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@HugsLibRecordKeeper
Created January 11, 2019 22:45
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Rimworld output log published using HugsLib
Log uploaded on Friday, January 11, 2019, 11:45:22 PM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
Misc. Training: TrainingFacility(1.0.0.0)
ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.7.1.223)
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
Skilled Stonecutting: (no assemblies)
Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
Mining Priority: 0Harmony(1.2.0.1), Mining_Priority(1.0.0.0)
What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(av:1.0.0.0,fv:1.1.1.0)
Five Second Rule: 0Harmony(1.2.0.1), Five_Second_Rule(1.0.0.0)
Gear Up And Go: 0Harmony(1.2.0.1), GearUpAndGo(1.0.0.0)
[FSF] Growable Ambrosia: (no assemblies)
Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Wall Vitals Monitor: (no assemblies)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
Miniaturisation: (no assemblies)
Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.1.0)
Misc. Robots: AIRobot(1.0.4.0)
Misc. Craftable Robots: (no assemblies)
ModSync RW - 1.0: 0Harmony(1.2.0.1), ModSyncRW(1.0.0.0)
[1.0]Economy Bandaid: (no assemblies)
VGP Vegetable Garden: ModFinder(1.0.0.0)
VGP More Veggies: ModFinder(1.0.0.0)
VGP Garden Drinks: Drinks(1.0.0.0)
VGP Garden Gourmet: ModFinder(1.0.0.0)
VGP Garden Tools: VGTools(1.0.0.0)
VGP Xtra Trees and Flowers: (no assemblies)
VGP Soylent Production: (no assemblies)
VGP Garden Resources: (no assemblies)
VGP Garden Medicine: ModFinder(1.0.0.0)
VGP Garden Fabrics: ModFinder(1.0.0.0)
[KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.0.2059.1)
MendAndRecycle: MendAndRecycle(1.0.6913.27770)
Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
Repair Workbench: RepairBench(1.0.0.0)
[v1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
More Vanilla Turrets [1.0]: (no assemblies)
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.4.420)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.11.0)
Chemicals & Neutroamine: Chemical Extraction(1.0.6332.5430)
Steel extraction: (no assemblies)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
Concrete Walls: (no assemblies)
Feed The Colonists: (no assemblies)
Selling prisoners with no guilt: (no assemblies)
Embrasures: (no assemblies)
More Trade Ships: (no assemblies)
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
[FSF] Growable Grass: (no assemblies)
LongRangePodLauncher: (no assemblies)
A Dog Said... Animal Prosthetics: (no assemblies)
PowerSwitch: PowerSwitch(1.0.0.0)
FashionRIMsta: (no assemblies)
GouRIMet: (no assemblies)
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
RIMkea: (no assemblies)
Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
Cheaper Components: (no assemblies)
ProgrammableVents: ProgrammableVents(1.17.0.0)
Glass+Lights: (no assemblies)
Moody: Moody(2.4.2.0)
RT Power Switch: RT_PowerSwitch(1.0.0.0)
Bulk Medicine Production [1.0]: (no assemblies)
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6864.29160)
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
More Batteries: (no assemblies)
Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
Mechanite Augmentation: (no assemblies)
Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
Temperature Gauge: TempGauge(1.0.0.0)
Misc. Bees'n'Honey: BeeAndHoney(1.0.0.0)
Reverse Commands: 0Harmony(1.2.0.1), ReverseCommands(1.0.8.0)
ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
Medical Training: (no assemblies)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Realistic Rooms: (no assemblies)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
RIMMSqol: 0Harmony(1.2.0.1), Priority Queue(4.1.1.0), RIMMSqol(1.0.6937.4295)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
WeaponStats: WeaponsTab(1.0.6894.30066)
[FSF] Efficient Utilities: (no assemblies)
Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
More Linkables: (no assemblies)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
Tables+: (no assemblies)
Fuel Economy: 0Harmony(1.2.0.1), Fuel_Economy(1.0.0.0)
Safely Hidden Away: 0Harmony(1.2.0.1), Safely_Hidden_Away(1.0.0.0)
Xeva's Rimhair: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
[KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
No More Mad Animals: (no assemblies)
Realistic Prosthetics Expansion: (no assemblies)
In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
The Price Is Right: 0Harmony(1.2.0.1), The_Price_Is_Right(1.0.0.0)
RealBeds: RimWorldExampleProjectDLL(0.15.1.0)
Bulk Carrier: 0Harmony(1.2.0.1), BulkCarrier(1.0.0.0)
SF [v1.0] Rain Removes All Filth: (no assemblies)
RandomPlus: 0Harmony(1.1.0.0), RandomPlus(1.0.0.0)
Export Agency: 0Harmony(1.2.0.2), ExportAgency(1.0.0.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.9)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6918.10007)
Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
No A Dog Said Rewards: (no assemblies)
Harvest Everything!: (no assemblies)
Blighted Alert: BlightedAlert(1.0.0.0)
Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
[FSF] Encounter Map Resources: (no assemblies)
ED-Laser Drill: ED-LaserDrill(1.0.0.0)
Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
[1.0] Grenade launcher: (no assemblies)
Prisoner Capture and Manipulation: (no assemblies)
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
SF [v1.0] Priority Treatment: (no assemblies)
Range Finder: 0Harmony(1.2.0.1), RangeFinder(1.2.3.0)
Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
Simple Rubber Bullets Mod: 0Harmony(1.0.9.1), RubberBullets_Mod(1.0.0.0)
Bounded Roof Build Tool: RoofBuild_Mod(1.0.0.0)
Masturbation: (no assemblies)
Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
[1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
[1.0] No Infestation : (no assemblies)
[KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
[KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
[1.0] No Boom Boom : (no assemblies)
Armor Crafting: (no assemblies)
Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.1)
Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
Verify Start 1.0: 0Harmony(1.2.0.1), VerifyStart(0.0.0.0)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
Muh Eggs! [1.0]: (no assemblies)
LED Technology [V1.0]: ppumkin.LEDTechnology(1.0.0.0)
Medicine Kit Crafting: (no assemblies)
Grenade Fix: Rearmed: Grenade Fix Rearmed(1.0.2059.1)
Tradable Stone Blocks: (no assemblies)
[KIR]Drop Pod Raids are Spacer Tech[1.0]: (no assemblies)
Night Light [1.0]: (no assemblies)
RimHair Styles Merged: (no assemblies)
ItemListSelector: ItemListSelector(1.0.0.0)
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
Herd Migration Revival: (no assemblies)
Better Records Tab: 0Harmony(1.2.0.1), RecordsPlus(1.0.0.0)
Fueled Nuclear Power Generators: (no assemblies)
MiningCo. MMS: MiningCo. MMS(1.0.0.0)
New Joy Source: Play Music: (no assemblies)
BreedLikeRabbits: (no assemblies)
[sd] pillows and beanbags: (no assemblies)
[sd] medicaddons: sd_medicaddons(1.0.6870.40283)
[sd] round tables: (no assemblies)
LBE's A Dog Said Easy Patcher: ADogSaidEasyPatcher(1.0.0.0)
Time-of-Day Switches: Merthsoft.TimeOfDaySwitch(1.0.0.0)
MiningCo. MiningHelmet: MiningCo. MiningHelmet(1.0.0.0)
[1.0] Medical IV's: 0Harmony(1.0.9.1), IV(1.2.0.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
MiningCo. DrillTurret: MiningCo. DrillTurret(1.0.0.0)
Reasonable Lamps: (no assemblies)
Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0)
Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
Run and Hide: RunandHide(18.10.30.0)
Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
Roof Support 1.0: (no assemblies)
Pawns Paint! Restored: (no assemblies)
Caravan Gear v1.6 [1.0]: (no assemblies)
Meal radius: (no assemblies)
Reasonable Components V1: (no assemblies)
Fences And Floors: (no assemblies)
More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
While You're Up [1.0]: WhileYoureUp(1.0.0.0)
Death Rattle: DeathRattle(18.10.30.0)
Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
Small Comms Console [1.0]: (no assemblies)
Nature is Beautiful v1.3 [1.0]: RimworldAssemblyTemplate(1.0.6845.25806)
Blueprint Totals Tooltip: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.1), BlueprintTotalsTooltip(1.0.0.0)
Where's the gravel? - Grayscale Edition: (no assemblies)
[T] RawCropThoughts: (no assemblies)
[T] MoreFloors: (no assemblies)
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204)
[sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
Colonist Bar KF 1.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
RuntimeGC: RuntimeGC(20.0.15.1)
[RF] Rumor Has It.... [1.0]: Rainbeau's Rumor Has It(1.0.6881.17783)
[KV] Improved Load Transport Pods: LoadTransportPod(1.0.0.0)
[TWC]Cupro's Stones 1.0: 0Harmony(1.0.9.1), CuprosStones(0.19.0.1)
[TWC]Cupro's Alloys 1.0: CuprosAlloys(0.19.0.1)
Less Rebuff: (no assemblies)
MiningCo. Projector: MiningCo. Projector(1.0.0.0)
MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0)
Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.6864.6838)
Slightly Tweaked Mortars: (no assemblies)
Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
Cleaning Priority: 0Harmony(1.2.0.1), CleaningPriority(1.0.0.0)
I Clearly Have Enough!: 0Harmony(1.2.0.1), IClearlyHaveEnough(1.0.0.0)
[1.0] DE Surgeries: (no assemblies)
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495)
[RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6916.16774)
Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
Active Harmony patches:
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__1: TRANS: BlueprintTotalsTooltip.ChangeDetection.FrameWorkedOnDetector.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<PotentialWorkCellsGlobal>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
Area.Invert: PRE: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaInverted.Prefix
Area.Set: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaChange.Postfix
AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix, CleaningPriority.ListerFilthPrioritizedNotifiers.AreaRemoved.Postfix
AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix, CleaningPriority.ListerFilthPrioritizedNotifiers.AreaAdded.Postfix
Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.GetUniqueLoadID: post: ExportAgency.ExportAgency.BillUniqueIdPostfix
Bill.PawnAllowedToStartAnew: post: Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.MakeSolidThing: post: BlueprintTotalsTooltip.BlueprintSelectionTransferer.Postfix
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: post: LabelsOnFloor.Building_Bed_Medical_Patch.ChangeMedicalStatus TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
Building_Grave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
Building_MassGrave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
Building_Refrigerator.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos, ExportAgency.ExportAgency.ExportGizmos
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
CameraDriver.JumpToCurrentMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
CameraDriver.OnGUI: PRE: TD_Enhancement_Pack.FixOnGUI.Prefix TRANS: TD_Enhancement_Pack.FixOnGUI.Transpiler
CameraDriver.Update: post: TD_Enhancement_Pack.FixUpdate.Postfix, TD_Enhancement_Pack.FixUpdate.Postfix TRANS: TD_Enhancement_Pack.FixUpdate.Transpiler, TD_Enhancement_Pack.FixUpdate.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
CameraMapConfig_Normal..ctor: post: TD_Enhancement_Pack.CameraDragFixes.Postfix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, RandomPlus.Patch_RandomEditButton.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler
CompLaunchable.ChoseWorldTarget: TRANS: Fuel_Economy.ChoseWorldTargetPatch.Transpiler
CompLaunchable.TryLaunch: TRANS: Fuel_Economy.TryLaunchPatch.Transpiler
CompLaunchable.get_MaxLaunchDistance: TRANS: Fuel_Economy.MaxLaunchDistance_Patch.Transpiler
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix
DeepDrillUtility.GetNextResource: PRE: TD_Enhancement_Pack.DeepDrillDatabase.Prefix post: TD_Enhancement_Pack.DeepDrillDatabase.Postfix
DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Numbers.Numbers.Columndefs, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: Mining_Priority.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix, TD_Enhancement_Pack.Mod.EnsureInitializedInCtorPrefix, Five_Second_Rule.Mod.EnsureInitializedInCtorPrefix, GearUpAndGo.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, Fuel_Economy.Mod.EnsureInitializedInCtorPrefix, Safely_Hidden_Away.Mod.EnsureInitializedInCtorPrefix, The_Price_Is_Right.Mod.EnsureInitializedInCtorPrefix, Meals_On_Wheels.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix
DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
Designator_Build.DrawMouseAttachments: TRANS: IClearlyHaveEnough.PatcherMouseAttachment.Transpiler
Designator_Build.DrawPanelReadout: TRANS: IClearlyHaveEnough.PatcherDrawPanelReadout.Transpiler
Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix
Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix
Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
Dialog_DebugActionsMenu.DoListingItems_AllModePlayActions: post: RIMMSqol.DebugAction_RegenerateFactionLeaders.Postfix
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TD_Enhancement_Pack.CaravanWithSelection.Postfix
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_LoadTransporters.CheckForErrors: post: Fuel_Economy.SmallPod.Postfix
Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
Dialog_ManageDrugPolicies.DoWindowContents: TRANS: ExportAgency.ExportAgency.DrugPolicyManageTranspiler
Dialog_ManageDrugPolicies.PreClose: post: ExportAgency.ExportAgency.DrugPolicyDialogClosePostfix
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
Dialog_ManageOutfits.PreClose: post: ExportAgency.ExportAgency.OutfitDialogClosePostfix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
DrugPolicyDatabase..ctor: post: ExportAgency.ExportAgency.DrugPolicyDatabasePostfix
DrugPolicyDatabase.DefaultDrugPolicy: post: ExportAgency.ExportAgency.DefaultDrugPolicyPostfix
DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix, LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
EdificeGrid.Register: post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.TryAffectGoodwillWith: TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FloatMenuMakerMap.AddHumanlikeOrders: post: Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler, AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
FoodUtility.BestFoodSourceOnMap: PRE: RIMMSqol.ThinkResultContextFood2.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix
FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix, ConfigurableMaps.Patch_Game_InitNewGame.Prefix
Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix
GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix
GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
GenStep_ScatterLumpsMineable.ScatterAt: PRE: [800]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Prefix post: [0]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Postfix
GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: TD_Enhancement_Pack.GoodHediff.Transpiler, SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
HediffGiver.TryApply: PRE: Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
HediffSet.CalculateBleedRate: post: HarmonyPatches.Postfix
HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler, ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.LoadAllMetadata: post: RIMMSqol.translations.LanguageChangeListener.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
ListerFilthInHomeArea.Notify_FilthDespawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthDespawned.Postfix
ListerFilthInHomeArea.Notify_FilthSpawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthSpawned.Postfix
ListerThings.Add: post: BlueprintTotalsTooltip.LTChangeNotifiers.LTAddNotifier.Postfix
ListerThings.Remove: post: BlueprintTotalsTooltip.LTChangeNotifiers.LTRemoveNotifier.Postfix
Listing_ResourceReadout.DoThingDef: post: ItemListSelector.Patch_RecourceReadout.Postfix
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix
MainMenuDrawer.DoMainMenuControls: post: ModSyncRW.Patch_MainMenuDrawer_DoMainMenuControls.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
MainTabWindow_Architect.PostOpen: post: IClearlyHaveEnough.UpdateOnArchitectOpen.Postfix
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
MainTabWindow_WorkTab.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_Postfix_MainTabWindow_Work
MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, ReverseCommands.Patch2.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix, ItemListSelector.Patch_HandleMapClicks.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, HeatMap.MapInterface_Detour.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: PRE: BulkCarrier.BulkCarrier.Capacity_Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryThoughtHandler.TryGainMemory: post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
MemoryUtility.ClearAllMapsAndWorld: PRE: PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.Save: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_Save.Postfix
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
MovingRailPuller.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
MovingRailPusher.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
OutfitDatabase..ctor: post: ExportAgency.ExportAgency.OutfitDatabasePostfix
OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
Page_ConfigureStartingPawns.CanDoNext: post: VerifyStart.Patches.ConfigureStartingPawns_Patches.CanDoNext_Patch.Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: VerifyStart.Patches.ConfigureStartingPawns_Patches.DoWindowContents_Patch.Postfix
Page_ConfigureStartingPawns.PreOpen: PRE: VerifyStart.Patches.ConfigureStartingPawns_Patches.PreOpen_Patch.Prefix post: RandomPlus.HarmoryPatch.Patch_Init.Postfix
Page_ConfigureStartingPawns.RandomizeCurPawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix TRANS: RandomPlus.Patch_RandomizeMethod.Transpiler
Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix, ModSyncRW.Patch_Page_ModsConfig_DoWindowContents.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+VersionIterationLoop.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+ExpandScrollViewHeight.Transpiler, CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Transpiler
Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: TD_Enhancement_Pack.StopGizmo.Postfix, AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: post: PawnRules.Patch.Verse_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix, Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix, TD_Enhancement_Pack.LabelAddSelection.Postfix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler, TD_Enhancement_Pack.LabelAddSelection.Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGenerator.GenerateRandomAge: post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnRenderer.RenderPawnInternal: PRE: Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix, RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix, Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_AgeTracker.RecalculateLifeStageIndex: post: Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_Extensions.AllowedToDo: post: PawnsAreCapable.WorkTab_Pawn_Extensions_AllowedToDo.Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Prefix post: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker.Postfix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
Plant.PlantCollected: post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: TD_Enhancement_Pack.PlaySettings_Patch.AddButton, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, CleaningPriority.UserInterface.AreaPriorityPlaySettings.Postfix, HeatMap.PlaySettings_Detour.PostFix, BlueprintTotalsTooltip.TooltipToggleAdder.Postfix
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
RecordsCardUtility.DrawRecord: PRE: RecordsPlus.DrawRecordplus.Prefix
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: TD_Enhancement_Pack.ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceReadout.DrawIcon: post: ItemListSelector.Patch_DrawIcon.Postfix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix
RockNoises.Init: PRE: CuprosStones.RockNoises_Init.Prefix, ConfigurableMaps.RockNoises_Init.Prefix
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix, Five_Second_Rule.SetRoof_Patch.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
Room.Notify_RoomShapeOrContainedBedsChanged: post: Five_Second_Rule.NewRoom_Patch.Postfix, LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
ScreenshotModeHandler.ScreenshotModesOnGUI: post: ProgressRenderer.Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix, ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.ClearSelection: post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorClearNotifier.Postfix
Selector.Deselect: PRE: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorDeselectNotifier.Prefix post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorDeselectNotifier.Postfix
Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix
Selector.Select: PRE: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorSelectNotifier.Prefix post: BlueprintTotalsTooltip.SelectorChangeNotifiers.SelectorSelectNotifier.Postfix
SettlementAbandonUtility.Abandon: PRE: RIMMSqol.SpawnRemnantColony.Prefix
SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
SettlementBase_TraderTracker.get_TradePriceImprovementOffsetForPlayer: post: The_Price_Is_Right.TradePriceOffset.Postfix
ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
SkillRecord.Interval: PRE: RIMMSqol.StopSkillDecay.Prefix
SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix, Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre post: TD_Enhancement_Pack.Learn_Patch.Postfix, RIMMSqol.TrackLevelUp.Postfix
SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
SnowUtility.MovementTicksAddOn: post: RIMMSqol.SnowUtility_MovementTicksAddOn.Postfix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
StoryState.Notify_IncidentFired: post: Safely_Hidden_Away.CycleDampener.Postfix, MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
StoryState.get_LastThreatBigTick: PRE: Safely_Hidden_Away.CycleDampenerTick.Prefix
Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix
TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
Thing.DrawExtraSelectionOverlays: TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.PostMapInit: post: Five_Second_Rule.PostMapInit_Patch.Postfix
Thing.SpawnSetup: post: Five_Second_Rule.ThingSpawn_Patch.Postfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, RubberBullets_Mod.RubberBullets_Mod+RubberBullet.Prefix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
Thing.TryAbsorbStack: post: Five_Second_Rule.TryAbsorbStack_Patch.Postfix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
ThingGrid.Deregister: post: TD_Enhancement_Pack.ThingDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix
ThingGrid.Register: post: TD_Enhancement_Pack.ThingDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_Pump.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwner.NotifyAdded: post: BlueprintTotalsTooltip.FrameChangeNotifiers.FrameAddNotifier.Postfix
ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
ThingOwner.NotifyRemoved: post: BlueprintTotalsTooltip.FrameChangeNotifiers.FrameRemoveNotifier.Postfix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix, ExportAgency.ExportAgency.ExportGizmos
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: The_Price_Is_Right.BuySellCollapser.Transpiler, MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Utils.MyDistance: PRE: SmartMedicine.FixWhileYoureUp.Prefix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
WidgetRow.ToggleableIcon: TRANS: BlueprintTotalsTooltip.ChangeDetection.PlaySettingsChangeDetector.Transpiler
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
WorkGiver.ShouldSkip: PRE: HMTBLite.HarmonyPatches.Patch_Prefix_WorkGivers_ShouldSkip
WorkGiver.ShouldSkip: PRE: HMTBLite.HarmonyPatches.Patch_Prefix_WorkGivers_ShouldSkip
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: post: HMTBLite.HarmonyPatches.Patch_Postfix_WorkGivers_Job
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: post: HMTBLite.HarmonyPatches.Patch_Postfix_WorkGivers_Job
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DeepDrill.HasJobOnThing: PRE: Mining_Priority.WorkGiver_DeepDrill_JobOnThing_Patch.Prefix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix, RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix
WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_DeepDrill_GetPriority_Patch.Postfix, Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix, CuprosStones.World_NaturalRockTypesIn.Prefix
WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos, ExportAgency.ExportAgency.ExportGizmos, SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
Harmony versions present: 1.2.0.2: rimworld.erdelf.exportAgency; 1.2.0.1: UnlimitedHugs.HugsLib, com.colonistbarkf.rimworld.mod, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mods.achtung, rimworld.whyisthat.expandedroofing.main, PawnRules, net.pardeike.reversecommands, net.pardeike.rimworld.mod.just-ignore-me-passing, RimHUD, Fluffy.StuffedFloors, mehni.rimworld.numbers, fluffy.medicaltab, Fluffy.AnimalTab, fluffy.worktab, Uuugggg.rimworld.TD_Enhancement_Pack.main, DoctorVanGogh.ModSwitch, brrainz-crosspromotion, com.modsyncninja.rimworld, Syrchalis.Rimworld.SetUpCamp, fluffy.rimworld.pharmacist, uuugggg.rimworld.SmartMedicine.main, Uuugggg.rimworld.Mining_Priority.main, Uuugggg.rimworld.What_Is_My_Purpose.main, Uuugggg.rimworld.Five_Second_Rule.main, uuugggg.rimworld.GearUpAndGo.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Fuel_Economy.main, uuugggg.rimworld.SafelyHiddenAway.main, Uuugggg.rimworld.The_Price_Is_Right.main, uuugggg.rimworld.Meals_On_Wheels.main, HugsLib.Hospitality, rimworld.whyisthat.expandedroofing.fixbuildorder, com.github.chippedchap.cleaningpriority, HugsLib.HeatMap, Bubbles, HugsLib.BlueprintTotalsTooltip, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.ResearchPal, RIMMSqol, Children, HugsLib.AllowTool, HugsLib.SimpleSidearms, HugsLib.LabelsOnFloor, MassGraves.Harmony, mehni.rimworld.pickupandhaul.main, fluffy.colonymanager, HugsLib.AvoidFriendlyFire, HugsLib.SearchAndDestroy, io.github.ratysz.madskills, fluffy.areaunlocker, io.github.ratysz.rt_solarflareshield, Dubwise.Dubs_Skylights, fluffy.breakdowns, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, mehni.rimworld.MFI.main, net.pardeike.rimworld.mods.rangefinder, RSA, RSA.Core, HugsLib.ImprovedWorkbenches, com.consolidatedtraits.rimworld.mod, com.verifystart.RimWorld.VerifyStart, net.marvinkosh.rimworld.mod.ughyougotme, com.configurablemaps.rimworld.mod, net.marvinkosh.rimworld.mod.combatreadinesscheck, rainbeau.pawnsAreCapable, com.rimworld.mod.moretraitslots, HugsLib.Psychology, mehni.rimworld.traderdismissal.main, multiversionmodfix, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, com.pathavoid.rimworld.mod, HugsLib.RemoteTech, dingo.hmtblite, de.hatti.rimworld.mod.qualitybuilder, RimWorld.Vanya.BulkCarrier, com.modifyresearchtime.rimworld.mod, Dubwise.DubsMintMenus, HugsLib.ItemListSelector, com.showhair.rimworld.mod, com.tammybee.rimstatue, com.chippedchap.iclearlyhaveenough, HugsLib.LessArbitrarySurgery, HugsLib.WhileYoureUp, HugsLib.RunandHide, HugsLib.DeathRattle, HugsLib.TurnItOnandOff; 1.1.0.0: rimworld.lanilor.simplestockpilepresets, rimworld.erdelf.prisoner_ransom, jamaicancastle.shoo, rimworld.lanilor.progressrenderer, RandomPlus, de.hatti.rimworld.mod.deadmansclothing, com.spdskatr.DamageMotes.Patch; 1.0.9.1: rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.vehicle, rimworld.jecrell.abilityuser, CuprosStonesOverride, rimworld.jecrell.humanlikeorders, com.dninemfive.deconstructreturnfix, com.ghxx.rimworld.techadvancing, chjees.shields, rimworld.jecrell.comps.deflector, RubberBullets_Mod, rimworld.jecrell.comps.sounds, Harmony_Locks, com.medical.iv
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2096 rev473
Setting up 4 worker threads for Enlighten.
Thread -> id: 296c -> priority: 1
Thread -> id: 535c -> priority: 1
Thread -> id: 5384 -> priority: 1
Thread -> id: 5578 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
Renderer: NVIDIA GeForce GTX 1070
Vendor: NVIDIA
VRAM: 8081 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2096 rev473
ReflectionTypeLoadException getting types in assembly Psychology: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'Psychology.Harmony.Optional.EdBPrepareCarefully+<>c__DisplayClass0_0' from assembly 'Psychology, Version=18.9.28.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
[HugsLib] version 6.1.1
ModSwitch 1.7.1.223 - initialized patches...
Error while instantiating a mod of type TD_Enhancement_Pack.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at TD.Utilities.HugsLibUpdateNews.MakeNews (Verse.Mod mod) [0x00000] in <filename unknown>:0
at TD_Enhancement_Pack.Mod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
Parsed -11.03286 as int.
Parsed 15.02347 as int.
Error while instantiating a mod of type PawnRules.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib+<>c.<RegisterUpdateFeature>b__0_0 (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator14`3[System.Reflection.Assembly,System.Type,<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type],System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib.RegisterUpdateFeature () [0x00000] in <filename unknown>:0
at PawnRules.Mod..ctor (Verse.ModContentPack contentPack) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
Moody settings loaded
Dubs Skylight 1.4.651
Fluffy Breakdowns :: Initialized
DubsMintMenus 1.0.141
RSA Core loaded...
RSA Main injected ...
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Error while instantiating a mod of type PawnsAreCapable.Controller: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.FormatException: Method RimWorld.FloatMenuMakerMap.AddHumanlikeOrders(UnityEngine.Vector3, Verse.Pawn, System.Collections.Generic.List`1[[Verse.FloatMenuOption, Assembly-CSharp, Version=1.0.6901.14209, Culture=neutral, PublicKeyToken=null]]) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) RimWorld.FloatMenuMakerMap:AddHumanlikeOrders_Patch0 (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>): IL_0c28: call 0x00000309
at Harmony.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, Harmony.PatchInfo patchInfo, System.String instanceID) [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor.Patch () [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at PawnsAreCapable.Controller..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
Could not find a type named Psychology.MentalStateWorker_FireStartingSpree
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find type named Psychology.JobGiver_Vote from node <li Class="Psychology.JobGiver_Vote" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><!-- Reach the party area --><li Class="Psychology.JobGiver_Vote" /><li Class="ThinkNode_ConditionalInPartyArea"><subNodes><!-- Stand where you are and be socially active --><li Class="ThinkNode_ConditionalRandom"><chance>0.35</chance><subNodes><li Class="JobGiver_StandAndBeSociallyActive"><ticksRange><min>350</min><max>750</max></ticksRange></li></subNodes></li><!-- Wander --><li Class="JobGiver_WanderInPartyArea"><ticksBetweenWandersRange><min>50</min><max>250</max></ticksBetweenWandersRange></li></subNodes></li></subNodes>
Could not find type named Psychology.JobGiver_SpendTimeTogether from node <li Class="Psychology.JobGiver_SpendTimeTogether" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="ThinkNode_ConditionalStarving"><subNodes><li Class="JobGiver_GetFood" /></subNodes></li><li Class="Psychology.JobGiver_SpendTimeTogether" /><li Class="JobGiver_StandAndBeSociallyActive"><ticksRange><min>250</min><max>750</max></ticksRange></li></subNodes>
Could not find a type named Psychology.GameCondition_Election
Could not find a type named Psychology.Hediff_Conversation
Could not find a type named Psychology.Hediff_Mayor
Could not find a type named Psychology.Hediff_PlannedDate
Could not find a type named Psychology.Hediff_Funeral
Could not find a type named Psychology.Hediff_Anxiety
Could not find a type named Psychology.IncidentWorker_Election
Could not find a type named Psychology.InteractionWorker_PrudeSeen
Could not find a type named Psychology.InteractionWorker_Conversation
Could not find a type named Psychology.InteractionWorker_HangOut
Could not find a type named Psychology.InteractionWorker_PlanDate
Could not find a type named Psychology.JobDriver_Abuse
Could not find a type named Psychology.JobDriver_MakeAdvance
Could not find a type named Psychology.MentalState_FellPlotting
Could not find a type named Psychology.MentalStateWorker_FellPlotting
Could not find a type named Psychology.MentalState_SelfHarm
Could not find a type named Psychology.MentalState_Paranoia
Could not find a type named Psychology.MentalState_Abuse
Could not find a type named Psychology.MentalStateWorker_Abuse
Could not find a type named Psychology.MentalStateWorker_Compulsion
Could not find a type named Psychology.MentalState_Compulsion
Could not find a type named Psychology.MentalState_Antisocial
Could not find a type named Psychology.MentalState_Apathy
Could not find a type named Psychology.MentalState_Histrionic
Could not find a type named Psychology.MentalStateWorker_Histrionic
Could not find a type named Psychology.MentalState_HuntingTrip
Could not find a type named Psychology.MentalStateWorker_HuntingTrip
Could not find a type named Psychology.Recipe_TreatPyromaniac
Could not find a type named Psychology.Recipe_TreatChemicalInterest
Could not find a type named Psychology.Recipe_TreatChemicalFascination
Could not find a type named Psychology.Recipe_TreatDepression
Could not find a type named Psychology.Recipe_TreatInsomnia
Could not find a type named Psychology.Recipe_CureAnxiety
Could not find a type named Psychology.RoomRoleWorker_Office
Could not find type named Psychology.JobGiver_Abuse from node <li Class="Psychology.JobGiver_Abuse" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="Psychology.JobGiver_Abuse" /><li Class="JobGiver_WanderColony"><maxDanger>Deadly</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger></li></subNodes>
Could not find type named Psychology.JobGiver_Compulsion from node <li Class="Psychology.JobGiver_Compulsion" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="Psychology.JobGiver_Compulsion" /><li Class="JobGiver_WanderColony"><maxDanger>Some</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes>
Could not find type named Psychology.JobGiver_Apathy from node <li Class="Psychology.JobGiver_Apathy" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="Psychology.JobGiver_Apathy" /></subNodes>
Could not find type named Psychology.JobGiver_MakeAdvance from node <li Class="Psychology.JobGiver_MakeAdvance" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="Psychology.JobGiver_MakeAdvance" /><li Class="JobGiver_WanderColony"><maxDanger>Some</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger></li></subNodes>
Could not find type named Psychology.JobGiver_ArmSelf from node <li Class="Psychology.JobGiver_ArmSelf" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="Psychology.JobGiver_ArmSelf" /><li Class="Psychology.JobGiver_EnactPlot" /><li Class="JobGiver_WanderOwnRoom"><maxDanger>Deadly</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes>
Could not find type named Psychology.JobGiver_GoHunting from node <li Class="Psychology.JobGiver_GoHunting" />
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<subNodes><li Class="Psychology.JobGiver_GoHunting" /><li Class="JobGiver_WanderMapEdge"><maxDanger>Some</maxDanger></li></subNodes>
Could not find a type named Psychology.Thought_MemoryDynamic
Could not find a type named Psychology.Thought_MemorySocialDynamic
Could not find a type named Psychology.ThoughtWorker_Individuality
Could not find a type named Psychology.ThoughtWorker_SurvivedTogether
Could not find a type named Psychology.ThoughtWorker_LDR
Could not find a type named Psychology.ThoughtWorker_PanicAttack
Could not find a type named Psychology.ThoughtWorker_RandomMoodBipolar
Could not find a type named Psychology.ThoughtWorker_Codependency
Could not find a type named Psychology.ThoughtWorker_Outdoorsy
Could not find a type named Psychology.ThoughtWorker_Pluviophile
Could not find a type named Psychology.ThoughtWorker_Polygamous
Could not find a type named Psychology.ThoughtWorker_Light
Could not find a type named Psychology.ThoughtWorker_Sedentary
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
Could not find a type named Psychology.CompPotentialOfficeTable
XML error: <tendDuration>30000</tendDuration> doesn't correspond to any field in type HediffCompProperties_TendDuration. Context: <li Class="HediffCompProperties_TendDuration"><tendDuration>30000</tendDuration><severityPerDayTended>-0.38</severityPerDayTended></li>
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
Knowledge data was missing key BuildersTryMine. Adding it...
Knowledge data was missing key GuestBeds. Adding it...
Knowledge data was missing key RecruitGuest. Adding it...
Knowledge data was missing key GuestWork. Adding it...
Knowledge data was missing key Hospitality. Adding it...
Knowledge data was missing key Moody. Adding it...
Knowledge data was missing key Moody_SummaryView. Adding it...
Knowledge data was missing key Moody_ThoughtView. Adding it...
Knowledge data was missing key Moody_TemperatureView. Adding it...
Knowledge data was missing key Moody_SkillView. Adding it...
Knowledge data was missing key Moody_JobView. Adding it...
Knowledge data was missing key Moody_HealthView. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
Knowledge data was missing key Concept_CEOverride. Adding it...
Knowledge data was missing key BuildersTryMine. Adding it...
Knowledge data was missing key GuestBeds. Adding it...
Knowledge data was missing key RecruitGuest. Adding it...
Knowledge data was missing key GuestWork. Adding it...
Knowledge data was missing key Hospitality. Adding it...
Knowledge data was missing key Moody. Adding it...
Knowledge data was missing key Moody_SummaryView. Adding it...
Knowledge data was missing key Moody_ThoughtView. Adding it...
Knowledge data was missing key Moody_TemperatureView. Adding it...
Knowledge data was missing key Moody_SkillView. Adding it...
Knowledge data was missing key Moody_JobView. Adding it...
Knowledge data was missing key Moody_HealthView. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
Knowledge data was missing key Concept_CEOverride. Adding it...
Key binding conflict: LPR_ManualRendering_ForceFullMap and ColonistSelectionKeys_Release are both bound to Alpha0.
Key binding conflict: LPR_ManualRendering and ColonistSelectionKeys_Group4 are both bound to Alpha9.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 35 errors. Generate translation report for more info.
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for TD_Enhancement_Pack.CameraFixPatches ---> System.NullReferenceException: Object reference not set to an instance of an object
at TD_Enhancement_Pack.Settings.Get () [0x00000] in <filename unknown>:0
at TD_Enhancement_Pack.CameraFixPatches..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Specific Components: Electricity
ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
ResearchPal :: redundant prerequisites for Improved Battery: Electricity
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: redundant prerequisites for Arcade construction: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[HugsLib][ERR] RimStory.RimStory caused an exception during child mod instantiation: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: An exception was thrown by the type initializer for RimStory.RimStory ---> System.Reflection.AmbiguousMatchException: Ambiguous matching in method resolution
at System.Reflection.Binder.FindMostDerivedMatch (System.Reflection.MethodBase[] match) [0x00000] in <filename unknown>:0
at System.MonoType.GetMethodImpl (System.String name, BindingFlags bindingAttr, System.Reflection.Binder binder, CallingConventions callConvention, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) [0x00000] in <filename unknown>:0
at System.Type.GetMethod (System.String name, BindingFlags bindingAttr) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.DeclaredMethod (System.Type type, System.String name, System.Type[] parameters, System.Type[] generics) [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor.GetOriginalMethod () [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at RimStory.RimStory..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.EnumerateChildMods (Boolean earlyInitMode) [0x00000] in <filename unknown>:0
[HugsLib] initializing MURWallLight, LabelsOnFloor, RunandHide, LessArbitrarySurgery, Hospitality, FactionDiscovery, AllowTool, StackXXL, SimpleSidearms, HeatMap, CentralizedClimateControl, AvoidFriendlyFire, Children, DeathRattle, WhileYoureUp, SearchAndDestroy, RubberBullets_Mod, ImprovedWorkbenches, RemoteTech, ItemListSelector, RePower
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor, SurgicalLamp, SurgicalInstruments, MedicalIV, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, TempSleepSpot, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[RePower] Initialized Components
[RePower] Registered instance
[StackXXL] Loaded
[HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[RePower] Loaded 0 of 0 mod support defs.
Setting up 4 worker threads for Enlighten.
Thread -> id: 4e8c -> priority: 1
Thread -> id: 1144 -> priority: 1
Thread -> id: 2fe8 -> priority: 1
Thread -> id: 2910 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
Renderer: NVIDIA GeForce GTX 1070
Vendor: NVIDIA
VRAM: 8081 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2096 rev473
[HugsLib] version 6.1.1
ModSwitch 1.7.1.223 - initialized patches...
Parsed -11.03286 as int.
Parsed 15.02347 as int.
[Pawn Rules v1.2.5] Initialized
Moody settings loaded
Dubs Skylight 1.4.651
Fluffy Breakdowns :: Initialized
DubsMintMenus 1.0.141
RSA Core loaded...
RSA Main injected ...
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[RuntimeGC] Mod settings loaded.
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
Key binding conflict: LPR_ManualRendering_ForceFullMap and ColonistSelectionKeys_Release are both bound to Alpha0.
Key binding conflict: LPR_ManualRendering and ColonistSelectionKeys_Group4 are both bound to Alpha9.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 35 errors. Generate translation report for more info.
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Dynamic patching Boolean MoveNext()
Dynamic patching Boolean <>m__0(Verse.Thing)
Dynamic patching Boolean <>m__0()
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Dubs Rimkit 1.4.652
Failed to find Verse.TerrainDef named FloorStoneHexMarble. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneHexMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneRoughMarble. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneRoughMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneMosaicMarble. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneMosaicMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneRandomMarble. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneRandomMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerMarbleSlate. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerMarbleSlate" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerMarbleSandstone. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerMarbleSandstone" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerMarbleGranite. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerMarbleGranite" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerLimestoneSlate. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerLimestoneSlate" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerLimestoneSandstone. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerLimestoneSandstone" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerLimestoneGranite. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerLimestoneGranite" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerSlateSandstone. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerSlateSandstone" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerSlateGranite. There are 554 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerSlateGranite" failed to find overriden object. Deactivating entry.
Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
[BulkCarrier] injected.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
[Bubbles v1.5] Initialized
Start injecting PSI to pawns ...
PSI check: Human - PSI injected.
Colonistbar KF successfully completed 535 patches with harmony.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Specific Components: Electricity
ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
ResearchPal :: redundant prerequisites for Improved Battery: Electricity
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[ModMetaDataCleaner] Removed 194 Metadata and cleaned 391 PreviewImage.
Removed: Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Genetic Rim, Better Pawn Control, More Obvious Plague, [B19] RimStory, Therapy, [RF] Pawns are Capable! [b19], [RF] Advanced Bridges [b19], [B19] DE Surgeries, Log Walls Beta 19, I Clearly Have Enough!, Additional Joy Objects B19, Turn It On and Off v1.2 [B19], Medic Addons B19, Combat Readiness Check, [SYR] Light Radius, Slightly Tweaked Mortars, [RF] Fishing [b19], Ice, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, Expanded Prosthetics and Organ Engineering, Death Rattle, Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, EdB Prepare Carefully, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, [1.0] Medical IV's, MiningCo. MiningHelmet, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Time-of-Day Switches, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, MiningCo. LaserFence, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, [sd] round tables, More Pills, [sd] chicken nest, [sd] medicaddons, [sd] pillows and beanbags, Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Genetic Rim, Better Pawn Control, More Obvious Plague, [B19] RimStory, Therapy, [RF] Pawns are Capable! [b19], [RF] Advanced Bridges [b19], [B19] DE Surgeries, Log Walls Beta 19, I Clearly Have Enough!, Additional Joy Objects B19, Turn It On and Off v1.2 [B19], Medic Addons B19, Combat Readiness Check, [SYR] Light Radius, Slightly Tweaked Mortars, [RF] Fishing [b19], Ice, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, Expanded Prosthetics and Organ Engineering, Death Rattle, Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, EdB Prepare Carefully, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, [1.0] Medical IV's, MiningCo. MiningHelmet, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Time-of-Day Switches, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, MiningCo. LaserFence, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, [sd] round tables, More Pills, [sd] chicken nest, [sd] medicaddons, [sd] pillows and beanbags, Work Tab, Vein Miner
Cleaned: Mass Graves, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Medical IV, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, N.O.T.S. (No Orbital Trade Sound), Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Faction Discovery, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, CleaningArea, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, LBE's A Dog Said Easy Patcher, Mass Graves, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Medical IV, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, N.O.T.S. (No Orbital Trade Sound), Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Faction Discovery, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, CleaningArea, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, LBE's A Dog Said Easy Patcher, Core
[LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 142 DefInjectionPackages.
Removed Languages: Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[HugsLib] initializing MURWallLight, LabelsOnFloor, Hospitality, FactionDiscovery, AllowTool, StackXXL, SimpleSidearms, HeatMap, CentralizedClimateControl, AvoidFriendlyFire, SearchAndDestroy, RubberBullets_Mod, ImprovedWorkbenches, RemoteTech, ItemListSelector, Psychology
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor, SurgicalLamp, SurgicalInstruments, MedicalIV
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, TempSleepSpot, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[StackXXL] Loaded
Setting up 4 worker threads for Enlighten.
Thread -> id: 4324 -> priority: 1
Thread -> id: 1c04 -> priority: 1
Thread -> id: 316c -> priority: 1
Thread -> id: 3484 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
Renderer: NVIDIA GeForce GTX 1070
Vendor: NVIDIA
VRAM: 8081 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2096 rev473
[HugsLib] version 6.1.1
ModSwitch 1.7.1.223 - initialized patches...
Parsed -11.03286 as int.
Parsed 15.02347 as int.
[Pawn Rules v1.2.5] Initialized
Moody settings loaded
Dubs Skylight 1.4.651
Fluffy Breakdowns :: Initialized
DubsMintMenus 1.0.141
RSA Core loaded...
RSA Main injected ...
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
Key binding conflict: LPR_ManualRendering_ForceFullMap and ColonistSelectionKeys_Release are both bound to Alpha0.
Key binding conflict: LPR_ManualRendering and ColonistSelectionKeys_Group4 are both bound to Alpha9.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 35 errors. Generate translation report for more info.
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Dynamic patching Boolean MoveNext()
Dynamic patching Boolean <>m__0(Verse.Thing)
Dynamic patching Boolean <>m__0()
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Dubs Rimkit 1.4.652
Failed to find Verse.TerrainDef named FloorStoneHexMarble. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneHexMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneRoughMarble. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneRoughMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneMosaicMarble. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneMosaicMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneRandomMarble. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneRandomMarble" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerMarbleSlate. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerMarbleSlate" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerMarbleSandstone. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerMarbleSandstone" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerMarbleGranite. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerMarbleGranite" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerLimestoneSlate. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerLimestoneSlate" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerLimestoneSandstone. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerLimestoneSandstone" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerLimestoneGranite. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerLimestoneGranite" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerSlateSandstone. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerSlateSandstone" failed to find overriden object. Deactivating entry.
Failed to find Verse.TerrainDef named FloorStoneChequerSlateGranite. There are 244 defs of this type loaded.
RIMMSQoL setting "floorsAndTerrain"."FloorStoneChequerSlateGranite" failed to find overriden object. Deactivating entry.
Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
[BulkCarrier] injected.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
[Bubbles v1.5] Initialized
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Specific Components: Electricity
ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
ResearchPal :: redundant prerequisites for Improved Battery: Electricity
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[HugsLib] initializing MURWallLight, LabelsOnFloor, Hospitality, FactionDiscovery, AllowTool, StackXXL, SimpleSidearms, HeatMap, CentralizedClimateControl, AvoidFriendlyFire, SearchAndDestroy, RubberBullets_Mod, ImprovedWorkbenches, RemoteTech, ItemListSelector
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor, SurgicalLamp, SurgicalInstruments, MedicalIV
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, TempSleepSpot, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[StackXXL] Loaded
Setting up 4 worker threads for Enlighten.
Thread -> id: 4760 -> priority: 1
Thread -> id: 515c -> priority: 1
Thread -> id: 1278 -> priority: 1
Thread -> id: 2f8 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
Renderer: NVIDIA GeForce GTX 1070
Vendor: NVIDIA
VRAM: 8081 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2096 rev473
[HugsLib] version 6.1.1
ModSwitch 1.7.1.223 - initialized patches...
Parsed -11.03286 as int.
Parsed 15.02347 as int.
[Pawn Rules v1.2.5] Initialized
Moody settings loaded
Dubs Skylight 1.4.651
Fluffy Breakdowns :: Initialized
DubsMintMenus 1.0.141
RSA Core loaded...
RSA Main injected ...
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
[RuntimeGC] Mod settings loaded.
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition><Beauty>1</Beauty></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
Key binding conflict: LPR_ManualRendering_ForceFullMap and ColonistSelectionKeys_Release are both bound to Alpha0.
Key binding conflict: LPR_ManualRendering and ColonistSelectionKeys_Group4 are both bound to Alpha9.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 35 errors. Generate translation report for more info.
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Dynamic patching Boolean MoveNext()
Deconstruct Return Fix harmony patch successfully loaded
Dynamic patching Boolean <>m__0(Verse.Thing)
Dynamic patching Boolean <>m__0()
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Medical Tab :: Capacity BleedRate does not have any bodyPartTags associated with it. This may be intentional.
Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional.
Dubs Rimkit 1.4.652
Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
[BulkCarrier] injected.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
[Bubbles v1.5] Initialized
C:/Users/manzomo/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
Start injecting PSI to pawns ...
PSI check: Human - PSI injected.
Colonistbar KF successfully completed 559 patches with harmony.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Specific Components: Electricity
ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
ResearchPal :: redundant prerequisites for Improved Battery: Electricity
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
ResearchPal :: redundant prerequisites for Arcade construction: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[ModMetaDataCleaner] Removed 116 Metadata and cleaned 465 PreviewImage.
Removed: Genetic Rim, [B19] RimStory, Therapy, Log Walls Beta 19, Medic Addons B19, [SYR] Light Radius, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, N.O.T.S. (No Orbital Trade Sound), Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, EdB Prepare Carefully, CleaningArea, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, More Pills, [sd] chicken nest, Genetic Rim, [B19] RimStory, Therapy, Log Walls Beta 19, Medic Addons B19, [SYR] Light Radius, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, N.O.T.S. (No Orbital Trade Sound), Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, EdB Prepare Carefully, CleaningArea, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, More Pills, [sd] chicken nest, Work Tab, Vein Miner
Cleaned: Combat Readiness Check, Slightly Tweaked Mortars, Turn It On and Off v1.3 [1.0], Additional Joy Objects Classic, Deconstruct Return Fix, Cleaning Priority, I Clearly Have Enough!, [1.0] DE Surgeries, [RF] Advanced Bridges [1.0], [RF] Pawns are Capable! [1.0], Better Pawn Control, Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Mass Graves, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Medical IV, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, Expanded Prosthetics and Organ Engineering, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Faction Discovery, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, [1.0] Medical IV's, MiningCo. MiningHelmet, Time-of-Day Switches, LBE's A Dog Said Easy Patcher, MiningCo. LaserFence, [sd] round tables, [sd] medicaddons, [sd] pillows and beanbags, Combat Readiness Check, Slightly Tweaked Mortars, Turn It On and Off v1.3 [1.0], Additional Joy Objects Classic, Deconstruct Return Fix, Cleaning Priority, I Clearly Have Enough!, [1.0] DE Surgeries, [RF] Advanced Bridges [1.0], [RF] Pawns are Capable! [1.0], Better Pawn Control, Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Mass Graves, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Medical IV, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, Expanded Prosthetics and Organ Engineering, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Faction Discovery, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, [1.0] Medical IV's, MiningCo. MiningHelmet, Time-of-Day Switches, LBE's A Dog Said Easy Patcher, MiningCo. LaserFence, [sd] round tables, [sd] medicaddons, [sd] pillows and beanbags, Core
[LanguageDataCleaner] Removed 30 LoadedLanguages and cleaned 145 DefInjectionPackages.
Removed Languages: template, Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[HugsLib] initializing MURWallLight, LabelsOnFloor, Hospitality, FactionDiscovery, AllowTool, StackXXL, SimpleSidearms, HeatMap, CentralizedClimateControl, AvoidFriendlyFire, SearchAndDestroy, RubberBullets_Mod, ImprovedWorkbenches, RemoteTech, ItemListSelector, LessArbitrarySurgery, RunandHide, WhileYoureUp, DeathRattle, Children, BlueprintTotalsTooltip, Psychology, TurnItOnandOff, BetterPawnControl
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor, SurgicalLamp, SurgicalInstruments, MedicalIV, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp, IV_Blood, IV_Nutrition, IV_Painkiller, IV_Antibiotics
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, TempSleepSpot, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
[StackXXL] Loaded
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
Exception from asynchronous event: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at Verse.GameDataSaveLoader/<LoadGame>c__AnonStorey2.<>m__0 () <0x00052>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00042>
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
[RimHUD v1.3.2] Loaded config version (1.2.1) is different from the current mod version
[RimHUD v1.3.2] Integrated with Interaction Bubbles
[RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
[RimHUD v1.3.2] Integrated with Pawn Rules
[RimHUD v1.3.2] Updating to version 1.3.2 required your RimHUD config to be reset to default.
Unloading 612 unused Assets to reduce memory usage. Loaded Objects now: 16186.
Total: 76.399292 ms (FindLiveObjects: 0.847406 ms CreateObjectMapping: 1.792787 ms MarkObjects: 73.326103 ms DeleteObjects: 0.431801 ms)
Exception from asynchronous event: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at (wrapper dynamic-method) Verse.Root_Play.SetupForQuickTestPlay_Patch0 () <0x00041>
at Verse.Root_Play.<Start>m__1 () <0x00021>
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00042>
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 16171.
Total: 74.046692 ms (FindLiveObjects: 0.963554 ms CreateObjectMapping: 1.074171 ms MarkObjects: 71.952477 ms DeleteObjects: 0.055703 ms)
Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Setting up 4 worker threads for Enlighten.
Thread -> id: 3e34 -> priority: 1
Thread -> id: 31f0 -> priority: 1
Thread -> id: 1cf0 -> priority: 1
Thread -> id: 52a0 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
Renderer: NVIDIA GeForce GTX 1070
Vendor: NVIDIA
VRAM: 8081 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2096 rev473
[HugsLib] version 6.1.1
ModSwitch 1.7.1.223 - initialized patches...
Parsed -11.03286 as int.
Parsed 15.02347 as int.
[Pawn Rules v1.2.5] Initialized
Moody settings loaded
Dubs Skylight 1.4.651
Fluffy Breakdowns :: Initialized
DubsMintMenus 1.0.141
RSA Core loaded...
RSA Main injected ...
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
[RuntimeGC] Mod settings loaded.
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition><Beauty>1</Beauty></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
Key binding conflict: LPR_ManualRendering_ForceFullMap and ColonistSelectionKeys_Release are both bound to Alpha0.
Key binding conflict: LPR_ManualRendering and ColonistSelectionKeys_Group4 are both bound to Alpha9.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 35 errors. Generate translation report for more info.
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Dynamic patching Boolean MoveNext()
Deconstruct Return Fix harmony patch successfully loaded
Dynamic patching Boolean <>m__0(Verse.Thing)
Dynamic patching Boolean <>m__0()
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Medical Tab :: Capacity BleedRate does not have any bodyPartTags associated with it. This may be intentional.
Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional.
Dubs Rimkit 1.4.652
Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
[BulkCarrier] injected.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
[Bubbles v1.5] Initialized
C:/Users/manzomo/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
Start injecting PSI to pawns ...
PSI check: Human - PSI injected.
Colonistbar KF successfully completed 559 patches with harmony.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Specific Components: Electricity
ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
ResearchPal :: redundant prerequisites for Improved Battery: Electricity
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
ResearchPal :: redundant prerequisites for Arcade construction: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[ModMetaDataCleaner] Removed 118 Metadata and cleaned 463 PreviewImage.
Removed: Genetic Rim, [B19] RimStory, Medical IV, Therapy, Log Walls Beta 19, Medic Addons B19, [SYR] Light Radius, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, N.O.T.S. (No Orbital Trade Sound), Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, EdB Prepare Carefully, CleaningArea, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, More Pills, [sd] chicken nest, Genetic Rim, [B19] RimStory, Medical IV, Therapy, Log Walls Beta 19, Medic Addons B19, [SYR] Light Radius, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, N.O.T.S. (No Orbital Trade Sound), Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, EdB Prepare Carefully, CleaningArea, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, More Pills, [sd] chicken nest, Work Tab, Vein Miner
Cleaned: Combat Readiness Check, Slightly Tweaked Mortars, Turn It On and Off v1.3 [1.0], Additional Joy Objects Classic, Deconstruct Return Fix, Cleaning Priority, I Clearly Have Enough!, [1.0] DE Surgeries, [RF] Advanced Bridges [1.0], [RF] Pawns are Capable! [1.0], Better Pawn Control, Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Mass Graves, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, Expanded Prosthetics and Organ Engineering, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Faction Discovery, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, [1.0] Medical IV's, MiningCo. MiningHelmet, Time-of-Day Switches, LBE's A Dog Said Easy Patcher, MiningCo. LaserFence, [sd] round tables, [sd] medicaddons, [sd] pillows and beanbags, Combat Readiness Check, Slightly Tweaked Mortars, Turn It On and Off v1.3 [1.0], Additional Joy Objects Classic, Deconstruct Return Fix, Cleaning Priority, I Clearly Have Enough!, [1.0] DE Surgeries, [RF] Advanced Bridges [1.0], [RF] Pawns are Capable! [1.0], Better Pawn Control, Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Mass Graves, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, Expanded Prosthetics and Organ Engineering, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Faction Discovery, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, [1.0] Medical IV's, MiningCo. MiningHelmet, Time-of-Day Switches, LBE's A Dog Said Easy Patcher, MiningCo. LaserFence, [sd] round tables, [sd] medicaddons, [sd] pillows and beanbags, Core
[LanguageDataCleaner] Removed 30 LoadedLanguages and cleaned 145 DefInjectionPackages.
Removed Languages: template, Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[HugsLib] initializing MURWallLight, LabelsOnFloor, Psychology, Hospitality, FactionDiscovery, AllowTool, StackXXL, SimpleSidearms, HeatMap, CentralizedClimateControl, AvoidFriendlyFire, SearchAndDestroy, RubberBullets_Mod, ImprovedWorkbenches, RemoteTech, ItemListSelector, LessArbitrarySurgery, RunandHide, WhileYoureUp, DeathRattle, Children, BlueprintTotalsTooltip, TurnItOnandOff, BetterPawnControl
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor, SurgicalLamp, SurgicalInstruments, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp, IV_Blood, IV_Nutrition, IV_Painkiller, IV_Antibiotics
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, TempSleepSpot, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
[StackXXL] Loaded
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_ScenarioEditor: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_ScenarioEditor.CanDoNext () <0x0007d>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect) <0x004a7>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
Setting up 4 worker threads for Enlighten.
Thread -> id: 3a28 -> priority: 1
Thread -> id: ab4 -> priority: 1
Thread -> id: 3470 -> priority: 1
Thread -> id: 2f84 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
Renderer: NVIDIA GeForce GTX 1070
Vendor: NVIDIA
VRAM: 8081 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2096 rev473
[HugsLib] version 6.1.1
ModSwitch 1.7.1.223 - initialized patches...
Parsed -11.03286 as int.
Parsed 15.02347 as int.
[Pawn Rules v1.2.5] Initialized
Moody settings loaded
Dubs Skylight 1.4.651
Fluffy Breakdowns :: Initialized
DubsMintMenus 1.0.141
RSA Core loaded...
RSA Main injected ...
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
[RuntimeGC] Mod settings loaded.
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition><Beauty>1</Beauty></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
Config error in ProgrammableVent: fillPercent is 1.00 but is not edifice
Config error in AdvancedMultiAnalyzer: has null thingClass.
Config error in AdvancedMultiAnalyzer: has components but it's thingClass is not a ThingWithComps
Config error in ToolCabinetA: has null thingClass.
Config error in ToolCabinetA: has components but it's thingClass is not a ThingWithComps
Config error in ToolCabinetB: has null thingClass.
Config error in ToolCabinetB: has components but it's thingClass is not a ThingWithComps
Config error in ToolCabinetC: has null thingClass.
Config error in ToolCabinetC: has components but it's thingClass is not a ThingWithComps
Config error in KitchenCupboard: has null thingClass.
Config error in KitchenCupboard: has components but it's thingClass is not a ThingWithComps
Config error in SurgicalLamp: has null thingClass.
Config error in SurgicalLamp: has components but it's thingClass is not a ThingWithComps
Config error in SurgicalInstruments: has null thingClass.
Config error in SurgicalInstruments: has components but it's thingClass is not a ThingWithComps
Config error in StoolLinkable: has null thingClass.
Config error in StoolLinkable: has components but it's thingClass is not a ThingWithComps
Config error in TransportPodSmall: has null thingClass.
Config error in TransportPodSmall: has components but it's thingClass is not a ThingWithComps
Config error in Abyss_Fence: has null thingClass.
Config error in CaravanChair_TWB: has null thingClass.
Config error in CaravanChair_TWB: has components but it's thingClass is not a ThingWithComps
Config error in FabricationBench: is haulable, but does not have an authored mass value
Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
Config error in ProgrammableVent: fillPercent is 1.00 but is not edifice
Config error in AdvancedMultiAnalyzer: has null thingClass.
Config error in AdvancedMultiAnalyzer: has components but it's thingClass is not a ThingWithComps
Config error in ToolCabinetA: has null thingClass.
Config error in ToolCabinetA: has components but it's thingClass is not a ThingWithComps
Config error in ToolCabinetB: has null thingClass.
Config error in ToolCabinetB: has components but it's thingClass is not a ThingWithComps
Config error in ToolCabinetC: has null thingClass.
Config error in ToolCabinetC: has components but it's thingClass is not a ThingWithComps
Config error in KitchenCupboard: has null thingClass.
Config error in KitchenCupboard: has components but it's thingClass is not a ThingWithComps
Config error in SurgicalLamp: has null thingClass.
Config error in SurgicalLamp: has components but it's thingClass is not a ThingWithComps
Config error in SurgicalInstruments: has null thingClass.
Config error in SurgicalInstruments: has components but it's thingClass is not a ThingWithComps
Config error in StoolLinkable: has null thingClass.
Config error in StoolLinkable: has components but it's thingClass is not a ThingWithComps
Config error in TransportPodSmall: has null thingClass.
Config error in TransportPodSmall: has components but it's thingClass is not a ThingWithComps
Config error in Abyss_Fence: has null thingClass.
Config error in CaravanChair_TWB: has null thingClass.
Config error in CaravanChair_TWB: has components but it's thingClass is not a ThingWithComps
Config error in FabricationBench: is haulable, but does not have an authored mass value
Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
Key binding conflict: LPR_ManualRendering_ForceFullMap and ColonistSelectionKeys_Release are both bound to Alpha0.
Key binding conflict: LPR_ManualRendering and ColonistSelectionKeys_Group4 are both bound to Alpha9.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 35 errors. Generate translation report for more info.
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Dynamic patching Boolean MoveNext()
Deconstruct Return Fix harmony patch successfully loaded
Dynamic patching Boolean <>m__0(Verse.Thing)
Dynamic patching Boolean <>m__0()
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Medical Tab :: Capacity BleedRate does not have any bodyPartTags associated with it. This may be intentional.
Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional.
Dubs Rimkit 1.4.652
Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_Pawn_TrainingTracker[StopTamenessDecay]
Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
[BulkCarrier] injected.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
[Bubbles v1.5] Initialized
C:/Users/manzomo/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
Start injecting PSI to pawns ...
PSI check: Human - PSI injected.
Colonistbar KF successfully completed 559 patches with harmony.
Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Specific Components: Electricity
ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
ResearchPal :: redundant prerequisites for Improved Battery: Electricity
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
ResearchPal :: redundant prerequisites for Arcade construction: Electricity
ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
ResearchPal :: CAL_UtilityAlloys has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[ModMetaDataCleaner] Removed 120 Metadata and cleaned 461 PreviewImage.
Removed: Genetic Rim, [B19] RimStory, Medical IV, Therapy, Log Walls Beta 19, Medic Addons B19, [SYR] Light Radius, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, N.O.T.S. (No Orbital Trade Sound), Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, Faction Discovery, EdB Prepare Carefully, CleaningArea, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, More Pills, [sd] chicken nest, Genetic Rim, [B19] RimStory, Medical IV, Therapy, Log Walls Beta 19, Medic Addons B19, [SYR] Light Radius, Snow Clearance Sanity, Psychology Imprisonment Patch, Fences And Floors, N.O.T.S. (No Orbital Trade Sound), Advanced Shelf Stocking, Silts Realistic Gold Price, More Mental Breaks, Faction Discovery, EdB Prepare Carefully, CleaningArea, My Little Planet, Local Growing First, MineItAll, RazzleDazzle!, Harvest Everything!, [B18]-BetterCopyBuilding, Snow Clearance Sanity, Hunting Restriction, Combat Readiness Check, Fire Extinguisher [B18], [RF] Wild Cultivation [b18], [RF] Consolidated Traits [b18], [RF] More Trait Slots [b18], [B18]-StockpileForDisaster, Roof Support B18, DE Surgeries, As Simple As Rack, LT-DoorMat, [CP] Retro Joy (B18), Cooks Can Refuel, Autoclose Event Notifications, Mending, [XND] Shooting Skill Enhanced, Chemfuel Generator, SafeInside, RimHair Styles Merged, More Faction Bases, Billy's Improved Caravan Formation, NW Sterile Wall B18, DoubleSleepingSpot, Separate Tree Chopping Priority, Advanced Transport Pod, RimRoads, FishIndustry, RimSilo, RimBank, Barbed Wire, HaulpriorityRedux, Jecs Hunting with Traps, Cupro's Alloys, More Pills, [sd] chicken nest, Work Tab, Vein Miner
Cleaned: Combat Readiness Check, Slightly Tweaked Mortars, Turn It On and Off v1.3 [1.0], Additional Joy Objects Classic, Deconstruct Return Fix, Cleaning Priority, I Clearly Have Enough!, [1.0] DE Surgeries, [RF] Advanced Bridges [1.0], [RF] Pawns are Capable! [1.0], Better Pawn Control, Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Mass Graves, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, Expanded Prosthetics and Organ Engineering, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, [1.0] Medical IV's, MiningCo. MiningHelmet, Time-of-Day Switches, LBE's A Dog Said Easy Patcher, MiningCo. LaserFence, [sd] round tables, [sd] medicaddons, [sd] pillows and beanbags, Combat Readiness Check, Slightly Tweaked Mortars, Turn It On and Off v1.3 [1.0], Additional Joy Objects Classic, Deconstruct Return Fix, Cleaning Priority, I Clearly Have Enough!, [1.0] DE Surgeries, [RF] Advanced Bridges [1.0], [RF] Pawns are Capable! [1.0], Better Pawn Control, Statue of Colonist, Less Arbitrary Surgery, Ugh You Got Me, Run and Hide, Mass Graves, Roof Support 1.0, Pawns Paint! Restored, Caravan Gear v1.6 [1.0], Meal radius, Reasonable Components V1, Fences And Floors, More Slaves [1.0], While You're Up [1.0], Death Rattle, Children, school and learning, Small Comms Console [1.0], Nature is Beautiful v1.3 [1.0], Blueprint Totals Tooltip, Where's the gravel? - Grayscale Edition, [T] RawCropThoughts, [T] MoreFloors, Psychology, [RF] Fishing [1.0], Hospitality, [sd] advanced powergeneration, Tech Advancing, Glass+Lights, Moody, Colonist Bar KF 1.0, Misc. Robots, Simple sidearms, RuntimeGC, RIMMSqol, Animals Logic, More Linkables, JecsTools, [KV] RimFridge - 1.0, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Gourmet, VGP Garden Drinks, ModSwitch, [1.0] No Infestation , Wall Light, Numbers, [v1.0]-LinkableDoors, Harvest Everything!, More Faction Interaction, [RF] Rumor Has It.... [1.0], [KV] Improved Load Transport Pods, [TWC]Cupro's Stones 1.0, [TWC]Cupro's Alloys 1.0, New Joy Source: Play Music, Medical Tab, Colony Manager, Animal Tab, Relations Tab, Blueprints, Work Tab, LED Technology [V1.0], Medicine Kit Crafting, MiningCo. MMS, Achtung!, Misc. Training, A Dog Said... Animal Prosthetics, PowerSwitch, FashionRIMsta, GouRIMet, RIMkea, Area Unlocker, Grenade Fix: Rearmed, Less Rebuff, Dubs Rimkit, BreedLikeRabbits, Armor Crafting, Mechanite Augmentation, Fluffy Breakdowns, Temperature Gauge, Misc. Bees'n'Honey, Reverse Commands, MiningCo. Projector, Heat Map, Reasonable Lamps, Centralized Climate Control, MiningCo. DrillTurret, Stuffed Floors, Tables+, Better Workbench Management, ModSync RW - 1.0, [1.0] No Boom Boom , Snap Out!, Smart Medicine, Replace Stuff, Five Second Rule, Pharmacist, [SYR] Set Up Camp, More Vanilla Turrets [1.0], Pawn Rules, Blighted Alert, Meals On Wheels, Dubs Mint Menus, Export Agency, RealBeds, Camera+, Just Ignore Me Passing, Range Finder, [1.0] Grenade launcher, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, Remote Tech, Expanded Roofing, Verify Start 1.0, Muh Eggs! [1.0], [KV] More Trait Slots - 1.0, RimHUD, Herd Migration Revival, Interaction Bubbles, ItemListSelector, RimHair Styles Merged, Night Light [1.0], [KIR]Drop Pod Raids are Spacer Tech[1.0], Tradable Stone Blocks, Fueled Nuclear Power Generators, Better Records Tab, Rimworld Search Agency, Expanded Prosthetics and Organ Engineering, ProgrammableVents, More Batteries, ED-Laser Drill, Masturbation, Bounded Roof Build Tool, Simple Rubber Bullets Mod, [KV] Path Avoid - 1.0, VGP More Veggies, [KV] Trading Spot - 1.0, [1.0] Wild Animal Sex V4.1, Shoo!, What Is My Purpose, Mining Priority, Repair Workbench, MendAndRecycle, Hand Me That Brick Lite, PrisonerRansom, [FSF] Encounter Map Resources, Progress Renderer, No A Dog Said Rewards, Search and Destroy, RandomPlus, SF [v1.0] Rain Removes All Filth, Bulk Carrier, The Price Is Right, In-wall coolers and vents [1.0], Realistic Prosthetics Expansion, No More Mad Animals, [KV] Adjustable Trade Ships - 1.0, Rimsenal - Rimhair, Xeva's Rimhair, Safely Hidden Away, Fuel Economy, Simple Stockpile Presets, SF [v1.0] Priority Treatment, Door Mat R1.0, Prisoner Capture and Manipulation, Industrial Rollers, Chemicals & Neutroamine, Steel extraction, Allow Tool, Concrete Walls, Feed The Colonists, Selling prisoners with no guilt, Embrasures, More Trade Ships, QualityBuilder, RT Fuse, HugsLib, [FSF] Growable Grass, LongRangePodLauncher, Miscellaneous 'CORE', DeadMansClothing, Cheaper Components, RT Power Switch, Bulk Medicine Production [1.0], Stack XXL, RT Solar Flare Shield, Dubs Skylights, Conduit Deconstruct, ResearchPal, Realistic Rooms, WeaponStats, [FSF] Efficient Utilities, Damage Indicators, Avoid Friendly Fire, Locks, Medical Training, VGP Garden Medicine, VGP Soylent Production, VGP Xtra Trees and Flowers, [1.0]Economy Bandaid, Misc. Craftable Robots, Labels on Floor, Miniaturisation, Share The Load, Wall Vitals Monitor, [FSF] Growable Ambrosia, Gear Up And Go, TD Enhancement Pack, Pick Up And Haul, Dismiss Trader, Skilled Stonecutting, [1.0] Medical IV's, MiningCo. MiningHelmet, Time-of-Day Switches, LBE's A Dog Said Easy Patcher, MiningCo. LaserFence, [sd] round tables, [sd] medicaddons, [sd] pillows and beanbags, Core
[LanguageDataCleaner] Removed 30 LoadedLanguages and cleaned 145 DefInjectionPackages.
Removed Languages: template, Chinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[HugsLib] initializing MURWallLight, LabelsOnFloor, Psychology, Hospitality, AllowTool, StackXXL, SimpleSidearms, HeatMap, CentralizedClimateControl, AvoidFriendlyFire, SearchAndDestroy, RubberBullets_Mod, ImprovedWorkbenches, RemoteTech, ItemListSelector, LessArbitrarySurgery, RunandHide, WhileYoureUp, DeathRattle, Children, BlueprintTotalsTooltip, TurnItOnandOff, BetterPawnControl
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Wall_M_VitalsMonitor, SurgicalLamp, SurgicalInstruments, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp, IV_Blood, IV_Nutrition, IV_Painkiller, IV_Antibiotics
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, TempSleepSpot, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, Bench, Bed, ComfyBed, TropicalBed, HospitalBed, DoubleBed, TropicalDoubleBed, RoyalBed, Bedroll, BedrollDouble, TropicalBedroll, TropicalBedrollDouble
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
[StackXXL] Loaded
[RemoteTech] Injected stock generators for 7 traders
[RemoteTech] Injected 13 alternate explosives recipes.
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
Loaded file (Scenario) is from version 0.18.1722 rev1198, we are running version 1.0.2096 rev473.
Exception filling window for RimWorld.Page_SelectScenario: System.ArgumentNullException: Argument cannot be null.
Parameter name: source
at System.Linq.Check.Source (object) <0x00061>
at System.Linq.Enumerable.First<ExportAgency.ExposableListItem`1<Verse.IExposable>> (System.Collections.Generic.IEnumerable`1<ExportAgency.ExposableListItem`1<Verse.IExposable>>) <0x0002c>
at ExportAgency.ExportAgency.OutfitDatabasePostfix (RimWorld.OutfitDatabase) <0x00132>
at (wrapper dynamic-method) RimWorld.OutfitDatabase..ctor_Patch1 (object) <0x00075>
at Verse.Game..ctor () <0x00375>
at RimWorld.Page_SelectScenario.BeginScenarioConfiguration (RimWorld.Scenario,RimWorld.Page) <0x00041>
at RimWorld.Page_SelectScenario.CanDoNext () <0x00053>
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool) <0x00471>
at RimWorld.Page_SelectScenario.DoWindowContents (UnityEngine.Rect) <0x004b6>
at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
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