Created
October 24, 2017 05:12
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Rimworld output log published using HugsLib
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Log uploaded on Tuesday, October 24, 2017, 1:12:52 PM | |
Loaded mods: | |
Core: (no assemblies) | |
AI加强系统1.4.3: AIClever(0.0.0.0) | |
12种脸型: (no assemblies) | |
优化-仿生工程动物A Dog Said...: (no assemblies) | |
Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0) | |
优化-更多原版派系More vanilla factions: (no assemblies) | |
优化-更多实用特性More Practical Traits: (no assemblies) | |
优化-更多技能相关: (no assemblies) | |
优化-更多驮运动物More Pack Animals: (no assemblies) | |
Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.1) | |
功能-扎营事件Camping Incidents - A17: (no assemblies) | |
功能-附魔Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0) | |
功能-随意扎营Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0) | |
HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0) | |
功能-堆叠Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0) | |
派系-机械科技Mechanoid Tech: Nekoye(1.0.0.0) | |
派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack: (no assemblies) | |
派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack: (no assemblies) | |
派系-边缘军工-联邦Rimsenal - Federation: (no assemblies) | |
派系-边缘军工-防卫包Rimsenal - Security pack: (no assemblies) | |
派系-边缘军工Rimsenal: (no assemblies) | |
项目-Vanya护盾量产与派系增强: Vanya_Test(1.0.0.0) | |
项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production: (no assemblies) | |
lovely发型: (no assemblies) | |
Expanded Prosthetics and Organ Engineering 2.0: (no assemblies) | |
ZWAnimals A17: (no assemblies) | |
项目-更好的电池SS Bigger Batteries: 0Harmony(1.0.9.0), ClassLibrary(0.0.0.0) | |
Wanderer stat: Vanya(1.0.0.0) | |
修理与回收Mending: Mending(1.0.6354.31949) | |
Mine: (no assemblies) | |
EdB Prepare Carefully [中文版]: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6) | |
Modular Tables: (no assemblies) | |
Misc. Training: TrainingFacility(1.0.0.0) | |
项目-货运飞船OHU Ships: 0Harmony(1.0.9.1), OHUShips(0.0.0.0) | |
[A17]边缘奴隶2.0(次韵和汉化) : RimSlave(1.0.0.0), RimSlavesJobs(1.0.0.0) | |
项目-边缘野兽: (no assemblies) | |
Vanilla-Friendly Weapon Expansion: (no assemblies) | |
派系-边缘军工-蛮族Rimsenal - Feral: (no assemblies) | |
Camping Stuff: Nandonalt_CampingStuff(1.0.0.0) | |
Zore Time Animal: (no assemblies) | |
JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1) | |
功能-探险与发现Recon And Discovery: ReconAndDiscovery(1.0.6372.34294) | |
Embrasures: (no assemblies) | |
Active Harmony patches: | |
<GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler | |
Alert_NeedBatteries.NeedBatteries: post: SSDetours.Patch_NeedBatteries.Postfix | |
Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer | |
Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix | |
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: post: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PostFix | |
CaravanInventoryUtility.AllInventoryItems: PRE: OHUShips.HarmonyPatches.AllInventoryItemsPrefix | |
CaravanMaker.MakeCaravan: post: CompVehicle.HarmonyCompVehicle.MakeCaravan_PostFix | |
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyPawnNeeds_PreFix | |
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler | |
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix | |
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix | |
CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.FinalizeAndAddInjury_PostFix | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
FactionGenerator.GenerateFactionsIntoWorld: post: OHUShips.HarmonyPatches.GenerateFactionsIntoWorldPostFix | |
FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.AddHumanlikeOrders_PostFix | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
GameEnder.CheckGameOver: post: OHUShips.HarmonyPatches.CheckGameOverPostfix | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.IsPlayerControlledWithFreeColonistPostfix | |
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DrawOverviewTab_PreFix | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.GetGeneralConditionLabel_PreFix | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix | |
IncidentWorker_ShortCircuit.TryExecute: post: [0]SSDetours.IncidentWorker_SSShortCircuit.Postfix | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix | |
ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix | |
ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix | |
ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix | |
ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDutiesTwo_Prefix | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDuties_PreFix | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.LordToilTick_PreFix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: OHUShips.HarmonyPatches.AnyColonistTameAnimalOrPrisonerOfColonyPostFix | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.FreeColonistsSpawnedOrInPlayerEjectablePodsCountPostfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode | |
Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CurrentlyUsable_PostFix | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IsColonistPlayerControlled_PostFix | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.WigglerTick_PreFix | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.set_Drafted_PreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.ShouldBeDowned_PreFix | |
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.StartPath_PreFix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PowerNet.PowerNetTick: PRE: ReconAndDiscovery.Things.ProtectedPowerNet.PrePowerTick | |
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.FindBedFor_PostFix | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
Scenario.GenerateIntoMap: PRE: OHUShips.HarmonyPatches.GenerateIntoMapPreFix | |
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix | |
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix | |
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.Recache_PreFix | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient | |
Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: (no patches) | |
ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
TransferableOneWay.get_MaxCount: PRE: OHUShips.HarmonyPatches.MaxCountTransferablePostFix | |
TransferableOneWayWidget.AddSection: PRE: OHUShips.HarmonyPatches.AddSectionPrefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix | |
Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix | |
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.TryCastShot_PreFix | |
WorldSelector.AutoOrderToTileNow: PRE: OHUShips.HarmonyPatches.AutoOrderToTileNowPrefix | |
Harmony versions present: io.github.ratysz.madskills:1.0.9.1, rimworld.infused:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.ohu.ships.main:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.pilotable:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, HugsLib.SeveralPuffins_ReconAndDiscoveryA17:1.0.9.1, com.spdskatr.biggerbatteries.injector:1.0.9.0 | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 | |
RimWorld 0.17.1557 rev1153 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2 | |
Duplicate def-linked translation key: RimsenalResearch.label | |
Duplicate def-linked translation key: RimsenalResearch.label | |
Def-linked translation error: Found no Verse.ThingDef named FrogRed_Meat to match FrogRed_Meat.label | |
Def-linked translation error: Found no Verse.ThingDef named FrogRed_Meat to match FrogRed_Meat.description | |
Def-linked translation error: Found no Verse.ThingDef named FrogYellow_Meat to match FrogYellow_Meat.label | |
Def-linked translation error: Found no Verse.ThingDef named FrogYellow_Meat to match FrogYellow_Meat.description | |
Def-linked translation error: Found no Verse.ThingDef named BasicShip to match BasicShip.label | |
Def-linked translation error: Found no Verse.ThingDef named BasicShip to match BasicShip.description | |
Def-linked translation error: Found no Verse.ThingDef named BasicShip_Blueprint to match BasicShip_Blueprint.label | |
Def-linked translation error: Found no Verse.ThingDef named BasicShip_Frame to match BasicShip_Frame.label | |
Def-linked translation error: Found no Verse.ThingDef named BasicShip_Frame to match BasicShip_Frame.description | |
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.label | |
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.verb | |
Def-linked translation error: Found no RimWorld.WorkGiverDef named DoctorTreatEmergency to match DoctorTreatEmergency.gerund | |
Couldn't load backstory AWOLSoldier46: System.Exception: Backstory not found matching identifier AWOLSoldier46 | |
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0 | |
Full XML text: | |
<AWOLSoldier46> | |
<title>逃兵</title> | |
<titleShort>士兵</titleShort> | |
<desc>NAME是一名步兵。当HE知道自己要被派往帝奴雅与札德札之间的战争前沿,HE决定不再当兵了。最后HE通过军用太空穿梭机成功逃了出来。</desc> | |
</AWOLSoldier46> | |
Couldn't load backstory DischargedSoldier36: System.Exception: Backstory not found matching identifier DischargedSoldier36 | |
at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0 | |
Full XML text: | |
<DischargedSoldier36> | |
<title>被解雇士兵</title> | |
<titleShort>士兵</titleShort> | |
<desc>NAME通过卖身来筹集吸毒的资金。为了逃避,他加入军队,学会了战斗。 | |
在军队他太聪明了,他经常不服从命令。这最终导致了他被开除军籍,并在他的肩膀上留下了印记。</desc> | |
</DischargedSoldier36> | |
AIClever: 1 and 2 detour succesful. | |
AIClever: 3 and 4 detour succesful. | |
AIClever: 5 and 6 detour succesful. | |
AIClever: 7 and 8 detour succesful. | |
AIClever: 9 and 10 detour succesful. | |
AIClever: 11 and 12 detour succesful. | |
AIClever: 13 and 14 detour succesful. | |
AIClever: 15 and 16 detour succesful. | |
AIClever: 17 and 18 detour succesful. | |
AIClever: 19 and 20 detour succesful. | |
AIClever: 21 and 22 detour succesful. | |
AIClever: 23 and 24 detour succesful. | |
AIClever: 25 and 26 detour succesful. | |
AIClever: 27 and 28 detour succesful. | |
AIClever: 29 and 30 detour succesful. | |
AIClever: 31 and 32 detour succesful. | |
AIClever: 33 and 34 detour succesful. | |
AIClever injected. | |
[HugsLib] v3.1.2 initialized StackXXL, SeveralPuffins_ReconAndDiscoveryA17 | |
[StackXXL] Loaded | |
SS Bigger Batteries information for modders(not an error) | |
This mod uses Harmony postfixes(non-destructive) on the following methods: | |
RimWorld.IncidentWorker_ShortCircuit.TryExecute, | |
RimWorld.Alert_NeedBatteries.NeedBatteries | |
STACK TRACE BELOW | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 9343. | |
Total: 46.701828 ms (FindLiveObjects: 0.423796 ms CreateObjectMapping: 0.625217 ms MarkObjects: 45.498867 ms DeleteObjects: 0.152241 ms) | |
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures | |
AIClever : Savefile C:/Users/Administrator/AppData/LocalLow/Ludeon Studios\AIClever.xml loaded | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3> | |
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x00440> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__84F () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19050. | |
Total: 279.093109 ms (FindLiveObjects: 0.812525 ms CreateObjectMapping: 2.024043 ms MarkObjects: 276.137238 ms DeleteObjects: 0.118885 ms) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 8990 unused Assets to reduce memory usage. Loaded Objects now: 10029. | |
Total: 109.418541 ms (FindLiveObjects: 0.915160 ms CreateObjectMapping: 1.730679 ms MarkObjects: 85.961784 ms DeleteObjects: 20.810062 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10044. | |
Total: 93.654259 ms (FindLiveObjects: 0.410539 ms CreateObjectMapping: 0.566202 ms MarkObjects: 92.570175 ms DeleteObjects: 0.106483 ms) | |
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3> | |
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x00440> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__84F () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19056. | |
Total: 286.269836 ms (FindLiveObjects: 1.131121 ms CreateObjectMapping: 2.197240 ms MarkObjects: 282.776428 ms DeleteObjects: 0.164215 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 8990 unused Assets to reduce memory usage. Loaded Objects now: 10098. | |
Total: 111.496040 ms (FindLiveObjects: 0.930127 ms CreateObjectMapping: 2.218194 ms MarkObjects: 85.809540 ms DeleteObjects: 22.537748 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10050. | |
Total: 94.396225 ms (FindLiveObjects: 0.414388 ms CreateObjectMapping: 0.562780 ms MarkObjects: 93.357475 ms DeleteObjects: 0.059870 ms) | |
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3> | |
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x00440> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__84F () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19066. | |
Total: 282.646820 ms (FindLiveObjects: 0.783018 ms CreateObjectMapping: 1.955620 ms MarkObjects: 279.852173 ms DeleteObjects: 0.054738 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 8994 unused Assets to reduce memory usage. Loaded Objects now: 10104. | |
Total: 110.929405 ms (FindLiveObjects: 0.945095 ms CreateObjectMapping: 2.426457 ms MarkObjects: 88.487030 ms DeleteObjects: 19.069548 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10056. | |
Total: 95.488007 ms (FindLiveObjects: 0.401131 ms CreateObjectMapping: 0.574754 ms MarkObjects: 94.456520 ms DeleteObjects: 0.054738 ms) | |
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3> | |
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x00440> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__84F () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19070. | |
Total: 286.776184 ms (FindLiveObjects: 1.673374 ms CreateObjectMapping: 2.104441 ms MarkObjects: 282.881195 ms DeleteObjects: 0.115891 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 8992 unused Assets to reduce memory usage. Loaded Objects now: 10115. | |
Total: 108.561966 ms (FindLiveObjects: 0.817229 ms CreateObjectMapping: 1.702882 ms MarkObjects: 88.721375 ms DeleteObjects: 17.319624 ms) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10062. | |
Total: 92.301193 ms (FindLiveObjects: 0.410539 ms CreateObjectMapping: 0.586728 ms MarkObjects: 91.248337 ms DeleteObjects: 0.054738 ms) | |
Loading game from file 新移民2 with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures | |
Could not find class SimpleSidearms.rimworld.SimpleSidearmsData while resolving node li. Trying to use RimWorld.Planet.WorldObject instead. Full node: <li Class="SimpleSidearms.rimworld.SimpleSidearmsData"><def>UtilityWorldObject</def><ID>473</ID><tile>0</tile><faction>null</faction><handlers><keys><li>3774</li><li>3779</li><li>104414</li><li>104422</li><li>104481</li><li>3822</li><li>3783</li><li>115067</li><li>115049</li><li>115055</li><li>115060</li><li>115532</li><li>115566</li><li>115546</li><li>115553</li><li>117636</li><li>115560</li><li>117627</li><li>186823</li><li>186859</li><li>186925</li><li>186886</li><li>186852</li><li>202124</li><li>203773</li><li>203780</li><li>261564</li><li>260786</li><li>371591</li><li>371611</li><li>371554</li><li>371529</li><li>371565</li><li>428433</li><li>428483</li><li>428422</li><li>428461</li><li>428508</li><li>428503</li><li>427825</li><li>531491</li><li>428498</li><li>763338</li><li>763336</li><li>763342</li><li>770193</li><li>770245</li><li>770125</li></keys><values><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>True</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li><li><currentWeaponLocked>False</currentWeaponLocked><autoLockOnManualSwap>True</autoLockOnManualSwap></li></values></handlers><memories><keys><li>3774</li><li>3783</li><li>3822</li><li>3779</li><li>103886</li><li>104367</li><li>104380</li><li>104388</li><li>104407</li><li>104414</li><li>104422</li><li>104430</li><li>104438</li><li>104429</li><li>104450</li><li>104458</li><li>104466</li><li>104472</li><li>104481</li><li>104379</li><li>105889</li><li>104397</li><li>114892</li><li>114898</li><li>115042</li><li>115049</li><li>115055</li><li>115060</li><li>115067</li><li>115518</li><li>115532</li><li>115540</li><li>115546</li><li>115553</li><li>115560</li><li>115566</li><li>115572</li><li>115578</li><li>117610</li><li>117616</li><li>117627</li><li>117636</li><li>117644</li><li>117650</li><li>115525</li><li>126017</li><li>126022</li><li>126028</li><li>126034</li><li>126040</li><li>126045</li><li>126050</li><li>126056</li><li>126062</li><li>126068</li><li>126074</li><li>126080</li><li>126085</li><li>126079</li><li>126096</li><li>183005</li><li>183011</li><li>183018</li><li>183025</li><li>183031</li><li>183038</li><li>183045</li><li>183053</li><li>183059</li><li>183066</li><li>183073</li><li>184504</li><li>104376</li><li>186824</li><li>186831</li><li>186823</li><li>186845</li><li>186852</li><li>186859</li><li>186866</li><li>186872</li><li>186879</li><li>186886</li><li>186894</li><li>186901</li><li>186907</li><li>186900</li><li>186921</li><li>186925</li><li>201723</li><li>201730</li><li>202124</li><li>203773</li><li>203780</li><li>203787</li><li>203795</li><li>203801</li><li>203808</li><li>203814</li><li>203820</li><li>203833</li><li>203847</li><li>260765</li><li>260777</li><li>260786</li><li>260794</li><li>261564</li><li>371529</li><li>371536</li><li>371535</li><li>371549</li><li>371554</li><li>371560</li><li>371565</li><li>371570</li><li>371575</li><li>371581</li><li>371586</li><li>371595</li><li>371591</li><li>371606</li><li>371611</li><li>371616</li><li>371621</li><li>371627</li><li>371633</li><li>371638</li><li>373540</li><li>427785</li><li>427825</li><li>428422</li><li>428428</li><li>428434</li><li>428440</li><li>428433</li><li>428450</li><li>428456</li><li>428466</li><li>428461</li><li>428477</li><li>428483</li><li>428493</li><li>428498</li><li>428503</li><li>428508</li><li>531491</li><li>531493</li><li>646363</li><li>646371</li><li>646379</li><li>646386</li><li>646378</li><li>646404</li><li>646410</li><li>709222</li><li>709232</li><li>709240</li><li>709231</li><li>709250</li><li>709256</li><li>709263</li><li>709270</li><li>709278</li><li>709285</li><li>709293</li><li>709301</li><li>709292</li><li>709316</li><li>763336</li><li>763338</li><li>763340</li><li>763342</li><li>763344</li><li>768205</li><li>768212</li><li>770092</li><li>770125</li><li>770131</li><li>770139</li><li>770145</li><li>770138</li><li>770162</li><li>770169</li><li>770161</li><li>770180</li><li>770193</li><li>770199</li><li>770205</li><li>770212</li><li>770220</li><li>770226</li><li>770233</li><li>770239</li><li>770246</li><li>770253</li><li>770245</li><li>770402</li><li>770410</li><li>770419</li><li>770428</li><li>770435</li><li>770451</li><li>770471</li><li>770478</li><li>770470</li><li>770496</li><li>770503</li><li>770512</li><li>771086</li><li>771100</li><li>771108</li><li>771116</li><li>771124</li><li>771821</li><li>771829</li><li>771838</li><li>771846</li><li>771862</li><li>771869</li></keys><values><li><weapons><li>MeleeWeapon_Knife</li><li>Gun_RSAMRifle</li></weapons><primary>Gun_RSAMRifle</primary></li><li><weapons><li>MeleeWeapon_Knife</li><li>Gun_RSAMRifle</li></weapons><primary>Gun_RSAMRifle</primary></li><li><weapons><li>MeleeWeapon_Glaive</li><li>Gun_RSAMRifle</li></weapons><primary>Gun_RSAMRifle</primary></li><li><weapons><li>Gun_RSAMRifle</li></weapons><primary>Gun_RSAMRifle</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_ThrowingAxes</li></weapons><primary>Gun_ThrowingAxes</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons /><primary>NOWEAPON</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons /><primary>NOWEAPON</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Gun_VintageAssaultRifle</li></weapons><primary>VFWE_Gun_VintageAssaultRifle</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>Gun_ChainShotgun</li></weapons><primary>Gun_ChainShotgun</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_HeavySMG</li></weapons><primary>Gun_HeavySMG</primary></li><li><weapons><li>AD_Repose</li></weapons><primary>AD_Repose</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>Gun_PumpShotgun</li></weapons><primary>Gun_PumpShotgun</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons /><primary>NOWEAPON</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>MeleeWeapon_Mace</li></weapons><primary>MeleeWeapon_Mace</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>Weapon_GrenadeMolotov</li></weapons><primary>Weapon_GrenadeMolotov</primary></li><li><weapons><li>MeleeWeapon_TestKnife</li></weapons><primary>MeleeWeapon_TestKnife</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>VFWE_Gun_SawnoffShotgun</li></weapons><primary>VFWE_Gun_SawnoffShotgun</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>Gun_MCrucibleRifle</li></weapons><primary>Gun_MCrucibleRifle</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>VFWE_Gun_LeverActionRifle</li></weapons><primary>VFWE_Gun_LeverActionRifle</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>GD_Bobcat</li></weapons><primary>GD_Bobcat</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>Gun_PumpShotgun</li></weapons><primary>Gun_PumpShotgun</primary></li><li><weapons><li>Weapon_GrenadeEMP</li></weapons><primary>Weapon_GrenadeEMP</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>Vanya_StalkerRifle</li></weapons><primary>Vanya_StalkerRifle</primary></li><li><weapons><li>Vanya_StalkerRifle</li></weapons><primary>Vanya_StalkerRifle</primary></li><li><weapons><li>MeleeWeapon_Cleaver</li></weapons><primary>MeleeWeapon_Cleaver</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>VFWE_Gun_SawnoffShotgun</li></weapons><primary>VFWE_Gun_SawnoffShotgun</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Weapon_GrenadeEMP</li></weapons><primary>Weapon_GrenadeEMP</primary></li><li><weapons><li>Gun_SniperRifle</li></weapons><primary>Gun_SniperRifle</primary></li><li><weapons><li>GD_ModularDMR</li></weapons><primary>GD_ModularDMR</primary></li><li><weapons><li>MeleeWeapon_Glaive</li></weapons><primary>MeleeWeapon_Glaive</primary></li><li><weapons><li>Gun_MilitiaRifle</li><li>Weapon_GrenadeMolotov</li></weapons><primary>Weapon_GrenadeMolotov</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>GD_ModularDMR</li></weapons><primary>GD_ModularDMR</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Vanya_CompRocketLauncher</li></weapons><primary>Vanya_CompRocketLauncher</primary></li><li><weapons><li>Vanya_BundlingBlaster</li></weapons><primary>Vanya_BundlingBlaster</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>VFWE_Weapon_Sling</li></weapons><primary>VFWE_Weapon_Sling</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Gun_PumpShotgun</li></weapons><primary>Gun_PumpShotgun</primary></li><li><weapons><li>Bow_Compound</li></weapons><primary>Bow_Compound</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>TE_Eris</li></weapons><primary>TE_Eris</primary></li><li><weapons><li>MeleeWeapon_Glaive</li></weapons><primary>MeleeWeapon_Glaive</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_Pistol</li></weapons><primary>Gun_Pistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>Gun_LMG</li></weapons><primary>Gun_LMG</primary></li><li><weapons><li>VFWE_Gun_Revolver</li></weapons><primary>VFWE_Gun_Revolver</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Vanya_CTMinigun</li></weapons><primary>Vanya_CTMinigun</primary></li><li><weapons><li>Vanya_DestoryerShocker</li></weapons><primary>Vanya_DestoryerShocker</primary></li><li><weapons><li>Vanya_Grenade</li></weapons><primary>Vanya_Grenade</primary></li><li><weapons><li>Vanya_CTMinigun</li></weapons><primary>Vanya_CTMinigun</primary></li><li><weapons><li>Vanya_VibrateKnife</li></weapons><primary>Vanya_VibrateKnife</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>MeleeWeapon_Spear</li></weapons><primary>MeleeWeapon_Spear</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_ThrowingClubs</li></weapons><primary>Gun_ThrowingClubs</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Gun_Blowgun</li></weapons><primary>Gun_Blowgun</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Short</li></weapons><primary>Bow_Short</primary></li><li><weapons><li>Bow_Great</li></weapons><primary>Bow_Great</primary></li><li><weapons><li>Pila</li></weapons><primary>Pila</primary></li><li><weapons><li>Gun_RSCarbine</li></weapons><primary>Gun_RSCarbine</primary></li><li><weapons><li>Gun_BoltActionRifle</li></weapons><primary>Gun_BoltActionRifle</primary></li><li><weapons><li>Gun_MilitiaRifle</li></weapons><primary>Gun_MilitiaRifle</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_MachinePistol</li></weapons><primary>Gun_MachinePistol</primary></li><li><weapons><li>Bow_Compound</li></weapons><primary>Bow_Compound</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>Gun_PistolRevolver</li></weapons><primary>Gun_PistolRevolver</primary></li><li><weapons><li>Gun_MachinePistol</li></weapons><primary>Gun_MachinePistol</primary></li><li><weapons><li>MeleeWeapon_Knife</li></weapons><primary>MeleeWeapon_Knife</primary></li><li><weapons><li>Gun_Repeater</li></weapons><primary>Gun_Repeater</primary></li><li><weapons><li>VFWE_Gun_LeverActionRifle</li></weapons><primary>VFWE_Gun_LeverActionRifle</primary></li><li><weapons><li>VFWE_Gun_ImprovisedPistol</li></weapons><primary>VFWE_Gun_ImprovisedPistol</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li><li><weapons><li>VFWE_Gun_SawnoffShotgun</li></weapons><primary>VFWE_Gun_SawnoffShotgun</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Mace</li></weapons><primary>MeleeWeapon_Mace</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Shiv</li></weapons><primary>MeleeWeapon_Shiv</primary></li><li><weapons><li>MeleeWeapon_Gladius</li></weapons><primary>MeleeWeapon_Gladius</primary></li><li><weapons><li>MeleeWeapon_Club</li></weapons><primary>MeleeWeapon_Club</primary></li></values></memories></li> | |
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Total: 287.894043 ms (FindLiveObjects: 0.797130 ms CreateObjectMapping: 1.915849 ms MarkObjects: 285.071167 ms DeleteObjects: 0.109049 ms) | |
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(Filename: Line: 228) | |
Unsullied260783 has null dutyDefToSubNode. Recovering by calling ResolveSubnodes() (though that should have been called already). | |
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Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
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Total: 143.655807 ms (FindLiveObjects: 0.886935 ms CreateObjectMapping: 2.581265 ms MarkObjects: 108.618416 ms DeleteObjects: 31.568329 ms) | |
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Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 11541. | |
Total: 115.082268 ms (FindLiveObjects: 0.525575 ms CreateObjectMapping: 0.751372 ms MarkObjects: 113.589783 ms DeleteObjects: 0.214250 ms) | |
Loading game from file 微型顿 (永久死亡模式) with mods Core, 优化-AI加强系统1.4.3, 优化-A17更多脸型, 优化-仿生工程动物A Dog Said, 优化-技能不减MadSkills-master, 优化-更多原版派系More vanilla factions, 优化-更多实用特性More Practical Traits, 优化-更多技能相关, 优化-更多驮运动物More Pack Animals, 功能-存储区整理StackMerger, 功能-扎营事件Camping Incidents - A17, 功能-附魔Infused, 功能-随意扎营Set-Up Camp, 必备前置HugsLib, 功能-堆叠Stack XXL, 派系-机械科技Mechanoid Tech, 派系-边缘军工-原版增强包Rimsenal - Enhanced Vanilla Pack, 派系-边缘军工-故事叙述者包-Rimsenal - Storyteller pack, 派系-边缘军工-联邦Rimsenal - Federation, 派系-边缘军工-防卫包Rimsenal - Security pack, 派系核心-边缘军工Rimsenal, 项目-Vanya护盾量产与派系增强, 项目-中性叶和中性胺提炼[A17] Balanced Neutroamine Production, 项目-二次元发型, 项目-扩展假体与器官工程Expanded Prosthetics and Organ Engineering, 项目-更多食肉动物A17, 项目-更好的电池SS Bigger Batteries, 项目-流浪者详细Wanderer stat, 项目-简易版修理与回收, 项目-矿井Mines-17-7-8, 项目-精心准备EdBPrepareCarefully_zh, 项目-组合桌凳Modular Tables, 项目-训练设施Miscellaneous_TrainingFacility, 项目-货运飞船OHU Ships, 项目-边缘奴隶RimSlaves V2.0, 项目-边缘野兽, 项目-原版武器扩展Vanilla-Friendly-Weapon-Expansion-2.1, 派系-边缘军工-蛮族Rimsenal - Feral, 项目-野外拓展Camping+Stuff, 项目-零子生物Zore Time Animal, 杰克斯的工具JecsTools, 功能-探险与发现Recon And Discovery, 和 项目-射击墙Embrasures | |
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.MapPawns/<>c__Iterator1FB.MoveNext () <0x004e3> | |
at Verse.MapPawns/<>c__Iterator1FA.MoveNext () <0x00160> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147> | |
at RimWorld.WealthWatcher.ForceRecount (bool) <0x00423> | |
at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> | |
at Verse.Map.FinalizeLoading () <0x00440> | |
at Verse.Game.LoadGame () <0x002ec> | |
at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> | |
at Verse.Root_Play.<Start>m__84F () <0x00016> | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> | |
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Total: 342.556519 ms (FindLiveObjects: 0.881376 ms CreateObjectMapping: 2.052268 ms MarkObjects: 339.487274 ms DeleteObjects: 0.132142 ms) | |
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(Filename: Line: 228) | |
Unloading 8995 unused Assets to reduce memory usage. Loaded Objects now: 11603. | |
Total: 182.484680 ms (FindLiveObjects: 1.206386 ms CreateObjectMapping: 1.872229 ms MarkObjects: 159.789124 ms DeleteObjects: 19.616077 ms) | |
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