Created
March 22, 2018 16:48
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Rimworld output log published using HugsLib
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Log uploaded on Thursday, March 22, 2018, 12:48:01 PM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0) | |
RimJobWorld: $HugsLibChecker(0.4.0.0), ArchitectSense(18.0.3.12), RJW(1.6.0.493) | |
Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0) | |
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0) | |
ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0) | |
AI Uplifting Assistant [B18]: (no assemblies) | |
Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0) | |
[B18] Alien Framework Pregnancy AddOn V1.0 : AlienSex(1.0.0.0) | |
Orc Invasion: (no assemblies) | |
Medieval Times: (no assemblies) | |
MoreMonstergirls B18 Enhanced: monstergirls(1.0.0.0) | |
VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0) | |
VGP Garden Gourmet: GG(1.0.0.0) | |
VGP Garden Resources: (no assemblies) | |
VGP More Veggies: (no assemblies) | |
Age Morphosis Cells: AgeMorphosisCells(0.15.1.0) | |
Sparkling Worlds - Core Mod [B18]: SparklingWorldsCore(1.0.0.0) | |
FashionRIMsta: (no assemblies) | |
Expanded Prosthetics and Organ Engineering: (no assemblies) | |
[B18] Wild Animal Sex V2.0: WildAnimalSex(1.0.0.0) | |
[KV] Trading Spot - B18: TradingSpot(1.0.0.0) | |
Extended Turrets: LaserBeam(1.0.0.0) | |
Wandering Caravans [v2.3.4]: WanderingCaravans(1.0.0.0) | |
Mechanite Forge: 0Harmony(1.0.9.1), MechaniteForge(1.0.0.0) | |
Giddy-up! Core: GiddyUpCore(0.18.6.0) | |
Giddy-up! Caravan: GiddyUpCaravan(0.18.1.0) | |
Giddy-up! Battle Mounts: Battlemounts(0.18.5.0) | |
OHU Ships: 0Harmony(1.0.9.1), 0OHUShips(0.0.0.0) | |
Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0) | |
Shocker Pack: (no assemblies) | |
Quarry: Quarry(1.0.0.0) | |
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0) | |
A RimWorld of Magic: CompDeflector(1.18.0.0), TorannMagic(1.9.5.0) | |
ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0) | |
ED-Embrasures: (no assemblies) | |
[B18] Trading Economy Mod 2.5 : WalkingProblemUpdateNote(1.0.0.0) | |
Active Harmony patches: | |
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix | |
<GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler | |
AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix | |
AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix | |
AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix | |
AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler | |
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage | |
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage | |
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix | |
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix | |
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs | |
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix | |
CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive.Transpiler | |
CaravanArrivalTimeEstimator.EstimatedTicksToArrive: TRANS: GiddyUpCaravan.Harmony.CaravanArrivalTimeEstimator_EstimatedTicksToArrive2.Transpiler | |
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix | |
CaravanInventoryUtility.AllInventoryItems: PRE: OHUShips.HarmonyPatches.AllInventoryItemsPrefix | |
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler | |
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix, GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Postfix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler | |
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix | |
Caravan_PathFollower.CostToDisplay: TRANS: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToDisplay.Transpiler | |
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix | |
CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix | |
CharacterCardUtility.DrawCharacterCard: PRE: rjw.Source.Common.ExpandedPawnCharacterCard+CharacterCardUtilityPatch.DrawCharacterCardP, rjw.Source.Common.ExpandedPawnCharacterCard+CharacterCardUtilityPatch.DrawCharacterCardP | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix | |
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer | |
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DefMap`2.ExposeData: PRE: rjw.Patches_DefMapTweak.Prefix, rjw.Patches_DefMapTweak.Prefix | |
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix | |
Dialog_FormCaravan.RemoveFromCorpseIfPossible: PRE: rjw.PATCH_Dialog_FormCaravan_RemoveFromCorpseIfPossible.prevent_locked_apparel_removal, rjw.PATCH_Dialog_FormCaravan_RemoveFromCorpseIfPossible.prevent_locked_apparel_removal | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler | |
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement | |
FactionGenerator.GenerateFactionsIntoWorld: post: OHUShips.HarmonyPatches.GenerateFactionsIntoWorldPostFix | |
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix | |
FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AMCells.Patches+FloatMenuMakerCarryAdder.AddFloatMenuOption, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix | |
FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix | |
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement | |
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
GameEnder.CheckOrUpdateGameOver: post: OHUShips.HarmonyPatches.CheckGameOverPostfix | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix | |
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix | |
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix | |
GenDraw.DrawAimPie: PRE: BattleMounts.Harmony.GenDraw_DrawAimPie.Prefix | |
GenDraw.DrawRadiusRing: PRE: TorannMagic.HarmonyPatches+DrawRadiusRing_Patch.Prefix | |
GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix | |
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems post: AlienSexPatch.HarmonyPatches.HealthCardUtilityDrawOverviewTab_Postfix | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix | |
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn, rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn | |
ITab_Pawn_Character.FillTab: PRE: rjw.Source.Common.ExpandedPawnCharacterCard+ITab_Pawn_CharacterPatch.FillTabP, rjw.Source.Common.ExpandedPawnCharacterCard+ITab_Pawn_CharacterPatch.FillTabP | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix | |
ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix | |
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler | |
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler | |
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement | |
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler | |
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler | |
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix | |
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler | |
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement | |
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver, rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver, BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix | |
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix | |
JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix | |
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix | |
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin, rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin | |
JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix | |
JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler | |
JobGiver_EatRandom.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix | |
JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix | |
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix | |
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError | |
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix | |
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict, rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix | |
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix | |
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix | |
ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix | |
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix, rjw.Patches_AssaultColonyForRape.Postfix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix | |
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix | |
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: OHUShips.HarmonyPatches.AnyColonistTameAnimalOrPrisonerOfColonyPostFix | |
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix | |
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix | |
MentalStateHandler.TryStartMentalState: PRE: GiddyUpCore.Harmony.MentalStateHandler_TryStartMentalState.Prefix, TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix | |
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix | |
ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler | |
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles | |
Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_GetGizmos_Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.PreApplyDamage: PRE: MechaniteForge.MechaniteForgeHarmonyPatches.Patch_Pawn_PreApplyDamage_Prefix | |
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix | |
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick | |
Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix | |
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix | |
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch | |
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor | |
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix | |
PawnGenerator.GenerateNewNakedPawn: PRE: rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn, rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix | |
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits, rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits, TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix | |
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt | |
PawnRenderer.RenderPawnInternal: TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix | |
Pawn_ApparelTracker.Remove: post: rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove | |
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop | |
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear, rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear, rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix | |
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix | |
Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix | |
Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix | |
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage | |
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix | |
Pawn_JobTracker.StartJob: PRE: BattleMounts.Harmony.Pawn_JobTracker_StartJob.Prefix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix | |
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove | |
Pawn_PlayerSettings.get_RespectsAllowedArea: post: GiddyUpCore.Harmony.Pawn_PlayerSettings_get_RespectsAllowedArea.Postfix | |
Pawn_PlayerSettings.get_RespectsMaster: post: GiddyUpCore.Harmony.Pawn_PlayerSettings_get_RespectsMaster.Postfix | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith | |
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix | |
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix | |
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
Projectile.Launch: PRE: BattleMounts.Harmony.Projectile_Launch.Prefix | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat | |
ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix | |
ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix | |
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix | |
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix | |
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
Scenario.GenerateIntoMap: PRE: OHUShips.HarmonyPatches.GenerateIntoMapPreFix | |
ShieldBelt.DrawWornExtras: PRE: BattleMounts.Harmony.ShieldBelt_DrawWornExtras.Prefix | |
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix | |
SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized | |
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient | |
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix | |
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix | |
ThingOwner.NotifyAdded: PRE: OHUShips.HarmonyPatches.NotifyAddedPostfix | |
ThingOwner.NotifyAddedAndMergedWith: PRE: OHUShips.HarmonyPatches.NotifyAddedAndMergedWithPostfix | |
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
TraderCaravanUtility.GetTraderCaravanRole: PRE: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Prefix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix | |
Transferable.AdjustTo: (no patches) | |
TransferableOneWayWidget.AddSection: PRE: OHUShips.HarmonyPatches.AddSectionPrefix | |
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler | |
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix | |
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix | |
VerbProperties.AdjustedAccuracy: post: BattleMounts.Harmony.VerbProperties_AdjustedAccuracy.Postfix | |
Verb_MeleeAttack.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix | |
Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot | |
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict, rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict | |
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix | |
WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix | |
WorldRoutePlanner.RecreatePaths: TRANS: GiddyUpCaravan.Harmony.WorldRoutePlanner_RecreatePaths.Transpiler | |
WorldSelector.AutoOrderToTileNow: PRE: OHUShips.HarmonyPatches.AutoOrderToTileNowPrefix post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.research_engine:1.0.9.1, com.rimworld.modcheck:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rjw:1.0.9.1, HugsLib.RJW:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, HugsLib.ARimWorldOfMagic:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.BattleMounts:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, HugsLib.AgeMorphosisCells:1.0.9.1, HugsLib.GiddyUpCaravan:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, chjees.shields:1.0.9.1, rimworld.walkingproblem.aliensexpatch:1.0.9.1, chjees.mechaniteforge:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.ohu.ships.main:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.torann.tmagic:1.0.9.1, HugsLib.GiddyUpCore:1.0.9.1 | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.6.3p1 (9c92e827232b) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0 | |
RimWorld 0.18.1722 rev1198 | |
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef. | |
BodyDef Dragongirl has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
BodyDef Elemental has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
BodyDef Minion has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity | |
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Multibarrel weapons(4) and Improved gun turrets(3) | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Multibarrel weapons(4) and Improved gun turrets(3) | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Precision rifling(2) and Improved gun turrets(3) | |
switched Improved gun turrets(2) and Precision rifling(3) | |
switched Precision rifling(2) and Improved gun turrets(3) | |
switched Improved gun turrets(2) and Precision rifling(3) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Multi-analyzer(11) and Blowback operation(3) | |
switched Long-range mineral scanner(12) and Blowback operation(11) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Microelectronics basics(5) and Ambrosia(3) | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor | |
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble | |
[HugsLib] v4.1.1 initialized RJW, Hospitality, AgeMorphosisCells, GiddyUpCore, BattleMounts, GiddyUpCaravan, StackXXL, ARimWorldOfMagic | |
[StackXXL] Loaded | |
HandleD3DDeviceLost | |
D3Dwindow device not lost anymore | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 166c -> priority: 1 | |
Initialize engine version: 5.6.3p1 (9c92e827232b) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.4425] | |
Renderer: Intel(R) HD Graphics | |
Vendor: Intel | |
VRAM: 420 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0 | |
RimWorld 0.18.1722 rev1198 | |
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef. | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
BodyDef Dragongirl has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
BodyDef Elemental has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
BodyDef Minion has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity | |
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Multibarrel weapons(4) and Improved gun turrets(3) | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Multibarrel weapons(4) and Improved gun turrets(3) | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Precision rifling(2) and Improved gun turrets(3) | |
switched Improved gun turrets(2) and Precision rifling(3) | |
switched Precision rifling(2) and Improved gun turrets(3) | |
switched Improved gun turrets(2) and Precision rifling(3) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Multi-analyzer(11) and Blowback operation(3) | |
switched Long-range mineral scanner(12) and Blowback operation(11) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Microelectronics basics(5) and Ambrosia(3) | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor | |
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble | |
[HugsLib] v4.1.1 initialized RJW, Hospitality, AgeMorphosisCells, GiddyUpCore, BattleMounts, GiddyUpCaravan, StackXXL, ARimWorldOfMagic | |
[StackXXL] Loaded | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 1720 -> priority: 1 | |
Initialize engine version: 5.6.3p1 (9c92e827232b) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.4425] | |
Renderer: Intel(R) HD Graphics | |
Vendor: Intel | |
VRAM: 420 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0 | |
RimWorld 0.18.1722 rev1198 | |
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanFuck>true</requireCanFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanBeFuck>true</requireCanBeFuck> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanRape>true</requireCanRape> doesn't correspond to any field in type MentalStateDef. | |
XML error: <requireCanGetRaped>true</requireCanGetRaped> doesn't correspond to any field in type MentalStateDef. | |
Could not find a type named DeathActionWorker_WalkblemExplosion | |
Could not find a type named DeathActionWorker_WalkblemExplosion | |
Could not find a type named DeathActionWorker_WalkblemExplosion | |
Could not find a type named DeathActionWorker_WalkblemExplosion | |
Could not find type named JobGiver_WPAutoSkill from node <li Class="JobGiver_WPAutoSkill" /> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<subNodes><li Class="JobGiver_WPAutoSkill" /></subNodes> | |
Could not find type named ThinkNode_ConditionalNotDowned from node <li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<subNodes><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><!-- Do a queued job --><li Class="ThinkNode_QueuedJob" /><!-- Forced goto --><li Class="ThinkNode_ConditionalForcedGoto"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ForcedGoto" /></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="JobGiver_WPAutoSkill" /></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalMentalState"><state>GiveUpExit</state><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><invert>true</invert><subNodes><li Class="JobGiver_WPArtyAIDefendSelf" /><li Class="JobGiver_WanderAnywhere" /></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><!--<li Class="JobGiver_ArtyWeapon" /> | |
<li Class="JobGiver_WPArtyAIDefendSelf" />--><li Class="JobGiver_WPArtyAIDefendMaster"><attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile><needLOSToAcquireNonPawnTargets>false</needLOSToAcquireNonPawnTargets></li><li Class="JobGiver_AIFollowMaster" /><!--<li Class="JobGiver_WanderNearMaster" />--></subNodes></li></subNodes></li></subNodes></li><!-- Lord directives --><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li><!--<li Class="ThinkNode_ConditionalDrafted"> | |
<subNodes> | |
<li Class="JobGiver_ArtyWeapon" /> | |
</subNodes> | |
</li>--><!-- React to close melee threat --><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="JobGiver_ReactToCloseMeleeThreat" /></subNodes></li><!-- Leave if timed out --><li Class="ThinkNode_ConditionalExitTimedOut"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreMain</insertTag>--></li><!-- Wild animals leave map in some conditions --><li Class="ThinkNode_ConditionalHasFaction"><invert>true</invert><subNodes><li Class="ThinkNode_Subtree"><treeDef>LeaveIfWrongSeason</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>LeaveIfStarving</treeDef></li></subNodes></li><!-- Satisfy basic needs --><li Class="ThinkNode_Subtree"><treeDef>SatisfyBasicNeeds</treeDef></li><!-- Lay eggs you need to | |
<li Class="JobGiver_LayEgg" />--><!-- Tame animal --><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>TrainedAnimalBehavior</tagToGive><subNodes><!-- Trained behavior: obedience: Follow and defend master | |
<li Class="ThinkNode_ConditionalTrainableCompleted"> | |
<trainable>Obedience</trainable> | |
<subNodes> --><!--<li Class="ThinkNode_ConditionalShouldFollowMaster" > | |
<subNodes> | |
<li Class="JobGiver_ArtyWeapon" /> | |
<li Class="JobGiver_WPArtyAIDefendSelf" /> | |
<li Class="JobGiver_WPArtyAIDefendMaster"> | |
<attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile> | |
<needLOSToAcquireNonPawnTargets>false</needLOSToAcquireNonPawnTargets> | |
</li>--><!--<li Class="JobGiver_AIFollowMaster"/> | |
<li Class="JobGiver_WanderNearMaster" /> | |
</subNodes> | |
</li>--><!-- </subNodes> | |
</li>--><!-- Trained behavior: Rescue | |
<li Class="ThinkNode_ConditionalTrainableCompleted"> | |
<trainable>Rescue</trainable> | |
<subNodes>--><li Class="JobGiver_RescueNearby"><radius>30</radius></li><!-- </subNodes> | |
</li>--></subNodes></li><!-- Take care of critical needs (below rescue - so heroic!) | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>RestingForMedicalReasons</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_PatientGoToBed" /> | |
</subNodes> | |
</li>--><li Class="JobGiver_SeekAllowedArea" /><li Class="JobGiver_SeekSafeTemperature" /></subNodes></li><!-- Tame animal: do useful things for the colony--><li Class="ThinkNode_ConditionalHasFaction"><subNodes><!-- Join auto joinable caravan --><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreWander</insertTag>--></li><!-- Of neutral faction: rest and then exit the map --><li Class="ThinkNode_ConditionalNeutralFaction"><subNodes><!--<li Class="ThinkNode_Tagger"> | |
<tagToGive>RestingForMedicalReasons</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_PatientGoToBed" /> | |
</subNodes> | |
</li>--><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes> | |
Could not find type named ThinkNode_ConditionalWPVehicleCaravan from node <li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li></subNodes></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<subNodes><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><!-- Do a queued job --><li Class="ThinkNode_QueuedJob" /><!-- Forced goto --><li Class="ThinkNode_ConditionalForcedGoto"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ForcedGoto" /></subNodes></li></subNodes></li><!-- Lord directives --><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li><li Class="ThinkNode_ConditionalWPVehicleCaravan"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><subNodes><li Class="JobGiver_ExitMapPanic" /><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger><locomotionUrgency>Jog</locomotionUrgency></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="JobGiver_WPAutoSkill" /><!--<li Class="JobGiver_WPVehiclePark" />--></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalMentalState"><state>PanicFlee</state><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><invert>true</invert><subNodes><li Class="JobGiver_WPArtyAIDefendSelf" /></subNodes></li></subNodes></li></subNodes></li></subNodes></li><li Class="ThinkNode_ConditionalNotDowned"><subNodes><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="ThinkNode_WPChancePerHour_Constant"><mtbHours>0.1</mtbHours><subNodes><li Class="JobGiver_WPAutoWeapon" /></subNodes></li></subNodes></li></subNodes></li><!-- React to close melee threat --><li Class="ThinkNode_ConditionalDowned"><invert>true</invert><subNodes><li Class="JobGiver_ReactToCloseMeleeThreat" /></subNodes></li><!-- Leave if timed out --><li Class="ThinkNode_ConditionalExitTimedOut"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><li Class="ThinkNode_ConditionalMentalState"><state>GiveUpExit</state><subNodes><li Class="JobGiver_ExitMapRandom"><defaultLocomotion>Walk</defaultLocomotion></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><!-- Keep lying down if we have to | |
<li Class="ThinkNode_ConditionalMustKeepLyingDown"> | |
<subNodes> | |
<li Class="JobGiver_WalkblemSelfDestruct" /> | |
<li Class="JobGiver_IdleError"/> | |
<li Class="ThinkNode_ChancePerHour_Constant"> | |
<mtbHours>0.1</mtbHours> | |
<subNodes> | |
<li Class="JobGiver_WalkblemSelfDestruct" /> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li>--><!--<li Class="ThinkNode_Subtree"> | |
<treeDef>Downed</treeDef> | |
</li>--><!--<li Class="ThinkNode_ConditionalDowned"> | |
<subNodes> | |
<li Class="JobGiver_WalkblemSelfDestruct" /> | |
<li Class="JobGiver_IdleError"/> | |
<li Class="ThinkNode_ChancePerHour_Constant"> | |
<mtbHours>0.1</mtbHours> | |
<subNodes> | |
<li Class="JobGiver_WalkblemSelfDestruct" /> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li>--><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreMain</insertTag>--></li><!-- Wild animals leave map in some conditions --><li Class="ThinkNode_ConditionalHasFaction"><invert>true</invert><subNodes><li Class="ThinkNode_Subtree"><treeDef>LeaveIfWrongSeason</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>LeaveIfStarving</treeDef></li></subNodes></li><!-- Lay eggs you need to | |
<li Class="JobGiver_LayEgg" />--><!-- Tame animal --><li Class="ThinkNode_ConditionalOfPlayerFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>TrainedAnimalBehavior</tagToGive><subNodes><!-- Trained behavior: obedience: Follow and defend master--><li Class="ThinkNode_ConditionalTrainableCompleted"><trainable>Obedience</trainable><subNodes><li Class="ThinkNode_ConditionalShouldFollowMaster"><subNodes><li Class="JobGiver_AIDefendMaster"><attackMeleeThreatEvenIfNotHostile>true</attackMeleeThreatEvenIfNotHostile></li><li Class="JobGiver_AIFollowMaster" /><!--<li Class="JobGiver_WanderNearMaster" />--></subNodes></li></subNodes></li><!-- Trained behavior: Rescue | |
<li Class="ThinkNode_ConditionalTrainableCompleted"> | |
<trainable>Rescue</trainable> | |
<subNodes>--><li Class="JobGiver_RescueNearby"><radius>30</radius></li><!-- </subNodes> | |
</li>--></subNodes></li><!-- Take care of critical needs (below rescue - so heroic!) | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>RestingForMedicalReasons</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_PatientGoToBed" /> | |
</subNodes> | |
</li>--><li Class="JobGiver_SeekAllowedArea" /><li Class="JobGiver_SeekSafeTemperature" /></subNodes></li><!-- Satisfy basic needs --><li Class="ThinkNode_Subtree"><treeDef>SatisfyBasicNeeds</treeDef></li><!-- Eat random things out of curiosity | |
<li Class="ThinkNode_ChancePerHour_Constant"> | |
<mtbHours>600</mtbHours> | |
<subNodes> | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>SatisfyingNeeds</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_EatRandom"/> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li>--><!-- Tame animal: do useful things for the colony--><li Class="ThinkNode_ConditionalHasFaction"><subNodes><!-- Try to mate | |
<li Class="ThinkNode_ChancePerHour_Mate"> | |
<subNodes> | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>SatisfyingNeeds</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_Mate" /> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li> --><!-- Nuzzle randoms | |
<li Class="ThinkNode_ChancePerHour_Nuzzle"> | |
<subNodes> | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>Misc</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_Nuzzle" /> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li> --><!-- Trained behavior: Haul | |
<li Class="ThinkNode_ChancePerHour_Constant"> | |
<mtbHours>1.5</mtbHours> | |
<subNodes> | |
<li Class="ThinkNode_ConditionalTrainableCompleted"> | |
<trainable>Haul</trainable> | |
<subNodes> | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>TrainedAnimalBehavior</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_Haul" /> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li>--><!-- Join auto joinable caravan --><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><!--<insertTag>Animal_PreWander</insertTag>--></li><!-- Tame animal: wander colony | |
<li Class="ThinkNode_ConditionalOfPlayerFaction"> | |
<subNodes> | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>Idle</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_WanderColony"> | |
<maxDanger>None</maxDanger> | |
<ticksBetweenWandersRange> | |
<min>120</min> | |
<max>240</max> | |
</ticksBetweenWandersRange> | |
</li> | |
</subNodes> | |
</li> | |
</subNodes> | |
</li>--><!-- Of neutral faction: rest and then exit the map --><li Class="ThinkNode_ConditionalNeutralFaction"><subNodes><!--<li Class="ThinkNode_Tagger"> | |
<tagToGive>RestingForMedicalReasons</tagToGive> | |
<subNodes> | |
<li Class="JobGiver_PatientGoToBed" /> | |
</subNodes> | |
</li>--><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- Wander | |
<li Class="ThinkNode_Tagger"> | |
<tagToGive>Idle</tagToGive> | |
<subNodes> | |
<li Class="ThinkNode_ConditionalHerdAnimal"> | |
<subNodes> | |
<li Class="JobGiver_WanderHerd"> | |
<maxDanger>Deadly</maxDanger> | |
<ticksBetweenWandersRange> | |
<min>120</min> | |
<max>240</max> | |
</ticksBetweenWandersRange> | |
</li> | |
</subNodes> | |
</li> | |
<li Class="JobGiver_WanderAnywhere"> | |
<maxDanger>Deadly</maxDanger> | |
<ticksBetweenWandersRange> | |
<min>120</min> | |
<max>240</max> | |
</ticksBetweenWandersRange> | |
</li> | |
</subNodes> | |
</li>--><li Class="JobGiver_IdleError" /></subNodes> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--agriculture ; Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not find type named GiddyUpCore.FactionRestrictionsPatch from node <li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="GiddyUpCore.FactionRestrictionsPatch"><mountChance>100</mountChance><wildAnimalWeight /><!--Weights can have any integer value, and the relative fraction to the other weight will determine the change a type of animal spawns--><nonWildAnimalWeight>100</nonWildAnimalWeight><!-- setting this to 0 ensures no default domestic animals are spawned --><allowedWildAnimalsCSV /><!--Use a csv with animal DefNames--><allowedNonWildAnimalsCSV>WalkblemCar,WalkblemBike</allowedNonWildAnimalsCSV><!-- only making this empty will imply no restrictions at all, so make sure nonWildAnimalWeight is 0 if you don't want any domestic animals--></li></modExtensions> | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
BodyDef Dragongirl has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
BodyDef Elemental has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
BodyDef Minion has BodyPartRecord of Body whose children have more or equal total coverage than 1. This means parent can't be hit independently at all. | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
Could not resolve cross-reference: No RimWorld.StatDef named WPVehicle found to give to RimWorld.StatModifier (null stat) | |
Could not resolve cross-reference to Verse.RecipeDef named WPVehicleRepair | |
Could not resolve cross-reference to Verse.RecipeDef named WPEquipWeaponOnAnimal | |
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity | |
ResearchPal :: redundant prerequisites for Mechanite fabrication the following research: Machining | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Multibarrel weapons(4) and Improved gun turrets(3) | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Multibarrel weapons(4) and Improved gun turrets(3) | |
switched Precision rifling(2) and Multibarrel weapons(3) | |
switched Multibarrel weapons(2) and Precision rifling(3) | |
switched Improved gun turrets(4) and Multibarrel weapons(3) | |
switched Precision rifling(2) and Improved gun turrets(3) | |
switched Improved gun turrets(2) and Precision rifling(3) | |
switched Precision rifling(2) and Improved gun turrets(3) | |
switched Improved gun turrets(2) and Precision rifling(3) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Shipbuilding basics(16) and Deep drilling(11) | |
switched Deep drilling(16) and Shipbuilding basics(11) | |
switched Multi-analyzer(11) and Blowback operation(3) | |
switched Long-range mineral scanner(12) and Blowback operation(11) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Multi-analyzer(12) and Blowback operation(3) | |
switched Blowback operation(12) and Multi-analyzer(3) | |
switched Microelectronics basics(5) and Ambrosia(3) | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor | |
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble | |
[HugsLib] v4.1.1 initialized RJW, Hospitality, AgeMorphosisCells, GiddyUpCore, GiddyUpCaravan, BattleMounts, StackXXL, ARimWorldOfMagic | |
[StackXXL] Loaded | |
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