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@HugsLibRecordKeeper
Created April 23, 2020 19:50
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Rimworld output log published using HugsLib
Log uploaded on Thursday, April 23, 2020, 9:50:36 PM
Loaded mods:
Harmony(brrainz.harmony): 0Harmony(2.0.0.8), HarmonyMod(1.0.0.3)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:7.1.4]: 0Harmony(av:2.0.0.8,fv:1.2.0.1), HugsLib(av:1.0.0,fv:7.1.4)
Work Tab(fluffy.worktab): FluffyUI(1.0.0.23295), WorkTab(av:3.0.0,fv:3.19.296)
Animal Tab(fluffy.animaltab): AnimalTab(av:4.0.0,fv:4.1.235)
Colony Manager(fluffy.colonymanager): Fluffy_ColonyManager(av:4.0.0,fv:4.30.605)
EdB Prepare Carefully(EdB.PrepareCarefully): 0Harmony(2.0.0.8), EdBPrepareCarefully(av:1.1.1,fv:1.1.9)
Vanilla Events Expanded(VanillaExpanded.VEE): 0Harmony(av:2.0.0.8,fv:2.0.0.7), VEE(1.0.0)
Vanilla Armour Expanded(VanillaExpanded.VARME): 0Harmony(av:2.0.0.8,fv:2.0.0.7), AdvancedShieldBelts(1.0.0), Camouflage(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction): 0Harmony(av:2.0.0.8,fv:2.0.0.7), VFEProduction(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity): ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), VFESecurity(1.1.2.2)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical): 0Harmony(av:2.0.0.8,fv:2.0.0.7), AOMoreMedical(1.0.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore): 0Harmony(av:2.0.0.8,fv:2.0.0.7), AOMoreFurniture(1.0.0)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming): 0Harmony(av:2.0.0.8,fv:2.0.0.7), VFEF(1.0.0)
Expanded Prosthetics and Organ Engineering(Ykara.EPOE): (no assemblies)
[SF] Priority treatment 1.1(Shotgunfrenzy.PriorityTreatment): (no assemblies)
[1.1] Removable Mt.Rock Roof Patche(Proxyer.RemovableMtRockRoofPatche): (no assemblies)
Centralized Climate Control (Continued)(Mlie.CentralizedClimateControl): $HugsLibChecker(0.5.0), CentralizedClimateControl(1.5.0)
Reinforced Walls(neceros.reinforcedwalls): ReinforcedWalls(1.0.0)
RimJobWorld(rim.job.world): 0MultiplayerAPI(av:0.1.0,fv:0.1.0), RJW(1.0.0)
Active Harmony patches:
<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
AttackTargetFinder.BestAttackTarget: TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: rjw.SexcardPatch.Transpiler
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
FloatMenuMakerMap.CanTakeOrder: post: rjw.disable_FloatMenuMakerMap.this_is_postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
Hediff_Pregnant.Tick: PRE: rjw.PATCH_Hediff_Pregnant_Tick.on_begin_Tick
ITab_Pawn_Gear.InterfaceDrop: PRE: rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_DubsBadHygiene.on_cleanup_driver, rjw.PATCH_JobDriver_Loving_Cleanup.on_cleanup_driver
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin
JobDriver_Mate.MakeNewToils: PRE: rjw.PATCH_JobDriver_Mate_MakeNewToils.on_begin_matin
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
JobGiver_Mate.TryGiveJob: post: rjw.PATCH_JobGiver_Mate_TryGiveJob.Postfix
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
KidnapAIUtility.TryFindGoodKidnapVictim: post: rjw.Patches_TryFindGoodKidnapVictim.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix
PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pawn.GetGizmos: post: AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, rjw.disable_Gizmos.this_is_postfix, rjw.Rjw_buttons.this_is_postfix, rjw.submit_button.this_is_postfix, rjw.Patch_AddGizmo.Postfix
PawnGenerator.GenerateNewPawnInternal: PRE: rjw.Patch_PawnGenerator.Before_GenerateNewPawnInternal post: rjw.Patch_PawnGenerator.After_GenerateNewPawnInternal
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: Camouflage.VAE_PawnUIOverlay_Patch.GhillieException
PawnUtility.FertileMateTarget: PRE: rjw.PATCH_PawnUtility_FertileMateTarget.Prefix post: rjw.PATCH_PawnUtility_FertileMateTarget.Postfix
PawnWoundDrawer.RenderOverBody: post: rjw.patch_semenOverlay.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: rjw.RJW_corner_toggle.adding_RJW_toggle
ReverseDesignatorDatabase.InitDesignators: post: VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
Selector.Select: PRE: rjw.PawnSelect.pawnSelect
SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix
Skyfaller.Tick: PRE: VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix
SocialCardUtility.DrawDebugOptions: TRANS: rjw.SocialCardUtilityPatch+Patch_SocialCardUtility_DrawDebugOptions.Transpiler
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.DeSpawn: TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.SpawnSetup: TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
TurretTop.DrawTurret: PRE: [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.Available: post: VFESecurity.Patch_Verb+Available.Postfix
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict
WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
Harmony versions present: 2.0.0.8: net.pardeike.rimworld.lib.harmony, UnlimitedHugs.HugsLib, rjw, EdB.PrepareCarefully, OskarPotocki.VanillaFurnitureExpanded.Security; 2.0.0.6: fluffy.worktab, Fluffy.AnimalTab; 2.0.0.3: com.ogliss.rimworld.mod.VanillaArmorsExpanded
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.1.2610 rev1053
[HugsLib] version 7.1.4
XML error: Could not register node named "RJW_BaseMentalState" in mod rim.job.world because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Could not register node named "BaseSexualMentalBreak" in mod rim.job.world because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name BedRestEffectiveness in this XML block: <statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>SleepingSpot</defName><label>sleeping spot</label><description>Designates a spot on the ground where people should sleep. Not comfortable.</description><thingClass>Building_Bed</thingClass><graphicData><texPath>Things/Building/Furniture/Bed/SleepSpot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,4)</drawSize></graphicData><altitudeLayer>FloorEmplacement</altitudeLayer><statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><size>(1,2)</size><designationCategory>Furniture</designationCategory><passability>Standable</passability><drawGUIOverlay>True</drawGUIOverlay><defaultPlacingRot>South</defaultPlacingRot><building><bed_showSleeperBody>True</bed_showSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><designationHotKey>Misc1</designationHotKey><comps><li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Bed</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name ImmunityGainSpeedFactor in this XML block: <statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>SleepingSpot</defName><label>sleeping spot</label><description>Designates a spot on the ground where people should sleep. Not comfortable.</description><thingClass>Building_Bed</thingClass><graphicData><texPath>Things/Building/Furniture/Bed/SleepSpot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,4)</drawSize></graphicData><altitudeLayer>FloorEmplacement</altitudeLayer><statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><size>(1,2)</size><designationCategory>Furniture</designationCategory><passability>Standable</passability><drawGUIOverlay>True</drawGUIOverlay><defaultPlacingRot>South</defaultPlacingRot><building><bed_showSleeperBody>True</bed_showSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><designationHotKey>Misc1</designationHotKey><comps><li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Bed</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name BedRestEffectiveness in this XML block: <statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>DoubleSleepingSpot</defName><label>double sleeping spot</label><description>Designates a spot on the ground where two people should sleep together. Not comfortable.</description><thingClass>Building_Bed</thingClass><graphicData><texPath>Things/Building/Furniture/Bed/DoubleSleepSpot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(4,4)</drawSize></graphicData><altitudeLayer>FloorEmplacement</altitudeLayer><statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><size>(2,2)</size><designationCategory>Furniture</designationCategory><passability>Standable</passability><drawGUIOverlay>True</drawGUIOverlay><defaultPlacingRot>South</defaultPlacingRot><building><bed_showSleeperBody>True</bed_showSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Bed</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name ImmunityGainSpeedFactor in this XML block: <statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>DoubleSleepingSpot</defName><label>double sleeping spot</label><description>Designates a spot on the ground where two people should sleep together. Not comfortable.</description><thingClass>Building_Bed</thingClass><graphicData><texPath>Things/Building/Furniture/Bed/DoubleSleepSpot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(4,4)</drawSize></graphicData><altitudeLayer>FloorEmplacement</altitudeLayer><statBases><WorkToBuild>0</WorkToBuild><Comfort>0.2</Comfort><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><size>(2,2)</size><designationCategory>Furniture</designationCategory><passability>Standable</passability><drawGUIOverlay>True</drawGUIOverlay><defaultPlacingRot>South</defaultPlacingRot><building><bed_showSleeperBody>True</bed_showSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Bed</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name Comfort in this XML block: <statBases><WorkToBuild>0</WorkToBuild><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>AnimalSleepingSpot</defName><thingClass>Building_Bed</thingClass><label>animal sleeping spot</label><description>Designates a spot on the ground where animals should sleep.</description><size>(1,1)</size><passability>Standable</passability><designationCategory>Furniture</designationCategory><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><altitudeLayer>FloorEmplacement</altitudeLayer><rotatable>false</rotatable><graphicData><texPath>Things/Building/Misc/AnimalBed/AnimalSleepSpot</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>0.80</uiIconScale><statBases><WorkToBuild>0</WorkToBuild><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases><building><bed_humanlike>false</bed_humanlike><bed_showSleeperBody>True</bed_showSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Bed</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name BedRestEffectiveness in this XML block: <statBases><WorkToBuild>0</WorkToBuild><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>AnimalSleepingSpot</defName><thingClass>Building_Bed</thingClass><label>animal sleeping spot</label><description>Designates a spot on the ground where animals should sleep.</description><size>(1,1)</size><passability>Standable</passability><designationCategory>Furniture</designationCategory><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><altitudeLayer>FloorEmplacement</altitudeLayer><rotatable>false</rotatable><graphicData><texPath>Things/Building/Misc/AnimalBed/AnimalSleepSpot</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>0.80</uiIconScale><statBases><WorkToBuild>0</WorkToBuild><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases><building><bed_humanlike>false</bed_humanlike><bed_showSleeperBody>True</bed_showSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Bed</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name ImmunityGainSpeedFactor in this XML block: <statBases><WorkToBuild>0</WorkToBuild><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>AnimalSleepingSpot</defName><thingClass>Building_Bed</thingClass><label>animal sleeping spot</label><description>Designates a spot on the ground where animals should sleep.</description><size>(1,1)</size><passability>Standable</passability><designationCategory>Furniture</designationCategory><scatterableOnMapGen>false</scatterableOnMapGen><useHitPoints>False</useHitPoints><altitudeLayer>FloorEmplacement</altitudeLayer><rotatable>false</rotatable><graphicData><texPath>Things/Building/Misc/AnimalBed/AnimalSleepSpot</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>0.80</uiIconScale><statBases><WorkToBuild>0</WorkToBuild><SurgerySuccessChanceFactor>0.35</SurgerySuccessChanceFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor><Comfort>0.2</Comfort><BedRestEffectiveness>0.4</BedRestEffectiveness><ImmunityGainSpeedFactor>0.5</ImmunityGainSpeedFactor></statBases><building><bed_humanlike>false</bed_humanlike><bed_showSleeperBody>True</bed_showSleeperBody><sowTag>SupportPlantsOnly</sowTag><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Bed</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_Fappin
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_QuickFap
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_GettinLoved
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_GettinRaped
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_GettinRaped
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_GettinLoved
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_GettinLoved
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find a type named rjw.JobDriver_PrisonerComfortRapin
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>false</prisonersCanDo><colonistsOnly>true</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>true</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>false</prisonersCanDo><colonistsOnly>true</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>true</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>false</prisonersCanDo><colonistsOnly>true</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>true</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>false</prisonersCanDo><colonistsOnly>true</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>true</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>true</prisonersCanDo><colonistsOnly>false</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>false</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>true</prisonersCanDo><colonistsOnly>false</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>false</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>true</prisonersCanDo><colonistsOnly>false</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>false</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type SexualMentalStateDef. Context: <MentalStateDef ParentName="RJW_BaseMentalState"><minTicksBeforeRecovery>30000</minTicksBeforeRecovery><recoveryMtbDays>0.8</recoveryMtbDays><stateClass>rjw.MentalState_RandomRape</stateClass><workerClass>rjw.SexualMentalStateWorker</workerClass><requireCanFuck>true</requireCanFuck><requireCanBeFuck>true</requireCanBeFuck><requireCanRape>true</requireCanRape><requireCanGetRaped>true</requireCanGetRaped><defName>RandomRape</defName><label>random rape</label><category>Malicious</category><prisonersCanDo>true</prisonersCanDo><colonistsOnly>false</colonistsOnly><maxTicksBeforeRecovery>80000</maxTicksBeforeRecovery><nameColor>(0.5, 0.9, 0.5)</nameColor><beginLetterLabel>random rape</beginLetterLabel><beginLetter>{0} is sexually frustrated and is looking for a rape target.</beginLetter><beginLetterDef>ThreatSmall</beginLetterDef><recoveryMessage>{0} is sexually satisfied and no longer raping randomly.</recoveryMessage><baseInspectLine>Mental state: Random Rape</baseInspectLine><recoverFromSleep>true</recoverFromSleep><unspawnedCanDo>false</unspawnedCanDo></MentalStateDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named CleanSelf. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named GettinBred. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named ViolateCorpse. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named GettinRaped. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named RandomRape. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named RapeEnemy. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named RapeEnemyByInsect. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named RapeEnemyByAnimal. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named RapeEnemyByMech. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named RapeEnemyToParasite. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named JoinInBed. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named GettinLoved. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named GettinLicked. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named GettinSucked. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named WhoreIsServingVisitors. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.JobDefs named WhoreInvitingVisitors. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.MentalBreakDefs named RandomRape. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.MentalStateDefs named RandomRape. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple Verse.ThinkTreeDefs named ViolateCorpseTree. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple RimWorld.ThoughtDefs named ViolatedCorpse. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple RimWorld.WorkGiverDefs named CleanSelf. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple rjw.JobDef_RapeEnemys named RapeEnemy. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple rjw.JobDef_RapeEnemys named RapeEnemyByInsect. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple rjw.JobDef_RapeEnemys named RapeEnemyByAnimal. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple rjw.JobDef_RapeEnemys named RapeEnemyByMech. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple rjw.JobDef_RapeEnemys named RapeEnemyToParasite. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple rjw.SexualMentalStateDefs named RandomRape. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod rim.job.world has multiple rjw.SexualMentalBreakDefs named RandomRape. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Translation data for language English has 3 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[RJW]Do not edit pawns in EdB Prepare Carefully, they will have broken rjw parts, you were warned.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HugsLib] initializing CentralizedClimateControl, RJW
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