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Ibrahim Alfa I-Alpha

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I-Alpha / Asteroid.cs
Created November 5, 2019 09:29 — forked from rleinfellner/Asteroid.cs
SpaceRocks
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Asteroid : FakePhysicsBase
{
float mRotationSpeed;
protected override void Start() {
base.Start(); //Call the base class Start first to set up what we need