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@HugsLibRecordKeeper
Created April 19, 2019 14:53
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Rimworld output log published using HugsLib
Log uploaded on Friday, April 19, 2019, 5:53:43 PM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
VGP Vegetable Garden: (no assemblies)
Buildable Terrain v1: (no assemblies)
[1.0] DE Surgeries: (no assemblies)
Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
[KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Days Matter[ov:1.0.0]: $HugsLibChecker(0.5.0.0), RimWorldDaysMatter(1.0.0.0)
Defensive Machine Gun Turret Pack: (no assemblies)
Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
DIY Neutroamine: (no assemblies)
Dye Vat: GT_Utilities(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
Glitter Tech: (no assemblies)
Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.1.1.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.10)
No more sleeping Z's: (no assemblies)
No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.4,fv:0.1.0.692)
Project RimFactory - Core: 0Harmony(1.2.0.1), 0NoMessySpawns(1.0.0.0), ProjectRimFactory(av:0.2.0.0,fv:1.0.0.0)
Random Veins Restored: (no assemblies)
Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.3.3.1691)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
Steel Slag Buff [1.0]: (no assemblies)
Tilled Soil: (no assemblies)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
Veinminer R1.0: Veinminer(1.0.0.0)
Simple sidearms[ov:1.3.1]: SimpleSidearms(1.0.0.0)
Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7013.22096), UnityEngine(0.0.0.0)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
A Dog Said... Animal Prosthetics: (no assemblies)
Increased Stack: (no assemblies)
[T] ExpandedCloth: (no assemblies)
[T] ExpandedCrops: (no assemblies)
[T] MiscStuff: ConditionRed(1.0.0.0)
[T] MoreBedsCloth: (no assemblies)
[T] MoreFloors: (no assemblies)
[T] RawCropThoughts: (no assemblies)
[T] MoreBedsVanilla: (no assemblies)
Active Harmony patches:
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix
Caravan.GetInspectString: post: RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum
GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum
GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
GenHostility.AnyHostileActiveThreatToPlayer: PRE: RealRuins.RealRuins+PlayerThreat_Patch.Prefix, RealRuins.RealRuins+PlayerThreat_Patch.Prefix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: SimpleFixes.Patches.GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.FinalizeLoading: TRANS: SimpleFixes.Patches.Map_FinalizeLoading.Transpiler
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.HarmonyPatches.PathGridPatch.Transpiler
Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix
Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix
Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
RaceProperties.get_IsFlesh: post: ProjectRimFactory.Common.HarmonyPatches.RacePropertiesPatch.Postfix
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix
ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, Uuugggg.rimworld.Replace_Stuff.main, nomessyspawns.patches, com.spdskatr.projectrimfactory, Loconeko.Rimworld.RoadsOfTheRim, Syrchalis.Rimworld.SetUpCamp, com.modifyresearchtime.rimworld.mod, com.github.restive2k12.rimworld.mod.moodbar, rimworld.randomKiwi.hfm, mehni.rimworld.MFI.main, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, com.woolstrand.realruins, HugsLib.RealRuins, com.rimfridge.rimworld.mod, HugsLib.DaysMatter, HugsLib.DefensivePositions, HugsLib.AvoidFriendlyFire; 1.1.0.0: EdB.PrepareCarefully
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2231 rev1144
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Additional Joy Objects Classic from cuproPanda, updated by dninemfive "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [KV] Adjustable Trade Ships - 1.0 from Kiame Vivacity "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Avoid Friendly Fire from Falconne "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Buildable Terrain v1 from sisco "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Color Coded Mood Bar from semTex. "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Defensive Positions from UnlimitedHugs "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod DIY Neutroamine from Other_Olly "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Dye Vat from Sam_ "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod EdB Prepare Carefully from EdB "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Expanded Prosthetics and Organ Engineering from Ykara "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Increased Stack from Taveron "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod No more sleeping Z's from 7H28J "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod No Random Construction Quality from BallC "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Pick Up And Haul from Mehni "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Core from Spdskatr "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Random Veins Restored from mitzrz "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Real Ruins from telewre "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Replace Stuff from Uuugggg "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [KV] RimFridge - 1.0 from Kiame Vivacity "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Steel Slag Buff [1.0] from Apollyon "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [SYR] Set Up Camp from Syrchalis "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] ExpandedCloth from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] ExpandedCrops from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MiscStuff from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MoreBedsCloth from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MoreBedsVanilla from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MoreFloors from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] RawCropThoughts from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Tilled Soil from Sam "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod VGP Vegetable Garden from dismarzero "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Veinminer R1.0 from Toasteh, Updated by Ogliss "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Additional Joy Objects Classic from cuproPanda, updated by dninemfive "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [KV] Adjustable Trade Ships - 1.0 from Kiame Vivacity "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Avoid Friendly Fire from Falconne "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Buildable Terrain v1 from sisco "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Color Coded Mood Bar from semTex. "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Defensive Positions from UnlimitedHugs "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod DIY Neutroamine from Other_Olly "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Dye Vat from Sam_ "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod EdB Prepare Carefully from EdB "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Expanded Prosthetics and Organ Engineering from Ykara "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Increased Stack from Taveron "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod No more sleeping Z's from 7H28J "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod No Random Construction Quality from BallC "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Pick Up And Haul from Mehni "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Core from Spdskatr "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Random Veins Restored from mitzrz "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Real Ruins from telewre "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Replace Stuff from Uuugggg "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [KV] RimFridge - 1.0 from Kiame Vivacity "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Steel Slag Buff [1.0] from Apollyon "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [SYR] Set Up Camp from Syrchalis "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] ExpandedCloth from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] ExpandedCrops from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MiscStuff from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MoreBedsCloth from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MoreBedsVanilla from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] MoreFloors from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod [T] RawCropThoughts from Telkir "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Tilled Soil from Sam "1.0.2059" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod VGP Vegetable Garden from dismarzero "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Veinminer R1.0 from Toasteh, Updated by Ogliss "1.0.2059" - parsed as "1.0"
[HugsLib] version 6.1.1
No Messy Spawns 1.0.0.0 - Harmony patches successful
Translation data for language English has 9 errors. Generate translation report for more info.
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
[ColorCodedMoodBar] initialized
NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
PickUpAndHaul v0.1.0.4 welcomes you to RimWorld with pointless logspam.
RealRuins started patching at 4/19/2019 5:53:00 PM
RealRuins finished patching at 4/19/2019 5:53:00 PM (10.0099 msec)
Loading some snapshots...
Loaded list of elements with prefix 20180862...
Dynamic patching Boolean <>m__0(Verse.Thing)
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[HugsLib] initializing DaysMatter, DefensivePositions, RealRuins, SimpleSidearms, AvoidFriendlyFire
[DaysMatter] Loaded.
Got names list
Loaded list of 1000 elements...
Filtered down to list of 942 elements...
Shuffled...
Loading 50 files...
Loading snapshot 20180862-12478170780-jeluder.bp
Loading snapshot 20180862-2649131780-jeluder.bp
Loading snapshot 20180862-16244954950-jeluder.bp
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Loading snapshot 20180862-2073225250-jeluder.bp
Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 10618.
Total: 46.529125 ms (FindLiveObjects: 0.618666 ms CreateObjectMapping: 0.804693 ms MarkObjects: 45.016449 ms DeleteObjects: 0.087324 ms)
Loading game from file Military with mods Core, HugsLib, Vegetable Garden, Buildable Terrain, 10_DESurgeries, Additional Joy Objects, AdjustableTradeShips, Color Coded Mood Bar, Days Matter, DefensiveMachineGunTurretPack, DefensivePositions, DIYNeutroamine_1, DyeVat, EdBPrepareCarefully, GlitterTech, Hunt For Me, More Faction Interaction, No more sleeping Zs, NoRandomConstructionQuality-1.0, PickUpAndHaul, PRF_Core, Random Veins, RealRuins, Replace Stuff - Release, RimFridge, Steel Slag Buff, TilledSoil-1.0.2059, SYR_SetUpCamp, Veinminer-R1.0-master, SimpleSidearms, Roads of the Rim, AvoidFriendlyFire, ExpandedProsthetics&OrganEngineering, A_Dog_Said_1.0, Increased Stack, T-ExpandedCloth, T-ExpandedCrops, T-MiscStuff, T-MoreBedsCloth, T-MoreFloors, T-RawCropThoughts, T-MoreBedsVanilla
Loading snapshot 20180862-20257209570-jeluder.bp
Loading snapshot 20180862-19397759330-jeluder.bp
Loading snapshot 20180862-13410039600-jeluder.bp
Loading snapshot 20180862-11934755000-jeluder.bp
Loading snapshot 20180862-15137243080-jeluder.bp
Loading snapshot 20180862-21432259750-jeluder.bp
Loading snapshot 20180862-73350868356-jeluder.bp
Loading snapshot 20180862-20817011640-jeluder.bp
Loading snapshot 20180862-14439963800-jeluder.bp
Loading snapshot 20180862-1190976290-jeluder.bp
Loading snapshot 20180862-18444752170-jeluder.bp
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loading snapshot 20180862-7325772520-jeluder.bp
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18156.
Total: 142.161880 ms (FindLiveObjects: 1.954986 ms CreateObjectMapping: 1.982861 ms MarkObjects: 138.150360 ms DeleteObjects: 0.071964 ms)
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Loading snapshot 20180862-1742400600-jeluder.bp
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest+<>c__DisplayClass6_0.<RandomNearbyTradeableSettlement>b__0 (RimWorld.Planet.SettlementBase settlement) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.Planet.SettlementBase].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.Planet.SettlementBase]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[SettlementBase] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElement[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase& result) [0x00000] in <filename unknown>:0
at Verse.GenCollection.RandomElementWithFallback[SettlementBase] (IEnumerable`1 source, RimWorld.Planet.SettlementBase fallback) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.RandomNearbyTradeableSettlement (Int32 originTile) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.TryGetRandomAvailableTargetMap (Verse.Map& map) [0x00000] in <filename unknown>:0
at MoreFactionInteraction.IncidentWorker_ReverseTradeRequest.CanFireNowSub (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.CanFireNow (RimWorld.IncidentParms parms, Boolean forced) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
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