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@HugsLibRecordKeeper
Created September 27, 2021 18:49
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Rimworld output log published using HugsLib
Log uploaded on Monday, September 27, 2021, 9:49:14 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.1.1.0]: 0Harmony(2.1.1), HarmonyMod(1.1.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:9.0.1]: 0Harmony(av:2.1.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:9.0.1)
Progress Renderer(neptimus7.progressrenderer)[mv:1.3.2]: Progress-Renderer(1.3.0)
Map Reroll(UnlimitedHugs.MapReroll): MapReroll(av:2.4.0,fv:2.7.0)
Map Designer(zylle.MapDesigner): MapDesigner(1.0.0)
Modlist(pyrce.modlist): MarkdownSharp(0.0.0), Modlist(1.3.0)
My Little Planet(Oblitus.MyLittlePlanet): MyLittlePlanet(1.0.0)
Animal Commonality Tweaker(KennyDave.APT)[ov:1.0.1]: ACT(1.0.0)
OP-G Stuffed Arms'n'Armor(CB745.OPGStuffedArmsAndArmor): (no assemblies)
Beautiful Water (Fork)(nathanielcwm.BeautifulWater): (no assemblies)
Categorized Crafting Bills(CaptainMuscles.CategorizedBills)[mv:1.0.1]: CM_Categorized_Bills(1.0.0)
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0)
BiomesKit(Odeum.BiomesKit): BiomesKit(1.3.60.5)
Looting Manager(CarnySenpai.LootingManager): LootingManager(1.0.0)
Cyber Fauna [1.3](Scherub.CyberFauna): (no assemblies)
Thick Roof Miner(Murmur.ThickRoofMiner): RoofRemovalByCollapse(1.0.0)
RWLayout(name.krypt.rimworld.rwlayout.alpha2): 0Cassowary(4.0.0), 0RWLayout(1.0.0), RWLayoutMod(1.0.0), RWLayoutVersionTester(1.0.0)
ModDiff(name.krypt.rimworld.moddiff): 0Cassowary(4.0.0), 0RWLayout(1.0.0), ModDiff(1.0.0)
NamesGalore(wit.namesgalore)[mv:1.0.0]: 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), NamesGalore(av:1.1.1.2266,fv:1.1.1)
Pawn Name Variety(Murmur.PawnNameVariety): PawnNameVariety(0.0.0)
Grouped Pawns Lists(name.krypt.rimworld.pawntablegrouped): PawnTableGrouped.0(1.0.0)
More Descriptive Words and Names(Hol.Words): (no assemblies)
Change map edge limit(kapitanoczywisty.changemapedge): ChangeMapEdge(1.0.0)
Durable Clothes (Continued)(Mlie.DurableClothes)[mv:1.0.7.0]: DurableClothes(0.0.0)
ShowModDesignators(erdelf.ShowModDesignators): ShowModDesignators(1.0.0)
No Job Authors(Doug.NoJobAuthors): NoJobAuthors(1.0.0)
Automatic Night Owl(ben.automaticnightowl): AutomaticNightOwl(1.0.0)
[KIR]Drop Pod Raids are Spacer Tech(Kirby.DropPodsAreSpacerTech): (no assemblies)
RimSaves(aRandomKiwi.RimSaves): RimSaves(av:2021.0.1.13,fv:2020.0.1.13)
NoMoreAutoroof (Continued)(Mlie.NoMoreAutoroof)[mv:1.0.2.0]: NoMoreAutoroof(0.0.0)
Dubs Mint Menus(Dubwise.DubsMintMenus)[mv:1.3.916]: 0Harmony(2.1.1), DubsMintMenus(av:1.2.7887.27515,fv:1.0.0)
What's for sale?(kikohi.whatsforsale): WDYS(1.1.0)
WeaponStats(bodlosh.WeaponStats): WeaponsTab(1.0.7872.12825)
[FSF] Better Camp Loot(FrozenSnowFox.BetterCampLoot): (no assemblies)
Let's Trade! [1.3+](zhrocks11.letstrade): 0Harmony(av:2.1.1,fv:2.0.0.7), LetsTradeSettings(1.0.0)
Incident Tweaker(automatic.incidenttweaker): 0Harmony(av:2.1.1,fv:2.0.2), IncidentTweaker(1.0.379.18)
Load NPC Ideos in Dev Mode(GearheadLydia.IdeoLoadDev): IdeoLoadDev(0.8.0)
[1.1][1.2][1.3]MultipleTraders(04.23.2020): (no assemblies)
[1.3][1.2][1.1][1.0] NoTainted(tiagocc0.notainted): 0Harmony(av:2.1.1,fv:1.2.0.1), NoTainted(2.0.1.3)
[1.3][1.2][1.1][1.0] NoDivorce(tiagocc0.nodivorce): 0Harmony(av:2.1.1,fv:1.2.0.1), NoDivorce(2.0.1.3)
[1.3] NoAffair(tiagocc0.noaffair): NoDivorce(2.0.1.3 [no FileVersionInfo])
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.5.3)
FSharp.Core(latta.fsharp.core)[mv:5.0.0]: FSharp.Core(av:4.7.0,fv:4.700.20.27008), Poet(4.9.1)
BetterSliders(sirrandoo.bettersliders): Better Sliders(av:1.0.0,fv:1.0.2)
Zoological Orbital Traders(sjaak31367.ZoologicalOrbitalTraders): ZoologicalOrbitalTraders(1.0.0)
Conduit Deconstruct(TheWireLord354.ConduitDeconstruct): ConduitDeconstruct(1.3.0)
Semi Random Research(CaptainMuscles.SemiRandomResearch)[mv:1.0.5]: CM_Semi_Random_Research(1.0.0)
Custom Playstyle Presets(Pillowesque.CustomPlaystylePresets): 0Harmony(av:2.1.1,fv:2.1.0), CustomPlaystylePresets(1.0.0)
More Scenario Options - Research(rensen.msoResearch): 0Harmony(av:2.1.1,fv:2.0.0.8), NoMoreAdvancedResearch(1.0.0)
[O21] Clutter Structures(neronix17.clutterstructures): Clutter_Structure(1.0.0)
Less Arbitrary Surgery (Continued)(Mlie.LessArbitrarySurgery)[mv:1.0.5.0]: LessArbitrarySurgery(0.0.0)
Rim of Madness - Bones(sihv.rombones): BoneMod(1.0.0)
Charged weapons for pirates(continued)(ChargedWeaponsForPirates.velcroboy333): (no assemblies)
Persona Bond Forge(xedos.personabond): (no assemblies)
Crafting Quality Rebalanced(phomor.CraftingQualityRebalanced): 0Harmony(av:2.1.1,fv:2.0.0.8), CraftingQualityRebalanced(av:0.18.0,fv:1.0.0)
Settlement Descriptions(dninemfive.settlementdescription): SettlementDesc(1.0.0)
TMaterials - Gemstones(test.TMaterials.Gemstones.1.0): (no assemblies)
TMaterials - Metals(test.TMaterials.Metals.1.0): (no assemblies)
TMaterials - Unique(test.TMaterials.Unique.1.0): (no assemblies)
TMaterials - Organic(test.TMaterials.Organic.1.0): (no assemblies)
Weapon Tech(Janson.WeaponTech): (no assemblies)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.1.1,fv:2.1.0), AlienRace(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): CompOversizedWeapon(1.0.0), ExplosiveTrailsEffect(1.0.7140.31563), HeavyWeapons(1.0.0), KCSG(av:1.1.0,fv:1.0.0), MVCF(1.0.0), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(1.0.0), RecipeInheritance(1.0.0), Reloading(1.1.0), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(1.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: AchievementsExpanded(1.3.7862.41411), VanillaApparelExpanded(1.0.0)
Expanded Materials - Plastics(Argon.VMEuP): ExpandedMaterials_Plastics(1.0.0), MaterialPatchingUtility(1.0.0)
Expanded Materials Add-On - Minimalist Production(Argon.VMEuMP): (no assemblies)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): AchievementsExpanded(1.3.7862.41411), VanillaCookingExpanded(1.0.0)
Optimization: Meats - C# Edition(seohyeon.OptimizationMeats): AlienMeatTest(1.0.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
Vanilla Animals Expanded — Australia(VanillaExpanded.VAEAU)[mv:1.0.2]: (no assemblies)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Vanilla Expanded - Royalty Patches(OskarPotocki.VanillaExpanded.RoyaltyPatches)[mv:1.1.2.0]: (no assemblies)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: AOMoreFurniture(1.0.0), VFEProduction(1.0.0)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): (no assemblies)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: VFEProduction(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(1.1.2.2)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: AOMoreMedical(1.0.0)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Vanilla Brewing Expanded(VanillaExpanded.VBrewE): VanillaBrewingExpanded(1.0.0)
Vanilla Brewing Expanded - Coffees and Teas(VanillaExpanded.VBrewECandT): (no assemblies)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): AchievementsExpanded(1.3.7862.41411), VCE-Fishing(1.0.0)
Vanilla Fishing Expanded - Fishing Treasures AddOn(VanillaExpanded.VCEFAddon): (no assemblies)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: 0Harmony(av:2.1.1,fv:2.0.0.7), VanillaHairExpanded(1.2.0)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.0.0.1)
Vanilla Factions Expanded - Insectoids(OskarPotocki.VFE.Insectoid): InsectoidBioengineering(1.0.0), VFEI(1.2.0)
ReGrowth: Core and Framework(ReGrowth.BOTR.Core): 0Harmony(av:2.1.1,fv:2.1.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), ReGrowthCore(1.0.0)
ReGrowth: Wastelands(ReGrowth.BOTR.Wastelands): RGW_Wasteland(1.0.0)
ReGrowth: Mutated Animals Pack(ReGrowth.BOTR.WastelandFauna): WastelandAnimals(1.0.0)
ReGrowth: Extinct Animals Pack(ReGrowth.BOTR.ExtinctAnimalsPack): (no assemblies)
ReGrowth: Temperate Forest Expansion(ReGrowth.BOTR.TemperateForestExpansion): ReGrowthTemperateForest(1.0.0)
ReGrowth: Cold Bog Expansion(ReGrowth.BOTR.ColdBogExpansion): (no assemblies)
ReGrowth: Tundra Expansion(ReGrowth.BOTR.TundraExpansion): (no assemblies)
ReGrowth: Boreal Forest Expansion(ReGrowth.BOTR.BorealForestExpansion): (no assemblies)
ReGrowth: Desert Expansion(ReGrowth.BOTR.DesertExpansion): (no assemblies)
ReGrowth: Aspen Forests(ReGrowth.BOTR.AspenForest): (no assemblies)
ReGrowth: Expanded World Generation - BETA(ReGrowth.BOTR.EWG): 0Harmony(2.1.1), RGExpandedWorldGeneration(1.0.0)
ReGrowth: Vanilla Plant Density Patch(ReGrowth.BOTR.Core.VPDP): (no assemblies)
Colorful Coats - Dodos!(purpleyam.colorfulcoats.hlxdodo): (no assemblies)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Factions Expanded - Vikings(OskarPotocki.VFE.Vikings): VFEV(1.0.0)
Vanilla Factions Expanded - Mechanoids(OskarPotocki.VFE.Mechanoid): VFEM(1.0.1.2)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0), Warmup(1.0.0)
Vanilla Factions Expanded - Medieval(OskarPotocki.VanillaFactionsExpanded.MedievalModule): VFEMedieval(1.0.6)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Tribal(VanillaExpanded.VWETB): (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): CompOversizedWeapon(av:1.0.0,fv:1.18.0)
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): OPToxic(1.0.0)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): 0Harmony(av:2.1.1,fv:2.0.0.7), CompOversizedWeapon(av:1.0.0,fv:1.1.2.2)
Vanilla Weapons Expanded - Frontier(VanillaExpanded.VWEFT): CompOversizedWeapon(av:1.0.0,fv:1.1.2.2)
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Animals Expanded — Temperate Forest(VanillaExpanded.VAETF): VAEShrubland(1.0.0)
Vanilla Animals Expanded — Ice Sheet(VanillaExpanded.VAEIS)[mv:1.0.1]: (no assemblies)
Vanilla Animals Expanded — Tropical Swamp(VanillaExpanded.VAETS)[mv:1.0.1]: (no assemblies)
Vanilla Animals Expanded — Extreme Desert(VanillaExpanded.VAEED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Boreal Forest(VanillaExpanded.VAEBF)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Desert(VanillaExpanded.VAED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Arid Shrubland(VanillaExpanded.VAEAS)[mv:1.1.0]: VAEShrubland(1.0.0)
Vanilla Animals Expanded — Tundra(VanillaExpanded.VAET)[mv:1.0.3]: (no assemblies)
Vanilla Animals Expanded — Tropical Rainforest(VanillaExpanded.VAETR)[mv:1.0.2]: (no assemblies)
Vanilla Animals Expanded — Cats and Dogs(VanillaExpanded.VAECD)[mv:1.0.1]: (no assemblies)
Colorful Coats - Cats and Dogs!(purpleyam.colorfulcoats.vaecatsdogs): (no assemblies)
Vanilla Animals Expanded — Endangered(VanillaExpanded.VAEEndAndExt): AEXPAnimalBehaviours(1.0.0), VanillaAnimalsExpandedEndangered(1.0.0)
Vanilla Animals Expanded — Caves(VanillaExpanded.VAECaves): VAECaves(1.0.0)
Vanilla Cooking Expanded - Sushi(VanillaExpanded.VCookESushi): VanillaSushiExpanded(1.0.0)
Vanilla Cooking Expanded - Stews(VanillaExpanded.VCookEStews): (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.0.0)
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies)
Vanilla Storytellers Expanded - Perry Persistent(VSE.PerryPersistent): (no assemblies)
Vanilla Expanded - Ideology Patches(OskarPotocki.VanillaExpanded.IdeologyPatches): VEIP(1.0.0)
Vanilla Ideology Expanded - Icons and Symbols(VanillaExpanded.Ideo.IconsandSymbols): (no assemblies)
Vanilla Ideology Expanded - Splits and Schisms(VanillaExpanded.VIESAS): 0Harmony(2.1.1), VIESAS(1.0.0)
Vanilla Ideology Expanded - Hats and Rags(VanillaExpanded.VIEHAR): (no assemblies)
Vanilla Ideology Expanded - Relics and Artifacts(VanillaExpanded.Ideo.RelicsAndArtifacts): (no assemblies)
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0)
Rim-Effect: Core(RimEffect.Core): 0Harmony(av:2.1.1,fv:2.1.0), CompOversizedWeapon(av:1.0.0,fv:1.18.0), RECompMediGel(1.0.0), RimEffect(1.0.0)
Rim-Effect: N7(RimEffect.N7): 0Harmony(av:2.1.1,fv:2.0.4), RimEffectN7(1.0.0)
Rim-Effect: Extended Cut(RimEffect.ExtendedCut): RimEffectExtendedCut(1.0.0)
Expanded Prosthetics and Organ Engineering - Forked(vat.epoeforked)[mv:4.2.2]: EPIA(1.0.0)
EPOE-Forked: Royalty DLC expansion(vat.epoeforkedroyalty): (no assemblies)
Erin's Japanese Furniture(Erin.JapaneseFurniture): (no assemblies)
Erin's Decorations(erin.decorations): (no assemblies)
Erin's Friendly Ferrets(Erin.Ferret): (no assemblies)
Erin's Wildlife(Erin.Wildlife): ErinsWildlifeLetter(1.0.0)
Erin's Mountain Animals(Erin.Mountain): (no assemblies)
Erin's Lizard Doggo(Erin.LizzardDoggo): (no assemblies)
Erin's Chocobos(Erin.Chocobos): ErinsChocobos(1.0.0)
Pawnkind Race Diversification(solidwires.pawnkindracediversification): PawnkindRaceDiversification(0.3.4)
More Mechanoids(Orion.MoreMechanoids)[mv:1.3.1]: MoreMechanoids(av:1.0.0,fv:1.3.1)
Mechanoids Extraordinaire(Spino.MechanoidsExtraordinaire): (no assemblies)
Kit's Power Protein(KIT.PowerProtein): (no assemblies)
RimWorld - Witcher Monster Hunt(sargoskar.witcherhunt): WMHAnimalBehaviours(1.0.0)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene)[mv:2.9.2097]: 0Harmony(2.1.1), 0MultiplayerAPI(av:0.3.0,fv:0.1.0), BadHygiene(av:2.7.7273.33335,fv:1.0.0)
Alpha Animals(sarg.alphaanimals): AchievementsExpanded(1.3.7862.41411), AlphaBehavioursAndEvents(1.0.0)
Alpha Biomes(sarg.alphabiomes): AlphaBiomes(1.0.0)
Alpha Biomes: Mycotic Jungle vegetation patch(robogerbil.mycoticjunglevegetationpatch): (no assemblies)
Alpha Biomes: Materials Compatibility Patch(zylle.AlphaBiomesMatsCompat): (no assemblies)
Advanced Biomes (Continued)(Mlie.AdvancedBiomes)[mv:1.0.11.0]: ModCheck(1.8.0 [no FileVersionInfo]), ActiveTerrain(0.0.0), BiomesPlus(0.0.0)
Magical Menagerie(sarg.magicalmenagerie): AchievementsExpanded(1.3.7862.41411), MagicalAnimalBehavioursAndEvents(1.0.0)
Dubs Rimatomics(Dubwise.Rimatomics): 0Harmony(2.1.1), 0MultiplayerAPI(av:0.3.0,fv:0.1.0), Rimatomics(av:1.0.0,fv:1.0.0)
More Vanilla Biomes(zylle.MoreVanillaBiomes)[mv:0.1.5.1]: VanillaBiomes(1.0.0)
MorrowRim(SirMashedPotato.MorrowRim)[mv:1.6.82]: MorrowRim(1.0.0)
MorrowRim - Adamantium(SirMashedPotato.MorrowRim.Adamantium)[mv:1.0.3]: (no assemblies)
MorrowRim - Glass and Ebony(SirMashedPotato.MorrowRim.GlassAndEbony)[mv:1.0.8]: (no assemblies)
MorrowRim - Trolls(SirMashedPotato.MorrowRim.Trolls)[mv:1.2.15]: MorrowRim_Trolls(1.0.0)
MorrowRim - Volcanic Ashlands(SirMashedPotato.MorrowRim.VolcanicAshlands)[mv:1.0.9]: (no assemblies)
MorrowRim - Grazelands(SirMashedPotato.MorrowRim.Grazelands)[mv:1.0.7]: (no assemblies)
MorrowRim - Ashlands Swamp(SirMashedPotato.MorrowRim.AshSwamp)[mv:1.1.9]: MorrowRim_AshSwamp(1.0.0)
Bastyon(Scurvyez.Bastyon): 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), AchievementsExpanded(1.3.7862.41411), Bastyon(1.0.0)
Ultratech: Altered Carbon Remastered(Hlx.UltratechAlteredCarbon): AlteredCarbon(1.0.0)
Insects have chitin(SirMashedPotato.InsectsHaveChitin)[mv:3.1.6]: Chitin(1.0.0)
Chitin Matters(SteveZero.ChitinMatters): (no assemblies)
FE3H Black Eagles Hair(MengDe.FE3H.BlackEaglesHair)[mv:1.0.0]: (no assemblies)
Rimsenal - Rimhair(rimsenal.hair): (no assemblies)
Spoons Hair Mod(spoonshortage.spoonshairmod): (no assemblies)
Won hair_women (won2.hair): (no assemblies)
Rainbow's Hair Pack(rainbow.hair): (no assemblies)
Crappy Clown Hair(iexist.crappy.clown.hair): (no assemblies)
FE3H Ashen Wolves Hair(MengDe.FE3H.AshenWolvesHair)[mv:1.0.0]: (no assemblies)
[1.3] Odz Hairs(1.3.Odz.Hairs): (no assemblies)
Roo's HD Hairstyles(Rooboid586.RooOsHHDHHairstyles): (no assemblies)
Roo's Dreadlock Hairstyles(Rooboid938.RooOsHDreadlockHHairstyles): (no assemblies)
Roo's Glasses Hairstyles(Rooboid613.RooOsHGlassesHHairstyles): (no assemblies)
Won hair_men(won.hair): (no assemblies)
[RH2] Chicken Mitchell² - Hairstyles(RH2.Chicken.Mitchell.2.Hairstyles): (no assemblies)
Nackblad Inc Rimhair(NackbladInc.Rimhair): (no assemblies)
Ameiro anime hairs(Ameiro.Animehairs): (no assemblies)
Roo's Royalty Hairstyles(Rooboid.Royalhair): (no assemblies)
Roo's Accessory Hairstyles(Rooboid.Accessoryhair): (no assemblies)
AFU男士发型_Men's hairstyles(JintuziLamian.Hairstyle.AFUMenshairstyles): (no assemblies)
FE3H Golden Deer Hair(MengDe.FE3H.GoldenDeerHair)[mv:1.0.0]: (no assemblies)
FE3H Blue Lions Hair(MengDe.FE3H.BlueLionsHair)[mv:1.0.2]: (no assemblies)
AFU女士发型_Women's hairstyles(JintuziLamian.Hairstyle.AFUWomenshairstyles): (no assemblies)
Erin's Hairstyles - Redux(Erin.Hairredux): (no assemblies)
FE3H Misc Hair(MengDe.FE3H.MiscHair)[mv:1.0.2]: (no assemblies)
Storyteller hair(sakama.StorytellerHair): (no assemblies)
Persona 5 Hairstyles(MonteErin.Hair.Persona): (no assemblies)
Eccentric Extras - Angel Hairs(Aelanna.EccentricExtras.AngelHairs)[mv:1.3.0.0]: (no assemblies)
Ponytail is Kawaii (Continued)(Mlie.PonytailIsKawaii)[mv:1.0.2.0]: (no assemblies)
[O21] Extended Hair(neronix17.hairstyles): (no assemblies)
Manly Hairstyles(riprusse.manhair): (no assemblies)
FFXV Hair(MengDe.FFXVhair): (no assemblies)
Absolute Legends Hair(Absolute.Legends.Hair)[mv:1.0.89]: (no assemblies)
Klimhazzard Hair Pack(klimhazzard.hairpack): (no assemblies)
K-On! Hairstyles(itzal.kon.hair): (no assemblies)
Yuudai1998's Female Hairstyles(Yuudai1998.FemaleHairstyles): (no assemblies)
GOPNI VanillaHair Addition (Continued)(Mlie.GOPNIVanillaHairAddition)[mv:1.0.1.0]: (no assemblies)
Tattoos Expanded(Qux.Tattoos): (no assemblies)
Roo's Tattoos - Starter Pack (Rooboid.RooTattoo): (no assemblies)
Megafauna(Spino.Megafauna): (no assemblies)
Colorful Coats - Megafauna!(purpleyam.colorfulcoats.spinomegafauna): (no assemblies)
HC_Creatures_1(HC.Creatures.1): (no assemblies)
Half-Life Creatures(AsGAlligator.HLVRMonsters): HLVRMonsters(1.0.0)
Forsakens: Fauna(forsakens.fauna): ForsakensFF(1.0.0)
Anima Animals(xrushha.AnimaAnimals): AnimaAnimals(1.0.0)
Anima Animals - Community Pack(xrushha.AnimaAnimalsCommunityPack): AnimaAnimalsCommunityPack(1.0.0)
Pink Material Sheep(akairo.PinkMaterialSheep): (no assemblies)
BIRD UP! All-in-one(Alex.BIRDUP.AllInOne): (no assemblies)
Legacy Ark(Mlie.LegacyArk)[mv:1.0.24.0]: (no assemblies)
Devilstrand Animals(AveryTheKitty.DevilstrandAnimals): (no assemblies)
Boomaphants(TheGoofyOne.Boomaphants): (no assemblies)
Royal Thrumbos(Andross.RoyalThrumbos)[mv:1.3.1.2]: RoyalThrumbos(1.2.1)
[KK] Metal Scarabs (Continued)(Mlie.KKMetalScarabs)[mv:1.0.2.0]: KK_ResourceBugs(0.0.0)
Rimefeller(Dubwise.Rimefeller): 0Harmony(2.1.1), 0MultiplayerAPI(av:0.3.0,fv:0.1.0), Rimefeller(av:1.2.7175.25675,fv:1.0.0)
Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0)
Utility Columns(nephlite.orbitaltradecolumn): RimWorldColumns(1.0.0)
Dubs Rimkit(Dubwise.DubsRimkit)[mv:1.5.1643]: 0Harmony(av:2.1.1,fv:2.1.0), Dubs Rimkit(av:1.5.7856.22774,fv:1.0.0)
More Sculpture(Bichang.MoreSculpture): (no assemblies)
Medieval Madness: Tools of the Trade(madman.toolsofthetrade): CompOversizedWeapon(av:1.0.0,fv:1.1.2.2), MM_patcher(1.0.0)
Super Soil(auxiliusm.supersoil): (no assemblies)
Bridgello(Shinzy.Bridgello): (no assemblies)
Houseplants(elkyelky.Houseplants)[mv:0.3]: (no assemblies)
Grub Farm (Continued)(Mlie.GrubFarm)[mv:1.0.3.0]: (no assemblies)
Spawners and Drones(Alkolyte.Spawners): SpawnersandDrones(1.0.0)
Archotech+ (Continued)(Mlie.ArchotechPlus)[mv:1.0.3.0]: ArchotechPlus(0.0.0)
Regenerator Nanohive(Rearden.RNH): RepairingAura(1.0.0)
Midworld Expanded: Medical(miathea.medicalexpansion): TendExt(1.0.0)
Artifacts Expanded(Carnagion.ArtifactsExpanded): 0Harmony(av:2.1.1,fv:2.0.4), ArtifactsExpanded(1.0.0)
Effigy Mod (Continued)(Mlie.EffigyMod)[mv:1.0.1.0]: Thought_MemoryObservation(0.0.0), Thoughts_Memory_Effigies(0.0.0)
Colonist History(tammybee.colonisthistory): ColonistHistory(1.0.0)
Grenades Expanded (Continued)(Mlie.GrenadesExpanded)[mv:1.0.3.0]: DamagerWorker_BombNoCamShake(0.0.0), GrenadesExpanded(0.0.0)
Utility Columns Royalty Patch(jgh.utilitycolumn.royaltypatch): (no assemblies)
Textiles+(continued)(TextilesPlus.velcroboy333): (no assemblies)
Remedies(freefolk.Remedies): FF_Drugs(1.0.0)
VGP Bamboo (Standalone)(Luneyl.Bamboo): (no assemblies)
Boomalopes Bleed Chemfuel(zylle.BoomalopesBleedChemfuel)[mv:0.1.0.0]: (no assemblies)
Ding On Game Loaded(Mlie.DingOnGameLoaded)[mv:1.0.3.0]: DingOnGameLoaded(0.0.0)
[KET] Urns Variations(ketaros.textureurns)[mv:1.0.0]: (no assemblies)
Autism Spectrum Continued [1.0+](troopersmith1.Aspergers): (no assemblies)
Packs Are Not Belts(turnovus.submod.backpacksarenotbelts): HeavyWeaponsAcceptAllUtilities(1.0.0), NudistsIgnoreUtilities(1.0.0)
Empire -100 goodwill in scenarios Fix(mouse.scenarios.patch): (no assemblies)
[SR]Factional War(SR.ModRimworld.FactionalWar): ModRimWorldFactionalWar(1.0.0)
Rimlaser(automatic.rimlaser): 0Harmony(av:2.1.1,fv:2.0.2), Rimlaser(1.0.345.849)
Elemental Charge Blaster(Flyingstar.EelementalChargeBlaster): (no assemblies)
Misc Building Changes Type A(CB745.MiscBuildChaTA1): (no assemblies)
200% Archotech Expansion(test.200ArchotechExpansion.1.0): (no assemblies)
Superpowers(winggar.superpowers): (no assemblies)
More Crashed Ship Parts(AtamanDolinskaja.MoreCrashedShipParts): MoreCrashedShipParts(1.0.0)
Comigo's Fancy Floating Turrets(ComigoGames.Water.Turrets): (no assemblies)
Comigo's Bridges and Platforms(ComigoGames.Water.Bridges): (no assemblies)
Utility Weapons(com.RimWorld.Nales.UtilityWeapons): UtilityWeapons(1.0.0)
Star Wars - Biomes Addon(lumi.swbiomesaddon): WeatherOverlay(1.0.0)
Support shotguns - Weapon pack(Support.shotguns): (no assemblies)
Simple Turrets(neceros.simpleturrets): SimpleTazing(1.0.0)
RimTraits - General Traits(Sierra.RT.GeneralTraits): (no assemblies)
Comigo's Grim Traders(ComigoGames.Traders.Grim): (no assemblies)
Comigo's Greater Swamps(ComigoGames.Biomes.GreaterSwamps): (no assemblies)
Insects don't have bones(SirMashedPotato.InsectsHaveNoBones)[mv:1.1.2]: (no assemblies)
Tabletop Decorations(ucp.TabletopDecorations): (no assemblies)
Eren's Face Replace(eren.facereplace): (no assemblies)
[SR]Raid Extension(SR.ModRimworld.RaidExtension): ModRimWorldRaidExtension(1.0.0)
More Graphs (Continued)(Mlie.MoreGraphs)[mv:1.0.1.0]: MoreGraphs(0.0.0)
Comigo's Nutrition(ComigoGames.Miniaturization.Kitchen): ComigosMiniaturization(1.0.0)
Textile Stats(Revolus.TextileStats)[mv:2020.4.17]: Revolus.TextileStats(av:2020.4.17,fv:2020.4.17)
Wall Decorations(ucp.WallDecorations): (no assemblies)
Rimsenal - Augmented Vanilla Pack(rimsenal.EVP): (no assemblies)
Zoological Trader Caravans(sjaak31367.ZoologicalTraderCaravans): (no assemblies)
Cosmos+(DimonSever000.CosmosReborn.Specific): Cosmos(1.0.0)
Rimworld: Spartan Foundry (Continued)(Mlie.RimworldSpartanFoundry)[mv:1.0.2.0]: AchievementsExpanded(1.3.7862.41411), SpartanFoundryAchievements(0.0.0)
RimRush - Icons(RimRush.Module.Icons): (no assemblies)
Rah's Vanilla Turrets Expansion(Rah.RVTE): (no assemblies)
Visible Raid Points(visibleraidpoints.1trickPonyta): VisibleRaidPoints(1.0.0)
Arsenal of Ideology(4YDRA.ArsenalofIdeology): (no assemblies)
Combine Face and Hat Items(martinbaste.Rimworld.CombineFaceItems): PatchOperationWhatHappened(1.0.0)
Random Icon Pack(Kegarr.RIP): (no assemblies)
More Colors(martinbaste.Ideo.MoreIdeoColors): 0Harmony(av:2.1.1,fv:2.1.0), MoreIdeoColors(1.0.0)
More Linkables(4loris4.MoreLinkables): (no assemblies)
WakeUpWakesUp(tacticalidiots.wakeupwakesup): WakeUpWakesUp(1.0.0)
Colorful Coats - VAE Wildlife!(purpleyam.colorfulcoats.vaewildlife): (no assemblies)
Infusion 2(latta.infusion)[mv:4.1.0]: Infusion(4.1.0)
Psychic Harmonizer Lag Fix(avilmask.PsychicHarmonizerLagFix): PsychicHarmonizerLagFix(1.0.0)
Numbers(Mehni.Numbers): 0Harmony(av:2.1.1,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0)
[1001]Rapid Aging Pills (continued)(papercrane1001.RapidAgingPills): RapidAgingPills(1.0.0)
[LTw] Force Field Walls(DerekBickley.ForceFields): (no assemblies)
Edo Themed Instruments(Heis.Edo.Themed.Instruments): (no assemblies)
Stuffable Neolithic Weapons(crazedmonkey23.weaponmaterials): (no assemblies)
More Trees(Brohuld.MoreTrees): (no assemblies)
Ritual Only Styles(mosi.RitualOnlyStyles): (no assemblies)
Apex: Rimworld Legends (Continued)(Mlie.ApexRimworldLegends)[mv:1.0.0.0]: OPToxic(av:1.0.0,fv:0.0.0)
More Practical Traits(BOXrsxx.MorePracticalTraits): MorePracticalTraits(1.0.0)
Dragon's Ores(dragonking.dragonsores): (no assemblies)
Dragon's Special Ores(dragonking.dragonsspecialores): (no assemblies)
Dragon's Very Special Ores(dragonking.dragonsveryspecialores): (no assemblies)
Historical Religious Symbols(Tory.Icons.Historical)[mv:1.0.1]: (no assemblies)
High Density Hydroponics(Yume.HighDensityHydro): HighDensityHydro(1.0.0)
High Density Hydroponics Realism Patch(romancase.hdhrp): (no assemblies)
OgreStack(Ogre.OgreStack): OgreStack(1.0.0)
Style Revised - Animalist(StyleRevised.Animalist): (no assemblies)
Joint Battles(SalmonToastie.JointBattles): 0Harmony(2.1.1), BattleQuests(1.0.0)
Larger Manhunter Packs(zirc.LargerManhunterPacks): LargerManhunterPacks(1.0.0)
Events+(DimonSever000.Events.Specific): Events(1.0.0)
Thog's Metallurgy(ThogAKACaninmyham.ThogsMods.ThogsMetallurgy): (no assemblies)
Traits Excel(Isuzuki.TraitsExcel): TraitsExcel(1.0.0)
Fantasy Metals Reforged(mercurydoll.fantasymetals): (no assemblies)
Random Hair(32232232.Randomhair): (no assemblies)
MLP Hair Extra(32232232.MLPhairextra): (no assemblies)
MLP Mane 6 Hair(32232232.MPLMane6Hair): (no assemblies)
Galactic Hairs(Reel.Hair): (no assemblies)
EPOE-Forked: Alien expansion + patcher(tarojun.epoeforked.alienexpansionpatcher): (no assemblies)
Psionic+(DimonSever000.PsionicPlus.Specific): Psionic(1.0.0)
Mechanoid+(DimonSever000.Mechanoid.Specific): Mechanoids(1.0.0)
EvolvedOrgansRedux(StatistNo1.EvolvedOrgansRedux)[mv:2.0.1]: EvolvedOrgansRedux(av:2.0.3,fv:1.0.0)
TMaterials - Wood(test.TMaterials.Wood.1.0): (no assemblies)
TMaterials - Useless(test.TMaterials.Useless.1.0): (no assemblies)
TMaterials - Futuristic(test.TMaterials.Futuristic.1.0): (no assemblies)
TMaterials - Stone(test.TMaterials.Stone.1.0): (no assemblies)
TMaterials - Plastics(test.TMaterials.Plastics.1.0): (no assemblies)
TMaterials - Technological(test.TMaterials.Technological.1.0): (no assemblies)
No Forced Slowdown (Continued)(Syrus.NoForcedSlowdown): No Forced Slowdown(1.2.7528.1)
Gun Tab+(DimonSever000.GunTab.Specific): GunTab(1.0.0)
Customize Animals(Syrus.CustomizeAnimals): CustomizeAnimals(1.0.10)
Simple Utilities: Wall(Owlchemist.WallUtilities): WallUtilities(0.0.0)
HAR thoughtSettings Remover(test.HAR.thoughtSettings.remover): (no assemblies)
HAR Research Restrictions Remover(test.HAR.researchList.remover): (no assemblies)
BG - Uniform(carnap.bg.uniform): (no assemblies)
tests patches(tests.patches): (no assemblies)
Apparel Tab+(DimonSever000.ApparelTab.Specific): ApparelTab(1.0.0)
Tooltipped Long Names(reiquard.tooltippedlongnames): TooltippedLongNames(1.0.0)
Dubs Apparel Tweaks(Dubwise.DubsApparelTweaks): 0Harmony(2.1.1), QuickFast(1.0.0)
Add Changenote(Mlie.AddChangenote)[mv:1.0.6.0]: AddChangenote(0.0.0)
Configurable Room Stats(SquirtingElephant.CofigurableRoomStats): ConfigurableRoomStats(1.0.0)
[T] MoreFloors(Telkir.TMods.MoreFloors): (no assemblies)
Refined Floors(AveryTheKitty.RefinedFloors): (no assemblies)
VFEArchitect Addon and Patches(sol.vfearchaddon): VFEArchitectAddon(0.0.0)
Infused 2 Expansion(jemlpro.Infusion2Expansion): (no assemblies)
VFME - Caravan Packs!(VFME.CaravanPacks): (no assemblies)
RimGacha (Continued)(Mlie.RimGacha)[mv:1.0.2.0]: RimGacha(0.0.0)
Immersive Technology Tree (BTTP)(BTTP.Sergkart): (no assemblies)
fix factions not showing in create world menu(fix.factions.not.showing.in.create.world.menu): (no assemblies)
Configurable Deconstruct Percentage(AmCh.DeconstructPercentage)[mv:1.0.0]: Deconstruct Percentage(1.0.0)
Un-Limited(Grimm.Unlimited): (no assemblies)
TQuality(carnap2.tquality): (no assemblies)
RIMMSqol(MalteSchulze.RIMMSqol): 0Harmony(av:2.1.1,fv:1.2.0.1), Priority Queue(av:4.1.1,fv:4.1.1), RIMMSqol(1.0.7933.19285)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer): 0Harmony(av:2.1.1,fv:2.0.4), PerformanceAnalyzer(av:1.0.0,fv:1.0.0)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2196), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo])
Rim73 - Performance and Optimisations(GhostRolly.Rim73): Rim73(1.0.0)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
ActiveDropPod_PodOpen_Patch.RecordPodContents: (no patches)
AddDraftedOrders_Patch.Prefix: (no patches)
AddFields.Prefix: (no patches)
AddFoodPoisoningHediff_Patch.Prefix: (no patches)
AddHumanlikeOrders_Patch.Postfix: (no patches)
AddPawn_Patch.Prefix: (no patches)
Add_Patch.Postfix: (no patches)
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AdjustedCooldown_Patch.Postfix: (no patches)
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: EvolvedOrgansRedux.PreventAgeHediffsIfImmortal_Patch.PreventAgeInjuries_Postfix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ArcherHasMeleeWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BlockedSewer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.Harmony.Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConsoleTab..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Constructor_Patch.Postfix: (no patches)
Alert_ContamLevels..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ContaminatedTower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CoolingAlerts..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DemoExpertHasNonExplosive..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DrillingPhase..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EkrixiphobiaHasExplosive..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingPump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingTower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingWell..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoRecentSlaughter..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PesWarning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReactorAlerts..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RitualObligation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RitualObligationMulti..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThreatDetection..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicFallout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WaterTemp..ctor: post: Proton.Alert_Constructor_Patch.Postfix
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: PRE: Analyzer.Performance.H_AlertsReadoutUpdate.AlertsReadoutOnGUI TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler
AlertsReadout.CheckAddOrRemoveAlert: PRE: Analyzer.Performance.H_AlertsReadoutUpdate.CheckAddOrRemoveAlert
AlertsReadout_Constructor_Patch.Postfix: (no patches)
AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists_NoCryptosleep_Patch.Postfix: (no patches)
AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality: (no patches)
AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten: (no patches)
AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive: (no patches)
AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected: (no patches)
AlphaAnimals_SappersUtility_IsGoodSapper_Patch.DemolisherIsAGoodSapper: (no patches)
AlphaBiomes_BaseGenUtility_RandomCheapWallStuff_Patch.RemoveMaterial: (no patches)
AlphaBiomes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaBiomesFloorsFromRuins: (no patches)
AlphaBiomes_Designator_PlantsCut_AffectsThing_Patch.RemovePlantCutGizmo: (no patches)
AlphaBiomes_GenCelestial_CurCelestialSunGlow_Patch.AvoidTheLight: (no patches)
AlphaBiomes_GenStep_RockChunks_GrowLowRockFormationFrom_Patch.RemoveRockFilth: (no patches)
AlphaBiomes_GenStep_Terrain_TerrainFrom_Patch.RemoveGravel: (no patches)
AlphaBiomes_GenStuff_RandomStuffInexpensiveFor_Patch.RemoveMaterial: (no patches)
AlphaBiomes_IncidentWorker_MakeGameCondition_CanFireNowSub_Patch.DisableEclipseAndAcidRain: (no patches)
AlphaBiomes_WildPlantSpawner_CanRegrowAt_Patch.RegrowOnCold: (no patches)
AlphaBiomes_World_NaturalRockTypesIn_Patch.MakeRocksAccordingToBiome: (no patches)
AnimaTreePatch.Postfix: (no patches)
AnimalBehaviours_JobGiver_GetFood_GetPriority_Patch.StopEatingThings: (no patches)
AnyHostileActiveThreatTo_Patch.Postfix: (no patches)
AnyModGeneratedPawn.OnModGeneratingPawn: (no patches)
Apparel.Notify_PawnKilled: PRE: NoTainted.NoTaintedMain+Patch.Prefix
ApparelColorPatch.Prefix: (no patches)
ApparelTracker_Wear.Postfix: (no patches)
AppendThoughts_ForHumanlike_Patch.Prefix: (no patches)
AppendThoughts_Relations_Patch.Prefix: (no patches)
ApplyOnPawn_Patch.Postfix: (no patches)
ApplyOnPawn_Patch.Prefix: (no patches)
ApplyPatches_Patch.Postfix: (no patches)
ArchitectButtonFix.Prefix: (no patches)
ArchitectCategoryTab.DesignationTabOnGUI: PRE: RIMMSqol.ArchitectCategoryTab_DesignationTabOnGUI.Prefix
ArchitectCategoryTab_DesignationTabOnGUI.Prefix: (no patches)
ArchitectMod.AdjustCount: (no patches)
ArchitectMod.AdjustStuff: (no patches)
ArchitectMod.IsVanillaBridge: (no patches)
ArchitectMod.PrisonerProof: (no patches)
ArchitectMod.RequireGodMode: (no patches)
ArchitectMod.StatIgnoreStuff: (no patches)
Area.MarkDirty: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.SetDirty
AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
ArmorUtility.ApplyArmor: PRE: UtilityWeapons.UtilityWeapons+ArmorUtility_ApplyArmor_Patch.Prefix TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AssemblyHandler.DuplicateDefTypesPassthrough: (no patches)
AttackTargetFinder.BestAttackTarget: PRE: UtilityWeapons.UtilityWeapons+AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AutoBuildRoofAreaSetter.TryGenerateAreaNow: PRE: NoMoreAutoroof.AutoBuildRoofAreaSetter_AutoBuildRoofAreaSetterTick_First.TryGenerateAreaNow_Fix
AutoBuildRoofAreaSetter_AutoBuildRoofAreaSetterTick_First.TryGenerateAreaNow_Fix: (no patches)
AutomaticNightOwl.Patch_GenGuest.Postfix: (no patches)
AutomaticNightOwl.Patch_InteractionWorker_RecruitAttempt.Postfix: (no patches)
AutomaticNightOwl.Patch_Thing_SpawnSetup.Postfix: (no patches)
Autosaver.AutosaverTick: PRE: aRandomKiwi.ARS.Autosaver_Patch+AutosaverTick.Listener
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
Autosaver_Patch.AutosaverTick.Listener: (no patches)
Autosaver_Patch.SaveGame.Listener: (no patches)
AvailableOnNow_Patch.Prefix: (no patches)
BackCompatibility.BackCompatibleDefName: PRE: VFEMedieval.Patch_BackCompatibility+BackCompatibleDefName.Prefix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
BaseGenUtility.RandomCheapWallStuff: post: AlphaBiomes.AlphaBiomes_BaseGenUtility_RandomCheapWallStuff_Patch.RemoveMaterial
BaseGenUtility.TryRandomInexpensiveFloor: post: AlphaBiomes.AlphaBiomes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaBiomesFloorsFromRuins
BatteLog.FixFakeCaster: (no patches)
BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix: (no patches)
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact..ctor: PRE: MVCF.Harmony.BatteLog.FixFakeCaster
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeachMaker.BeachTerrainAt: PRE: MapDesigner.Patches.CoastTerrainPatch.Prefix post: MorrowRim.BeachMaker_BeachTerrainAt_Patch.ReplaceTerrainWithAsh
BeachMaker.Init: PRE: VanillaBiomes.VanillaBiomesPatches.BeachMaker_Prefix, [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
BeachMaker_BeachTerrainAt_Patch.ReplaceTerrainWithAsh: (no patches)
BeautyUtility.CellBeauty: TRANS: RimGacha.Harmony_BeautyUtility_CellBeauty.Transpiler
BedPatches.Prefix: (no patches)
BestTransmitterForConnector_Patch.Postfix: (no patches)
Bill.IsFixedOrAllowedIngredient: PRE: AlteredCarbon.IsFixedOrAllowedIngredient_Patch.Prefix
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
Bill_ProductionWithUft.get_BoundWorker: PRE: NoJobAuthors.Patch_Bill_ProductionWithUft.Prefix
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality, MorrowRim.BiomeDef_CommonalityOfAnimal_Patch.ExtinctionPatch, ForsakensFF.ForsakensFauna_BiomeDef_CommonalityOfAnimal_Patch.MultiplyForsakensFaunaCommonality
BiomeDef.CommonalityOfDisease: post: IncidentTweaker.Patch.PatchBiomeDef.Postfix, MorrowRim.BiomeDef_CommonalityOfDisease_Patch.ExtinctionPatch
BiomeDef.IsPackAnimalAllowed: post: MorrowRim.BiomeDef_IsPackAnimalAllowed_Patch.ExtinctionPatch
BiomeDef_CommonalityOfAnimal_Patch.ExtinctionPatch: (no patches)
BiomeDef_CommonalityOfDisease_Patch.ExtinctionPatch: (no patches)
BiomeDef_IsPackAnimalAllowed_Patch.ExtinctionPatch: (no patches)
BiomeWorker_AridShrubland.GetScore: post: AlphaBiomes.BiomeWorker_AridShrubland_GetScore_Patch.RemoveShrub
BiomeWorker_AridShrubland_GetScore_Patch.RemoveShrub: (no patches)
BiomeWorker_BorealForest.GetScore: post: AlphaBiomes.BiomeWorker_BorealForest_GetScore_Patch.RemoveBoreal
BiomeWorker_BorealForest_GetScore_Patch.RemoveBoreal: (no patches)
BiomeWorker_ColdBog.GetScore: post: AlphaBiomes.BiomeWorker_ColdBog_GetScore_Patch.RemoveColdBog
BiomeWorker_ColdBog_GetScore_Patch.RemoveColdBog: (no patches)
BiomeWorker_Desert.GetScore: post: AlphaBiomes.BiomeWorker_Desert_GetScore_Patch.RemoveDesert
BiomeWorker_Desert_GetScore_Patch.RemoveDesert: (no patches)
BiomeWorker_ExtremeDesert.GetScore: post: AlphaBiomes.BiomeWorker_ExtremeDesert_GetScore_Patch.RemoveExtDesert
BiomeWorker_ExtremeDesert_GetScore_Patch.RemoveExtDesert: (no patches)
BiomeWorker_IceSheet.GetScore: post: AlphaBiomes.BiomeWorker_IceSheet_GetScore_Patch.RemoveIceSh
BiomeWorker_IceSheet_GetScore_Patch.RemoveIceSh: (no patches)
BiomeWorker_SeaIce.GetScore: post: AlphaBiomes.BiomeWorker_SeaIce_GetScore_Patch.RemoveSeaIce
BiomeWorker_SeaIce_GetScore_Patch.RemoveSeaIce: (no patches)
BiomeWorker_TemperateForest.GetScore: post: AlphaBiomes.BiomeWorker_TemperateForest_GetScore_Patch.RemoveForest
BiomeWorker_TemperateForest_GetScore_Patch.RemoveForest: (no patches)
BiomeWorker_TemperateSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TemperateSwamp_GetScore_Patch.RemoveTempSw
BiomeWorker_TemperateSwamp_GetScore_Patch.RemoveTempSw: (no patches)
BiomeWorker_TropicalRainforest.GetScore: post: AlphaBiomes.BiomeWorker_TropicalRainforest_GetScore_Patch.RemoveTropRain
BiomeWorker_TropicalRainforest_GetScore_Patch.RemoveTropRain: (no patches)
BiomeWorker_TropicalSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TropicalSwamp_GetScore_Patch.RemoveTropSw
BiomeWorker_TropicalSwamp_GetScore_Patch.RemoveTropSw: (no patches)
BiomeWorker_Tundra.GetScore: post: AlphaBiomes.BiomeWorker_Tundra_GetScore_Patch.RemoveTundra
BiomeWorker_Tundra_GetScore_Patch.RemoveTundra: (no patches)
Blueprint_Install.get_Graphic: PRE: RimGacha.Harmony_Blueprint_Install_Graphic.Prefix
BodyPartDef.GetMaxHealth: post: VFEI.HarmonyInit+GetMaxHealth_Postfix.PostFix
Brawlers.AddHumanlikeOrders_Postfix: (no patches)
Brawlers.CurrentStateInternal_Prefix: (no patches)
Brawlers.GenerateSurgeryOption_Postfix: (no patches)
Brawlers.GetReport_Prefix: (no patches)
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.Harmony.MiscPatches.FindVerbToUseForBreaching
Building.DeSpawn: post: RimEffect.DeSpawn_Patch.Postfix
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building.SpawnSetup: post: RimEffect.SpawnSetup_Patch.Postfix
Building_Door.GetGizmos: post: MoreMechanoids.Harmony.Building_Door_Patch+GetGizmos.Postfix
Building_Door_Patch.GetGizmos.Postfix: (no patches)
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_TurretGun.BurstCooldownTime: post: Warmup.Patch_TurretGun.BurstCooldownTime_RapidFire_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Bullet.Impact: PRE: Infusion.Harmonize.Bullet+Impact.Prefix post: Infusion.Harmonize.Bullet+Impact.Postfix
Bullet.Impact.Postfix: (no patches)
Bullet.Impact.Prefix: (no patches)
CModHelper.DestroyCModUI: (no patches)
CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix: (no patches)
CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix: (no patches)
CameraDriver.CalculateCurInputDollyVect: post: Analyzer.Performance.H_ZoomThrottle.CameraDriver_Dolly_Postfix
CameraDriver.CameraDriverOnGUI: post: Analyzer.Performance.H_ZoomThrottle.CameraDriver_OnGUI_Postfix
CameraDriver.Update: post: Soyuz.Patches.CameraDriver_Patch.Postfix
CameraDriver_Patch.Postfix: (no patches)
CanDoNext_Patch.Prefix: (no patches)
CanEquip_Patch.Postfix: (no patches)
CanInteractNowWith_Patch.Postfix: (no patches)
CanInteractNowWith_Patch.Prefix: (no patches)
CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings: (no patches)
CaravanFormingUtility.AllSendablePawns: post: VFE.Mechanoids.HarmonyPatches.MachinesCannotJoinCaravans.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
CastPositionFinder.CastPositionPreference: TRANS: VFEMech.AvoidGrid_Patch.Transpiler
CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CaveSettingsPatch.Prefix: (no patches)
ChangeMapEdgeHarmony.DrawNoBuildEdgeLines_Prefix: (no patches)
ChangeMapEdgeHarmony.DrawNoZoneEdgeLines_Prefix: (no patches)
ChangeMapEdgeHarmony.IgnoreFunction: (no patches)
ChangeMapEdgeHarmony.InNoBuildEdgeArea_Postfix: (no patches)
ChangeMapEdgeHarmony.InNoZoneEdgeArea_Postfix: (no patches)
CheckForStateChange_Patch.Postfix: (no patches)
CheckRecalculateMoodThoughts_Patch.Prefix: (no patches)
CoastDirPatch.Postfix: (no patches)
CoastTerrainPatch.Prefix: (no patches)
ColonistBarColonistDrawer.DrawColonist: PRE: AlteredCarbon.DrawColonist_Patch.Prefix
ColonistBarColonistDrawer.HandleClicks: PRE: AlteredCarbon.HandleClicks_Patch.Prefix
Command.GizmoOnGUIInt: TRANS: MVCF.Harmony.Gizmos.GizmoOnGUI_Transpile
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
Commonality_Patch.Postfix: (no patches)
CompAssignableToPawn.<CompGetGizmosExtra>b__30_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompBiocodable.CodeFor: PRE: Infusion.Harmonize.CompBiocodable+CodeFor.Prefix post: Infusion.Harmonize.CompBiocodable+CodeFor.Postfix
CompBiocodable.CodeFor.Postfix: (no patches)
CompBiocodable.CodeFor.Prefix: (no patches)
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompDeepDrill.CanDrillNow: PRE: Analyzer.Performance.H_CompDeepDrill.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompGlower.PostSpawnSetup: PRE: VFEI.HarmonyInit+PostSpawnSetup_Prefix.Prefix
CompGlower.ReceiveCompSignal: PRE: GasNetwork.CompGlower_ReceiveCompSignal.Prefix post: VFEI.HarmonyInit+ReceiveCompSignal_Postfix.PostFix
CompGlower.get_ShouldBeLitNow: post: GasNetwork.CompGlower_ShouldBeLit.Postfix
CompGlower_ReceiveCompSignal.Prefix: (no patches)
CompGlower_ShouldBeLit.Postfix: (no patches)
CompLaunchable.TryLaunch: TRANS: GasNetwork.CompLaunchable_TryLaunch.Transpiler
CompLaunchable.get_FuelingPortSourceFuel: PRE: GasNetwork.CompLaunchable_FuelingPortSourceFuel.Prefix
CompLaunchable.get_FuelingPortSourceHasAnyFuel: PRE: GasNetwork.CompLaunchable_FuelingPortSourceHasAnyFuel.Prefix
CompLaunchable_FuelingPortSourceFuel.Prefix: (no patches)
CompLaunchable_FuelingPortSourceHasAnyFuel.Prefix: (no patches)
CompNoBleedHearthAttack.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
CompPowerTrader.set_PowerOn: post: VFEMech.PowerOn_Patch.Postfix
CompQuality.SetQuality: PRE: Infusion.Harmonize.CompQuality+SetQuality.Prefix post: Infusion.Harmonize.CompQuality+SetQuality.Postfix
CompQuality.SetQuality.Postfix: (no patches)
CompQuality.SetQuality.Prefix: (no patches)
CompRandomHediffGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
CompRottable.StageChanged: PRE: AlienRace.HarmonyPatches.RottableCompStageChangedPostfix
CompRottable.get_Stage: post: AlteredCarbon.SpawnStacks_Patch.Postfix
CompSpawnJelly.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTerrainPumpDry.GetTerrainToDryTo: post: MorrowRim.CompTerrainPumpDry_GetTerrainToDryTo_Patch.ReplaceWithAsh
CompTerrainPumpDry_GetTerrainToDryTo_Patch.ReplaceWithAsh: (no patches)
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompUseEffect_InstallImplant.CanBeUsedBy: PRE: ArchotechPlus.CompUseEffect_InstallImplant_CanBeUsedBy.Prefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: PRE: ArchotechPlus.CompUseEffect_InstallImplant_DoEffect.Prefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant_CanBeUsedBy.Prefix: (no patches)
CompUseEffect_InstallImplant_DoEffect.Prefix: (no patches)
ContentFinder`1.Get: post: CustomizeAnimals.HarmonyPatches.ContentFinder_Texture2D_Get_PostFix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
CostListCalculator.CostListAdjusted: PRE: VFEArchitect.ArchitectMod.AdjustStuff
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
CurCategory_Patch.Prefix: (no patches)
CurWeatherPerceived_Patch.Postfix: (no patches)
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
CustomizeSleeveWindow.GetNewPawn: PRE: PawnkindRaceDiversification.Patches.AnyModGeneratedPawn.OnModGeneratingPawn
DamagePatch.Prefix: (no patches)
DamageWorker.Apply: PRE: UtilityPatch.DamagePatch.Prefix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DeSpawn_Patch.Postfix: (no patches)
Dead_Patch.Prefix: (no patches)
DeathLetterPatch.Prefix: (no patches)
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: Analyzer.DebugLogenabler.DebugKeysPatch TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow, RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener_Patch.Postfix: (no patches)
DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
DefGenerator.GenerateImpliedDefs_PreResolve: post: Numbers.Numbers.Columndefs
DefGeneratorPatch.Postfix: (no patches)
DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
Designator_Build.ProcessInput: post: RIMMSqol.FloatMenuDecorations_Designator_Build_ProcessInput.Postfix
Designator_Build.SelectedUpdate: post: GasNetwork.Designator_Build_SelectedUpdate.Postfix
Designator_Build.get_Visible: post: VFEArchitect.ArchitectMod.RequireGodMode, Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
Designator_Build_SelectedUpdate.Postfix: (no patches)
Designator_Dropdown.ProcessInput: PRE: RIMMSqol.Designator_Dropdown_ProcessInput.Prefix post: RIMMSqol.FloatMenuDecorations_Designator_Dropdown_ProcessInput.Postfix
Designator_Dropdown_ProcessInput.Prefix: (no patches)
Designator_Install.DrawGhost: PRE: RimGacha.Harmony_Designator_Install_DrawGhost.Prefix
Designator_Install.SelectedUpdate: post: GasNetwork.Designator_Install_SelectedUpdate.Postfix
Designator_Install_SelectedUpdate.Postfix: (no patches)
Designator_PlantsCut.AffectsThing: post: AlphaBiomes.AlphaBiomes_Designator_PlantsCut_AffectsThing_Patch.RemovePlantCutGizmo
Destroy_Patch.Prefix: (no patches)
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
DeterministicGenerationPatcher.DeterministicBeachSetup: (no patches)
DeterministicGenerationPatcher.DeterministicPatchesSetup: (no patches)
DeterministicGenerationPatcher.DeterministicRiverSetup: (no patches)
DeterministicGenerationPatcher.PopDeterministicRandState: (no patches)
DiaOption.Activate: PRE: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Prefix post: CM_Semi_Random_Research.DiaOption_Patches+DiaOption_FinishProject.Postfix
DiaOption_Patches.DiaOption_FinishProject.Postfix: (no patches)
DiaOption_Patches.DiaOption_FinishProject.Prefix: (no patches)
Dialog_ChooseIdeoSymbols.DoColorSelector: PRE: MoreIdeoColors.DoColorSelectorPatch.Prefix
Dialog_ChooseIdeoSymbols.get_InitialSize: PRE: MoreIdeoColors.Dialog_ChooseIdeoSymbolsFix.Prefix
Dialog_ChooseIdeoSymbolsFix.Prefix: (no patches)
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
Dialog_FileList_Patch.DoWindowContents.Listener: (no patches)
Dialog_FileList_Patch.get_InitialSize.Listener: (no patches)
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ModSettings.PreClose: post: RWLayout.alpha2.CModHelper.DestroyCModUI
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton, XmlExtensions.Dialog_Options_patch.Transpiler
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
Dialog_SaveFileList_Save_Patch.Dialog_SaveFileList_Save_DoFileInteraction.Listener: (no patches)
Dialog_StylingStation.DoWindowContents: PRE: MoreIdeoColors.DoWindowContentsPatch.Prefix
Dialog_StylingStation.DrawApparelColor: PRE: MoreIdeoColors.DrawApparelColorPatch.Prefix
Dialog_StylingStation.DrawHairColors: PRE: MoreIdeoColors.DrawHairColorsPatch.Prefix
Dialog_StylingStation.get_InitialSize: PRE: MoreIdeoColors.InitialSizePatch.Prefix
DirectXmlLoader.DefFromNode: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix
DisableResearch.Postfix: (no patches)
DoBottomButtons_Patch.Prefix: (no patches)
DoColorSelectorPatch.Prefix: (no patches)
DoFireDamage_Patch.Prefix: (no patches)
DoSingleTick_Patch.Postfix: (no patches)
DoSingleTick_Patch.Postfix: (no patches)
DoSingleTick_Patch.Prefix: (no patches)
DoWindowContentsPatch.Prefix: (no patches)
DoWindowContents_Patch.Prefix: (no patches)
DownedPatch.Prefix: (no patches)
Drafted_Patch.Prefix: (no patches)
DrawApparelColorPatch.Prefix: (no patches)
DrawColonist_Patch.Prefix: (no patches)
DrawCustomRight_Patch.Prefix: (no patches)
DrawEquipment_Patch.Prefix: (no patches)
DrawHairColorsPatch.Prefix: (no patches)
DrawStatsReport_EditShortcut.Prefix: (no patches)
DrawStorytellerSelectionInterface_Patch.Postfix: (no patches)
DrawThoughtGroup_Patch.Prefix: (no patches)
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.Patch_DrugPolicyDatabase+GenerateStartingDrugPolicies.Postfix
EVOR_HediffComp_ButchersNailsBloodlust.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
EVOR_HediffComp_ManipulateSkills.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
EVOR_HediffComp_ReplaceHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Ectostasis_BloodBumping.Postfix: (no patches)
Ectostasis_BloodFiltration.Postfix: (no patches)
Ectostasis_Breathing.Postfix: (no patches)
Ectostasis_Metabolism.Postfix: (no patches)
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
EditWindow_Log_Patch.ExtraLogWindowButtons: (no patches)
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EndCurrentJobPatch.Prefix: (no patches)
EnsureStateStackEmpty_Patch.Prefix: (no patches)
EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
EquipmentRender_Patch.Postfix: (no patches)
EquipmentUtility.CanEquip: post: AlienRace.HarmonyPatches.CanEquipPostfix, RimEffect.CanEquip_Patch.Postfix
ExitMap_Patch.Postfix: (no patches)
ExpandableProjectile.Impact: PRE: RimEffect.ExpandableProjectile_Impact_Patch.Prefix post: RimEffect.ExpandableProjectile_Impact_Patch.Postfix
ExpandableProjectile_Impact_Patch.Postfix: (no patches)
ExpandableProjectile_Impact_Patch.Prefix: (no patches)
ExpandedSliderFloat.Postfix: (no patches)
ExpandedSliderFloat.Prefix: (no patches)
ExpandedSliderHorizontal.Postfix: (no patches)
ExpandedSliderHorizontal.Prefix: (no patches)
ExpandedSliderInt.Postfix: (no patches)
ExpandedSliderInt.Prefix: (no patches)
ExposeData_Patch.Postfix: (no patches)
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_LeaderDied: PRE: AlteredCarbon.Notify_LeaderDied_Patch.Prefix
Faction.Notify_RelationKindChanged: PRE: MorrowRim.Faction_Notify_RelationKindChanged_KwamaPatch.KwamaPatch post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix, VFECore.SetInitialRelationsBetweenNpcFactions.Postfix
Faction.get_HasGoodwill: post: VFEI.HarmonyInit+HasGoodwill_Postfix.PostFix, MorrowRim.Faction_HasGoodwill_Patch.KwamaPatch
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
Faction.get_ShouldHaveLeader: post: MorrowRim.GetRidOfLeaderError.GetRidOfLeaderError_Patch
FactionGenerator.GenerateFactionsIntoWorld: TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
Faction_HasGoodwill_Patch.KwamaPatch: (no patches)
Faction_Notify_RelationKindChanged_KwamaPatch.KwamaPatch: (no patches)
Faction_Patch.Prefix: (no patches)
FallPerInterval_Patch.Postfix: (no patches)
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
Feature_TerrainFrom.Prefix: (no patches)
FeedPatientUtility.ShouldBeFed: post: AlteredCarbon.ShouldBeFed_Patch.Postfix
FertilityGrid.CalculateFertilityAt: post: VEE.FertilityGrid_Patch.Postfix
FertilityGrid_Patch.Postfix: (no patches)
FinishCeremony_Patch.Postfix: (no patches)
Fire.DoFireDamage: PRE: AlteredCarbon.DoFireDamage_Patch.Prefix
FixCaravanThreadingPatch.Postfix: (no patches)
FloatMenuDecorations_Designator_Build_ProcessInput.Postfix: (no patches)
FloatMenuDecorations_Designator_Dropdown_ProcessInput.Postfix: (no patches)
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix
FloatMenuMakerMap.AddHumanlikeOrders: post: MVCF.Harmony.Brawlers.AddHumanlikeOrders_Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, RimEffect.AddHumanlikeOrders_Patch.Postfix, AlteredCarbon.FloatMenuMakerMap_Patch+AddHumanlikeOrders_Patch.Postfix
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix
FloatMenuMakerMap_Patch.AddHumanlikeOrders_Patch.Postfix: (no patches)
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.IsAcceptablePreyFor: post: MorrowRim.FoodUtility_Notify_IsAcceptablePreyFor_KwamaPatch.KwamaPatch
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, VFEI.HarmonyInit+ThoughtsFromIngesting_Postfix.PostFix
FoodUtility_Notify_IsAcceptablePreyFor_KwamaPatch.KwamaPatch: (no patches)
ForsakensFauna_BiomeDef_CommonalityOfAnimal_Patch.MultiplyForsakensFaunaCommonality: (no patches)
GainTrait_Patch.Postfix: (no patches)
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Rim73.Rim73_Loader+OnLoadedGame.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix
GameCondition.Init: PRE: Cosmos.Patches.GameCondition_Init_CosmosPatch.Prefix
GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
GameCondition_Init_CosmosPatch.Prefix: (no patches)
GameDataSaveLoader.LoadGame: PRE: PawnkindRaceDiversification.Patches.WorldParamsReset.OnResetCreateWorldParams
GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener
GameDataSaveLoader_Patch.SaveGame.Listener: (no patches)
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
Game_DeinitAndRemoveMap_Patch.MapRemovalHook: (no patches)
Game_DeinitAndRemoveMap_Patch.Postfix: (no patches)
Game_FillComponents_Patch.GameInitializationHook: (no patches)
Game_FinalizeInit_Patch.Postfix: (no patches)
Game_FinalizeInit_Patch.WorldLoadedHook: (no patches)
Game_UpdatePlay_Patch.Postfix: (no patches)
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
Gen.IsHashIntervalTick: PRE: Rim73.Rim73_Misc+GenPatch.Prefix TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler
GenCelestial.CelestialSunGlow: post: MorrowRim.GenCelestial_CelestialSunGlow_Patch.AshStormLighting
GenCelestial.CurCelestialSunGlow: post: AlphaBiomes.AlphaBiomes_GenCelestial_CurCelestialSunGlow_Patch.AvoidTheLight
GenCelestial_CelestialSunGlow_Patch.AshStormLighting: (no patches)
GenConstruct.BlocksConstruction: PRE: RimGacha.Harmony_GenConstruct_BlocksConstruction.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix TRANS: GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanPlaceBlueprintOver: PRE: RimGacha.Harmony_GenConstruct_CanPlaceBlueprintOver.Prefix TRANS: GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenDraw.DrawNoBuildEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoBuildEdgeLines_Prefix
GenDraw.DrawNoZoneEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoZoneEdgeLines_Prefix
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
GenFilePaths_Patch.get_AllSavedGameFiles.Listener: (no patches)
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.InNoBuildEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoBuildEdgeArea_Postfix
GenGrid.InNoZoneEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoZoneEdgeArea_Postfix
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenGuest.EnslavePrisoner: post: AutomaticNightOwl.AutomaticNightOwl+Patch_GenGuest.Postfix
GenHostility.AnyHostileActiveThreatTo_NewTemp: post: [0]VFEM.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix
GenHostility.HostileTo: post: RimEffect.HostileTo_Patch.Postfix
GenLocalDate.DayTick: PRE: Rim73.Rim73_MindState+MindStateTick.Prefix
GenRadial.NumCellsInRadius: TRANS: VFEM.HarmonyPatches.Explosion_Patch.Transpiler
GenRecipe.MakeRecipeProducts: post: VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: PRE: RimGacha.Harmony_GenRecipe_PostProcessProduct.Prefix post: VanillaBooksExpanded.Patch_PostProcessProduct.Postfix
GenSpawn.SpawningWipes: PRE: RimGacha.Harmony_GenSpawn_SpawningWipes.Prefix TRANS: GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler
GenStep_AnimaTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.AnimaTreePatch.Postfix
GenStep_CaveHives.Generate: PRE: MorrowRim.Gen_KwamaNest_NotInsectoidHive.Gen_KwamaNest
GenStep_ElevationFertility.Generate: PRE: MapDesigner.Patches.MountainSettingsPatch.Prefix post: MapDesigner.Patches.MountainSettingsPatch.Postfix TRANS: MapDesigner.Patches.MountainSettingsPatch.Transpiler
GenStep_Power.Generate: PRE: KCSG.GenStep_Power_Patch.Prefix
GenStep_Power_Patch.Prefix: (no patches)
GenStep_RockChunks.Generate: PRE: MapDesigner.Patches.RockChunkPatch.Prefix, MorrowRim.GenStep_ScatterSiltStrider.scatterSiltStrider
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: AlphaBiomes.AlphaBiomes_GenStep_RockChunks_GrowLowRockFormationFrom_Patch.RemoveRockFilth
GenStep_ScatterAncientFences.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientFences
GenStep_ScatterAncientLandingPad.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientLandingPad
GenStep_ScatterAncientMechs.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientMechs
GenStep_ScatterAncientTurret.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientTurret
GenStep_ScatterAncientUtilityBuilding.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientUtilityBuilding
GenStep_ScatterCaveDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.CaveDebris
GenStep_ScatterLumpsMineable.Generate: PRE: MapDesigner.Patches.OreDensityPatch.Prefix
GenStep_ScatterRoadDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.RoadDebris
GenStep_ScatterSiltStrider.scatterSiltStrider: (no patches)
GenStep_Settlement.ScatterAt: PRE: VFEI.HarmonyInit+ScatterAt_Prefix.Prefix, VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState TRANS: MapDesigner.Patches.RiverDirectionPatch.Transpiler
GenStep_Terrain.TerrainFrom: PRE: MapDesigner.Feature.Feature_TerrainFrom.Prefix post: MapDesigner.Patches.RiverbankBeachFix.Postfix, AlphaBiomes.AlphaBiomes_GenStep_Terrain_TerrainFrom_Patch.RemoveGravel, MorrowRim.GenStep_Terrain_TerrainFrom_Patch.ReplaceTerrainWithAsh
GenStep_Terrain_TerrainFrom_Patch.ReplaceTerrainWithAsh: (no patches)
GenStuff.RandomStuffInexpensiveFor: post: AlphaBiomes.AlphaBiomes_GenStuff_RandomStuffInexpensiveFor_Patch.RemoveMaterial TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.ComfortableTemperatureRange: PRE: Analyzer.Performance.H_ComfortableTemperatureRange.Prefix post: Analyzer.Performance.H_ComfortableTemperatureRange.Postfix
GenTemperature.SeasonalShiftAmplitudeAt: PRE: RGExpandedWorldGeneration.GenTemperature_SeasonalShiftAmplitudeAt.Prefix post: [2147483647]RGExpandedWorldGeneration.GenTemperature_SeasonalShiftAmplitudeAt.Postfix
GenTemperature_SeasonalShiftAmplitudeAt.Postfix: (no patches)
GenTemperature_SeasonalShiftAmplitudeAt.Prefix: (no patches)
GenThing.TrueCenter: post: RimGacha.Harmony_GenThing_TrueCenter.Postfix
GenTypes.get_AllActiveAssemblies: post: RWLayout.alpha2.GetTypesAllActiveAssembliesFix.GenTypes_AllActiveAssemblies_postfix
Gen_KwamaNest_NotInsectoidHive.Gen_KwamaNest: (no patches)
GenerateAncientSites_Patch.Postfix: (no patches)
GenerateAncientSites_Patch.Prefix: (no patches)
GenerateQualityCreatedByPawn_Patch.Postfix: (no patches)
GenerateQualityCreatedByPawn_Patch.Prefix: (no patches)
GenerateRandomMinTicksToNextLovin_Patch.Postfix: (no patches)
GenerateRivers_Patch.Postfix: (no patches)
GenerateRivers_Patch.Prefix: (no patches)
GetChance_Patch.Postfix: (no patches)
GetColonyWanderRoot_Patch.Postfix: (no patches)
GetFallColorFactor.Postfix: (no patches)
GetRidOfLeaderError.GetRidOfLeaderError_Patch: (no patches)
GetTicksPerMove_Patch.Postfix: (no patches)
GetTypesAllActiveAssembliesFix.GenTypes_AllActiveAssemblies_postfix: (no patches)
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic
Gizmos.GetAttackGizmos_Postfix: (no patches)
Gizmos.GetGizmos_Postfix: (no patches)
Gizmos.Pawn_GetGizmos_Postfix: (no patches)
GlobalControlsUtility.DoDate: post: GasNetwork.Patches.GlobalControlsUtility.Postfix
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GlobalControlsUtility.Postfix: (no patches)
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty: PRE: VFECore.Patch_DisableAtlasCaching.Prefix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
H_AlertsReadoutUpdate.AlertsReadoutOnGUI: TRANS: Proton.Analyzer_H_AlertsReadoutUpdate_Patch.Transpiler
H_AlertsReadoutUpdate.CheckAddOrRemoveAlert: TRANS: Proton.Analyzer_H_AlertsReadoutUpdate_Patch.Transpiler
H_Drafted.Postfix: (no patches)
H_HAR_Workaround.Post: (no patches)
H_HAR_Workaround.Pre: (no patches)
H_HAR_Workaround.WornApparelPrefix: (no patches)
H_StartPath.Postfix: (no patches)
H_TryEnterNextPathCell.Postfix: (no patches)
H_WorkGiver_Tend.Prefix: (no patches)
HandleClicks_Patch.Prefix: (no patches)
Harmony.GenStep_SettlementScatterAt_Patch.PreFix: (no patches)
Harmony.PawnKill_Patch.PreFix: (no patches)
Harmony.PawnTickRare_Patch.PostFix: (no patches)
Harmony.SettlementGetCaravanGizmos_Patch.PostFix: (no patches)
HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix: (no patches)
HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix: (no patches)
HarmonyInit.CurrentStateInternal_Postfix.PostFix: (no patches)
HarmonyInit.FindClosestHive_Postfix.PostFix: (no patches)
HarmonyInit.GetMaxHealth_Postfix.PostFix: (no patches)
HarmonyInit.HasGoodwill_Postfix.PostFix: (no patches)
HarmonyInit.IsDefeated_Postfix.PostFix: (no patches)
HarmonyInit.Patch_GetWatchCellRect.Prefix: (no patches)
HarmonyInit.PostSpawnSetup_Prefix.Prefix: (no patches)
HarmonyInit.ReceiveCompSignal_Postfix.PostFix: (no patches)
HarmonyInit.ScatterAt_Prefix.Prefix: (no patches)
HarmonyInit.ThoughtsFromIngesting_Postfix.PostFix: (no patches)
HarmonyInit.TryExecuteWorker_Prefix.Prefix: (no patches)
HarmonyPatch.Kill_PostFix: (no patches)
HarmonyPatch.TryDrop_PostFix: (no patches)
HarmonyPatch_Pawn.Postfix_Kill: (no patches)
HarmonyPatch_Pawn.Prefix_Kill: (no patches)
HarmonyPatch_ThingSetMaker_RandomOption.Postfix_GetSelectionWeight: (no patches)
HarmonyPatches.ApparelMassCapacity: (no patches)
HarmonyPatches.ApparelScoreGainPostFix: (no patches)
HarmonyPatches.AssigningCandidatesPostfix: (no patches)
HarmonyPatches.BaseHeadOffsetAtPostfix: (no patches)
HarmonyPatches.BeltsOnDeath: (no patches)
HarmonyPatches.BirthdayBiologicalPrefix: (no patches)
HarmonyPatches.ButcherProducts_PostFix: (no patches)
HarmonyPatches.CacheRenderPawnPrefix: (no patches)
HarmonyPatches.CalcAnchorDataPostfix: (no patches)
HarmonyPatches.CanBingeNowPostfix: (no patches)
HarmonyPatches.CanConstructPostfix: (no patches)
HarmonyPatches.CanDesignateThingTamePostfix: (no patches)
HarmonyPatches.CanDoNextStartPawnPostfix: (no patches)
HarmonyPatches.CanEquipPostfix: (no patches)
HarmonyPatches.CanEverEatPostfix: (no patches)
HarmonyPatches.CanGetThoughtPostfix: (no patches)
HarmonyPatches.CanInteractWithAnimalPostfix: (no patches)
HarmonyPatches.CanUseBedEverPostfix: (no patches)
HarmonyPatches.ChangeKindPrefix: (no patches)
HarmonyPatches.CheckForStateChangePostfix: (no patches)
HarmonyPatches.CompatibilityWithPostfix: (no patches)
HarmonyPatches.ContentFinder_Texture2D_Get_PostFix: (no patches)
HarmonyPatches.DamageInfosToApplyPostfix: (no patches)
HarmonyPatches.DesignatorAllowedPostfix: (no patches)
HarmonyPatches.DonkeyRubarbPostfix: (no patches)
HarmonyPatches.DrawAddons: PRE: QuickFast.H_HAR_Workaround.Pre post: QuickFast.H_HAR_Workaround.Post
HarmonyPatches.DrugValidatorPostfix: (no patches)
HarmonyPatches.ExtraRequirementsGrowerSowPostfix: (no patches)
HarmonyPatches.FillBackstoryInSlotShuffledPrefix: (no patches)
HarmonyPatches.FindAnchorsPostfix: (no patches)
HarmonyPatches.GainTraitPrefix: (no patches)
HarmonyPatches.GenerateBodyTypePostfix: (no patches)
HarmonyPatches.GenerateGearForPostfix: (no patches)
HarmonyPatches.GenerateInitialHediffsPostfix: (no patches)
HarmonyPatches.GeneratePawnNamePrefix: (no patches)
HarmonyPatches.GeneratePawnPrefix: (no patches)
HarmonyPatches.GeneratePawnRelationsPrefix: (no patches)
HarmonyPatches.GenerateRandomAgePrefix: (no patches)
HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix: (no patches)
HarmonyPatches.GenerateStartingApparelForPostfix: (no patches)
HarmonyPatches.GenerateStartingApparelForPrefix: (no patches)
HarmonyPatches.GenerateTraitsPostfix: (no patches)
HarmonyPatches.GenerationChanceChildPostfix: (no patches)
HarmonyPatches.GenerationChanceExLoverPostfix: (no patches)
HarmonyPatches.GenerationChanceExSpousePostfix: (no patches)
HarmonyPatches.GenerationChanceFiancePostfix: (no patches)
HarmonyPatches.GenerationChanceLoverPostfix: (no patches)
HarmonyPatches.GenerationChanceParentPostfix: (no patches)
HarmonyPatches.GenerationChanceSiblingPostfix: (no patches)
HarmonyPatches.GenerationChanceSpousePostfix: (no patches)
HarmonyPatches.GetGenderSpecificLabelPrefix: (no patches)
HarmonyPatches.GiveAppropriateBioAndNameToPostfix: (no patches)
HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix: (no patches)
HarmonyPatches.H_BodyAngle.Postfix: (no patches)
HarmonyPatches.H_CheckForFreeInterceptBetween.Prefix: (no patches)
HarmonyPatches.H_CycleCompleted.Prefix: (no patches)
HarmonyPatches.H_DefFromNode.Prefix: (no patches)
HarmonyPatches.H_DoTerrainChangedEffects.Postfix: (no patches)
HarmonyPatches.H_GetBlitMeshUpdatedFrame.Prefix: (no patches)
HarmonyPatches.H_GetBodyPos.Postfix: (no patches)
HarmonyPatches.H_IsFloorAllowed.Postfix: (no patches)
HarmonyPatches.H_IsFloorAllowed.Postfix: (no patches)
HarmonyPatches.H_IsStuffAllowed.Postfix: (no patches)
HarmonyPatches.H_IsStuffAllowed.Postfix: (no patches)
HarmonyPatches.H_RenderPawn.Prefix: (no patches)
HarmonyPatches.H_UpdateAllAreasLinks.Prefix: (no patches)
HarmonyPatches.Harmony_CanSpawnHiveAt.Postfix: (no patches)
HarmonyPatches.Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix: (no patches)
HarmonyPatches.Harmony_ClearAllMapsAndWorld.Prefix: (no patches)
HarmonyPatches.Harmony_ClearAllMapsAndWorld.Prefix: (no patches)
HarmonyPatches.Harmony_Designator_Build_Visible.Postfix: (no patches)
HarmonyPatches.Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix: (no patches)
HarmonyPatches.Harmony_DoThingDef.Prefix: (no patches)
HarmonyPatches.Harmony_GetScoreAt.Postfix: (no patches)
HarmonyPatches.Harmony_IsCheapWallStuff.Postfix: (no patches)
HarmonyPatches.Harmony_Pawn_Kill.Postfix: (no patches)
HarmonyPatches.Harmony_PossiblePodContentsDefs.Postfix: (no patches)
HarmonyPatches.Harmony_QuestPart_FeedPawns.Postfix: (no patches)
HarmonyPatches.Harmony_RecipeDef_AvailableNow.Postfix: (no patches)
HarmonyPatches.Harmony_ScenPart_CreateIncident.Postfix: (no patches)
HarmonyPatches.Harmony_ScenPart_CreateIncident.Prefix: (no patches)
HarmonyPatches.Harmony_SettlementBase_ShouldRemoveMapNow.Postfix: (no patches)
HarmonyPatches.Harmony_Site_ShouldRemoveMapNow.Postfix: (no patches)
HarmonyPatches.Harmony_Targeter_TargeterUpdate.Prefix: (no patches)
HarmonyPatches.Harmony_TerrainPostLoad.Prefix: (no patches)
HarmonyPatches.Harmony_ThingSetMakerUtility.Postfix: (no patches)
HarmonyPatches.Harmony_ThingSetMakerUtility.Postfix: (no patches)
HarmonyPatches.Harmony_ThingSetMaker_ResourcePod.Postfix: (no patches)
HarmonyPatches.Harmony_ThingSetMaker_ResourcePod.Postfix: (no patches)
HarmonyPatches.Harmony_TryAffectGoodwillWith.Postfix: (no patches)
HarmonyPatches.Harmony_TrySatisfyPawnNeeds.Prefix: (no patches)
HarmonyPatches.HasHeadPostfix: (no patches)
HarmonyPatches.HasHeadPrefix: (no patches)
HarmonyPatches.HasJobOnCellHarvestPostfix: (no patches)
HarmonyPatches.MassUtility_Capacity_PostFix: (no patches)
HarmonyPatches.Notify_GeneratedByQuestGenPrefix: (no patches)
HarmonyPatches.Patch_CanWanderToCell.Postfix: (no patches)
HarmonyPatches.Patch_ClearAllMapsAndWorld.Prefix: (no patches)
HarmonyPatches.Patch_FinishProject.Postfix: (no patches)
HarmonyPatches.Patch_FinishProject.Prefix: (no patches)
HarmonyPatches.Patch_InterfaceTryActivate.Prefix: (no patches)
HarmonyPatches.Patch_MainButtonsOnGUI.Prefix: (no patches)
HarmonyPatches.Patch_MainTabsRoot.Prefix: (no patches)
HarmonyPatches.Patch_ResearchManager.Prefix: (no patches)
HarmonyPatches.Patch_SetupMoveIntoNextCell.Postfix: (no patches)
HarmonyPatches.Patch_ShouldHaveNeed.Postfix: (no patches)
HarmonyPatches.Patch_SignalForceNormalSpeed_Prefix: (no patches)
HarmonyPatches.Patch_WillSoonHaveBasicNeed.Postfix: (no patches)
HarmonyPatches.PawnAllowedToStartAnewPostfix: (no patches)
HarmonyPatches.PostIngestedPostfix: (no patches)
HarmonyPatches.Postfix: (no patches)
HarmonyPatches.Prefix: (no patches)
HarmonyPatches.PrepForMapGenPrefix: (no patches)
HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix: (no patches)
HarmonyPatches.RecalculateLifeStageIndexPostfix: (no patches)
HarmonyPatches.RenderOverBodyPrefix: (no patches)
HarmonyPatches.ResolveAllGraphicsPrefix: (no patches)
HarmonyPatches.RottableCompStageChangedPostfix: (no patches)
HarmonyPatches.RulesForPawnPostfix: (no patches)
HarmonyPatches.SetFactionDirectPostfix: (no patches)
HarmonyPatches.SetFactionPostfix: (no patches)
HarmonyPatches.ShouldSkipResearchPostfix: (no patches)
HarmonyPatches.SkinColorPostfix: (no patches)
HarmonyPatches.SpecialDisplayStats_PostFix: (no patches)
HarmonyPatches.TabSizeAdjuster: (no patches)
HarmonyPatches.ThoughtReplacementPrefix: (no patches)
HarmonyPatches.ThoughtsFromIngestingPostfix: (no patches)
HarmonyPatches.TotalStyleItemLikelihoodPostfix: (no patches)
HarmonyPatches.TrainableUtility_DegradationPeriodTicks_PostFix: (no patches)
HarmonyPatches.TryCreateDialogsForVersionMismatchWarnings_Prefix: (no patches)
HarmonyPatches.TryCreateThoughtPrefix: (no patches)
HarmonyPatches.TryGainMemoryPrefix: (no patches)
HarmonyPatches.TryGenerateWeaponForPostfix: (no patches)
HarmonyPatches.TryGenerateWeaponForPrefix: (no patches)
HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix: (no patches)
HarmonyPatches.TryMakeInitialRelationsWithPostfix: (no patches)
HarmonyPatches.WantsToUseStylePostfix: (no patches)
HarmonyPatches.WantsToUseStylePrefix: (no patches)
HarmonyPatches_Facepaint.ResolveAllGraphicsPostfix: (no patches)
Harmony_AreaManager_AreaManagerUpdate.Prefix: (no patches)
Harmony_Blueprint_Install_Graphic.Prefix: (no patches)
Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix: (no patches)
Harmony_DesignationManager_DrawDesignations.Prefix: (no patches)
Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix: (no patches)
Harmony_Designator_Install_DrawGhost.Prefix: (no patches)
Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix: (no patches)
Harmony_GameConditionManager_GameConditionManagerDraw.Prefix: (no patches)
Harmony_GenConstruct_BlocksConstruction.Prefix: (no patches)
Harmony_GenConstruct_CanPlaceBlueprintOver.Prefix: (no patches)
Harmony_GenRecipe_PostProcessProduct.Prefix: (no patches)
Harmony_GenSpawn_SpawningWipes.Prefix: (no patches)
Harmony_GenThing_TrueCenter.Postfix: (no patches)
Harmony_GridRegen.Prefix: (no patches)
Harmony_GridRegen.Prefix: (no patches)
Harmony_MapEdgeClipDrawer_DrawClippers.Prefix: (no patches)
Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix: (no patches)
Harmony_OverlayDrawer_DrawAllOverlays.Prefix: (no patches)
Harmony_RoofGrid_RoofGridUpdate.Prefix: (no patches)
Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix: (no patches)
Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix: (no patches)
Harmony_Targeter_TargeterUpdate.Prefix: (no patches)
Harmony_TerrainGrid_RemoveTopLayer.Prefix: (no patches)
HealthAIUtility.FindBestMedicine: post: RECompMediGel.HealthAIUtility_FindBestMedicine.Postfix
HealthAIUtility_FindBestMedicine.Postfix: (no patches)
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.GenerateSurgeryOption: post: MVCF.Harmony.Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.FixWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HeavyWeaponsPatch.Postfix: (no patches)
HeddifComp_MightJoin.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HeddifComp_StandOff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HeddifComp_Traitor.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.PostAdd: PRE: AlteredCarbon.Hediff_PostAdd_Patch.Prefix
Hediff.PostRemoved: post: MVCF.Harmony.Trackers.PostRemoved_Postfix
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
HediffComp_AnoleGrown.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Corprus.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DarkChannel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_ExplodeOnDowned.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Patch.HediffComp_ChanceToRemove_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_ChangeNeed_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_Disappears_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_Discoverable_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_HealPermanentWounds_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_HediffComp_KillAfterDays_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_Infecter_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_SelfHeal_Patch.Prefix: (no patches)
HediffComp_Patch.HediffComp_TendDuration_Patch.Prefix: (no patches)
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SelectiveRegeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityPerDay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffDef.SpecialDisplayStats: post: MorrowRim.Patch_HediffProperties+CheckHediffProtective.Postfix
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, RimEffect.AddDirect_Patch.Transpiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BioticAmp.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BleedRate_Patch.Postfix: (no patches)
Hediff_BleedingWound.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BleedingWound.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Chemshined.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Crushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FasterMovement.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FatalRad.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Implant_MindSuppressor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_JellyWithdraw.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LevelWithComps.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MechanoidUplink.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PostAdd_Patch.Prefix: (no patches)
Hediff_Pregnant.Tick: PRE: Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Pregnant_Tick_Patch.Prefix: (no patches)
Hediff_Spectre.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Stalking.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SunLightDamage.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_WallBreaker.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HideSettlementsForNomadicFactionsPatch.Prefix: (no patches)
HostileTo_Patch.Postfix: (no patches)
HugsLibController.LoadReloadInitialize: post: Rimefeller.RimefellerMod.Postfix
Hunting.HasHuntingWeapon: (no patches)
Hunting.MakeNewToils: (no patches)
Hunting.TrySetJobToUseAttackVerb: (no patches)
ITab_Bills.FillTab: post: CM_Categorized_Bills.ITab_Bills_Patches+ITab_Bills_FillTab.Postfix
ITab_Bills_Patches.ITab_Bills_FillTab.Postfix: (no patches)
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_Character.get_PawnToShowInfoAbout: PRE: AlteredCarbon.ITab_Pawn_Character_PawnToShowInfoAbout_Patch.Prefix
ITab_Pawn_Character_PawnToShowInfoAbout_Patch.Prefix: (no patches)
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
Ideo.RecacheColonistBelieverCount: PRE: AlteredCarbon.RecacheColonistBelieverCount_Patch.Prefix post: AlteredCarbon.RecacheColonistBelieverCount_Patch.Postfix
Ideo.get_ApparelColor: PRE: MoreIdeoColors.ApparelColorPatch.Prefix
IdeoLoadDev_Patch.Postfix: (no patches)
IdeoUIUtility.DoIdeoSaveLoad: post: IdeoLoadDev.IdeoLoadDev_Patch.Postfix
IdeoUIUtility.DoPreceptsInt: TRANS: VFECore.OptionalFeatures.Dialog_FloatMenuOptions.Transpiler
IdeologyPatch.AncientFences: (no patches)
IdeologyPatch.AncientLandingPad: (no patches)
IdeologyPatch.AncientMechs: (no patches)
IdeologyPatch.AncientTurret: (no patches)
IdeologyPatch.AncientUtilityBuilding: (no patches)
IdeologyPatch.CaveDebris: (no patches)
IdeologyPatch.RoadDebris: (no patches)
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix
ImmunityRecord_ImmunityChangePerTick_Patch.Postfix: (no patches)
Impact_Patch.Prefix: (no patches)
IncidentWorker.SendStandardLetter: PRE: VisibleRaidPoints.Patch_IncidentWorker_SendStandardLetter.Prefix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker.get_BaseChanceThisGame: post: IncidentTweaker.Patch.PatchIncidentWorkerBaseChanceThisGame.Postfix
IncidentWorker_Infestation.TryExecuteWorker: PRE: VFEI.HarmonyInit+TryExecuteWorker_Prefix.Prefix
IncidentWorker_MakeGameCondition.CanFireNowSub: post: AlphaBiomes.AlphaBiomes_IncidentWorker_MakeGameCondition_CanFireNowSub_Patch.DisableEclipseAndAcidRain
IncidentWorker_PawnsArrive.CanFireNowSub: post: MorrowRim.IncidentWorker_PawnsArrive_CanFireNowSub_Patch.PreventVisitorsDuringAshStorms
IncidentWorker_PawnsArrive_CanFireNowSub_Patch.PreventVisitorsDuringAshStorms: (no patches)
IncidentWorker_Raid.AdjustedRaidPoints: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Raid_AdjustedRaidPoints.Transpiler
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Prefix post: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.TryExecuteWorker: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IndependentVerbs.Pawn_StanceTracker_SetStance: (no patches)
IndependentVerbs.Postfix_Pawn_DeSpawn: (no patches)
IndependentVerbs.Postfix_Pawn_SpawnSetup: (no patches)
IndividualThoughtToAdd.Add: post: VanillaTraitsExpanded.Add_Patch.Postfix
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
InitDesignators_Patch.Postfix: (no patches)
InitialSizePatch.Prefix: (no patches)
InspectPaneUtility.AdjustedLabelFor: TRANS: TooltippedLongNames.AdjustedLabelFor_Transpiler.Transpiler
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InteractionWorker_Breakup.RandomSelectionWeight: PRE: NoDivorce.NoDivorceMain+Patch.Prefix post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: AutomaticNightOwl.AutomaticNightOwl+Patch_InteractionWorker_RecruitAttempt.Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix: (no patches)
Interval_Patch.Prefix: (no patches)
IsDefeated_Patch.Postfix: (no patches)
IsFixedOrAllowedIngredient_Patch.Prefix: (no patches)
IsValidBedFor_Patch.Prefix: (no patches)
JobDriver.CheckCurrentToilEndOrFail: PRE: Rim73.Rim73_Jobs+JobDriverTick.Prefix
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler
JobDriver_BuildRoof.DoEffect: post: Analyzer.Performance.H_JobDriver_BuildRoof.DoEffectPostfix
JobDriver_Hunt.MakeNewToils: post: MVCF.Harmony.Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten
JobDriver_LayDown.TryMakePreToilReservations: PRE: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Postfix
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_TryFindRandomShellDef.Prefix
JobDriver_RemoveApparel.Notify_Starting: post: QuickFast.h_JobDriver_RemoveApparel.Postfix
JobDriver_TendPatient.<MakeNewToils>d__12.MoveNext: TRANS: RimEffect.TendPatient_Patch.Transpiler
JobDriver_TendPatient.MakeNewToils: post: TendExt.TendExtMod.TendPatientPostfix
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Wait.CheckForAutoAttack: TRANS: MVCF.Harmony.MiscPatches.Transpiler_JobDriver_Wait_CheckForAutoAttack
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_Wear.Notify_Starting: post: QuickFast.h_JobDriver_Wear.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemy.TryGiveJob: post: AlteredCarbon.TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix
JobGiver_DoLovin_TryGiveJob_Patch.Prefix: (no patches)
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.AnimalBehaviours_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+AnimalBehaviours_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix
JobGiver_MaintainHives.TryGiveJob: TRANS: VFEI.HarmonyInit+TryGiveJob_Patch.Transpiler
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix: (no patches)
KeyBinder.OnGUI: (no patches)
KwamaSettlementSpawnerPatch.SettlementPatch: (no patches)
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LanguageDatabase_Patch.ForceRestartAfterLangChange: (no patches)
LargerManhunterPacks.HarmonyPatches_ManhunterPackIncidentUtility.Prefix: (no patches)
Launch_Patch.Prefix: (no patches)
LetterStack.ReceiveLetter: post: aRandomKiwi.ARS.ReceiveLetter_Patch.Listener
LightningStrikePatches.FireEvent_PostFix: (no patches)
ListerBuildingsRepairable.Notify_BuildingRepaired: post: MoreMechanoids.Harmony.ListerBuildingsRepairable_Patch+Notify_BuildingRepaired.Postfix
ListerBuildingsRepairable.UpdateBuilding: PRE: Analyzer.Performance.H_ListerBuildingsRepairable.Prefix
ListerBuildingsRepairable_Patch.Notify_BuildingRepaired.Postfix: (no patches)
ListerThings.ThingsOfDef: PRE: VFEArchitect.ArchitectMod.AdjustCount
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadedModManager.ApplyPatches: post: XmlExtensions.ApplyPatches_Patch.Postfix
Log.Error: PRE: Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix
LongEventHandler.LongEventsOnGUI: PRE: KCSG.LongEventHandler_Patches+LongEventsOnGUI_Prefix.Prefix
LongEventHandler_Patches.LongEventsOnGUI_Prefix.Prefix: (no patches)
LookTargets..ctor: post: AlteredCarbon.LookTargets_Patch.Postfix
LookTargets_Patch.Postfix: (no patches)
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
Lord.Notify_PawnDamaged: PRE: Analyzer.Performance.H_Notify_PawnDamaged.Prefix
LordJob_BestowingCeremony.FinishCeremony: post: AlteredCarbon.FinishCeremony_Patch.Postfix
LordToil_HiveRelated.FindClosestHive: post: VFEI.HarmonyInit+FindClosestHive_Postfix.PostFix
MachinesCannotJoinCaravans.Postfix: (no patches)
MachinesDie.Postfix: (no patches)
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonsRoot..ctor: post: CM_Semi_Random_Research.MainButtonsRoot_Patches+MainButtonsRoot_Constructor.Postfix
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainButtonsRoot_Patches.MainButtonsRoot_Constructor.Postfix: (no patches)
MainMenuDrawer.DoMainMenuControls: PRE: RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix
MainMenuDrawer.Init: post: aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener
MainMenuDrawer.MainMenuOnGUI: post: DingOnGameLoaded.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI
MainMenuDrawer_DoMainMenuControls_Patch.Prefix: (no patches)
MainMenuDrawer_Patch.MainMenuDrawer_Init.Listener: (no patches)
MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
MainTabWindow_Inspect.GetLabel: post: TooltippedLongNames.MainTabWindow_Label_Toolip.Toolip
MainTabWindow_Label_Toolip.Toolip: (no patches)
MainTabWindow_MintArchitect.get_CacheDesPanels: TRANS: RIMMSqol.ArchitectButtonFix.TranspilerMintMenus
MainTabWindow_MintResearch.DrawModsList: TRANS: RIMMSqol.MainTabWindow_Research_DrawRightRect.TranspilerMintMenus
MainTabWindow_MintResearch.parc: post: RIMMSqol.MainTabWindow_Research_DrawRightRect.PostfixMintMenus
MainTabWindow_PawnTable.DoWindowContents: PRE: PawnTableGrouped.PawnTablePatches.DoWindowContents_prefix
MainTabWindow_Research.DrawLeftRect: post: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Postfix TRANS: CM_Semi_Random_Research.MainTabWindow_Research_Patches+MainTabWindow_Research_DrawLeftRect.Transpiler
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler, VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
MainTabWindow_Research.PostOpen: post: RIMMSqol.MainTabWindow_Research_DrawRightRect.Postfix
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research_DrawRightRect.Postfix: (no patches)
MainTabWindow_Research_DrawRightRect.PostfixMintMenus: (no patches)
MainTabWindow_Research_Patches.MainTabWindow_Research_DrawLeftRect.Postfix: (no patches)
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.SetCurrentTab: PRE: CM_Semi_Random_Research.MainTabsRoot_Patches+MainTabsRoot_SetCurrentTab.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
MainTabsRoot_Patches.MainTabsRoot_SetCurrentTab.Prefix: (no patches)
MakeLord_Patch.Postfix: (no patches)
MakeNewToils_Patch.Postfix: (no patches)
MakeRecipeProducts_Patch.Postfix: (no patches)
ManhunterPackIncidentUtility.GetAnimalsCount: PRE: LargerManhunterPacks.LargerManhunterPacks+HarmonyPatches_ManhunterPackIncidentUtility.Prefix
ManipulationFix.ManipulationFix_Patch: (no patches)
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeData: PRE: KCSG.Map_ExposeData_Patch.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.FinalizeLoading: post: aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix
Map.MapPreTick: PRE: Rim73.Rim73_Misc+TickPatch.Prefix
Map.MapUpdate: PRE: Rimefeller.Harmony_GridRegen.Prefix, Rimatomics.Harmony_GridRegen.Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility_MapGenerated_Patch.MapGeneratedHook: (no patches)
MapDeiniter.PassPawnsToWorld: PRE: AlteredCarbon.PassPawnsToWorld_Patch.Prefix
MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
MapFinalizeLoadPatch.Postfix: (no patches)
MapGenerator.GenerateMap: PRE: RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: MorrowRim.MapGenerator_GenerateMap_Patch.ReplaceTerrainWithAsh TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapGeneratorDef_Patches.MapParent_MapGeneratorDef_Patch.Postfix: (no patches)
MapGeneratorDef_Patches.Settlement_MapGeneratorDef_Patch.Postfix: (no patches)
MapGenerator_GenerateMap_Patch.ReplaceTerrainWithAsh: (no patches)
MapGenerator_Patch.GenerateMap_Patch.Prefix: (no patches)
MapParent.get_MapGeneratorDef: post: KCSG.MapGeneratorDef_Patches+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.get_AllPawns: post: KCSG.FixCaravanThreadingPatch.Postfix
MapPreviewGenerator.TerrainFrom: PRE: MapDesigner.Patches.MapReroll_TerrainFrom.Prefix
MapReroll_TerrainFrom.Prefix: (no patches)
Map_ConstructComponents_Patch.MapComponentsInitHook: (no patches)
Map_ConstructComponents_Patch.Postfix: (no patches)
Map_ExposeData_Patch.Prefix: (no patches)
Map_FinalizeInit_Patch.MapLoadedHook: (no patches)
Map_FinalizeInit_Patch.Postfix: (no patches)
MassUtility.Capacity: post: AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, VAE_Accessories.HarmonyPatches.ApparelMassCapacity, CustomizeAnimals.HarmonyPatches.MassUtility_Capacity_PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFEM.HarmonyPatches.MechSpawn_Patch.Postfix, RimEffect.MechSpawn_Patch.Postfix
MechSpawn_Patch.Postfix: (no patches)
MechSpawn_Patch.Postfix: (no patches)
MechanoidsAreCapable.Postfix: (no patches)
MechanoidsCanBeDrafted.Postfix: (no patches)
MechanoidsDoNotReserveBeds.Postfix: (no patches)
MechanoidsDoNotReserveBeds.Prefix: (no patches)
MechanoidsObeyOrders.Postfix: (no patches)
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: ReGrowthCore.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, Rimatomics.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler
MentalStateHandler.TryStartMentalState: PRE: VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix
Message_Patch.Prefix: (no patches)
Messages.Message: PRE: AlteredCarbon.Message_Patch.Prefix
Mineable.PreApplyDamage: post: MUR_RoofRemovalByCollapse.Mineable_PreApplyDamage.Postfix
Mineable_PreApplyDamage.Postfix: (no patches)
MiscPatches.CanApplyWeaponFactor: (no patches)
MiscPatches.FindVerbToUseForBreaching: (no patches)
MiscPatches.Postfix_Pawn_DrawAt: (no patches)
MobileTurretsShowTurrets.Postfix: (no patches)
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.TrySortMods: (no patches)
ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode: (no patches)
MoodOffset_Patch.Postfix: (no patches)
MountainSettingsPatch.Postfix: (no patches)
MountainSettingsPatch.Prefix: (no patches)
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: VEE.MouseoverReadout_Patch.Transpiler, ActiveTerrain._MouseoverReadout.Transpiler
MusicManagerPlay.MusicUpdate: PRE: Analyzer.Performance.H_MusicUpdate.Prefix
MyLittlePlanet_Patch.Prefix: (no patches)
Need_Authority.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Bladder.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Chemical.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Chemical_Any.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Food.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Hygiene.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Indoors.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Joy.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_Mood.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Outdoors.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Power.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Rest.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix
Need_Rest_TickResting_Patch.Postfix: (no patches)
Need_Sadism.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Suppression.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
Need_Thirst.NeedInterval: PRE: AlteredCarbon.BedPatches.Prefix
NeedsCardUtility.DrawThoughtGroup: PRE: VanillaTraitsExpanded.DrawThoughtGroup_Patch.Prefix
NoBioForMachines.Postfix: (no patches)
NoDivorceMain.Patch.Prefix: (no patches)
NoTaintedMain.Patch.Prefix: (no patches)
NotifyPlayerOfKilledPatch.Prefix: (no patches)
Notify_ApparelAdded_Patch.Postfix: (no patches)
Notify_ColonistKilled_Patch.Prefix: (no patches)
Notify_DamageApplied_Patch.Prefix: (no patches)
Notify_EquipmentAdded_Patch.Postfix: (no patches)
Notify_LeaderDied_Patch.Prefix: (no patches)
Notify_LoadedSceneChanged_Patch.Listener: (no patches)
Notify_PawnKilled_Patch.Prefix: (no patches)
NudistNudePatch.Postfix: (no patches)
Numbers.AddHighlightToLabel_PostFix: (no patches)
Numbers.Columndefs: (no patches)
Numbers.RightClickToRemoveHeader: (no patches)
ObserveSurroundingThings_Patch.Postfix: (no patches)
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.ARS.OptionListingUtility_Patch.Listener
OptionListingUtility_Patch.Listener: (no patches)
OreDensityPatch.Prefix: (no patches)
OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix TRANS: GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler
Page.DoBottomButtons: PRE: RGExpandedWorldGeneration.DoBottomButtons_Patch.Prefix
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoNext: PRE: PawnkindRaceDiversification.Patches.WorldParamsReset.OnResetCreateWorldParams
Page_ConfigureStartingPawns.PreOpen: post: KCSG.PrepareCarefully_Fix.Postfix
Page_CreateWorldParams.CanDoNext: PRE: RGExpandedWorldGeneration.CanDoNext_Patch.Prefix
Page_CreateWorldParams.DoWindowContents: post: RGExpandedWorldGeneration.Page_CreateWorldParams_Patch.Postfix TRANS: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Transpiler, RGExpandedWorldGeneration.Page_CreateWorldParams_Patch.Transpiler, PawnkindRaceDiversification.Patches.WorldRelatedPatches.WorldWeightSettingsInWorldPage
Page_CreateWorldParams.Reset: post: RGExpandedWorldGeneration.Reset_Patch.Postfix, PawnkindRaceDiversification.Patches.WorldParamsReset.OnResetCreateWorldParams
Page_CreateWorldParams_Patch.Postfix: (no patches)
PassPawnsToWorld_Patch.Prefix: (no patches)
PatchBiomeDef.Postfix: (no patches)
PatchGunDrawing.Prefix: (no patches)
PatchIncidentWorkerBaseChanceThisGame.Postfix: (no patches)
PatchIsMechanoid.PostFix: (no patches)
PatchOperation.Apply: PRE: XmlExtensions.PatchOperationApply_Patch.Prefix post: XmlExtensions.PatchOperationApply_Patch.Postfix
PatchOperationAdd.ApplyWorker: post: XmlExtensions.PatchOperationAdd_Patch.Postfix
PatchOperationAddModExtension.ApplyWorker: post: XmlExtensions.PatchOperationAddModExtension_Patch.Postfix
PatchOperationAddModExtension_Patch.Postfix: (no patches)
PatchOperationAdd_Patch.Postfix: (no patches)
PatchOperationApply_Patch.Postfix: (no patches)
PatchOperationApply_Patch.Prefix: (no patches)
PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix
PatchOperationAttributeAdd_Patch.Postfix: (no patches)
PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix
PatchOperationAttributeRemove_Patch.Postfix: (no patches)
PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix
PatchOperationAttributeSet_Patch.Postfix: (no patches)
PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix
PatchOperationConditional_Patch.Postfix: (no patches)
PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix
PatchOperationFindMod_Patch.Postfix: (no patches)
PatchOperationInsert.ApplyWorker: post: XmlExtensions.PatchOperationInsert_Patch.Postfix
PatchOperationInsert_Patch.Postfix: (no patches)
PatchOperationRemove.ApplyWorker: post: XmlExtensions.PatchOperationRemove_Patch.Postfix
PatchOperationRemove_Patch.Postfix: (no patches)
PatchOperationReplace.ApplyWorker: post: XmlExtensions.PatchOperationReplace_Patch.Postfix
PatchOperationReplace_Patch.Postfix: (no patches)
PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix
PatchOperationSequence_Patch.Postfix: (no patches)
PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix
PatchOperationSetName_Patch.Postfix: (no patches)
PatchToils_LayDown.PostFix: (no patches)
PatchTuretTopDrawTurret.Prefix: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_AddSlateQuestTags.Postfix: (no patches)
Patch_AffectRelationsOnAttacked.Prefix: (no patches)
Patch_AffectRelationsOnAttacked.Prefix: (no patches)
Patch_ApparelProperties.CheckApparelProtective.Postfix: (no patches)
Patch_ApplyDamageToPart.Prefix: (no patches)
Patch_ApplyDamageToPart.Prefix: (no patches)
Patch_ArmorUtility.GetPostArmorDamage.Prefix: (no patches)
Patch_Arrived.Prefix: (no patches)
Patch_BackCompatibility.BackCompatibleDefName.Prefix: (no patches)
Patch_BillStack_DoListing.Prefix: (no patches)
Patch_Bill_ProductionWithUft.Prefix: (no patches)
Patch_BlocksConstruction.Postfix: (no patches)
Patch_Building.PreApplyDamage.Postfix: (no patches)
Patch_BuildingDestroy.Prefix: (no patches)
Patch_Building_TurretGun.DrawExtraSelectionOverlays.Postfix: (no patches)
Patch_Building_TurretGun.OrderAttack.Postfix: (no patches)
Patch_Building_TurretGun.TryStartShootSomething.Prefix: (no patches)
Patch_CanBeResearchedAt_Postfix.Postfix: (no patches)
Patch_Cleanup.Prefix: (no patches)
Patch_Command_SetPlantToGrow.Prefix: (no patches)
Patch_CompAssignableToPawn.Prefix: (no patches)
Patch_CompEquippable.GetVerbsCommands.Postfix: (no patches)
Patch_CompUseEffect_FinishRandomResearchProject.CanBeUsedBy.Postfix: (no patches)
Patch_CompUseEffect_FinishRandomResearchProject.DoEffect.Postfix: (no patches)
Patch_CoverUtility.BaseBlockChance_Thing.Postfix: (no patches)
Patch_CoverUtility.CalculateCoverGiverSet.Postfix: (no patches)
Patch_CoverUtility.CalculateOverallBlockChance.Postfix: (no patches)
Patch_DisableAtlasCaching.Prefix: (no patches)
Patch_DrugPolicy.ExposeData.Prefix: (no patches)
Patch_DrugPolicyDatabase.GenerateStartingDrugPolicies.Postfix: (no patches)
Patch_End.Prefix: (no patches)
Patch_Execute.Prefix: (no patches)
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.CanEquip: post: HeavyWeaponsAcceptAllUtilities.HeavyWeaponsPatch.Postfix
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches)
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches)
Patch_GameComponentUtility.LoadedGame.Postfix: (no patches)
Patch_HealthCardUtility.Postfix: (no patches)
Patch_HediffProperties.CheckHediffProtective.Postfix: (no patches)
Patch_IncidentChanceFinal.Postfix: (no patches)
Patch_IncidentWorker_SendStandardLetter.Prefix: (no patches)
Patch_IsDefeated.Postfix: (no patches)
Patch_IsShell.Postfix: (no patches)
Patch_Kill.Prefix: (no patches)
Patch_MainButtonDef.get_Icon.Postfix: (no patches)
Patch_MakeIncidentsForInterval.Prefix: (no patches)
Patch_NaturalGoodwill.Postfix: (no patches)
Patch_Pawn.PreApplyDamage.Prefix: (no patches)
Patch_Pawn.SetFaction.Postfix: (no patches)
Patch_PawnApparelGenerator.PossibleApparelSet.GenerateStartingApparelFor.Postfix: (no patches)
Patch_PawnGenerator.GenerateGearFor.Postfix: (no patches)
Patch_PawnGraphicSet.ResolveAllGraphics.Postfix: (no patches)
Patch_Pawn_ApparelTracker.TryDrop_Patch.Postfix: (no patches)
Patch_Pawn_ApparelTracker.Wear_Patch.Postfix: (no patches)
Patch_Pawn_HealthTracker.CheckForStateChange.Postfix: (no patches)
Patch_PlaceArtilleryBlueprints.Postfix: (no patches)
Patch_PlantProperties.CheckPlantForImmune.Postfix: (no patches)
Patch_PostProcessProduct.Postfix: (no patches)
Patch_QuestGen_Generate.Postfix: (no patches)
Patch_RaceProperties.Patch_SpecialDisplayStats.Postfix: (no patches)
Patch_RaidStrategyWorker_Siege.MakeLordJob.Prefix: (no patches)
Patch_RandomSettlementTileFor.RandomSettlementTileFor_Patch.Prefix: (no patches)
Patch_ResearchProjectDef.HasTag.Postfix: (no patches)
Patch_ResearchProjectDef.get_CanStartNow.Postfix: (no patches)
Patch_ReverseDesignatorDatabase.InitDesignators.Postfix: (no patches)
Patch_RoomRequirement_ThingCount_Count.Postfix: (no patches)
Patch_Skyfaller.Patch_Tick.Prefix: (no patches)
Patch_SpawnSetup.Postfix: (no patches)
Patch_TerrainGrid.CanRemoveTopLayerAt.Postfix: (no patches)
Patch_Thing.BlocksPawn.Postfix: (no patches)
Patch_Thing.get_Graphic.Postfix: (no patches)
Patch_ThingDef.Patch_SpecialDisplayStats.Postfix: (no patches)
Patch_ThingDef.SetFaction.Postfix: (no patches)
Patch_ThingDef.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix: (no patches)
Patch_ThoughtWorker_PsychicDrone.CurrentStateInternal.Postfix: (no patches)
Patch_Tornado.CellImmuneToDamage.Postfix: (no patches)
Patch_TraderCaravanUtility.GetTraderCaravanRole.Postfix: (no patches)
Patch_TryDrop.Postfix: (no patches)
Patch_TryExecute.Prefix: (no patches)
Patch_TryExecuteWorker.Prefix: (no patches)
Patch_TryFindRandomShellDef.Prefix: (no patches)
Patch_TryStartMentalState.Prefix: (no patches)
Patch_TurretGun.BurstCooldownTime_RapidFire_Postfix: (no patches)
Patch_TurretTop.DrawTurret.Prefix: (no patches)
Patch_Verb.Available.Postfix: (no patches)
Patch_Verb.Available.Postfix: (no patches)
Patch_Verb_Shoot.TryStartCastOn_RapidFire_Prefix: (no patches)
Patch_WITab_Caravan_Gear.IsVisibleWeapon.Postfix: (no patches)
Patch_WorldFactionsUIUtility.Postfix: (no patches)
Patch_WorldObjectsHolder.Remove.Postfix: (no patches)
PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathGrid.CalculatedCostAt: post: GasNetwork.HarmonyPatches.PathGrid.Postfix TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
PathGrid.Postfix: (no patches)
Pawn.<GetDisabledWorkTypes>g__FillList|260_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: BoneMod.HarmonyPatches.ButcherProducts_PostFix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.DeSpawn: post: MVCF.Harmony.IndependentVerbs.Postfix_Pawn_DeSpawn
Pawn.Destroy: PRE: VanillaTraitsExpanded.Destroy_Patch.Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.DrawAt: post: MVCF.Harmony.MiscPatches.Postfix_Pawn_DrawAt
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.GetGizmos: post: MVCF.Harmony.Gizmos.Pawn_GetGizmos_Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, VFE.Mechanoids.HarmonyPatches.MechanoidsCanBeDrafted.Postfix, VanillaAnimalsExpandedEndangered.Pawn_GetGizmos_Patch.Postfix
Pawn.GetGizmos.Postfix: (no patches)
Pawn.Kill: PRE: VanillaStorytellersExpanded.Patch_Kill.Prefix, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix, VAE_Accessories.HarmonyPatches.BeltsOnDeath, AlteredCarbon.Pawn_Kill_Patch.Prefix, ArtifactsExpanded.HarmonyPatch_Pawn.Prefix_Kill post: LootingManager.HarmonyPatch.Kill_PostFix, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, AlteredCarbon.Pawn_Kill_Patch.Postfix, ArtifactsExpanded.HarmonyPatch_Pawn.Postfix_Kill
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.PreApplyDamage: PRE: VFEMedieval.Patch_Pawn+PreApplyDamage.Prefix
Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix, VFECore.Patch_Pawn+SetFaction.Postfix
Pawn.SpawnSetup: post: MVCF.Harmony.IndependentVerbs.Postfix_Pawn_SpawnSetup, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, AlteredCarbon.Patch_SpawnSetup.Postfix
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix
Pawn.TryGetAttackVerb: PRE: MVCF.Harmony.Pawn_TryGetAttackVerb.Prefix, VFECore.Abilities.TryGetAttackVerb_Patch.Prefix post: MVCF.Harmony.Pawn_TryGetAttackVerb.Postfix
PawnAllowedToStartAnew_Patch.Prefix: (no patches)
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnArrivalModeWorker_GigalocustSwarm.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.Harmony.Gizmos.GetAttackGizmos_Postfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix TRANS: NamesGalore.Patcher.ReduceSolidNameChance
PawnBioAndNameGenerator.GeneratePawnName_Shuffled: TRANS: NamesGalore.Patcher.AdjustNicknameChance
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: MUR_PawnNameVariety.PawnBioAndNameGenerator_TryGetRandomUnusedSolidBioFor.Postfix, AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: post: MUR_PawnNameVariety.PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Postfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator_TryGetRandomUnusedSolidBioFor.Postfix: (no patches)
PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Postfix: (no patches)
PawnCacheRenderer.RenderPawn: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_RenderPawn.Prefix, AlienRace.HarmonyPatches.CacheRenderPawnPrefix
PawnCapacityUtility.CalculateLimbEfficiency: post: EvolvedOrgansRedux.ManipulationFix.ManipulationFix_Patch TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: post: FF_Drugs.Ectostasis_BloodFiltration.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodPumping.CalculateCapacityLevel: post: FF_Drugs.Ectostasis_BloodBumping.Postfix
PawnCapacityWorker_Breathing.CalculateCapacityLevel: post: FF_Drugs.Ectostasis_Breathing.Postfix
PawnCapacityWorker_Metabolism.CalculateCapacityLevel: post: FF_Drugs.Ectostasis_Metabolism.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnComponentsUtility.CreateInitialComponents: PRE: SpawnersandDrones.AddFields.Prefix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: AlteredCarbon.AppendThoughts_ForHumanlike_Patch.Prefix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: AlteredCarbon.AppendThoughts_Relations_Patch.Prefix
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: AlteredCarbon.TryGiveThoughts_Patch.Prefix post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnGen_Patch.Postfix: (no patches)
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix, PawnkindRaceDiversification.Patches.PawnkindGenerationHijacker.DetermineRace
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: post: AlienRace.HarmonyPatches.GenerateTraitsPostfix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGenerator.TryGenerateNewPawnInternal: TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnTranspiler
PawnGraphicSet.MatsBodyBaseAt: TRANS: [800]VFECore.Patch_PawnRenderer+MatsBodyBaseAt.Transpile
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, VFEV.Facepaint.HarmonyPatches_Facepaint.ResolveAllGraphicsPostfix, Bastyon.PawnGraphicSet_ResolveAllGraphics_Postfix.Postfix
PawnGraphicSet_ResolveAllGraphics_Postfix.Postfix: (no patches)
PawnGroupMaker.CanGenerateFrom: post: VFEM.HarmonyPatches.Raid_Patches+GetRandomPawnGroupMaker_Patch.Postfix
PawnGroupMakerUtility.<>c__DisplayClass9_0.<TryGetRandomFactionForCombatPawnGroup>b__0: PRE: VFEM.HarmonyPatches.Raid_Patches+FactionForCombatGroup_Patch.Prefix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.<DrawHeadHair>g__DrawApparel|39_0: TRANS: AlienRace.HarmonyPatches.DrawHeadHairApparelTranspiler, QuickFast.H_RenderPawn.DrawHeadgearTranspiler
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderer.DrawBodyApparel: TRANS: [800]VFECore.Patch_PawnRenderer+DrawBodyApparel.Transpile
PawnRenderer.DrawEquipment: PRE: [800]VFEMedieval.DrawEquipment_Patch.Prefix post: RimEffect.EquipmentRender_Patch.Postfix
PawnRenderer.DrawEquipmentAiming: PRE: CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, Rimlaser.PatchGunDrawing.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix
PawnRenderer.DrawHeadHair: TRANS: AlienRace.HarmonyPatches.DrawHeadHairTranspiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler, VFEV.Facepaint.HarmonyPatches_Facepaint.DrawHeadHairTranspiler, QuickFast.H_RenderPawn.DrawHeadHairTranspiler
PawnRenderer.DrawPawnBody: TRANS: AlienRace.HarmonyPatches.DrawPawnBodyTranspiler
PawnRenderer.GetBlitMeshUpdatedFrame: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_GetBlitMeshUpdatedFrame.Prefix
PawnRenderer.GetBodyPos: post: DubsBadHygiene.Patches.HarmonyPatches+H_GetBodyPos.Postfix
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler, VFECore.Patch_RenderPawnAt.Transpiler
PawnRenderer.RenderPawnInternal: PRE: AlteredCarbon.Rotation_Patch+PawnRenderer_RenderPawnInternal_Patch.Prefix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTable.CalculateTotalRequiredHeight: PRE: PawnTableGrouped.PawnTablePatches.CalculateTotalRequiredHeight_prefix
PawnTable.PawnTableOnGUI: PRE: PawnTableGrouped.PawnTablePatches.PawnTableOnGUI_prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTable.RecacheIfDirty: PRE: PawnTableGrouped.PawnTablePatches.RecacheIfDirty_prefix
PawnTablePatches.CalculateTotalRequiredHeight_prefix: (no patches)
PawnTablePatches.DoWindowContents_prefix: (no patches)
PawnTablePatches.PawnTableOnGUI_prefix: (no patches)
PawnTablePatches.PostClose_postfix: (no patches)
PawnTablePatches.RecacheIfDirty_prefix: (no patches)
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, Analyzer.Fixes.H_DrawNamesFix.Prefix
PawnUtility.EnemiesAreNearby: PRE: Rim73.Rim73_MindState+EnemiesNearbyTick.Prefix post: Rim73.Rim73_MindState+EnemiesNearbyTick.Postfix
PawnUtility.IsFighting: post: AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnUtility_Mated.VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix: (no patches)
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
PawnWoundDrawer.<WriteCache>g__CalcAnchorData|16_3: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix
PawnWoundDrawer.<WriteCache>g__FindAnchors|16_1: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnWoundDrawer.RenderOverBody: PRE: AlienRace.HarmonyPatches.RenderOverBodyPrefix TRANS: AlienRace.HarmonyPatches.RenderOverBodyTranspiler
PawnWoundDrawer.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.ExposeData: post: RimEffect.ExposeData_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, MVCF.Harmony.Trackers.ApparelAdded_Postfix, RimEffect.Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, MVCF.Harmony.Trackers.ApparelRemoved_Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.TakeWearoutDamageForDay: PRE: DurableClothes.Pawn_ApparelTracker_TakeWearoutDamageForDay.Prefix, DurableClothes.Pawn_ApparelTracker_TakeWearoutDamageForDay.Prefix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Patch_Pawn_ApparelTracker+TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Patch_Pawn_ApparelTracker+Wear_Patch.Postfix, RimEffect.Wear_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.get_WornApparel: PRE: QuickFast.H_HAR_Workaround.WornApparelPrefix
Pawn_ApparelTracker_TakeWearoutDamageForDay.Prefix: (no patches)
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler
Pawn_DraftController.GetGizmos: post: MVCF.Harmony.Gizmos.GetGizmos_Postfix
Pawn_DraftController.set_Drafted: PRE: VanillaTraitsExpanded.Drafted_Patch.Prefix post: QuickFast.H_Drafted.Postfix
Pawn_DrawTracker.Notify_DamageApplied: PRE: RimEffect.Notify_DamageApplied_Patch.Prefix
Pawn_EquipmentTracker.ExposeData: post: RimEffect.Pawn_EquipmentTracker_ExposeData_Patch.Postfix
Pawn_EquipmentTracker.GetGizmos: post: Infusion.Harmonize.Pawn+GetGizmos.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.Harmony.Trackers.EquipmentAdded_Postfix, RimEffect.Notify_EquipmentAdded_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.Harmony.Trackers.EquipmentRemoved_Postfix
Pawn_EquipmentTracker_ExposeData_Patch.Postfix: (no patches)
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix
Pawn_GetDisabledWorkTypes_Patch.Prefix: (no patches)
Pawn_GetGizmos_Patch.Postfix: (no patches)
Pawn_HealthTracker.AddHediff: post: MVCF.Harmony.Trackers.AddHediff_Postfix
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, AlteredCarbon.CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.HealthTick: PRE: Rim73.Rim73_Hediff+Pawn_HealthTick.Prefix TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: SpawnersandDrones.DownedPatch.Prefix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: SpawnersandDrones.DeathLetterPatch.Prefix, AlteredCarbon.NotifyPlayerOfKilledPatch.Prefix TRANS: AlteredCarbon.NotifyPlayerOfKilledPatch.Transpiler
Pawn_HealthTracker.Notify_HediffChanged: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.Notify_Resurrected: post: AlteredCarbon.Resurrect_Patch+Notify_Resurrected_Patch.Postfix
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.PreApplyDamage: TRANS: RimEffectN7.AbsorbDamage_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_IdeoTracker.SetIdeo: post: VIESAS.SetIdeo_Patch.Postfix, VIESAS.SetIdeo_Patch.Postfix
Pawn_InteractionsTracker.CanInteractNowWith: PRE: RimEffect.CanInteractNowWith_Patch.Prefix post: VFEMedieval.CanInteractNowWith_Patch.Postfix
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: VanillaTraitsExpanded.EndCurrentJobPatch.Prefix
Pawn_JobTracker.JobTrackerTick: PRE: Rim73.Rim73_Jobs+Pawn_JobsTick.Prefix TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler
Pawn_JobTracker.StartJob: PRE: VanillaTraitsExpanded.StartJob_Patch.Prefix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix
Pawn_Kill_Patch.Postfix: (no patches)
Pawn_Kill_Patch.Prefix: (no patches)
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.MindStateTick: post: MorrowRim.Pawn_MindState_MindStateTick.Postfix TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler
Pawn_MindState_MindStateTick.Postfix: (no patches)
Pawn_NeedsTracker.NeedsTrackerTick: TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_Notify_Dirty.Pawn_ApparelTracker_Dirty.Postfix: (no patches)
Pawn_Notify_Dirty.Pawn_Dirty.Postfix: (no patches)
Pawn_Notify_Dirty.Pawn_EquipmentTracker_Dirty.Postfix: (no patches)
Pawn_Notify_Dirty.Pawn_HealthTracker_Dirty.Postfix: (no patches)
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix
Pawn_PathFollower.PatherTick: PRE: Rim73.Rim73_Pather+Pawn_PatherTick.Prefix, Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.StartPath: post: QuickFast.H_StartPath.Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: QuickFast.H_TryEnterNextPathCell.Postfix
Pawn_PathFollower_Patch.Pawn_PathFollower_CostToPayThisTick_Patch.Postfix: (no patches)
Pawn_PathFollower_Patch.Pawn_PathFollower_PatherTick.Postfix: (no patches)
Pawn_PathFollower_Patch.Pawn_PathFollower_PatherTick.Prefix: (no patches)
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: Soyuz.Patches.Pawn_PsychicEntropyTracker_PsychicEntropyTrackerTick_Patch.Transpiler
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler
Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
Pawn_RotationTracker_Face.Prefix: (no patches)
Pawn_RotationTracker_FaceCell.Prefix: (no patches)
Pawn_RoyaltyTracker.Notify_PawnKilled: PRE: AlteredCarbon.Notify_PawnKilled_Patch.Prefix
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler
Pawn_StanceTracker.SetStance: PRE: MVCF.Harmony.IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: [800]RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare.Prefix post: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare.Postfix
Pawn_TryGetAttackVerb.Postfix: (no patches)
Pawn_TryGetAttackVerb.Prefix: (no patches)
PawnkindGenerationHijacker.DetermineRace: (no patches)
PawnsArrivalModeWorker_Burrow.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_Meteorite.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_Tunneling.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists_NoCryptosleep: post: AlteredCarbon.AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists_NoCryptosleep_Patch.Postfix
PickUpAndHaul_Patch.Postfix: (no patches)
PickUpAndHaul_Patch.Throwaway: post: VFEM.HarmonyPatches.PickUpAndHaul_Patch.Postfix
PinningSys.Patch_DoReadoutCategorized.Prefix: (no patches)
PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix, [-2147483648]RGExpandedWorldGeneration.MyLittlePlanet_Patch.Prefix
Plant.PlantCollected: PRE: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap post: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix, MorrowRim.Plant_GrowthRate_AshStormPatch.AshStormPatch
PlantFallColors.GetFallColorFactor: post: ReGrowthCore.GetFallColorFactor.Postfix
Plant_GrowthRate_AshStormPatch.AshStormPatch: (no patches)
Plant_GrowthRate_Patch.Postfix: (no patches)
Plant_PostMapInit_Patch.Postfix: (no patches)
Plant_TickLong_Patch.Postfix: (no patches)
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader_Patch.InitModsHook: (no patches)
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.Harmony.BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PotentialConnectorsForTransmitter_Patch.Postfix: (no patches)
PowerConnectionMaker.BestTransmitterForConnector: post: VFEMech.BestTransmitterForConnector_Patch.Postfix
PowerConnectionMaker.PotentialConnectorsForTransmitter: post: VFEMech.PotentialConnectorsForTransmitter_Patch.Postfix
PowerOn_Patch.Postfix: (no patches)
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
PrepareCarefully_Fix.Postfix: (no patches)
PreventAgeHediffsIfImmortal_Patch.PreventAgeInjuries_Postfix: (no patches)
PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix: (no patches)
PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix: (no patches)
PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare.Postfix: (no patches)
PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare.Prefix: (no patches)
Projectile.CheckForFreeInterceptBetween: PRE: Rimatomics.HarmonyPatches+H_CheckForFreeInterceptBetween.Prefix
Projectile.Impact: PRE: RimEffect.Impact_Patch.Prefix
Projectile.Launch: PRE: RimEffect.Launch_Patch.Prefix post: VFECore.Projectile_Launch_Patch.Postfix
Projectile_Launch_Patch.Postfix: (no patches)
QualityUtility.GenerateQualityCreatedByPawn: post: CraftingQualityRebalanced.HarmonyPatches.Postfix
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix
QualityUtility.SendCraftNotification: PRE: CraftingQualityRebalanced.HarmonyPatches.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestPart_BestowingCeremony.MakeLord: post: AlteredCarbon.MakeLord_Patch.Postfix
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix
RWLayoutResizerPatches.DoResizeControl_prefix: (no patches)
RWLayoutVersionTester.ShowMismatchMessage: (no patches)
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaceProperties.SpecialDisplayStats: post: MorrowRim.Patch_RaceProperties+Patch_SpecialDisplayStats.Postfix
RaceProperties.get_IsMechanoid: post: VFEV.PatchIsMechanoid.PostFix
RaidPatches.RaidGroupChecker: (no patches)
RaidStrategyWorker_ImmediateAttackSappers.CanUsePawn: post: MoreMechanoids.Harmony.RaidStrategyWorker_ImmediateAttackSappers_Patch+CanUsePawn.Postfix
RaidStrategyWorker_ImmediateAttackSappers_Patch.CanUsePawn.Postfix: (no patches)
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Raid_Patches.FactionForCombatGroup_Patch.Prefix: (no patches)
Raid_Patches.GetRandomPawnGroupMaker_Patch.Postfix: (no patches)
Raid_Patches.RaidEnemyResolveFaction_Patch.Postfix: (no patches)
Raid_Patches.RaidEnemyResolveFaction_Patch.Prefix: (no patches)
Rand.EnsureStateStackEmpty: PRE: RGExpandedWorldGeneration.EnsureStateStackEmpty_Patch.Prefix, MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks: (no patches)
RandomSelectionWeight_Patch.Postfix: (no patches)
RecacheColonistBelieverCount_Patch.Postfix: (no patches)
RecacheColonistBelieverCount_Patch.Prefix: (no patches)
ReceiveLetter_Patch.Listener: (no patches)
RecipeDef.AvailableOnNow: PRE: AlteredCarbon.AvailableOnNow_Patch.Prefix
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: EvolvedOrgansRedux.Recipe_RemoveBodyPart.Recipe_RemoveBodyPart_Postfix
Recipe_RemoveBodyPart.Recipe_RemoveBodyPart_Postfix: (no patches)
Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
Recipe_SurgeryFailPatch.CheckSurgeryFail: (no patches)
RegenerateNow_Patch.Prefix: (no patches)
Region.Allows: PRE: VFEArchitect.ArchitectMod.PrisonerProof
Region.DangerFor: post: GasNetwork.Patches.Region.Postfix
Region.Postfix: (no patches)
RegionListersUpdater.DeregisterInRegions: PRE: Rim73.Rim73_Pather+RegionDeregesiterPatch.Prefix
RegionListersUpdater.RegisterInRegions: PRE: Rim73.Rim73_Pather+RegionRegesiterPatch.Prefix
RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix
RenderTurretCentered.Postfix: (no patches)
RenderTurretCentered.Prefix: (no patches)
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ReplaceNumericTextboxesFloat.Prefix: (no patches)
ReplaceNumericTextboxesInt.Prefix: (no patches)
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResearchProjectDef.CanBeResearchedAt: post: RimEffect.Patch_CanBeResearchedAt_Postfix.Postfix
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: NoMoreAdvancedResearch.DisableResearch.Postfix, VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix
Reset_Patch.Postfix: (no patches)
Reset_Patch.Postfix: (no patches)
ResourceCounter.GetCount: PRE: VFEArchitect.ArchitectMod.AdjustCount
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.IsValidBedFor: PRE: AlteredCarbon.IsValidBedFor_Patch.Prefix
RestUtility.Reset: post: AlteredCarbon.Reset_Patch.Postfix
Resurrect_Patch.Notify_Resurrected_Patch.Postfix: (no patches)
ReverseDesignatorDatabase.InitDesignators: post: VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix, AlteredCarbon.InitDesignators_Patch.Postfix
Reward_BestowingCeremony.get_StackElements: post: AlteredCarbon.StackElements_Patch.Postfix
Rim73_Hediff.Pawn_HealthTick.Prefix: (no patches)
Rim73_Jobs.JobDriverTick.Prefix: (no patches)
Rim73_Jobs.Pawn_JobsTick.Prefix: (no patches)
Rim73_Loader.OnLoadedGame.Postfix: (no patches)
Rim73_MindState.EnemiesNearbyTick.Postfix: (no patches)
Rim73_MindState.EnemiesNearbyTick.Prefix: (no patches)
Rim73_MindState.MindStateTick.Prefix: (no patches)
Rim73_Misc.GenPatch.Prefix: (no patches)
Rim73_Misc.TickPatch.Prefix: (no patches)
Rim73_Pather.Pawn_PatherTick.Prefix: (no patches)
Rim73_Pather.RegionDeregesiterPatch.Prefix: (no patches)
Rim73_Pather.RegionRegesiterPatch.Prefix: (no patches)
RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI: (no patches)
RimefellerMod.Postfix: (no patches)
RiverBankPatch.Prefix: (no patches)
RiverMaker..ctor: PRE: MapDesigner.Patches.RiverStylePatch.Prefix post: MapDesigner.Patches.RiverStylePatch.Postfix
RiverMaker.TerrainAt: PRE: MapDesigner.Patches.RiverBankPatch.Prefix
RiverMaker.ValidatePassage: PRE: MapDesigner.Patches.River_ValidatePassage_Patch.Prefix
RiverMaker.WaterCoordinateAt: PRE: MapDesigner.Patches.River_Flow_Patch.Prefix
RiverStylePatch.Postfix: (no patches)
RiverStylePatch.Prefix: (no patches)
River_Flow_Patch.Prefix: (no patches)
River_ValidatePassage_Patch.Prefix: (no patches)
RiverbankBeachFix.Postfix: (no patches)
RockChunkPatch.Prefix: (no patches)
RoofCollapserImmediate.DropRoofInCellPhaseTwo: post: MUR_RoofRemovalByCollapse.RoofCollapserImmediate_DropRoofInCellPhaseTwo.Postfix
RoofCollapserImmediate_DropRoofInCellPhaseTwo.Postfix: (no patches)
RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
RoofGrid.SetRoof: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.SetDirty
RoomRequirement_ThingCount.Count: post: RimWorldColumns.Patch_RoomRequirement_ThingCount_Count.Postfix
RoomStatWorker_Beauty.GetScore: PRE: RocketMan.Patches.RoomStatWorker_Patch.Prefix post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected, RocketMan.Patches.RoomStatWorker_Patch.Postfix
RoomStatWorker_Cleanliness.GetScore: PRE: RocketMan.Patches.RoomStatWorker_Patch.Prefix post: RocketMan.Patches.RoomStatWorker_Patch.Postfix
RoomStatWorker_FromStatByCurve.GetScore: PRE: RocketMan.Patches.RoomStatWorker_Patch.Prefix post: RocketMan.Patches.RoomStatWorker_Patch.Postfix
RoomStatWorker_Impressiveness.GetScore: PRE: RocketMan.Patches.RoomStatWorker_Patch.Prefix post: RocketMan.Patches.RoomStatWorker_Patch.Postfix
RoomStatWorker_Patch.Postfix: (no patches)
RoomStatWorker_Patch.Prefix: (no patches)
RoomStatWorker_Space.GetScore: PRE: RocketMan.Patches.RoomStatWorker_Patch.Prefix post: RocketMan.Patches.RoomStatWorker_Patch.Postfix
RoomStatWorker_Wealth.GetScore: PRE: RocketMan.Patches.RoomStatWorker_Patch.Prefix post: RocketMan.Patches.RoomStatWorker_Patch.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_OnGUI_Patch.OnGUIHookUnfiltered: (no patches)
Root_Patch.UpdateHook: (no patches)
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Root_Play.Update: (no patches)
Rotation_Patch.PawnRenderer_RenderPawnInternal_Patch.Prefix: (no patches)
RulesOverrider.PlanetShapeGenerator_DoGenerate_Patch.Prefix: (no patches)
RulesOverrider.StorytellerUI_DrawStorytellerSelectionInterface_Patch.Prefix: (no patches)
SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix
SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix
SappersUtility.IsGoodSapper: post: AlphaBehavioursAndEvents.AlphaAnimals_SappersUtility_IsGoodSapper_Patch.DemolisherIsAGoodSapper
SappersUtility_Patch.CanMineReasonablyFast.Prefix: (no patches)
SappersUtility_Patch.HasBuildingDestroyerWeapon.Prefix: (no patches)
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
ScreenshotModeHandler.ScreenshotModesOnGUI: post: ProgressRenderer.Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: ModDiff.HarmonyPatches.TryCreateDialogsForVersionMismatchWarnings_Prefix
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge
SectionLayer_Snow.SnowDepthColor: PRE: Analyzer.Performance.H_SectionLayer_Snow.Prefix
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix
SelfDefenseUtility.ShouldFleeFrom: post: RimEffect.ShouldFleeFrom_Patch.Postfix
SetIdeo_Patch.Postfix: (no patches)
SetInitialRelationsBetweenNpcFactions.Postfix: (no patches)
Settlement.GetCaravanGizmos: post: VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix
Settlement.GetGizmos: post: WDYS.Settlement_Gizmo_Patch.Postfix
Settlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.MapGeneratorDef_Patches+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: [800]VFEM.HarmonyPatches.Faction_Patch.Prefix
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, VFEI.HarmonyInit+IsDefeated_Postfix.PostFix, BattleQuests.IsDefeated_Patch.Postfix, [0]VFEM.HarmonyPatches.SettlementDefeatedUtility_Patch.Postfix
SettlementDefeatedUtility_Patch.Postfix: (no patches)
SettlementUtility.AffectRelationsOnAttacked: PRE: VFEMech.Patch_AffectRelationsOnAttacked.Prefix, VFEMedieval.Patch_AffectRelationsOnAttacked.Prefix
SettlementUtility.Attack: PRE: KCSG.SettlementUtility_Attack_Patch.Prefix
SettlementUtility_Attack_Patch.Prefix: (no patches)
Settlement_Gizmo_Patch.Postfix: (no patches)
SetupElevationNoise_Patch.Prefix: (no patches)
ShouldBeFed_Patch.Postfix: (no patches)
ShouldDiscard_Patch.Prefix: (no patches)
ShouldFleeFrom_Patch.Postfix: (no patches)
ShouldHaveNeed_Patch.Prefix: (no patches)
ShouldPawnKeepGathering_Patch.Prefix: (no patches)
ShouldRemoveMapNow_Patch.Postfix: (no patches)
ShouldRemove_Patch.Postfix: (no patches)
ShouldSkip_Patch.Postfix: (no patches)
SiegeBlueprintPlacer.PlaceArtilleryBlueprints: post: VFESecurity.Patch_PlaceArtilleryBlueprints.Postfix
SimpleCurveDrawer.DrawCurveLines: PRE: ColonistHistory.SimpleCurveDrawer_DrawCurveLines_Patch.Prefix post: ColonistHistory.SimpleCurveDrawer_DrawCurveLines_Patch.Postfix
SimpleCurveDrawer.DrawCurveMousePoint: PRE: ColonistHistory.SimpleCurveDrawer_DrawCurveMousePoint_Patch.Prefix
SimpleCurveDrawer_DrawCurveLines_Patch.Postfix: (no patches)
SimpleCurveDrawer_DrawCurveLines_Patch.Prefix: (no patches)
SimpleCurveDrawer_DrawCurveMousePoint_Patch.Prefix: (no patches)
Site.ShouldRemoveMapNow: post: VFEM.HarmonyPatches.ShouldRemoveMapNow_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
SitePartWorker.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_BanditCamp.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Battlefield.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_DownedRefugee.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Generic.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_ItemStash.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_LegendaryGrave.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Manhunters.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_MechanoidAttackParty.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_MechanoidShipLanding.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_MechanoidStorage.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Outpost.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_PBeacon.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_PreciousLump.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_PrisonerWillingToJoin.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_RaidSource.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_RogueSite.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Skirmish.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_SleepingMechanoids.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_SpawnWanted.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SitePartWorker_Turrets.Notify_GeneratedByQuestGen: PRE: VanillaBooksExpanded.HarmonyPatches.Notify_GeneratedByQuestGenPrefix
SituationalThoughtHandler.CheckRecalculateMoodThoughts: PRE: AlteredCarbon.CheckRecalculateMoodThoughts_Patch.Prefix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.Interval: PRE: VanillaTraitsExpanded.Interval_Patch.Prefix, RIMMSqol.StopSkillDecay.Prefix
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix
SkillRecord_Learn_Patch.Prefix: (no patches)
SkillRecord_Patch.Learn_Patch.Prefix: (no patches)
Skyfaller.Tick: PRE: VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.Harmony.MiscPatches.CanApplyWeaponFactor
SocialCardUtility.GetPawnSituationLabel: PRE: AlteredCarbon.Dead_Patch.Prefix
SpawnSetup_Patch.Postfix: (no patches)
SpawnSetup_Patch.Postfix: (no patches)
SpawnStacks_Patch.Postfix: (no patches)
StackElements_Patch.Postfix: (no patches)
StartJob_Patch.Prefix: (no patches)
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StatPart_ApparelStatOffSet_Skipper_Patch.Postfix: (no patches)
StatPart_ApparelStatOffSet_Skipper_Patch.Prefix: (no patches)
StatPart_ApparelStatOffset.TransformValue: PRE: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Prefix post: RocketMan.Optimizations.StatPart_ApparelStatOffSet_Skipper_Patch.Postfix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatWorker.GetExplanationFull: PRE: VFEArchitect.ArchitectMod.StatIgnoreStuff
StatWorker.GetExplanationUnfinalized: TRANS: Infusion.Harmonize.StatWorker+GetExplanationUnfinalized.Transpiler
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: PRE: VFEArchitect.ArchitectMod.StatIgnoreStuff
StatWorker.InfoTextLineFromGear: PRE: Infusion.Harmonize.StatWorker+InfoTextLineFromGear.Prefix
StatWorker.InfoTextLineFromGear.Prefix: (no patches)
StatWorker.RelevantGear: post: Infusion.Harmonize.StatWorker+RelevantGear.Postfix
StatWorker.RelevantGear.Postfix: (no patches)
StatWorker.StatOffsetFromGear: post: Infusion.Harmonize.StatWorker+StatOffsetFromGear.Postfix
StatWorker.StatOffsetFromGear.Postfix: (no patches)
StatsRecord.Notify_ColonistKilled: PRE: AlteredCarbon.Notify_ColonistKilled_Patch.Prefix
StatsReportUtility.DrawStatsReport: PRE: RIMMSqol.DrawStatsReport_EditShortcut.Prefix
SteamUGC.SubmitItemUpdate: PRE: AddChangenote.SteamUGC_SubmitItemUpdate.Prefix
SteamUGC_SubmitItemUpdate.Prefix: (no patches)
StopSkillDecay.Prefix: (no patches)
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StorytellerComp_RandomMain.GenerateParms: TRANS: VisibleRaidPoints.Patch_StorytellerComp_RandomMain_GenerateParms.Transpiler
StorytellerUI.DrawCustomRight: PRE: CustomPlaystylePresets.DrawCustomRight_Patch.Prefix
StorytellerUI.DrawStorytellerSelectionInterface: PRE: WorldGenRules.RulesOverrider+StorytellerUI_DrawStorytellerSelectionInterface_Patch.Prefix post: CustomPlaystylePresets.DrawStorytellerSelectionInterface_Patch.Postfix TRANS: CustomPlaystylePresets.DrawStorytellerSelectionInterface_Patch.Transpiler
StorytellerUtility.DefaultThreatPointsNow: TRANS: VisibleRaidPoints.Patch_StorytellerUtility_DefaultThreatPointsNow.Transpiler
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix
Sustainer_Update_Patch.Prefix: (no patches)
SymbolResolver_RandomMechanoidGroup.Resolve: post: MoreMechanoids.Harmony.SymbolResolver_RandomMechanoidGroup_Patch+Resolve.Postfix
SymbolResolver_RandomMechanoidGroup_Patch.Resolve.Postfix: (no patches)
TakeDamage_Patch.Postfix: (no patches)
TakeDamage_Patch.Prefix: (no patches)
TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix, Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix
TendExtMod.TendPatientPostfix: (no patches)
TendUtility.DoTend: PRE: RECompMediGel.TendUtility_DoTend.Prefix TRANS: TendExt.TendExtMod.DoTendHediffs
TendUtility_DoTend.Prefix: (no patches)
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix, ReGrowthCore.__TerrainGrid.Prefix, VFEMech.TerrainPatches+RemoveTopLayer_Patch.Prefix, VFEArchitectAddon.Harmony_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix, ReGrowthCore._TerrainGrid.Prefix post: ReGrowthCore._TerrainGrid.Postfix, VFEMech.TerrainPatches+Patch_SetTerrain.Postfix, ActiveTerrain._TerrainGrid.Postfix
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
TerrainPatches.Patch_SetTerrain.Postfix: (no patches)
TerrainPatches.RemoveTopLayer_Patch.Prefix: (no patches)
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
Text_Patch.Text_Anchor_Getter_Patch.Prefix: (no patches)
Text_Patch.Text_Anchor_Setter_Patch.Prefix: (no patches)
Text_Patch.Text_CurFontStyle_Patch.Prefix: (no patches)
Text_Patch.Text_CurTextAreaReadOnlyStyle_Patch.Prefix: (no patches)
Text_Patch.Text_CurTextAreaStyle_Patch.Prefix: (no patches)
Text_Patch.Text_CurTextFieldStyle_Patch.Prefix: (no patches)
Text_Patch.Text_Font_Getter_Patch.Prefix: (no patches)
Text_Patch.Text_Font_Setter_Patch.Prefix: (no patches)
Text_Patch.Text_WordWrap_Getter_Patch.Prefix: (no patches)
Text_Patch.Text_WordWrap_Setter_Patch.Prefix: (no patches)
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.ButcherProducts: post: AlphaBehavioursAndEvents.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
Thing.DeSpawn: TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.PostMapInit: PRE: VFEMech.ThingPostInit_Patch.Prefix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: post: AutomaticNightOwl.AutomaticNightOwl+Patch_Thing_SpawnSetup.Postfix TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler, VFEMech.ThingSpawnSetup_Patch.Transpiler
Thing.TakeDamage: PRE: RimEffect.TakeDamage_Patch.Prefix post: VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
ThingDef.SpecialDisplayStats: post: NocturnalAnimals.ThingDef_Patch+AnimalBehaviours_ThingDef_SpecialDisplayStats_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, WMHAnimalBehaviours.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix, MorrowRim.Patch_PlantProperties+CheckPlantForImmune.Postfix, MorrowRim.Patch_ApparelProperties+CheckApparelProtective.Postfix
ThingDef.get_IsShell: post: VFESecurity.Patch_IsShell.Postfix
ThingDefGenerator_Meat.ImpliedMeatDefs: post: AlienMeatTest.Patches.DefGeneratorPatch.Postfix
ThingDef_Patch.AnimalBehaviours_ThingDef_SpecialDisplayStats_Patch.Postfix: (no patches)
ThingOwner.TryDrop: post: LootingManager.HarmonyPatch.TryDrop_PostFix
ThingOwner.TryDrop: post: LootingManager.HarmonyPatch.TryDrop_PostFix
ThingPostInit_Patch.Prefix: (no patches)
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_RandomOption.GetSelectionWeight: post: ArtifactsExpanded.HarmonyPatch_ThingSetMaker_RandomOption.Postfix_GetSelectionWeight
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
Thing_ButcherProducts_Patch.ChangeMeatAmountByAge: (no patches)
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_Dark.CurrentStateInternal: post: VFEI.HarmonyInit+CurrentStateInternal_Postfix.PostFix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.Harmony.Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThoughtWorker_NudistNude.CurrentStateInternal: post: UtilityPatch.NudistNudePatch.Postfix
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
Thought_Memory.get_ShouldDiscard: PRE: VanillaTraitsExpanded.ShouldDiscard_Patch.Prefix
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, ReGrowthCore.DoSingleTick_Patch.Prefix post: ReGrowthCore.DoSingleTick_Patch.Postfix, RimEffect.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.get_TickRateMultiplier: post: Analyzer.Performance.H_ZoomThrottle.TickManager_Postfix
TickManager_DoSingleTick_Context_Patch.Prefix: (no patches)
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix, MorrowRim.KwamaSettlementSpawnerPatch.SettlementPatch
TimeSlower.SignalForceNormalSpeed: PRE: [800]No_Forced_Slowdown.HarmonyPatches.Patch_SignalForceNormalSpeed_Prefix
TimeSlower.SignalForceNormalSpeedShort: PRE: [800]No_Forced_Slowdown.HarmonyPatches.Patch_SignalForceNormalSpeed_Prefix
ToilEffects.WithProgressBar: post: VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.Harmony.Hunting.TrySetJobToUseAttackVerb
Toils_LayDown.<>c__DisplayClass3_0.<LayDown>b__0: post: QuickFast.bs.fix_0
Toils_LayDown.<>c__DisplayClass3_0.<LayDown>b__2: post: QuickFast.bs.fix_2
Toils_LayDown.ApplyBedThoughts: post: VFEV.PatchToils_LayDown.PostFix
Tool.AdjustedCooldown: post: VFEV.AdjustedCooldown_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
Trackers.AddHediff_Postfix: (no patches)
Trackers.ApparelAdded_Postfix: (no patches)
Trackers.ApparelRemoved_Postfix: (no patches)
Trackers.EquipmentAdded_Postfix: (no patches)
Trackers.EquipmentRemoved_Postfix: (no patches)
Trackers.PostRemoved_Postfix: (no patches)
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TrainableUtility.DegradationPeriodTicks: post: CustomizeAnimals.HarmonyPatches.TrainableUtility_DegradationPeriodTicks_PostFix
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransportPodsArrivalAction_VisitSite.Arrived: PRE: VFEMech.Patch_Arrived.Prefix
Trigger_Ashbuildup.ActivateOn_Ash: (no patches)
Trigger_PawnExperiencingDangerousTemperatures.ActivateOn: post: MorrowRim.Trigger_Ashbuildup.ActivateOn_Ash
TryAffectGoodwillWith_Patch.Prefix: (no patches)
TryDevelopBondRelation_Patch.Prefix: (no patches)
TryDropFilth_Patch.Prefix: (no patches)
TryGainMemory_Patch.Postfix: (no patches)
TryGainMemory_Patch.Prefix: (no patches)
TryGetAttackVerb_Patch.Prefix: (no patches)
TryGiveJob_Patch.Postfix: (no patches)
TryGiveJob_Patch.Prefix: (no patches)
TryGiveThoughts_Patch.Postfix: (no patches)
TryGiveThoughts_Patch.Prefix: (no patches)
TryInteractWith_Patch.Postfix: (no patches)
TryMeleeAttack_Patch.Postfix: (no patches)
TryPickupFilth_Patch.Prefix: (no patches)
TryRandomStuffByCommonalityFor_Patch.Prefix: (no patches)
TryTakeOrderedJob_Patch.Postfix: (no patches)
TryTakeOrderedJob_Patch.Prefix: (no patches)
TunnelHiveSpawner.Spawn: post: MorrowRim.TunnelHiveSpawner_Spawn_Patch.KwamaPatch
TunnelHiveSpawner_Spawn_Patch.KwamaPatch: (no patches)
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, Rimlaser.PatchTuretTopDrawTurret.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
UIRoot.UIRootOnGUI: PRE: RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_prefix post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_postfix
UIRoot_Entry.Init: post: RWLayoutVersionTester.RWLayoutVersionTester.ShowMismatchMessage, DingOnGameLoaded.Verse_UIRoot_Entry_Init.Init
UIRoot_Entry.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
UIRoot_OnGUI_Patch.OnGUIHook: (no patches)
UIRoot_Play.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI post: RocketMan.KeyBinder.OnGUI
UIRoot_Play.UIRootUpdate: post: QuickFast.h_UIRootOnGUI.Postfix
UnfinishedThing.get_Creator: PRE: NoJobAuthors.UnfinishedThing_GetCreator_Patch.Creator
UnfinishedThing.set_Creator: post: NoJobAuthors.UnfinishedThing_SetCreator_Patch.Creator
UnfinishedThing_GetCreator_Patch.Creator: (no patches)
UnfinishedThing_SetCreator_Patch.Creator: (no patches)
UtilityWeapons.ArmorUtility_ApplyArmor_Patch.Prefix: (no patches)
UtilityWeapons.AttackTargetFinder_BestAttackTarget_Patch.Prefix: (no patches)
VAE_PawnUIOverlay_Patch.GhillieException: (no patches)
VAE_ThingSelectionUtility_Patch.GhillieException: (no patches)
VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix: (no patches)
VanillaBiomesPatches.BeachMaker_Prefix: (no patches)
VanillaCookingExpanded_Plant_PlantCollected_Patch.AccessMap: (no patches)
VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled: (no patches)
VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix: (no patches)
VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition: (no patches)
VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic: (no patches)
VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix: (no patches)
VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore: (no patches)
VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures: (no patches)
VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix: (no patches)
VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme: (no patches)
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
Verb.OrderForceTarget: PRE: MVCF.Harmony.VerbPatches.Prefix_OrderForceTarget
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix, [100]Warmup.Patch_Verb_Shoot.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_Caster: post: MVCF.Harmony.VerbPatches.Postfix_get_Caster
Verb.get_CasterIsPawn: post: MVCF.Harmony.VerbPatches.Postfix_get_CasterIsPawn
Verb.get_CasterPawn: post: MVCF.Harmony.VerbPatches.Postfix_get_CasterPawn
Verb.get_EquipmentSource: PRE: MVCF.Harmony.VerbPatches.Prefix_EquipmentSource
VerbMeleeAttackDamage.ApplyMeleeDamageToTarget.Postfix: (no patches)
VerbPatches.Postfix_get_Caster: (no patches)
VerbPatches.Postfix_get_CasterIsPawn: (no patches)
VerbPatches.Postfix_get_CasterPawn: (no patches)
VerbPatches.Prefix_EquipmentSource: (no patches)
VerbPatches.Prefix_OrderForceTarget: (no patches)
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
VerbProperties.GetHitChanceFactor: TRANS: Infusion.Harmonize.VerbProperties+GetHitChanceFactor.Transpiler
VerbUtility.HarmsHealth: PRE: MVCF.Harmony.VerbUtilityPatches.HarmsHealth_Prefix
VerbUtility.IsEMP: PRE: MVCF.Harmony.VerbUtilityPatches.IsEMP_Prefix
VerbUtility.IsIncendiary: PRE: MVCF.Harmony.VerbUtilityPatches.IsIncendiary_Prefix
VerbUtility.ProjectileFliesOverhead: PRE: MVCF.Harmony.VerbUtilityPatches.ProjectileFliesOverhead_Prefix
VerbUtility.UsesExplosiveProjectiles: PRE: MVCF.Harmony.VerbUtilityPatches.UsesExplosiveProjectiles_Prefix
VerbUtilityPatches.HarmsHealth_Prefix: (no patches)
VerbUtilityPatches.IsEMP_Prefix: (no patches)
VerbUtilityPatches.IsIncendiary_Prefix: (no patches)
VerbUtilityPatches.ProjectileFliesOverhead_Prefix: (no patches)
VerbUtilityPatches.UsesExplosiveProjectiles_Prefix: (no patches)
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: Infusion.Harmonize.VerbMeleeAttackDamage+ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
Verse_UIRoot_Entry_Init.Init: (no patches)
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VersionControl_DrawInfoInCorner_Patch.Postfix: (no patches)
WITab_Caravan_Gear.IsVisibleWeapon: post: VFEMedieval.Patch_WITab_Caravan_Gear+IsVisibleWeapon.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WaitTickAction_Patch.Postfix: (no patches)
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WatchBuildingUtility.GetWatchCellRect: PRE: RimEffectExtendedCut.HarmonyInit+Patch_GetWatchCellRect.Prefix
Wear_Patch.Postfix: (no patches)
WeatherDecider.StartNextWeather: PRE: MorrowRim.WeatherDecider_StartNextWeather_Patch.IncreaseGrowthAfterAshStorm
WeatherDecider_StartNextWeather_Patch.IncreaseGrowthAfterAshStorm: (no patches)
WeatherEvent_LightningStrike.FireEvent: post: Dolinskaja.HarmonyPatches.LightningStrikePatches.FireEvent_PostFix
WeatherManager.get_CurWeatherPerceived: post: ReGrowthCore.CurWeatherPerceived_Patch.Postfix
Widgets.DrawLine: PRE: ColonistHistory.Widgets_DrawLine_Patch.Prefix
Widgets.FloatRange: PRE: SirRandoo.BetterSliders.HarmonyPatches.ExpandedSliderFloat.Prefix post: SirRandoo.BetterSliders.HarmonyPatches.ExpandedSliderFloat.Postfix
Widgets.HorizontalSlider: PRE: SirRandoo.BetterSliders.HarmonyPatches.ExpandedSliderHorizontal.Prefix post: SirRandoo.BetterSliders.HarmonyPatches.ExpandedSliderHorizontal.Postfix
Widgets.IntRange: PRE: SirRandoo.BetterSliders.HarmonyPatches.ExpandedSliderInt.Prefix post: SirRandoo.BetterSliders.HarmonyPatches.ExpandedSliderInt.Postfix
Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
Widgets_DrawLine_Patch.Prefix: (no patches)
WildAnimalSpawner.<SpawnRandomWildAnimalAt>b__13_0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler, VAECaves.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: AnimalBehaviours.VanillaExpandedFramework_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler, AlphaBehavioursAndEvents.AlphaAnimals_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler, Bastyon.BastyonAnimals_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler, ForsakensFF.ForsakensFauna_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler
WildPlantSpawner.CalculatePlantsWhichCanGrowAt: post: MorrowRim.WildPlantSpawner_CalculatePlantsWhichCanGrowAt_Patch.GrowOnTerrain, MorrowRim.WildPlantSpawner_CalculatePlantsWhichCanGrowAt_Patch.GrowInBiome
WildPlantSpawner.CanRegrowAt: post: AlphaBiomes.AlphaBiomes_WildPlantSpawner_CanRegrowAt_Patch.RegrowOnCold
WildPlantSpawner_CalculatePlantsWhichCanGrowAt_Patch.GrowInBiome: (no patches)
WildPlantSpawner_CalculatePlantsWhichCanGrowAt_Patch.GrowOnTerrain: (no patches)
Window.PostClose: PRE: PawnTableGrouped.PawnTablePatches.PostClose_postfix
WindowResizer.DoResizeControl: PRE: RWLayout.alpha2.RWLayoutResizerPatches.DoResizeControl_prefix
WindowStack.Add: PRE: RWLayout.alpha2.WindowStackAddPatches.WindowStack_Add_prefix
WindowStackAddPatches.UIRoot_UIRootOnGUI_postfix: (no patches)
WindowStackAddPatches.UIRoot_UIRootOnGUI_prefix: (no patches)
WindowStackAddPatches.WindowStack_Add_prefix: (no patches)
WithProgressBar_Patch.Postfix: (no patches)
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.Prefix
WorkGiver_DoBill.ClosestUnfinishedThingForBill: PRE: NoJobAuthors.WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch.ClosestUnfinishedThingForBill
WorkGiver_DoBill.FinishUftJob: TRANS: NoJobAuthors.WorkGiver_DoBill_FinishUftJob_Patch.FinishUftJob
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: NoJobAuthors.WorkGiver_DoBill_StartOrResumeBillJob_Patch.StartOrResumeBillJob
WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch.ClosestUnfinishedThingForBill: (no patches)
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: [0]MVCF.Harmony.Hunting.HasHuntingWeapon
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix, VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_Tend.JobOnThing: PRE: Dubs_Rimkit.H_WorkGiver_Tend.Prefix
Workshop.Upload: PRE: AddChangenote.Workshop_Upload.Prefix
Workshop_Upload.Prefix: (no patches)
World.CoastDirectionAt: post: MapDesigner.Patches.CoastDirPatch.Postfix
World.HasCaves: PRE: MapDesigner.Patches.CaveSettingsPatch.Prefix, MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: post: AlphaBiomes.AlphaBiomes_World_NaturalRockTypesIn_Patch.MakeRocksAccordingToBiome
WorldFactionsUIUtility.DoRow: TRANS: VFECore.Patch_WorldFactionsUIUtility_DoRow.Transpiler
WorldFactionsUIUtility.DoWindowContents: PRE: RGExpandedWorldGeneration.DoWindowContents_Patch.Prefix post: VFECore.Patch_WorldFactionsUIUtility.Postfix
WorldGenStep_AncientSites.GenerateAncientSites: PRE: RGExpandedWorldGeneration.GenerateAncientSites_Patch.Prefix post: RGExpandedWorldGeneration.GenerateAncientSites_Patch.Postfix
WorldGenStep_Rivers.GenerateRivers: PRE: [800]RGExpandedWorldGeneration.GenerateRivers_Patch.Prefix post: RGExpandedWorldGeneration.GenerateRivers_Patch.Postfix
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: TRANS: RGExpandedWorldGeneration.WorldGenStep_Roads_GenerateRoadEndpoints_Patch.Transpiler
WorldGenStep_Roads.GenerateRoadEndpoints: TRANS: RGExpandedWorldGeneration.GenerateRoadEndpoints_Patch.Transpiler
WorldGenStep_Terrain.BiomeFrom: TRANS: RGExpandedWorldGeneration.BiomeFrom_Patch.Transpiler
WorldGenStep_Terrain.GenerateTileFor: TRANS: RGExpandedWorldGeneration.GenerateTileFor_Patch.Transpiler
WorldGenStep_Terrain.SetupElevationNoise: PRE: RGExpandedWorldGeneration.SetupElevationNoise_Patch.Prefix
WorldGenerator.GenerateWorld: PRE: PawnkindRaceDiversification.Patches.WorldRelatedPatches.OnGeneratingWorld
WorldLayer.Prefix: (no patches)
WorldLayer.RegenerateNow: PRE: RGExpandedWorldGeneration.RegenerateNow_Patch.Prefix
WorldLayer_Hills.<Regenerate>d__6.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler
WorldLayer_Hills.Regenerate: PRE: BiomesKitPatches.WorldLayer.Prefix
WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
WorldLayer_SingleTile.<Regenerate>d__8.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
WorldObjectsHolder.Add: PRE: KCSG.HideSettlementsForNomadicFactionsPatch.Prefix
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldParamsReset.OnResetCreateWorldParams: (no patches)
WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
WorldPawnGC_LogDotgraph.Prefix: (no patches)
WorldPawnGC_PawnGCDebugResults.Prefix: (no patches)
WorldPawnGC_RunGC.Prefix: (no patches)
WorldPawnGC_WorldPawnGCTick.Prefix: (no patches)
WorldPawns.AddPawn: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_AddPawn_Patch.Prefix
WorldPawns.DoMothballProcessing: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_DoMothballProcessing_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_DoMothballProcessing_Patch.Postfix
WorldPawns.ExposeData: post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ExposeData_Patch.Postfix
WorldPawns.Notify_PawnDestroyed: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_Notify_PawnDestroyed_Patch.Prefix
WorldPawns.RemovePawn: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_RemovePawn_Patch.Prefix
WorldPawns.ShouldAutoTendTo: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldAutoTendTo_Patch.Transpiler
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Transpiler
WorldPawns_Patch.WorldPawns_AddPawn_Patch.Prefix: (no patches)
WorldPawns_Patch.WorldPawns_DoMothballProcessing_Patch.Postfix: (no patches)
WorldPawns_Patch.WorldPawns_DoMothballProcessing_Patch.Prefix: (no patches)
WorldPawns_Patch.WorldPawns_ExposeData_Patch.Postfix: (no patches)
WorldPawns_Patch.WorldPawns_Notify_PawnDestroyed_Patch.Prefix: (no patches)
WorldPawns_Patch.WorldPawns_RemovePawn_Patch.Prefix: (no patches)
WorldPawns_Patch.WorldPawns_WorldPawnsTick_Patch.Postfix: (no patches)
WorldPawns_Patch.WorldPawns_WorldPawnsTick_Patch.Prefix: (no patches)
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldReachability_Patch.WorldReachability_CanReach_Patch.Prefix: (no patches)
WorldRelatedPatches.OnGeneratingWorld: (no patches)
World_HasCaves_Patch.ConsistentRerollCaves: (no patches)
_TerrainGrid.Postfix: (no patches)
_TerrainGrid.Postfix: (no patches)
_TerrainGrid.Prefix: (no patches)
_TerrainGrid.Prefix: (no patches)
__TerrainGrid.Prefix: (no patches)
__TerrainGrid.Prefix: (no patches)
bs.fix_0: (no patches)
bs.fix_2: (no patches)
h_JobDriver_RemoveApparel.Postfix: (no patches)
h_JobDriver_Wear.Postfix: (no patches)
h_UIRootOnGUI.Postfix: (no patches)
Harmony versions present: 2.1.1.0: net.pardeike.rimworld.lib.harmony, Krkr.RocketMan, com.github.15adhami.xmlextensions, RGExpandedWorldGeneration.Mod, SEW_PRD_Harmony, name.krypt.rimworld.moddiff, mehni.rimworld.numbers, OskarPotocki.VanillaTraitsExpanded, legodude17.mvcf, OskarPotocki.VFECore, VIESAS.Mod, vanillaexpanded.furniture.architect, Dubwise.Rimatomics, Dubwise.DubsBadHygiene, Dubwise.Rimefeller, Dubwise.DubsMintMenus, Alkolyte.DeathOnDowned, Altered.Carbon, rimworld.freefolk.remedies, com.RimWorld.Nales.UtilityWeapons, Krkr.RocketMan.Soyuz, rimworld.murmur.roofremovalbycollapse, rimworld.mlie.durableclothes, Mlie.DurableClothes, OskarPotocki.VanillaFactionsExpandedMechanoids, GearheadLydia.IdeoLoadDev, com.NoMoreAdvancedResearch.patch, Quickfast, Mlie.ArchotechPlus, BattleQuests.HarmonyInit, syrus.customize_animals, RIMMSqol, sol.vfearchaddon, OskarPotocki.VAECaves, Helixien.RimEffectExtendedCut, nephlite.orbitaltradecolumn, com.turnovus.utilitypatch, DimonSever000.Cosmos, dingo.rimworld.no_forced_slowdown, Krkr.RocketMan.PROTON, Orion.MoreMechanoids; 2.1.0.0: rwlayout.alpha2.internal, UnlimitedHugs.HugsLib, net.quicksilverfox.rimworld.mod.worldgenrules, CustomPlaystylePresets.Mod, CM_Categorized_Bills, name.krypt.rimworld.rwlayout.alpha2, Mlie.DingOnGameLoaded, name.krypt.rimworld.pawntablegrouped, fed1s.rimworld.NoMoreAutoroof, com.MorrowRim, CM_Semi_Random_Research, OskarPotocki.RimEffectCore, com.seohyeon.optimization.meat, OskarPotocki.VanillaFurnitureExpanded.Security, rimworld.lanilor.rimgacha, rimworld.neptimus7.progressrenderer, rimworld.erdelf.alien_race.main, visibleraidpoints.1trickPonyta, Helixien.ReGrowthCore, VanillaAnimalsExpandedEndangered.HarmonyInit, UnlimitedHugs.MapReroll, limetreesnake.settlers, rimworld.carnysenpai.lootingmanager, rimworld.murmur.pnv, rimworld.kapitanoczywisty.changemapedge, kikohi.WhatsForSale, OskarPotocki.VanillaFactionsExpandedVikings, com.Bastyon, Kikohi.KCSG, com.alphaanimals, com.witchermonsterhunt, VanillaCookingExpanded, com.spdskatr.activeterrain.patches, Vanilla.BookExpanded, VFEV.OskarPotocki, OskarPotocki.VFEMedieval, Kikohi.VanillaEventExpanded, Dubwise.Dubs_Rimkit, rimworld.martinbaste.MoreIdeoColors, Mlie.AddChangenote, Doug.NoJobAuthors, Mlie.LessArbitrarySurgery, latta.infusion; 2.0.4.0: Dubwise.PerformanceAnalyzer, vanillaexpanded.achievements_preloaded, com.neronix17.rimeffect.medigel, OskarPotocki.HeavyWeapons, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, OskarPotocki.VanillaStorytellersExpanded, VanillaApparelExpanded.Accessories, RimWorld.Carnagion.ArtifactsExpanded.HarmonyPatch_Pawn, com.sirrandoo.bettersliders, jecstools.jecrell.comps.oversized, warmup, com.forsakensfauna, OskarPotocki.RimEffectN7, RimWorld.Carnagion.ArtifactsExpanded.HarmonyPatch_ThingSetMaker_RandomOption; 2.0.2.0: com.github.automatic1111.incidenttweaker, VFE.Power, legodude17.tendext, rimworld.Sihv.bonemod, EvolvedOrgansRedux, com.github.automatic1111.rimlaser, OskarPotocki.VanillaTexturesExpanded, rimworld.largermanhunterpacks, reiquard.tooltippedlongnames; 2.0.1.0: ghost.rolly.rim73, net.biomes.terrainkit, kikohi.vfe.insectoid, com.alphabiomes, com.vanillaplantsexpanded, com.tammybee.colonisthistory; 2.0.0.9: AutomaticNightOwl_Ben; 2.0.0.8: net.pog.rimworld.mod.notainted, net.pog.rimworld.mod.nodivorce, rimworld.phomor.craftingqualityrebalanced, zylle.MapDesigner, zylle.MapDesigner_RerollCompat, rimworld.randomKiwi.FFM, rimworld.whyisthat.namesgalore.patcher, rimworld.dolinskaja.harmonylightningstrikepatch; 2.0.0.7: OskarPotocki.VanillaHairExpanded; 2.0.0.4: rimworld.vanillabiomes; 2.0.0.2: OskarPotocki.VAEShrubland
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -savedatafolder=SaveData
RimWorld 1.3.3117 rev669
Save data folder overridden to SaveData
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- ANIMALS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- APPAREL --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- EVENTS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- FACTIONS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- FURNITURE --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- HAIR --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- IDEOLOGY --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- LOAD FIRST --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- LOAD LAST --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- MAIN MODS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- MATERIALS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- PLANTS AND FOOD --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- RACES --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- RETEXTURES --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- TRAITS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- UNSORTED --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- VE --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- WALLS AND FLOORS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod --- WEAPONS --- is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 9.0.1
RimSaves NX
DubsMintMenus v1.3.916
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
[VanillaAchievementsExpanded] version 1.3.7862
dubwise.dubsbadhygiene 3.0.2097
Rimatomics 1.7.2456
Rimefeller 1.2.1130
Applied patches for: legodude17.tendext
[Visible Raid Points] Loaded.
[Configurable Deconstruct Percentage]: Deconstruction return percentage modified to 100%
[Configurable Deconstruct Percentage]: Deconstruction return percentage modified to 100%
[Configurable Deconstruct Percentage]: Deconstruction return percentage modified to 100%
ROCKETMAN: config path [Rimworld_dir]\SaveData\Config\rocketeer.0102.txt
<color=orange>ROCKETMAN</color>: Loaded <color=red>Proton, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</color>
<color=orange>ROCKETMAN</color>: Loaded <color=red>Soyuz, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</color>
<color=orange>ROCKETMAN:</color> Version 0.6.3.2196
SOYUZ: Created _transformationCache
Rim73 1.4a Initialized
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempted to use PatchOperation directly; patch will always fail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
The selected node from RE_Alliance_Marine says: 1250~2400.
The minimum value obtained is 1250
Now the inner text says: 1550~2400
The selected node from RE_Alliance_MarineSniper says: 1500~2400.
The minimum value obtained is 1500
Now the inner text says: 1800~2400
The selected node from RE_Alliance_MarineHeavy says: 2050~4900.
The minimum value obtained is 2050
Now the inner text says: 2350~4900
The selected node from RE_Colonist says: 740~1500.
The minimum value obtained is 740
Now the inner text says: 1040~1500
The selected node from RE_Farmer says: 740~800.
The minimum value obtained is 740
Now the inner text says: 1040~800
The selected node from RE_AllianceOfficer says: 740~2000.
The minimum value obtained is 740
Now the inner text says: 1040~2000
The selected node from RE_AllianceRecruit says: 740~1800.
The minimum value obtained is 740
Now the inner text says: 1040~1800
The selected node from RE_AllianceMilitia says: 1100~3000.
The minimum value obtained is 1100
Now the inner text says: 1400~3000
The selected node from RE_Official says: 740~800.
The minimum value obtained is 740
Now the inner text says: 1040~800
The selected node from RE_Merchant says: 740~800.
The minimum value obtained is 740
Now the inner text says: 1040~800
The selected node from RE_Ranger says: 1410~1800.
The minimum value obtained is 1410
Now the inner text says: 1710~1800
The selected node from RE_PrimeMinister says: 740~800.
The minimum value obtained is 740
Now the inner text says: 1040~800
The selected node from RE_Scientist says: 740~800.
The minimum value obtained is 740
Now the inner text says: 1040~800
The selected node from RE_Medic says: 740~800.
The minimum value obtained is 740
Now the inner text says: 1040~800
The selected node from RE_Alliance_Engineer says: 1250~2400.
The minimum value obtained is 1250
Now the inner text says: 1550~2400
The selected node from RE_Alliance_Adept says: 1500~2400.
The minimum value obtained is 1500
Now the inner text says: 1800~2400
The selected node from RE_Spectre says: 1100~5000.
The minimum value obtained is 1100
Now the inner text says: 1400~5000
XML error: Duplicate XML node name AA_NightMule in this XML block: <carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>1</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers>
Root node: <FactionDef ParentName="FactionBase" Name="OutlanderFactionBase" Abstract="True"><pawnSingular>outlander</pawnSingular><pawnsPlural>outlanders</pawnsPlural><categoryTag>Outlander</categoryTag><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime councilor</leaderTitle><factionIconPath>World/WorldObjects/Expanding/Town</factionIconPath><techLevel>Industrial</techLevel><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><allowedCultures><li>Rustican</li></allowedCultures><disallowedMemes><li MayRequire="Ludeon.RimWorld.Ideology">Structure_Animist</li><li MayRequire="Ludeon.RimWorld.Ideology">Nudism</li><li MayRequire="Ludeon.RimWorld.Ideology">Blindsight</li></disallowedMemes><structureMemeWeights><Structure_TheistEmbodied MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistEmbodied><Structure_TheistAbstract MayRequire="Ludeon.RimWorld.Ideology">2</Structure_TheistAbstract><Structure_Ideological MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Ideological><Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist><Structure_OriginChristian MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginChristian><Structure_OriginIslamic MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginIslamic><Structure_OriginHindu MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginHindu><Structure_OriginBuddhist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginBuddhist></structureMemeWeights><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><geneticVariance>0.8</geneticVariance><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li><li>Caravan_Outlander_Farming</li><li>Caravan_Outlander_Mining</li><li>Caravan_Outlander_Textiles</li><li>Caravan_Outlander_Medical</li><li>Caravan_Outlander_Drugs</li><li>Caravan_Outlander_Archeological</li><li>Caravan_Outlander_Medical</li><li>Caravan_Outlander_Technical</li><li>COMIGO_GrimTrader</li><li>Caravan_ZoologicalTrader</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange><raidLootMaker>OutlanderRaidLootMaker</raidLootMaker><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><Villager>5</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Peaceful</kindDef><options><Villager>20</Villager><Town_Guard>10</Town_Guard><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Trader</kindDef><traders><Town_Trader>1</Town_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>1</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers><guards><Villager>3</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite></guards></li><li><kindDef>Settlement</kindDef><options><Villager>10</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Miners</kindDef><commonality>1</commonality><options><Miner>1</Miner></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Hunters</kindDef><commonality>1</commonality><options><Hunter>1</Hunter></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Loggers</kindDef><commonality>1</commonality><options><Logger>1</Logger></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Farmers</kindDef><commonality>1</commonality><options><Farmer>1</Farmer></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name AA_CrepuscularBeetle in this XML block: <carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>1</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers>
Root node: <FactionDef ParentName="FactionBase" Name="OutlanderFactionBase" Abstract="True"><pawnSingular>outlander</pawnSingular><pawnsPlural>outlanders</pawnsPlural><categoryTag>Outlander</categoryTag><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime councilor</leaderTitle><factionIconPath>World/WorldObjects/Expanding/Town</factionIconPath><techLevel>Industrial</techLevel><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><allowedCultures><li>Rustican</li></allowedCultures><disallowedMemes><li MayRequire="Ludeon.RimWorld.Ideology">Structure_Animist</li><li MayRequire="Ludeon.RimWorld.Ideology">Nudism</li><li MayRequire="Ludeon.RimWorld.Ideology">Blindsight</li></disallowedMemes><structureMemeWeights><Structure_TheistEmbodied MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistEmbodied><Structure_TheistAbstract MayRequire="Ludeon.RimWorld.Ideology">2</Structure_TheistAbstract><Structure_Ideological MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Ideological><Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist><Structure_OriginChristian MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginChristian><Structure_OriginIslamic MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginIslamic><Structure_OriginHindu MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginHindu><Structure_OriginBuddhist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginBuddhist></structureMemeWeights><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><geneticVariance>0.8</geneticVariance><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li><li>Caravan_Outlander_Farming</li><li>Caravan_Outlander_Mining</li><li>Caravan_Outlander_Textiles</li><li>Caravan_Outlander_Medical</li><li>Caravan_Outlander_Drugs</li><li>Caravan_Outlander_Archeological</li><li>Caravan_Outlander_Medical</li><li>Caravan_Outlander_Technical</li><li>COMIGO_GrimTrader</li><li>Caravan_ZoologicalTrader</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange><raidLootMaker>OutlanderRaidLootMaker</raidLootMaker><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><Villager>5</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Peaceful</kindDef><options><Villager>20</Villager><Town_Guard>10</Town_Guard><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Trader</kindDef><traders><Town_Trader>1</Town_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>1</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers><guards><Villager>3</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite></guards></li><li><kindDef>Settlement</kindDef><options><Villager>10</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Miners</kindDef><commonality>1</commonality><options><Miner>1</Miner></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Hunters</kindDef><commonality>1</commonality><options><Hunter>1</Hunter></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Loggers</kindDef><commonality>1</commonality><options><Logger>1</Logger></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Farmers</kindDef><commonality>1</commonality><options><Farmer>1</Farmer></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name AA_SpinedGow in this XML block: <carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>1</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers>
Root node: <FactionDef ParentName="FactionBase" Name="OutlanderFactionBase" Abstract="True"><pawnSingular>outlander</pawnSingular><pawnsPlural>outlanders</pawnsPlural><categoryTag>Outlander</categoryTag><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><canStageAttacks>true</canStageAttacks><leaderTitle>prime councilor</leaderTitle><factionIconPath>World/WorldObjects/Expanding/Town</factionIconPath><techLevel>Industrial</techLevel><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><allowedCultures><li>Rustican</li></allowedCultures><disallowedMemes><li MayRequire="Ludeon.RimWorld.Ideology">Structure_Animist</li><li MayRequire="Ludeon.RimWorld.Ideology">Nudism</li><li MayRequire="Ludeon.RimWorld.Ideology">Blindsight</li></disallowedMemes><structureMemeWeights><Structure_TheistEmbodied MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistEmbodied><Structure_TheistAbstract MayRequire="Ludeon.RimWorld.Ideology">2</Structure_TheistAbstract><Structure_Ideological MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Ideological><Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist><Structure_OriginChristian MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginChristian><Structure_OriginIslamic MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginIslamic><Structure_OriginHindu MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginHindu><Structure_OriginBuddhist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginBuddhist></structureMemeWeights><backstoryFilters><li><categories><li>Outlander</li></categories><commonality>0.95</commonality></li><li><categories><li>Offworld</li></categories><commonality>0.05</commonality></li></backstoryFilters><geneticVariance>0.8</geneticVariance><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li><li>Caravan_Outlander_PirateMerchant</li><li>Caravan_Outlander_Farming</li><li>Caravan_Outlander_Mining</li><li>Caravan_Outlander_Textiles</li><li>Caravan_Outlander_Medical</li><li>Caravan_Outlander_Drugs</li><li>Caravan_Outlander_Archeological</li><li>Caravan_Outlander_Medical</li><li>Caravan_Outlander_Technical</li><li>COMIGO_GrimTrader</li><li>Caravan_ZoologicalTrader</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange><raidLootMaker>OutlanderRaidLootMaker</raidLootMaker><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><Villager>5</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Peaceful</kindDef><options><Villager>20</Villager><Town_Guard>10</Town_Guard><Town_Councilman>10</Town_Councilman></options></li><li><kindDef>Trader</kindDef><traders><Town_Trader>1</Town_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>1</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers><guards><Villager>3</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite></guards></li><li><kindDef>Settlement</kindDef><options><Villager>10</Villager><Town_Guard>10</Town_Guard><Grenadier_Destructive>1.5</Grenadier_Destructive><Mercenary_Slasher>7</Mercenary_Slasher><Mercenary_Gunner>10</Mercenary_Gunner><Mercenary_Elite>10</Mercenary_Elite><Town_Councilman>10</Town_Councilman></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Miners</kindDef><commonality>1</commonality><options><Miner>1</Miner></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Hunters</kindDef><commonality>1</commonality><options><Hunter>1</Hunter></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Loggers</kindDef><commonality>1</commonality><options><Logger>1</Logger></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Farmers</kindDef><commonality>1</commonality><options><Farmer>1</Farmer></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name AA_NightMule in this XML block: <carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>0.01</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers>
Root node: <FactionDef ParentName="FactionBase" Name="TribeBase" Abstract="True"><pawnSingular>tribesman</pawnSingular><pawnsPlural>tribespeople</pawnsPlural><categoryTag>Tribal</categoryTag><listOrderPriority>20</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><factionIconPath>World/WorldObjects/Expanding/Village</factionIconPath><geneticVariance>0.1</geneticVariance><techLevel>Neolithic</techLevel><factionNameMaker>NamerFactionTribal</factionNameMaker><settlementNameMaker>NamerSettlementTribal</settlementNameMaker><allowedCultures><li>Corunan</li></allowedCultures><disallowedMemes><li MayRequire="Ludeon.RimWorld.Ideology">Structure_Ideological</li><li MayRequire="Ludeon.RimWorld.Ideology">Transhumanist</li><li MayRequire="Ludeon.RimWorld.Ideology">Blindsight</li></disallowedMemes><disallowedPrecepts><li MayRequire="Ludeon.RimWorld.Ideology">Nudity_Male_CoveringAnythingButGroinDisapproved</li><li MayRequire="Ludeon.RimWorld.Ideology">Nudity_Female_CoveringAnythingButGroinDisapproved</li></disallowedPrecepts><structureMemeWeights><Structure_Animist MayRequire="Ludeon.RimWorld.Ideology">4</Structure_Animist><Structure_TheistEmbodied MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistEmbodied><Structure_TheistAbstract MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistAbstract><Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist><Structure_OriginChristian MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginChristian><Structure_OriginIslamic MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginIslamic><Structure_OriginHindu MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginHindu><Structure_OriginBuddhist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginBuddhist></structureMemeWeights><backstoryFilters><li><categories><li>Tribal</li></categories></li></backstoryFilters><leaderTitle>chief</leaderTitle><caravanTraderKinds><li>Caravan_Neolithic_BulkGoods</li><li>Caravan_Neolithic_WarMerchant</li><li>Caravan_Neolithic_Slaver</li><li>Caravan_Neolithic_ShamanMerchant</li><li>Caravan_Neolithic_Farming</li><li>Caravan_Neolithic_Mining</li><li>Caravan_Neolithic_Textiles</li><li>Caravan_Neolithic_Medical</li><li>Caravan_Neolithic_Art</li><li>Caravan_Neolithic_Odd</li><li>Caravan_Neolithic_Tamer</li><li>Caravan_ZoologicalTrader</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Neolithic_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Neolithic_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange><raidCommonalityFromPointsCurve><points><li>(0, 1)</li></points></raidCommonalityFromPointsCurve><raidLootMaker>TribeRaidLootMaker</raidLootMaker><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(800, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>5</Tribal_ChiefRanged></options></li><li><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Penitent>10</Tribal_Penitent><Tribal_Warrior>10</Tribal_Warrior><Tribal_Berserker>10</Tribal_Berserker><Tribal_ChiefMelee>5</Tribal_ChiefMelee></options></li><li><kindDef>Combat</kindDef><commonality>5</commonality><options><Tribal_Breacher>5</Tribal_Breacher><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Peaceful</kindDef><options><Tribal_Warrior>20</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Trader</kindDef><traders><Tribal_Trader>1</Tribal_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>0.01</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers><guards><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker></guards></li><li><kindDef>Settlement</kindDef><options><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li><li><kindDef>Settlement_RangedOnly</kindDef><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Miners</kindDef><commonality>1</commonality><options><Tribal_Miner>1</Tribal_Miner></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Hunters</kindDef><commonality>1</commonality><options><Tribal_Hunter>1</Tribal_Hunter></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Loggers</kindDef><commonality>1</commonality><options><Tribal_Logger>1</Tribal_Logger></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Farmers</kindDef><commonality>1</commonality><options><Tribal_Farmer>1</Tribal_Farmer></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/TribalSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name AA_CrepuscularBeetle in this XML block: <carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>0.01</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers>
Root node: <FactionDef ParentName="FactionBase" Name="TribeBase" Abstract="True"><pawnSingular>tribesman</pawnSingular><pawnsPlural>tribespeople</pawnsPlural><categoryTag>Tribal</categoryTag><listOrderPriority>20</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><factionIconPath>World/WorldObjects/Expanding/Village</factionIconPath><geneticVariance>0.1</geneticVariance><techLevel>Neolithic</techLevel><factionNameMaker>NamerFactionTribal</factionNameMaker><settlementNameMaker>NamerSettlementTribal</settlementNameMaker><allowedCultures><li>Corunan</li></allowedCultures><disallowedMemes><li MayRequire="Ludeon.RimWorld.Ideology">Structure_Ideological</li><li MayRequire="Ludeon.RimWorld.Ideology">Transhumanist</li><li MayRequire="Ludeon.RimWorld.Ideology">Blindsight</li></disallowedMemes><disallowedPrecepts><li MayRequire="Ludeon.RimWorld.Ideology">Nudity_Male_CoveringAnythingButGroinDisapproved</li><li MayRequire="Ludeon.RimWorld.Ideology">Nudity_Female_CoveringAnythingButGroinDisapproved</li></disallowedPrecepts><structureMemeWeights><Structure_Animist MayRequire="Ludeon.RimWorld.Ideology">4</Structure_Animist><Structure_TheistEmbodied MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistEmbodied><Structure_TheistAbstract MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistAbstract><Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist><Structure_OriginChristian MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginChristian><Structure_OriginIslamic MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginIslamic><Structure_OriginHindu MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginHindu><Structure_OriginBuddhist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginBuddhist></structureMemeWeights><backstoryFilters><li><categories><li>Tribal</li></categories></li></backstoryFilters><leaderTitle>chief</leaderTitle><caravanTraderKinds><li>Caravan_Neolithic_BulkGoods</li><li>Caravan_Neolithic_WarMerchant</li><li>Caravan_Neolithic_Slaver</li><li>Caravan_Neolithic_ShamanMerchant</li><li>Caravan_Neolithic_Farming</li><li>Caravan_Neolithic_Mining</li><li>Caravan_Neolithic_Textiles</li><li>Caravan_Neolithic_Medical</li><li>Caravan_Neolithic_Art</li><li>Caravan_Neolithic_Odd</li><li>Caravan_Neolithic_Tamer</li><li>Caravan_ZoologicalTrader</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Neolithic_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Neolithic_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange><raidCommonalityFromPointsCurve><points><li>(0, 1)</li></points></raidCommonalityFromPointsCurve><raidLootMaker>TribeRaidLootMaker</raidLootMaker><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(800, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>5</Tribal_ChiefRanged></options></li><li><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Penitent>10</Tribal_Penitent><Tribal_Warrior>10</Tribal_Warrior><Tribal_Berserker>10</Tribal_Berserker><Tribal_ChiefMelee>5</Tribal_ChiefMelee></options></li><li><kindDef>Combat</kindDef><commonality>5</commonality><options><Tribal_Breacher>5</Tribal_Breacher><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Peaceful</kindDef><options><Tribal_Warrior>20</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Trader</kindDef><traders><Tribal_Trader>1</Tribal_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>0.01</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers><guards><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker></guards></li><li><kindDef>Settlement</kindDef><options><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li><li><kindDef>Settlement_RangedOnly</kindDef><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Miners</kindDef><commonality>1</commonality><options><Tribal_Miner>1</Tribal_Miner></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Hunters</kindDef><commonality>1</commonality><options><Tribal_Hunter>1</Tribal_Hunter></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Loggers</kindDef><commonality>1</commonality><options><Tribal_Logger>1</Tribal_Logger></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Farmers</kindDef><commonality>1</commonality><options><Tribal_Farmer>1</Tribal_Farmer></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/TribalSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name AA_SpinedGow in this XML block: <carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>0.01</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers>
Root node: <FactionDef ParentName="FactionBase" Name="TribeBase" Abstract="True"><pawnSingular>tribesman</pawnSingular><pawnsPlural>tribespeople</pawnsPlural><categoryTag>Tribal</categoryTag><listOrderPriority>20</listOrderPriority><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><factionIconPath>World/WorldObjects/Expanding/Village</factionIconPath><geneticVariance>0.1</geneticVariance><techLevel>Neolithic</techLevel><factionNameMaker>NamerFactionTribal</factionNameMaker><settlementNameMaker>NamerSettlementTribal</settlementNameMaker><allowedCultures><li>Corunan</li></allowedCultures><disallowedMemes><li MayRequire="Ludeon.RimWorld.Ideology">Structure_Ideological</li><li MayRequire="Ludeon.RimWorld.Ideology">Transhumanist</li><li MayRequire="Ludeon.RimWorld.Ideology">Blindsight</li></disallowedMemes><disallowedPrecepts><li MayRequire="Ludeon.RimWorld.Ideology">Nudity_Male_CoveringAnythingButGroinDisapproved</li><li MayRequire="Ludeon.RimWorld.Ideology">Nudity_Female_CoveringAnythingButGroinDisapproved</li></disallowedPrecepts><structureMemeWeights><Structure_Animist MayRequire="Ludeon.RimWorld.Ideology">4</Structure_Animist><Structure_TheistEmbodied MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistEmbodied><Structure_TheistAbstract MayRequire="Ludeon.RimWorld.Ideology">1</Structure_TheistAbstract><Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist><Structure_OriginChristian MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginChristian><Structure_OriginIslamic MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginIslamic><Structure_OriginHindu MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginHindu><Structure_OriginBuddhist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_OriginBuddhist></structureMemeWeights><backstoryFilters><li><categories><li>Tribal</li></categories></li></backstoryFilters><leaderTitle>chief</leaderTitle><caravanTraderKinds><li>Caravan_Neolithic_BulkGoods</li><li>Caravan_Neolithic_WarMerchant</li><li>Caravan_Neolithic_Slaver</li><li>Caravan_Neolithic_ShamanMerchant</li><li>Caravan_Neolithic_Farming</li><li>Caravan_Neolithic_Mining</li><li>Caravan_Neolithic_Textiles</li><li>Caravan_Neolithic_Medical</li><li>Caravan_Neolithic_Art</li><li>Caravan_Neolithic_Odd</li><li>Caravan_Neolithic_Tamer</li><li>Caravan_ZoologicalTrader</li></caravanTraderKinds><visitorTraderKinds><li>Visitor_Neolithic_Standard</li></visitorTraderKinds><baseTraderKinds><li>Base_Neolithic_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange><raidCommonalityFromPointsCurve><points><li>(0, 1)</li></points></raidCommonalityFromPointsCurve><raidLootMaker>TribeRaidLootMaker</raidLootMaker><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(800, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>5</Tribal_ChiefRanged></options></li><li><kindDef>Combat</kindDef><commonality>60</commonality><options><Tribal_Penitent>10</Tribal_Penitent><Tribal_Warrior>10</Tribal_Warrior><Tribal_Berserker>10</Tribal_Berserker><Tribal_ChiefMelee>5</Tribal_ChiefMelee></options></li><li><kindDef>Combat</kindDef><commonality>5</commonality><options><Tribal_Breacher>5</Tribal_Breacher><Tribal_Penitent>5</Tribal_Penitent><Tribal_Warrior>5</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Peaceful</kindDef><options><Tribal_Warrior>20</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>5</Tribal_Berserker><Tribal_ChiefRanged>3</Tribal_ChiefRanged><Tribal_ChiefMelee>1.5</Tribal_ChiefMelee></options></li><li><kindDef>Trader</kindDef><traders><Tribal_Trader>1</Tribal_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2.5</Alpaca><Elephant>2</Elephant><AEXP_IndianElephant>10</AEXP_IndianElephant><AEXP_Muskox>10</AEXP_Muskox><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow><MorrowRim_Guar>10</MorrowRim_Guar><MorrowRim_NixOx>5</MorrowRim_NixOx><MorrowRim_SiltStrider>0.01</MorrowRim_SiltStrider><AA_NightMule>10</AA_NightMule><AA_CrepuscularBeetle>10</AA_CrepuscularBeetle><AA_SpinedGow>10</AA_SpinedGow></carriers><guards><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker></guards></li><li><kindDef>Settlement</kindDef><options><Tribal_Warrior>7</Tribal_Warrior><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_Berserker>7</Tribal_Berserker><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li><li><kindDef>Settlement_RangedOnly</kindDef><options><Tribal_Archer>10</Tribal_Archer><Tribal_Hunter>10</Tribal_Hunter><Tribal_HeavyArcher>10</Tribal_HeavyArcher><Tribal_ChiefRanged>10</Tribal_ChiefRanged></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Miners</kindDef><commonality>1</commonality><options><Tribal_Miner>1</Tribal_Miner></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Hunters</kindDef><commonality>1</commonality><options><Tribal_Hunter>1</Tribal_Hunter></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Loggers</kindDef><commonality>1</commonality><options><Tribal_Logger>1</Tribal_Logger></options></li><li MayRequire="Ludeon.RimWorld.Ideology"><kindDef>Farmers</kindDef><commonality>1</commonality><options><Tribal_Farmer>1</Tribal_Farmer></options></li></pawnGroupMakers><settlementTexturePath>World/WorldObjects/TribalSettlement</settlementTexturePath></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name stuffCategories in this XML block: <ThingDef ParentName="BaseWeaponNeolithic"><defName>Bow_Short</defName><label>short bow</label><description>A simple short selfbow made from a single piece of wood.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/BowShort</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Woody</li><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>30</costStuffCount><soundInteract>Bow_Small</soundInteract><statBases><WorkToMake>2400</WorkToMake><Mass>0.8</Mass><AccuracyTouch>0.75</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.45</AccuracyMedium><AccuracyLong>0.25</AccuracyLong><RangedWeapon_Cooldown>1.65</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li></weaponTags><weaponClasses><li>Ranged</li><li>RangedLight</li></weaponClasses><recipeMaker><recipeUsers><li>CraftingSpot</li></recipeUsers><skillRequirements><Crafting>2</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_Short</defaultProjectile><warmupTime>1.35</warmupTime><range>22.9</range><soundCast>Bow_Small</soundCast></li></verbs><tools><li><label>limb</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>30</costStuffCount></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name costStuffCount in this XML block: <ThingDef ParentName="BaseWeaponNeolithic"><defName>Bow_Short</defName><label>short bow</label><description>A simple short selfbow made from a single piece of wood.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/BowShort</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Woody</li><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>30</costStuffCount><soundInteract>Bow_Small</soundInteract><statBases><WorkToMake>2400</WorkToMake><Mass>0.8</Mass><AccuracyTouch>0.75</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.45</AccuracyMedium><AccuracyLong>0.25</AccuracyLong><RangedWeapon_Cooldown>1.65</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li></weaponTags><weaponClasses><li>Ranged</li><li>RangedLight</li></weaponClasses><recipeMaker><recipeUsers><li>CraftingSpot</li></recipeUsers><skillRequirements><Crafting>2</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_Short</defaultProjectile><warmupTime>1.35</warmupTime><range>22.9</range><soundCast>Bow_Small</soundCast></li></verbs><tools><li><label>limb</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>30</costStuffCount></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name stuffCategories in this XML block: <ThingDef ParentName="BaseWeaponNeolithic"><defName>Pila</defName><label>pila</label><description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon represents a bundle of pila and can be thrown over and over. The singular of pila is pilum.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/Pilum</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Woody</li><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>70</costStuffCount><soundInteract>Interact_BeatFire</soundInteract><relicChance>0</relicChance><statBases><WorkToMake>7000</WorkToMake><Mass>4</Mass><AccuracyTouch>0.50</AccuracyTouch><AccuracyShort>0.71</AccuracyShort><AccuracyMedium>0.50</AccuracyMedium><AccuracyLong>0.32</AccuracyLong><RangedWeapon_Cooldown>4</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedHeavy</li><li>NoRelic</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><recipeMaker><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Pilum_Thrown</defaultProjectile><warmupTime>4</warmupTime><range>18.9</range><soundCast>Interact_BeatFire</soundCast><rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack></li></verbs><tools><li><label>shaft</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><modExtensions><li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li></modExtensions><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>70</costStuffCount></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name costStuffCount in this XML block: <ThingDef ParentName="BaseWeaponNeolithic"><defName>Pila</defName><label>pila</label><description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon represents a bundle of pila and can be thrown over and over. The singular of pila is pilum.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/Pilum</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Woody</li><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>70</costStuffCount><soundInteract>Interact_BeatFire</soundInteract><relicChance>0</relicChance><statBases><WorkToMake>7000</WorkToMake><Mass>4</Mass><AccuracyTouch>0.50</AccuracyTouch><AccuracyShort>0.71</AccuracyShort><AccuracyMedium>0.50</AccuracyMedium><AccuracyLong>0.32</AccuracyLong><RangedWeapon_Cooldown>4</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedHeavy</li><li>NoRelic</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><recipeMaker><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Pilum_Thrown</defaultProjectile><warmupTime>4</warmupTime><range>18.9</range><soundCast>Interact_BeatFire</soundCast><rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack></li></verbs><tools><li><label>shaft</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li><li><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><modExtensions><li Class="VFECore.ThingDefExtension"><usableWithShields>true</usableWithShields></li></modExtensions><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>70</costStuffCount></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name stuffCategories in this XML block: <ThingDef ParentName="BaseWeaponNeolithic"><defName>Bow_Great</defName><label>greatbow</label><description>A powerful greatbow. Fires a heavy arrow long distances.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/BowGreat</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Woody</li><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>50</costStuffCount><soundInteract>Bow_Large</soundInteract><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><statBases><WorkToMake>9000</WorkToMake><Mass>3.0</Mass><AccuracyTouch>0.65</AccuracyTouch><AccuracyShort>0.85</AccuracyShort><AccuracyMedium>0.75</AccuracyMedium><AccuracyLong>0.50</AccuracyLong><RangedWeapon_Cooldown>1.5</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedHeavy</li><li>NeolithicRangedChief</li></weaponTags><weaponClasses><li>Ranged</li><li>RangedHeavy</li></weaponClasses><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_Great</defaultProjectile><warmupTime>2.0</warmupTime><range>29.9</range><soundCast>Bow_Large</soundCast></li></verbs><tools><li><label>limb</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><recipeMaker><recipeUsers><li>CraftingSpot</li></recipeUsers><researchPrerequisite>Greatbow</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>60</costStuffCount></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name costStuffCount in this XML block: <ThingDef ParentName="BaseWeaponNeolithic"><defName>Bow_Great</defName><label>greatbow</label><description>A powerful greatbow. Fires a heavy arrow long distances.</description><graphicData><texPath>Things/Item/Equipment/WeaponRanged/BowGreat</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Woody</li><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>50</costStuffCount><soundInteract>Bow_Large</soundInteract><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><statBases><WorkToMake>9000</WorkToMake><Mass>3.0</Mass><AccuracyTouch>0.65</AccuracyTouch><AccuracyShort>0.85</AccuracyShort><AccuracyMedium>0.75</AccuracyMedium><AccuracyLong>0.50</AccuracyLong><RangedWeapon_Cooldown>1.5</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedHeavy</li><li>NeolithicRangedChief</li></weaponTags><weaponClasses><li>Ranged</li><li>RangedHeavy</li></weaponClasses><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_Great</defaultProjectile><warmupTime>2.0</warmupTime><range>29.9</range><soundCast>Bow_Large</soundCast></li></verbs><tools><li><label>limb</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>9</power><cooldownTime>2</cooldownTime></li></tools><recipeMaker><recipeUsers><li>CraftingSpot</li></recipeUsers><researchPrerequisite>Greatbow</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>60</costStuffCount></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><herdAnimal>true</herdAnimal><body>BeetleLikeWithClaw</body><baseBodySize>3</baseBodySize><baseHealthScale>1.2</baseHealthScale><baseHungerRate>0.3</baseHungerRate><fleshType>Insectoid</fleshType><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><foodType>OmnivoreRoughAnimal</foodType><leatherDef>Leather_Chitin</leatherDef><packAnimal>true</packAnimal><wildness>0.75</wildness><trainability>None</trainability><roamMtbDays>3</roamMtbDays><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>37</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_Terramorph_Wounded</soundWounded><soundDeath>Pawn_Terramorph_Death</soundDeath><soundCall>Pawn_Terramorph_Call</soundCall><soundAngry>Pawn_Terramorph_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>0.7</AB_RockyCrags></wildBiomes><wildBiomes><Crait>0.7</Crait></wildBiomes></race>
Root node: <ThingDef ParentName="BaseInsect"><defName>AA_CrepuscularBeetle</defName><label>Crepuscular Beetle</label><description>A very large arthropod reminiscent of an oversized Hercules Beetle, the Crepuscular Beetle is a peaceful herbivore that originated from a mysterious Rimworld orbiting a very faint star, perpetually covered in darkness. This was the home planet of an elusive race known as the Forsakens, and Crepuscular Beetles were often used as domesticated beasts of burden.\n\nCrepuscular Beetles are active during dusk. They also don't need a lot of rest, expending much less time than other creatures to replenish their energies.</description><statBases><MoveSpeed>4.0</MoveSpeed><ComfyTemperatureMin>-10</ComfyTemperatureMin><MarketValue>600</MarketValue><ArmorRating_Blunt>0.4</ArmorRating_Blunt><ArmorRating_Sharp>0.4</ArmorRating_Sharp><FilthRate>16</FilthRate></statBases><tools><li><label>head claw</label><capacities><li>Cut</li></capacities><power>18</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadClaw</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>6</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><comps><li Class="AnimalBehaviours.CompProperties_InitialHediff"><hediffname>AA_LowRest</hediffname><hediffseverity>1</hediffseverity></li><li Class="CompProperties_EggLayer"><eggUnfertilizedDef>AA_CrepuscularBeetleEggUnfertilized</eggUnfertilizedDef><eggFertilizedDef>AA_CrepuscularBeetleEggFertilized</eggFertilizedDef><eggFertilizationCountMax>1</eggFertilizationCountMax><eggLayIntervalDays>10</eggLayIntervalDays><eggCountRange><min>1</min><max>2</max></eggCountRange></li></comps><race><herdAnimal>true</herdAnimal><body>BeetleLikeWithClaw</body><baseBodySize>3</baseBodySize><baseHealthScale>1.2</baseHealthScale><baseHungerRate>0.3</baseHungerRate><fleshType>Insectoid</fleshType><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><foodType>OmnivoreRoughAnimal</foodType><leatherDef>Leather_Chitin</leatherDef><packAnimal>true</packAnimal><wildness>0.75</wildness><trainability>None</trainability><roamMtbDays>3</roamMtbDays><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>37</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_Terramorph_Wounded</soundWounded><soundDeath>Pawn_Terramorph_Death</soundDeath><soundCall>Pawn_Terramorph_Call</soundCall><soundAngry>Pawn_Terramorph_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>0.7</AB_RockyCrags></wildBiomes><wildBiomes><Crait>0.7</Crait></wildBiomes></race><tradeTags><li>AnimalUncommon</li><li>AnimalFighter</li><li>AnimalFarm</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_PackAnimal</li><li>AA_No</li></statValues><statDescriptions><li>AA_PackAnimalDesc</li><li>AA_NoRanged</li></statDescriptions></li><li Class="NocturnalAnimals.ExtendedRaceProperties"><bodyClock>Crepuscular</bodyClock></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><herdAnimal>true</herdAnimal><predator>true</predator><body>AA_Wasp</body><maxPreyBodySize>0.5</maxPreyBodySize><baseBodySize>0.79</baseBodySize><baseHealthScale>2</baseHealthScale><baseHungerRate>0.3</baseHungerRate><foodType>OmnivoreAnimal</foodType><wildness>0.7</wildness><manhunterOnDamageChance>0.02</manhunterOnDamageChance><manhunterOnTameFailChance>0.02</manhunterOnTameFailChance><trainability>None</trainability><fleshType>Insectoid</fleshType><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><leatherDef>Leather_Chitin</leatherDef><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>AA_Wasp</soundWounded><soundCall>AA_Wasp</soundCall><soundAngry>AA_Wasp</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>1</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>1</Mustafar></wildBiomes></race>
Root node: <ThingDef ParentName="BaseInsect"><defName>AA_FireWasp</defName><label>fire wasp</label><description>Fire wasps are predatory creatures that feed on burning flesh and vegetation. The wasps themselves are not particularly dangerous for humans, though they may prey on small animals and pets. The danger comes from their eggs, whether fertilized or not: they constantly produce an intense heat, that might even cause fires in the vicinity. A single fire wasp egg unthinkingly placed in a refrigerator will be enough to spoil all the food inside.</description><statBases><MoveSpeed>1.5</MoveSpeed><ComfyTemperatureMin>10</ComfyTemperatureMin><ComfyTemperatureMax>175</ComfyTemperatureMax><MarketValue>350</MarketValue><ArmorRating_Heat>1</ArmorRating_Heat><Flammability>0</Flammability></statBases><tools><li><capacities><li>AA_BurningAndFeedingBite</li></capacities><cooldownTime>1.5</cooldownTime><power>3</power><linkedBodyPartsGroup>AA_Sting</linkedBodyPartsGroup><chanceFactor>0.8</chanceFactor></li><li><label>claws</label><capacities><li>AA_BurningAndFeedingBite</li></capacities><power>1</power><cooldownTime>1.55</cooldownTime><linkedBodyPartsGroup>LegAttackTool</linkedBodyPartsGroup><chanceFactor>0.1</chanceFactor></li><li><capacities><li>Bite</li></capacities><power>3</power><cooldownTime>1.85</cooldownTime><linkedBodyPartsGroup>Mouth</linkedBodyPartsGroup><chanceFactor>0.1</chanceFactor></li></tools><comps><li Class="AnimalBehaviours.CompProperties_Floating" /><li Class="CompProperties_EggLayer"><eggFertilizedDef>AA_FireWaspEggFertilized</eggFertilizedDef><eggUnfertilizedDef>AA_FireWaspEggUnfertilized</eggUnfertilizedDef><eggFertilizationCountMax>1</eggFertilizationCountMax><eggLayIntervalDays>10</eggLayIntervalDays><eggCountRange>1~2</eggCountRange></li></comps><race><herdAnimal>true</herdAnimal><predator>true</predator><body>AA_Wasp</body><maxPreyBodySize>0.5</maxPreyBodySize><baseBodySize>0.79</baseBodySize><baseHealthScale>2</baseHealthScale><baseHungerRate>0.3</baseHungerRate><foodType>OmnivoreAnimal</foodType><wildness>0.7</wildness><manhunterOnDamageChance>0.02</manhunterOnDamageChance><manhunterOnTameFailChance>0.02</manhunterOnTameFailChance><trainability>None</trainability><fleshType>Insectoid</fleshType><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><leatherDef>Leather_Chitin</leatherDef><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>AA_Wasp</soundWounded><soundCall>AA_Wasp</soundCall><soundAngry>AA_Wasp</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>1</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>1</Mustafar></wildBiomes></race><tradeTags><li>AnimalUncommon</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_FireyShockTroop</li><li>AA_No</li></statValues><statDescriptions><li>AA_FireyShockTroopDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><herdAnimal>true</herdAnimal><body>AA_WormWithArmor</body><baseBodySize>3.00</baseBodySize><baseHungerRate>0.225</baseHungerRate><baseHealthScale>3.0</baseHealthScale><fleshType>Insectoid</fleshType><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Chitin</leatherDef><roamMtbDays>2</roamMtbDays><wildness>0.45</wildness><gestationPeriodDays>15</gestationPeriodDays><trainability>None</trainability><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>45</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Terramorph_Wounded</soundWounded><soundDeath>Pawn_Terramorph_Death</soundDeath><soundCall>Pawn_Terramorph_Call</soundCall><soundAngry>Pawn_Terramorph_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_PropaneLakes>1</AB_PropaneLakes></wildBiomes><wildBiomes><Bespin>1</Bespin></wildBiomes></race>
Root node: <ThingDef ParentName="BaseInsect"><defName>AA_FrostboundBehemoth</defName><label>frostbound behemoth</label><description>This large arthropod seems to be a distant relative of the smaller Frostmite, sharing many similarities in its body plan, though none of their carrion eating habits. It is a creature adapted to extreme low temperatures, feeding on half inorganic vegetation present in the unnatural propane lakes. Its low metabolism makes it a very efficient creature, which allows it to survive in such environments.\n\nIt is generally peaceful, and produces a blueish liquid that can be used as a milk substitute, so they are considered a nice farm animal for cold climates. Also, Jedi love this milk.</description><statBases><MoveSpeed>2.0</MoveSpeed><ComfyTemperatureMin>-100</ComfyTemperatureMin><ComfyTemperatureMax>0</ComfyTemperatureMax><MarketValue>600</MarketValue><ArmorRating_Blunt>0.5</ArmorRating_Blunt><ArmorRating_Sharp>0.5</ArmorRating_Sharp><FilthRate>16</FilthRate></statBases><tools><li><label>body</label><capacities><li>Blunt</li></capacities><power>25</power><cooldownTime>1.9</cooldownTime><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>28</amount></li></extraMeleeDamages></surpriseAttack></li></tools><comps><li Class="CompProperties_Milkable"><milkDef>AA_BlueMilk</milkDef><milkIntervalDays>1</milkIntervalDays><milkAmount>15</milkAmount></li></comps><race><herdAnimal>true</herdAnimal><body>AA_WormWithArmor</body><baseBodySize>3.00</baseBodySize><baseHungerRate>0.225</baseHungerRate><baseHealthScale>3.0</baseHealthScale><fleshType>Insectoid</fleshType><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Chitin</leatherDef><roamMtbDays>2</roamMtbDays><wildness>0.45</wildness><gestationPeriodDays>15</gestationPeriodDays><trainability>None</trainability><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>45</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Terramorph_Wounded</soundWounded><soundDeath>Pawn_Terramorph_Death</soundDeath><soundCall>Pawn_Terramorph_Call</soundCall><soundAngry>Pawn_Terramorph_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_PropaneLakes>1</AB_PropaneLakes></wildBiomes><wildBiomes><Bespin>1</Bespin></wildBiomes></race><tradeTags><li>AnimalUncommon</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_Tank</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmMilkDesc</li><li>AA_ArmouredTankDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><deathActionWorkerClass>DeathActionWorker_BigExplosion</deathActionWorkerClass><executionRange>6</executionRange><body>BeetleLikeWithClaw</body><baseHungerRate>0.35</baseHungerRate><baseBodySize>1.5</baseBodySize><baseHealthScale>1.5</baseHealthScale><roamMtbDays>3</roamMtbDays><trainability>None</trainability><gestationPeriodDays>9</gestationPeriodDays><useMeatFrom>Megaspider</useMeatFrom><leatherDef>Leather_Chitin</leatherDef><wildness>0.8</wildness><lifeExpectancy>8</lifeExpectancy><lifeStageAges><li><def>EusocialInsectLarva</def><minAge>0</minAge></li><li><def>EusocialInsectJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_BigInsect_Pain</soundWounded><soundDeath>Pawn_BigInsect_Death</soundDeath><soundCall>Pawn_BigInsect_Call</soundCall><soundAngry>Pawn_BigInsect_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>0.5</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>0.5</Mustafar></wildBiomes></race>
Root node: <ThingDef ParentName="AA_AlphaBaseInsect"><defName>AA_ChemfuelMyrmidon</defName><label>chemfuel myrmidon</label><description>This ant-like creature was created as a replacement for the ubiquitous boomalope. Chemfuel Myrmidons consume both meat and vegetables and ferment them into a powerful chemfuel mixture, which can be periodically extracted from the animal. Contrary to the Boomalope, Myrmidons are quite resistant to damage, specially damage caused by high temperatures. They are perfectly content living in red-hot semi liquid ground.\n\nUnfortunately, their irascible temperament didn't make them as popular as their more fragile predecessors.</description><statBases><MoveSpeed>3</MoveSpeed><ComfyTemperatureMin>-15</ComfyTemperatureMin><ComfyTemperatureMax>100</ComfyTemperatureMax><MarketValue>450</MarketValue><ArmorRating_Blunt>0.25</ArmorRating_Blunt><ArmorRating_Sharp>0.25</ArmorRating_Sharp><ArmorRating_Heat>1</ArmorRating_Heat><Flammability>0</Flammability><FilthRate>12</FilthRate></statBases><comps><li Class="CompProperties_Milkable"><milkDef>Chemfuel</milkDef><milkIntervalDays>2</milkIntervalDays><milkAmount>12</milkAmount><milkFemaleOnly>false</milkFemaleOnly></li></comps><tools><li><label>head claw</label><capacities><li>Cut</li></capacities><power>11</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>HeadClaw</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><deathActionWorkerClass>DeathActionWorker_BigExplosion</deathActionWorkerClass><executionRange>6</executionRange><body>BeetleLikeWithClaw</body><baseHungerRate>0.35</baseHungerRate><baseBodySize>1.5</baseBodySize><baseHealthScale>1.5</baseHealthScale><roamMtbDays>3</roamMtbDays><trainability>None</trainability><gestationPeriodDays>9</gestationPeriodDays><useMeatFrom>Megaspider</useMeatFrom><leatherDef>Leather_Chitin</leatherDef><wildness>0.8</wildness><lifeExpectancy>8</lifeExpectancy><lifeStageAges><li><def>EusocialInsectLarva</def><minAge>0</minAge></li><li><def>EusocialInsectJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_BigInsect_Pain</soundWounded><soundDeath>Pawn_BigInsect_Death</soundDeath><soundCall>Pawn_BigInsect_Call</soundCall><soundAngry>Pawn_BigInsect_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>0.5</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>0.5</Mustafar></wildBiomes></race><tradeTags><li>AnimalInsect</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_Boomer</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmChemfuelDesc</li><li>AA_BoomerDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><canBePredatorPrey>false</canBePredatorPrey><predator>true</predator><body>AA_Arachnid</body><herdAnimal>true</herdAnimal><baseBodySize>1.00</baseBodySize><baseHungerRate>0.2</baseHungerRate><baseHealthScale>1.4</baseHealthScale><leatherDef>Leather_Chitin</leatherDef><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><foodType>OmnivoreAnimal, AnimalProduct</foodType><wildness>0.96</wildness><trainability>Advanced</trainability><manhunterOnTameFailChance>0.1</manhunterOnTameFailChance><manhunterOnDamageChance>1</manhunterOnDamageChance><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(2, 1.7)</li><li>(3, 0.7)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeExpectancy>12</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Feralisk_Wounded</soundWounded><soundDeath>Pawn_Feralisk_Death</soundDeath><soundCall>Pawn_Feralisk_Call</soundCall><soundAngry>Pawn_Feralisk_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_FeraliskInfestedJungle>0.5</AB_FeraliskInfestedJungle></wildBiomes><wildBiomes><Endor>0.5</Endor></wildBiomes></race>
Root node: <ThingDef ParentName="AA_AlphaBaseInsect"><defName>AA_Junglelisk</defName><label>junglelisk</label><description>The Junglelisk is a mutant variation of the Feralisk, adapted to living in the deepest, darkest jungles of the Rim. Some even say that the Junglelisk is the original breed of Lisks from which all the others originate. They certainly reproduce fast enough for this to be the case, and female junglelisks can be fertilized once and store the genetic material to lay eggs for quite a long time.\n\nJunglelisks attack by throwing spider webs at their prey. These huge webs stun and cover with acid anyone they touch, allowing the Junglelisk to close in and finish the kill with their fearsome venom laced fangs.</description><statBases><MoveSpeed>5.5</MoveSpeed><ComfyTemperatureMin>-12</ComfyTemperatureMin><MarketValue>500</MarketValue><ArmorRating_Blunt>0.4</ArmorRating_Blunt><ArmorRating_Sharp>0.4</ArmorRating_Sharp><ArmorRating_Heat>0.4</ArmorRating_Heat><FilthRate>4</FilthRate></statBases><tools><li><label>left first leg</label><capacities><li>Scratch</li></capacities><power>12</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>LegAttackTool</linkedBodyPartsGroup></li><li><label>right first leg</label><capacities><li>Scratch</li></capacities><power>12</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>LegAttackTool</linkedBodyPartsGroup></li><li><capacities><li>AA_ToxicSting</li></capacities><power>15</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>Mouth</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>20</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor></li></tools><verbs><li><verbClass>Verb_Shoot</verbClass><accuracyTouch>1</accuracyTouch><accuracyShort>1</accuracyShort><accuracyMedium>1</accuracyMedium><accuracyLong>1</accuracyLong><hasStandardCommand>true</hasStandardCommand><defaultProjectile>AA_AcidicWeb</defaultProjectile><warmupTime>3</warmupTime><burstShotCount>3</burstShotCount><minRange>1</minRange><range>25</range><soundCast>AA_Throw</soundCast><muzzleFlashScale>0</muzzleFlashScale><label>acidic web</label><commonality>.8</commonality></li></verbs><comps><li Class="AnimalBehaviours.CompProperties_AnimalProduct"><resourceDef>Synthread</resourceDef><gatheringIntervalDays>22</gatheringIntervalDays><resourceAmount>33</resourceAmount><customResourceString>SynthreadDesc</customResourceString></li><li Class="CompProperties_EggLayer"><eggUnfertilizedDef>AA_JungleliskEggFertilized</eggUnfertilizedDef><eggFertilizedDef>AA_JungleliskEggFertilized</eggFertilizedDef><eggFertilizationCountMax>1</eggFertilizationCountMax><eggLayIntervalDays>6</eggLayIntervalDays><eggCountRange><min>1</min><max>3</max></eggCountRange></li></comps><race><canBePredatorPrey>false</canBePredatorPrey><predator>true</predator><body>AA_Arachnid</body><herdAnimal>true</herdAnimal><baseBodySize>1.00</baseBodySize><baseHungerRate>0.2</baseHungerRate><baseHealthScale>1.4</baseHealthScale><leatherDef>Leather_Chitin</leatherDef><bloodDef>Filth_BloodInsect</bloodDef><useMeatFrom>Megaspider</useMeatFrom><foodType>OmnivoreAnimal, AnimalProduct</foodType><wildness>0.96</wildness><trainability>Advanced</trainability><manhunterOnTameFailChance>0.1</manhunterOnTameFailChance><manhunterOnDamageChance>1</manhunterOnDamageChance><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(2, 1.7)</li><li>(3, 0.7)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeExpectancy>12</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Feralisk_Wounded</soundWounded><soundDeath>Pawn_Feralisk_Death</soundDeath><soundCall>Pawn_Feralisk_Call</soundCall><soundAngry>Pawn_Feralisk_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_FeraliskInfestedJungle>0.5</AB_FeraliskInfestedJungle></wildBiomes><wildBiomes><Endor>0.5</Endor></wildBiomes></race><tradeTags><li>AnimalExotic</li><li>AnimalAlpha</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_ParalizingRanged</li><li>AA_Yes</li></statValues><statDescriptions><li>AA_FarmWoolDesc</li><li>AA_ParalyzingRangedDesc</li><li>AA_Ranged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><deathActionWorkerClass>AnimalBehaviours.DeathActionWorker_DropOnDeath</deathActionWorkerClass><herdAnimal>false</herdAnimal><body>QuadrupedAnimalWithPaws</body><baseBodySize>1.4</baseBodySize><baseHealthScale>1.3</baseHealthScale><baseHungerRate>0.2</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><hasGenders>false</hasGenders><wildness>0.75</wildness><manhunterOnTameFailChance>0.018</manhunterOnTameFailChance><trainability>Intermediate</trainability><lifeExpectancy>35</lifeExpectancy><useMeatFrom>Pig</useMeatFrom><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>AA_Wildpawn_Wounded</soundWounded><soundDeath>AA_Wildpawn_Death</soundDeath><soundCall>AA_Wildpawn_Call</soundCall><soundAngry>AA_Wildpawn_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_MycoticJungle>0.07</AB_MycoticJungle></wildBiomes><wildBiomes><Felucia>0.07</Felucia></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_Agaripawn</defName><label>agaripawn</label><description>The Agaripawn is a subspecies of the Wildpawn that has grown in the secluded environment of a Mycotic Jungle. It's body is covered by Agarilux mushrooms that seem to be in a state of symbiosis. Agaripawns are less resistant to gunfire than Agaripods, but retain the weakness to fire of their bigger brethren. Agaripawns reproduce asexually by releasing clumps of spores every few weeks, so their children are completely wild and independent from them, with no concept of parenthood. Note that asexual creatures can't be sterilized.\n\nAlthough risky, the Agaripawn can be hunted or farmed for small amounts of edible raw agarilux, which can be eaten raw and lasts a bit more than regular fungus.</description><statBases><MoveSpeed>4</MoveSpeed><ComfyTemperatureMin>-15</ComfyTemperatureMin><MarketValue>200</MarketValue><LeatherAmount>0</LeatherAmount><MeatAmount>0</MeatAmount><ArmorRating_Blunt>.75</ArmorRating_Blunt><ArmorRating_Heat>-100</ArmorRating_Heat><ArmorRating_Sharp>.75</ArmorRating_Sharp><FilthRate>8</FilthRate></statBases><tools><li><label>left paw</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.0</cooldownTime><linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>13</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>right paw</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.0</cooldownTime><linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>13</amount></li></extraMeleeDamages></surpriseAttack></li><li><capacities><li>AA_ToxicBite</li></capacities><power>6</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>3</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor></li></tools><comps><li Class="AnimalBehaviours.CompProperties_AsexualReproduction"><reproductionIntervalDays>6</reproductionIntervalDays><customString>Dispersing spores in: </customString><produceEggs>true</produceEggs><eggDef>AA_AgaripawnSpores</eggDef></li><li Class="AnimalBehaviours.CompProperties_HighlyFlammable"><hediffToInflict>AA_PermanentBurn</hediffToInflict></li><li Class="AnimalBehaviours.CompProperties_AnimalProduct"><resourceDef>AA_AgariluxRawFungus</resourceDef><gatheringIntervalDays>10</gatheringIntervalDays><resourceAmount>20</resourceAmount><customResourceString>RawMushrooms</customResourceString></li><li Class="AnimalBehaviours.CompProperties_DropOnDeath"><resourceDef>AA_AgariluxRawFungus</resourceDef><resourceAmount>1</resourceAmount><dropChance>0.5</dropChance></li></comps><race><deathActionWorkerClass>AnimalBehaviours.DeathActionWorker_DropOnDeath</deathActionWorkerClass><herdAnimal>false</herdAnimal><body>QuadrupedAnimalWithPaws</body><baseBodySize>1.4</baseBodySize><baseHealthScale>1.3</baseHealthScale><baseHungerRate>0.2</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><hasGenders>false</hasGenders><wildness>0.75</wildness><manhunterOnTameFailChance>0.018</manhunterOnTameFailChance><trainability>Intermediate</trainability><lifeExpectancy>35</lifeExpectancy><useMeatFrom>Pig</useMeatFrom><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>AA_Wildpawn_Wounded</soundWounded><soundDeath>AA_Wildpawn_Death</soundDeath><soundCall>AA_Wildpawn_Call</soundCall><soundAngry>AA_Wildpawn_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_MycoticJungle>0.07</AB_MycoticJungle></wildBiomes><wildBiomes><Felucia>0.07</Felucia></wildBiomes></race><butcherProducts><AA_AgariluxRawFungus>2</AA_AgariluxRawFungus></butcherProducts><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_Tank</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmFoodDesc</li><li>AA_ArmouredTankDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><herdAnimal>false</herdAnimal><body>QuadrupedAnimalWithPaws</body><baseBodySize>4.0</baseBodySize><baseHealthScale>3.6</baseHealthScale><baseHungerRate>0.33</baseHungerRate><useMeatFrom>Pig</useMeatFrom><foodType>VegetarianRoughAnimal</foodType><hasGenders>false</hasGenders><wildness>0.9</wildness><manhunterOnTameFailChance>0.018</manhunterOnTameFailChance><trainability>Intermediate</trainability><lifeExpectancy>70</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Elephant_Injured</soundWounded><soundDeath>Pawn_Elephant_Dead</soundDeath><soundCall>Pawn_Elephant_Call</soundCall><soundAngry>Pawn_Elephant_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_MycoticJungle>0.5</AB_MycoticJungle></wildBiomes><wildBiomes><Felucia>0.5</Felucia></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_Agaripod</defName><label>agaripod</label><description>The Agaripod is a subspecies of the Wildpod that has grown in the secluded environment of a Mycotic Jungle. It's body is covered by Agarilux mushrooms that seem to be in a state of symbiosis. The Agaripod is almost impervious to gunfire, with bullets simply being absorbed into its mass without doing much damage, but very weak to fire. Interestingly, it reproduces asexually by releasing clumps of spores every few weeks, so its children are completely wild and independent from it, with no concept of parenthood. Note that asexual creatures can't be sterilized.\n\nAlthough risky, the Agaripod can be hunted or farmed for decent amounts of edible raw agarilux, which can be eaten raw and lasts a bit more than regular fungus.</description><statBases><MoveSpeed>2.5</MoveSpeed><ComfyTemperatureMin>-15</ComfyTemperatureMin><MarketValue>450</MarketValue><LeatherAmount>0</LeatherAmount><MeatAmount>0</MeatAmount><ArmorRating_Blunt>1</ArmorRating_Blunt><ArmorRating_Heat>-100</ArmorRating_Heat><ArmorRating_Sharp>2</ArmorRating_Sharp><FilthRate>16</FilthRate></statBases><tools><li><label>left paw</label><capacities><li>Blunt</li></capacities><power>23</power><cooldownTime>2.0</cooldownTime><linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>21</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>right paw</label><capacities><li>Blunt</li></capacities><power>23</power><cooldownTime>2.0</cooldownTime><linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>21</amount></li></extraMeleeDamages></surpriseAttack></li><li><capacities><li>AA_ToxicBite</li></capacities><power>15</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>6</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor></li></tools><comps><li Class="AnimalBehaviours.CompProperties_AsexualReproduction"><reproductionIntervalDays>12</reproductionIntervalDays><customString>Dispersing spores in: </customString><produceEggs>true</produceEggs><eggDef>AA_AgaripodSpores</eggDef></li><li Class="AnimalBehaviours.CompProperties_HighlyFlammable"><hediffToInflict>AA_PermanentBurn</hediffToInflict></li><li Class="AnimalBehaviours.CompProperties_AnimalProduct"><resourceDef>AA_AgariluxRawFungus</resourceDef><gatheringIntervalDays>10</gatheringIntervalDays><resourceAmount>60</resourceAmount><customResourceString>RawMushrooms</customResourceString></li></comps><race><herdAnimal>false</herdAnimal><body>QuadrupedAnimalWithPaws</body><baseBodySize>4.0</baseBodySize><baseHealthScale>3.6</baseHealthScale><baseHungerRate>0.33</baseHungerRate><useMeatFrom>Pig</useMeatFrom><foodType>VegetarianRoughAnimal</foodType><hasGenders>false</hasGenders><wildness>0.9</wildness><manhunterOnTameFailChance>0.018</manhunterOnTameFailChance><trainability>Intermediate</trainability><lifeExpectancy>70</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Elephant_Injured</soundWounded><soundDeath>Pawn_Elephant_Dead</soundDeath><soundCall>Pawn_Elephant_Call</soundCall><soundAngry>Pawn_Elephant_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_MycoticJungle>0.5</AB_MycoticJungle></wildBiomes><wildBiomes><Felucia>0.5</Felucia></wildBiomes></race><butcherProducts><AA_AgariluxRawFungus>2</AA_AgariluxRawFungus></butcherProducts><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_Tank</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmFoodDesc</li><li>AA_ArmouredTankDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><body>AA_FourEyedQuadruped</body><baseBodySize>0.15</baseBodySize><baseHungerRate>0.20</baseHungerRate><baseHealthScale>0.29</baseHealthScale><foodType>OmnivoreRoughAnimal</foodType><leatherDef>Leather_Light</leatherDef><wildness>0.50</wildness><trainability>None</trainability><useMeatFrom>Rat</useMeatFrom><manhunterOnTameFailChance>0</manhunterOnTameFailChance><manhunterOnDamageChance>0</manhunterOnDamageChance><mateMtbHours>8</mateMtbHours><gestationPeriodDays>5.661</gestationPeriodDays><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(2.2, 1)</li><li>(2.8, 0)</li></points></litterSizeCurve><lifeExpectancy>8</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2222</minAge><soundWounded>Pawn_Boomrat_Wounded</soundWounded><soundDeath>Pawn_Boomrat_Death</soundDeath><soundCall>Pawn_Boomrat_Call</soundCall><soundAngry>Pawn_Boomrat_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>1</AB_RockyCrags></wildBiomes><wildBiomes><Crait>1</Crait></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_DuskRat</defName><label>dusk rat</label><description>A widely-hated rodent known for soiling kitchens and spreading disease, rats have a way of following humans everywhere they go. It eats almost anything and lives almost anywhere.\n\nThis rat seems to be markedly different from other rats. It is a purely nocturnal animal, and it has four glowing eyes.</description><statBases><MoveSpeed>4.0</MoveSpeed><MarketValue>35</MarketValue><ComfyTemperatureMin>-30</ComfyTemperatureMin></statBases><tools><li><label>left claw</label><capacities><li>Scratch</li></capacities><power>3.6</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup></li><li><label>right claw</label><capacities><li>Scratch</li></capacities><power>3.6</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>6</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.7</chanceFactor></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><body>AA_FourEyedQuadruped</body><baseBodySize>0.15</baseBodySize><baseHungerRate>0.20</baseHungerRate><baseHealthScale>0.29</baseHealthScale><foodType>OmnivoreRoughAnimal</foodType><leatherDef>Leather_Light</leatherDef><wildness>0.50</wildness><trainability>None</trainability><useMeatFrom>Rat</useMeatFrom><manhunterOnTameFailChance>0</manhunterOnTameFailChance><manhunterOnDamageChance>0</manhunterOnDamageChance><mateMtbHours>8</mateMtbHours><gestationPeriodDays>5.661</gestationPeriodDays><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(2.2, 1)</li><li>(2.8, 0)</li></points></litterSizeCurve><lifeExpectancy>8</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2222</minAge><soundWounded>Pawn_Boomrat_Wounded</soundWounded><soundDeath>Pawn_Boomrat_Death</soundDeath><soundCall>Pawn_Boomrat_Call</soundCall><soundAngry>Pawn_Boomrat_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>1</AB_RockyCrags></wildBiomes><wildBiomes><Crait>1</Crait></wildBiomes></race><tradeTags><li>AnimalCommon</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Pest</li><li>AA_No</li></statValues><statDescriptions><li>AA_PestDesc</li><li>AA_NoRanged</li></statDescriptions></li><li Class="NocturnalAnimals.ExtendedRaceProperties"><bodyClock>Nocturnal</bodyClock></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><body>QuadrupedAnimalWithPawsAndTail</body><predator>true</predator><baseBodySize>1.5</baseBodySize><baseHungerRate>0.15</baseHungerRate><baseHealthScale>2</baseHealthScale><foodType>CarnivoreAnimal, OvivoreAnimal</foodType><leatherDef>Leather_Heavy</leatherDef><maxPreyBodySize>3</maxPreyBodySize><trainability>Advanced</trainability><gestationPeriodDays>10</gestationPeriodDays><nameOnTameChance>1</nameOnTameChance><wildness>0.75</wildness><manhunterOnDamageChance>1</manhunterOnDamageChance><manhunterOnTameFailChance>0.05</manhunterOnTameFailChance><nuzzleMtbHours>45</nuzzleMtbHours><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(2, 1.7)</li><li>(3, 0.7)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeExpectancy>18</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Warg_Wounded</soundWounded><soundDeath>Pawn_Warg_Death</soundDeath><soundCall>Pawn_Warg_Call</soundCall><soundAngry>Pawn_Warg_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_PropaneLakes>0.5</AB_PropaneLakes></wildBiomes><wildBiomes><Bespin>0.5</Bespin></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_Frostling</defName><label>frostling</label><description>Perhaps a distant offshoot or an evolutionary relative of the sleek Nightling, the Frostling is a predator adapted to extremely low temperatures. The Frostling is a nocturnal animal that preys on the strange creatures inhabiting the frozen wastes.</description><statBases><MoveSpeed>6.00</MoveSpeed><ComfyTemperatureMin>-150</ComfyTemperatureMin><ComfyTemperatureMax>0</ComfyTemperatureMax><MarketValue>750</MarketValue><ArmorRating_Blunt>0.1</ArmorRating_Blunt><ArmorRating_Sharp>0.1</ArmorRating_Sharp><FilthRate>2</FilthRate></statBases><tools><li><label>left claw</label><capacities><li>Scratch</li></capacities><power>16</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup></li><li><label>right claw</label><capacities><li>Scratch</li></capacities><power>16</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>18</power><cooldownTime>2.0</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>3</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor></li></tools><race><body>QuadrupedAnimalWithPawsAndTail</body><predator>true</predator><baseBodySize>1.5</baseBodySize><baseHungerRate>0.15</baseHungerRate><baseHealthScale>2</baseHealthScale><foodType>CarnivoreAnimal, OvivoreAnimal</foodType><leatherDef>Leather_Heavy</leatherDef><maxPreyBodySize>3</maxPreyBodySize><trainability>Advanced</trainability><gestationPeriodDays>10</gestationPeriodDays><nameOnTameChance>1</nameOnTameChance><wildness>0.75</wildness><manhunterOnDamageChance>1</manhunterOnDamageChance><manhunterOnTameFailChance>0.05</manhunterOnTameFailChance><nuzzleMtbHours>45</nuzzleMtbHours><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(2, 1.7)</li><li>(3, 0.7)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeExpectancy>18</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Warg_Wounded</soundWounded><soundDeath>Pawn_Warg_Death</soundDeath><soundCall>Pawn_Warg_Call</soundCall><soundAngry>Pawn_Warg_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_PropaneLakes>0.5</AB_PropaneLakes></wildBiomes><wildBiomes><Bespin>0.5</Bespin></wildBiomes></race><tradeTags><li>AnimalUncommon</li><li>AnimalFighter</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_ShockTroop</li><li>AA_No</li></statValues><statDescriptions><li>AA_ShockTroopDesc</li><li>AA_NoRanged</li></statDescriptions></li><li Class="NocturnalAnimals.ExtendedRaceProperties"><bodyClock>Nocturnal</bodyClock></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><herdAnimal>false</herdAnimal><predator>false</predator><body>QuadrupedAnimalWithHoovesAndHorn</body><baseBodySize>6.00</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>40</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Gallatross</leatherDef><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li></willNeverEat><useMeatFrom>AA_Gallatross</useMeatFrom><herdMigrationAllowed>false</herdMigrationAllowed><wildness>0.99</wildness><manhunterOnDamageChance>1.0</manhunterOnDamageChance><manhunterOnTameFailChance>0.4</manhunterOnTameFailChance><trainability>Advanced</trainability><gestationPeriodDays>220</gestationPeriodDays><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>300</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>2.0</minAge></li><li><def>AnimalAdult</def><minAge>4</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_GallatrossGraveyard>1</AB_GallatrossGraveyard></wildBiomes><wildBiomes><Tatooine>1</Tatooine></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_GallatrossMoribund</defName><label>moribund gallatross</label><description>Gallatross are deeply intelligent creatures, and they can somehow ascertain when they are close to death. They'll then instinctively direct themselves to an arid shrubland known as the Gallatross Graveyard, and die there alone, far from their group.\n\nOf course, the timescales involved are impressive for humans, and a Gallatross might expend as long as two decades roaming around a Graveyard.\n\nConcept and art by A_Friend (aka SentientLine), the original Alpha Animals artist.</description><statBases><MoveSpeed>5.7</MoveSpeed><ComfyTemperatureMin>-100</ComfyTemperatureMin><MarketValue>1000</MarketValue><PsychicSensitivity>0</PsychicSensitivity><FilthRate>16</FilthRate></statBases><tools><li><label>horn</label><capacities><li>Scratch</li></capacities><power>35</power><cooldownTime>0.85</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><label>horn</label><capacities><li>Blunt</li></capacities><power>27</power><cooldownTime>1.7</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>12</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor></li></tools><verbs><li><verbClass>Verb_Shoot</verbClass><accuracyTouch>1</accuracyTouch><accuracyShort>1</accuracyShort><accuracyMedium>1</accuracyMedium><accuracyLong>1</accuracyLong><hasStandardCommand>true</hasStandardCommand><defaultProjectile>AA_Bullet_Rock</defaultProjectile><warmupTime>0.66</warmupTime><burstShotCount>1</burstShotCount><forcedMissRadius>2</forcedMissRadius><minRange>2</minRange><range>30</range><soundCast>AA_RockThrow</soundCast><muzzleFlashScale>0</muzzleFlashScale><commonality>1</commonality></li></verbs><comps><li Class="AnimalBehaviours.CompProperties_Untameable"><message>AA_GallatrossNotTameable</message><sendMessage>true</sendMessage><goesManhunter>false</goesManhunter></li></comps><race><herdAnimal>false</herdAnimal><predator>false</predator><body>QuadrupedAnimalWithHoovesAndHorn</body><baseBodySize>6.00</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>40</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Gallatross</leatherDef><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li></willNeverEat><useMeatFrom>AA_Gallatross</useMeatFrom><herdMigrationAllowed>false</herdMigrationAllowed><wildness>0.99</wildness><manhunterOnDamageChance>1.0</manhunterOnDamageChance><manhunterOnTameFailChance>0.4</manhunterOnTameFailChance><trainability>Advanced</trainability><gestationPeriodDays>220</gestationPeriodDays><litterSizeCurve><points><li>(0.99, 0)</li><li>(1, 1)</li><li>(1.01, 0)</li></points></litterSizeCurve><lifeExpectancy>300</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>2.0</minAge></li><li><def>AnimalAdult</def><minAge>4</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_GallatrossGraveyard>1</AB_GallatrossGraveyard></wildBiomes><wildBiomes><Tatooine>1</Tatooine></wildBiomes></race><tradeTags><li>AnimalExotic</li><li>AnimalAlpha</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Artillery</li><li>AA_Yes</li></statValues><statDescriptions><li>AA_ArtilleryDesc</li><li>AA_Ranged</li></statDescriptions><showImageInInfoCard>true</showImageInInfoCard><ImageToShowInInfoCard>Art/AA_GallatrossArt</ImageToShowInInfoCard></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name butcherProducts in this XML block: <ThingDef ParentName="AnimalThingBase"><defName>AA_GreenGoo</defName><label>green goo</label><description>These amorphous, ambulatory masses of gelatinous fluid seem to be a mockery of life. Although they look like individuals, in reality they are part of a greater gelatinous superorganism, with only one objective: grow and expand.\n\nThey have been nicknamed green goo due to their ability to reproduce constantly, requiring very little substenance, and quickly filling all available ecological niches. In the field of eschatology, a grey goo is an end-of-the-world scenario involving molecular nanotechnology in which out-of-control self-replicating robots consume all biomass while building more of themselves. A green goo scenario, however, involves biological self-replicating entities. NOTE: due to gameplay constraints, green goo will only self-replicate until the map holds 40 creatures, cause I don't want to fry your computers. Note that asexual creatures can't be sterilized.</description><statBases><MoveSpeed>1.5</MoveSpeed><ComfyTemperatureMin>-100</ComfyTemperatureMin><ComfyTemperatureMax>85</ComfyTemperatureMax><MarketValue>125</MarketValue><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount><FilthRate>16</FilthRate></statBases><tools><li><label>tentacles</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.2</cooldownTime><linkedBodyPartsGroup>Arms</linkedBodyPartsGroup></li></tools><verbs><li><verbClass>Verb_Shoot</verbClass><accuracyTouch>1</accuracyTouch><accuracyShort>1</accuracyShort><accuracyMedium>1</accuracyMedium><accuracyLong>1</accuracyLong><hasStandardCommand>true</hasStandardCommand><defaultProjectile>AA_PoisonBolt</defaultProjectile><warmupTime>3</warmupTime><burstShotCount>1</burstShotCount><minRange>2</minRange><range>20</range><soundCast>AA_PoisonBolt</soundCast><muzzleFlashScale>0</muzzleFlashScale><label>venomous spit</label><commonality>.6</commonality></li></verbs><tickerType>Normal</tickerType><comps><li Class="AnimalBehaviours.CompProperties_AsexualReproduction"><reproductionIntervalDays>10</reproductionIntervalDays><customString>Cloning in: </customString><isGreenGoo>true</isGreenGoo><GreenGooLimit>40</GreenGooLimit><GreenGooTarget>AA_GreenGoo</GreenGooTarget></li></comps><race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_AcidExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>false</herdAnimal><body>AA_GooBody</body><baseBodySize>0.5</baseBodySize><baseHealthScale>0.75</baseHealthScale><baseHungerRate>0.005</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><wildness>0.6</wildness><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>10</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.01</minAge></li><li><def>AnimalAdult</def><minAge>0.02</minAge><soundWounded>AA_GreenGoo_Wounded</soundWounded><soundDeath>AA_GreenGoo_Death</soundDeath><soundAngry>AA_GreenGoo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_GelatinousSuperorganism>2</AB_GelatinousSuperorganism></wildBiomes><wildBiomes><Dagobah>2</Dagobah></wildBiomes></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Boomer</li><li>AA_Yes</li></statValues><statDescriptions><li>AA_BoomerDesc</li><li>AA_Ranged</li></statDescriptions></li></modExtensions><butcherProducts><AB_RawSlime>35</AB_RawSlime></butcherProducts><butcherProducts><AB_RawSlime>35</AB_RawSlime></butcherProducts></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_AcidExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>false</herdAnimal><body>AA_GooBody</body><baseBodySize>0.5</baseBodySize><baseHealthScale>0.75</baseHealthScale><baseHungerRate>0.005</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><wildness>0.6</wildness><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>10</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.01</minAge></li><li><def>AnimalAdult</def><minAge>0.02</minAge><soundWounded>AA_GreenGoo_Wounded</soundWounded><soundDeath>AA_GreenGoo_Death</soundDeath><soundAngry>AA_GreenGoo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_GelatinousSuperorganism>2</AB_GelatinousSuperorganism></wildBiomes><wildBiomes><Dagobah>2</Dagobah></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_GreenGoo</defName><label>green goo</label><description>These amorphous, ambulatory masses of gelatinous fluid seem to be a mockery of life. Although they look like individuals, in reality they are part of a greater gelatinous superorganism, with only one objective: grow and expand.\n\nThey have been nicknamed green goo due to their ability to reproduce constantly, requiring very little substenance, and quickly filling all available ecological niches. In the field of eschatology, a grey goo is an end-of-the-world scenario involving molecular nanotechnology in which out-of-control self-replicating robots consume all biomass while building more of themselves. A green goo scenario, however, involves biological self-replicating entities. NOTE: due to gameplay constraints, green goo will only self-replicate until the map holds 40 creatures, cause I don't want to fry your computers. Note that asexual creatures can't be sterilized.</description><statBases><MoveSpeed>1.5</MoveSpeed><ComfyTemperatureMin>-100</ComfyTemperatureMin><ComfyTemperatureMax>85</ComfyTemperatureMax><MarketValue>125</MarketValue><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount><FilthRate>16</FilthRate></statBases><tools><li><label>tentacles</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.2</cooldownTime><linkedBodyPartsGroup>Arms</linkedBodyPartsGroup></li></tools><verbs><li><verbClass>Verb_Shoot</verbClass><accuracyTouch>1</accuracyTouch><accuracyShort>1</accuracyShort><accuracyMedium>1</accuracyMedium><accuracyLong>1</accuracyLong><hasStandardCommand>true</hasStandardCommand><defaultProjectile>AA_PoisonBolt</defaultProjectile><warmupTime>3</warmupTime><burstShotCount>1</burstShotCount><minRange>2</minRange><range>20</range><soundCast>AA_PoisonBolt</soundCast><muzzleFlashScale>0</muzzleFlashScale><label>venomous spit</label><commonality>.6</commonality></li></verbs><tickerType>Normal</tickerType><comps><li Class="AnimalBehaviours.CompProperties_AsexualReproduction"><reproductionIntervalDays>10</reproductionIntervalDays><customString>Cloning in: </customString><isGreenGoo>true</isGreenGoo><GreenGooLimit>40</GreenGooLimit><GreenGooTarget>AA_GreenGoo</GreenGooTarget></li></comps><race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_AcidExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>false</herdAnimal><body>AA_GooBody</body><baseBodySize>0.5</baseBodySize><baseHealthScale>0.75</baseHealthScale><baseHungerRate>0.005</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><wildness>0.6</wildness><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>10</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.01</minAge></li><li><def>AnimalAdult</def><minAge>0.02</minAge><soundWounded>AA_GreenGoo_Wounded</soundWounded><soundDeath>AA_GreenGoo_Death</soundDeath><soundAngry>AA_GreenGoo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_GelatinousSuperorganism>2</AB_GelatinousSuperorganism></wildBiomes><wildBiomes><Dagobah>2</Dagobah></wildBiomes></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Boomer</li><li>AA_Yes</li></statValues><statDescriptions><li>AA_BoomerDesc</li><li>AA_Ranged</li></statDescriptions></li></modExtensions><butcherProducts><AB_RawSlime>35</AB_RawSlime></butcherProducts><butcherProducts><AB_RawSlime>35</AB_RawSlime></butcherProducts></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_SmallRedAcidExplosion</deathActionWorkerClass><executionRange>2</executionRange><herdAnimal>true</herdAnimal><body>AA_JellyfishBody</body><baseBodySize>0.2</baseBodySize><baseHealthScale>0.4</baseHealthScale><baseHungerRate>0.02</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><leatherDef>AA_Leather_Aerofleet</leatherDef><wildness>0.60</wildness><canBePredatorPrey>false</canBePredatorPrey><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>9</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2222</minAge><soundWounded>Pawn_Rodent_Wounded</soundWounded><soundDeath>Pawn_Rodent_Death</soundDeath><soundCall>Pawn_Rodent_Call</soundCall><soundAngry>Pawn_Rodent_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_OcularForest>0.5</AB_OcularForest></wildBiomes><wildBiomes><YavinIV>0.5</YavinIV><Scarif>0.5</Scarif></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_InfectedAerofleet</defName><label>infected aerofleet</label><description>A small, floating gelatinous creature. Propelled by the hydrogen it collects from water and various plant matter, these squishy creatures wander the lands, aimlessly bouncing off objects in their path.\n\nThis Aerofleet seems to have been affected by prolonged exposure to the gases emanating from an ocular forest, and red pustules and blisters are appearing in its exterior membrane. Its hydrogen seems to be in the process of being turned into an acidic gas of unknown origins.\n\nAerofleets are genderless, and reproduce by strobilation, a form of asexual reproduction. Note that asexual creatures can't be sterilized. As a floating creature, Aerofleets ignore terrain movement costs.\n\nAerofleets slowly produce a thick, gelatinous substance known as Blue Gel. This syrupy residue can be collected and refined into an energy-dense compound, and potentially used to build powerful batteries and generators, with the appropiate research (Biofuel refining, Batteries and Advanced Fabrication).</description><statBases><MoveSpeed>2.84</MoveSpeed><ComfyTemperatureMin>-50</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><MarketValue>180</MarketValue><MeatAmount>0</MeatAmount></statBases><tools><li><capacities><li>Bite</li></capacities><power>7</power><cooldownTime>2.5</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>tentacles</label><capacities><li>Blunt</li></capacities><power>4</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>Arms</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor></li></tools><verbs><li><verbClass>Verb_Shoot</verbClass><accuracyTouch>1</accuracyTouch><accuracyShort>1</accuracyShort><accuracyMedium>1</accuracyMedium><accuracyLong>1</accuracyLong><hasStandardCommand>true</hasStandardCommand><defaultProjectile>AA_RedPoisonBolt</defaultProjectile><warmupTime>3</warmupTime><burstShotCount>1</burstShotCount><minRange>2</minRange><range>15</range><soundCast>AA_PoisonBolt</soundCast><muzzleFlashScale>0</muzzleFlashScale><commonality>.6</commonality></li></verbs><comps><li Class="AnimalBehaviours.CompProperties_AsexualReproduction"><reproductionIntervalDays>9</reproductionIntervalDays><customString>Asexual fission in: </customString></li><li Class="AnimalBehaviours.CompProperties_Floating" /><li Class="AnimalBehaviours.CompProperties_AnimalProduct"><resourceDef>AA_BlueGel</resourceDef><gatheringIntervalDays>3</gatheringIntervalDays><resourceAmount>5</resourceAmount><customResourceString>AA_BlueGel</customResourceString></li></comps><race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_SmallRedAcidExplosion</deathActionWorkerClass><executionRange>2</executionRange><herdAnimal>true</herdAnimal><body>AA_JellyfishBody</body><baseBodySize>0.2</baseBodySize><baseHealthScale>0.4</baseHealthScale><baseHungerRate>0.02</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><leatherDef>AA_Leather_Aerofleet</leatherDef><wildness>0.60</wildness><canBePredatorPrey>false</canBePredatorPrey><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>9</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2222</minAge><soundWounded>Pawn_Rodent_Wounded</soundWounded><soundDeath>Pawn_Rodent_Death</soundDeath><soundCall>Pawn_Rodent_Call</soundCall><soundAngry>Pawn_Rodent_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_OcularForest>0.5</AB_OcularForest></wildBiomes><wildBiomes><YavinIV>0.5</YavinIV><Scarif>0.5</Scarif></wildBiomes></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Utility</li><li>AA_Boomer</li><li>AA_No</li></statValues><statDescriptions><li>AA_UtilityPowerDesc</li><li>AA_BoomerDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><thinkTreeMain>VEF_AnimalWeirdEater</thinkTreeMain><body>AA_TentacledSlug</body><baseBodySize>2</baseBodySize><baseHealthScale>2</baseHealthScale><baseHungerRate>0.85</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><predator>false</predator><wildness>0.65</wildness><useMeatFrom>AA_Helixien</useMeatFrom><trainability>None</trainability><manhunterOnTameFailChance>0.02</manhunterOnTameFailChance><manhunterOnDamageChance>0.80</manhunterOnDamageChance><leatherDef>Leather_Chitin</leatherDef><gestationPeriodDays>10</gestationPeriodDays><lifeExpectancy>7</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_BigInsect_Pain</soundWounded><soundDeath>Pawn_BigInsect_Death</soundDeath><soundCall>Pawn_BigInsect_Call</soundCall><soundAngry>Pawn_BigInsect_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>1</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>1</Mustafar></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_Metallovore</defName><label>metallovore</label><description>Metallovores are repulsive creatures genetically modified to fill a very specific niche: eating metals. The writhing tentacles in the animal's mouth secrete an organic substance that is capable of quickly rusting and disolving most common metals, turning them into small flakes that serve as sustenance for the metallovore. They prefer small chunks of metal, since they can be more easily digested, but they will resort to digging into rocks in search of new metal if they can find none available.\n\nPresumably, they were created to get rid of scrap metal, but they are mostly found wild now.</description><statBases><MoveSpeed>2.00</MoveSpeed><ComfyTemperatureMin>-20</ComfyTemperatureMin><ComfyTemperatureMax>85</ComfyTemperatureMax><Flammability>0</Flammability><MarketValue>150</MarketValue><FilthRate>8</FilthRate></statBases><tools><li><label>tentacle</label><capacities><li>Blunt</li></capacities><power>15</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>AA_TentacleAttackTool</linkedBodyPartsGroup></li><li><label>body</label><capacities><li>Blunt</li></capacities><power>7</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>8</amount></li></extraMeleeDamages></surpriseAttack></li></tools><comps><li Class="AnimalBehaviours.CompProperties_EatWeirdFood"><customThingToEat><li>ChunkSlagSteel</li><li>Steel</li><li>Silver</li><li>Gold</li><li>MineableSteel</li><li>MineableSilver</li><li>MineableGold</li></customThingToEat><nutrition>1</nutrition><digThingIfMapEmpty>true</digThingIfMapEmpty><thingToDigIfMapEmpty>ChunkSlagSteel</thingToDigIfMapEmpty><fullyDestroyThing>false</fullyDestroyThing><percentageOfDestruction>0.2</percentageOfDestruction><needsWater>false</needsWater></li></comps><race><thinkTreeMain>VEF_AnimalWeirdEater</thinkTreeMain><body>AA_TentacledSlug</body><baseBodySize>2</baseBodySize><baseHealthScale>2</baseHealthScale><baseHungerRate>0.85</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><predator>false</predator><wildness>0.65</wildness><useMeatFrom>AA_Helixien</useMeatFrom><trainability>None</trainability><manhunterOnTameFailChance>0.02</manhunterOnTameFailChance><manhunterOnDamageChance>0.80</manhunterOnDamageChance><leatherDef>Leather_Chitin</leatherDef><gestationPeriodDays>10</gestationPeriodDays><lifeExpectancy>7</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_BigInsect_Pain</soundWounded><soundDeath>Pawn_BigInsect_Death</soundDeath><soundCall>Pawn_BigInsect_Call</soundCall><soundAngry>Pawn_BigInsect_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>1</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>1</Mustafar></wildBiomes></race><tradeTags><li>AnimalUncommon</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Pest</li><li>AA_No</li></statValues><statDescriptions><li>AA_PestDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><body>AA_Hexapod</body><baseBodySize>6</baseBodySize><baseHealthScale>2.7</baseHealthScale><baseHungerRate>0.25</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><wildness>0.90</wildness><hasGenders>false</hasGenders><trainability>Intermediate</trainability><manhunterOnDamageChance>.75</manhunterOnDamageChance><useMeatFrom>AA_OvergrownColossus</useMeatFrom><lifeExpectancy>570</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Rhinoceros_Wounded</soundWounded><soundDeath>Pawn_Rhinoceros_Death</soundDeath><soundCall>Pawn_Rhinoceros_Call</soundCall><soundAngry>Pawn_Rhinoceros_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_MycoticJungle>0.5</AB_MycoticJungle></wildBiomes><wildBiomes><Felucia>0.5</Felucia></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_MycoidColossus</defName><label>mycoid colossus</label><description>The Mycoid Colossus is a variant of the Overgrown colossus native to a mycotic jungle.\n\nIt seems to be reptilian in nature, with cold blood, a slow metabolism, and a very weird body plan: it has six legs, two intertwined spines and six eyes. It has a symbiotic relationship with fungi, with several mutant Agarilux mushrooms growing on its back. These fungi trap insects and seem to provide sustenance in a symbiotic relationship with the colossus. Weirdly enough, this colossus reproduces by sporulation, instead of being a viviparous creature, so its children are completely wild and independent from it, with no concept of parenthood. Note that asexual creatures can't be sterilized.\n\nWhen tamed, the Mycoid Colossus can be periodically "trimmed" to obtain raw agarilux mushrooms.</description><statBases><MoveSpeed>2.00</MoveSpeed><ComfyTemperatureMin>-30</ComfyTemperatureMin><MarketValue>550</MarketValue><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount><FilthRate>16</FilthRate></statBases><tools><li><capacities><li>Bite</li></capacities><power>20</power><cooldownTime>1.85</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>15</power><cooldownTime>1.65</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor></li></tools><comps><li Class="AnimalBehaviours.CompProperties_AsexualReproduction"><reproductionIntervalDays>15</reproductionIntervalDays><customString>Dispersing spores in: </customString><produceEggs>true</produceEggs><eggDef>AA_MycoidColossusSpores</eggDef></li><li Class="AnimalBehaviours.CompProperties_AnimalProduct"><resourceDef>AA_AgariluxRawFungus</resourceDef><gatheringIntervalDays>10</gatheringIntervalDays><resourceAmount>100</resourceAmount><customResourceString>RawMushrooms</customResourceString></li></comps><race><body>AA_Hexapod</body><baseBodySize>6</baseBodySize><baseHealthScale>2.7</baseHealthScale><baseHungerRate>0.25</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><wildness>0.90</wildness><hasGenders>false</hasGenders><trainability>Intermediate</trainability><manhunterOnDamageChance>.75</manhunterOnDamageChance><useMeatFrom>AA_OvergrownColossus</useMeatFrom><lifeExpectancy>570</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.25</minAge></li><li><def>AnimalAdult</def><minAge>0.5</minAge><soundWounded>Pawn_Rhinoceros_Wounded</soundWounded><soundDeath>Pawn_Rhinoceros_Death</soundDeath><soundCall>Pawn_Rhinoceros_Call</soundCall><soundAngry>Pawn_Rhinoceros_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_MycoticJungle>0.5</AB_MycoticJungle></wildBiomes><wildBiomes><Felucia>0.5</Felucia></wildBiomes></race><butcherProducts><AA_AgariluxRawFungus>2</AA_AgariluxRawFungus></butcherProducts><tradeTags><li>AnimalUncommon</li><li>AnimalFighter</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_Tank</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmFoodDesc</li><li>AA_ArmouredTankDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><body>AA_NightMuleBody</body><herdAnimal>true</herdAnimal><baseBodySize>2.8</baseBodySize><baseHealthScale>1.75</baseHealthScale><baseHungerRate>0.225</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Night</leatherDef><meatLabel>dark marbled steak</meatLabel><roamMtbDays>2</roamMtbDays><trainability>None</trainability><packAnimal>true</packAnimal><gestationPeriodDays>10</gestationPeriodDays><wildness>0.65</wildness><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.4</minAge></li><li><def>AnimalAdult</def><minAge>0.7</minAge><soundWounded>Pawn_Muffalo_Wounded</soundWounded><soundDeath>Pawn_Muffalo_Death</soundDeath><soundCall>Pawn_Muffalo_Call</soundCall><soundAngry>Pawn_Muffalo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>1</AB_RockyCrags></wildBiomes><wildBiomes><Crait>1</Crait></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_NightMule</defName><label>nightmule</label><description>The Nightmule is a hardy pack beast, used for transporting loads or doing other heavy work. Nightmules originate from a RimWorld orbiting a very faint star -the native planet of an elusive race know as Forsakens- so they have adapted to environments with low sunlight. They were domesticated by the Forsakens hundreds of years ago, and can be found roaming around some other planets in the Rim.\n\nNightmules are stronger than muffalos, though they produce a very low amount of milk, and no wool. Similar to the Nightling, another creature from the Forsakens' planet, their back is crowned by dangerous quills, though the Nightmule lacks the capacity to throw them as defensive weapons.</description><statBases><MoveSpeed>4.5</MoveSpeed><ComfyTemperatureMin>-55</ComfyTemperatureMin><ComfyTemperatureMax>45</ComfyTemperatureMax><MarketValue>350</MarketValue><FilthRate>8</FilthRate></statBases><tools><li><label>horns</label><capacities><li>Scratch</li></capacities><power>15</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>9</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable></li><li><label>left hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor></li></tools><comps><li Class="CompProperties_Milkable"><milkDef>Milk</milkDef><milkIntervalDays>4</milkIntervalDays><milkAmount>12</milkAmount></li></comps><race><body>AA_NightMuleBody</body><herdAnimal>true</herdAnimal><baseBodySize>2.8</baseBodySize><baseHealthScale>1.75</baseHealthScale><baseHungerRate>0.225</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Night</leatherDef><meatLabel>dark marbled steak</meatLabel><roamMtbDays>2</roamMtbDays><trainability>None</trainability><packAnimal>true</packAnimal><gestationPeriodDays>10</gestationPeriodDays><wildness>0.65</wildness><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.4</minAge></li><li><def>AnimalAdult</def><minAge>0.7</minAge><soundWounded>Pawn_Muffalo_Wounded</soundWounded><soundDeath>Pawn_Muffalo_Death</soundDeath><soundCall>Pawn_Muffalo_Call</soundCall><soundAngry>Pawn_Muffalo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>1</AB_RockyCrags></wildBiomes><wildBiomes><Crait>1</Crait></wildBiomes></race><tradeTags><li>AnimalCommon</li><li>AnimalFarm</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_PackAnimal</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmMilkDesc</li><li>AA_PackAnimalDesc</li><li>AA_NoRanged</li></statDescriptions></li><li Class="NocturnalAnimals.ExtendedRaceProperties"><bodyClock>Nocturnal</bodyClock></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><body>AA_NightRamBody</body><baseBodySize>2.5</baseBodySize><baseHungerRate>0.225</baseHungerRate><baseHealthScale>2</baseHealthScale><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Night</leatherDef><useMeatFrom>AA_NightMule</useMeatFrom><trainability>None</trainability><gestationPeriodDays>6.66</gestationPeriodDays><roamMtbDays>2</roamMtbDays><wildness>0.75</wildness><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.45</minAge><soundWounded>Pawn_Deer_Wounded</soundWounded><soundDeath>Pawn_Deer_Death</soundDeath><soundCall>Pawn_Deer_Call</soundCall><soundAngry>Pawn_Deer_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>1</AB_RockyCrags></wildBiomes><wildBiomes><Crait>1</Crait></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_NightRam</defName><label>nightram</label><description>The Nightram is a stubborn herbivore that shares much of its genome with the predatory Nightling, hinting at a common origin. They both originate from a RimWorld orbiting a very faint star -the native planet of an elusive race known as Forsakens- so they have adapted to environments with low sunlight. When found on other worlds, the Nightram are exclusively nocturnal, instinctively avoiding natural sunlight.\n\nNightrams are peaceful unless disturbed or threatened.</description><statBases><MoveSpeed>4.00</MoveSpeed><ComfyTemperatureMin>-35</ComfyTemperatureMin><MarketValue>550</MarketValue><FilthRate>8</FilthRate></statBases><tools><li><label>horn</label><capacities><li>Scratch</li></capacities><power>15</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup></li><li><label>left hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>15</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>15</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>13</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable></li></tools><comps><li Class="CompProperties_Milkable"><milkDef>Milk</milkDef><milkIntervalDays>2</milkIntervalDays><milkAmount>12</milkAmount></li></comps><race><body>AA_NightRamBody</body><baseBodySize>2.5</baseBodySize><baseHungerRate>0.225</baseHungerRate><baseHealthScale>2</baseHealthScale><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Night</leatherDef><useMeatFrom>AA_NightMule</useMeatFrom><trainability>None</trainability><gestationPeriodDays>6.66</gestationPeriodDays><roamMtbDays>2</roamMtbDays><wildness>0.75</wildness><lifeExpectancy>15</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.45</minAge><soundWounded>Pawn_Deer_Wounded</soundWounded><soundDeath>Pawn_Deer_Death</soundDeath><soundCall>Pawn_Deer_Call</soundCall><soundAngry>Pawn_Deer_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_RockyCrags>1</AB_RockyCrags></wildBiomes><wildBiomes><Crait>1</Crait></wildBiomes></race><tradeTags><li>AnimalUncommon</li><li>AnimalFighter</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmMilkDesc</li><li>AA_NoRanged</li></statDescriptions></li><li Class="NocturnalAnimals.ExtendedRaceProperties"><bodyClock>Nocturnal</bodyClock></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_RedAcidExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>false</herdAnimal><body>AA_GooBody</body><baseBodySize>0.5</baseBodySize><baseHealthScale>1</baseHealthScale><baseHungerRate>0.005</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><wildness>0.6</wildness><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>10</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.01</minAge></li><li><def>AnimalAdult</def><minAge>0.02</minAge><soundWounded>AA_GreenGoo_Wounded</soundWounded><soundDeath>AA_GreenGoo_Death</soundDeath><soundAngry>AA_GreenGoo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_OcularForest>0.75</AB_OcularForest></wildBiomes><wildBiomes><YavinIV>0.75</YavinIV><Scarif>0.75</Scarif></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_RedGoo</defName><label>red goo</label><description>This blob of bubbling organic matter seems to be an extension of the terrain itself, a disfigured excrescence given a semblance of life.\n\nThe red goo seem to thrive in the strangely bizarre environment of the ocular forest, nibbling on the aberrant vegetation and periodically cloning themselves. NOTE: due to gameplay constraints, red goo will only self-replicate until the map holds 15 creatures, cause I don't want to fry your computers. Note that asexual creatures can't be sterilized.</description><statBases><MoveSpeed>1.5</MoveSpeed><ComfyTemperatureMin>-100</ComfyTemperatureMin><ComfyTemperatureMax>85</ComfyTemperatureMax><MarketValue>150</MarketValue><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount><FilthRate>16</FilthRate></statBases><tools><li><label>tentacles</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>1.4</cooldownTime><linkedBodyPartsGroup>Arms</linkedBodyPartsGroup></li></tools><verbs><li><verbClass>Verb_Shoot</verbClass><accuracyTouch>1</accuracyTouch><accuracyShort>1</accuracyShort><accuracyMedium>1</accuracyMedium><accuracyLong>1</accuracyLong><hasStandardCommand>true</hasStandardCommand><defaultProjectile>AA_RedPoisonBolt</defaultProjectile><warmupTime>3</warmupTime><burstShotCount>1</burstShotCount><minRange>2</minRange><range>20</range><soundCast>AA_PoisonBolt</soundCast><muzzleFlashScale>0</muzzleFlashScale><label>venomous spit</label><commonality>.6</commonality></li></verbs><tickerType>Normal</tickerType><comps><li Class="AnimalBehaviours.CompProperties_AsexualReproduction"><reproductionIntervalDays>10</reproductionIntervalDays><customString>Cloning in: </customString><isGreenGoo>true</isGreenGoo><GreenGooLimit>15</GreenGooLimit><GreenGooTarget>AA_RedGoo</GreenGooTarget></li></comps><race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_RedAcidExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>false</herdAnimal><body>AA_GooBody</body><baseBodySize>0.5</baseBodySize><baseHealthScale>1</baseHealthScale><baseHungerRate>0.005</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><wildness>0.6</wildness><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>10</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.01</minAge></li><li><def>AnimalAdult</def><minAge>0.02</minAge><soundWounded>AA_GreenGoo_Wounded</soundWounded><soundDeath>AA_GreenGoo_Death</soundDeath><soundAngry>AA_GreenGoo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_OcularForest>0.75</AB_OcularForest></wildBiomes><wildBiomes><YavinIV>0.75</YavinIV><Scarif>0.75</Scarif></wildBiomes></race><butcherProducts><AB_RawRedSlime>25</AB_RawRedSlime></butcherProducts><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Boomer</li><li>AA_Yes</li></statValues><statDescriptions><li>AA_BoomerDesc</li><li>AA_Ranged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_RedAcidExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>true</herdAnimal><body>AA_RedSporeBody</body><baseBodySize>2</baseBodySize><baseHealthScale>3</baseHealthScale><baseHungerRate>0.005</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Light</leatherDef><wildness>0.8</wildness><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>1</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2</minAge><soundWounded>AA_OcularJelly_Wounded</soundWounded><soundDeath>AA_OcularJelly_Death</soundDeath><soundCall>AA_OcularJelly_Call</soundCall><soundAngry>AA_OcularJelly_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_OcularForest>0.85</AB_OcularForest></wildBiomes><wildBiomes><YavinIV>0.85</YavinIV><Scarif>0.85</Scarif></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_RedSpore</defName><label>red spore</label><description>Similar to the Ocular Jelly, this strange creature is of unknown origin. It doesn't even seem to be carbon based, instead using gallium as the basis of its structure and life functions. This is considered physically impossible under normal circumstances, so the red spore may perhaps come from a place where the rules are wildly different from this Universe.\n\nThis fact makes the red spore inherently unstable, with a low lifespan, prone to violently explode and unable to reproduce normally. As a floating creature, Red Spores ignore terrain movement costs.</description><statBases><MoveSpeed>3.5</MoveSpeed><ComfyTemperatureMin>-100</ComfyTemperatureMin><ComfyTemperatureMax>100</ComfyTemperatureMax><PsychicSensitivity>0</PsychicSensitivity><ToxicSensitivity>0</ToxicSensitivity><MarketValue>250</MarketValue><MeatAmount>0</MeatAmount></statBases><tools><li><label>tentacles</label><capacities><li>Blunt</li></capacities><power>14</power><cooldownTime>1.2</cooldownTime><linkedBodyPartsGroup>Arms</linkedBodyPartsGroup></li></tools><verbs><li><verbClass>Verb_Shoot</verbClass><accuracyTouch>1</accuracyTouch><accuracyShort>1</accuracyShort><accuracyMedium>1</accuracyMedium><accuracyLong>1</accuracyLong><hasStandardCommand>true</hasStandardCommand><defaultProjectile>AA_RedPoisonBolt</defaultProjectile><warmupTime>3</warmupTime><burstShotCount>4</burstShotCount><minRange>2</minRange><range>30</range><soundCast>AA_PoisonBolt</soundCast><muzzleFlashScale>0</muzzleFlashScale><label>venomous spit</label><commonality>.9</commonality></li></verbs><tickerType>Normal</tickerType><comps><li Class="AnimalBehaviours.CompProperties_GasProducer"><gasType>AA_RedGas</gasType><rate>0.5</rate><radius>2</radius></li><li Class="AnimalBehaviours.CompProperties_Floating" /></comps><race><deathActionWorkerClass>AlphaBehavioursAndEvents.DeathActionWorker_RedAcidExplosion</deathActionWorkerClass><executionRange>6</executionRange><herdAnimal>true</herdAnimal><body>AA_RedSporeBody</body><baseBodySize>2</baseBodySize><baseHealthScale>3</baseHealthScale><baseHungerRate>0.005</baseHungerRate><hasGenders>false</hasGenders><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Light</leatherDef><wildness>0.8</wildness><trainability>None</trainability><useMeatFrom>Pig</useMeatFrom><lifeExpectancy>1</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2</minAge><soundWounded>AA_OcularJelly_Wounded</soundWounded><soundDeath>AA_OcularJelly_Death</soundDeath><soundCall>AA_OcularJelly_Call</soundCall><soundAngry>AA_OcularJelly_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_OcularForest>0.85</AB_OcularForest></wildBiomes><wildBiomes><YavinIV>0.85</YavinIV><Scarif>0.85</Scarif></wildBiomes></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Boomer</li><li>AA_Yes</li></statValues><statDescriptions><li>AA_BoomerDesc</li><li>AA_Ranged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><herdAnimal>true</herdAnimal><body>QuadrupedAnimalWithHooves</body><baseBodySize>2.75</baseBodySize><baseHealthScale>1.95</baseHealthScale><baseHungerRate>0.535</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Heavy</leatherDef><gestationPeriodDays>6.66</gestationPeriodDays><wildness>0.6</wildness><roamMtbDays>2</roamMtbDays><useMeatFrom>Cow</useMeatFrom><trainability>None</trainability><packAnimal>true</packAnimal><lifeExpectancy>18</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_Muffalo_Wounded</soundWounded><soundDeath>Pawn_Muffalo_Death</soundDeath><soundCall>Pawn_Muffalo_Call</soundCall><soundAngry>Pawn_Muffalo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>1.5</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>1.5</Mustafar></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_SpinedGow</defName><label>spined gow</label><description>Spined Gows are farm animals with cow and goat characteristics, bred to survive in extreme environments.\n\nSpined Gows are herbivorous, happy to graze in any grassy meadow. However, their neural spine sails provide a different and aditional type of sustenance: when the creature is near a geologically active terrain, such as liquid lava, the sail absorbs part of the intense radiating heat and converts it into chemical energy.\n\nSpìned Gows provide a very nutritious milk.</description><statBases><MoveSpeed>3.9</MoveSpeed><MarketValue>350</MarketValue><ComfyTemperatureMin>5</ComfyTemperatureMin><ComfyTemperatureMax>120</ComfyTemperatureMax><Flammability>0</Flammability><FilthRate>16</FilthRate></statBases><tools><li><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>2.6</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable></li><li><label>left hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup></li><li><label>right hoof</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup></li><li><capacities><li>Bite</li></capacities><power>10</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor></li></tools><comps><li Class="CompProperties_Milkable"><milkDef>AA_GowMilk</milkDef><milkIntervalDays>2</milkIntervalDays><milkAmount>12</milkAmount></li></comps><race><herdAnimal>true</herdAnimal><body>QuadrupedAnimalWithHooves</body><baseBodySize>2.75</baseBodySize><baseHealthScale>1.95</baseHealthScale><baseHungerRate>0.535</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><leatherDef>Leather_Heavy</leatherDef><gestationPeriodDays>6.66</gestationPeriodDays><wildness>0.6</wildness><roamMtbDays>2</roamMtbDays><useMeatFrom>Cow</useMeatFrom><trainability>None</trainability><packAnimal>true</packAnimal><lifeExpectancy>18</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.2</minAge></li><li><def>AnimalAdult</def><minAge>0.3333</minAge><soundWounded>Pawn_Muffalo_Wounded</soundWounded><soundDeath>Pawn_Muffalo_Death</soundDeath><soundCall>Pawn_Muffalo_Call</soundCall><soundAngry>Pawn_Muffalo_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><wildBiomes><AB_PyroclasticConflagration>1.5</AB_PyroclasticConflagration></wildBiomes><wildBiomes><Mustafar>1.5</Mustafar></wildBiomes></race><tradeTags><li>AnimalCommon</li><li>AnimalFarm</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_SecondaryRole</li><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Farm</li><li>AA_PackAnimal</li><li>AA_No</li></statValues><statDescriptions><li>AA_FarmMilkDesc</li><li>AA_PackAnimalDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name wildBiomes in this XML block: <race><thinkTreeMain>VEF_AnimalWeirdEater</thinkTreeMain><body>AA_TentacledQuadruped</body><baseBodySize>2</baseBodySize><herdMigrationAllowed>false</herdMigrationAllowed><baseHealthScale>2</baseHealthScale><baseHungerRate>0.85</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><predator>false</predator><useMeatFrom>AA_SandSquid</useMeatFrom><canBePredatorPrey>false</canBePredatorPrey><wildness>0.65</wildness><trainability>None</trainability><manhunterOnTameFailChance>0.02</manhunterOnTameFailChance><manhunterOnDamageChance>0.80</manhunterOnDamageChance><leatherDef>Leather_Light</leatherDef><gestationPeriodDays>10</gestationPeriodDays><lifeExpectancy>7</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2222</minAge><soundWounded>AA_TarGuzzler_Wounded</soundWounded><soundDeath>AA_TarGuzzler_Death</soundDeath><soundAngry>AA_TarGuzzler_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_TarPits>1.5</AB_TarPits></wildBiomes><wildBiomes><Naboo>1.5</Naboo></wildBiomes></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>AA_TarGuzzler</defName><label>tar guzzler</label><description>This menacing-looking beast might seem to be a truly alien creature, but in reality it was artificially created as living waste disposal. The tar guzzler creeps along the parched mud with six strong tentacles, avidly searching for its favourite food: puddles of viscuous tar.\n\nTar guzzlers have a very limited intelligence, and -being disgusting creatures- they don't have any natural predators, so they are usually content to just be left alone.</description><statBases><MoveSpeed>2.00</MoveSpeed><ComfyTemperatureMin>-20</ComfyTemperatureMin><MarketValue>150</MarketValue><FilthRate>8</FilthRate></statBases><tools><li><label>left claw</label><capacities><li>Scratch</li></capacities><power>8</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>14</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>right claw</label><capacities><li>Scratch</li></capacities><power>8</power><cooldownTime>1.5</cooldownTime><linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>14</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>gaping maw</label><capacities><li>Bite</li></capacities><power>20</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.9</chanceFactor><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>14</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><comps><li Class="AnimalBehaviours.CompProperties_EatWeirdFood"><customThingToEat><li>AB_TarPuddle</li></customThingToEat><nutrition>1</nutrition><digThingIfMapEmpty>false</digThingIfMapEmpty><fullyDestroyThing>true</fullyDestroyThing><needsWater>false</needsWater></li></comps><race><thinkTreeMain>VEF_AnimalWeirdEater</thinkTreeMain><body>AA_TentacledQuadruped</body><baseBodySize>2</baseBodySize><herdMigrationAllowed>false</herdMigrationAllowed><baseHealthScale>2</baseHealthScale><baseHungerRate>0.85</baseHungerRate><foodType>VegetarianRoughAnimal</foodType><predator>false</predator><useMeatFrom>AA_SandSquid</useMeatFrom><canBePredatorPrey>false</canBePredatorPrey><wildness>0.65</wildness><trainability>None</trainability><manhunterOnTameFailChance>0.02</manhunterOnTameFailChance><manhunterOnDamageChance>0.80</manhunterOnDamageChance><leatherDef>Leather_Light</leatherDef><gestationPeriodDays>10</gestationPeriodDays><lifeExpectancy>7</lifeExpectancy><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.1</minAge></li><li><def>AnimalAdult</def><minAge>0.2222</minAge><soundWounded>AA_TarGuzzler_Wounded</soundWounded><soundDeath>AA_TarGuzzler_Death</soundDeath><soundAngry>AA_TarGuzzler_Angry</soundAngry></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss><wildBiomes><AB_TarPits>1.5</AB_TarPits></wildBiomes><wildBiomes><Naboo>1.5</Naboo></wildBiomes></race><tradeTags><li>AnimalUncommon</li></tradeTags><modExtensions><li Class="AnimalBehaviours.AnimalStatExtension"><statToAdd><li>AA_PrimaryRole</li><li>AA_RangedAttacks</li></statToAdd><statValues><li>AA_Pest</li><li>AA_No</li></statValues><statDescriptions><li>AA_PestDesc</li><li>AA_NoRanged</li></statDescriptions></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Saving the list of active mods to the RimWorld install dir.
Parsed 3.6 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 8.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.25 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 2.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_BiocodableWeapon from node <li Class="CompProperties_BiocodableWeapon" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 19.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 7.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 13.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 13.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 7.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 13.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 13.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 2.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.20</AccuracyTouch><AccuracyShort>0.45</AccuracyShort><AccuracyMedium>0.75</AccuracyMedium><AccuracyLong>0.85</AccuracyLong><Mass>30</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretSniper2_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_SniperTurret</defName><label>sniper-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_SniperTurret</defaultProjectile><warmupTime>3</warmupTime><range>49.9</range><minRange>4.9</minRange><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>24</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.70</AccuracyTouch><AccuracyShort>0.75</AccuracyShort><AccuracyMedium>0.60</AccuracyMedium><AccuracyLong>0.22</AccuracyLong><Mass>15</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretStandard_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_StandardTurret</defName><label>standard-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_StandardTurret</defaultProjectile><warmupTime>0</warmupTime><range>29.9</range><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>4</burstShotCount><soundCast>GunShotA</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>15</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.45</AccuracyTouch><AccuracyShort>0.45</AccuracyShort><AccuracyMedium>0.15</AccuracyMedium><AccuracyLong>0.05</AccuracyLong><Mass>5</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretShredder_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_ShredderTurret</defName><label>shredder-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_ShredderTurret</defaultProjectile><warmupTime>0.5</warmupTime><range>19.9</range><ticksBetweenBurstShots>1</ticksBetweenBurstShots><burstShotCount>12</burstShotCount><soundCast>Shot_Shotgun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.35</AccuracyTouch><AccuracyShort>0.40</AccuracyShort><AccuracyMedium>0.50</AccuracyMedium><AccuracyLong>0.25</AccuracyLong><Mass>5</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretShredder_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_ShredderTurretUpgraded</defName><label>upgraded shredder-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_ShredderTurretUpgraded</defaultProjectile><warmupTime>0.5</warmupTime><range>24.9</range><ticksBetweenBurstShots>4</ticksBetweenBurstShots><burstShotCount>12</burstShotCount><soundCast>Shot_Shotgun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><Mass>40</Mass><AccuracyTouch>0.44</AccuracyTouch><AccuracyShort>0.53</AccuracyShort><AccuracyMedium>0.85</AccuracyMedium><AccuracyLong>0.96</AccuracyLong><RangedWeapon_Cooldown>0</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>RifleEmplacement_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_STRifleEmp</defName><label>bolt-action rifle</label><menuHidden>true</menuHidden><description>Bolt-action rifle mounted on top of a solid object.</description><soundInteract>Interact_Rifle</soundInteract><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_STRifleEmp</defaultProjectile><warmupTime>2</warmupTime><ticksBetweenBurstShots>9</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><range>36.9</range><soundCast>Shot_BoltActionRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><targetParams><canTargetLocations>false</canTargetLocations></targetParams></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><Mass>40</Mass><AccuracyTouch>0.35</AccuracyTouch><AccuracyShort>0.50</AccuracyShort><AccuracyMedium>0.50</AccuracyMedium><AccuracyLong>0.05</AccuracyLong><RangedWeapon_Cooldown>4</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>MGEmplacement_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_STMGEmp</defName><label>machine gun rifle</label><menuHidden>true</menuHidden><description>Machine gun mounted on top of a solid object.</description><soundInteract>Interact_Rifle</soundInteract><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_STMGEmp</defaultProjectile><warmupTime>0.5</warmupTime><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>12</burstShotCount><range>29.9</range><soundCast>Shot_Minigun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.45</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.75</AccuracyMedium><AccuracyLong>0.25</AccuracyLong><Mass>15</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretEnergy_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_EnergyTurret</defName><label>energy-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_EnergyTurret</defaultProjectile><warmupTime>0</warmupTime><range>28.9</range><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>Shot_ChargeRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>24</muzzleFlashScale></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.87</AccuracyTouch><AccuracyShort>0.82</AccuracyShort><AccuracyMedium>0.68</AccuracyMedium><AccuracyLong>0.11</AccuracyLong><Mass>15</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretEnergy_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_EnergyTurretUpgraded</defName><label>upgraded energy-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_EnergyTurretUpgraded</defaultProjectile><warmupTime>0</warmupTime><range>21.9</range><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>3</burstShotCount><soundCast>Shot_ChargeRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>24</muzzleFlashScale></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.25</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.75</AccuracyMedium><AccuracyLong>0.50</AccuracyLong><Mass>15</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretEMP_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_EMPTurret</defName><label>EMP-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><forcedMissRadius>.5</forcedMissRadius><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_EMPTurret</defaultProjectile><warmupTime>4</warmupTime><range>39.9</range><minRange>5.9</minRange><ticksBetweenBurstShots>16</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>Shot_ChargeBlaster</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>34</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.25</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.75</AccuracyMedium><AccuracyLong>0.75</AccuracyLong><Mass>15</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretEMP_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_EMPTurretUpgraded</defName><label>upgraded EMP-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><forcedMissRadius>1</forcedMissRadius><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_EMPTurretUpgraded</defaultProjectile><warmupTime>5</warmupTime><range>44.9</range><minRange>7.9</minRange><ticksBetweenBurstShots>16</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>Shot_ChargeBlaster</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>34</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.10</AccuracyTouch><AccuracyShort>0.55</AccuracyShort><AccuracyMedium>0.65</AccuracyMedium><AccuracyLong>0.05</AccuracyLong><Mass>35</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretHeavy_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_HeavyTurret</defName><label>heavy-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_HeavyTurret</defaultProjectile><forcedMissRadius>2.4</forcedMissRadius><warmupTime>0</warmupTime><range>34.9</range><minRange>1.9</minRange><ticksBetweenBurstShots>9</ticksBetweenBurstShots><burstShotCount>4</burstShotCount><soundCast>Shot_Minigun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>14</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.05</AccuracyTouch><AccuracyShort>0.15</AccuracyShort><AccuracyMedium>0.58</AccuracyMedium><AccuracyLong>0.69</AccuracyLong><Mass>35</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretHeavy_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_HeavyTurretUpgraded</defName><label>upgraded heavy-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_HeavyTurret</defaultProjectile><forcedMissRadius>2</forcedMissRadius><warmupTime>0</warmupTime><range>54.9</range><minRange>12.9</minRange><ticksBetweenBurstShots>13</ticksBetweenBurstShots><burstShotCount>6</burstShotCount><soundCast>Shot_Minigun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>14</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.05</AccuracyTouch><AccuracyShort>0.48</AccuracyShort><AccuracyMedium>0.65</AccuracyMedium><AccuracyLong>0.58</AccuracyLong><Mass>15</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretConcussive_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_ConcussiveTurret</defName><label>concussive-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><forcedMissRadius>1</forcedMissRadius><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_ConcussiveTurret</defaultProjectile><warmupTime>3</warmupTime><range>39.9</range><minRange>5.9</minRange><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>Mortar_LaunchA</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>34</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.05</AccuracyTouch><AccuracyShort>0.15</AccuracyShort><AccuracyMedium>0.67</AccuracyMedium><AccuracyLong>0.80</AccuracyLong><Mass>15</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretConcussive_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_ConcussiveTurretUpgraded</defName><label>upgraded concussive-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><forcedMissRadius>1</forcedMissRadius><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_ConcussiveTurretUpgraded</defaultProjectile><warmupTime>3</warmupTime><range>45.9</range><minRange>8.9</minRange><ticksBetweenBurstShots>24</ticksBetweenBurstShots><burstShotCount>3</burstShotCount><soundCast>Mortar_LaunchA</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>34</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.76</AccuracyTouch><AccuracyShort>0.68</AccuracyShort><AccuracyMedium>0.45</AccuracyMedium><AccuracyLong>0.15</AccuracyLong><Mass>5</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretStunning_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_StunningTurret</defName><label>stunning-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_StunningTurret</defaultProjectile><warmupTime>0</warmupTime><range>19.9</range><ticksBetweenBurstShots>16</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>GunShotA</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.76</AccuracyTouch><AccuracyShort>0.68</AccuracyShort><AccuracyMedium>0.45</AccuracyMedium><AccuracyLong>0.15</AccuracyLong><Mass>5</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretStunning_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_StunningTurretUpgraded</defName><label>upgraded stunning-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_StunningTurret</defaultProjectile><warmupTime>0</warmupTime><range>24.9</range><ticksBetweenBurstShots>16</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>GunShotA</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.95</AccuracyTouch><AccuracyShort>0.90</AccuracyShort><AccuracyMedium>0.85</AccuracyMedium><AccuracyLong>0.80</AccuracyLong><Mass>5</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretTazer_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_TazingTurret</defName><label>tazing-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_TazingTurret</defaultProjectile><warmupTime>2</warmupTime><range>15.9</range><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>GunShotA</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <menuHidden>true</menuHidden> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseWeaponTurret"><thingClass>ThingWithComps</thingClass><category>Item</category><drawerType>MapMeshAndRealTime</drawerType><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>false</useHitPoints><pathCost>14</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0</Flammability><DeteriorationRate>0</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.95</AccuracyTouch><AccuracyShort>0.90</AccuracyShort><AccuracyMedium>0.85</AccuracyMedium><AccuracyLong>0.80</AccuracyLong><Mass>5</Mass></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Styleable" /></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><graphicClass>Graphic_Single</graphicClass><texPath>TurretTazer_Top</texPath></graphicData><destroyOnDrop>true</destroyOnDrop><canGenerateDefaultDesignator>false</canGenerateDefaultDesignator><tradeability>None</tradeability><weaponTags><li>TurretGun</li></weaponTags><weaponClasses><li>Ranged</li></weaponClasses><defName>Gun_TazingTurretUpgraded</defName><label>upgraded tazing-turret gun</label><description>A simple automatic gun made to be mounted on a turret.</description><soundInteract>Interact_Rifle</soundInteract><menuHidden>true</menuHidden><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_TazingTurret</defaultProjectile><warmupTime>2</warmupTime><range>24.9</range><ticksBetweenBurstShots>8</ticksBetweenBurstShots><burstShotCount>2</burstShotCount><soundCast>GunShotA</soundCast><soundCastTail>GunTail_Light</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><consumeFuelPerShot>1</consumeFuelPerShot></li></verbs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HAR thoughtSettings Remover] Patch operation Verse.PatchOperationRemove(/Defs/AlienRace.ThingDef_AlienRace/alienRace/thoughtSettings) failed
file: [Rimworld_dir]\Mods\HAR thoughtSettings Remover\Patches\carnap2_HAR_thoughtSettings_Remover.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HAR Research Restrictions Remover] Patch operation Verse.PatchOperationRemove(/Defs/AlienRace.ThingDef_AlienRace/alienRace/raceRestriction/researchList) failed
file: [Rimworld_dir]\Mods\HAR Research Restrictions Remover\Patches\carnap2_HAR_research_restrictions_remover.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Monster_Headcrab_AttackHit found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Monster_Headcrab_AttackHit found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Monster_Headcrab_AttackMiss found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Monster_Headcrab_AttackHit found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Monster_Headcrab_AttackHit found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Monster_Headcrab_AttackMiss found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named VOSB_VanometricLanceShot found to give to Verse.VerbProperties VerbProperties(heavy charge blaster - linear) (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named PianoHSKoto (wanter=things)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named Leather_IronChitin (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ResearchProjectDef named Plumbing (wanter=researchPrerequisites)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named Leather_IronChitin (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named Mote_BlastDry found to give to Verse.DamageDef HeavyRound
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
d3d11: failed to create 2D texture id=1144 width=254 height=246 mips=9 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=1144 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=28310 width=30 height=30 mips=6 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=28310 [D3D error was 80070057]
(Filename: Line: 537)
Message logging is now once again on.
[Configurable Deconstruct Percentage]: Deconstruction return percentage modified to 100%
ROCKETMAN: RocketMan settings are stored in <color=red>[Rimworld_dir]\SaveData\RocketMan\Mod_2479389928_RocketMod.xml</color>
ROCKETMAN: Defs loaded!
ROCKETMAN: Patched KeyBinder!
PROTON: Analyzer patched!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PROTON: Analyzer patched!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PROTON: Patching finished
SOYUZ: Patching finished
ROCKETMAN: XMLParser started
ROCKETRULES: IgnoreMeRule for OskarPotocki.VFE.Mechanoid
ROCKETRULES: IgnoreMeRule for Alaestor.MiscRobots.PlusPlus
ROCKETRULES: IgnoreMeRule for Haplo.Miscellaneous.Robots
ROCKETRULES: IgnoreMeRule for ChJees.Androids
ROCKETRULES: IgnoreMeRule for automatic.autocleaner
ROCKETRULES: IgnoreMeRule for neronix17.mechadroids
ROCKETRULES: IgnoreMeRule for neronix17.outerrim.galaxies
ROCKETRULES: IgnoreMeRule for spdskatr.projectrimfactory.drones
ROCKETRULES: IgnoreMeRule for spdskatr.projectrimfactory.legacy
ROCKETRULES: IgnoreMeRule for spdskatr.projectrimfactory
[0.001414 seconds] ROCKETMAN: <color=red>IgnoreMe report</color>
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Aura
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Daggersnout
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Fireworm
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Goliath
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Phalanx
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Siegebreaker
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Advanced_Aura
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Advanced_Daggersnout
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Advanced_Fireworm
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Advanced_Goliath
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Advanced_Phalanx
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Advanced_Siegebreaker
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedCentipede
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedLancer
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedKnight
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedInquisitor
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedScyther
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedPikeman
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_AdvancedCarpenter
ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autocleaner
ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autohauler
ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Autominer
ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Combat
ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Riot
ROCKETRULES: IgnoreMe add def by name: VFE_Mechanoids_Turret
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Centipede
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Lancer
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Knight
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Inquisitor
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Scyther
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Pikeman
ROCKETRULES: IgnoreMe add def by name: VFE_Mech_Carpenter
ROCKETRULES: IgnoreMe add def by name: RE_Mechanoids_FENRIS
ROCKETRULES: IgnoreMe add def by name: RE_Mechanoids_LOKI
ROCKETRULES: IgnoreMe add def by name: RE_Mechanoids_YMIR
ROCKETRULES: IgnoreMe add def by name: AA_Dryad_Unstable
ROCKETRULES: IgnoreMe add def by name: AA_ChameleonYak
ROCKETRULES: IgnoreMe add def by name: AA_CrescendoAnole
ROCKETRULES: IgnoreMe add def by name: AA_MatureFleshbeast
ROCKETMAN: Hijacking ([REFLECTED] RimWorld.StatWorker:GetValue, [DECLARING] RimWorld.StatWorker:GetValue, [ISSTATIC] False, [ISPUBLIC] False, [ISVIRTUAL] StatWorker, [ABSTRACT] False)
[HugsLib] initializing MapReroll, ChangeMapEdge, DurableClothes, NoJobAuthors, LetsTradeSettings, LessArbitrarySurgery, PawnkindRaceDiversification, MoreMechanoids, latta.infusion
[PawnkindRaceDiversification] Initialized PRD version 34
[LetsTradeSettings] Let's Trade loaded successfully!
[OgreStack]: Modify Stack Sizes Complete
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 56791.
Total: 881.337500 ms (FindLiveObjects: 6.824000 ms CreateObjectMapping: 7.229700 ms MarkObjects: 866.635700 ms DeleteObjects: 0.647600 ms)
Loading game from file Modded 3#§#Unification of Southwest Binbanvia with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- UnlimitedHugs.HugsLib
- neptimus7.progressrenderer
- UnlimitedHugs.MapReroll
- zylle.MapDesigner
- pyrce.modlist
- Oblitus.MyLittlePlanet
- KennyDave.APT
- CB745.OPGStuffedArmsAndArmor
- nathanielcwm.BeautifulWater
- CaptainMuscles.CategorizedBills
- Wemd.RealisticDarkness
- Odeum.BiomesKit
- CarnySenpai.LootingManager
- Scherub.CyberFauna
- Murmur.ThickRoofMiner
- name.krypt.rimworld.rwlayout.alpha2
- name.krypt.rimworld.moddiff
- wit.namesgalore
- Murmur.PawnNameVariety
- name.krypt.rimworld.pawntablegrouped
- Hol.Words
- kapitanoczywisty.changemapedge
- Mlie.DurableClothes
- erdelf.ShowModDesignators
- Doug.NoJobAuthors
- ben.automaticnightowl
- Kirby.DropPodsAreSpacerTech
- aRandomKiwi.RimSaves
- Mlie.NoMoreAutoroof
- Dubwise.DubsMintMenus
- kikohi.whatsforsale
- bodlosh.WeaponStats
- FrozenSnowFox.BetterCampLoot
- zhrocks11.letstrade
- automatic.incidenttweaker
- GearheadLydia.IdeoLoadDev
- 04.23.2020
- tiagocc0.notainted
- tiagocc0.nodivorce
- tiagocc0.noaffair
- imranfish.xmlextensions
- latta.fsharp.core
- sirrandoo.bettersliders
- sjaak31367.ZoologicalOrbitalTraders
- TheWireLord354.ConduitDeconstruct
- CaptainMuscles.SemiRandomResearch
- Pillowesque.CustomPlaystylePresets
- rensen.msoResearch
- neronix17.clutterstructures
- Mlie.LessArbitrarySurgery
- sihv.rombones
- ChargedWeaponsForPirates.velcroboy333
- xedos.personabond
- phomor.CraftingQualityRebalanced
- dninemfive.settlementdescription
- test.TMaterials.Gemstones.1.0
- test.TMaterials.Metals.1.0
- test.TMaterials.Unique.1.0
- test.TMaterials.Organic.1.0
- Janson.WeaponTech
- erdelf.HumanoidAlienRaces
- OskarPotocki.VanillaFactionsExpanded.Core
- VanillaExpanded.VAPPE
- Argon.VMEuP
- Argon.VMEuMP
- VanillaExpanded.VCookE
- seohyeon.OptimizationMeats
- VanillaExpanded.VTEXE
- VanillaExpanded.VAEAU
- VanillaExpanded.VFEArt
- OskarPotocki.VanillaExpanded.RoyaltyPatches
- VanillaExpanded.VFECore
- VanillaExpanded.VFEPropsandDecor
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFESpacer
- VanillaExpanded.VBrewE
- VanillaExpanded.VBrewECandT
- VanillaExpanded.VCEF
- VanillaExpanded.VCEFAddon
- VanillaExpanded.VHE
- VanillaExpanded.VanillaTraitsExpanded
- OskarPotocki.VFE.Insectoid
- ReGrowth.BOTR.Core
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- ReGrowth.BOTR.WastelandFauna
- ReGrowth.BOTR.ExtinctAnimalsPack
- ReGrowth.BOTR.TemperateForestExpansion
- ReGrowth.BOTR.ColdBogExpansion
- ReGrowth.BOTR.TundraExpansion
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- ReGrowth.BOTR.DesertExpansion
- ReGrowth.BOTR.AspenForest
- ReGrowth.BOTR.EWG
- ReGrowth.BOTR.Core.VPDP
- purpleyam.colorfulcoats.hlxdodo
- VanillaExpanded.VPlantsE
- VanillaExpanded.VPlantsESucculents
- VanillaExpanded.VBooksE
- OskarPotocki.VFE.Vikings
- OskarPotocki.VFE.Mechanoid
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- OskarPotocki.VanillaFactionsExpanded.MedievalModule
- VanillaExpanded.VWE
- VanillaExpanded.VWETB
- VanillaExpanded.VWEQ
- VanillaExpanded.VWEHW
- VanillaExpanded.VWEMS
- VanillaExpanded.VWENL
- VanillaExpanded.VWEL
- VanillaExpanded.VWEC
- VanillaExpanded.VWEFT
- VanillaExpanded.VAEAccessories
- VanillaExpanded.VARME
- VanillaExpanded.VAETF
- VanillaExpanded.VAEIS
- VanillaExpanded.VAETS
- VanillaExpanded.VAEED
- VanillaExpanded.VAEBF
- VanillaExpanded.VAED
- VanillaExpanded.VAEAS
- VanillaExpanded.VAET
- VanillaExpanded.VAETR
- VanillaExpanded.VAECD
- purpleyam.colorfulcoats.vaecatsdogs
- VanillaExpanded.VAEEndAndExt
- VanillaExpanded.VAECaves
- VanillaExpanded.VCookESushi
- VanillaExpanded.VCookEStews
- VanillaExpanded.VEE
- VanillaExpanded.VTEXVariations
- VSE.PerryPersistent
- OskarPotocki.VanillaExpanded.IdeologyPatches
- VanillaExpanded.Ideo.IconsandSymbols
- VanillaExpanded.VIESAS
- VanillaExpanded.VIEHAR
- VanillaExpanded.Ideo.RelicsAndArtifacts
- VanillaExpanded.VFEArchitect
- RimEffect.Core
- RimEffect.N7
- RimEffect.ExtendedCut
- vat.epoeforked
- vat.epoeforkedroyalty
- Erin.JapaneseFurniture
- erin.decorations
- Erin.Ferret
- Erin.Wildlife
- Erin.Mountain
- Erin.LizzardDoggo
- Erin.Chocobos
- solidwires.pawnkindracediversification
- Orion.MoreMechanoids
- Spino.MechanoidsExtraordinaire
- KIT.PowerProtein
- sargoskar.witcherhunt
- Dubwise.DubsBadHygiene
- sarg.alphaanimals
- sarg.alphabiomes
- robogerbil.mycoticjunglevegetationpatch
- zylle.AlphaBiomesMatsCompat
- Mlie.AdvancedBiomes
- sarg.magicalmenagerie
- Dubwise.Rimatomics
- zylle.MoreVanillaBiomes
- SirMashedPotato.MorrowRim
- SirMashedPotato.MorrowRim.Adamantium
- SirMashedPotato.MorrowRim.GlassAndEbony
- SirMashedPotato.MorrowRim.Trolls
- SirMashedPotato.MorrowRim.VolcanicAshlands
- SirMashedPotato.MorrowRim.Grazelands
- SirMashedPotato.MorrowRim.AshSwamp
- Scurvyez.Bastyon
- Hlx.UltratechAlteredCarbon
- SirMashedPotato.InsectsHaveChitin
- SteveZero.ChitinMatters
- MengDe.FE3H.BlackEaglesHair
- rimsenal.hair
- spoonshortage.spoonshairmod
- won2.hair
- rainbow.hair
- iexist.crappy.clown.hair
- MengDe.FE3H.AshenWolvesHair
- 1.3.Odz.Hairs
- Rooboid586.RooOsHHDHHairstyles
- Rooboid938.RooOsHDreadlockHHairstyles
- Rooboid613.RooOsHGlassesHHairstyles
- won.hair
- RH2.Chicken.Mitchell.2.Hairstyles
- NackbladInc.Rimhair
- Ameiro.Animehairs
- Rooboid.Royalhair
- Rooboid.Accessoryhair
- JintuziLamian.Hairstyle.AFUMenshairstyles
- MengDe.FE3H.GoldenDeerHair
- MengDe.FE3H.BlueLionsHair
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- Erin.Hairredux
- MengDe.FE3H.MiscHair
- sakama.StorytellerHair
- MonteErin.Hair.Persona
- Aelanna.EccentricExtras.AngelHairs
- Mlie.PonytailIsKawaii
- neronix17.hairstyles
- riprusse.manhair
- MengDe.FFXVhair
- Absolute.Legends.Hair
- klimhazzard.hairpack
- itzal.kon.hair
- Yuudai1998.FemaleHairstyles
- Mlie.GOPNIVanillaHairAddition
- Qux.Tattoos
- Rooboid.RooTattoo
- Spino.Megafauna
- purpleyam.colorfulcoats.spinomegafauna
- HC.Creatures.1
- AsGAlligator.HLVRMonsters
- forsakens.fauna
- xrushha.AnimaAnimals
- xrushha.AnimaAnimalsCommunityPack
- akairo.PinkMaterialSheep
- Alex.BIRDUP.AllInOne
- Mlie.LegacyArk
- AveryTheKitty.DevilstrandAnimals
- TheGoofyOne.Boomaphants
- Andross.RoyalThrumbos
- Mlie.KKMetalScarabs
- Dubwise.Rimefeller
- Albion.GoExplore
- nephlite.orbitaltradecolumn
- Dubwise.DubsRimkit
- Bichang.MoreSculpture
- madman.toolsofthetrade
- auxiliusm.supersoil
- Shinzy.Bridgello
- elkyelky.Houseplants
- Mlie.GrubFarm
- Alkolyte.Spawners
- Mlie.ArchotechPlus
- Rearden.RNH
- miathea.medicalexpansion
- Carnagion.ArtifactsExpanded
- Mlie.EffigyMod
- tammybee.colonisthistory
- Mlie.GrenadesExpanded
- jgh.utilitycolumn.royaltypatch
- TextilesPlus.velcroboy333
- freefolk.Remedies
- Luneyl.Bamboo
- zylle.BoomalopesBleedChemfuel
- Mlie.DingOnGameLoaded
- ketaros.textureurns
- troopersmith1.Aspergers
- turnovus.submod.backpacksarenotbelts
- mouse.scenarios.patch
- SR.ModRimworld.FactionalWar
- automatic.rimlaser
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- CB745.MiscBuildChaTA1
- test.200ArchotechExpansion.1.0
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- Kegarr.RIP
- martinbaste.Ideo.MoreIdeoColors
- 4loris4.MoreLinkables
- tacticalidiots.wakeupwakesup
- purpleyam.colorfulcoats.vaewildlife
- latta.infusion
- avilmask.PsychicHarmonizerLagFix
- Mehni.Numbers
- papercrane1001.RapidAgingPills
- DerekBickley.ForceFields
- Heis.Edo.Themed.Instruments
- crazedmonkey23.weaponmaterials
- Brohuld.MoreTrees
- mosi.RitualOnlyStyles
- Mlie.ApexRimworldLegends
- BOXrsxx.MorePracticalTraits
- dragonking.dragonsores
- dragonking.dragonsspecialores
- dragonking.dragonsveryspecialores
- Tory.Icons.Historical
- Yume.HighDensityHydro
- romancase.hdhrp
- Ogre.OgreStack
- StyleRevised.Animalist
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- AveryTheKitty.RefinedFloors
- sol.vfearchaddon
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- VFME.CaravanPacks
- Mlie.RimGacha
- BTTP.Sergkart
- fix.factions.not.showing.in.create.world.menu
- AmCh.DeconstructPercentage
- Grimm.Unlimited
- carnap2.tquality
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- Dubwise.DubsPerformanceAnalyzer
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Could not load reference to Verse.ResearchProjectDef named VWE_Crossbow
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not instantiate or initialize a ThingComp: System.MissingMethodException: Default constructor not found for type Verse.ThingComp
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ThingWithComps.InitializeComps () [0x00037] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN: <color=red>Warm up</color> started for new map!
ROCKETMAN: <color=red>Warm up ABORTED!</color> for new map!
ROCKETMAN: <color=red>Warm up</color> started for new map!
Could not resolve reference to object with loadID WorldObject_562 of type RimWorld.Planet.MapParent. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleQuests.QuestManager curPathRelToParent=/allyFactions/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of RimWorld.Planet.MapParent and RimWorld.Faction. label=allyFactions
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID WorldObject_562 of type RimWorld.Planet.MapParent. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleQuests.QuestManager curPathRelToParent=/threatLevels/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of RimWorld.Planet.MapParent and System.Single. label=threatLevels
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not do PostLoadInit on VFECore.Abilities.Ability_Blank: System.NullReferenceException: Object reference not set to an instance of an object
at VFECore.Abilities.Ability.ExposeData () [0x0009e] in <f919821dd3034f1ea494e82c8b743117>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_brass and VWE_Bullet_LightSMG: both have short hash 37679
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_nickel and Bed_AdvDoubleBed: both have short hash 37683
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_rhodium and VFEI_Artifacts_PsychicPacifier: both have short hash 37688
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_titanium and MorrowRim_AshHayGrass: both have short hash 37691
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_metallicmicrolattice and Psytrainer_Psionic_AbilityDef_WordOfConfidence: both have short hash 37696
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Ambut and VFEPD_WoodenCupboardDouble: both have short hash 37706
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Andrium and Frame_FuelPowerplant: both have short hash 37717
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Hampu and Blueprint_VFEPD_AlbatrossWhite: both have short hash 37719
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Sephim and VFEPD_LargeDecalWordFridge: both have short hash 37721
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Radamanium and Blueprint_Install_VFE_IndustrialApiary: both have short hash 37731
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Adamantite and Gun_GatlingGunTurret: both have short hash 37737
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_graphene and EVOR_Item_BoneSaber: both have short hash 37744
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Rim73 > Loaded new game, resetting caching variables
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SOYUZ: Preset loaded!
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 66058.
Total: 1184.198700 ms (FindLiveObjects: 4.698400 ms CreateObjectMapping: 8.920900 ms MarkObjects: 1170.445600 ms DeleteObjects: 0.133100 ms)
ROCKETMAN: <color=red>Warm up</color> Finished for new map!
ROCKETMAN: Position verfication started!
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-2.jpg of size 154892
11
11
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Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Unification of Southwest Binbanvia.jpg of size 95283
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 8432 unused Assets to reduce memory usage. Loaded Objects now: 60536.
Total: 1192.606500 ms (FindLiveObjects: 8.035100 ms CreateObjectMapping: 9.565200 ms MarkObjects: 1159.036700 ms DeleteObjects: 15.969200 ms)
Loading game from file Modded 3#§#Unification of Southwest Binbanvia with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- UnlimitedHugs.HugsLib
- neptimus7.progressrenderer
- UnlimitedHugs.MapReroll
- zylle.MapDesigner
- pyrce.modlist
- Oblitus.MyLittlePlanet
- KennyDave.APT
- CB745.OPGStuffedArmsAndArmor
- nathanielcwm.BeautifulWater
- CaptainMuscles.CategorizedBills
- Wemd.RealisticDarkness
- Odeum.BiomesKit
- CarnySenpai.LootingManager
- Scherub.CyberFauna
- Murmur.ThickRoofMiner
- name.krypt.rimworld.rwlayout.alpha2
- name.krypt.rimworld.moddiff
- wit.namesgalore
- Murmur.PawnNameVariety
- name.krypt.rimworld.pawntablegrouped
- Hol.Words
- kapitanoczywisty.changemapedge
- Mlie.DurableClothes
- erdelf.ShowModDesignators
- Doug.NoJobAuthors
- ben.automaticnightowl
- Kirby.DropPodsAreSpacerTech
- aRandomKiwi.RimSaves
- Mlie.NoMoreAutoroof
- Dubwise.DubsMintMenus
- kikohi.whatsforsale
- bodlosh.WeaponStats
- FrozenSnowFox.BetterCampLoot
- zhrocks11.letstrade
- automatic.incidenttweaker
- GearheadLydia.IdeoLoadDev
- 04.23.2020
- tiagocc0.notainted
- tiagocc0.nodivorce
- tiagocc0.noaffair
- imranfish.xmlextensions
- latta.fsharp.core
- sirrandoo.bettersliders
- sjaak31367.ZoologicalOrbitalTraders
- TheWireLord354.ConduitDeconstruct
- CaptainMuscles.SemiRandomResearch
- Pillowesque.CustomPlaystylePresets
- rensen.msoResearch
- neronix17.clutterstructures
- Mlie.LessArbitrarySurgery
- sihv.rombones
- ChargedWeaponsForPirates.velcroboy333
- xedos.personabond
- phomor.CraftingQualityRebalanced
- dninemfive.settlementdescription
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- VanillaExpanded.VTEXE
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- VanillaExpanded.VFEPower
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- VanillaExpanded.VFEMedical
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- ReGrowth.BOTR.ExtinctAnimalsPack
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- ReGrowth.BOTR.ColdBogExpansion
- ReGrowth.BOTR.TundraExpansion
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- MengDe.FE3H.GoldenDeerHair
- MengDe.FE3H.BlueLionsHair
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- Erin.Hairredux
- MengDe.FE3H.MiscHair
- sakama.StorytellerHair
- MonteErin.Hair.Persona
- Aelanna.EccentricExtras.AngelHairs
- Mlie.PonytailIsKawaii
- neronix17.hairstyles
- riprusse.manhair
- MengDe.FFXVhair
- Absolute.Legends.Hair
- klimhazzard.hairpack
- itzal.kon.hair
- Yuudai1998.FemaleHairstyles
- Mlie.GOPNIVanillaHairAddition
- Qux.Tattoos
- Rooboid.RooTattoo
- Spino.Megafauna
- purpleyam.colorfulcoats.spinomegafauna
- HC.Creatures.1
- AsGAlligator.HLVRMonsters
- forsakens.fauna
- xrushha.AnimaAnimals
- xrushha.AnimaAnimalsCommunityPack
- akairo.PinkMaterialSheep
- Alex.BIRDUP.AllInOne
- Mlie.LegacyArk
- AveryTheKitty.DevilstrandAnimals
- TheGoofyOne.Boomaphants
- Andross.RoyalThrumbos
- Mlie.KKMetalScarabs
- Dubwise.Rimefeller
- Albion.GoExplore
- nephlite.orbitaltradecolumn
- Dubwise.DubsRimkit
- Bichang.MoreSculpture
- madman.toolsofthetrade
- auxiliusm.supersoil
- Shinzy.Bridgello
- elkyelky.Houseplants
- Mlie.GrubFarm
- Alkolyte.Spawners
- Mlie.ArchotechPlus
- Rearden.RNH
- miathea.medicalexpansion
- Carnagion.ArtifactsExpanded
- Mlie.EffigyMod
- tammybee.colonisthistory
- Mlie.GrenadesExpanded
- jgh.utilitycolumn.royaltypatch
- TextilesPlus.velcroboy333
- freefolk.Remedies
- Luneyl.Bamboo
- zylle.BoomalopesBleedChemfuel
- Mlie.DingOnGameLoaded
- ketaros.textureurns
- troopersmith1.Aspergers
- turnovus.submod.backpacksarenotbelts
- mouse.scenarios.patch
- SR.ModRimworld.FactionalWar
- automatic.rimlaser
- Flyingstar.EelementalChargeBlaster
- CB745.MiscBuildChaTA1
- test.200ArchotechExpansion.1.0
- winggar.superpowers
- AtamanDolinskaja.MoreCrashedShipParts
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- ComigoGames.Water.Bridges
- com.RimWorld.Nales.UtilityWeapons
- lumi.swbiomesaddon
- Support.shotguns
- neceros.simpleturrets
- Sierra.RT.GeneralTraits
- ComigoGames.Traders.Grim
- ComigoGames.Biomes.GreaterSwamps
- SirMashedPotato.InsectsHaveNoBones
- ucp.TabletopDecorations
- eren.facereplace
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- Mlie.MoreGraphs
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- purpleyam.colorfulcoats.vaewildlife
- latta.infusion
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- Mehni.Numbers
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- Heis.Edo.Themed.Instruments
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- Mlie.ApexRimworldLegends
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- dragonking.dragonsspecialores
- dragonking.dragonsveryspecialores
- Tory.Icons.Historical
- Yume.HighDensityHydro
- romancase.hdhrp
- Ogre.OgreStack
- StyleRevised.Animalist
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- AveryTheKitty.RefinedFloors
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- VFME.CaravanPacks
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- BTTP.Sergkart
- fix.factions.not.showing.in.create.world.menu
- AmCh.DeconstructPercentage
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- carnap2.tquality
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Could not load reference to Verse.ResearchProjectDef named VWE_Crossbow
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not instantiate or initialize a ThingComp: System.MissingMethodException: Default constructor not found for type Verse.ThingComp
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ThingWithComps.InitializeComps () [0x00037] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN: <color=red>Warm up</color> started for new map!
ROCKETMAN: <color=red>Warm up ABORTED!</color> for new map!
ROCKETMAN: <color=red>Warm up</color> started for new map!
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not do PostLoadInit on VFECore.Abilities.Ability_Blank: System.NullReferenceException: Object reference not set to an instance of an object
at VFECore.Abilities.Ability.ExposeData () [0x0009e] in <f919821dd3034f1ea494e82c8b743117>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_brass and VWE_Bullet_LightSMG: both have short hash 37679
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_nickel and Bed_AdvDoubleBed: both have short hash 37683
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_rhodium and VFEI_Artifacts_PsychicPacifier: both have short hash 37688
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_titanium and MorrowRim_AshHayGrass: both have short hash 37691
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_metallicmicrolattice and Psytrainer_Psionic_AbilityDef_WordOfConfidence: both have short hash 37696
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Ambut and VFEPD_WoodenCupboardDouble: both have short hash 37706
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Andrium and Frame_FuelPowerplant: both have short hash 37717
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Hampu and Blueprint_VFEPD_AlbatrossWhite: both have short hash 37719
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Sephim and VFEPD_LargeDecalWordFridge: both have short hash 37721
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Radamanium and Blueprint_Install_VFE_IndustrialApiary: both have short hash 37731
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Adamantite and Gun_GatlingGunTurret: both have short hash 37737
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_graphene and EVOR_Item_BoneSaber: both have short hash 37744
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Rim73 > Loaded new game, resetting caching variables
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SOYUZ: Preset loaded!
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 68980.
Total: 1336.476500 ms (FindLiveObjects: 4.928400 ms CreateObjectMapping: 9.583700 ms MarkObjects: 1321.781200 ms DeleteObjects: 0.182900 ms)
ROCKETMAN: <color=red>Warm up</color> Finished for new map!
ROCKETMAN: Position verfication started!
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 8355 unused Assets to reduce memory usage. Loaded Objects now: 60583.
Total: 1305.035300 ms (FindLiveObjects: 4.019000 ms CreateObjectMapping: 9.540700 ms MarkObjects: 1275.941600 ms DeleteObjects: 15.533400 ms)
Loading game from file Modded 3#§#Unification of Southwest Binbanvia with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- UnlimitedHugs.HugsLib
- neptimus7.progressrenderer
- UnlimitedHugs.MapReroll
- zylle.MapDesigner
- pyrce.modlist
- Oblitus.MyLittlePlanet
- KennyDave.APT
- CB745.OPGStuffedArmsAndArmor
- nathanielcwm.BeautifulWater
- CaptainMuscles.CategorizedBills
- Wemd.RealisticDarkness
- Odeum.BiomesKit
- CarnySenpai.LootingManager
- Scherub.CyberFauna
- Murmur.ThickRoofMiner
- name.krypt.rimworld.rwlayout.alpha2
- name.krypt.rimworld.moddiff
- wit.namesgalore
- Murmur.PawnNameVariety
- name.krypt.rimworld.pawntablegrouped
- Hol.Words
- kapitanoczywisty.changemapedge
- Mlie.DurableClothes
- erdelf.ShowModDesignators
- Doug.NoJobAuthors
- ben.automaticnightowl
- Kirby.DropPodsAreSpacerTech
- aRandomKiwi.RimSaves
- Mlie.NoMoreAutoroof
- Dubwise.DubsMintMenus
- kikohi.whatsforsale
- bodlosh.WeaponStats
- FrozenSnowFox.BetterCampLoot
- zhrocks11.letstrade
- automatic.incidenttweaker
- GearheadLydia.IdeoLoadDev
- 04.23.2020
- tiagocc0.notainted
- tiagocc0.nodivorce
- tiagocc0.noaffair
- imranfish.xmlextensions
- latta.fsharp.core
- sirrandoo.bettersliders
- sjaak31367.ZoologicalOrbitalTraders
- TheWireLord354.ConduitDeconstruct
- CaptainMuscles.SemiRandomResearch
- Pillowesque.CustomPlaystylePresets
- rensen.msoResearch
- neronix17.clutterstructures
- Mlie.LessArbitrarySurgery
- sihv.rombones
- ChargedWeaponsForPirates.velcroboy333
- xedos.personabond
- phomor.CraftingQualityRebalanced
- dninemfive.settlementdescription
- test.TMaterials.Gemstones.1.0
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- OskarPotocki.VanillaFactionsExpanded.Core
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- VanillaExpanded.VTEXE
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- Mlie.MoreGraphs
- ComigoGames.Miniaturization.Kitchen
- Revolus.TextileStats
- ucp.WallDecorations
- rimsenal.EVP
- sjaak31367.ZoologicalTraderCaravans
- DimonSever000.CosmosReborn.Specific
- Mlie.RimworldSpartanFoundry
- RimRush.Module.Icons
- Rah.RVTE
- visibleraidpoints.1trickPonyta
- 4YDRA.ArsenalofIdeology
- martinbaste.Rimworld.CombineFaceItems
- Kegarr.RIP
- martinbaste.Ideo.MoreIdeoColors
- 4loris4.MoreLinkables
- tacticalidiots.wakeupwakesup
- purpleyam.colorfulcoats.vaewildlife
- latta.infusion
- avilmask.PsychicHarmonizerLagFix
- Mehni.Numbers
- papercrane1001.RapidAgingPills
- DerekBickley.ForceFields
- Heis.Edo.Themed.Instruments
- crazedmonkey23.weaponmaterials
- Brohuld.MoreTrees
- mosi.RitualOnlyStyles
- Mlie.ApexRimworldLegends
- BOXrsxx.MorePracticalTraits
- dragonking.dragonsores
- dragonking.dragonsspecialores
- dragonking.dragonsveryspecialores
- Tory.Icons.Historical
- Yume.HighDensityHydro
- romancase.hdhrp
- Ogre.OgreStack
- StyleRevised.Animalist
- SalmonToastie.JointBattles
- zirc.LargerManhunterPacks
- DimonSever000.Events.Specific
- ThogAKACaninmyham.ThogsMods.ThogsMetallurgy
- Isuzuki.TraitsExcel
- mercurydoll.fantasymetals
- 32232232.Randomhair
- 32232232.MLPhairextra
- 32232232.MPLMane6Hair
- Reel.Hair
- tarojun.epoeforked.alienexpansionpatcher
- DimonSever000.PsionicPlus.Specific
- DimonSever000.Mechanoid.Specific
- StatistNo1.EvolvedOrgansRedux
- test.TMaterials.Wood.1.0
- test.TMaterials.Useless.1.0
- test.TMaterials.Futuristic.1.0
- test.TMaterials.Stone.1.0
- test.TMaterials.Plastics.1.0
- test.TMaterials.Technological.1.0
- Syrus.NoForcedSlowdown
- DimonSever000.GunTab.Specific
- Syrus.CustomizeAnimals
- Owlchemist.WallUtilities
- test.HAR.thoughtSettings.remover
- test.HAR.researchList.remover
- carnap.bg.uniform
- tests.patches
- DimonSever000.ApparelTab.Specific
- reiquard.tooltippedlongnames
- Dubwise.DubsApparelTweaks
- Mlie.AddChangenote
- SquirtingElephant.CofigurableRoomStats
- Telkir.TMods.MoreFloors
- AveryTheKitty.RefinedFloors
- sol.vfearchaddon
- jemlpro.Infusion2Expansion
- VFME.CaravanPacks
- Mlie.RimGacha
- BTTP.Sergkart
- fix.factions.not.showing.in.create.world.menu
- AmCh.DeconstructPercentage
- Grimm.Unlimited
- carnap2.tquality
- MalteSchulze.RIMMSqol
- Dubwise.DubsPerformanceAnalyzer
- Krkr.RocketMan
- GhostRolly.Rim73
Could not load reference to Verse.ResearchProjectDef named VWE_Crossbow
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not instantiate or initialize a ThingComp: System.MissingMethodException: Default constructor not found for type Verse.ThingComp
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ThingWithComps.InitializeComps () [0x00037] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN: <color=red>Warm up</color> started for new map!
ROCKETMAN: <color=red>Warm up ABORTED!</color> for new map!
ROCKETMAN: <color=red>Warm up</color> started for new map!
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_161 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not do PostLoadInit on VFECore.Abilities.Ability_Blank: System.NullReferenceException: Object reference not set to an instance of an object
at VFECore.Abilities.Ability.ExposeData () [0x0009e] in <f919821dd3034f1ea494e82c8b743117>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_brass and VWE_Bullet_LightSMG: both have short hash 37679
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_nickel and Bed_AdvDoubleBed: both have short hash 37683
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_rhodium and VFEI_Artifacts_PsychicPacifier: both have short hash 37688
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_titanium and MorrowRim_AshHayGrass: both have short hash 37691
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_metallicmicrolattice and Psytrainer_Psionic_AbilityDef_WordOfConfidence: both have short hash 37696
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Ambut and VFEPD_WoodenCupboardDouble: both have short hash 37706
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Andrium and Frame_FuelPowerplant: both have short hash 37717
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Hampu and Blueprint_VFEPD_AlbatrossWhite: both have short hash 37719
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Sephim and VFEPD_LargeDecalWordFridge: both have short hash 37721
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Radamanium and Blueprint_Install_VFE_IndustrialApiary: both have short hash 37731
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_Adamantite and Gun_GatlingGunTurret: both have short hash 37737
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Hash collision between Bug_carnap_graphene and EVOR_Item_BoneSaber: both have short hash 37744
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Rim73 > Loaded new game, resetting caching variables
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SOYUZ: Preset loaded!
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 69029.
Total: 1493.314900 ms (FindLiveObjects: 4.723200 ms CreateObjectMapping: 9.507100 ms MarkObjects: 1478.964200 ms DeleteObjects: 0.119800 ms)
ROCKETMAN: <color=red>Warm up</color> Finished for new map!
ROCKETMAN: Position verfication started!
- CanFireNowSub - var value = base.CanFireNowSub(parms); - 1
- CanFireNowSub - var options = this.def.GetModExtension<RaidOptions>(); - 2
- CanFireNowSub - if (options.allowedHourRange.HasValue && parms.target is Map map) - 3
- CanFireNowSub - var hourRange = options.allowedHourRange.Value; - 4
- CanFireNowSub - var curHour = GenLocalDate.HourOfDay(map.Tile); - 5
- CanFireNowSub - if (hourRange.min <= hourRange.max && curHour >= hourRange.min && curHour <= hourRange.max) - 6
- CanFireNowSub - return value; - 9
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Unification of Southwest Binbanvia.jpg of size 149295
Bunny died. Nature will take revenge. Secret incident triggered (50)
11
11
11
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-3.jpg of size 133708
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-4.jpg of size 173728
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-5.jpg of size 160832
Cannot get AdjustedCostList for Apparel_FlakJacket with null Stuff.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to use variable "sitePoints" in a math expression but it doesn't exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-1.jpg of size 117474
Cannot get AdjustedCostList for Apparel_FlakJacket with null Stuff.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-2.jpg of size 146378
- CanFireNowSub - var value = base.CanFireNowSub(parms); - 1
- CanFireNowSub - var options = this.def.GetModExtension<RaidOptions>(); - 2
- CanFireNowSub - if (options.allowedHourRange.HasValue && parms.target is Map map) - 3
- CanFireNowSub - var hourRange = options.allowedHourRange.Value; - 4
- CanFireNowSub - var curHour = GenLocalDate.HourOfDay(map.Tile); - 5
- CanFireNowSub - if (hourRange.min <= hourRange.max && curHour >= hourRange.min && curHour <= hourRange.max) - 6
- CanFireNowSub - return value; - 9
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
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value/ null/ System.String/ Saving
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Unification of Southwest Binbanvia.jpg of size 72512
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#1.jpg of size 107693
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#1.jpg of size 111091
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#2.jpg of size 111760
Reserving with maxPawns > 1 and stackCount = All; this will not have a useful effect (suppressing future warnings)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-3.jpg of size 123000
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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- CanFireNowSub - var value = base.CanFireNowSub(parms); - 1
- CanFireNowSub - var options = this.def.GetModExtension<RaidOptions>(); - 2
- CanFireNowSub - if (options.allowedHourRange.HasValue && parms.target is Map map) - 3
- CanFireNowSub - var hourRange = options.allowedHourRange.Value; - 4
- CanFireNowSub - var curHour = GenLocalDate.HourOfDay(map.Tile); - 5
- CanFireNowSub - if (hourRange.min <= hourRange.max && curHour >= hourRange.min && curHour <= hourRange.max) - 6
curHour: 6
hourRange.min: 18
hourRange.max: 5
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#1.jpg of size 130828
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
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value/ null/ System.String/ Saving
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value/ null/ System.String/ Saving
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value/ null/ System.String/ Saving
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-4.jpg of size 190888
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#2.jpg of size 200621
- CanFireNowSub - var value = base.CanFireNowSub(parms); - 1
- CanFireNowSub - var options = this.def.GetModExtension<RaidOptions>(); - 2
- CanFireNowSub - if (options.allowedHourRange.HasValue && parms.target is Map map) - 3
- CanFireNowSub - var hourRange = options.allowedHourRange.Value; - 4
- CanFireNowSub - var curHour = GenLocalDate.HourOfDay(map.Tile); - 5
- CanFireNowSub - if (hourRange.min <= hourRange.max && curHour >= hourRange.min && curHour <= hourRange.max) - 6
- CanFireNowSub - return value; - 9
11
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Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Unification of Southwest Binbanvia.jpg of size 259075
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-5.jpg of size 176862
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Unification of Southwest Binbanvia.jpg of size 187769
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Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Siantos with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Skunk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Polymede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Isaut with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-1.jpg of size 161061
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Siantos with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Skunk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Polymede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Isaut with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Unification of Southwest Binbanvia.jpg of size 167236
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Siantos with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Skunk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Polymede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Isaut with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Unification of Southwest Binbanvia.jpg of size 188353
11
11
11
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
PROTON: Analyzer patched!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PROTON: Analyzer patched!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN: Hijacking ([REFLECTED] RimWorld.StatWorker:GetValue, [DECLARING] RimWorld.StatWorker:GetValue, [ISSTATIC] False, [ISPUBLIC] False, [ISVIRTUAL] StatWorker, [ABSTRACT] False)
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Florrie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Siantos with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Philea with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Murienne with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Rocchigiani with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Rixenda with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Burghardt with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Skunk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Dacalán with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ula with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Vozone with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Gutsche with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Scaios with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Aeleis with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ingerunberg with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Polymede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ayla with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kozani with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Paumera with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Isaut with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Beula with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Dorfler with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-2.jpg of size 138250
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
[CM_Semi_Random_Research] - patching to conditionally hide normal start research button.
PROTON: Analyzer patched!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PROTON: Analyzer patched!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN: Hijacking ([REFLECTED] RimWorld.StatWorker:GetValue, [DECLARING] RimWorld.StatWorker:GetValue, [ISSTATIC] False, [ISPUBLIC] False, [ISVIRTUAL] StatWorker, [ABSTRACT] False)
Exception filling window for RimWorld.Dialog_FormCaravan: System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) AlienRace.HarmonyPatches.AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix_Patch0(Verse.Pawn,Verse.Thing,Verse.ThingDef,System.Collections.Generic.List`1<RimWorld.FoodUtility/ThoughtFromIngesting>&)
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.ThoughtsFromIngesting_Patch2(Verse.Pawn,Verse.Thing,Verse.ThingDef)
at RimWorld.FoodUtility.WillGiveNegativeThoughts (Verse.Thing food, Verse.Pawn pawn) [0x00009] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.GetFoodScore (Verse.Pawn pawn, Verse.Thing food, System.Collections.Generic.List`1[T] ticksToArrive) [0x0002d] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.BestFoodItemFor (Verse.Pawn pawn, System.Collections.Generic.IEnumerable`1[T] food, System.Collections.Generic.List`1[T] ticksToArrive) [0x00041] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.SelectApproximateBestTravelSupplies () [0x00462] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.CountToTransferChanged () [0x00039] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.DoWindowContents (UnityEngine.Rect inRect) [0x002ae] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
(Filename: Line: 580)
Exception filling window for RimWorld.Dialog_FormCaravan: System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) AlienRace.HarmonyPatches.AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix_Patch0(Verse.Pawn,Verse.Thing,Verse.ThingDef,System.Collections.Generic.List`1<RimWorld.FoodUtility/ThoughtFromIngesting>&)
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.ThoughtsFromIngesting_Patch2(Verse.Pawn,Verse.Thing,Verse.ThingDef)
at RimWorld.FoodUtility.WillGiveNegativeThoughts (Verse.Thing food, Verse.Pawn pawn) [0x00009] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.GetFoodScore (Verse.Pawn pawn, Verse.Thing food, System.Collections.Generic.List`1[T] ticksToArrive) [0x0002d] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.BestFoodItemFor (Verse.Pawn pawn, System.Collections.Generic.IEnumerable`1[T] food, System.Collections.Generic.List`1[T] ticksToArrive) [0x00041] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.SelectApproximateBestTravelSupplies () [0x00462] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.CountToTransferChanged () [0x00039] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at RimWorld.Dialog_FormCaravan.DoWindowContents (UnityEngine.Rect inRect) [0x002ae] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
(Filename: Line: 580)
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Florrie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Siantos with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Philea with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Murienne with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Rocchigiani with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Rixenda with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Burghardt with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Skunk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Dacalán with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ula with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Vozone with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Gutsche with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Scaios with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Aeleis with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ingerunberg with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Polymede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ayla with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kozani with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Paumera with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Want with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Camelot with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Isaut with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Burgdorf with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Beula with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Dorfler with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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value/ null/ System.String/ Saving
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value/ null/ System.String/ Saving
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value/ null/ System.String/ Saving
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wrote screenshot SaveData\RimSaves\Previews\Modded 3#§#Autosave-3.jpg of size 76531
ROCKETMAN: <color=red>Warm up</color> started for new map!
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 200 | Water 100
Scatterer Verse.GenStep_ScatterThings could not find cell to generate at.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ShallowReservoirSeed == 0 Regenerating seeds
Deep-saving destroyed thing Shuttle238124 with saveDestroyedThings==false. label=shipThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Florrie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Siantos with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sparky with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Philea with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Murienne with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Rocchigiani with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Rixenda with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Burghardt with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Skunk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Dacalán with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ula with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Vozone with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Gutsche with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Edelmann with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Scaios with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Aeleis with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ingerunberg with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Polymede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ayla with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kozani with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kede with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Paumera with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Biétron with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Kampe with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Want with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Camelot with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Isaut with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Burgdorf with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Atarah with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Beula with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Fleetie with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sticka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Neloms with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Erma with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Karl with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Adversus with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Unforgiven with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Ragle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Needle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Dorfler with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Micheel with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Runfeng with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Tahu with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Hibiki with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ScribeObjectValue] cannot scribe value.
value/ null/ System.String/ Saving
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 10045 unused Assets to reduce memory usage. Loaded Objects now: 68864.
Total: 2444.707900 ms (FindLiveObjects: 8.616400 ms CreateObjectMapping: 10.664200 ms MarkObjects: 2406.288700 ms DeleteObjects: 19.138200 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 77536.
Total: 2538.948800 ms (FindLiveObjects: 5.225500 ms CreateObjectMapping: 10.505500 ms MarkObjects: 2523.093800 ms DeleteObjects: 0.123400 ms)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 9049 unused Assets to reduce memory usage. Loaded Objects now: 69568.
Total: 2858.388600 ms (FindLiveObjects: 4.369200 ms CreateObjectMapping: 10.798100 ms MarkObjects: 2826.999600 ms DeleteObjects: 16.221400 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 78090.
Total: 3071.984000 ms (FindLiveObjects: 5.411500 ms CreateObjectMapping: 10.534500 ms MarkObjects: 3055.918500 ms DeleteObjects: 0.118800 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
Unloading 8493 unused Assets to reduce memory usage. Loaded Objects now: 69576.
Total: 2946.688500 ms (FindLiveObjects: 4.366100 ms CreateObjectMapping: 10.320300 ms MarkObjects: 2919.567500 ms DeleteObjects: 12.434200 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 78176.
Total: 3139.291100 ms (FindLiveObjects: 5.305400 ms CreateObjectMapping: 10.464600 ms MarkObjects: 3123.404000 ms DeleteObjects: 0.116600 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 8577 unused Assets to reduce memory usage. Loaded Objects now: 69584.
Total: 2989.700200 ms (FindLiveObjects: 4.175800 ms CreateObjectMapping: 10.399100 ms MarkObjects: 2962.226400 ms DeleteObjects: 12.898200 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 78171.
Total: 3168.122500 ms (FindLiveObjects: 5.302200 ms CreateObjectMapping: 10.369000 ms MarkObjects: 3152.328300 ms DeleteObjects: 0.122100 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 8572 unused Assets to reduce memory usage. Loaded Objects now: 69591.
Total: 3028.215000 ms (FindLiveObjects: 4.207400 ms CreateObjectMapping: 10.363700 ms MarkObjects: 3001.020700 ms DeleteObjects: 12.622600 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 78095.
Total: 3257.621100 ms (FindLiveObjects: 5.598200 ms CreateObjectMapping: 10.493100 ms MarkObjects: 3241.358200 ms DeleteObjects: 0.170600 ms)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
(Filename: Line: 580)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
(Filename: Line: 580)
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