatches.AddMoreDebugViewSettingsTranspiler
Dialog_DebugSettingsMenu.DoListingItems: post: DoorsExpanded.DebugInspectorPatches.AddMoreDebugViewSettingsPostfix TRANS: DoorsExpanded.DebugInspectorPatches.AddMoreDebugViewSettingsTranspiler
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
Dialog_FormCaravan.SelectApproximateBestTravelSupplies: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_SelectApproximateBestTravelSupplies.Transpiler
Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
Dialog_FormCaravan.TryReformCaravan: PRE: RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix, WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix, RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix
Dialog_FormCaravan.TrySend: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_TrySend.Transpiler
Dialog_InfoCard.DoWindowContents: post: InGameWiki.Internal.InspectorPatch.InGameWikiPostfix
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: PRE: SRTS.StartUp.CustomOptionsPawnsToTransportOverride, SaveOurShip2.TransportPrisoners_Patch.DownedPawns_AddToTransferables
Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
DiningSpot.DeSpawn: TRANS: Gastronomy.Dining._DiningSpot_ReplaceBaseMethods_Patch.DeSpawn
DiningSpot.Destroy: TRANS: Gastronomy.Dining._DiningSpot_ReplaceBaseMethods_Patch.Destroy
DiningSpot.SpawnSetup: TRANS: Gastronomy.Dining._DiningSpot_ReplaceBaseMethods_Patch.SpawnSetup
DirectXmlLoader.DefFromNode: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix
District.DebugString: post: DoorsExpanded.DebugInspectorPatches.DistrictMoreDebugString
District.get_Map: PRE: SaveOurShip2.FixMapIssue.Prefix post: SaveOurShip2.FixMapIssue.Postfix
DoorsDebugDrawer.DrawDebug: post: DoorsExpanded.DebugInspectorPatches.AddMoreDoorsDebugDrawer
DrawFaceGraphicsComp.DrawGraphics: PRE: Rimworld_Animations.Patch_FacialAnimation.Prefix
DropCellFinder.CanPhysicallyDropInto: post: RaiseTheRoof.Patches+Patch_DropCellFinder_CanPhysicallyDropInto.Postfix
DropCellFinder.TradeDropSpot: post: SaveOurShip2.InSpaceDropStuffInsideMe.GiveItToMe
DropPodIncoming.Impact: PRE: SaveOurShip2.IncomingPodFix.PatchThat
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix, SaveOurShip2.TravelingPodFix.PatchThat
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix post: Gastronomy._DrugPolicy_ExposeData_Patch+ExposeData.Postfix
DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.Patch_DrugPolicyDatabase+GenerateStartingDrugPolicies.Postfix
DynamicDrawManager.DrawDynamicThings: post: RimForge.Patches.Patch_DynamicDrawManager_DrawDynamicThings.Postfix
EdificeGrid.Register: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedEdificeGridRegisterPrefix, WhatTheHack.Harmony.EdificeGrid_Register.Prefix
EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: DoorsExpanded.DebugInspectorPatches.EditWindowDebugInspectorTranspiler, ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EquipmentUtility.CanEquip: post: AlienRace.HarmonyPatches.CanEquipPostfix, RimsecSecurity.EquipmentUtility_CanEquip.Postfix, RimEffect.CanEquip_Patch.Postfix
ExecutionUtility.DoExecutionByCut: post: SaveOurShip2.ArchotechSporesAbsorbBrains.Postfix
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.InSpaceNoOneCanHearYouRunAway.NoEscape
ExpandableProjectile.Impact: PRE: RimEffect.ExpandableProjectile_Impact_Patch.Prefix post: RimEffect.ExpandableProjectile_Impact_Patch.Postfix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: caravanVisual.Patch_ExpandableWorldObjectsUtility_ExpandableWorldObjectsOnGUI.Prefix, caravanVisual.Patch_ExpandableWorldObjectsUtility_ExpandableWorldObjectsOnGUI.Prefix TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Explosion.StartExplosion: PRE: RimForge.Patches.Patch_Explosion_StartExplosion.Prefix
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_PawnJoined: post: BetterPawnControl.Faction_Notify_PawnJoined.Postfix
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
Faction.RelationWith: PRE: SaveOurShip2.FactionRelationsAcrossWorlds.RunOriginalMethod post: SaveOurShip2.FactionRelationsAcrossWorlds.ReturnDummy
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix, ZombieLand.Patches+Faction_TryAffectGoodwillWith_Patch.Prefix
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix, VFECore.SetInitialRelationsBetweenNpcFactions.Postfix
Faction.get_HasGoodwill: post: VFEI.HarmonyInit+HasGoodwill_Postfix.PostFix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, SaveOurShip2.AddArchoDialogOption.Postfix, Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.GenerateFactionsIntoWorld: PRE: SaveOurShip2.DontRegenerateHiddenFactions.PossiblyReplace post: [800]FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorld.Postfix, SaveOurShip2.DontRegenerateHiddenFactions.Replace TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
FactionManager.FirstFactionOfDef: post: SaveOurShip2.OnlyThisPlanetsFirstFactions.FilterTheFactions
FactionManager.GetFactions: post: SaveOurShip2.NewFactionTempFix.Postfix
FactionManager.RecacheFactions: PRE: SaveOurShip2.NoRecache.CheckFlag
FactionManager.get_AllFactions: post: SaveOurShip2.OnlyThisPlanetsFactions.FilterTheFactions
FactionManager.get_AllFactionsInViewOrder: post: SaveOurShip2.OnlyThisPlanetsFactionsInViewOrder.FilterTheFactions
FactionManager.get_AllFactionsListForReading: post: SaveOurShip2.OnlyThisPlanetsFactionsForReading.FilterTheFactions
FactionManager.get_AllFactionsVisible: post: SaveOurShip2.OnlyThisPlanetsVisibleFactions.FilterTheFactions
FactionManager.get_AllFactionsVisibleInViewOrder: post: SaveOurShip2.OnlyThisPlanetsFactionsVisibleInViewOrder.FilterTheFactions
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix, VEE.FertilityGrid_Patch.Postfix, TorannMagic.TorannMagicMod+FertilityGrid_Patch.Postfix
Fire.DoComplexCalcs: PRE: SaveOurShip2.ComplexFlammability.Prefix post: SaveOurShip2.CannotBurnInSpace.extinguish, SaveOurShip2.ComplexFlammability.Postfix
Fire.DoFireDamage: TRANS: ZombieLand.Patches+Fire_DoFireDamage_Patch.Transpiler
Fire.SpawnSmokeParticles: PRE: SaveOurShip2.FixFireBugF.Prefix
Fire.TrySpread: PRE: SaveOurShip2.SpreadMechanites.Prefix post: SaveOurShip2.SpreadMechanites.Postfix
Fire.VulnerableToRain: post: ZombieLand.Patches+Fire_VulnerableToRain_Patch.Postfix
FireUtility.CanEverAttachFire: PRE: TorannMagic.TorannMagicMod+FireImmunity_Hediff_Prefix.Prefix
FireUtility.TryAttachFire: PRE: StopDropAndRoll.Patch_CanEverAttachFire.Prefix
FireWatcher.UpdateObservations: TRANS: ZombieLand.Patches+FireWatcher_UpdateObservations_Patch.Transpiler
FleckMaker.ThrowMetaIcon: PRE: RiceRiceBaby.MoteMaker_ThrowMetaIcon_Patch1.Prefix post: RiceRiceBaby.MoteMaker_ThrowMetaIcon_Patch2.Postfix
FloatMenu.get_SizeMode: post: RecipeIcons.Patch.PatchFloatMenuFloatMenuSizeMode.Postfix
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix, GiddyUpMechanoids.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix, Pawnmorph.FloatMenuMakerMapPatches+AddHumanlikeOrdersPatch.Prefix_AddHumanlikeOrders post: PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, MVCF.Harmony.Brawlers.AddHumanlikeOrders_Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, RimEffect.AddHumanlikeOrders_Patch.Postfix, RJW_Menstruation.HumanlikeOrder_Patch.Postfix, RJW_Menstruation.Sexperience.HumanlikeOrder_Patch.Postfix, TorannMagic.TorannMagicMod+FloatMenuMakerMap_Patch.Postfix, SaveOurShip2.EggFix.FillThatNest, DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, [100]TorannMagic.TorannMagicMod.AddHumanLikeOrders_RestrictEquipmentPatch, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: TorannMagic.TorannMagicMod+SkipPolymorph_UndraftedOrders_Patch.Prefix, WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix post: TorannMagic.TorannMagicMod+FloatMenuMakerMap_MagicJobGiver_Patch.Postfix TRANS: DoorsExpanded.HarmonyPatches.DoorRemoteAddJobGiverWorkOrdersTranspiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, Pawnmorph.FloatMenuMakerMapPatches+CanTakeOrderPatch.MakePawnControllable, rjw.disable_FloatMenuMakerMap.NonHero_disable_controls, SaveOurShip2.OrderFix.CommandTheDamnShuttle
FloatMenuMakerMap.ChoicesAtFor: post: RimsecSecurity.FloatMenuMakerMap_ChoicesAtFor.Postfix, rjw.RMB_Menu.ChoicesAtFor, TorannMagic.TorannMagicMod+FloatMenuMakerMap_ROMV_Undead_Patch.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix TRANS: Pawnmorph.FloatMenuMakerMapPatches+AddHumanlikeOrdersToSA.Transpiler
FloatMenuMakerMap_AddHumanlikeOrders.Postfix: TRANS: VFECore.Patch_DualWield_Harmony_FloatMenuMakerMap_AddHumanlikeOrders+manual_Postfix.Transpiler
FloatMenuOption..ctor: post: AnimalGear.AnimalGearHarmony+FloatMenuOption_FloatMenuOption_Patch.FloatMenuOption_Post
FloatMenuOption.DoGUI: post: RecipeIcons.Patch.PatchFloatMenuOptionDoGUI.Postfix
FloodFillerFog.<>c__DisplayClass3_0.<FloodUnfog>b__0: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefMakeFogTranspiler
FlyShipLeaving.LeaveMap: PRE: SaveOurShip2.LeavingPodFix.PatchThat
FogGrid.FloodUnfogAdjacent: PRE: SaveOurShip2.DoNotSpamMePlease.CheckBiome post: SaveOurShip2.DoNotSpamMePlease.NoMoreAreaSpam TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefMakeFogTranspiler
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: Pawnmorph.HPatches.FoodUtilityPatches+FoodPoisoningIgnoreChance.Prefix, VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: PRE: Replimat.Patches.Harmony_FoodUtility_BestFoodSourceOnMap.Prefix, Pawnmorph.HPatches.FoodUtilityPatches+FixBestFoodSourceForFormerHumans.Prefix, Ninetail.Patch_BestFoodSourceOnMap_PrefixTranspiler.Prefix, Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMap.Prefix post: Replimat.Patches.Harmony_FoodUtility_BestFoodSourceOnMap.Postfix TRANS: AnimalsLogic.AnimalsUseDispenser.BestFoodSourcePatch, Pawnmorph.HPatches.FoodUtilityPatches+FixBestFoodSourceForFormerHumans.Transpiler
FoodUtility.FoodOptimality: PRE: Replimat.Patches.Harmony_FoodUtility_FoodOptimality.Prefix post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetFinalIngestibleDef: PRE: Replimat.Patches.Harmony_FoodUtility_GetFinalIngestibleDef.Prefix
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
FoodUtility.InappropriateForTitle: post: DubsBadHygiene.Patches.HarmonyPatches_Thirst.InappropriateForTitlePostfix
FoodUtility.SpawnedFoodSearchInnerScan: PRE: Replimat.Patches.Harmony_FoodUtility_SpawnedFoodSearchInnerScan.Prefix
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Pawnmorph.PawnmorphPatches.ThoughtsFromIngestingPostfix, VFEI.HarmonyInit+ThoughtsFromIngesting_Postfix.PostFix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
FoodUtility.TryFindBestFoodSourceFor: PRE: Gastronomy.Dining._TryBestFoodSourceFor_Patch+TryFindBestFoodSourceFor.Prefix TRANS: AnimalsLogic.AnimalsUseDispenser.BestFoodSourcePatch
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Thirst.WillIngestFromInventoryNow_Postfix
ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: CaravanOptions.Main+GetForagedFoodCountPerInterval_Patch.Postfix
ForbidUtility.CaresAboutForbidden: TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
GUC_FloatMenuUtility.AddMountingOptions: PRE: GiddyUpMechanoids.Harmony.GU_FloatMenuUtility_AddMountingOptions.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, ZombieLand.Patches+Game_FinalizeInit_Patch.Postfix, SaveOurShip2.FinalizeInitHelper.Postfix
Game.InitNewGame: post: BBBodySupport.BBBodyTypeSupportHarmony+Patch_Game_InitNewGame.Game_InitNewGame_patch, ShowHair.Patch_Game_InitNewGame.Postfix, TechAdvancing.TA_PostOnMapGenerate_Event.Postfix, ZombieLand.Patches+Game_InitNewGame_Patch.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: SaveOurShip2.LoadPreviousWorlds.PurgeIt post: TechAdvancing.TA_PostOnMapLoad_Event.Postfix, SaveOurShip2.GameLoadHelper.Postfix
Game.UpdatePlay: PRE: SaveOurShip2.SectionThreadManager.Prefix post: SaveOurShip2.SectionThreadManager.Postfix
GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, VFECore.Patch_GameComponentUtility+LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix
GameConditionManager.ConditionIsActive: post: SaveOurShip2.SpacecraftAreHardenedAgainstSolarFlares.Nope
GameConditionManager.get_ElectricityDisabled: post: SaveOurShip2.SpacecraftAreAlsoHardenedInOnePointOne.PowerOn
GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
GameEnder.CheckOrUpdateGameOver: post: TerrenSecurity.Patches.CheckOrUpdateGameOver_Postfix, EndlessRimworld.Patch_GameEnder_CheckOrUpdateGameOver.Postfix
GameEnder.GameEndTick: PRE: EndlessRimworld.Patch_GameEnder_GameEndTick.Prefix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: RimsecSecurity.GatheringsUtility_ShouldGuestKeepAttendingGathering.Prefix, SaveOurShip2.HologramsCanParty.Prefix, Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
GenAI.MachinesLike: post: Pawnmorph.HPatches.GenAIPatches.FixMachinesLike
GenAdj.CellsAdjacentCardinal: post: RimForge.Patches.Patch_GenAdj_CellsAdjacentCardinal.Postfix
GenCelestial.CurCelestialSunGlow: post: AlphaBiomes.AlphaBiomes_GenCelestial_CurCelestialSunGlow_Patch.AvoidTheLight
GenClamor.DoClamor: PRE: [800]ZombieLand.Patches+GenClamor_DoClamor_Patch.Prefix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix, SaveOurShip2.HullTilesDontWipe.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix, RaiseTheRoof.Patches+Patch_GenConstruct_CanConstruct.Postfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: PRE: RaiseTheRoof.Patches+Patch_GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix, JecsTools.HarmonyPatches.CanPlaceBlueprintOver_PostFix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler, GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild_NewTemp: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenDraw.DrawMeshNowOrLater: PRE: TorannMagic.TorannMagicMod+DrawMesh_Cloaks_Patch.Prefix
GenDraw.DrawRadiusRing: PRE: TorannMagic.TorannMagicMod.DrawRadiusRing_Patch
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
GenGrid.CanBeSeenOver: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler, DoorsExpanded.HarmonyPatches.DoorExpandedCanBeSeenOverTranspiler
GenGrid.HasEatSurface: post: CashRegister.TableTops._GenGrid_Patch+HasEatSurface.Postfix
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.InBounds: PRE: TorannMagic.TorannMagicMod.IntVec3Inbounds_NullCheck_Prefix, TorannMagic.TorannMagicMod.IntVec3Inbounds_NullCheck_Prefix
GenGrid.Standable: PRE: TorannMagic.TorannMagicMod+Standable_Patch.Prefix post: WhatTheHack.Harmony.GenGrid_Standable.Postfix TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenHostility.AnyHostileActiveThreatTo_NewTemp: post: [0]VFEM.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix
GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
GenHostility.HostileTo: post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix, RimEffect.HostileTo_Patch.Postfix, ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
GenMapUI.DrawPawnLabel: PRE: ZombieLand.Patches+GenMapUI_DrawPawnLabel_Patch.Prefix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenPlace.TryFindPlaceSpotNear: PRE: DontBlockDoorMod.PatchForTryFindPlaceSpotNear.Prefix
GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
GenRadial.NumCellsInRadius: TRANS: VFEM.HarmonyPatches.Explosion_Patch.Transpiler
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: post: VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, Autopsy.MakeRecipeProductsPatch.Postfix
GenRecipe.PostProcessProduct: PRE: Kijin2.Kijin2DarkMatterPatch.Kijin2DarkMatter_Patch post: VanillaBooksExpanded.Patch_PostProcessProduct.Postfix
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: AchievementsExpanded.AchievementHarmony.ThingBuildingSpawned, Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler, LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorSpawningWipesPrefix, Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, SaveOurShip2.ConduitWipe.PerhapsNoConduitHere TRANS: GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler
GenSpawn.WipeExistingThings: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorWipeExistingThingsPrefix
GenStep_Fog.Generate: post: SaveOurShip2.UnfogVault.Postfix
GenStep_Power.Generate: PRE: KCSG.GenStep_Power_Patch.Prefix
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: AlphaBiomes.AlphaBiomes_GenStep_RockChunks_GrowLowRockFormationFrom_Patch.RemoveRockFilth
GenStep_ScatterRuinsSimple.ScatterAt: PRE: RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix, RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix
GenStep_Settlement.ScatterAt: PRE: VFEI.HarmonyInit+ScatterAt_Prefix.Prefix, VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
GenStep_Terrain.Generate: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler
GenStep_Terrain.TerrainFrom: post: AlphaBiomes.AlphaBiomes_GenStep_Terrain_TerrainFrom_Patch.RemoveGravel
GenTemperature.EqualizeTemperaturesThroughBuilding: PRE: SaveOurShip2.NoVentingToSpace.Prefix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedEqualizeTemperaturesThroughBuildingTranspiler
GenTypes.GetTypeNameWithoutIgnoredNamespaces: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedGetTypeNameWithoutIgnoredNamespacesPrefix
GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDrawGhostThingTranspiler
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler, DoorsExpanded.HarmonyPatches.DoorExpandedGhostGraphicForTranspiler
Giver_DeliverSpecialThingsToChambers.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
Giver_DeliverSpecialThingsToChambers.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
Giver_RecruitSapientAnimal.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
Giver_TransformPrisoner.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
Giver_TransformPrisoner.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
Giver_WorkAtSequencer.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
Giver_WorkAtSequencer.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
GizmoGridDrawer.DrawGizmoGrid: PRE: TorannMagic.TorannMagicMod+DrawGizmo_Patch.Prefix
Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
GlobalControls.TemperatureString: post: SaveOurShip2.ShowBreathability.CheckO2
GlobalControlsUtility.DoDate: post: GasNetwork.Patches.GlobalControlsUtility.Postfix, ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: [700]AnimalGear.AnimalGearHarmony+GlobalTextureAtlasManager_TryGetPawnFrameSet_Patch.GlobalTextureAtlasManager_TryGetPawnFrameSet_Pre, AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty: PRE: VFECore.Patch_DisableAtlasCaching.Prefix
GlowFlooder.AddFloodGlowFor: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorBlockLightTranspiler
GlowGrid.GameGlowAt: PRE: RaiseTheRoof.Patches+Patch_GlowGrid_GameGlowAt.Prefix post: Dubs_Skylight.Patch_GameGlowAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
GraphicPathsExtension.GetCurrentGraphicPath: post: Kijin2.Kijin2FaceOptionPatch.Kijin2FaceOption_Patch
Graphic_Multi.Init: TRANS: [800]ZombieLand.Patches+Graphic_Multi_Init_Patch.Transpiler
GridsUtility.Filled: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler
GridsUtility.Roofed: post: Dubs_Skylight.GardenPatches+Patch_Roofed.Postfix
HarmonyPatches.DrawAddons: PRE: Rimworld_Animations.HarmonyPatch_AlienRace.Prefix TRANS: Rimworld_Animations.HarmonyPatch_AlienRace.Transpiler
HarmonyPatches.GenerateBodyTypePostfix: post: BBBodySupport.BBBodyTypeSupportHarmony+AlienBBBodyTypePatch2.AlienBBBodyType_Patch2
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.PatchForHaulablePlaceValidator.Prefix
HaulAIUtility.PawnCanAutomaticallyHaulFast: post: Milk.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.isMilk
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: ZombieLand.Patches+HealthAIUtility_FindBestMedicine_Patch.Prefix post: RECompMediGel.HealthAIUtility_FindBestMedicine.Postfix
HealthAIUtility.ShouldSeekMedicalRest: post: TorannMagic.TorannMagicMod+Arcane_ManaWeakness_BedRest_Patch.Postfix
HealthCardUtility.DrawHediffRow: PRE: Pawnmorph.PatchHealthCardUtilityDrawHediffRow.Prefix, RJW_Menstruation.DrawHediffRow_Patch.Prefix
HealthCardUtility.DrawOverviewTab: post: ZombieLand.Patches+HealthCardUtility_DrawOverviewTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, RimsecSecurity.HealthCardUtility_DrawOverviewTab.Transpiler
HealthCardUtility.DrawPawnHealthCard: PRE: Psychology.Harmony.HealthCardUtility_DrawPawnHealthCardPatch.AddPsychologyRecipes post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.GenerateSurgeryOption: PRE: WhatTheHack.Harmony.HealthCardUtility_GenerateSurgeryOption.Prefix post: RecipeIcons.Patch.PatchHealthCardUtility.Postfix, MVCF.Harmony.Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.AdjustSeverity: PRE: TorannMagic.TorannMagicMod.HealthUtility_HeatCold_HediffGiverForUndead
HealthUtility.FixWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.CauseDeathNow: post: AchievementsExpanded.AchievementHarmony.HediffDeathEvent
Hediff.PostRemoved: post: MVCF.Harmony.Trackers.PostRemoved_Postfix
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix, [0]ZombieLand.Patches+Hediff_ShouldRemove_Patch.Postfix
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver.TryApply: PRE: GenderLimit.HarmonyPatch_GenderCheck.Prefix
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.AddDirect: post: ZombieLand.Patches+HediffSet_AddDirect_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, RimEffect.AddDirect_Patch.Transpiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
HediffStatsUtility.SpecialDisplayStats: post: WhatTheHack.Harmony.HediffStatsUtility_SpecialDisplayStats.Postfix
HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
Hediff_AddedPart.get_TipStringExtra: PRE: QualityBionics.TipStringExtra_Patch.Prefix post: QualityBionics.TipStringExtra_Patch.Postfix
Hediff_BasePregnancy.PostBirth: post: RJWSexperience.Ideology.RJW_Patch_PostBirth.Postfix, RJW_Menstruation.RJW_Patch_PostBirth.Postfix
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
Hediff_Pregnant.Tick: PRE: rjw.PATCH_Hediff_Pregnant_Tick.abort_on_missing_genitals
HistoryAutoRecorderWorker_ColonistMood.PullRecord: post: AchievementsExpanded.AchievementHarmony.AverageMoodColony
HumanCompHasGatherableBodyResource.CompTick: TRANS: CRIALactation.HarmonyPatch_Milk_HumanCompHasGatherableBodyResource.Transpiler
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.TorannMagicMod+ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix
ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.TorannMagicMod+ITab_Pawn_GearFillTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Shells.get_SelStoreSettingsParent: post: SaveOurShip2.TorpedoesHaveShellTab.CheckThisOneThree
Ideo.IsVeneratedAnimal: TRANS: Ninetail.IsVeneratedAnimal_Patch_Class.Transpiler
IdeoBuildingPresenceDemand.BuildingPresent: post: SaveOurShip2.ArchotechSporesCountAsAltars.Postfix
IdeoBuildingPresenceDemand.RequirementsSatisfied: post: SaveOurShip2.ArchotechSporesCountAsAltarsToo.Postfix
IdeoManager.CanRemoveIdeo: post: SaveOurShip2.IdeosDoNotDisappear.Postfix
IdeoUIUtility.DoPreceptsInt: TRANS: VFECore.OptionalFeatures.Dialog_FloatMenuOptions.Transpiler
IdeoUtility.GetJoinedRooms: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRoomNeighborRegionsTranspiler
ImmunityHandler.AnyHediffMakesFullyImmuneTo: post: SaveOurShip2.HologramsDontGetDiseasesToo.Postfix
ImmunityHandler.ExposeData: post: Pawnmorph.HPatches.ImmunityHandlerPatches+FixImmunityHandler.Postfix
ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
ImmunityRecord.ImmunityTick: post: AchievementsExpanded.AchievementHarmony.ImmunityTicking, VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Postfix
IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.TorannMagicMod+GetDefaultPawnGroupMakerParms_Patch.Postfix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix, TorannMagic.TorannMagicMod+IncidentWorker_TryExecute_Prefix_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.IncidentTriggered, TPRitualAttachableOutcomes.Patch_IncidentWorker_TryExecute.Postfix, Kijin2.Kijin2StorytellerPatch.Kijin2Storyteller_Patch, ZombieLand.Patches+IncidentWorker_TryExecute_Patch.Postfix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_AnimalInsanityMass.AnimalUsable: PRE: Pawnmorph.HPatches.IncidentPatches+StopMadSapientAnimalPatch.Prefix
IncidentWorker_AnimalInsanitySingle.<>c__DisplayClass3_0.<TryFindRandomAnimal>b__0: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
IncidentWorker_DiseaseAnimal.PotentialVictimCandidates: post: TorannMagic.TorannMagicMod.DiseaseHuman_Candidates_Patch
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: TorannMagic.TorannMagicMod.DiseaseHuman_Candidates_Patch, RimsecSecurity.IncidentWorker_DiseaseHuman_PotentialVictimCandidates.Postfix, SaveOurShip2.HologramsDontGetDiseases.Postfix
IncidentWorker_FarmAnimalsWanderIn.TryFindRandomPawnKind: post: SaveOurShip2.NoArchoCritters.Postfix
IncidentWorker_GiveQuest.CanFireNowSub: post: EndlessRimworld.Patch_IncidentWorker_GiveQuest_CanFireNowSub.Postfix
IncidentWorker_Infestation.TryExecuteWorker: PRE: VFEI.HarmonyInit+TryExecuteWorker_Prefix.Prefix
IncidentWorker_MakeGameCondition.CanFireNowSub: post: AlphaBiomes.AlphaBiomes_IncidentWorker_MakeGameCondition_CanFireNowSub_Patch.DisableEclipseAndAcidRain
IncidentWorker_NeutralGroup.SpawnPawns: post: RimQuest.HarmonyPatches.AddQuestGiverThree
IncidentWorker_OrbitalTraderArrival.CanFireNowSub: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalCanFireNowSub.Prefix
IncidentWorker_OrbitalTraderArrival.TryExecuteWorker: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalTryExecuteWorker.Prefix
IncidentWorker_PsychicEmanation.TryExecuteWorker: post: SaveOurShip2.TogglePsychicAmplifierQuest.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: [800]ZombieLand.Patches+IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix, VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix TRANS: [800]WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler, Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RaidEnemy.GenerateRaidLoot: post: RimForge.Patches.Patch_IncidentWorker_RaidEnemy_GenerateRaidLoot.Postfix
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Prefix, WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix post: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Postfix
IncidentWorker_Raid_TryExecuteWorker.SpawnHackedMechanoids: post: GiddyUpMechanoids.Harmony.WTH_IncidentWorker_Raid_TryExecuteWorker.Postfix
IncidentWorker_SelfTame.Candidates: post: TorannMagic.TorannMagicMod.SelfTame_Candidates_Patch, AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.NoTradersInSpace.Nope
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.GiveItems: PRE: HospitalityPatch.HospitalityPatch+Prefix_IncidentWorker_VisitorGroup.Prefix
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix, VanillaTraitsExpanded.Add_Patch.Postfix
InfestationCellFinder.GetScoreAt: post: RaiseTheRoof.Patches+Patch_InfestationCellFinder_GetScoreAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix
InspirationHandler.TryStartInspiration: PRE: TorannMagic.TorannMagicMod+InspirationHandler_Patch.Prefix post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix
InteractionUtility.CanInitiateInteraction: post: RimsecSecurity.InteractionUtility_CanInitiateInteraction.Postfix
InteractionUtility.CanInitiateRandomInteraction: post: RimsecSecurity.InteractionUtility_CanInitiateRandomInteraction.Postfix, Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
InteractionUtility.CanReceiveInteraction: post: RimsecSecurity.InteractionUtility_CanReceiveInteraction.Postfix
InteractionUtility.CanReceiveRandomInteraction: post: RimsecSecurity.InteractionUtility_CanReceiveRandomInteraction.Postfix, Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker.Interacted: post: TorannMagic.TorannMagicMod+GearRepair_InteractionWorker_Postfix.Postfix
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix, RomanceTweaks.BreakupRandomSelectionWeightPatcher.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix
InteractionWorker_KindWords.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix, Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix
InteractionWorker_RecruitAttempt.Interacted: TRANS: AnimalsLogic.Patches.GetThemYoung.Interacted_Transpiler, Pawnmorph.HPatches.InteractionPatches+ResistanceSapienceInfluenceP.ResistanceSapienceInfluenceTranspilerPatch, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, RomanceTweaks.RomanceAttemptRandomSelectionWeightPatcher.Postfix, [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: post: VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix, RomanceTweaks.RomanceAttemptSuccessChancePatcher.Postfix, [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance, [-100]RiceRiceBaby.InteractionWorker_RomanceAttempt_SuccessChance_Patch.Postfix
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
InteractionWorker_Suppress.Interacted: TRANS: Pawnmorph.HPatches.InteractionPatches+ResistanceSapienceInfluenceSuppression.Transpiler
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_DubsBadHygiene.cleanup_semen, rjw.PATCH_JobDriver_Loving_Cleanup.on_cleanup_driver, BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: post: ZombieLand.Patches+JobDriver_DriverTick_Patch.Postfix TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver.ReadyForNextToil: PRE: MiscRobotsPlusPlus.Patches.PatchJobDriver_ReadyForNextToil.Prefix
JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_AttackStatic.<>c__DisplayClass4_0.<MakeNewToils>b__0: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
JobDriver_AttackStatic.<>c__DisplayClass4_0.<MakeNewToils>b__1: PRE: ZombieLand.Patches+JobDriver_AttackStatic_MakeNewToils_b__1_Patch.Prefix TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix
JobDriver_BuildRoof.DoEffect: PRE: RaiseTheRoof.Patches+Patch_JobDriver_BuildRoof_DoEffect.Prefix
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.JobDriverFix.BlockExecution post: SaveOurShip2.JobDriverFix.FillThatCasket
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_FoodDeliver.GetReport: post: Replimat.Patches.Harmony_JobDriver_FoodDeliver_GetReport.Postfix
JobDriver_FoodFeedPatient.GetReport: post: Replimat.Patches.Harmony_JobDriver_FoodFeedPatient_GetReport.Postfix
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Hunt.MakeNewToils: post: MVCF.Harmony.Hunting.MakeNewToils
JobDriver_Ingest.GetReport: post: Replimat.Patches.Harmony_JobDriver_Ingest_GetReport.Postfix
JobDriver_Ingest.MakeNewToils: post: Pawnmorph.HPatches.InjectJobDriverPatches+AddCleanupToilPatch.Postfix, AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten, VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix
JobDriver_Ingest.PrepareToIngestToils: PRE: Pawnmorph.PawnmorphPatches.PrepareToIngestToilsPrefix TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch, Pawnmorph.HPatches.IngestJobPatches.Transpiler
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: AnimalsLogic.AnimalsUseDispenser.PrepareToIngestToils_DispenserPrefix, CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_JoinInBed.MakeNewToils: post: Rimworld_Animations.HarmonyPatch_JobDriver_JoinInBed.Postfix
JobDriver_LayDown.TryMakePreToilReservations: PRE: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Postfix
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: RiceRiceBaby.JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.Postfix, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.lovin_patch_n_override post: VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_TryFindRandomShellDef.Prefix
JobDriver_Mate.MakeNewToils: PRE: rjw.PATCH_JobDriver_Mate_MakeNewToils.matin_patch_n_override
JobDriver_Meditate.MeditationTick: PRE: rjw.PATCH_JobDriver_Meditate_MeditationTick.Disable_For_Nymph post: Kijin2.MeditateMakeNewToilsKijin.MeditateMakeNewToilsKijin_Patch, SaveOurShip2.MeditateToArchotechs.Postfix
JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.TorannMagicMod+JobDriver_Mine_Patch.Postfix
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
JobDriver_Mounted.shouldCancelJob: post: GiddyUpMechanoids.Harmony.GU_JobDriver_Mounted_ShouldCancelJob.Postfix, GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
JobDriver_Nuzzle.MakeNewToils: post: Pawnmorph.HPatches.AnimalInteractionPatches+NuzzlePatches.MakeNewToilsPostfix
JobDriver_PlantWork.<>c__DisplayClass9_0.<MakeNewToils>b__1: TRANS: Pawnmorph.HPatches.PlantPatches+PlantHarvestTPatch.Transpiler
JobDriver_PredatorHunt.MakeNewToils: post: Pawnmorph.HPatches.HuntingPatches+JobDriver_PredatorHuntPatch.Postfix
JobDriver_RemoveRoof.DoEffect: post: RaiseTheRoof.Patches+Patch_JobDriver_RemoveRoof_DoEffect.Postfix
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix
JobDriver_Sex.Orgasm: post: RJWSexperience.RJW_Patch_Orgasm.Postfix
JobDriver_Sex.PlaySexSound: PRE: Rimworld_Animations.HarmonyPatch_PlaySexSounds.Prefix
JobDriver_Sex.SexTick: PRE: Rimworld_Animations.HarmonyPatch_SexTick.Prefix
JobDriver_SexBaseInitiator.End: PRE: C0ffee_s_RJW_Ideology_Addons.HarmonyPatch_JobDriver_SexBaseInitiator_End.Prefix post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_End.Postfix
JobDriver_SexBaseInitiator.Start: PRE: C0ffee_s_RJW_Ideology_Addons.HarmonyPatch_JobDriver_SexBaseInitiator_Start.Prefix post: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseInitiator_Start.Postfix
JobDriver_SexBaseRecieverLoved.MakeSexToil: TRANS: Rimworld_Animations.HarmonyPatch_JobDriver_SexBaseReceiverLoved.Transpiler
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix
JobDriver_TendPatient.<MakeNewToils>d__12.MoveNext: TRANS: RimEffect.TendPatient_Patch.Transpiler
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.Harmony.MiscPatches.Transpiler_JobDriver_Wait_CheckForAutoAttack, DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: PRE: WhatTheHack.Harmony.JobDriver_Wear_TryUnequipSomething.Prefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: ZombieLand.Patches+JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler, ZombieLand.Patches+JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Transpiler
JobGiver_DoLovin.TryGiveJob: PRE: Pawnmorph.HPatches.DebugPatches.DoLovingDebugPrint, VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix, [90]DubsBadHygiene.Patches.HarmonyPatches_Thirst.DropPrefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix, Pawnmorph.HPatches.AIPatches+EatRandomPatch.Prefix, TorannMagic.TorannMagicMod+JobGiver_EatRandom_Patch.Prefix
JobGiver_ExtinguishSelf.TryGiveJob: PRE: StopDropAndRoll.Patch_TryGiveJob.Prefix post: SaveOurShip2.FixFireBugD.Postfix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.AnimalBehaviours_JobGiver_GetFood_GetPriority_Patch.StopEatingThings, TorannMagic.TorannMagicMod+JobGiver_GetFood_Patch.Prefix post: Gastronomy.Dining._JobGiver_GetFood_Patch+TryGiveJob.Postfix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix, Pawnmorph.HPatches.JobGiver_GetJoyPatches.FixTryGiveJob
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+AnimalBehaviours_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix post: RimsecSecurity.JobGiver_GetRest_TryGiveJob.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: PRE: TorannMagic.TorannMagicMod+JobGiver_MinionHaul_Patch.Prefix
JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_JumpInWater.TryGiveJob: PRE: StopDropAndRoll.Patch_JobGiver_JumpInWater.Prefix
JobGiver_Kidnap.TryGiveJob: post: TorannMagic.TorannMagicMod+JobGiver_Kidnap_Patch.Postfix
JobGiver_MaintainHives.TryGiveJob: TRANS: VFEI.HarmonyInit+TryGiveJob_Patch.Transpiler
JobGiver_Mate.TryGiveJob: post: Pawnmorph.HPatches.SapientAnimalPatches+DisableMattingPatch.DisableMattingForSA, rjw.PATCH_JobGiver_Mate_TryGiveJob.futa_animal_partner_search_patch, TorannMagic.TorannMagicMod+JobGiver_Mate_Patch.Postfix
JobGiver_Meditate.TryGiveJob: post: rjw.PATCH_JobGiver_Meditate_TryGiveJob.Disable_For_Nymph
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_OptimizeApparel.ApparelScoreRaw: PRE: [800]AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreRaw_INIT_Patch.JobGiver_OptimizeApparel_ApparelScoreRaw_INIT_Pre, AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreRaw_Patch.JobGiver_OptimizeApparel_ApparelScoreRaw_Pre post: [200]AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreRaw_INIT_Patch.JobGiver_OptimizeApparel_ApparelScoreRaw_INIT_Post
JobGiver_OptimizeApparel.TryGiveJob: PRE: [800]AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre, Pawnmorph.HPatches.OptimizeApparelPatch.FixTryGiveJob post: [200]AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Post
JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
JobGiver_RescueNearby.TryGiveJob: post: RimsecSecurity.JobGiver_RescueNearby_TryGiveJob.Postfix
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.TorannMagicMod+JobGiver_SocialFighting_Patch.Postfix
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix, WhatTheHack.Harmony.JobGiver_Work_PawnCanUseWorkGiver.Postfix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
JoyGiver_Ingest.TryGiveJobInternal: PRE: Gastronomy.Dining._JoyGiver_Ingest_Patch+TryGiveJobInternal.Prefix
JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Prefix post: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Postfix
JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix, SaveOurShip2.ShipCombatOnGUI.DrawShipRange
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: RecipeIcons.Patch.PatchListing_TreeThingFilter.Prefix, DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LogEntry.ToGameStringFromPOV_Worker: PRE: RimForge.Patches.Patch_LogEntry_ToGameStringFromPOV_Worker.Prefix
LongEventHandler.LongEventsOnGUI: PRE: KCSG.LongEventHandler_Patches+LongEventsOnGUI_Prefix.Prefix
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix
Lord.RemovePawn: post: RJW_Events.HarmonyPatch_ReclotheOnRemovePawn.Postfix
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix
LordJob_Joinable_MarriageCeremony.AddAttendedWeddingThoughts: post: VanillaSocialInteractionsExpanded.AddAttendedWeddingThoughts_Patch.Postfix
LordJob_Joinable_Party.ApplyOutcome: post: RJW_Events.HarmonyPatch_ReclotheOnEnd.Postfix
LordToil_HiveRelated.FindClosestHive: post: VFEI.HarmonyInit+FindClosestHive_Postfix.PostFix
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
LordToil_Siege.CanBeBuilder: PRE: TorannMagic.TorannMagicMod+CanBeBuilder_Patch.Prefix, WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.TorannMagicMod+Notify_PawnLost_Patch.Prefix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.GetLovinMtbHours: PRE: SaveOurShip2.HologramsCanGetSome.Prefix post: RiceRiceBaby.LovePartnerRelationUtility_GetLovinMtbHours_Patch.Postfix, SaveOurShip2.HologramsCanGetSome.Postfix, [0]Psychology.Harmony.LovePartnerRelationUtility_GetLovinMtbHours.PsychologyFormula
LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler, ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler
MainMenuDrawer.Init: PRE: SaveOurShip2.SelectiveWorldGenCancel.CancelFlag post: ZombieLand.Patches+MainMenuDrawer_Init_Patch.Postfix
MainTabWindow.get_InitialSize: PRE: RimHUD.Patch.RimWorld_MainTabWindow_InitialSize.Prefix post: RimHUD.Patch.RimWorld_MainTabWindow_InitialSize.Postfix
MainTabWindow_Animals.<>c.<get_Pawns>b__3_0: TRANS: Pawnmorph.PawnmorphPatches.SubstituteFormerHumanMethodsPatch
MainTabWindow_Inspect.get_CurTabs: post: ZombieLand.Patches+MainTabWindow_Inspect_CurTabs_Patch.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix
MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix
MainTabWindow_PawnTable.PostOpen: post: BetterPawnControl.MainTabWindow_PawnTable_OnPostOpen.Postfix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix TRANS: SRTS.StartUp.ResearchTranslatedCostTranspiler
MainTabWindow_Research.DrawResearchPrereqs: post: SRTS.StartUp.DrawCustomResearchPrereqs
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler, VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
MainTabWindow_Research.DrawUnlockableHyperlinks: post: SaveOurShip2.DrawArchotechGifts.Postfix
MainTabWindow_Research.PostOpen: post: SaveOurShip2.HideArchoStuff.Postfix
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.get_VisibleResearchProjects: PRE: RaiseTheRoof.Patches+Patch_MainTabWindow_Research_VisibleResearchProjects.Prefix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: KCSG.Map_ExposeData_Patch.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.FinalizeLoading: PRE: ZombieLand.Patches+Map_FinalizeLoading_Patch.Prefix
Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.interceptBiome post: SaveOurShip2.SpaceBiomeGetter.getSpaceBiome
Map.get_PlayerWealthForStoryteller: post: SaveOurShip2.TechIsWealth.Postfix
MapComponent.MapRemoved: post: BetterPawnControl.Patches.MapComponent_OnRemove.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDeiniter.Deinit: post: SaveOurShip2.RemoveSpaceMap.Postfix
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.PreDraw
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: TraitRarityColors.HarmonyPatch.MapInterfaceOnGUI_AfterMainTabs_PostFix, ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMinimap.Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix
MapInterface.MapInterfaceUpdate: post: ZombieLand.Patches+MapInterface_MapInterfaceUpdate_Patch.Postfix, HeatMap.MapInterface_MapInterfaceUpdate_Detour.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, SaveOurShip2.MapChangeHelper.Postfix, HeatMap.MapInterface_Notify_SwitchedMap_Detour.Postfix
MapParent.CheckRemoveMapNow: PRE: TorannMagic.TorannMagicMod+CheckRemoveMapNow_Patch.Prefix
MapParent.RecalculateHibernatableIncidentTargets: post: Kijin2.KijinAddRaidBeaconPatch.Kijin_AddRaidBeacon, SaveOurShip2.GiveMeRaidsPlease.RaidsAreFunISwear, WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.MapGeneratorDef_Patches+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.DeRegisterPawn: PRE: SaveOurShip2.MapPawnRegisterPatch.Prefix
MapPawns.FreeHumanlikesOfFaction: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
MapPawns.FreeHumanlikesSpawnedOfFaction: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
MapPawns.PawnsInFaction: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
MapPawns.SpawnedPawnsInFaction: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
MapPawns.get_AllPawns: post: KCSG.FixCaravanThreadingPatch.Postfix, SaveOurShip2.FixCaravanThreading.Postfix
MapPawns.get_AnyPawnBlockingMapRemoval: post: SaveOurShip2.KeepMapAlive.Postfix
MapPlantGrowthRateCalculator.IsPastureAnimal: post: Pawnmorph.HPatches.PenPatches+IsPastureAnimalFixCl.Postfix
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.FixOutdoorTemp.GetSpaceTemp
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.FixSeasonalTemp.getSpaceTemp
MarriageCeremonyUtility.Married: post: RJWSexperience.Ideology.Rimworld_Patch_Marriage.Postfix
MassUtility.Capacity: PRE: Kijin2.KijinCapacityPatch.Kijin_CapacityPatch, WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, VAE_Accessories.HarmonyPatches.ApparelMassCapacity, TorannMagic.TorannMagicMod+StrongBack_InventoryMassCapacity_Patch.Postfix, SaveOurShip2.FixShuttleCarryCap.RealCarryWeight, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
MaterialPool.MatFrom: PRE: RimForge.Patches.Patch_MaterialPool_MatFrom.Prefix
MechClusterGenerator.MechKindSuitableForCluster: post: RimEffect.MechSpawn_Patch.Postfix, VFEM.HarmonyPatches.MechSpawn_Patch.Postfix
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: QualityBionics.SpawnThingsFromHediffs_Patch.Prefix post: QualityBionics.SpawnThingsFromHediffs_Patch.Postfix
MeditationUtility.CanMeditateNow: PRE: SaveOurShip2.HologramsCanMeditate.Prefix post: SaveOurShip2.HologramsCanMeditate.Postfix
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix, Pawnmorph.HPatches.ThoughtHandlerPatches+TryAddMemoryPatch.TryGainMemoryPrefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: RiceRiceBaby.MemoryThoughtHandler_TryGainMemory_Patch2.Postfix, RiceRiceBaby.MemoryThoughtHandler_TryGainMemory_Patch1.Postfix, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix TRANS: RiceRiceBaby.MemoryThoughtHandler_TryGainMemory_Patch1.Transpiler
MemoryThoughtHandler.TryGainMemory: PRE: TorannMagic.TorannMagicMod.MemoryThoughtHandler_PreventDisturbedRest_Prefix, RimsecSecurity.MemoryThoughtHandler_TryGainMemory.Prefix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreakWorker.BreakCanOccur: post: Pawnmorph.HPatches.MentalBreakPatches+BreakCanOccurPatch.CheckDefRestrictions
MentalBreakWorker_Catatonic.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix
MentalBreakWorker_RunWild.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety TRANS: AchievementsExpanded.AchievementHarmony.MentalBreakTriggered
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix post: Pawnmorph.HPatches.MentalBreakPatches+RecoverFromStatePatch.SendNotificationToComp
MentalStateHandler.TryStartMentalState: PRE: VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix, TorannMagic.TorannMagicMod+MentalStateHandler_Patch.Prefix, Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix post: VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalStateWorker_Roaming.CanRoamNow: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix
MentalState_Slaughterer.Notify_SlaughteredAnimal: post: VanillaSocialInteractionsExpanded.Notify_SlaughteredAnimal_Patch.Postfix
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix, Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix
Mineable.TrySpawnYield: PRE: monstergirls.Patch_Mineable_TrySpawnYield.Prefix TRANS: VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
ModContentLoader`1.LoadTexture: PRE: [800]RimForge.Patches.Patch_ModContentLoaderTex2D_LoadTexture.Prefix
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
ModMetaData.SamePackageId: PRE: ModManager.Patch_ModMetaData_SamePackageId.Prefix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Mote.SpawnSetup: post: MoharGfx.HarmonyPatch_Mote+Mote_HarmonyPatch.Mote_SpawnSetup_Postfix
MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler, DoorsExpanded.HarmonyPatches.MouseoverReadoutTranspiler, VEE.MouseoverReadout_Patch.Transpiler
MusicManagerPlay.ForceStartSong: PRE: MusicManager.Patches.MusicManagerPlay_ForceStartSong.Prefix
MusicManagerPlay.StartNewSong: PRE: MusicManager.Patches.MusicManagerPlay_StartNewSong.Prefix post: MusicManager.Patches.MusicManagerPlay_StartNewSong.Postfix
MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
Need.DrawOnGUI: PRE: RimsecSecurity.Need_DrawOnGUI.Prefix
Need.GetTipString: post: RimsecSecurity.Need_GetTipString.Postfix
Need.get_LabelCap: post: RimsecSecurity.Need_get_LabelCap.Postfix
Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Need_Outdoors.NeedInterval: PRE: RaiseTheRoof.Patches+Patch_Need_Outdoors_NeedInterval.Prefix TRANS: Dubs_Skylight.Patch_NeedInterval.Transpiler, Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: PRE: RimsecSecurity.Need_Rest_NeedInterval.Prefix post: TorannMagic.TorannMagicMod+RestReduceArcaneWeakness_Patch.Postfix, Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
NeedsCardUtility.DrawThoughtGroup: PRE: VanillaTraitsExpanded.DrawThoughtGroup_Patch.Prefix, Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.TorannMagicMod+NegativeInteractionChanceFactor_Patch.Postfix, Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
Nymph_Generator.set_skills: post: RJWSexperience.RJW_Patch_Nymph_set_skills.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
OverlayDrawer.RenderBrokenDownOverlay: PRE: RimForge.Patches.Patch_OverlayDrawer_RenderBrokenDownOverlay.Prefix
Page.CanDoBack: post: SaveOurShip2.NoGoingBackWhenMakingANewScenario.Nope
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DrawPortraitArea: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: KCSG.PrepareCarefully_Fix.Postfix
Page_CreateWorldParams.DoWindowContents: post: FactionControl.Patch_Page_CreateWorldParams_DoWindowContents.Postfix
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_SelectScenario.BeginScenarioConfiguration: PRE: [800]FactionControl.Patch_Page_SelectScenario_BeginScenarioConfiguration.Prefix, SaveOurShip2.DoNotWipeGame.UseTheFlag
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.LetMeLandOnMyOwnBase.Nope post: SaveOurShip2.LetMeLandOnMyOwnBase.CanLandPlz
Page_SelectStartingSite.ExtraOnGUI: post: SaveOurShip2.PatchStartingSite.Postfix
PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler, ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler, RimworldMod.VacuumIsNotFun.H_Vacuum_PathFinder.Transpiler
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.InvisDoorIsDestroyablePostfix
PathGrid.CalculatedCostAt: post: GasNetwork.HarmonyPatches.PathGrid.Postfix TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler, DoorsExpanded.HarmonyPatches.InvisDoorCalculatedCostAtTranspiler
Pawn.<GetDisabledWorkTypes>g__FillList|260_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, RimsecSecurity.Pawn_ButcherProducts.Postfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CheckAcceptArrest: PRE: TorannMagic.TorannMagicMod+CheckArrest_Undead_Patch.Prefix TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.CheckForDisturbedSleep: PRE: Pawnmorph.HPatches.PawnPatches.FixDisturbedSleep
Pawn.CurrentlyUsableForBills: post: WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: MVCF.Harmony.IndependentVerbs.Postfix_Pawn_DeSpawn, Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix
Pawn.Destroy: PRE: VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix
Pawn.DrawAt: post: MVCF.Harmony.MiscPatches.Postfix_Pawn_DrawAt
Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.GetDisabledWorkTypes: PRE: WhatTheHack.Harmony.Pawn_GetDisabledWorkTypes.Prefix post: Pawnmorph.HPatches.PawnPatches.FixGetAllDisabledWorkTypes
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, TorannMagic.TorannMagicMod.Pawn_Gizmo_TogglePatch, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, RimForge.Patches.Patch_Pawn_GetGizmos.Postfix, MVCF.Harmony.Gizmos.Pawn_GetGizmos_Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, VFE.Mechanoids.HarmonyPatches.MechanoidsCanBeDrafted.Postfix, Pawnmorph.HPatches.PawnPatches.GetGizmosPatch, VanillaAnimalsExpandedEndangered.Pawn_GetGizmos_Patch.Postfix, RJW_Menstruation.Pawn_GetGizmos.Postfix, SaveOurShip2.ShuttleGizmoFix.GetAllTheGizmos, SaveOurShip2.AnimalsHaveGizmosToo.Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, [101]rjw.submit_button.add_button, [100]rjw.disable_Gizmos.NonHero_disable_gizmos, [99]rjw.Patch_AddSexGizmo.AddSexGizmo, [99]rjw.Rjw_buttons.add_designation_box, [99]rjw.Patch_AddGizmo.AddSemen_test
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.HearClamor: PRE: [800]ZombieLand.Patches+Pawn_HearClamor_Patch.Prefix
Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix, AchievementsExpanded.AchievementHarmony.KillPawn, RimForge.Patches.Patch_Pawn_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, VAE_Accessories.HarmonyPatches.BeltsOnDeath, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix, TorannMagic.TorannMagicMod+Undead_Kill_Prefix.Prefix, WhatTheHack.Harmony.Pawn_Kill.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, SaveOurShip2.CorpseRemoval.Postfix TRANS: AnimalsLogic.NoToxicRot.KillPatch
Pawn.MakeCorpse: post: TorannMagic.TorannMagicMod+DecomposeUndeadOnDeath.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreApplyDamage: PRE: [600]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Prefix, VFEMedieval.Patch_Pawn+PreApplyDamage.Prefix, TorannMagic.TorannMagicMod+Pawn_PreApplyDamage.Prefix post: [200]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Postfix
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix, Hospitality.Patches.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, VFECore.Patch_Pawn+SetFaction.Postfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
Pawn.SpawnSetup: post: RimForge.Patches.Patch_Pawn_SpawnSetup.Postfix, MVCF.Harmony.IndependentVerbs.Postfix_Pawn_SpawnSetup, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, RJW_Menstruation.Pawn_Patch.Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
Pawn.ThreatDisabledBecauseNonAggressiveRoamer: PRE: Pawnmorph.HPatches.PawnPatches.FixNonAggressiveRoamer
Pawn.Tick: post: Pawnmorph.HPatches.PawnPatches.RunRaceCompCheck, DualWield.Harmony.Pawn_Tick.Postfix
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix
Pawn.TicksPerMove: post: [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: [800]ZombieLand.Patches+Pawn_TryGetAttackVerb_Patch.Prefix, MVCF.Harmony.Pawn_TryGetAttackVerb.Prefix, VFECore.Abilities.TryGetAttackVerb_Patch.Prefix post: MVCF.Harmony.Pawn_TryGetAttackVerb.Postfix
Pawn.TryStartAttack: PRE: [800]ZombieLand.Patches+Pawn_TryStartAttack_Patch.Prefix post: DualWield.Harmony.Pawn_TryStartAttack.Postfix
Pawn.VerifyReservations: PRE: TorannMagic.TorannMagicMod+VerifyReservations_Prefix_Patch.Prefix, Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_CombinedDisabledWorkTags: post: Pawnmorph.HPatches.PawnPatches.FixCombinedDisabledWorkTags
Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix
Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
Pawn.get_IsColonist: PRE: TorannMagic.TorannMagicMod.Get_IsColonist_Polymorphed, Pawnmorph.HPatches.PawnPatches.FixIsColonist
Pawn.get_IsColonistPlayerControlled: PRE: Ninetail.Pawn_get_IsColonistPlayerControlled.Prefix, WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
PawnArrivalModeWorker_GigalocustSwarm.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.Harmony.Gizmos.GetAttackGizmos_Postfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCacheRenderer.RenderPawn: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_RenderPawn.Prefix, AlienRace.HarmonyPatches.CacheRenderPawnPrefix, Kijin2.PawnRendererPatchForHotSpring.PawnRenderer_PatchForHotSpring, [200]AnimalGear.AnimalGearHarmony+PawnCacheRenderer_RenderPawn_Patch.PawnRenderer_RenderPawn_Pre
PawnCapacitiesHandler.CapableOf: post: SaveOurShip2.ShuttlesCannotConstruct.Postfix
PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
PawnCapacityDef.GetLabelFor: post: RimsecSecurity.PawnCapacityDef_GetLabelFor.Postfix
PawnCapacityUtility.CalculateCapacityLevel: post: Pawnmorph.HPatches.PawnCapacityUtilsPatch+GetCapacityLvPatch.Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculatePartEfficiency: PRE: QualityBionics.CalculatePartEfficiency_Patch.Prefix post: QualityBionics.CalculatePartEfficiency_Patch.Postfix
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix
PawnColumnDefgenerator.ImpliedPawnColumnDefs: post: WhatTheHack.Harmony.PawnColumnDefGenerator_ImpliedPawnColumnDefs.Postfix
PawnColumnWorker_Pregnant.GetIconFor: post: rjw.PawnColumnWorker_Patch_Icon.Postfix
PawnColumnWorker_Pregnant.GetTooltipText: PRE: rjw.PawnColumnWorker_Patch_Tooltip.Prefix
PawnColumnWorker_ReleaseAnimalToWild.HasCheckbox: PRE: Ninetail.Harmony_PawnColumnWorker_ReleaseAnimalToWild.Prefix
PawnColumnWorker_Slaughter.HasCheckbox: PRE: Ninetail.Harmony_PawnColumnWorker_Slaughter.Prefix
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: Pawnmorph.HPatches.PawnComponentPatches+AddRemoveComponentsPatch.Postfix, AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post, WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
PawnComponentsUtility.AddComponentsForSpawn: post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix
PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
PawnDesignations_Breedee.UpdateCanDesignateBreeding: post: RJWSexperience.Ideology.RJW_Patch_UpdateCanDesignateBreeding.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: TorannMagic.TorannMagicMod.AppendThoughts_ForHumanlike_PrefixPatch, RimsecSecurity.PawnDiedOrDownedThoughtsUtility_AppendThoughts_ForHumanlike.Prefix post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.TorannMagicMod.AppendThoughts_Relations_PrefixPatch, RimsecSecurity.PawnDiedOrDownedThoughtsUtility_AppendThoughts_Relations.Prefix
PawnDiedOrDownedThoughtsUtility.GetThoughts: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix, TorannMagic.TorannMagicMod.TryGiveThoughts_PrefixPatch post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnDownedWiggler.WigglerTick: post: ZombieLand.Patches+PawnDownedWiggler_WigglerTick_Patch.Postfix
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.GenerateBodyType: PRE: Kijin2.KijinGenerateBodyTypePatch.Kijin_GenerateBodyTypePatch post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix, BBBodySupport.BBBodyTypeSupportHarmony+AlienBBBodyTypePatch.AlienBBBodyType_Patch
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix, Pawnmorph.HPatches.PawnGeneratorPatches+InitialHediffsPatch.Postfix
PawnGenerator.GenerateNewPawnInternal: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewPawnInternal_Patch.Prefix, rjw.Patch_PawnGenerator.Generate_Nymph post: VFECore.Abilities.PawnGen_Patch.Postfix, rjw.Patch_PawnGenerator.Fix_Nymph, rjw.Patch_PawnGenerator.Sexualize_GenerateNewPawnInternal, rjw.Patch_PawnGenerator.Fix_Newborn_styles
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn, RJWSexperience.Rimworld_Patch_GeneratePawn.Postfix
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix, SaveOurShip2.FixThatPawnGenerationBug3.DisableMethod
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: AlienRace.HarmonyPatches.GenerateTraitsPostfix, TorannMagic.TorannMagicMod+PawnGenerator_Patch.Postfix, Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGenerator.TryGenerateNewPawnInternal: TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnTranspiler
PawnGraphicSet..ctor: post: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Postfix
PawnGraphicSet.MatsBodyBaseAt: TRANS: [800]VFECore.Patch_PawnRenderer+MatsBodyBaseAt.Transpile
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, Pawnmorph.HPatches.PawnGraphicSetPatch+ResolveAllGraphicsPatch.Postfix, VFEV.Facepaint.HarmonyPatches_Facepaint.ResolveAllGraphicsPostfix, AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
PawnGraphicSet.ResolveApparelGraphics: PRE: [600]AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre, Pawnmorph.HPatches.PawnGraphicsSetPatches.FixResolveApparelGraphics, RJW_Events.HarmonyPatch_StayNudeForOrgy.Prefix, Rimworld_Animations.HarmonyPatch_ResolveApparelGraphics.Prefix post: [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix TRANS: rjwex.ResolveApparelGraphics_Patch.Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
PawnGroupMaker.CanGenerateFrom: post: VFEM.HarmonyPatches.Raid_Patches+GetRandomPawnGroupMaker_Patch.Postfix
PawnGroupMakerUtility.<>c__DisplayClass9_0.<TryGetRandomFactionForCombatPawnGroup>b__0: PRE: VFEM.HarmonyPatches.Raid_Patches+FactionForCombatGroup_Patch.Prefix
PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup: PRE: SaveOurShip2.NoRaidsFromPreviousPlanets.DisableMethod post: SaveOurShip2.NoRaidsFromPreviousPlanets.Replace
PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix, Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnObserver.<ObserveSurroundingThings>b__7_3: post: Pawnmorph.HPatches.PawnObserverPatches.ObserveSurroundingPostfix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.<DrawHeadHair>g__DrawApparel|39_0: TRANS: AlienRace.HarmonyPatches.DrawHeadHairApparelTranspiler
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: PRE: Pawnmorph.HPatches.PawnCompPatches+PawnRenderAnglePatch.Prefix, ZombieLand.Patches+PawnRenderer_BodyAngle_Patch.Prefix, Therapy.Patches.PawnRenderer_Patch+BodyAngle.Replacement post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix, Kijin2.KijinHotSpringBodyAngle.KijinHotSpring_BodyAngle, AnimalMultiPostures.Patch_PawnRenderer_BodyAngle.Postfix, Ninetail.Patch_PawnRenderer_BodyAngle.Postfix, yayoAni.Patch_PawnRenderer_BodyAngle.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly, VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderer.DrawBodyApparel: TRANS: [800]VFECore.Patch_PawnRenderer+DrawBodyApparel.Transpile
PawnRenderer.DrawDynamicParts: PRE: [0]yayoAni.Patch_PawnRenderer_DrawDynamicParts.Prefix
PawnRenderer.DrawEquipment: PRE: [800]VFEMedieval.DrawEquipment_Patch.Prefix, [0]yayoAni.patch_DrawEquipment.Prefix post: RimEffect.EquipmentRender_Patch.Postfix
PawnRenderer.DrawEquipmentAiming: PRE: [9999]yayoAni.patch_DrawEquipmentAiming.Prefix, [800]RimForge.Patches.Patch_PawnRenderer_DrawEquipmentAiming.Prefix, [799]RimForge.Patches.Patch_PawnRenderer_DrawEquipmentAiming_Oversized.Prefix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix
PawnRenderer.DrawHeadHair: PRE: [800]ShowHair.Patch_PawnRenderer_DrawHeadHair.Prefix, Rimworld_Animations.HarmonyPatch_HeadHair.Prefix TRANS: [800]ShowHair.Patch_PawnRenderer_DrawHeadHair.Transpiler, AlienRace.HarmonyPatches.DrawHeadHairTranspiler, VFEV.Facepaint.HarmonyPatches_Facepaint.DrawHeadHairTranspiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderer.DrawPawnBody: PRE: TorannMagic.TorannMagicMod+PawnRenderer_Undead_Prefix.Prefix TRANS: AlienRace.HarmonyPatches.DrawPawnBodyTranspiler
PawnRenderer.GetBlitMeshUpdatedFrame: PRE: [700]AnimalGear.AnimalGearHarmony+PawnRenderer_GetBlitMeshUpdatedFrame_Patch.PawnRenderer_GetBlitMeshUpdatedFrame_Pre, DubsBadHygiene.Patches.HarmonyPatches+H_GetBlitMeshUpdatedFrame.Prefix, Kijin2.GetBlitMeshUpdatedFrameForHotSpring.GetBlitMeshUpdatedFrame_ForHotSpring
PawnRenderer.GetBodyPos: post: DubsBadHygiene.Patches.HarmonyPatches+H_GetBodyPos.Postfix, Kijin2.KijinHotSpringGetBodyPos.KijinHotSpring_GetBodyPos, yayoAni.Patch_PawnRenderer_GetBodyPos.Postfix
PawnRenderer.LayingFacing: post: yayoAni.Patch_PawnRenderer_LayingFacing.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderCache: PRE: [0]yayoAni.Patch_PawnRenderer_RenderCache.Prefix
PawnRenderer.RenderPawnAt: PRE: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix, TorannMagic.TorannMagicMod.PawnRenderer_Blur_Prefix, AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnAt_Transpiler_Patch.PawnRenderer_RenderPawnAt_Pre, Therapy.Patches.PawnRenderer_Patch+RenderPawnAt.Prefix, [0]yayoAni.Patch_PawnRenderer_RenderPawnAt.Prefix post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt, AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnAt_Transpiler_Patch.PawnRenderer_RenderPawnAt_Post, DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Transpiler, RiceRiceBaby.PawnRenderer_RenderPawnAt_Patch.Transpiler, AlienRace.HarmonyPatches.PostureTranspiler, FacialAnimation.HarmonyPatches.TranspilerRenderPawnAt, VFECore.Patch_RenderPawnAt.Transpiler, Rimworld_Animations.PawnRenderer_RenderPawnAt_Patch.Transpiler, AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnAt_Transpiler_Patch.Transpiler, yayoAni.Patch_RenderPawnAt2.Transpiler
PawnRenderer.RenderPawnInternal: PRE: TorannMagic.TorannMagicMod.PawnRenderer_UndeadInternal_Prefix, Tent.PawnRenderer_RenderPawnInternal.Prefix, FacialAnimation.HarmonyPatches.PrefixRenderPawnInternal, rjwex.PawnRendererRenderInternal_Pathch.Prefix, Rimworld_Animations.HarmonyPatch_PawnRenderer.Prefix, AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre, [0]yayoAni.Patch_PawnRenderer_RenderPawnInternal.Prefix post: FacialAnimation.HarmonyPatches.PostfixRenderPawnInternal TRANS: RiceRiceBaby.PawnRenderer_RenderPawnInternal_Patch.Transpiler, AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, FacialAnimation.HarmonyPatches.TranspilerInsertAnimationHeadCode, Rimworld_Animations.HarmonyPatch_PawnRenderer.Transpiler
PawnRenderer.ShellFullyCoversHead: post: SaveOurShip2.DoesNotActuallyCoverHead.Postfix
PawnRenderer_RenderPawnAt.Postfix: TRANS: MVCF.Harmony.Compat.RenderPawnAtTranspile
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTable.PawnTableOnGUI: post: BetterPawnControl.Patches.PawnTable_PawnTableOnGUI.Postfix
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, GiddyUpCore.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Prefix post: WhatTheHack.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Postfix
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.FertileMateTarget: PRE: rjw.PATCH_PawnUtility_FertileMateTarget.Prefix post: rjw.PATCH_PawnUtility_FertileMateTarget.Postfix
PawnUtility.GainComfortFromThingIfPossible: post: TorannMagic.TorannMagicMod+GainComfortFromThingIfPossible_Manaweave_Patch.Postfix
PawnUtility.GetManhunterOnDamageChance: post: ZombieLand.Patches+PawnUtility_GetManhunterOnDamageChance_Patch.Postfix
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.IsTravelingInTransportPodWorldObject: PRE: [2000]TorannMagic.TorannMagicMod.IsTravelingInTeleportPod_Prefix
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: rjw.Patch_PawnUtility.Process_Child_HatchOrBirth, GiddyUpCore.Harmony.PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix, DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
PawnWoundDrawer.<RenderOverBody>g__CalcAnchorData|8_3: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix
PawnWoundDrawer.<RenderOverBody>g__FindAnchors|8_1: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnWoundDrawer.RenderOverBody: PRE: AlienRace.HarmonyPatches.RenderOverBodyPrefix post: rjw.patch_semenOverlay.DrawSemen TRANS: AlienRace.HarmonyPatches.RenderOverBodyTranspiler
PawnWoundDrawer.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.ExposeData: post: RimEffect.ExposeData_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: MVCF.Harmony.Trackers.ApparelAdded_Postfix, RimEffect.Notify_ApparelAdded_Patch.Postfix, SaveOurShip2.ShipInteriorMod2+ApparelTracker_Notify_Added.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: MVCF.Harmony.Trackers.ApparelRemoved_Postfix, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove, SaveOurShip2.ShipInteriorMod2+ApparelTracker_Notify_Removed.Postfix
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop, Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Patch_Pawn_ApparelTracker+TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear, AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Patch_Pawn_ApparelTracker+Wear_Patch.Postfix, RimEffect.Wear_Patch.Postfix, rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.get_PsychologicallyNude: post: SaveOurShip2.HologramNudityIsOkay.DoNotFearMyHolographicJunk
Pawn_CallTracker.DoCall: PRE: WhatTheHack.Harmony.Pawn_CallTracker_DoCall.Prefix
Pawn_DraftController.GetGizmos: post: MVCF.Harmony.Gizmos.GetGizmos_Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.set_Drafted: PRE: VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, ShowHair.Patch_Pawn_DraftController.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix
Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
Pawn_DrawTracker.Notify_DamageApplied: PRE: RimEffect.Notify_DamageApplied_Patch.Prefix
Pawn_DrawTracker.get_DrawPos: PRE: Rimworld_Animations.HarmonyPatch_Pawn_DrawTracker.Prefix post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix, [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.ExposeData: post: Pawnmorph.HPatches.DrugPolicyPatches+DrugPolicyFix.Postfix
Pawn_EquipmentTracker.AddEquipment: post: TorannMagic.TorannMagicMod.PawnEquipment_Add_Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix, DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler
Pawn_EquipmentTracker.DestroyEquipment: PRE: WhatTheHack.Harmony.Pawn_EquipmentTracker_DestroyEquipment.Prefix
Pawn_EquipmentTracker.ExposeData: post: RimEffect.Pawn_EquipmentTracker_ExposeData_Patch.Postfix
Pawn_EquipmentTracker.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
Pawn_EquipmentTracker.MakeRoomFor: PRE: DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.Harmony.Trackers.EquipmentAdded_Postfix, RimEffect.Notify_EquipmentAdded_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: MVCF.Harmony.Trackers.EquipmentRemoved_Postfix
Pawn_EquipmentTracker.Notify_PawnSpawned: PRE: WhatTheHack.Harmony.Pawn_EquipmentTracker_DropAllEquipment.Prefix TRANS: Hospitality.Patches.NoLittering_Patch+Notify_PawnSpawned.Transpiler
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: TorannMagic.TorannMagicMod.PawnEquipment_Drop_Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
Pawn_FilthTracker.GainFilth: post: SaveOurShip2.RadioactiveAshIsRadioactive.OhNoISteppedInIt
Pawn_FilthTracker.Notify_EnteredNewCell: TRANS: Pawnmorph.HPatches.PawnCompPatches+PawnFilthTrackerPatches.Transpiler
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: BetterPawnControl.Pawn_GuestTracker_SetGuestStatus.Postfix
Pawn_HealthTracker.AddHediff: post: MVCF.Harmony.Trackers.AddHediff_Postfix, AchievementsExpanded.AchievementHarmony.HediffAdded
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.TorannMagicMod+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance, VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, TorannMagic.TorannMagicMod+CheckForStateChange_Patch.Postfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: TRANS: ZombieLand.Patches+Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
Pawn_HealthTracker.HealthTick: post: RiceRiceBaby.Pawn_HealthTracker_HealthTick_Patch.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
Pawn_HealthTracker.MakeDowned: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix TRANS: Hospitality.Patches.NoLittering_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.TorannMagicMod+PostApplyDamage_Patch.Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, TorannMagic.TorannMagicMod+PreApplyDamage_Patch.Prefix TRANS: RimEffectN7.AbsorbDamage_Patch.Transpiler, ZombieLand.Patches+Pawn_HealthTracker_PreApplyDamage_Patch.Transpiler
Pawn_HealthTracker.SetDead: post: BetterPawnControl.Patches.Pawn_HealthTracker_OnDead.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: post: WhatTheHack.Harmony.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix
Pawn_IdeoTracker.IdeoTrackerTick: PRE: Ninetail.Harmony_Pawn_IdeoTracker.Prefix
Pawn_InteractionsTracker.CanInteractNowWith: PRE: RimEffect.CanInteractNowWith_Patch.Prefix post: VFEMedieval.CanInteractNowWith_Patch.Postfix
Pawn_InteractionsTracker.InteractionsTrackerTick: post: TorannMagic.TorannMagicMod+InteractionsTrackerTick_Patch.Postfix TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
Pawn_InteractionsTracker.TryInteractRandomly: PRE: VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix, Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement post: Pawnmorph.HPatches.InteractionPatches+DebugInteractionPatch.Postfix TRANS: RiceRiceBaby.GenCollection_TryInteractRandomly_Patch.Transpiler
Pawn_InteractionsTracker.TryInteractWith: PRE: Pawnmorph.HPatches.InteractionPatches+TryInteractWithPatch.SubstituteInteraction post: RiceRiceBaby.Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, RiceRiceBaby.Pawn_InteractionsTracker_TryInteractWith_Patch1.Postfix, VFECore.TryInteractWith_Patch.Postfix, Pawnmorph.HPatches.InteractionPatches+TryInteractWithPatch.AddInteractionThoughts, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch, ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix, VanillaTraitsExpanded.EndCurrentJobPatch.Prefix, Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: post: SaveOurShip2.FixFireBugB.Postfix
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix, GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: SaveOurShip2.ThatWasAnOldBug.Prefix
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: ZombieLand.Patches+Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList_Patch.Postfix, DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix, DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix
Pawn_MindState.MindStateTick: post: Tent.Pawn_MindState_MindStateTick.Postfix
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
Pawn_NativeVerbs.CheckCreateVerbProperties: post: Pawnmorph.HPatches.NativeVerbPatches+AddFireVerbsToFormerHuman.Postfix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
Pawn_NeedsTracker.NeedsTrackerTick: PRE: Pawnmorph.HPatches.PawnCompPatches+NeedsTrackerPatches.DisableIfInChamberPatch
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, TorannMagic.TorannMagicMod+Pawn_NeedsTracker_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix, Pawnmorph.HPatches.PawnCompPatches+NeedsTrackerPatches.GiveSapientAnimalsNeeds, Ninetail.Patch_Pawn_NeedsTrackerPostfix1.Postfix, Ninetail.Patch_Pawn_NeedsTrackerPostfix2.Postfix, Ninetail.Patch_Pawn_NeedsTrackerPostfix3.Postfix, Ninetail.Patch_Pawn_NeedsTrackerPostfix4.Postfix, RimsecSecurity.DubsHygienePatches.Pawn_NeedsTracker_ShouldHaveNeed_Postfix
Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.CostToMoveIntoCell: PRE: TorannMagic.TorannMagicMod.Pawn_PathFollower_Pathfinder_Prefix post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures, ZombieLand.Patches+Pawn_PathFollower_CostToMoveIntoCell_Patch.Postfix
Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix, AlphaBiomes.AlphaBiomes_Pawn_PathFollower_SetupMoveIntoNextCell_Patch.SetupMoveIntoNextCell_Postfix, SaveOurShip2.H_SpaceZoomies.GoFast
Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
Pawn_PathFollower.WillCollideWithPawnOnNextPathCell: PRE: [800]ZombieLand.Patches+Pawn_PathFollower_WillCollideWithPawnOnNextPathCell_Patch.Prefix
Pawn_PlayerSettings.ExposeData: TRANS: Pawnmorph.HPatches.PawnCompPatches+PawnSettingsTranspiler.Transpiler
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_PlayerSettings.get_SupportsAllowedAreas: PRE: Pawnmorph.HPatches.PawnCompPatches+PawnSettingsSupportsAllowedAreasPatch.Prefix
Pawn_RecordsTracker.AddTo: post: AchievementsExpanded.AchievementHarmony.RecordAddToEvent TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
Pawn_RecordsTracker.Increment: post: AchievementsExpanded.AchievementHarmony.RecordEvent TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
Pawn_RecordsTracker.RecordsTickUpdate: TRANS: AchievementsExpanded.AchievementHarmony.RecordTimeEvent
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix
Pawn_RelationsTracker.CheckAppendBondedAnimalDiedInfo: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix, Pawnmorph.HPatches.InteractionPatches+RelationshipPatches.CompatibilityWithPostfix TRANS: SaveOurShip2.HologramsAreCompatible.Transpiler
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Pawn_RelationsTracker.OpinionExplanation: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Pawn_RelationsTracker.OpinionOf: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch, ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Pawnmorph.HPatches.InteractionPatches+SecondaryLoveFactorPatch.SecondaryLovinChanceFactor, Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler, SaveOurShip2.HologramsAreRomantic.Transpiler
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: RJWSexperience.Ideology.Rimworld_Patch_SecondaryRomanceChanceFactor.Postfix
Pawn_RelationsTracker.Tick_CheckStartMarriageCeremony: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Pawn_RotationTracker.UpdateRotation: post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix
Pawn_RotationTracker_UpdateRotation.Postfix: TRANS: MVCF.Harmony.Compat.UpdateRotationTranspile
Pawn_SkillTracker.Learn: PRE: RimsecSecurity.Pawn_SkillTracker_Learn.Prefix, TorannMagic.TorannMagicMod+Pawn_SkillTracker_Base_Patch.Prefix, WhatTheHack.Harmony.Pawn_SkillTracker_Learn.Prefix
Pawn_SkillTracker.SkillsTick: PRE: RimsecSecurity.Pawn_SkillTracker_SkillsTick.Prefix
Pawn_StanceTracker.SetStance: PRE: MVCF.Harmony.IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StanceTracker.StaggerFor: PRE: TorannMagic.TorannMagicMod.StaggerFor_Patch
Pawn_StanceTracker.get_FullBodyBusy: post: DualWield.Harmony.Pawn_StanceTracker_FullBodyBusy.Postfix
Pawn_StanceTracker.get_Staggered: PRE: TorannMagic.TorannMagicMod.Get_Staggered
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix, [0]SaveOurShip2.SkinColorPostfixPostfix.Postfix
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_StyleTracker.StyleTrackerTick: PRE: Ninetail.Harmony_Pawn_StyleTrackerTick.Prefix
Pawn_StyleTracker.get_CanDesireLookChange: post: Pawnmorph.HPatches.StylePatches+DisableStyleTrackerForFH.Postfix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: Pawnmorph.HPatches.PawnCompPatches+TrainingTrackerPatches.DisableForSapientAnimalsPrefix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.EnableAndInitialize: post: Pawnmorph.HPatches.WorkSettingsPatches+InitializationPatch.InitializeForFormerHumans
PawnsArrivalModeWorker_Burrow.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Meteorite.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Tunneling.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PenFoodCalculator.ProcessCell: TRANS: Pawnmorph.HPatches.PenPatches+PenGuiPatch.Transpiler
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.PlantCollected: PRE: Kijin2.Kijin2PlantCollectedPatch.Kijin2PlantCollected_Patch, RimBees.Plant_PlantCollected_Patch.RegrowIfBeehouseNearby, VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap post: AchievementsExpanded.Plant_PlantCollected_Patch.CheckPlantHarvested, VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix, SaveOurShip2.KillThePlantsInSpace.extinguish
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
Plant.get_GrowthRateFactor_Temperature: PRE: HarmonyPatches.Patch_Plant_GrowthRateFactor_Temperature_get
PlantUtility.GrowthSeasonNow: PRE: HarmonyPatches.Patch_GrowthSeasonNow
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.Harmony.BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DesirePaths.Patch_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, BetterPawnControl.Patches.PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, TraitRarityColors.HarmonyPatch.DoPlaySettingsGlobalControls_PostFix, rjw.RJW_corner_toggle.add_RJW_toggle, HeatMap.PlaySettings_Detour.PostFix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix post: TraitRarityColors.HarmonyPatch.ExposeData_PostFix
PortraitsCache.Get: PRE: Pawnmorph.HPatches.PortraitCachePatches+GetPatch.Prefix
PowerConnectionMaker.BestTransmitterForConnector: post: VFEMech.BestTransmitterForConnector_Patch.Postfix
PowerConnectionMaker.PotentialConnectorsForTransmitter: post: VFEMech.PotentialConnectorsForTransmitter_Patch.Postfix
PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
PowerNet.CurrentEnergyGainRate: PRE: RaiseTheRoof.Patches+Patch_PowerNet_CurrentEnergyGainRate.Prefix
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
Precept_Ritual.<>c__DisplayClass99_0.<GetRitualBeginWindow>b__1: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Precept_Ritual.TipMainPart: PRE: TPRitualAttachableOutcomes.Patch_TipMainPart.Prefix
Precept_Ritual.get_RepeatPenaltyActive: PRE: TPRitualAttachableOutcomes.Patch_RepeatPenaltyActive.Prefix
Precept_Ritual.get_RepeatPenaltyProgress: PRE: TPRitualAttachableOutcomes.Patch_RepeatPenaltyProgress.Prefix
Precept_Ritual.get_RepeatPenaltyTimeLeft: PRE: TPRitualAttachableOutcomes.Patch_RepeatPenaltyTimeLeft.Prefix
Precept_Ritual.get_RepeatQualityPenalty: PRE: TPRitualAttachableOutcomes.Patch_RepeatQualityPenalty.Prefix
Prefs.set_DevMode: post: AchievementsExpanded.AchievementHarmony.DevModeToggled
PregnancyHelper.Doimpregnate: PRE: RJW_Menstruation.Doimpregnate_Patch.Prefix
PregnancyHelper.impregnate: PRE: RJW_Menstruation.impregnate_Patch.Prefix
PriorityWork.GetGizmos: post: ZombieLand.Patches+PriorityWork_GetGizmos_Patch.Postfix
PrisonBreakUtility.InitiatePrisonBreakMtbDays: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedInitiatePrisonBreakMtbDaysTranspiler
PrisonLabor_Patch_RenamePrisoners.Stub: post: WhatTheHack.Harmony.PrisonLabour.PrisonLabor_Patch_RenamePrisoners.Postfix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.CheckForFreeIntercept: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedProjectileCheckForFreeIntercept
Projectile.CheckForFreeInterceptBetween: post: SaveOurShip2.OnePointThreeSpaceProjectiles.Postfix
Projectile.Impact: PRE: RimEffect.Impact_Patch.Prefix
Projectile.ImpactSomething: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler, ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
Projectile.Launch: PRE: TorannMagic.TorannMagicMod.Projectile_Launch_Prefix, RimEffect.Launch_Patch.Prefix, DualWield.Harmony.Projectile_Launch.Prefix post: VFECore.Projectile_Launch_Patch.Postfix, ZombieLand.Patches+Projectile_Launch_Patch.Postfix, SaveOurShip2.TransferAmplifyBonus.OneMoreFactor
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: RimForge.Patches.Patch_QualityUtility_GenerateQualityCreatedByPawn.Postfix, VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix, TorannMagic.TorannMagicMod+ArcaneForge_Quality_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix post: AchievementsExpanded.AchievementHarmony.QuestEnded
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestGen_Get.GetMap: post: EndlessRimworld.Patch_QuestGen_Get_GetMap.Postfix
QuestManager.Notify_ThingsProduced: post: AchievementsExpanded.AchievementHarmony.ThingSpawned, AchievementsExpanded.AlphaAnimals_QuestManager_Notify_ThingsProduced_Patch.CheckItemCraftedIngredients, AchievementsExpanded.MagicalMenagerie_QuestManager_Notify_ThingsProduced_Patch.CheckItemCraftedIngredients, AchievementsExpanded.VanillaApparel_QuestManager_Notify_ThingsProduced_Patch.CheckItemCraftedMultiple, AchievementsExpanded.QuestManager_Notify_ThingsProduced_Patch.CheckItemCraftedIngredients, AchievementsExpanded.VanillaFishing_QuestManager_Notify_ThingsProduced_Patch.CheckItemCraftedIngredients
QuestNode_GetMap.IsAcceptableMap: post: SaveOurShip2.NoQuestsInSpace.Fixpost
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestPartUtility.GetRewardStackElementsForThings: PRE: ForceRewardsDetails.GetRewardStackElementsForThings_Patch.Prefix
QuestPart_DropPods.GetRandomDropSpot: post: SaveOurShip2.DropIntoShuttleBay.Postfix
QuestPart_LendColonistsToFaction.Enable: post: TorannMagic.TorannMagicMod.QuestPart_LendColonists_Enable_NoUndead
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RCellFinder.TryFindRandomExitSpot: post: SaveOurShip2.NoPrisonBreaksInSpace.NoExits
RMB_Menu.GenerateSexOptions: post: C0ffee_s_RJW_Ideology_Addons.HarmonyPatch_RMB_Menu.Postfix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaceProperties.SpecialDisplayStats: post: AnimalsLogic.AnimalProductionInfo.ProductionInfo
RaceProperties.get_IsMechanoid: post: Nemonian_Commission.TestGround.Postfix, VFEV.PatchIsMechanoid.PostFix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
Recipe_AddBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_AddHediff.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_AddMutationHediff.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_AdministerIngestible.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_AdministerUsableItem.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_BreastSurgery.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ChangeImplantLevel.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ClaimChild.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_CureAnxiety.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_CureZombieInfection.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_DeterminePaternity.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_DeterminePregnancy.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ExecuteByCut.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ExtractBrainData.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_InduceEmergencySignal.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix, Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_InstallImplant.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix, Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix, Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_InstallOrReplaceBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_InstallPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_MakeFuta.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ModifyMechanoid.CanApplyOn: post: GiddyUpMechanoids.Harmony.WTH_Recipe_ModifyMechanoid_CanApplyOn.Postfix
Recipe_ModifyMechanoid.IsValidPawn: post: GiddyUpMechanoids.Harmony.WTH_Recipe_ModifyMechanoid_IsValidPawn.Postfix
Recipe_PregnancyHackMech.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_RegrowBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_RegrowUniversalBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: [0]ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
Recipe_RemoveHediff.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_RemoveImplant.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_RemovePart.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ShutDown.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ShutDown.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_ShutDown.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
Recipe_Surgery.CheckSurgeryFail: PRE: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix, TorannMagic.TorannMagicMod+CheckSurgeryFail_Base_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix, Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
Recipe_Treatment.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
Region.DangerFor: post: GasNetwork.Patches.Region.Postfix TRANS: RimworldMod.VacuumIsNotFun.H_Vacuum_Region_Danger.Transpiler
RegionAndRoomUpdater.ShouldBeInTheSameRoom: post: DoorsExpanded.HarmonyPatches.DoorExpandedShouldBeInTheSameRoomPostfix
RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix
RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix
RelationsUtility.TryDevelopBondRelation: PRE: Ninetail.Patch_TryDevelopBondRelation.Prefix, VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.AnimalBondedEvent
ResearchManager.DebugSetAllProjectsFinished: post: SRTS.StartUp.ResearchFinishAllSRTS
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: AchievementsExpanded.AchievementHarmony.ResearchProjectFinished, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix, SaveOurShip2.TriggerPillarMissions.Postfix TRANS: SRTS.StartUp.ResearchFinishProjectTranspiler
ResearchManager.ReapplyAllMods: post: TechAdvancing.TA_ResearchManager.Postfix
ResearchProjectDef.CanBeResearchedAt: post: RimEffect.Patch_CanBeResearchedAt_Postfix.Postfix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix
ResearchProjectDef.get_CostApparent: PRE: SRTS.StartUp.ResearchCostApparent
ResearchProjectDef.get_IsFinished: PRE: SRTS.StartUp.ResearchIsFinished
ResearchProjectDef.get_PrerequisitesCompleted: post: SRTS.StartUp.CustomPrerequisitesCompleted
ResearchProjectDef.get_ProgressPercent: PRE: SRTS.StartUp.ResearchProgressPercent
ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Pawnmorph.HPatches.BedPatches.CanUsebedEverPostfix TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix
RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
RestUtility.IsValidBedFor: post: RimsecSecurity.RestUtility_IsValidBedFor.Postfix, Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix
RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Pawnmorph.HPatches.DesignatorDatabasePatch.Postfix, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
Reward_Items.InitFromValue: PRE: TorannMagic.TorannMagicMod+Reward_Items_TMQuests_Patch.Prefix
RitualAttachableOutcomeEffectDef.CanAttachToRitual: post: Sinnamon_Ritual.Patch.Postfix
RitualObligationTargetWorker_Altar.GetTargetsWorker: post: SaveOurShip2.ArchotechSporesAreHoly.Postfix
RitualObligationTargetWorker_GraveWithTarget.LabelExtraPart: PRE: SaveOurShip2.NoDeathSpam.Prefix
RitualOutcomeComp_ParticipantCount.Counts: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
RitualOutcomeEffectWorker.MakeMemory: PRE: TPRitualAttachableOutcomes.Patch_RitualOutcomeEffectWorker_MakeMemory.Prefix
RitualOutcomeEffectWorker_FromQuality.ApplyAttachableOutcome: PRE: TPRitualAttachableOutcomes.Patch_RitualOutcomeEffectWorker_FromQuality.Prefix
RitualOutcomeEffectWorker_FromQuality.GiveMemoryToPawn: PRE: RJWSexperience.Ideology.Rimworld_Patch_GiveMemoryToPawn.Prefix
RitualPosition_ThingDef.IsUsableThing: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler
RitualRoleAssignments.CanEverSpectate: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
RitualRoleAssignments.PawnNotAssignableReason: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
RitualRoleColonist.AppliesToPawn: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
RitualRoleConvertee.AppliesToPawn: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
RitualRoleWarden.AppliesToPawn: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: MechanoidAddon.ConnectsToRoofHolder_Patch.Postfix, SaveOurShip2.NoRoofCollapseInSpace.ZeroGee
RoofCollapseUtility.WithinRangeOfRoofHolder: post: MechanoidAddon.WithinRangeOfRoofHolder_Patch.Postfix, SaveOurShip2.NoRoofCollapseInSpace2.ZeroGee
RoofCollapserImmediate.DropRoofInCellPhaseTwo: PRE: RaiseTheRoof.Patches+Patch_RoofCollapserImmediate_DropRoofInCellPhaseTwo.Prefix
RoofGrid.GetCellExtraColor: PRE: RaiseTheRoof.Patches+Patch_RoofGrid_GetCellExtraColor.Prefix post: SaveOurShip2.ShowHullTilesOnRoofGrid.HullsAreColorful TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: Dubs_Skylight.Patch_SetRoof.Postfix, RaiseTheRoof.Patches+Patch_RoofGrid_SetRoof.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour, RaiseTheRoof.Patches+Patch_RoofGrid_Color.Prefix
Room.DebugString: post: DoorsExpanded.DebugInspectorPatches.RoomMoreDebugString
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: [700]DoorsExpanded.HarmonyPatches.InvisDoorRoomNotifyContainedThingSpawnedOrDespawnedPrefix, SaveOurShip2.AirlockBugFix.FixTheAirlockBug
Room.UpdateRoomStatsAndRole: post: rjw.Building_Bed_Patch+Room_UpdateRoomStatsAndRole_Patch.Postfix
Room.get_IsDoorway: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRoomIsDoorwayTranspiler
Room.get_OpenRoofCount: PRE: SaveOurShip2.SpaceRoomCheck.DoOnlyOnCaching post: SaveOurShip2.SpaceRoomCheck.NoAirNoRoof
Room.get_Owners: PRE: Hospitality.Patches.Room_Patch+Owners.Replacement
RoomRequirement_ThingCount.Count: post: RimWorldColumns.Patch_RoomRequirement_ThingCount_Count.Postfix
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
RoomTempTracker.EqualizeTemperature: post: SaveOurShip2.ExposedToVacuum.setShipTemp
RoomTempTracker.RegenerateEqualizationData: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedRegenerateEqualizationDataTranspiler
RoomTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpaceToo.RadiativeHeatTransferOnly
RoomTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpace.RadiativeHeatTransferOnly
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Start: PRE: EndlessRimworld.Patch_Root_Start.Prefix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Root_Play.Start: PRE: RiceRiceBaby.Root_Play_Start_Patch.Prefix
Root_Play.Update: post: ZombieLand.Patches+Root_Play_Update_Patch.Postfix
RoyalTitlePermitWorker.AidDisabled: post: SaveOurShip2.RoyalTitlePermitWorkerInSpace.AllowSpacePermits
RoyalTitlePermitWorker_CallAid.CallAid: PRE: SaveOurShip2.CallAidInSpace.SpaceAidHasEVA
RoyalTitlePermitWorker_CallLaborers.CallLaborers: PRE: SaveOurShip2.CallLaborersInSpace.SpaceLaborersHaveEVA
RunAndGun.Stub: post: DualWield.Harmony.RunAndGun.Postfix
SappersUtility.IsGoodSapper: post: AlphaBehavioursAndEvents.AlphaAnimals_SappersUtility_IsGoodSapper_Patch.DemolisherIsAGoodSapper
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: RaiseTheRoof.Patches+Patch_SavedGameLoaderNow_LoadGameFromSaveFileNow.Prefix post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
ScenPart_StartingAnimal.RandomPets: post: SaveOurShip2.NoArchotechPets.Postfix
Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler
Scenario.PostIdeoChosen: PRE: SaveOurShip2.NotNowIdeology.Prefix
Scenario.PostWorldGenerate: PRE: SaveOurShip2.SelectiveWorldGeneration.Replace
Scenario.TickScenario: post: JecsTools.HarmonyPatches.Scenario_TickScenario_Postfix
Scenario.get_Category: PRE: SaveOurShip2.FixThatBugInParticular.NoLongerUndefined
Section..ctor: post: SaveOurShip2.SectionConstructorPatch.Postfix
Section.RegenerateLayers: post: DubsMintMinimap.Harmony_RegenerateLayers.Postfix
SectionLayer.FinalizeMesh: PRE: SaveOurShip2.GenerateSpaceSubMesh.GenerateMesh
SectionLayer_BuildingsDamage.PrintDamageVisualsFrom: PRE: SaveOurShip2.FixBuildingDraw.Prefix
SectionLayer_IndoorMask.HideRainPrimary: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorDefFillageTranspiler
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix, RaiseTheRoof.Patches+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix TRANS: DoorsExpanded.HarmonyPatches.InvisDoorBlockLightTranspiler, ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_Terrain.Regenerate: post: SaveOurShip2.SectionRegenerateHelper.Postfix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.<>c.<SelectInsideDragBox>b__40_1: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
Selector.HandleMapClicks: PRE: LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: PRE: rjw.PawnSelect.Update_Designators_Permissions post: ImprovedWorkbenches.Open_Bills_Tab_On_Select.Postfix, LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix post: RimEffect.ShouldFleeFrom_Patch.Postfix
SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
SettleInExistingMapUtility.SettleCommand: post: SaveOurShip2.NoSpaceSettle.Nope
Settlement.GetCaravanGizmos: post: VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix
Settlement.get_MapGeneratorDef: post: KCSG.MapGeneratorDef_Patches+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: [800]VFEM.HarmonyPatches.Faction_Patch.Prefix
SettlementDefeatUtility.IsDefeated: post: AchievementsExpanded.AchievementHarmony.SettlementDefeatedEvent, VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, VFEI.HarmonyInit+IsDefeated_Postfix.PostFix, SaveOurShip2.NoInstaWin.Postfix, [0]VFEM.HarmonyPatches.SettlementDefeatedUtility_Patch.Postfix
SettlementUtility.AffectRelationsOnAttacked: PRE: MoreFactionInteraction.Patch_AffectRelationsOnAttacked.Prefix, VFEMech.Patch_AffectRelationsOnAttacked.Prefix, VFEMedieval.Patch_AffectRelationsOnAttacked.Prefix
SettlementUtility.Attack: PRE: KCSG.SettlementUtility_Attack_Patch.Prefix
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: SRTS.StartUp.GiveSoldThingsToSRTSTranspiler
SexAppraiser.would_fuck: post: RJWSexperience.Ideology.RJW_Patch_would_fuck.Postfix
SexUtility.Aftersex: post: RJWSexperience.Ideology.RJW_Patch_Aftersex.Postfix
SexUtility.DetermineSexScores: post: RJWSexperience.Ideology.RJW_Patch_DetermineSexScores.Postfix
SexUtility.SatisfyPersonal: PRE: RJWSexperience.RJW_Patch_SatisfyPersonal.Prefix post: RJWSexperience.RJW_Patch_SatisfyPersonal.Postfix
SexUtility.TransferNutrition: post: RJWSexperience.RJW_Patch_TransferNutrition.Postfix
ShieldBelt.DrawWornExtras: PRE: Kijin2.Kijin2FireShieldPatch.Kijin2FireShield_Patch
ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.SaveShip.SaveShipAndRemoveItemStacks
ShipCountdown.InitiateCountdown: PRE: SaveOurShip2.InitShipRefs.SaveStatics
ShipInteriorMod2.hasSpaceSuit: post: RimsecSecurity.SaveOurShip2Patches.ShipInteriorMod2_hasSpaceSuit_Postfix
ShipLandingArea.RecalculateBlockingThing: PRE: SaveOurShip2.ShipLandingAreaUnderShipRoof.IgnoreShipRoof
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.DisableOriginalMethod post: SaveOurShip2.FindLaunchFailReasons.FindLaunchFailReasonsReally
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.DisableOriginalMethod post: SaveOurShip2.FindAllTheShipParts.FindShipPartsReally
ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: SaveOurShip2.NoShortCircuitCapacitors.disableEventQuestionMark post: SaveOurShip2.NoShortCircuitCapacitors.tellThePlayerTheDayWasSaved
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
ShotReport.get_AimOnTargetChance_StandardTarget: PRE: ZombieLand.Patches+ShotReport_AimOnTargetChance_StandardTarget_Patch.Prefix
SickPawnVisitUtility.CanVisit: post: SaveOurShip2.NoVisitingHolograms.Postfix
SiegeBlueprintPlacer.PlaceArtilleryBlueprints: post: VFESecurity.Patch_PlaceArtilleryBlueprints.Postfix
Site.PostMapGenerate: post: SaveOurShip2.RaidsStartEarly.Postfix
Site.ShouldRemoveMapNow: post: VFEM.HarmonyPatches.ShouldRemoveMapNow_Patch.Postfix
SitePartWorker.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_DownedRefugee.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Generic.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ItemStash.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_LegendaryGrave.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Manhunters.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_MechanoidAttackParty.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_MechanoidShipLanding.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_MechanoidStorage.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Outpost.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_PBeacon.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_PreciousLump.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_PrisonerWillingToJoin.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_RaidSource.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_RogueSite.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Skirmish.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_SleepingMechanoids.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_SpawnWanted.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Turrets.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix
SkillRecord.Interval: PRE: VanillaTraitsExpanded.Interval_Patch.Prefix, SaveOurShip2.MachineHologramsPerfectMemory.Prefix
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix, TorannMagic.TorannMagicMod+SkillRecord_Patch.Prefix post: VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: AchievementsExpanded.AchievementHarmony.LevelUpMoteHook
SkillRequirement.LoadDataFromXmlCustom: PRE: RimForge.Patches.Patch_SkillRequirement_LoadDataFromXmlCustom.Prefix
SkillRequirement.PawnSatisfies: PRE: RimForge.Patches.Patch_SkillRequirement_PawnSatisfies.Prefix
SkillRequirement.get_Summary: PRE: RimForge.Patches.Patch_SkillRequirement_Summary.Prefix
SkyManager.SkyManagerUpdate: post: SaveOurShip2.FixLightingColors.Postfix
Skyfaller.HitRoof: PRE: SaveOurShip2.ShuttleBayAcceptsShuttle.NoHitRoof
Skyfaller.Tick: PRE: VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.Harmony.MiscPatches.CanApplyWeaponFactor
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SnowGrid.CanHaveSnow: TRANS: DoorsExpanded.HarmonyPatches.InvisDoorCanHaveSnowTranspiler
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.ShouldShowPawnRelations: post: AnimalsLogic.ShowAnimalRelations.ShouldShowPawnRelations_Postfix
SocialProperness.IsSociallyProper: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatWorker_GetValue_PostFix
StatWorker.GetValueUnfinalized: post: Pawnmorph.HPatches.StatWorkerPatches+GetValueUnfinalizedPatch.Postfix TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized
StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
StatWorker.ShouldShowFor: PRE: WhatTheHack.Harmony.StatWorker_ShouldShowFor.Prefix
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StatsReportUtility.DrawStatsReport: PRE: QualityBionics.DrawStatsReport_Patch.Prefix post: QualityBionics.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
SteadyEnvironmentEffects.TryDoDeteriorate: PRE: MechanoidAddon.TryDoDeteriorate_Patch.Prefix
StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.TorannMagicMod+StockGenerator_Animals_Patch.Prefix
StockGenerator_BuyExpensiveSimple.HandlesThingDef: post: rjw.PATCH_StockGenerator_BuyExpensiveSimple_HandlesThingDef.remove_RJW_stuff_fromtraderBUY
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.PatchForNoStorageBlockersIn.Prefix, LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
StoryWatcher_PopAdaptation.Notify_PawnEvent: post: AchievementsExpanded.AchievementHarmony.PawnJoinedFaction
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
StunHandler.Notify_DamageApplied: PRE: [800]ZombieLand.Patches+DamageFlasher_Notify_DamageApplied_Patch.Prefix
Sustainer.Maintain: PRE: WhatTheHack.Harmony.Sustainer_Maintain.Prefix
TagAnimal.ApplyOnPawn: PRE: QualityBionics.HarmonyContainer.ApplyOnPawnPrefix post: QualityBionics.HarmonyContainer.ApplyOnPawnPostfix
TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix post: SRTS.StartUp.ProcessBombingInputEvents
Targeter.StopTargeting: post: RimForge.Patches.Patch_Targeter_StopTargeting.Postfix
Targeter.TargeterOnGUI: post: TorannMagic.TorannMagicMod.Targeter_Casting_Postfix, SRTS.StartUp.DrawBombingTargeter
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, SRTS.StartUp.BombTargeterUpdate
TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
TendUtility.DoTend: PRE: RECompMediGel.TendUtility_DoTend.Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix, Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix, SaveOurShip2.RecreateShipTile.NoClearTilesPlease
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, VFEMech.TerrainPatches+RemoveTopLayer_Patch.Prefix
TerrainGrid.SetTerrain: post: VFEMech.TerrainPatches+Patch_SetTerrain.Postfix
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.ButcherProducts: post: AlphaBehavioursAndEvents.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge, WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.DrawAt: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedThingDrawAtPrefix
Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.IDNumberFromThingID: post: TorannMagic.TorannMagicMod+TechnoWeapon_ThingID.Postfix
Thing.Ingested: post: DubsBadHygiene.Patches.HarmonyPatches_Thirst.IngestedPostfix, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix
Thing.Kill: PRE: AchievementsExpanded.AchievementHarmony.KillThing
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.PostMapInit: PRE: VFEMech.ThingPostInit_Patch.Prefix
Thing.PreApplyDamage: post: [0]RimForge.Patches.Patch_Thing_PreApplyDamage.Postfix
Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
Thing.SetFactionDirect: PRE: [700]DoorsExpanded.HarmonyPatches.DoorExpandedSetFactionDirectPrefix post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SmeltProducts: PRE: SaveOurShip2.PerfectEfficiency.Prefix post: SaveOurShip2.PerfectEfficiency.Postfix
Thing.SpawnSetup: TRANS: VFEMech.ThingSpawnSetup_Patch.Transpiler, VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.SplitOff: TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, RimEffect.TakeDamage_Patch.Prefix post: VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix post: Replimat.Patches.Harmony_Thing_AmbientTemperature.Postfix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
Thing.get_LabelCap: PRE: RaiseTheRoof.Patches+Patch_Thing_LabelCap.Prefix
Thing.get_Rotation: PRE: Rimworld_Animations.HarmonyPatch_PawnRotation.Prefix
Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
Thing.set_Rotation: TRANS: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Transpiler
ThingDef.SpecialDisplayStats: post: NocturnalAnimals.ThingDef_Patch+AnimalBehaviours_ThingDef_SpecialDisplayStats_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, WhatTheHack.Harmony.ThingDef_SpecialDisplayStats.Postfix
ThingDef.get_IsDoor: post: DoorsExpanded.HarmonyPatches.DoorExpandedThingDefIsDoorPostfix
ThingDef.get_IsFoodDispenser: PRE: Replimat.Patches.Harmony_ThingDef_IsFoodDispenser.Prefix post: Gastronomy.Dining._IsFoodDispenser_Patch+IsFoodDispenser.Postfix
ThingDef.get_IsShell: post: VFESecurity.Patch_IsShell.Postfix
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: DoorsExpanded.HarmonyPatches.InvisDoorNewBlueprintDefThingPostfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.SetFromPreset: PRE: TorannMagic.TorannMagicMod.DefaultStorageSettings_IncludeMagicItems post: RoadsOfTheRim.Patch_ThingFilter_SetFromPreset.Postfix
ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix
ThingListGroupHelper.Includes: PRE: Replimat.Patches.Harmony_ThingListGroupHelper_Includes.Prefix post: SaveOurShip2.ReactorsCanBeRefueled.CheckClass
ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOwner.NotifyAdded: post: SaveOurShip2.FixFireBugA.Postfix
ThingOwnerUtility.ContentsSuspended: post: Pawnmorph.HPatches.ThingOwnerUtilityPatches.SuspendPawnsFix
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixThatPawnGenerationBug.DisableMethod post: SaveOurShip2.FixThatPawnGenerationBug.ReturnEmptyList
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixThatPawnGenerationBug2.DisableMethod
ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix, Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_Meteorite.FindRandomMineableDef: post: WhatTheHack.Harmony.ThingSetMaker_Meteorite_FindRandomMineableDef.Postfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, RimForge.Patches.Patch_ThingWithComps_InitializeComps.Postfix
ThingWithComps.SpawnSetup: post: QualityBionics.SpawnSetup_Patch.Postfix
ThinkNode_ChancePerHour_Bestiality.MtbHours: post: RJWSexperience.Ideology.RJW_Patch_ChancePerHour_Bestiality.Postfix
ThinkNode_ChancePerHour_RapeCP.MtbHours: post: RJWSexperience.Ideology.RJW_Patch_ChancePerHour_RapeCP.Postfix
ThinkNode_ConditionalBurning.Satisfied: post: SaveOurShip2.FixFireBugE.Postfix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix
ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix, AnimalGear.AnimalGearHarmony+ThoughtUtility_CanGetThought_PatchOutf.CanGetThought_Pre post: AlienRace.HarmonyPatches.CanGetThoughtPostfix, Pawnmorph.HPatches.ThoughtUtilityPatches+CanGetThoughtPatch.CanGetThoughtPostfix
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
ThoughtWorker_AgeReversalDemanded.CanHaveThought: post: SaveOurShip2.NoHologramAgeReversal.Postfix
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ApparelDamaged.CurrentStateInternal: PRE: Ninetail.Harmony_ThoughtWorker_ApparelDamaged.Prefix
ThoughtWorker_BondedAnimalMaster.CurrentStateInternal: PRE: Pawnmorph.HPatches.RelationshipPatches+BondPatch.DisableForSapients
ThoughtWorker_BondedAnimalMaster.GetAnimals: PRE: Ninetail.Harmony_GetAnimals.Prefix
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_Cold.CurrentStateInternal: PRE: Pawnmorph.HPatches.ThoughtWorkerPatches+FixThoughtWorkerCold.Prefix
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Dark.CurrentStateInternal: PRE: Ninetail.Harmony_ThoughtWorker_Dark.Prefix post: VFEI.HarmonyInit+CurrentStateInternal_Postfix.PostFix
ThoughtWorker_DeadMansApparel.CurrentStateInternal: PRE: Ninetail.Harmony_ThoughtWorker_DeadMansApparel.Prefix
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Hot.CurrentStateInternal: PRE: Pawnmorph.HPatches.ThoughtWorkerPatches+FixThoughtWorkerHot.Prefix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.Harmony.Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_LookChangeDesired.CurrentStateInternal: PRE: Ninetail.Harmony_ThoughtWorker_LookChangeDesired.Prefix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_NudistNude.CurrentStateInternal: post: Pawnmorph.HPatches.ThoughtHandlerPatches+NudistPatches.DisableForSapientHumanoids
ThoughtWorker_Precept_AnyBodyPartButGroinCovered.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_AnyBodyPartButGroinCovered.Prefix post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtNormal
ThoughtWorker_Precept_AnyBodyPartButGroinCovered_Social.ShouldHaveThought: post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtSocial
ThoughtWorker_Precept_AnyBodyPartCovered.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_AnyBodyPartCovered.Prefix post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtNormal
ThoughtWorker_Precept_AnyBodyPartCovered_Social.ShouldHaveThought: post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtSocial, RimsecSecurity.ThoughtWorker_Precept_AnyBodyPartCovered_Social_ShouldHaveThought.Postfix
ThoughtWorker_Precept_Blind.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_Blind.Prefix
ThoughtWorker_Precept_GroinChestHairOrFaceUncovered.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_GroinChestHairOrFaceUncovered.Prefix post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtNormal
ThoughtWorker_Precept_GroinChestHairOrFaceUncovered_Social.ShouldHaveThought: post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtSocial
ThoughtWorker_Precept_GroinChestOrHairUncovered.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_GroinChestOrHairUncovered.Prefix post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtNormal
ThoughtWorker_Precept_GroinChestOrHairUncovered_Social.ShouldHaveThought: post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtSocial
ThoughtWorker_Precept_GroinOrChestUncovered.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_GroinOrChestUncovered.Prefix post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtNormal
ThoughtWorker_Precept_GroinOrChestUncovered_Social.ShouldHaveThought: post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtSocial
ThoughtWorker_Precept_GroinUncovered.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_GroinUncovered.Prefix post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtNormal
ThoughtWorker_Precept_GroinUncovered_Social.ShouldHaveThought: post: Pawnmorph.HPatches.ThoughtWorkerPatches.DisableFormerHumanThoughtSocial, RimsecSecurity.ThoughtWorker_Precept_GroinUncovered_Social_ShouldHaveThought.Postfix
ThoughtWorker_Precept_HalfBlind.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_HalfBlind.Prefix
ThoughtWorker_Precept_IdeoDiversity.ShouldHaveThought: TRANS: RimsecSecurity.ThoughtWorker_Precept_IdeoDiversity_ShouldHaveThought.Transpiler
ThoughtWorker_Precept_IdeoDiversity_Social.ShouldHaveThought: post: RimsecSecurity.ThoughtWorker_Precept_IdeoDiversity_Social_ShouldHaveThought.Postfix
ThoughtWorker_Precept_IdeoDiversity_Uniform.ShouldHaveThought: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch, RimsecSecurity.ThoughtWorker_Precept_IdeoDiversity_Uniform_ShouldHaveThought.Transpiler
ThoughtWorker_Precept_NonBlind.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_Precept_NonBlind.Prefix
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: Pawnmorph.HPatches.ThoughtHandlerPatches+NudePatches.DisableForSapientHumanoids
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
ThoughtWorker_VeneratedAnimalOnMapOrCaravan.ShouldHaveThought: PRE: Ninetail.Harmony_ThoughtWorker_VeneratedAnimalOnMapOrCaravan.Prefix
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_WantToSleepWithSpouseOrLoverPatch.CurrentStateInternal
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_WrongApparelGender.CurrentStateInternal: PRE: Ninetail.Harmony_ThoughtWorker_WrongApparelGender.Prefix
Thought_Memory.get_ShouldDiscard: PRE: VanillaTraitsExpanded.ShouldDiscard_Patch.Prefix
TickManager.DoSingleTick: post: AchievementsExpanded.AchievementHarmony.SingleLongTickTracker, RimEffect.DoSingleTick_Patch.Postfix, SaveOurShip2.CombatTick.RunCombatManager TRANS: ZombieLand.Patches+TickManager_DoSingleTick_Patch.Transpiler
TickManager.NothingHappeningInGame: post: ZombieLand.Patches+Verse_TickManager_NothingHappeningInGame_Patch.Postfix
TickManager.TickManagerUpdate: PRE: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Prefix post: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Postfix
Tile.get_Roads: post: RoadsOfTheRim.Patch_Tile_Roads.Postfix
TileFinder.IsValidTileForNewSettlement: post: FactionControl.TileFinder_RandomSettlementTileFor+TileFinder_IsValidTileForNewSettlement.Postfix
TileFinder.RandomSettlementTileFor: PRE: [800]FactionControl.TileFinder_RandomSettlementTileFor.Prefix, VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: [800]FactionControl.TileFinder_RandomSettlementTileFor.Postfix
TileFinder.TryFindNewSiteTile: PRE: SaveOurShip2.NoQuestsNearTileZero.DisableOriginalMethod post: SaveOurShip2.NoQuestsNearTileZero.CheckNonZeroTile
TimedDetectionRaids.CompTick: PRE: SaveOurShip2.NoScanRaids.Prefix
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix, VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.Harmony.Hunting.TrySetJobToUseAttackVerb
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_Ingest.ChewIngestible: post: RiceRiceBaby.Toils_Ingest_ChewIngestible_Patch.Postfix
Toils_Ingest.TakeMealFromDispenser: PRE: Replimat.Patches.Harmony_Toils_Ingest_TakeMealFromDispenser.Prefix
Toils_Jump.<>c__DisplayClass5_0.<JumpIfTargetDowned>b__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Tent.Toils_LayDown_ApplyBedThoughts.Postfix, Pawnmorph.HPatches.ToilsLayDownPatches.PostfixApplyBedThoughts, VFEV.PatchToils_LayDown.PostFix, rjw.Building_Bed_Patch+Toils_LayDown_ApplyBedThoughts_Patch.Postfix
Tool.AdjustedCooldown: post: VFEV.AdjustedCooldown_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeDeal.TryExecute: post: AchievementsExpanded.AchievementHarmony.TradeDealComplete TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler
TradeShip.TryOpenComms: PRE: SaveOurShip2.ReplaceCommsIfPirate.DisableMethod post: SaveOurShip2.ReplaceCommsIfPirate.OpenActualComms
TradeUtility.GetPricePlayerBuy: PRE: Kijin2.KijinBarBuyingPricePatch.KijinBarBuyingPrice_Patch
TradeUtility.GetPricePlayerSell: PRE: Kijin2.KijinBarSellingPricePatch.KijinBarSellingPrice_Patch
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix, GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
Trait.get_Label: post: TraitRarityColors.HarmonyPatch.Get_Label_PostFix
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException post: RimForge.Patches.Patch_TraitSet_GainTrait.Postfix, VanillaTraitsExpanded.GainTrait_Patch.Postfix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableOneWayWidget_DoRow.handleAnimal: PRE: Pawnmorph.HPatches.GiddyUpPatch.HandleAnimalPrefix
TransferableUIUtility.DoExtraAnimalIcons: post: rjw.TransferableUIUtility_Patch_Icon.Postfix
TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
TransferableUtility.CanStack: PRE: SaveOurShip2.MechsCannotStack.Nope, WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot, SaveOurShip2.ShuttleBayArrivalPrecision.LandInBay
TransportPodsArrivalAction_GiveToCaravan.StillValid: PRE: SaveOurShip2.MakeSureNotToLoseYourShuttle.DisableMaybe post: SaveOurShip2.MakeSureNotToLoseYourShuttle.AlwaysTrue
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
TransportPodsArrivalAction_VisitSite.Arrived: PRE: MoreFactionInteraction.Patch_Arrived.Prefix, VFEMech.Patch_Arrived.Prefix
TrashUtility.TrashJob: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedTrashJobTranspiler
TravelingTransportPods.get_End: post: SaveOurShip2.ToSpaceship.EndAtShip
TravelingTransportPods.get_Start: post: SaveOurShip2.FromSpaceship.StartAtShip
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS post: SaveOurShip2.InstantShuttleArrival.CloseRangeBoardingAction
Trigger_UrgentlyHungry.ActivateOn: PRE: SaveOurShip2.MechsDontEat.DisableMaybe post: SaveOurShip2.MechsDontEat.Okay
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, BetterPawnControl.Patches.UIRoot_OnGUI_onKeyPress.Postfix
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDefsLoaded
UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
UIRoot_Play.UIRootOnGUI: post: RiceRiceBaby.VideoPlayer_OnGUI.Postfix
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: [2000]TorannMagic.TorannMagicMod.RimmuNation_CHCFCIR_Patch, JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitTargetFrom: PRE: [800]ZombieLand.Patches+ShotReport_HitReportFor_Patch.Prefix
Verb.CausesTimeSlowdown: post: ZombieLand.Patches+Verb_CausesTimeSlowdown_Patch.Postfix
Verb.DrawHighlightFieldRadiusAroundTarget: PRE: MortarAccuracy.Patches+Harmony_Verb_DrawHighlightFieldRadiusAroundTarget.Prefix
Verb.OrderForceTarget: PRE: MVCF.Harmony.VerbPatches.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: TorannMagic.TorannMagicMod+TryCastNextBurstShot_Monk_Patch.Postfix TRANS: [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: TorannMagic.TorannMagicMod+TryFindShootLineFromTo_Base_Patch.Prefix TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix, [100]Warmup.Patch_Verb_Shoot.TryStartCastOn_RapidFire_Prefix post: [2000]TorannMagic.TorannMagicMod.TryStartCastOn_Prefix, [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, DualWield.Harmony.Verb_TryStartCastOn.Postfix TRANS: [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb.get_Caster: post: MVCF.Harmony.VerbPatches.Postfix_get_Caster
Verb.get_CasterIsPawn: post: MVCF.Harmony.VerbPatches.Postfix_get_CasterIsPawn
Verb.get_CasterPawn: post: MVCF.Harmony.VerbPatches.Postfix_get_CasterPawn
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_EquipmentSource: PRE: MVCF.Harmony.VerbPatches.Prefix_EquipmentSource
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
VerbProperties.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
VerbTracker.CreateVerbTargetCommand: post: Pawnmorph.HPatches.VerbTrackerPatches.CreateVerbTargetCommandPostfix, DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Postfix
VerbTracker.GetVerbsCommands: post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix
VerbUtility.HarmsHealth: PRE: MVCF.Harmony.VerbUtilityPatches.HarmsHealth_Prefix
VerbUtility.IsEMP: PRE: MVCF.Harmony.VerbUtilityPatches.IsEMP_Prefix
VerbUtility.IsIncendiary: PRE: MVCF.Harmony.VerbUtilityPatches.IsIncendiary_Prefix
VerbUtility.ProjectileFliesOverhead: PRE: MVCF.Harmony.VerbUtilityPatches.ProjectileFliesOverhead_Prefix
VerbUtility.UsesExplosiveProjectiles: PRE: MVCF.Harmony.VerbUtilityPatches.UsesExplosiveProjectiles_Prefix
Verb_LaunchProjectile.TryCastShot: PRE: MortarAccuracy.Patches+Harmony_Verb_LaunchProjectile_TryCastShot.Prefix TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, TorannMagic.TorannMagicMod.Get_Projectile_ES
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPostfix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPostfix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPostfix
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler
Verb_MeleeAttackDamage.<DamageInfosToApply>d__2.MoveNext: TRANS: JecsTools.HarmonyPatches.Verb_MeleeAttackDamage_DamageInfosToApply_Transpiler
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, ZombieLand.Patches+Pawn_MeleeVerbs_ChooseMeleeVerb_Patch.Postfix
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.IsVisibleWeapon: post: VFEMedieval.Patch_WITab_Caravan_Gear+IsVisibleWeapon.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WealthWatcher.ForceRecount: post: TorannMagic.TorannMagicMod.WealthWatcher_ClassAdjustment_Postfix
WeatherEvent_LightningStrike.FireEvent: PRE: RimForge.Patches.Patch_WeatherEvent_LightningStrike_FireEvent.Prefix, TorannMagic.TorannMagicMod+LightningStrike_DarkThunderstorm_Patch.Prefix
WeatherManager.TransitionTo: post: TorannMagic.TorannMagicMod+WeatherManager_RemoveDarkThunderstorm_Postfix.Postfix
WeatherWorker.WeatherTick: post: TorannMagic.TorannMagicMod+WeatherWorker_Patch.Postfix
WhoringHelper.WhoreAbilityAdjustmentMax: post: RJWSexperience.RJW_Patch_WhoreAbilityAdjustmentMax.Postfix
WhoringHelper.WhoreAbilityAdjustmentMin: post: RJWSexperience.RJW_Patch_WhoreAbilityAdjustmentMin.Postfix
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
Widgets.ButtonTextWorker: TRANS: ZombieLand.Patches+Widgets_ButtonText_Path.Transpiler
Widgets.DefIcon: PRE: RecipeIcons.Patch.PatchWidgetsDefIcon.Prefix
Widgets.RadioButtonLabeled: PRE: SaveOurShip2.HideArchoStuffToo.Prefix
WildAnimalSpawner.<SpawnRandomWildAnimalAt>b__13_0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: AnimalBehaviours.VanillaExpandedFramework_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler, AlphaBehavioursAndEvents.AlphaAnimals_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler
WildManUtility.AnimalOrWildMan: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
WildManUtility.IsWildMan: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
WildManUtility.NonHumanlikeOrWildMan: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
WildManUtility.WildManShouldReachOutsideNow: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch
WildPlantSpawner.CanRegrowAt: post: AlphaBiomes.AlphaBiomes_WildPlantSpawner_CanRegrowAt_Patch.RegrowOnCold
WindManager.get_WindSpeed: PRE: TorannMagic.TorannMagicMod.Get_WindSpeed
Window.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix, SaveOurShip2.CreditsAreTheRealEnd.Postfix
Window.PreClose: post: BetterPawnControl.Patches.Window_PreClose.Postfix
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WorkGiver_AdministerFluids.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_AdministerFluids.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_AnimalFeedPatient.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_AnimalFeedPatient.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_AnimalFightFires.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_AnimalFightFires.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_AnimalWarden_DeliverFood.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_AnimalWarden_Feed.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_AttachTurret.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_AttachTurret.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_BestialityForFemale.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_BestialityForMale.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_BuildRoof.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_BuildRoof.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_CalmPawnDown.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ChangeTreeMode.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ChangeTreeMode.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ChargeArcaneObject.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ChargeArcaneObject.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CleanBedpan.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CleanBedpan.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CleanFilth.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CleanFilth.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CleanFilth.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CleanFilth.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CleanSelf.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CleanSelf.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ClearSnow.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ClearSnow.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructAffectFloor.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ShouldRemoveExistingFloorFirst: post: SaveOurShip2.DontRemoveShipFloors.CheckShipFloor
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ConstructDigTerrain.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ConstructFillTerrain.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ConstructRemoveFloor.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ConstructRemoveFloor.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ConstructSmoothFloor.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_ConstructSmoothWall.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_ConstructSmoothWall.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_CookFillHopper.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_CoreSampleDrill.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_CoreSampleDrill.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Deconstruct.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DeepDrill.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DeepDrill.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DestroyItem.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DestroyItem.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Diplomat.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Diplomat.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoBill.JobOnThing: post: TorannMagic.TorannMagicMod+RegrowthSurgery_WorkGiver_Patch.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoCommanderMotivate.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DoCommanderMotivate.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoEntertain.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DoEntertain.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoMagicBill.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DoubleTap.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DoubleTap.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_DrainWater.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_DrainWater.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_EmptyEggBox.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_EmptyEggBox.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_EmptyRegister.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler, ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_EmptyRegister.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler, ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ExecuteGuiltyColonist.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ExtractSkull.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ExtractSkull.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ExtractZombieSerum.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ExtractZombieSerum.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FeedPatient.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FeedPatient.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FightFires.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FightFires.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FightMechanites.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FightMechanites.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FillComposter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FillComposter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FillFermentingBarrel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FillFermentingBarrel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FillSaltingBarrel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FillSaltingBarrel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FillUniversalFermenter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FillUniversalFermenter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FillUniversalFermenter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FillUniversalFermenter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FinishOff.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Fish.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_FixBlockage.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FixBlockage.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FixBrokenDownBuilding.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FixBrokenDownBuilding.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Flick.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Flick.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_FridgeLoad.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_FridgeLoad.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GasExcavator.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GasExcavator.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GatherAnimalBodyResources.HasJobOnThing: post: Pawnmorph.HPatches.WorkGiverPatches+GatherAnimalBodyResourcesPatches.DontInteractSelfFix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GatherAnimalBodyResources.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GatherHumanBodyResources.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GatherHumanBodyResources.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GatherPawnResources.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_GatherPawnResources.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_GrowerHarvest.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix, Pawnmorph.HPatches.PlantPatches+ExtraRequirementsPatch.RespectRequirementsPatch
WorkGiver_GrowerSow.JobOnCell: PRE: Pawnmorph.HPatches.PlantPatches+SowerJobOnCellPatch.RespectRestrictionsPatch TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler, ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_HackRogueAI.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_HackRogueAI.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Haul.JobOnThing: PRE: [800]ZombieLand.Patches+WorkGiver_Haul_JobOnThing_Patch.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulCorpses.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulGeneral.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulMechanoid.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_HaulToBiosculpterPod.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulToInventory.HasJobOnThing: post: VFEM.HarmonyPatches.PickUpAndHaul_Patch.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_HaulToInventory.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HaulUrgently.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: [0]MVCF.Harmony.Hunting.HasHuntingWeapon
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_HunterHunt.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertDroneInBeehouse.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertDroneInBeehouse.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertFirstGenome.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertFirstGenome.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertProcessorFirst.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertProcessorFirst.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertProcessorSecond.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertProcessorSecond.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertProcessorThird.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertProcessorThird.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertQueenInBeehouse.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertQueenInBeehouse.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertSecondGenome.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertSecondGenome.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InsertThirdGenome.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InsertThirdGenome.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InstallConsciousness.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_InstallConsciousness.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_LoadReplimatCorpseRecycler.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_LoadReplimatCorpseRecycler.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_LoadTorpedoTube.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_LoadTorpedoTube.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_LoadTransporters.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_LoadTransporters.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_MakeTable.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_MakeTable.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Manage.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Manage.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_MassageBreasts.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_MassageBreasts.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Masturbate.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Masturbate_Bed.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Masturbate_Chair.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Merge.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_MineQuarry.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Miner.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_NinetailHunterHunt.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_NinetailHunterHunt.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Open.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Open.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_OperateScanner.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_OperateScanner.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_OperateScannerSpace.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_OperateScannerSpace.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PerformMaintenance.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_PerformMaintenance.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PerformRoofMaintenance.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_PerformRoofMaintenance.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_PlaceFertilizer.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_PlaceFertilizer.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_PlantSeed.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_PlantSeed.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PlantsCut.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PlugHoles.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_PlugHoles.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PlugPonds.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_PlugPonds.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_PruneGauranlenTree.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_PruneGauranlenTree.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Quickie.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Rape.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RapeCP.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RapeEnemy.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RearmTrap.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RearmTrap.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ReceiveTherapy.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ReceiveTherapy.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Recruiter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Recruiter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RefillWater.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_Refuel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Refuel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RefuelSilo.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RefuelSilo.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ReleaseAnimalsToWild.HasJobOnThing: TRANS: Pawnmorph.Utilities.PatchUtilities.SubstituteFormerHumanMethodsPatch, ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_ReleaseAnimalsToWild.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RemoveBuilding.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RemoveBuilding.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RemoveProduct.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RemoveProduct.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RemoveRoof.HasJobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnCell_Patches.Transpiler
WorkGiver_RemoveRoof.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_RemoveSewage.JobOnCell: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnCell_Patches.Transpiler
WorkGiver_Repair.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Repair.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RepairMachine.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RepairMachine.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Replant.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_RescueDowned.HasJobOnThing: post: RimsecSecurity.WorkGiver_RescueDowned_HasJobOnThing.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_RescueDowned.JobOnThing: post: RimsecSecurity.WorkGiver_RescueDowned_JobOnThing.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Researcher.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Researcher.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.TorannMagicMod+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix, VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Scanner.HasJobOnThing: post: MiscRobotsPlusPlus.Patches.PatchShit.Postfix
WorkGiver_Serve.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Serve.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Sex.JobOnThing: PRE: Rimworld_Animations.HarmonyPatch_WorkGiverSex.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Sexchecks.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Sexchecks.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Slaughter.HasJobOnThing: post: Pawnmorph.HPatches.WorkGiverPatches+SlaughterPatches.DontInteractSelfFix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Slaughter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Solicit.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_StandBy.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_StandBy.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Strip.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Strip.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_StudyThing.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_StudyThing.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeBeerOutOfFermentingBarrel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeHoneyOutOfApiary.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeHoneyOutOfApiary.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeMeatOutOfSaltingBarrel.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeMeatOutOfSaltingBarrel.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeOrder.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeOrder.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeProductOutOfUniversalFermenter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeProductOutOfUniversalFermenter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeProductOutOfUniversalFermenter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeProductOutOfUniversalFermenter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeThingsOutOfBeehouse.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeThingsOutOfBeehouse.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeThingsOutOfBroodChamber.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeThingsOutOfBroodChamber.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeThingsOutOfHybridizationChamber.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeThingsOutOfHybridizationChamber.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeToBedToOperate.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TakeToBedToOperate.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeToPen.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_TakeToPen_JobOnThing.Prefix, GiddyUpRideAndRoll.Harmony.WorkGiver_TakeToPen_JobOnThing.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix
WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Tend.HasJobOnThing: post: RimsecSecurity.WorkGiver_Tend_HasJobOnThing.Postfix, TorannMagic.TorannMagicMod+WorkGiver_Tend_Patch.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Tend.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TendOther.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TendOtherUrgent.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TendSelf.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TendToApiary.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TendToApiary.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Therapist.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_Therapist.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_TipSewage.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_TipSewage.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Train.JobOnThing: PRE: Ninetail.Patch_WorkGiver_Train_Prefix.Prefix, GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix, GiddyUpRideAndRoll.Harmony.WorkGiver_Train_JobOnThing.Prefix post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix TRANS: Pawnmorph.HPatches.WorkGiverPatches+TrainPatches.Transpiler, ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Uninstall.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_UnloadCarriers.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_UnloadCarriers.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_UnloadComposter.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_UnloadComposter.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_UseFM.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_UseRemoteButton.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_UseRemoteButton.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_ViolateCorpse.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_VisitSickPawn.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_Chat.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_Convert.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_DeliverFood.JobOnThing: PRE: SaveOurShip2.NoFeedingTheHolograms.Prefix post: SaveOurShip2.NoFeedingTheHolograms.Postfix TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_DoExecution.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_EmancipateSlave.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_Enslave.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_ExecuteSlave.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_Feed.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_ImprisonSlave.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_ReleasePrisoner.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_SacrificeToArchotech.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_SuppressSlave.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_Warden_TakeToBed.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_WashingLoad.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_WashingLoad.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_WashingUnload.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_WashingUnload.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_emptySepticTank.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_emptySepticTank.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkGiver_washPatient.HasJobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_HasJobOnThing_Patches.Transpiler
WorkGiver_washPatient.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.GetUniqueLoadID: post: SaveOurShip2.FixLoadID.NewID
World.NaturalRockTypesIn: post: AlphaBiomes.AlphaBiomes_World_NaturalRockTypesIn_Patch.MakeRocksAccordingToBiome
WorldDynamicDrawManager.DrawDynamicWorldObjects: post: [0]caravanVisual.Patch_WorldDynamicDrawManager_DrawDynamicWorldObjects.Postfix, [0]caravanVisual.Patch_WorldDynamicDrawManager_DrawDynamicWorldObjects.Postfix TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldFactionsUIUtility.DoRow: TRANS: [600]FactionControl.Patch_WorldFactionsUIUtility_DoRow.Transpiler, VFECore.Patch_WorldFactionsUIUtility_DoRow.Transpiler
WorldFactionsUIUtility.DoWindowContents: post: VFECore.Patch_WorldFactionsUIUtility.Postfix
WorldGenStep_Factions.GenerateFresh: PRE: SaveOurShip2.SelectiveWorldGenerationToo.DontReplace post: SaveOurShip2.SelectiveWorldGenerationToo.LoadNow
WorldGenerator.GenerateWorld: PRE: [800]FactionControl.WorldGenerator_Generate.Prefix post: [800]FactionControl.WorldGenerator_Generate.Postfix
WorldGrid.GetRoadMovementDifficultyMultiplier: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix, RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
WorldGrid.RawDataToTiles: PRE: SaveOurShip2.FixWorldLoadBug.SelectiveLoad
WorldObject.Draw: PRE: [0]caravanVisual.Patch_StatPart_WorldObject_Draw.Prefix, [0]caravanVisual.Patch_StatPart_WorldObject_Draw.Prefix
WorldObjectsHolder.Add: PRE: KCSG.HideSettlementsForNomadicFactionsPatch.Prefix
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldPathGrid.CalculatedMovementDifficultyAt: post: RoadsOfTheRim.Patch_WorldPathGrid_CalculatedMovementDifficultyAt.PostFix
WorldPawns.ShouldMothball: PRE: ZombieLand.Patches+WorldPawns_ShouldMothball_Patch.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
WornGraphicData.BeltOffsetAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltOffsetAtBBPatch.BeltOffsetAt_BBPatch
WornGraphicData.BeltScaleAt: PRE: BBBodySupport.BBBodyTypeSupportHarmony+BeltScaleAtBBPatch.BeltScaleAt_BBPatch
X2_WorkGiver_AIRobot_RepairRobot.JobOnThing: TRANS: ZombieLand.Patches+WorkGiver_Scanner_JobOnThing_Patches.Transpiler
Zone_Growing.GetInspectString: PRE: HarmonyPatches.Patch_Zone_Growing_GetInspectString
xxx.is_necrophiliac: post: RJWSexperience.Ideology.RJW_Patch_is_necrophiliac.Postfix
xxx.is_rapist: post: RJWSexperience.Ideology.RJW_Patch_is_rapist.Postfix
xxx.is_zoophile: post: RJWSexperience.Ideology.RJW_Patch_is_zoophile.Postfix
Harmony versions present: 2.1.1.0: net.pardeike.rimworld.lib.harmony, fluffy.modmanager, net.pardeike.zombieland, brrainz-crosspromotion, rimworld.whyisthat.expandedroofing.main, kentington.saveourship2, OskarPotocki.VanillaSocialInteractionsExpanded, Torann.ARimworldOfMagic, OskarPotocki.VFECore, OskarPotocki.VanillaTraitsExpanded, PeteTimesSix.CompactHediffs, jecstools.jecrell.comps.activator, rimworld.torann.tmagic, Fluffy.AnimalTab, legodude17.mvcf, rjw, roolo.giddyuprideandroll, Roolo.DualWield, jecstools.jecrell.abilityuser, jecstools.jecrell.humanlikeorders, jecstools.jecrell.main, jecstools.jecrell.comps.installedpart, rimworldanim, net.pardeike.rimworld.mod.ricericebaby, jecstools.chjees.shields, Community.Psychology.UnofficialUpdate, Loconeko.Rimworld.RoadsOfTheRim, OskarPotocki.VanillaFactionsExpandedMechanoids, Dubwise.DubsMintMenus, Ninetail.HarmonyPatch, fluffy.medicaltab, com.Replimat.patches, Orion.Hospitality, Orion.Gastronomy, fluffy.areaunlocker, rimworld.mod.charactereditor, Dubwise.DubsBadHygiene, jecstools.jecrell.comps.slotloadable, QualityBionics.Mod, Fluffy.DesirePaths, rimworld.jecrell.doorsexpanded, Dubwise.Dubs_Skylights, rimworld.whyisthat.expandedroofing.roofmaintenance, falconne.BWM, Fluffy.GameComp_MusicManager, jecstools.jecrell.comps.oversized, jecstools.jecrell.comps.deflector, roolo.giddyupcaravan, jecstools.jecrell.caravanjobs, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, roolo.giddyupmechanoids, rimworldevents, com.github.bc.rimworld.mod.moodbar, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, mehni.rimworld.MFI.main, Sinnamon.RitualReward, com.woolstrand.realruins, Woolstrand.RealRuins, jaschaephraim.endlessrimworld, nephlite.orbitaltradecolumn, C0ffeeRIA, CRIALactation; 2.1.0.0: UnlimitedHugs.HugsLib, VouLT.BetterPawnControl, UnlimitedHugs.AllowTool, co.uk.epicguru.rimforge, limetreesnake.settlers, roolo.whatthehack, com.showhair.rimworld.mod, VanillaAnimalsExpandedEndangered.HarmonyInit, LWM.DeepStorage, fluffy.blueprints, OskarPotocki.VanillaFurnitureExpanded.Security, SRTSExpanded.smashphil.neceros, Shakesthespeare.RimsecSecurity, rimworld.rimquest, OskarPotocki.RimEffectCore, rimworld.torann.CaravanOptions, com.otters.rimworld.mod.Tents, rimworld.erdelf.alien_race.main, Orion.Therapy, Uuugggg.rimworld.Replace_Stuff.main, com.rimbees, net.avilmask.rimworld.mod.CommonSense, VFEV.OskarPotocki, mehni.rimworld.pickupandhaul.main, com.consolidatedtraits.rimworld.mod, rimworld.carnysenpai.traitraritycolors, falconne.HeatMap, Dubwise.DubsMintMinimap, raisetheroof.harmony, Uuugggg.rimworld.Everybody_Gets_One.main, Vanya.Tools.ForceRewardsDetails, co.uk.epicguru.ingamewiki, nugerumon.RomanceTweaksMoreOptions, com.rimworld.mod.moretraitslots, OskarPotocki.VanillaFactionsExpandedVikings, OskarPotocki.VFEMedieval, Kikohi.KCSG, roolo.giddyupbattlemounts, com.rimworld.mod.factioncontrol, com.alphaanimals, rimworld.Nals.DynamicPortraits, Kikohi.VanillaEventExpanded, Vanilla.BookExpanded, chjees.orassan, Mlie.RimQuest.HospitalityPatch, rimworld.scarjit.ra2bunker, VanillaCookingExpanded, Smuffle.HarvestOrgansPostMortem; 2.0.4.0: RimHUD, vanillaexpanded.achievements, OskarPotocki.VanillaStorytellersExpanded, VanillaApparelExpanded.Accessories, net.quicksilverfox.rimworld.mod.animalslogic, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, RJW_Menstruation, warmup, OskarPotocki.HeavyWeapons, RJW_Menstruation.Sexperience, TPRitualAttachableOutcomes.HarmonyPatches, vanillaexpanded.achievements_preloaded, RJW_Sexperience, OskarPotocki.RimEffectN7, rimworld.hobtook.mortaraccuracy, com.neronix17.rimeffect.medigel, balistafreak.StopDropAndRoll, OskarPotocki.VFEMechanoidsAddons, RJW_Sexperience.Ideology; 2.0.2.0: AnimalGear, Kijin2.Kijin2Harmony, de.hatti.rimworld.mod.qualitybuilder, SmarterConstruction, com.github.automatic1111.recipeicons, VFE.Power, com.github.automatic1111.traderships, MiscRobotsPlusPlus, com.rimworld.mod.moremonstergirls, com.rimworld.Dalrae.Nemonian_Commission, genderstuff, OskarPotocki.VanillaTexturesExpanded, rjw.milk.humanoid; 2.0.1.0: kikohi.vfe.insectoid, com.vanillaplantsexpanded, com.alphabiomes; 2.0.0.10: rimworld.ekss.rjwex, AnimalMultiPostures.HarmonyPatch; 2.0.0.8: com.pawnmorpher.mod, rimworld.Nals.FacialAnimation, com.yayo.yayoAni, com.yayo.caravanVisual, BBBodySupport.BBBodyTypeSupportHarmony, goudaQuiche.MoharOHFP, MoharFW.MoharGfx, tikubonn.rimworld.mod.dontblockdoor; 2.0.0.7: OskarPotocki.VanillaHairExpanded; 2.0.0.4: com.ghxx.rimworld.techadvancing; 2.0.0.2: OskarPotocki.VAEShrubland
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.26f1 (e0392c6b2363)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
D3D11 device created for Microsoft Media Foundation video decoding.
RimWorld 1.3.3102 rev827
Tried loading mod with the same packageId multiple times: Abraxas.RJW.RaceSupport. Ignoring the duplicates.
[Rimworld_dir]\Mods\rjw-race-support-master
[Rimworld_dir]\Mods\RJW Race Support
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Tory187.RJWAnimAddons.AnimalPatch. Ignoring the duplicates.
[Rimworld_dir]\Mods\rjwanimaddons-animalpatch-master
[Rimworld_dir]\Mods\RJWAnimAddons-Animalpatch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: dastardlii.rjw.rbse. Ignoring the duplicates.
[Rimworld_dir]\Mods\RJW_RBSE
[Rimworld_dir]\Mods\rjw-rbse-master
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempt to use string packageid to refer to field packageId in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Spidercamp's Conduit</name><author>Spidercamp</author><supportedVersions><li>1.0</li><li>1.1</li></supportedVersions><packageid>SpiderCamp.SpiderCampConduit</packageid><description>Introduces additional conduit options for varied applications across the colony.
Includes
● Outdoor Conduit - Toughened for outdoor use. Fire resistant.
● Fancy Conduit - Beautiful conduit that improves the vibe of it's surroundings.
● Buried Conduit - Buried for maximum durability. More work to build. Does not count for/against the beauty of an area.
Additional requests welcome
----------------------------------------------------------------------
~Stats~
Outdoor
MaxHitPoints 400
WorkToBuild 60
Flammability 00.1
Beauty -2
Cost 4 Steel
Fancy
MaxHitPoints 50
WorkToBuild 60
Flammability 00.4
Beauty 5
Cost 2 Gold
Buried
MaxHitPoints 2000
WorkToBuild 200
Flammability 0
Beauty 0
Cost 1 Steel
</description></ModMetaData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: com.yayo.combat3. Ignoring the duplicates.
H:\SteamLibrary\steamapps\workshop\content\294100\2513695736
H:\SteamLibrary\steamapps\workshop\content\294100\2038409475
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Body texture is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Futa Statues is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod OTY RJW Symbols <packageId> (OTYOTY.RJW_Symbols) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimJobWorld - Questionable Ethics is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Abraxas.RJW.RaceSupport. Ignoring the duplicates.
[Rimworld_dir]\Mods\rjw-race-support-master
[Rimworld_dir]\Mods\RJW Race Support
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Tory187.RJWAnimAddons.AnimalPatch. Ignoring the duplicates.
[Rimworld_dir]\Mods\rjwanimaddons-animalpatch-master
[Rimworld_dir]\Mods\RJWAnimAddons-Animalpatch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RJW_New_Sounds v1.0.1 is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: dastardlii.rjw.rbse. Ignoring the duplicates.
[Rimworld_dir]\Mods\RJW_RBSE
[Rimworld_dir]\Mods\rjw-rbse-master
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Vanilla Weapons Expanded CE is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: com.yayo.combat3. Ignoring the duplicates.
H:\SteamLibrary\steamapps\workshop\content\294100\2513695736
H:\SteamLibrary\steamapps\workshop\content\294100\2038409475
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 9.0.0
[HugsLib] early-initializing AllowTool
[VanillaAchievementsExpanded] version 1.3.7862
CharacterEditor v1.3.821 api init done
dubwise.dubsbadhygiene 3.0.2097
Replimat :: Save Our Ship 2 detected!
Replimat :: Humanoid Alien Races detected!
Dubs Mint Minimap 1.3.767
DubsMintMenus v1.3.916
Dubs Skylight 1.5.1692
DependencyChecker!
[ForceRewardsDetails] applied.
<color=cyan>Patched game for in-game wiki. Inspector button is enabled</color>
<color=cyan>Finished loading in-game wiki mod: Version 1.7.2.0</color>
QualityBuilder successfully patched Replace Stuff
<color=#b7ff1c>[RimForge]</color> Hello, world!
<color=#b7ff1c>[RimForge]</color> Patched 26 methods:
Void Kill(System.Nullable`1[Verse.DamageInfo], Verse.Hediff),
System.Collections.Generic.IEnumerable`1[Verse.Gizmo] GetGizmos(),
Void RebindAllDefOfs(Boolean),
Void InitializeComps(),
Boolean ShouldDoNow(),
Boolean get_ShouldBeLitNow(),
UnityEngine.Rect DoInterface(Single, Single, Single, Int32),
System.Collections.Generic.IEnumerable`1[Verse.IntVec3] get_IngredientStackCells(),
Void DrawDynamicThings(),
Void StartExplosion(Verse.SoundDef, System.Collections.Generic.List`1[Verse.Thing]),
System.Collections.Generic.IEnumerable`1[Verse.IntVec3] CellsAdjacentCardinal(Verse.Thing),
Void GenerateRaidLoot(RimWorld.IncidentParms, Single, System.Collections.Generic.List`1[Verse.Pawn]),
System.String ToGameStringFromPOV_Worker(Verse.Thing, Boolean),
UnityEngine.Material MatFrom(Verse.MaterialRequest),
UnityEngine.Texture2D LoadTexture(RimWorld.IO.VirtualFile),
Void RenderBrokenDownOverlay(Verse.Thing),
Void DrawEquipmentAiming(Verse.Thing, UnityEngine.Vector3, Single),
Void SpawnSetup(Verse.Map, Boolean),
RimWorld.QualityCategory GenerateQualityCreatedByPawn(Verse.Pawn, RimWorld.SkillDef),
System.String get_Summary(),
Boolean PawnSatisfies(Verse.Pawn),
Void LoadDataFromXmlCustom(System.Xml.XmlNode),
Void StopTargeting(),
Void PreApplyDamage(Verse.DamageInfo ByRef, Boolean ByRef),
Void GainTrait(RimWorld.Trait),
Void FireEvent()
ADS Easily Patched Snow_leopard+(recipes), BlackHarpy+(recipes), Centaur+(recipes), Cowgirl+(recipes), Impmother+(recipes), Dragongirl+(recipes), Dryad+(recipes), FairyForest+(recipes), FairyIce+(recipes), Foxgirl+(recipes), Harpy+(recipes), Slime+(recipes), Thrumbomorph+(recipes), AEXP_CatAbyssinian+(recipes), AEXP_CatBengal+(recipes), AEXP_CatBritishShorthair+(recipes), AEXP_CatMaineCoon+(recipes), AEXP_CatMunchkin+(recipes), AEXP_CatNorwegianForest+(recipes), AEXP_CatPersian+(recipes), AEXP_CatSiamese+(recipes), AEXP_CatSomali+(recipes), AEXP_CatSphynx+(recipes), AEXP_Beagle+(recipes), AEXP_Chihuahua+(recipes), AEXP_Corgi+(recipes), AEXP_FrenchBulldog+(recipes), AEXP_GermanShepherd+(recipes), AEXP_GreatDane+(recipes), AEXP_Poodle+(recipes), AEXP_Pug+(recipes), AEXP_Rottweiler+(recipes), AEXP_Shih-Tzu+(recipes), AEXP_WelshTerrier+(recipes), AEXP_Alligator+(recipes),
ADS Easily Patched Snow_leopard, BlackHarpy, Centaur, Cowgirl, Impmother, Dragongirl, Dryad, FairyForest, FairyIce, Foxgirl, Harpy, Slime, Thrumbomorph, AEXP_CatAbyssinian, AEXP_CatBengal, AEXP_CatBritishShorthair, AEXP_CatMaineCoon, AEXP_CatMunchkin, AEXP_CatNorwegianForest, AEXP_CatPersian, AEXP_CatSiamese, AEXP_CatSomali, AEXP_CatSphynx, AEXP_Beagle, AEXP_Chihuahua, AEXP_Corgi, AEXP_FrenchBulldog, AEXP_GermanShepherd, AEXP_GreatDane, AEXP_Poodle, AEXP_Pug, AEXP_Rottweiler, AEXP_Shih-Tzu, AEXP_WelshTerrier, AEXP_Alligator,
ADS Easily Patched Centaur, Dryad, FairyForest, FairyIce,
ADS Easily Patched Snow_leopard, AEXP_CatAbyssinian, AEXP_CatBengal, AEXP_CatBritishShorthair, AEXP_CatMaineCoon, AEXP_CatMunchkin, AEXP_CatNorwegianForest, AEXP_CatPersian, AEXP_CatSiamese, AEXP_CatSomali, AEXP_CatSphynx, AEXP_Beagle, AEXP_Chihuahua, AEXP_Corgi, AEXP_FrenchBulldog, AEXP_GermanShepherd, AEXP_GreatDane, AEXP_Poodle, AEXP_Pug, AEXP_Rottweiler, AEXP_Shih-Tzu, AEXP_WelshTerrier, AEXP_Alligator,
ADS Easily Patched BlackHarpy, Cowgirl, Impmother, Dragongirl, Foxgirl, Harpy, Thrumbomorph,
ADS Easily Patched Slime,
LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
LWM Deep Storage: activated compatibility patch for Equiums
LWM Deep Storage: activated compatibility patch for Sparkling Worlds
LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
LWM Deep Storage: activated compatibility patch for VGP Garden Fabrics
LWM Deep Storage: activated compatibility patch for VGP Vegetable Garden
XML error: Could not find parent node named "VCEF_RawFishBase" for node "ThingDef". Full node: <ThingDef ParentName="VCEF_RawFishBase"><defName>RB_NondescriptFish</defName><label>nondescript fish</label><description>Raw... something. Is this cod? It looks like cod... Or maybe haddock? It's... it's fish. Probably.</description><graphicData><texPath>Things/Item/RB_NondescriptFish</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><statBases><Mass>0.15</Mass><Nutrition>0.05</Nutrition><MarketValue>4</MarketValue></statBases><ingestible><specialThoughtDirect>AteRawFood</specialThoughtDirect></ingestible><tools><li><label>nondescript fish</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>2</cooldownTime></li></tools><equippedAngleOffset>-180</equippedAngleOffset><uiIconForStackCount>1</uiIconForStackCount><equipmentType>Primary</equipmentType><techLevel>Neolithic</techLevel><comps><li><compClass>CompEquippable</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name graphicData in this XML block: <ThingDef ParentName="BodyPartProstheticMakeableBase"><defName>Joywire</defName><label>joywire</label><description>A brain implant that stimulates the brain's pleasure centers. While it dramatically improves a user's mood, the blanket of happiness makes it hard to concentrate on anything real. Joywires are illegal on many worlds, and are known for destroying whole cultures.</description><descriptionHyperlinks><RecipeDef>InstallJoywire</RecipeDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags><costList><Steel>20</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><techHediffsTags><li>Advanced</li></techHediffsTags><recipeMaker><researchPrerequisite>AdvancedBrainSurgery</researchPrerequisite></recipeMaker><graphicData><graphicClass>Graphic_Single</graphicClass><texPath>Things/Item/Health/HealthItem</texPath><drawSize>0.80</drawSize><color>(255,255,255)</color></graphicData><graphicData><texPath>Things/Item/BodyPart/SyntheticPart</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name graphicData in this XML block: <ThingDef ParentName="BodyPartProstheticMakeableBase"><defName>Painstopper</defName><label>painstopper</label><description>A brain implant which inhibits nociception, or pain sensation. While it does allow the user to accomplish more, it turns out pain has a purpose. When you don't feel it, you can get hurt really bad really easily.</description><descriptionHyperlinks><RecipeDef>InstallPainstopper</RecipeDef></descriptionHyperlinks><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags><costList><Steel>20</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><techHediffsTags><li>Advanced</li><li>Painstopper</li></techHediffsTags><recipeMaker><researchPrerequisite>AdvancedBrainSurgery</researchPrerequisite></recipeMaker><graphicData><graphicClass>Graphic_Single</graphicClass><texPath>Things/Item/Health/HealthItem</texPath><drawSize>0.80</drawSize><color>(255,255,255)</color></graphicData><graphicData><texPath>Things/Item/BodyPart/SyntheticPart</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name graphicData in this XML block: <ThingDef ParentName="BodyPartProstheticMakeableBase"><defName>Joywire</defName><label>joywire</label><description>A brain implant that stimulates the brain's pleasure centers. While it dramatically improves a user's mood, the blanket of happiness makes it hard to concentrate on anything real. Joywires are illegal on many worlds, and are known for destroying whole cultures.</description><descriptionHyperlinks><RecipeDef>InstallJoywire</RecipeDef></descriptionHyperlinks><costList><Gold>3</Gold><Plasteel>25</Plasteel><ComponentSpacer>5</ComponentSpacer></costList><statBases><Mass>0.1</Mass></statBases><recipeMaker><researchPrerequisite>AdvancedBrainSurgery</researchPrerequisite></recipeMaker><graphicData><graphicClass>Graphic_Single</graphicClass><texPath>Things/Item/Health/HealthItem</texPath><drawSize>0.80</drawSize><color>(255,255,255)</color></graphicData><graphicData><texPath>Things/Item/BodyPart/SyntheticPart</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name graphicData in this XML block: <ThingDef ParentName="BodyPartProstheticMakeableBase"><defName>Painstopper</defName><label>painstopper</label><description>A brain implant which inhibits nociception, or pain sensation. While it does allow the user to accomplish more, it turns out pain has a purpose. When you don't feel it, you can get hurt really bad really easily.</description><descriptionHyperlinks><RecipeDef>InstallPainstopper</RecipeDef></descriptionHyperlinks><costList><Gold>3</Gold><Plasteel>25</Plasteel><ComponentSpacer>5</ComponentSpacer></costList><statBases><Mass>0.1</Mass></statBases><recipeMaker><researchPrerequisite>AdvancedBrainSurgery</researchPrerequisite></recipeMaker><graphicData><graphicClass>Graphic_Single</graphicClass><texPath>Things/Item/Health/HealthItem</texPath><drawSize>0.80</drawSize><color>(255,255,255)</color></graphicData><graphicData><texPath>Things/Item/BodyPart/SyntheticPart</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type BlackArmoury.AlongOnWayDamage_CompProperties
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 7.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.26 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.42 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <weights><li>16</li><li>2</li><li>16</li><li>2</li><li>8</li><li>1</li><li>20</li><li>20</li><li>8</li><li>2</li></weights> doesn't correspond to any field in type HeDiffCompProperties_HediffRandom. Context: <li Class="MoharHediffs.HediffCompProperties_HediffRandom"><hediffPool><li>BelialVEffect_2</li><li>BelialVEffect_2U</li><li>BelialVEffect_3</li><li>BelialVEffect_3U</li><li>BelialVEffect_4</li><li>BelialVEffect_4U</li><li>BelialVEffect_5</li><li>BelialVEffect_6</li><li>BelialVEffect_7</li><li>BelialVEffect_7U</li></hediffPool><weights><li>16</li><li>2</li><li>16</li><li>2</li><li>8</li><li>1</li><li>20</li><li>20</li><li>8</li><li>2</li></weights></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 8.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named Rimworld_Animations.JobDriver_SexCasualForAnimation
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named Rimworld_Animations.JobDriver_SexBaseRecieverLovedForAnimation
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Petite_FoxGirls_Vagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Petite_FoxGirls_Anus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Petite_FoxGirls_Breasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Kijin_Penis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Kijin_Vagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Kijin_Anus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Kijin_Breasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Lliscean_Penis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Lliscean_Breasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named DinoPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named DinoVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named DinoAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named ElfPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named ElfVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named ElfAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named OrcPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named OrcVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named OrcBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named OrcAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhoulPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhoulVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhoulBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhoulAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named ScaleBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GolemPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named TentaclePenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named DemonTentaclesF. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named MonkeyPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named PigPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named BearPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named TurtlePenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named ElephantPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named BovinePenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named MarinePenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named VinePenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named CactoidPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named CactoidVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named CactoidBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named CactoidAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named TreePenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named TreeVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named TreeBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named TreeAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NephilaBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NephilaSlimeBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NephilaSlimeTentacles. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NephilaEggTentacles. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NephilaSlimeVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NephilaSlimeAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhostPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhostVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhostBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named GhostAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NecroPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NecroVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NecroAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named NecroBreasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named BigRaceBreats. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named AntherPenis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named DragonAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named HorseAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named CatAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named DogAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named CervineVagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named CervineAnus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Flat_Breasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Flat_Bionic_Breasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Flat_Hydraulic_Breasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Petite_Penis. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Petite_Vagina. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Petite_Anus. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Abraxas.RJW.RaceSupport has multiple rjw.RacePartDefs named Petite_Breasts. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named Rawgrape (wanter=whiteFoodList)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named Rawgrape (wanter=whiteFoodList)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named Rawgrape (wanter=whiteFoodList)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
found 8 mutations with null or animal influence
EtherTeemingMass
EtherSlimeLimb
EtherGutswell
EtherIntoxica
EtherIchoric
EtherGellic
EtherPrototoxica
EtherFurredLimb
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[OskarObnoxious]</color> version 1.3.0010
BodyDef Chaodino has BodyPartRecord of Body whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef BipedalOther has BodyPartRecord of Body whose children have more or equal coverage than 100% (100.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef MM_HornedMechanoid has BodyPartRecord of MechanicalThorax whose children have more or equal coverage than 100% (100.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef RSPeacekeeperBody has BodyPartRecord of MechanicalThorax whose children have more or equal coverage than 100% (100.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef VFEV_Odin has BodyPartRecord of MechanicalThorax whose children have more or equal coverage than 100% (100.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: has null thingClass.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: has components but it's thingClass is not a ThingWithComps
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: undefined preferability
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: no foodType
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AdvancedBionicJaw: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AdvancedBionicTongue: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in SyntheticUterus: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in SyntheticTesticles: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: has null thingClass.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: has components but it's thingClass is not a ThingWithComps
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: undefined preferability
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in RB_NondescriptFish: no foodType
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AdvancedBionicJaw: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in AdvancedBionicTongue: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in SyntheticUterus: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in SyntheticTesticles: has a recipeMaker but no costList or costStuffCount.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: MainTab_MedicalTab and Misc7 are both bound to M.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: OpenStatusWindow and Designator_RotateLeft are both bound to Q.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: Misc7 and MainTab_MedicalTab are both bound to M.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
d3d11: failed to create 2D texture id=4294 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4294 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4296 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4296 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4298 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4298 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4300 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4300 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4308 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4308 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4310 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4310 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4312 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4312 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4322 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4322 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4326 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4326 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4334 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4334 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4394 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4394 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4396 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4396 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4398 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4398 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4400 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4400 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4408 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4408 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4410 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4410 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4412 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4412 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4422 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4422 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4426 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4426 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4446 width=2 height=2 mips=3 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4446 [D3D error was 80070057]
(Filename: Line: 537)
<color=#b7ff1c>[RimForge]</color> Texture H:\SteamLibrary\steamapps\workshop\content\294100\2505778174\Textures\RF\Buildings\PowerPoleCable.png was loaded with no mipmaps, bilinear.
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Slime\Slimy1.mp3], Length 20779 and internal path: Sex/Slime/Slimy1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Slime\Slimy2.mp3], Length 15307 and internal path: Sex/Slime/Slimy2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Slime\Slimy3.mp3], Length 15115 and internal path: Sex/Slime/Slimy3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Slime\Slimy4.mp3], Length 14875 and internal path: Sex/Slime/Slimy4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Slime\Slimy5.mp3], Length 17755 and internal path: Sex/Slime/Slimy5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_1.mp3], Length 14232 and internal path: Sex/Suck/Suck_1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_10.mp3], Length 9117 and internal path: Sex/Suck/Suck_10
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\suck_2.mp3], Length 12197 and internal path: Sex/Suck/suck_2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_3.mp3], Length 10059 and internal path: Sex/Suck/Suck_3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_4.mp3], Length 18720 and internal path: Sex/Suck/Suck_4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_5.mp3], Length 8753 and internal path: Sex/Suck/Suck_5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_6.mp3], Length 14652 and internal path: Sex/Suck/Suck_6
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_7.mp3], Length 24615 and internal path: Sex/Suck/Suck_7
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_8.mp3], Length 14336 and internal path: Sex/Suck/Suck_8
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Suck_9.mp3], Length 10683 and internal path: Sex/Suck/Suck_9
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Swallow_1.mp3], Length 9672 and internal path: Sex/Suck/Swallow_1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Swallow_2.mp3], Length 8064 and internal path: Sex/Suck/Swallow_2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to load duplicate UnityEngine.AudioClip with path: FilesystemFile [[Rimworld_dir]\Mods\rimworld-animations-master\Sounds\Sex\Suck\Swallow_3.mp3], Length 8640 and internal path: Sex/Suck/Swallow_3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[MVCF] Applying Dual Wield compatibility patch
Translation data for language English has 172 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded body addon variants for Human
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Animusmorph/AnimusVox_Tail: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Tail: 1
Loaded body addon variants for SnakeMorph
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Animusmorph/AnimusVox_Tail: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Tail: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Cobra/Cobra_Tail: 1
Variants found for Parts/iguanaface/iguanatail: 1
Loaded body addon variants for AA_AerofleetMorph
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Animusmorph/AnimusVox_Tail: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Tail: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Aerofleetmorph/Aerofleetmorph_Head_Male: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Aerofleetmorph/Aerofleetmorph_Head_Female: 1
Loaded body addon variants for AA_HelixienMorph
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Animusmorph/AnimusVox_Tail: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Face: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Tail: 1
Loading variants for Parts/None/None
Variants found for Parts/None/None: 1
Variants found for Parts/Helixienmorph/Helixien_Tail: 1
Loaded body addon variants for Alien_Equium
Loading variants for Equium/Tails/TailE
Variants found for Equium/Tails/TailE: 1
Variants found for Equium/TailsBionic/TailEBionic: 1
Variants found for Equium/TailsCloth/TailECloth: 1
Loaded body addon variants for Alien_SMaleEquium
Loading variants for Equium/Tails/TailE
Variants found for Equium/Tails/TailE: 1
Variants found for Equium/TailsBionic/TailEBionic: 1
Variants found for Equium/TailsCloth/TailECloth: 1
Loaded body addon variants for Alien_PEquium
Loading variants for Equium/Tails/TailE
Variants found for Equium/Tails/TailE: 1
Variants found for Equium/TailsBionic/TailEBionic: 1
Variants found for Equium/TailsCloth/TailECloth: 1
Loaded body addon variants for AFerian
Loading variants for Things/Ferian/Tails/TailF
Variants found for Things/Ferian/Tails/TailF: 1
Loaded body addon variants for Alien_Kijin
Loading variants for Kijin/Horn/KijinHornB
Variants found for Kijin/Horn/KijinHornB: 3
Loaded body addon variants for Kurin_Race
Loading variants for Kurin/Tail/Single tails/Texture1
Variants found for Kurin/Tail/Single tails/Texture1: 1
Loading variants for Kurin/Tail/Single tails/Texture2
Variants found for Kurin/Tail/Single tails/Texture2: 1
Loading variants for Kurin/Tail/Single tails/Texture3
Variants found for Kurin/Tail/Single tails/Texture3: 1
Loading variants for Kurin/Face/Faces/Texture
Variants found for Kurin/Face/Faces/Texture: 3
Loading variants for Kurin/Ear/Ears/DRNTFEarLA
Variants found for Kurin/Ear/Ears/DRNTFEarLA: 2
Loading variants for Kurin/Ear/Ears/DRNTFEarLB
Variants found for Kurin/Ear/Ears/DRNTFEarLB: 2
Loading variants for Kurin/Ear/Ears/DRNTFEarRA
Variants found for Kurin/Ear/Ears/DRNTFEarRA: 2
Loading variants for Kurin/Ear/Ears/DRNTFEarRB
Variants found for Kurin/Ear/Ears/DRNTFEarRB: 2
Loaded body addon variants for Alien_Moyo
Loading variants for Moyo/Tail/MoyoTail
Variants found for Moyo/Tail/MoyoTail: 1
Loading variants for Moyo/Heads/MoyoAtenna_Left
Variants found for Moyo/Heads/MoyoAtenna_Left: 1
Loading variants for Moyo/Heads/MoyoAtenna_Right
Variants found for Moyo/Heads/MoyoAtenna_Right: 1
Loaded body addon variants for Alien_OrassanHumanHybrid
Loading variants for Things/Pawn/Humanlike/Tails/OTail
Variants found for Things/Pawn/Humanlike/Tails/OTail: 4
Loading variants for EarLeft
Variants found for EarLeft: 5
Loading variants for EarRight
Variants found for EarRight: 5
Loaded body addon variants for Alien_Orassan
Loading variants for Things/Pawn/Humanlike/Tails/OTail
Variants found for Things/Pawn/Humanlike/Tails/OTail: 4
Loading variants for EarLeft
Variants found for EarLeft: 5
Loading variants for EarRight
Variants found for EarRight: 5
Loading variants for Things/Orassan/Eyes/closed/LeftEye
Variants found for Things/Orassan/Eyes/closed/LeftEye: 1
Loading variants for Things/Orassan/Eyes/closed/RightEye
Variants found for Things/Orassan/Eyes/closed/RightEye: 1
Loading variants for Things/Orassan/Eyes/LeftEye
Variants found for Things/Orassan/Eyes/LeftEye: 1
Loading variants for Things/Orassan/Eyes/RightEye
Variants found for Things/Orassan/Eyes/RightEye: 1
Loaded body addon variants for Rabbie
Loading variants for Rabbielike/Tails/RBTail
Variants found for Rabbielike/Tails/RBTail: 1
Loading variants for Rabbielike/Ear/RBEarLA
Variants found for Rabbielike/Ear/RBEarLA: 3
Loading variants for Rabbielike/Ear/RBEarLB
Variants found for Rabbielike/Ear/RBEarLB: 3
Loading variants for Rabbielike/Ear/RBEarRA
Variants found for Rabbielike/Ear/RBEarRA: 3
Loading variants for Rabbielike/Ear/RBEarRB
Variants found for Rabbielike/Ear/RBEarRB: 3
Loaded body addon variants for Alien_SGnoll
Loading variants for Things/Gnoll/Tails/TailX
Variants found for Things/Gnoll/Tails/TailX: 1
Variants found for Things/Gnoll/Tails/TailXBionic: 1
Loaded body addon variants for Alien_Lion
Loading variants for Things/Lion/Tails/TailX
Variants found for Things/Lion/Tails/TailX: 1
Variants found for Things/Lion/Tails/TailXBionic: 1
Loaded body addon variants for Alien_Sergal
Loading variants for Things/Sergal/Tails/TailX
Variants found for Things/Sergal/Tails/TailX: 1
Variants found for Things/Sergal/Tails/TailXBionic: 1
Loaded body addon variants for Alien_SergalNME
Loading variants for Things/Sergal/Tails/TailX
Variants found for Things/Sergal/Tails/TailX: 1
Variants found for Things/Sergal/Tails/TailXBionic: 1
Loaded body addon variants for Alien_StripedGnoll
Loading variants for Things/StripedGnoll/Tails/TailX
Variants found for Things/StripedGnoll/Tails/TailX: 1
Variants found for Things/StripedGnoll/Tails/TailXBionic: 1
Alien race successfully completed 154 patches with harmony.
options.weaponHitPointsDeductionOnShot: VWE_Gun_Autocannon - 1
options.weaponHitPointsDeductionOnShot: VWE_Gun_HandheldMortar - 20
options.weaponHitPointsDeductionOnShot: VWE_Gun_HeavyFlamer - 10
options.weaponHitPointsDeductionOnShot: VWE_Gun_SwarmMissileLauncher - 5
options.weaponHitPointsDeductionOnShot: VWE_Gun_UraniumSlugRifle - 10
options.weaponHitPointsDeductionOnShot: VWEFT_Gun_HandheldGatlingGun - 1
<color=orange>[CSG]</color> Symbols Creator Started.
<color=orange>[CSG]</color> Created 44569 symbolDefs for 5 mods. Took 00.07s.
encountered null in MassPatchFormerHumanChecks!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Patched:
CanUseBedEver
IsWildMan
AnimalOrWildMan
NonHumanlikeOrWildMan
WildManShouldReachOutsideNow
PawnCanOpen
PawnsInFaction
SpawnedPawnsInFaction
FreeHumanlikesOfFaction
FreeHumanlikesSpawnedOfFaction
PrepareToIngestToils
GetThoughts
DoAnimalInsanityPulse
<TryFindRandomAnimal>b__0
CanReceiveRandomInteraction
CanInitiateRandomInteraction
TryInteractWith
OpinionOf
OpinionExplanation
Tick_CheckStartMarriageCeremony
CheckAppendBondedAnimalDiedInfo
Notify_RescuedBy
HasJobOnThing
CanDesignateThing
ShouldHaveThought
Counts
<GetRitualBeginWindow>b__1
CanEverSpectate
AppliesToPawn
AppliesToPawn
AppliesToPawn
PawnNotAssignableReason
IsSociallyProper
CanRoamNow
Instruction insertion complete!
Patching WorkGiver Tamed
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.3.3102.1 initialized
ExpandedRoofing: generating dynamic defs
Patching WorkGiver Tamed
Medical Tab :: Capacity MagicManipulation does not have any bodyPartTags associated with it. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Medical Tab :: Adding RJW_Fertility to the list of required capacities for RJW_Fertility.
Medical Tab :: Tag Tongue is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MoharFW.MoharGfx patched Mote.SpawnSetup successfully.
MoharFW OHFP - CompEggLayer_Patch applied
PickUpAndHaul v0.1.3.1⅓ welcomes you to RimWorld with pointless logspam.
[RealRuins][System]: RealRuins started patching at 8/30/2021 1:34:15 AM
[RealRuins][System]: RealRuins finished patching at 8/30/2021 1:34:15 AM (22.0046 msec)
[RimHUD v1.8.0] Initialized
Patching sos2
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SRTSExpanded] Overriding SOS2 Destructive Patches.
[Utility Columns] - Patching...
Wall Light: v1.3.7884.17582
Wall Light in SoS2 compatibility mode.
Patching WorkGiver Tamed
<color=#b7ff1c>[RimForge]</color> Starting def processing...
<color=#b7ff1c>[RimForge]</color> There were a total of 5 alloy defs (Bronze: AlloyDef RF_BronzeAlloy 'Make bronze')
<color=#b7ff1c>[RimForge]</color> For reference there are 241 damage defs loaded.
<color=#b7ff1c>[RimForge]</color> Completed def processing in 27 milliseconds.
<color=#b7ff1c>[RimForge]</color> There are 5 recipes (5 craftable alloys), and 12 general resources.
<color=cyan>Wiki mod is installed correctly, full API enabled.</color>
<color=cyan>A new wiki was registered for mod 'RimForge'.</color>
[RJWEx] [RJWEx] Patching...
[RJWEx] Gag graphics patch applied @ Verse.PawnGraphicSet.ResolveApparelGraphics as Transpiler
[RJWEx] ...done
Error in static constructor of LicentiaLabs.First: System.TypeInitializationException: The type initializer for 'LicentiaLabs.First' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void LicentiaLabs.ProcessSex_Patch::Aftersex(Verse.Pawn pawn, Verse.Pawn partner, System.Boolean usedCondom, System.Boolean rape, System.Boolean isCoreLovin, rjw.rjwSextype sextype)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <c38a8c3281a047488dac8c9d063b7abb>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in <c38a8c3281a047488dac8c9d063b7abb>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in <c38a8c3281a047488dac8c9d063b7abb>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <c38a8c3281a047488dac8c9d063b7abb>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <c38a8c3281a047488dac8c9d063b7abb>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <c38a8c3281a047488dac8c9d063b7abb>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <c38a8c3281a047488dac8c9d063b7abb>:0
at LicentiaLabs.First..cctor () [0x00012] in <6393dd871ddf44f280477ab4025051a8>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x0001a] in <d243303f714d4dc48680ccaecd2f594e>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of Dyspareunia.Dyspareunia: System.TypeInitializationException: The type initializer for 'Dyspareunia.Dyspareunia' threw an exception. ---> System.NullReferenceException: Null method for nuttysquabble.dyspareunia
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <c38a8c3281a047488dac8c9d063b7abb>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <c38a8c3281a047488dac8c9d063b7abb>:0
at Dyspareunia.Dyspareunia..cctor () [0x000aa] in <74a18c9f60f04f67be5b3e50a5ab403f>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x0001a] in <d243303f714d4dc48680ccaecd2f594e>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type Window_GalaxyMap probably needs a StaticConstructorOnStartup attribute, because it has a field RatingIcon of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type Patch_StatPart_WorldObject_Draw probably needs a StaticConstructorOnStartup attribute, because it has a field propertyBlock0 of type MaterialPropertyBlock. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
<color=#b7ff1c>[RimForge]</color> Doing late load...
AnimalGear: Transpiler(RenderPawnAt): Patched!
AnimalGear: Transpiler(GiddyUpCore.CompOverlay.PostDraw()): Patched!
found Stloc_1
Patching WorkGiver Tamed
Patching WorkGiver Tamed
AnimalGear: Transpiler(RenderPawnAt): Patched!
AnimalGear: Transpiler(RenderPawnAt): Patched!
# DualWield detected
AnimalGear: Transpiler(RenderPawnAt): Patched!
AnimalGear: Transpiler(RenderPawnAt): Patched!
[HugsLib] initializing ARimWorldOfMagic, ShipInteriorMod2, AnimalGear, ImprovedWorkbenches, EndlessRimworld, CashRegister, Gastronomy, BattleMounts, GiddyUpCaravan, WhatTheHack, GiddyUpMechanoids, GiddyUpCore, GiddyUpRideAndRoll, Autopsy, HeatMap, Hospitality, LetsTradeSettings, LWM_DeepStorage, Psychology, RealRuins, RomanceTweaksMoreOptions, StackXXL, Therapy, Roolo.DualWield, yayoAni, caravanVisual, RJW, MilkableColonists
ThingDef RB_NondescriptFish has no thingClass. This is a misconfiguration in RimBees.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[LetsTradeSettings] Let's Trade loaded successfully!
[StackXXL] Loaded
[HugsLib][warn] Missing enum setting labels for enum caravanVisual.core+en_zoomMode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CharacterEditor v1.3.821 post init done
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
[EndlessRimworld] Resetting
QualityBuilder added property to '527' things
Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 76570.
Total: 1847.483300 ms (FindLiveObjects: 3.767800 ms CreateObjectMapping: 3.990800 ms MarkObjects: 1839.328700 ms DeleteObjects: 0.395700 ms)
Loading game from file New Arrivals17 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Fluffy.ModManager
- UnlimitedHugs.HugsLib
- erdelf.HumanoidAlienRaces
- jecrell.jecstools
- Rah.RBSE
- Nals.FacialAnimation
- spoonshortage.ADogSaidAnimalProsthetics
- lbeaston.ADogSaidEasyPatcher
- Torann.ARimworldOfMagic
- Faryzal2020.AMC
- cucumpear.unicorns
- UnlimitedHugs.AllowTool
- OskarPotocki.VanillaFactionsExpanded.Core
- vanillaexpanded.achievements
- tachyonite.pawnmorpherpublic
- sarg.alphaanimals
- sarg.alphabiomes
- kentington.saveourship2
- sarg.alphaships
- Dylan.AnimalGear
- neceros.animalmedicalbed
- Fluffy.AnimalTab
- Oblitus.AnimalsLogic
- rmk.anthrorace
- Shinzy.Apparello
- Fluffy.AreaUnlocker
- Heymyteamrules.BeastManTribes
- FrozenSnowFox.BetterAncientComplexLoot
- VouLT.BetterPawnControl
- falconne.BWM
- automatic.bionicicons
- Fluffy.Blueprints
- Aoba.Tent
- torann.CaravanOptions
- Orion.CashRegister
- void.charactereditor
- Fluffy.ColonyManager
- CrashM.ColorCodedMoodBar.11
- Dubwise.DubsBadHygiene
- sumghai.Replimat
- avilmask.CommonSense
- consolidatedtraits.kv.rw
- thesepeople.RitualAttachableOutcomes
- Fluffy.DesirePaths
- spincrus.dinosauria
- dracoix.doormat.r12a
- jecrell.doorsexpanded
- dubwise.dubsmintminimap
- Dubwise.DubsMintMenus
- Nals.DynamicPortraits
- nilchei.dynamicdiplomacy
- Dubwise.DubsSkylights
- jaschaephraim.endlessrimworld
- Solaris.EnhancedBattery
- Hauvega.EquiumsSeries.Equiums
- Erin.Foxsquirrel
- Erin.Mountain
- chaeren.sculptures
- Uuugggg.EverybodyGetsOne
- Ykara.EPOE
- wit.expandedroofing
- factioncontrol.kv.rw
- SR.ModRimworld.FactionalWar
- Fuglypump.FalloutTraits
- ssulunge.BBBodySupport
- Bichang.FerianRace
- FrozenSnowFox.FilthVanishesWithRainAndTime
- Aoba.Fortress.Industrial
- Aoba.Fortress.Medieval
- Orion.Gastronomy
- leafzxg.ThrumboExtension
- roolo.giddyupcore
- sarg.giddyupsaddles
- roolo.giddyupbattlemounts
- roolo.giddyupcaravan
- roolo.whatthehack
- roolo.giddyupmechanoids
- roolo.giddyuprideandroll
- FlashPoint55.GroundTurretMod
- Albion.GoExplore
- Smuffle.HarvestOrgansPostMortem
- arvalaan.HealingRituals
- falconne.HeatMap
- Orion.Hospitality
- Vanya.Tools.IncidentPersonStat
- co.uk.epicguru.ingamewiki
- Mlie.InventoryTab
- ssulunge.KijinRace2
- Kure.AROM
- Seioch.Kurin.HAR
- Bichang.Kyulen
- zhrocks11.letstrade
- LWM.DeepStorage
- sarg.magicalmenagerie
- Fluffy.MedicalTab
- Spino.Megafauna
- Haplo.Miscellaneous.Robots
- Alaestor.MiscRobots.PlusPlus
- Haplo.Miscellaneous.Training
- goudaquiche.MoharFramework
- Mlie.MoreFactionInteraction
- moremonstergirls.rw
- moremonstergirls.enhanced.rw
- BOXrsxx.MorePackAnimals
- BOXrsxx.MorePracticalTraits
- Sinnamon.MoreRitualRewards
- moretraitslots.kv.rw
- SGC.moreutilitypacks
- Telkir.TMods.MoreFloors
- hobtook.mortaraccuracy
- Nemonian.MY
- Fluffy.MusicManager
- bishop.music_copy
- zhrocks11.NatureIsBeautiful
- JBloodthorn.NoLazyDoctors
- Maradyne.ONIOST
- dianawinters.Orassans
- Mehni.PickUpAndHaul
- Peppsen.PMusic
- Extracting.Organs
- Community.Psychology.UnofficialUpdate
- RebelRabbit.QualityBionics
- hatti.qualitybuilder
- Ogliss.TheWhiteCrayon.Quarry
- RunneLatki.RabbieRaceMod
- SR.ModRimworld.RaidExtension
- machine.rtr
- Woolstrand.RealRuins
- automatic.recipeicons
- Fluffy.FluffyRelations
- Uuugggg.ReplaceStuff
- brrainz.ricericebaby
- sarg.rimbees
- Rizno.RimEVE
- aznplucky.RimFlix
- rhfc.RimFlix.addon34
- Rizno.RimFTL
- Jaxe.RimHUD
- Mlie.RimQuest
- shakesthespeare.RimsecSecurity
- rimsenal.hair
- Sierra.RT.GeneralTraits
- Mlie.RoadsOfTheRim
- nugerumon.RomanceTweaksMoreOptions
- Andross.RoyalThrumbos
- Mlie.RFRumorHasIt
- RimEffect.Core
- RimEffect.N7
- jackaufenhand.sergals
- Gnillek.Sextoydecoration
- showhair.kv.rw
- PeteTimesSix.SimpleSidearms
- dhultgren.smarterconstruction
- dismarzero.VGP.Smokedmeat
- weilbyte.snapout
- marvinkosh.sometimesraidsgowrong
- Albion.SparklingWorlds.Full
- smashphil.neceros.srtsexpanded
- Indeed.StackXXL
- AKRI.StarcraftersArmory
- balistafreak.StopDropAndRoll
- RSev.SynergisticTraits
- kikohi.TamingArtifact
- GHXX.TechAdvancing
- TRVI.TerranBuildings
- Orion.Therapy
- automatic.traderships
- tradingspot.kv.rw
- CarnySenpai.TraitRarityColors
- nephlite.orbitaltradecolumn
- VanillaExpanded.VAEAS
- VanillaExpanded.VAEAU
- VanillaExpanded.VAEBF
- VanillaExpanded.VAECD
- VanillaExpanded.VAED
- VanillaExpanded.VAEEndAndExt
- VanillaExpanded.VAEED
- VanillaExpanded.VAEIS
- VanillaExpanded.VAETF
- VanillaExpanded.VAETR
- VanillaExpanded.VAETS
- VanillaExpanded.VAET
- VanillaExpanded.VAPPE
- VanillaExpanded.VAEAccessories
- VanillaExpanded.VARME
- VanillaExpanded.VBooksE
- VanillaExpanded.VBrewE
- VanillaExpanded.VBrewECandT
- VanillaExpanded.VCookE
- VanillaExpanded.VCookEStews
- VanillaExpanded.VCEF
- VanillaExpanded.VCookESushi
- VanillaExpanded.VEE
- OskarPotocki.VanillaExpanded.RoyaltyPatches
- OskarPotocki.VFE.Insectoid
- OskarPotocki.VFE.Mechanoid
- OskarPotocki.VanillaFactionsExpanded.MedievalModule
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- OskarPotocki.VFE.Vikings
- VanillaExpanded.VFECore
- VanillaExpanded.VFEArt
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFEPropsandDecor
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFESpacer
- VanillaExpanded.VHE
- VanillaExpanded.VPlantsE
- VanillaExpanded.VPlantsESucculents
- VanillaExpanded.VanillaSocialInteractionsExpanded
- VSE.DiegoIndustrial
- VSE.EmpressEvil
- VSE.IgorInvader
- VSE.NeronNeolithic
- VSE.OskarObnoxious
- VSE.PerryPersistent
- VanillaExpanded.VTEXE
- VanillaExpanded.VTEXVariations
- VanillaExpanded.VanillaTraitsExpanded
- VanillaExpanded.VWE
- VanillaExpanded.VWEC
- VanillaExpanded.VWEG
- VanillaExpanded.VWEHW
- VanillaExpanded.VWEL
- VanillaExpanded.VWENL
- VanillaExpanded.VWEQ
- VanillaExpanded.VWEFT
- VanillaExpanded.VWETB
- isorex.mechanoidsaddon
- VFME.CaravanPacks
- dismarzero.VGP.VGPVegetableGarden
- dismarzero.VGP.VGPGardenCanning
- dismarzero.VGP.VGPGardenDyes
- dismarzero.VGP.VGPGardenDyesExpanded
- dismarzero.VGP.VGPGardenFabrics
- dismarzero.VGP.VGPGardenGourmet
- dismarzero.VGP.VGPGardenMedicine
- dismarzero.VGP.VGPGardenResources
- dismarzero.VGP.VGPGardenTools
- dismarzero.VGP.VGPMoreVeggies
- dismarzero.VGP.VGPSoylentProduction
- dismarzero.VGP.VGPThreeSistersPlants
- dismarzero.VGP.XtraTreesandFlowers
- Murmur.WallLight
- Orion.XevaRimhair
- Roolo.DualWield
- com.yayo.yayoAni
- com.yayo.caravanVisual
- ZXT.HighPerformanceTurrets.Mod
- brrainz.zombieland
- sjaak31367.ZoologicalOrbitalTraders
- Faryzal2020.AMC.LRA
- Faryzal2020.AMC.NoAmmo
- tikubonn.DontBlockDoor
- Inoshishi3.I3MABombs
- ELIF.SRTS.Helicopters
- co.uk.epicguru.rimforge
- rim.job.world
- c0ffee.rjw.events
- Abraxas.RJW.RaceSupport
- dastardlii.rjw.rbse
- rimworld.ekss.rjwex
- rjw.milk.humanoid
- rjw.sexperience
- rjw.menstruation
- Ed86.RJW.Whorebeds
- LustLicentia.RJWLabs
- c0ffee.rimworld.animations
- Tory187.RJWAnimAddons.VoicePatch
- Roboslob.RoboAnims
- Tory187.RJWAnimAddons.XtraAnims
- Tory187.RJWAnimAddons.AnimalPatch
- NuttySquabble.Dyspareunia
- c0ffee.rjw.IdeologyAddons
<color=#b7ff1c>[RimForge]</color> Created wireless power component for world 'Azmidiske-III'
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
<color=#b7ff1c>[RimForge]</color> Created wireless power component for world 'Azmidiske-III'
<color=#b7ff1c>[RimForge]</color> Registered map late draw listener.
<color=#b7ff1c>[RimForge]</color> Started particle processing thread.
Pawnmorpher is unable to clear all comp caches on world initialization!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie89698 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: jiqiang->null curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Centipede82130 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Lancer82132 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Scyther82134 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Pikeman82135 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Termite82137 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Aura82139 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Daggersnout82140 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Demolisher82141 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Fireworm82143 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Goliath82145 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Phalanx82147 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Siegebreaker82149 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_ShuttlePersonalRace82151 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_ShuttleCargoRace82152 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_ShuttleHeavyRace82153 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Hauler82154 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Hauler_II82156 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Hauler_III82158 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Hauler_IV82160 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Hauler_V82162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Cleaner82164 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Cleaner_II82166 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Cleaner_III82168 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Cleaner_IV82170 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AIRobot_Cleaner_V82172 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Builder_I82174 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Builder_II82176 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Builder_III82178 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Builder_IV82180 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Builder_V82182 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_I82184 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_II82186 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III82188 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_IV82190 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_V82192 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_ER_I82194 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_ER_II82196 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_ER_III82198 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_ER_IV82200 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_ER_V82202 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Kitchen_I82204 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Kitchen_II82206 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Kitchen_III82208 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Kitchen_IV82210 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Kitchen_V82212 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RPP_Bot_Omni_V82214 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_MoyoPressurePod_Race82216 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_MoyoHexaPod_Race82217 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_MoyoCryoPod_Race82218 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RE_Mechanoids_FENRIS82220 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RE_Mechanoids_LOKI82221 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_RE_Mechanoids_YMIR82222 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedCentipede82223 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedLancer82225 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedKnight82227 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedInquisitor82229 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedScyther82231 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedPikeman82232 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_AdvancedCarpenter82234 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_AncientMech_AncientCarpenter82235 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Autocleaner82236 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Autohauler82237 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Autominer82238 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Combat82239 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Riot82240 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mechanoids_Turret82241 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Centipede82242 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Lancer82244 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Knight82246 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Inquisitor82248 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Scyther82250 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Pikeman82251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Carpenter82253 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_MAO_Mechanoids_Mender82254 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_MAO_Mechanoids_Assembler82255 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Aura82256 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Daggersnout82257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Fireworm82258 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Goliath82260 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Phalanx82262 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Siegebreaker82264 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Aura82266 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Daggersnout82267 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Fireworm82268 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Goliath82270 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Phalanx82272 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Advanced_Siegebreaker82274 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AutoTurretRace82276 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_PlanetaryFortressRace82277 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_0_Smash; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_1_Smash; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_2_Bite; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_3_Smash; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_4_Scratch; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_5_Scratch; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_6_Bite; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Replaced verb RimWorld.Verb_MeleeAttackDamage/Thing_RatMorphRace_Implied89248_7_Smash; may have been changed through a version update or a mod change
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1078 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Horrible, moodPowerFactor=1, moodOffset=0, age=134550) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie72340 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Horrible, moodPowerFactor=1, moodOffset=0, age=134550) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1078 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Horrible, moodPowerFactor=1, moodOffset=0, age=111300) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie68737 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Horrible, moodPowerFactor=1, moodOffset=0, age=111300) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1078 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Horrible, moodPowerFactor=1, moodOffset=0, age=81600) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie78688 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Horrible, moodPowerFactor=1, moodOffset=0, age=81600) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1246 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=75000) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1246 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=74250) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1246 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=74250) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1246 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=73200) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie78098 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=70950) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1246 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=68850) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Precept_1246 of type RimWorld.Precept. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=68850) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie84865 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=34950) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Zombie87532 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(KilledInnocentAnimal_Know_Disapproved, moodPowerFactor=1, moodOffset=0, age=19050) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not do PostLoadInit on RimWorld.RitualOutcomeEffectWorker_RemoveConsumableBuilding: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.RitualOutcomeEffectWorker.ExposeData () [0x00046] in <d243303f714d4dc48680ccaecd2f594e>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <d243303f714d4dc48680ccaecd2f594e>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
Cleaned up 181 deprecated records from What the Hack!?
GC : animation data count [0 -> 0]
[RJW] mare 1 default bodypart not found: Torso -skip.
[RJW] Pepijn part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Pepijn part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Pepijn part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Andi part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Andi part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Andi part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Eric part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Eric part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Eric part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Jenz part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Jenz part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Jenz part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mike part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mike part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mike part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Wattz part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Wattz part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Wattz part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Peetron part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Peetron part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Peetron part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tiggz part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tiggz part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tiggz part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ax part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ax part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ax part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zolo part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zolo part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zolo part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tomo part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tomo part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tomo part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ima part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ima part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ima part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ginger part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ginger part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ginger part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lunder part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lunder part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lunder part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Durward part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Durward part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Durward part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Grayman part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Grayman part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Grayman part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Roux part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Roux part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Roux part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lando part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lando part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lando part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Kennedy part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Kennedy part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Kennedy part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tux part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tux part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tux part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Viking part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Viking part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Viking part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Arthaz part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Arthaz part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Arthaz part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Taz part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Taz part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Taz part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Matt part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Matt part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Matt part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Carter part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Carter part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Carter part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zource part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zource part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zource part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Michelle part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Michelle part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Michelle part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bea part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bea part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bea part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zheep part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zheep part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Zheep part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rebecca part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rebecca part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rebecca part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Xander part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Xander part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Xander part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ben part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ben part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ben part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rod part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rod part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rod part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lucaz part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lucaz part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Lucaz part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Greve part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Greve part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Greve part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Chi part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Chi part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Chi part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Joe part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Joe part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Joe part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rufus part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rufus part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rufus part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Eulogia part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Eulogia part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Eulogia part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gratian part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gratian part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gratian part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Moskos part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Moskos part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Moskos part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Flavius part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Flavius part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Flavius part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Oro part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Oro part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Oro part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mule part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mule part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mule part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Troguaga part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Troguaga part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Troguaga part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Melisnos part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Melisnos part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Melisnos part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Pig part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Pig part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Pig part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Raccoonslayer part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Raccoonslayer part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Raccoonslayer part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Nisseson part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Nisseson part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Nisseson part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Doc part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Doc part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Doc part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Déprez part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Déprez part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Déprez part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mirabeau part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mirabeau part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mirabeau part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Dudo part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Dudo part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Dudo part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ler part BearPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ler part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ler part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Crab part HorsePenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Crab part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Crab part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rarveba part ElephantPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rarveba part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rarveba part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Purple part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Purple part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Purple part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Marguaamb part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Marguaamb part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Marguaamb part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Octopus part NeedlePenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Octopus part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Octopus part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mamen part CatVagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mamen part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mamen part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Yak part PigPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Yak part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Yak part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Koala part RaccoonPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Koala part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Koala part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Whale part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Whale part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Whale part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Esme part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Esme part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Esme part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bearslayer part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bearslayer part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bearslayer part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Glass part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Glass part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Glass part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Nolan part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Nolan part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Nolan part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bartlett part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bartlett part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bartlett part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Maya part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Maya part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Maya part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Noir part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Noir part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Noir part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gigo part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gigo part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gigo part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ogobra part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ogobra part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ogobra part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Caterpillar part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Caterpillar part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Caterpillar part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Porcupine part DogVagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Porcupine part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Porcupine part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Labrarar part DogVagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Labrarar part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Labrarar part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Reindeer part DogVagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Reindeer part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Reindeer part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Giraffe part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Giraffe part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Giraffe part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Green part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Green part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Green part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Scubai part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Scubai part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Scubai part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Boatracansa part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Boatracansa part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Boatracansa part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gorar part DogPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gorar part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gorar part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Seahorse part DogVagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Seahorse part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Seahorse part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part DogVagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ferques part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ferques part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Ferques part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tenaillon part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tenaillon part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tenaillon part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Anchoret part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Anchoret part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Anchoret part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Palaechthon part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Palaechthon part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Palaechthon part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Jossy part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Jossy part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Jossy part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bizo part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bizo part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bizo part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Irola part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Irola part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Irola part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Beaver part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Beaver part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Beaver part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Xadachama part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Xadachama part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Xadachama part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Brinmencriba part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Brinmencriba part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Brinmencriba part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tona part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tona part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tona part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rabbit part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rabbit part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Rabbit part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gabone part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gabone part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gabone part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Butacidas part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Butacidas part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Butacidas part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gray part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gray part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Gray part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Abeneiro part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Abeneiro part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Galler part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Galler part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Galler part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Guton part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Guton part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Guton part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mole part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mole part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Mole part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tol part BearPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tol part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tol part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Bear part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Porcupine part BearPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Porcupine part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Porcupine part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Echidna part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Echidna part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Echidna part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Stork part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Stork part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Stork part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tiger part BearPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tiger part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Tiger part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Vasalo part BearPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Vasalo part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Vasalo part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Alpaca part BearPenis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Alpaca part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Alpaca part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Creusa part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Creusa part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Creusa part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Theocharista part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Theocharista part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Theocharista part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Maiello part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Maiello part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Maiello part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] nightmule default bodypart not found: Torso -skip.
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Szuhay part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Szuhay part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Szuhay part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Erechtheus part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Erechtheus part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Erechtheus part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] nightram default bodypart not found: Torso -skip.
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Miñoca part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Miñoca part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Miñoca part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Black part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Black part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Black part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] nightram default bodypart not found: Torso -skip.
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Matterz part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Matterz part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Matterz part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Evan part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Evan part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] Evan part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Vagina is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] White part Penis is in wrong BodyPart position, resetting to default: Genitals
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] White part Breasts is in wrong BodyPart position, resetting to default: Chest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RJW] White part Anus is in wrong BodyPart position, resetting to default: Anus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Detected existing world. Loading existing config...
[Tech Advancing] [Information] Loading config...
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83071.
Total: 2037.200800 ms (FindLiveObjects: 3.438900 ms CreateObjectMapping: 3.122100 ms MarkObjects: 2030.531500 ms DeleteObjects: 0.108100 ms)
AnimalGear(v1.3.1.1): Active Mods: Giddy-up! Core: True(P:1)
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn centipede gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn lancer gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn scyther gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn pikeman gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn termite gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn aura gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn daggersnout gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn demolisher gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn fireworm gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn goliath gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn phalanx gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn siegebreaker gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn Personal Shuttle (hover mode) gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn Cargo Shuttle (hover mode) gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn Heavy Cargo Shuttle (hover mode) gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn pressurepod gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn hexapod gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn cryopod gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn FENRIS mech gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn LOKI mech gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn YMIR mech gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced centipede gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced lancer gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced knight gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced inquisitor gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced scyther gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced pikeman gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn advanced carpenter gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn carpenter gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn autocleaner gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn autohauler gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn autominer gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn combat mechanoid gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn riot mechanoid gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn mobile turret gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn centipede gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn lancer gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn knight gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn inquisitor gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn scyther gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn pikeman gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn carpenter gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn mender gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn assembler gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn aura gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn daggersnout gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn fireworm gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn goliath gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn phalanx gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn siegebreaker gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn dominion gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn eviscerator gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn incinerator gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn colossus gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn hoplite gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn siegemaster gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn Auto-Turret (Hover) gender: None
[RJW] SexualizeGenderlessPawn() - unable to sexualize genderless pawn Planetary Fortress (Hover) gender: None
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
[EndlessRimworld] Resetting
unable to find any mutation sites on RSPeacekeeperBody after checking 211 mutations!
checked parts:[Core-MechanicalThorax/thorax, Core-MechanicalNeck/neck, Core-MechanicalHead/head, Core-ArtificialBrain/artificial brain, Core-SightSensor/left sight sensor, Core-SightSensor/right sight sensor, Core-HearingSensor/left hearing sensor, Core-HearingSensor/right hearing sensor, Core-SmellSensor/chemical analyzer, Core-MechanicalShoulder/left shoulder, Core-MechanicalArm/left arm, Core-MechanicalHand/left hand, Core-MechanicalFinger/left pinky, Core-MechanicalFinger/left middle finger, Core-MechanicalFinger/left index finger, Core-MechanicalFinger/left thumb, Core-MechanicalShoulder/right shoulder, Core-MechanicalArm/right arm, Core-MechanicalHand/right hand, Core-MechanicalFinger/right pinky, Core-MechanicalFinger/right middle finger, Core-MechanicalFinger/right index finger, Core-MechanicalFinger/right thumb, Core-MechanicalLeg/left leg, Core-MechanicalFoot/left foot, Core-MechanicalLeg/right leg, Core-MechanicalFoot/right foot, Core-Reactor/reactor, Core-FluidReprocessor/fluid reprocessor, Core-FluidReprocessor/fluid reprocessor, RimJobWorld-Genitals/genitals, RimJobWorld-Chest/chest, RimJobWorld-Anus/anus]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[EndlessRimworld] Resetting
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 690 unused Assets to reduce memory usage. Loaded Objects now: 97881.
Total: 2530.057600 ms (FindLiveObjects: 79.974500 ms CreateObjectMapping: 8.319000 ms MarkObjects: 2433.417600 ms DeleteObjects: 8.346200 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 104992.
Total: 2395.401500 ms (FindLiveObjects: 4.590600 ms CreateObjectMapping: 9.200300 ms MarkObjects: 2381.396700 ms DeleteObjects: 0.213600 ms)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(429) : Error executing m_FMODChannel->setPaused(paused) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(231) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMOD
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