Created
November 14, 2015 15:57
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import time, os | |
from Tkinter import * | |
from math import * | |
import random | |
from tkMessageBox import * | |
import pygame | |
##################################################### | |
countdown=True | |
c2=True | |
c3=True | |
pygame.mixer.init() | |
def new(): | |
photomdr = PhotoImage(file="explosion.gif") | |
btnrejouer= PhotoImage(file="bouton_rejouer.gif") | |
bombe= PhotoImage(file="bombe1.gif") | |
########################################################################### Decomptes+résultats | |
def explosion(): | |
canvasvrai= Canvas(fen1, width=879, height=660) | |
canvasvrai.grid(row=0, column=0) | |
canvasvrai.create_image(440, 330, image=photomdr) | |
btn6=Button(fen1, image=btnrejouer, relief="flat", borderwidth=0, highlightthickness=1, command=recommencer) | |
btn6.place(x=400,y=500) | |
def decompte(label, count=10): | |
label.config(text="{:.2f}".format(count)) | |
if count > 0 and countdown: | |
fen1.after(10,decompte, *(label, count-0.01)) | |
if count<0.15: | |
lab4.configure(text="Parfait", bg="green") | |
if 0.2<count<0.4: | |
lab4.configure(text="Peut mieux faire", bg="orange") | |
if count>0.4: | |
lab4.configure(text="Mauvais timing",bg="red") | |
if count==0 or count<0: | |
explosion() | |
pygame.mixer.music.stop() | |
pygame.mixer.music.load( "explosion.wav" ) | |
pygame.mixer.music.play(0) | |
def decompte2(label, count=10): | |
label.config(text="{:.2f}".format(count)) | |
if count > 0 and c2: | |
fen1.after(10,decompte2, *(label, count-0.01)) | |
if count<0.15: | |
lab5.configure(text="Parfait", bg="green") | |
if 0.2<count<0.4: | |
lab5.configure(text="Peut mieux faire", bg="orange") | |
if count>0.4: | |
lab5.configure(text="Mauvais timing", bg="red") | |
if count==0 or count<0: | |
explosion() | |
pygame.mixer.music.stop() | |
pygame.mixer.music.load( "explosion.wav" ) | |
pygame.mixer.music.play(0) | |
def decompte3(label, count=10): | |
label.config(text="{:.2f}".format(count)) | |
if count > 0 and c3: | |
fen1.after(10,decompte3, *(label, count-0.01)) | |
if count<0.15: | |
lab6.configure(text="Bien !", bg="green") | |
if 0.2<count<0.4: | |
lab6.configure(text="Pas mal !", bg="orange") | |
if count>0.4: | |
lab6.configure(text="A chier !", bg="red") | |
if count==0 or count<0: | |
explosion() | |
pygame.mixer.music.stop() | |
pygame.mixer.music.load( "explosion.wav" ) | |
pygame.mixer.music.play(0) | |
####################################################################### Arrêts + Jeu en lui même + sélection au hasard des valeurs de départ pour les bombes | |
def stop(): | |
global countdown | |
countdown = False | |
def stop2(): | |
global c2 | |
c2 = False | |
def stop3(): | |
global c3 | |
c3 = False | |
pygame.mixer.music.stop() | |
pygame.mixer.music.load("desamorce.wav") | |
pygame.mixer.music.play(0) | |
fen1=Toplevel(bg="black") | |
fen1.geometry("879x660") | |
lab=Label(fen1, text="") | |
lab2=Label(fen1, text="") | |
lab3=Label(fen1,text="") | |
lab3.place(x=300,y=200) | |
lab4=Label(fen1,text="") | |
lab4.place(x=100,y=250) | |
lab5=Label(fen1,text="") | |
lab5.place(x=200,y=250) | |
lab6=Label(fen1,text="") | |
lab6.place(x=300,y=250) | |
x=(random.uniform(1.5,2)) | |
y=(random.uniform(3,3.5)) | |
z=(random.uniform(4.5,5)) | |
decompte(lab, x) | |
decompte2(lab2, y) | |
decompte3(lab3,z) | |
btn1=Button(fen1, text="stop", command=stop) | |
btn1.place(x=100,y=225) | |
btn5=Button(fen1, text="Stop", command=stop2) | |
btn5.place(x=200,y=225) | |
btn6=Button(fen1, text="Stop", command=stop3) | |
btn6.place(x=300,y=225) | |
btn3=Button(fen1, text="quit",command=fen1.destroy) | |
btn3.place(x=375,y=350) | |
lab.place(x=100,y=200) | |
lab2.place(x=200,y=200) | |
lab3.place(x=300,y=200) | |
##################################################### Recommencement | |
def recommencer(): | |
global countdown | |
global c2 | |
global c3 | |
countdown= True | |
c2=True | |
c3=True | |
fen1.destroy() | |
new() | |
btn4=Button(fen1, text="rejouer", command=recommencer) | |
btn4.place(x=300,y=350) | |
###################################################### Introduction | |
fenetre= Tk() | |
fenetre.geometry("1024x620") | |
canvas= Canvas(fenetre, width=1024, height=620,bg="black") | |
canvas.grid(row=0, column=0) | |
photo = PhotoImage(file="demineur.gif") | |
canvas.create_image(512,310, image=photo) | |
############################################################## Ready ?! GO ! | |
def demande(): | |
askyesno("Prêt(e)?","Êtes-vous prêt(e) ?",parent=fenetre,type='ok') | |
pygame.mixer.music.stop() | |
new() | |
pygame.mixer.music.load("musique_bombe.wav") | |
pygame.mixer.music.play(-1) | |
############################################################## | |
btnjouer=PhotoImage(file="jouer.gif") | |
btn= Button(fenetre, image=btnjouer, relief="flat", borderwidth=0, highlightthickness=1, command=demande) | |
btn.place(x=100,y=460) | |
pygame.mixer.music.load("musique_menu.wav") | |
pygame.mixer.music.play(-1) | |
fenetre.mainloop() | |
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