Skip to content

Instantly share code, notes, and snippets.

@HugsLibRecordKeeper
Created March 22, 2018 16:48
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save HugsLibRecordKeeper/dadb3e4e02585acdf336923ab2090c4e to your computer and use it in GitHub Desktop.
Save HugsLibRecordKeeper/dadb3e4e02585acdf336923ab2090c4e to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
Log uploaded on Thursday, March 22, 2018, 12:48:01 PM
Loaded mods:
Core: (no assemblies)
HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
RimJobWorld: $HugsLibChecker(0.4.0.0), ArchitectSense(18.0.3.12), RJW(1.6.0.493)
Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
AI Uplifting Assistant [B18]: (no assemblies)
Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
[B18] Alien Framework Pregnancy AddOn V1.0 : AlienSex(1.0.0.0)
Orc Invasion: (no assemblies)
Medieval Times: (no assemblies)
MoreMonstergirls B18 Enhanced: monstergirls(1.0.0.0)
VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
VGP Garden Gourmet: GG(1.0.0.0)
VGP Garden Resources: (no assemblies)
VGP More Veggies: (no assemblies)
Age Morphosis Cells: AgeMorphosisCells(0.15.1.0)
Sparkling Worlds - Core Mod [B18]: SparklingWorldsCore(1.0.0.0)
FashionRIMsta: (no assemblies)
Expanded Prosthetics and Organ Engineering: (no assemblies)
[B18] Wild Animal Sex V2.0: WildAnimalSex(1.0.0.0)
[KV] Trading Spot - B18: TradingSpot(1.0.0.0)
Extended Turrets: LaserBeam(1.0.0.0)
Wandering Caravans [v2.3.4]: WanderingCaravans(1.0.0.0)
Mechanite Forge: 0Harmony(1.0.9.1), MechaniteForge(1.0.0.0)
Giddy-up! Core: GiddyUpCore(0.18.6.0)
Giddy-up! Caravan: GiddyUpCaravan(0.18.1.0)
Giddy-up! Battle Mounts: Battlemounts(0.18.5.0)
OHU Ships: 0Harmony(1.0.9.1), 0OHUShips(0.0.0.0)
Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
Shocker Pack: (no assemblies)
Quarry: Quarry(1.0.0.0)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
A RimWorld of Magic: CompDeflector(1.18.0.0), TorannMagic(1.9.5.0)
ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
ED-Embrasures: (no assemblies)
[B18] Trading Economy Mod 2.5 : WalkingProblemUpdateNote(1.0.0.0)
Active Harmony patches:
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
<GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive.Transpiler
CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive2.Transpiler
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
CaravanInventoryUtility.AllInventoryItems: PRE: OHUShips.HarmonyPatches.AllInventoryItemsPrefix
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix, GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Postfix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_PathFollower.CostToDisplay: TRANS: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToDisplay.Transpiler
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
CharacterCardUtility.DrawCharacterCard: PRE: rjw.Source.Common.ExpandedPawnCharacterCard+CharacterCardUtilityPatch.DrawCharacterCardP, rjw.Source.Common.ExpandedPawnCharacterCard+CharacterCardUtilityPatch.DrawCharacterCardP
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefMap`2.ExposeData: PRE: rjw.Patches_DefMapTweak.Prefix, rjw.Patches_DefMapTweak.Prefix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
Dialog_FormCaravan.RemoveFromCorpseIfPossible: PRE: rjw.PATCH_Dialog_FormCaravan_RemoveFromCorpseIfPossible.prevent_locked_apparel_removal, rjw.PATCH_Dialog_FormCaravan_RemoveFromCorpseIfPossible.prevent_locked_apparel_removal
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
FactionGenerator.GenerateFactionsIntoWorld: post: OHUShips.HarmonyPatches.GenerateFactionsIntoWorldPostFix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AMCells.Patches+FloatMenuMakerCarryAdder.AddFloatMenuOption, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix
FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GameEnder.CheckOrUpdateGameOver: post: OHUShips.HarmonyPatches.CheckGameOverPostfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenDraw.DrawAimPie: PRE: BattleMounts.Harmony.GenDraw_DrawAimPie.Prefix
GenDraw.DrawRadiusRing: PRE: TorannMagic.HarmonyPatches+DrawRadiusRing_Patch.Prefix
GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems post: AlienSexPatch.HarmonyPatches.HealthCardUtilityDrawOverviewTab_Postfix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn, rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
ITab_Pawn_Character.FillTab: PRE: rjw.Source.Common.ExpandedPawnCharacterCard+ITab_Pawn_CharacterPatch.FillTabP, rjw.Source.Common.ExpandedPawnCharacterCard+ITab_Pawn_CharacterPatch.FillTabP
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver, rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver, BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin, rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin
JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
JobGiver_EatRandom.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict, rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix, rjw.Patches_AssaultColonyForRape.Postfix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapPawns.get_AnyPawnBlockingMapRemoval: post: OHUShips.HarmonyPatches.AnyColonistTameAnimalOrPrisonerOfColonyPostFix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
MentalStateHandler.TryStartMentalState: PRE: GiddyUpCore.Harmony.MentalStateHandler_TryStartMentalState.Prefix, TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_GetGizmos_Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreApplyDamage: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_PreApplyDamage_Prefix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewNakedPawn: PRE: rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn, rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits, rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits, TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnRenderer.RenderPawnInternal: TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.Remove: post: rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear, rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear, rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.StartJob: PRE: BattleMounts.Harmony.Pawn_JobTracker_StartJob.Prefix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
Pawn_PlayerSettings.get_RespectsAllowedArea: post: GiddyUpCore.Harmony.Pawn_PlayerSettings_get_RespectsAllowedArea.Postfix
Pawn_PlayerSettings.get_RespectsMaster: post: GiddyUpCore.Harmony.Pawn_PlayerSettings_get_RespectsMaster.Postfix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Projectile.Launch: PRE: BattleMounts.Harmony.Projectile_Launch.Prefix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Scenario.GenerateIntoMap: PRE: OHUShips.HarmonyPatches.GenerateIntoMapPreFix
ShieldBelt.DrawWornExtras: PRE: BattleMounts.Harmony.ShieldBelt_DrawWornExtras.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingOwner.NotifyAdded: PRE: OHUShips.HarmonyPatches.NotifyAddedPostfix
ThingOwner.NotifyAddedAndMergedWith: PRE: OHUShips.HarmonyPatches.NotifyAddedAndMergedWithPostfix
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TraderCaravanUtility.GetTraderCaravanRole: PRE: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Prefix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
Transferable.AdjustTo: (no patches)
TransferableOneWayWidget.AddSection: PRE: OHUShips.HarmonyPatches.AddSectionPrefix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
VerbProperties.AdjustedAccuracy: post: BattleMounts.Harmony.VerbProperties_AdjustedAccuracy.Postfix
Verb_MeleeAttack.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict, rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix
WorldRoutePlanner.RecreatePaths: TRANS: GiddyUpCaravan.Harmony.WorldRoutePlanner_RecreatePaths.Transpiler
WorldSelector.AutoOrderToTileNow: PRE: OHUShips.HarmonyPatches.AutoOrderToTileNowPrefix post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.research_engine:1.0.9.1, com.rimworld.modcheck:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rjw:1.0.9.1, HugsLib.RJW:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, HugsLib.ARimWorldOfMagic:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.BattleMounts:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, HugsLib.AgeMorphosisCells:1.0.9.1, HugsLib.GiddyUpCaravan:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, chjees.shields:1.0.9.1, rimworld.walkingproblem.aliensexpatch:1.0.9.1, chjees.mechaniteforge:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.ohu.ships.main:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.torann.tmagic:1.0.9.1, HugsLib.GiddyUpCore:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
RimWorld 0.18.1722 rev1198
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef.
BodyDef Dragongirl has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
BodyDef Elemental has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
BodyDef Minion has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Multibarrel weapons(4) and Improved gun turrets(3)
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Multibarrel weapons(4) and Improved gun turrets(3)
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Precision rifling(2) and Improved gun turrets(3)
switched Improved gun turrets(2) and Precision rifling(3)
switched Precision rifling(2) and Improved gun turrets(3)
switched Improved gun turrets(2) and Precision rifling(3)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Multi-analyzer(11) and Blowback operation(3)
switched Long-range mineral scanner(12) and Blowback operation(11)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Microelectronics basics(5) and Ambrosia(3)
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble
[HugsLib] v4.1.1 initialized RJW, Hospitality, AgeMorphosisCells, GiddyUpCore, BattleMounts, GiddyUpCaravan, StackXXL, ARimWorldOfMagic
[StackXXL] Loaded
HandleD3DDeviceLost
D3Dwindow device not lost anymore
Setting up 1 worker threads for Enlighten.
Thread -> id: 166c -> priority: 1
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.4425]
Renderer: Intel(R) HD Graphics
Vendor: Intel
VRAM: 420 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
RimWorld 0.18.1722 rev1198
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef.
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
BodyDef Dragongirl has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
BodyDef Elemental has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
BodyDef Minion has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Multibarrel weapons(4) and Improved gun turrets(3)
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Multibarrel weapons(4) and Improved gun turrets(3)
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Precision rifling(2) and Improved gun turrets(3)
switched Improved gun turrets(2) and Precision rifling(3)
switched Precision rifling(2) and Improved gun turrets(3)
switched Improved gun turrets(2) and Precision rifling(3)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Multi-analyzer(11) and Blowback operation(3)
switched Long-range mineral scanner(12) and Blowback operation(11)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Microelectronics basics(5) and Ambrosia(3)
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble
[HugsLib] v4.1.1 initialized RJW, Hospitality, AgeMorphosisCells, GiddyUpCore, BattleMounts, GiddyUpCaravan, StackXXL, ARimWorldOfMagic
[StackXXL] Loaded
Setting up 1 worker threads for Enlighten.
Thread -> id: 1720 -> priority: 1
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.4425]
Renderer: Intel(R) HD Graphics
Vendor: Intel
VRAM: 420 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
RimWorld 0.18.1722 rev1198
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef.
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef.
Could not find a type named DeathActionWorker_WalkblemExplosion
Could not find a type named DeathActionWorker_WalkblemExplosion
Could not find a type named DeathActionWorker_WalkblemExplosion
Could not find a type named DeathActionWorker_WalkblemExplosion
Could not find type named JobGiver_WPAutoSkill from node <li Class="JobGiver_WPAutoSkill" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="JobGiver_WPAutoSkill" /></subNodes>
Could not find type named ThinkNode_ConditionalNotDowned from node <li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><!-- Do a queued job --><li Class="ThinkNode_QueuedJob" /><!-- Forced goto --><li Class="ThinkNode_ConditionalForcedGoto"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ForcedGoto" /></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="JobGiver_WPAutoSkill" /></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalMentalState"><state>GiveUpExit</state><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><invert>true</invert><subNodes><li Class="JobGiver_WPArtyAIDefendSelf" /><li Class="JobGiver_WanderAnywhere" /></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><!--<li Class="JobGiver_ArtyWeapon" />
<li Class="JobGiver_WPArtyAIDefendSelf" />--><li Class="JobGiver_WPArtyAIDefendMaster"><attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile><needLOSToAcquireNonPawnTargets>false</needLOSToAcquireNonPawnTargets></li><li Class="JobGiver_AIFollowMaster" /><!--<li Class="JobGiver_WanderNearMaster" />--></subNodes></li></subNodes></li></subNodes></li><!-- Lord directives --><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li><!--<li Class="ThinkNode_ConditionalDrafted">
<subNodes>
<li Class="JobGiver_ArtyWeapon" />
</subNodes>
</li>--><!-- React to close melee threat --><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="JobGiver_ReactToCloseMeleeThreat" /></subNodes></li><!-- Leave if timed out --><li Class="ThinkNode_ConditionalExitTimedOut"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreMain</insertTag>--></li><!-- Wild animals leave map in some conditions --><li Class="ThinkNode_ConditionalHasFaction"><invert>true</invert><subNodes><li Class="ThinkNode_Subtree"><treeDef>LeaveIfWrongSeason</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>LeaveIfStarving</treeDef></li></subNodes></li><!-- Satisfy basic needs --><li Class="ThinkNode_Subtree"><treeDef>SatisfyBasicNeeds</treeDef></li><!-- Lay eggs you need to
<li Class="JobGiver_LayEgg" />--><!-- Tame animal --><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>TrainedAnimalBehavior</tagToGive><subNodes><!-- Trained behavior: obedience: Follow and defend master
<li Class="ThinkNode_ConditionalTrainableCompleted">
<trainable>Obedience</trainable>
<subNodes> --><!--<li Class="ThinkNode_ConditionalShouldFollowMaster" >
<subNodes>
<li Class="JobGiver_ArtyWeapon" />
<li Class="JobGiver_WPArtyAIDefendSelf" />
<li Class="JobGiver_WPArtyAIDefendMaster">
<attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile>
<needLOSToAcquireNonPawnTargets>false</needLOSToAcquireNonPawnTargets>
</li>--><!--<li Class="JobGiver_AIFollowMaster"/>
<li Class="JobGiver_WanderNearMaster" />
</subNodes>
</li>--><!-- </subNodes>
</li>--><!-- Trained behavior: Rescue
<li Class="ThinkNode_ConditionalTrainableCompleted">
<trainable>Rescue</trainable>
<subNodes>--><li Class="JobGiver_RescueNearby"><radius>30</radius></li><!-- </subNodes>
</li>--></subNodes></li><!-- Take care of critical needs (below rescue - so heroic!)
<li Class="ThinkNode_Tagger">
<tagToGive>RestingForMedicalReasons</tagToGive>
<subNodes>
<li Class="JobGiver_PatientGoToBed" />
</subNodes>
</li>--><li Class="JobGiver_SeekAllowedArea" /><li Class="JobGiver_SeekSafeTemperature" /></subNodes></li><!-- Tame animal: do useful things for the colony--><li Class="ThinkNode_ConditionalHasFaction"><subNodes><!-- Join auto joinable caravan --><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreWander</insertTag>--></li><!-- Of neutral faction: rest and then exit the map --><li Class="ThinkNode_ConditionalNeutralFaction"><subNodes><!--<li Class="ThinkNode_Tagger">
<tagToGive>RestingForMedicalReasons</tagToGive>
<subNodes>
<li Class="JobGiver_PatientGoToBed" />
</subNodes>
</li>--><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes>
Could not find type named ThinkNode_ConditionalWPVehicleCaravan from node <li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li></subNodes></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><!-- Do a queued job --><li Class="ThinkNode_QueuedJob" /><!-- Forced goto --><li Class="ThinkNode_ConditionalForcedGoto"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ForcedGoto" /></subNodes></li></subNodes></li><!-- Lord directives --><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="JobGiver_WPAutoSkill" /><!--<li Class="JobGiver_WPVehiclePark" />--></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><invert>true</invert><subNodes><li Class="JobGiver_WPArtyAIDefendSelf" /></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li><!-- React to close melee threat --><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="JobGiver_ReactToCloseMeleeThreat" /></subNodes></li><!-- Leave if timed out --><li Class="ThinkNode_ConditionalExitTimedOut"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><li Class="ThinkNode_ConditionalMentalState"><state>GiveUpExit</state><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><!-- Keep lying down if we have to
<li Class="ThinkNode_ConditionalMustKeepLyingDown">
<subNodes>
<li Class="JobGiver_WalkblemSelfDestruct" />
<li Class="JobGiver_IdleError"/>
<li Class="ThinkNode_ChancePerHour_Constant">
<mtbHours>0.1</mtbHours>
<subNodes>
<li Class="JobGiver_WalkblemSelfDestruct" />
</subNodes>
</li>
</subNodes>
</li>--><!--<li Class="ThinkNode_Subtree">
<treeDef>Downed</treeDef>
</li>--><!--<li Class="ThinkNode_ConditionalDowned">
<subNodes>
<li Class="JobGiver_WalkblemSelfDestruct" />
<li Class="JobGiver_IdleError"/>
<li Class="ThinkNode_ChancePerHour_Constant">
<mtbHours>0.1</mtbHours>
<subNodes>
<li Class="JobGiver_WalkblemSelfDestruct" />
</subNodes>
</li>
</subNodes>
</li>--><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreMain</insertTag>--></li><!-- Wild animals leave map in some conditions --><li Class="ThinkNode_ConditionalHasFaction"><invert>true</invert><subNodes><li Class="ThinkNode_Subtree"><treeDef>LeaveIfWrongSeason</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>LeaveIfStarving</treeDef></li></subNodes></li><!-- Lay eggs you need to
<li Class="JobGiver_LayEgg" />--><!-- Tame animal --><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>TrainedAnimalBehavior</tagToGive><subNodes><!-- Trained behavior: obedience: Follow and defend master--><li Class="ThinkNode_ConditionalTrainableCompleted"><trainable>Obedience</trainable><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_AIDefendMaster"><attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile></li><li Class="JobGiver_AIFollowMaster" /><!--<li Class="JobGiver_WanderNearMaster" />--></subNodes></li></subNodes></li><!-- Trained behavior: Rescue
<li Class="ThinkNode_ConditionalTrainableCompleted">
<trainable>Rescue</trainable>
<subNodes>--><li Class="JobGiver_RescueNearby"><radius>30</radius></li><!-- </subNodes>
</li>--></subNodes></li><!-- Take care of critical needs (below rescue - so heroic!)
<li Class="ThinkNode_Tagger">
<tagToGive>RestingForMedicalReasons</tagToGive>
<subNodes>
<li Class="JobGiver_PatientGoToBed" />
</subNodes>
</li>--><li Class="JobGiver_SeekAllowedArea" /><li Class="JobGiver_SeekSafeTemperature" /></subNodes></li><!-- Satisfy basic needs --><li Class="ThinkNode_Subtree"><treeDef>SatisfyBasicNeeds</treeDef></li><!-- Eat random things out of curiosity
<li Class="ThinkNode_ChancePerHour_Constant">
<mtbHours>600</mtbHours>
<subNodes>
<li Class="ThinkNode_Tagger">
<tagToGive>SatisfyingNeeds</tagToGive>
<subNodes>
<li Class="JobGiver_EatRandom"/>
</subNodes>
</li>
</subNodes>
</li>--><!-- Tame animal: do useful things for the colony--><li Class="ThinkNode_ConditionalHasFaction"><subNodes><!-- Try to mate
<li Class="ThinkNode_ChancePerHour_Mate">
<subNodes>
<li Class="ThinkNode_Tagger">
<tagToGive>SatisfyingNeeds</tagToGive>
<subNodes>
<li Class="JobGiver_Mate" />
</subNodes>
</li>
</subNodes>
</li> --><!-- Nuzzle randoms
<li Class="ThinkNode_ChancePerHour_Nuzzle">
<subNodes>
<li Class="ThinkNode_Tagger">
<tagToGive>Misc</tagToGive>
<subNodes>
<li Class="JobGiver_Nuzzle" />
</subNodes>
</li>
</subNodes>
</li> --><!-- Trained behavior: Haul
<li Class="ThinkNode_ChancePerHour_Constant">
<mtbHours>1.5</mtbHours>
<subNodes>
<li Class="ThinkNode_ConditionalTrainableCompleted">
<trainable>Haul</trainable>
<subNodes>
<li Class="ThinkNode_Tagger">
<tagToGive>TrainedAnimalBehavior</tagToGive>
<subNodes>
<li Class="JobGiver_Haul" />
</subNodes>
</li>
</subNodes>
</li>
</subNodes>
</li>--><!-- Join auto joinable caravan --><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreWander</insertTag>--></li><!-- Tame animal: wander colony
<li Class="ThinkNode_ConditionalOfPlayerFaction">
<subNodes>
<li Class="ThinkNode_Tagger">
<tagToGive>Idle</tagToGive>
<subNodes>
<li Class="JobGiver_WanderColony">
<maxDanger>None</maxDanger>
<ticksBetweenWandersRange>
<min>120</min>
<max>240</max>
</ticksBetweenWandersRange>
</li>
</subNodes>
</li>
</subNodes>
</li>--><!-- Of neutral faction: rest and then exit the map --><li Class="ThinkNode_ConditionalNeutralFaction"><subNodes><!--<li Class="ThinkNode_Tagger">
<tagToGive>RestingForMedicalReasons</tagToGive>
<subNodes>
<li Class="JobGiver_PatientGoToBed" />
</subNodes>
</li>--><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Wander
<li Class="ThinkNode_Tagger">
<tagToGive>Idle</tagToGive>
<subNodes>
<li Class="ThinkNode_ConditionalHerdAnimal">
<subNodes>
<li Class="JobGiver_WanderHerd">
<maxDanger>Deadly</maxDanger>
<ticksBetweenWandersRange>
<min>120</min>
<max>240</max>
</ticksBetweenWandersRange>
</li>
</subNodes>
</li>
<li Class="JobGiver_WanderAnywhere">
<maxDanger>Deadly</maxDanger>
<ticksBetweenWandersRange>
<min>120</min>
<max>240</max>
</ticksBetweenWandersRange>
</li>
</subNodes>
</li>--><li Class="JobGiver_IdleError" /></subNodes>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li>
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions>
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
BodyDef Dragongirl has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
BodyDef Elemental has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
BodyDef Minion has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat)
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Multibarrel weapons(4) and Improved gun turrets(3)
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Multibarrel weapons(4) and Improved gun turrets(3)
switched Precision rifling(2) and Multibarrel weapons(3)
switched Multibarrel weapons(2) and Precision rifling(3)
switched Improved gun turrets(4) and Multibarrel weapons(3)
switched Precision rifling(2) and Improved gun turrets(3)
switched Improved gun turrets(2) and Precision rifling(3)
switched Precision rifling(2) and Improved gun turrets(3)
switched Improved gun turrets(2) and Precision rifling(3)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Shipbuilding basics(16) and Deep drilling(11)
switched Deep drilling(16) and Shipbuilding basics(11)
switched Multi-analyzer(11) and Blowback operation(3)
switched Long-range mineral scanner(12) and Blowback operation(11)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Multi-analyzer(12) and Blowback operation(3)
switched Blowback operation(12) and Multi-analyzer(3)
switched Microelectronics basics(5) and Ambrosia(3)
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble
[HugsLib] v4.1.1 initialized RJW, Hospitality, AgeMorphosisCells, GiddyUpCore, GiddyUpCaravan, BattleMounts, StackXXL, ARimWorldOfMagic
[StackXXL] Loaded
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment