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Created October 24, 2017 05:12
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Rimworld output log published using HugsLib
Log uploaded on Tuesday, October 24, 2017, 1:12:52 PM
Loaded mods:
Core: (no assemblies)
AI加强系统1.4.3: AIClever(0.0.0.0)
12种脸型: (no assemblies)
优化-仿生工程动物A Dog Said...: (no assemblies)
Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
优化-更多原版派系More vanilla factions: (no assemblies)
优化-更多实用特性More Practical Traits: (no assemblies)
优化-更多技能相关: (no assemblies)
优化-更多驮运动物More Pack Animals: (no assemblies)
Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.1)
功能-扎营事件Camping Incidents - A17: (no assemblies)
功能-附魔Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
功能-随意扎营Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
功能-堆叠Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0)
派系-机械科技Mechanoid Tech: Nekoye(1.0.0.0)
派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack: (no assemblies)
派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack: (no assemblies)
派系-边缘军工-联邦Rimsenal - Federation: (no assemblies)
派系-边缘军工-防卫包Rimsenal - Security pack: (no assemblies)
派系-边缘军工Rimsenal: (no assemblies)
项目-Vanya护盾量产与派系增强: Vanya_Test(1.0.0.0)
项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production: (no assemblies)
lovely发型: (no assemblies)
Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
ZWAnimals A17: (no assemblies)
项目-更好的电池SS Bigger Batteries: 0Harmony(1.0.9.0), ClassLibrary(0.0.0.0)
Wanderer stat: Vanya(1.0.0.0)
修理与回收Mending: Mending(1.0.6354.31949)
Mine: (no assemblies)
EdB Prepare Carefully [中文版]: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
Modular Tables: (no assemblies)
Misc. Training: TrainingFacility(1.0.0.0)
项目-货运飞船OHU Ships: 0Harmony(1.0.9.1), OHUShips(0.0.0.0)
[A17]边缘奴隶2.0(次韵和汉化) : RimSlave(1.0.0.0), RimSlavesJobs(1.0.0.0)
项目-边缘野兽: (no assemblies)
Vanilla-Friendly Weapon Expansion: (no assemblies)
派系-边缘军工-蛮族Rimsenal - Feral: (no assemblies)
Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
Zore Time Animal: (no assemblies)
JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1)
功能-探险与发现Recon And Discovery: ReconAndDiscovery(1.0.6372.34294)
Embrasures: (no assemblies)
Active Harmony patches:
<GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
Alert_NeedBatteries.NeedBatteries: post: SSDetours.Patch_NeedBatteries.Postfix
Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: post: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PostFix
CaravanInventoryUtility.AllInventoryItems: PRE: OHUShips.HarmonyPatches.AllInventoryItemsPrefix
CaravanMaker.MakeCaravan: post: CompVehicle.HarmonyCompVehicle.MakeCaravan_PostFix
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyPawnNeeds_PreFix
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.FinalizeAndAddInjury_PostFix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
FactionGenerator.GenerateFactionsIntoWorld: post: OHUShips.HarmonyPatches.GenerateFactionsIntoWorldPostFix
FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.AddHumanlikeOrders_PostFix
FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GameEnder.CheckGameOver: post: OHUShips.HarmonyPatches.CheckGameOverPostfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.IsPlayerControlledWithFreeColonistPostfix
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DrawOverviewTab_PreFix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.GetGeneralConditionLabel_PreFix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
IncidentWorker_ShortCircuit.TryExecute: post: [0]SSDetours.IncidentWorker_SSShortCircuit.Postfix
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDutiesTwo_Prefix
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDuties_PreFix
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.LordToilTick_PreFix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapPawns.get_AnyPawnBlockingMapRemoval: post: OHUShips.HarmonyPatches.AnyColonistTameAnimalOrPrisonerOfColonyPostFix
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.FreeColonistsSpawnedOrInPlayerEjectablePodsCountPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CurrentlyUsable_PostFix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IsColonistPlayerControlled_PostFix
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.WigglerTick_PreFix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.set_Drafted_PreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.ShouldBeDowned_PreFix
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.StartPath_PreFix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PowerNet.PowerNetTick: PRE: ReconAndDiscovery.Things.ProtectedPowerNet.PrePowerTick
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.FindBedFor_PostFix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Scenario.GenerateIntoMap: PRE: OHUShips.HarmonyPatches.GenerateIntoMapPreFix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.Recache_PreFix
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: (no patches)
ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
TransferableOneWay.get_MaxCount: PRE: OHUShips.HarmonyPatches.MaxCountTransferablePostFix
TransferableOneWayWidget.AddSection: PRE: OHUShips.HarmonyPatches.AddSectionPrefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.TryCastShot_PreFix
WorldSelector.AutoOrderToTileNow: PRE: OHUShips.HarmonyPatches.AutoOrderToTileNowPrefix
Harmony versions present: io.github.ratysz.madskills:1.0.9.1, rimworld.infused:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.ohu.ships.main:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.pilotable:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, HugsLib.SeveralPuffins_ReconAndDiscoveryA17:1.0.9.1, com.spdskatr.biggerbatteries.injector:1.0.9.0
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
RimWorld 0.17.1557 rev1153
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
Duplicate def-linked translation key: RimsenalResearch.label
Duplicate def-linked translation key: RimsenalResearch.label
Def-linked translation error: Found no Verse.ThingDef named FrogRed_Meat to match FrogRed_Meat.label
Def-linked translation error: Found no Verse.ThingDef named FrogRed_Meat to match FrogRed_Meat.description
Def-linked translation error: Found no Verse.ThingDef named FrogYellow_Meat to match FrogYellow_Meat.label
Def-linked translation error: Found no Verse.ThingDef named FrogYellow_Meat to match FrogYellow_Meat.description
Def-linked translation error: Found no Verse.ThingDef named BasicShip to match BasicShip.label
Def-linked translation error: Found no Verse.ThingDef named BasicShip to match BasicShip.description
Def-linked translation error: Found no Verse.ThingDef named BasicShip_Blueprint to match BasicShip_Blueprint.label
Def-linked translation error: Found no Verse.ThingDef named BasicShip_Frame to match BasicShip_Frame.label
Def-linked translation error: Found no Verse.ThingDef named BasicShip_Frame to match BasicShip_Frame.description
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund
Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
Full XML text:
<AWOLSoldier46>
<title>逃兵</title>
<titleShort>士兵</titleShort>
<desc>NAME是一名步兵。当HE知道自己要被派往帝奴雅与札德札之间的战争前沿,HE决定不再当兵了。最后HE通过军用太空穿梭机成功逃了出来。</desc>
</AWOLSoldier46>
Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
Full XML text:
<DischargedSoldier36>
<title>被解雇士兵</title>
<titleShort>士兵</titleShort>
<desc>NAME通过卖身来筹集吸毒的资金。为了逃避,他加入军队,学会了战斗。
在军队他太聪明了,他经常不服从命令。这最终导致了他被开除军籍,并在他的肩膀上留下了印记。</desc>
</DischargedSoldier36>
AIClever: 1 and 2 detour succesful.
AIClever: 3 and 4 detour succesful.
AIClever: 5 and 6 detour succesful.
AIClever: 7 and 8 detour succesful.
AIClever: 9 and 10 detour succesful.
AIClever: 11 and 12 detour succesful.
AIClever: 13 and 14 detour succesful.
AIClever: 15 and 16 detour succesful.
AIClever: 17 and 18 detour succesful.
AIClever: 19 and 20 detour succesful.
AIClever: 21 and 22 detour succesful.
AIClever: 23 and 24 detour succesful.
AIClever: 25 and 26 detour succesful.
AIClever: 27 and 28 detour succesful.
AIClever: 29 and 30 detour succesful.
AIClever: 31 and 32 detour succesful.
AIClever: 33 and 34 detour succesful.
AIClever injected.
[HugsLib] v3.1.2 initialized StackXXL, SeveralPuffins_ReconAndDiscoveryA17
[StackXXL] Loaded
SS Bigger Batteries information for modders(not an error)
This mod uses Harmony postfixes(non-destructive) on the following methods:
RimWorld.IncidentWorker_ShortCircuit.TryExecute,
RimWorld.Alert_NeedBatteries.NeedBatteries
STACK TRACE BELOW
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 9343.
Total: 46.701828 ms (FindLiveObjects: 0.423796 ms CreateObjectMapping: 0.625217 ms MarkObjects: 45.498867 ms DeleteObjects: 0.152241 ms)
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures
AIClever : Savefile C:/Users/Administrator/AppData/LocalLow/Ludeon Studios\AIClever.xml loaded
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3>
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423>
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
at Verse.Map.FinalizeLoading () <0x00440>
at Verse.Game.LoadGame () <0x002ec>
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
at Verse.Root_Play.<Start>m__84F () <0x00016>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19050.
Total: 279.093109 ms (FindLiveObjects: 0.812525 ms CreateObjectMapping: 2.024043 ms MarkObjects: 276.137238 ms DeleteObjects: 0.118885 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8990 unused Assets to reduce memory usage. Loaded Objects now: 10029.
Total: 109.418541 ms (FindLiveObjects: 0.915160 ms CreateObjectMapping: 1.730679 ms MarkObjects: 85.961784 ms DeleteObjects: 20.810062 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10044.
Total: 93.654259 ms (FindLiveObjects: 0.410539 ms CreateObjectMapping: 0.566202 ms MarkObjects: 92.570175 ms DeleteObjects: 0.106483 ms)
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3>
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423>
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
at Verse.Map.FinalizeLoading () <0x00440>
at Verse.Game.LoadGame () <0x002ec>
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
at Verse.Root_Play.<Start>m__84F () <0x00016>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19056.
Total: 286.269836 ms (FindLiveObjects: 1.131121 ms CreateObjectMapping: 2.197240 ms MarkObjects: 282.776428 ms DeleteObjects: 0.164215 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8990 unused Assets to reduce memory usage. Loaded Objects now: 10098.
Total: 111.496040 ms (FindLiveObjects: 0.930127 ms CreateObjectMapping: 2.218194 ms MarkObjects: 85.809540 ms DeleteObjects: 22.537748 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10050.
Total: 94.396225 ms (FindLiveObjects: 0.414388 ms CreateObjectMapping: 0.562780 ms MarkObjects: 93.357475 ms DeleteObjects: 0.059870 ms)
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3>
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423>
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
at Verse.Map.FinalizeLoading () <0x00440>
at Verse.Game.LoadGame () <0x002ec>
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
at Verse.Root_Play.<Start>m__84F () <0x00016>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19066.
Total: 282.646820 ms (FindLiveObjects: 0.783018 ms CreateObjectMapping: 1.955620 ms MarkObjects: 279.852173 ms DeleteObjects: 0.054738 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8994 unused Assets to reduce memory usage. Loaded Objects now: 10104.
Total: 110.929405 ms (FindLiveObjects: 0.945095 ms CreateObjectMapping: 2.426457 ms MarkObjects: 88.487030 ms DeleteObjects: 19.069548 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10056.
Total: 95.488007 ms (FindLiveObjects: 0.401131 ms CreateObjectMapping: 0.574754 ms MarkObjects: 94.456520 ms DeleteObjects: 0.054738 ms)
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3>
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423>
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
at Verse.Map.FinalizeLoading () <0x00440>
at Verse.Game.LoadGame () <0x002ec>
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
at Verse.Root_Play.<Start>m__84F () <0x00016>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19070.
Total: 286.776184 ms (FindLiveObjects: 1.673374 ms CreateObjectMapping: 2.104441 ms MarkObjects: 282.881195 ms DeleteObjects: 0.115891 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8992 unused Assets to reduce memory usage. Loaded Objects now: 10115.
Total: 108.561966 ms (FindLiveObjects: 0.817229 ms CreateObjectMapping: 1.702882 ms MarkObjects: 88.721375 ms DeleteObjects: 17.319624 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10062.
Total: 92.301193 ms (FindLiveObjects: 0.410539 ms CreateObjectMapping: 0.586728 ms MarkObjects: 91.248337 ms DeleteObjects: 0.054738 ms)
Loading game from file 新移民2 with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures
Could not find class SimpleSidearms.rimworld.SimpleSidearmsData while resolving node li. Trying to use RimWorld.Planet.WorldObject instead. Full node: <li Class="SimpleSidearms.rimworld.SimpleSidearmsData"><def>UtilityWorldObject</def><ID>473</ID><tile>0</tile><faction>null</faction><handlers><keys><li>3774</li><li>3779</li><li>104414</li><li>104422</li><li>104481</li><li>3822</li><li>3783</li><li>115067</li><li>115049</li><li>115055</li><li>115060</li><li>115532</li><li>115566</li><li>115546</li><li>115553</li><li>117636</li><li>115560</li><li>117627</li><li>186823</li><li>186859</li><li>186925</li><li>186886</li><li>186852</li><li>202124</li><li>203773</li><li>203780</li><li>261564</li><li>260786</li><li>371591</li><li>371611</li><li>371554</li><li>371529</li><li>371565</li><li>428433</li><li>428483</li><li>428422</li><li>428461</li><li>428508</li><li>428503</li><li>427825</li><li>531491</li><li>428498</li><li>763338</li><li>763336</li><li>763342</li><li>770193</li><li>770245</li><li>770125</li></keys><values><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>True</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap>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weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_ThrowingAxes</li></weapons><primary>Gun_ThrowingAxes</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons /><primary>NOWEAPON</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons /><primary>NOWEAPON</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Gun_VintageAssaultRifle</li></weapons><primary>VFWE_Gun_VintageAssaultRifle</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>Gun_ChainShotgun</li></weapons><primary>Gun_ChainShotgun</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_HeavySMG</li></weapons><primary>Gun_HeavySMG</primary></li><li><weapons><li>AD_Repose</li></weapons><primary>AD_Repose</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>Gun_PumpShotgun</li></weapons><primary>Gun_PumpShotgun</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons /><primary>NOWEAPON</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>MeleeWeapon_Mace</li></weapons><primary>MeleeWeapon_Mace</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>Weapon_GrenadeMolotov</li></weapons><primary>Weapon_GrenadeMolotov</primary></li><li><weapons><li>MeleeWeapon_TestKnife</li></weapons><primary>MeleeWeapon_TestKnife</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>VFWE_Gun_SawnoffShotgun</li></weapons><primary>VFWE_Gun_SawnoffShotgun</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>Gun_MCrucibleRifle</li></weapons><primary>Gun_MCrucibleRifle</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>VFWE_Gun_LeverActionRifle</li></weapons><primary>VFWE_Gun_LeverActionRifle</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>Gun_PumpShotgun</li></weapons><primary>Gun_PumpShotgun</primary></li><li><weapons><li>Weapon_GrenadeEMP</li></weapons><primary>Weapon_GrenadeEMP</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>Vanya_StalkerRifle</li></weapons><primary>Vanya_StalkerRifle</primary></li><li><weapons><li>Vanya_StalkerRifle</li></weapons><primary>Vanya_StalkerRifle</primary></li><li><weapons><li>MeleeWeapon_Cleaver</li></weapons><primary>MeleeWeapon_Cleaver</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>VFWE_Gun_SawnoffShotgun</li></weapons><primary>VFWE_Gun_SawnoffShotgun</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Weapon_GrenadeEMP</li></weapons><primary>Weapon_GrenadeEMP</primary></li><li><weapons><li>Gun_SniperRifle</li></weapons><primary>Gun_SniperRifle</primary></li><li><weapons><li>GD_ModularDMR</li></weapons><primary>GD_ModularDMR</primary></li><li><weapons><li>MeleeWeapon_Glaive</li></weapons><primary>MeleeWeapon_Glaive</primary></li><li><weapons><li>Gun_MilitiaRifle</li><li>Weapon_GrenadeMolotov</li></weapons><primary>Weapon_GrenadeMolotov</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>GD_ModularDMR</li></weapons><primary>GD_ModularDMR</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Vanya_CompRocketLauncher</li></weapons><primary>Vanya_CompRocketLauncher</primary></li><li><weapons><li>Vanya_BundlingBlaster</li></weapons><primary>Vanya_BundlingBlaster</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Gun_PumpShotgun</li></weapons><primary>Gun_PumpShotgun</primary></li><li><weapons><li>Bow_Compound</li></weapons><primary>Bow_Compound</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>TE_Eris</li></weapons><primary>TE_Eris</primary></li><li><weapons><li>MeleeWeapon_Glaive</li></weapons><primary>MeleeWeapon_Glaive</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Vanya_CTMinigun</li></weapons><primary>Vanya_CTMinigun</primary></li><li><weapons><li>Vanya_DestoryerShocker</li></weapons><primary>Vanya_DestoryerShocker</primary></li><li><weapons><li>Vanya_Grenade</li></weapons><primary>Vanya_Grenade</primary></li><li><weapons><li>Vanya_CTMinigun</li></weapons><primary>Vanya_CTMinigun</primary></li><li><weapons><li>Vanya_VibrateKnife</li></weapons><primary>Vanya_VibrateKnife</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_MachinePistol</li></weapons><primary>Gun_MachinePistol</primary></li><li><weapons><li>Bow_Compound</li></weapons><primary>Bow_Compound</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_MachinePistol</li></weapons><primary>Gun_MachinePistol</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>VFWE_Gun_LeverActionRifle</li></weapons><primary>VFWE_Gun_LeverActionRifle</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Gun_SawnoffShotgun</li></weapons><primary>VFWE_Gun_SawnoffShotgun</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Mace</li></weapons><primary>MeleeWeapon_Mace</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Gladius</li></weapons><primary>MeleeWeapon_Gladius</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li></values></memories></li>
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19535.
Total: 287.894043 ms (FindLiveObjects: 0.797130 ms CreateObjectMapping: 1.915849 ms MarkObjects: 285.071167 ms DeleteObjects: 0.109049 ms)
String too long for TextMeshGenerator. Cutting off characters.
(Filename: Line: 228)
Unsullied260783 has null dutyDefToSubNode. Recovering by calling ResolveSubnodes() (though that should have been called already).
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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 9352 unused Assets to reduce memory usage. Loaded Objects now: 11547.
Total: 143.655807 ms (FindLiveObjects: 0.886935 ms CreateObjectMapping: 2.581265 ms MarkObjects: 108.618416 ms DeleteObjects: 31.568329 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 11541.
Total: 115.082268 ms (FindLiveObjects: 0.525575 ms CreateObjectMapping: 0.751372 ms MarkObjects: 113.589783 ms DeleteObjects: 0.214250 ms)
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3>
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423>
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
at Verse.Map.FinalizeLoading () <0x00440>
at Verse.Game.LoadGame () <0x002ec>
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
at Verse.Root_Play.<Start>m__84F () <0x00016>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
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Total: 342.556519 ms (FindLiveObjects: 0.881376 ms CreateObjectMapping: 2.052268 ms MarkObjects: 339.487274 ms DeleteObjects: 0.132142 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
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(Filename: Line: 228)
Unloading 8995 unused Assets to reduce memory usage. Loaded Objects now: 11603.
Total: 182.484680 ms (FindLiveObjects: 1.206386 ms CreateObjectMapping: 1.872229 ms MarkObjects: 159.789124 ms DeleteObjects: 19.616077 ms)
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