Created
March 8, 2020 17:35
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WildTP config
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# Wilderness-Tp configuration file | |
# . | |
# You can retrieve all those parameters with explanation on the online default config: | |
# https://github.com/AcmeProject/WildernessTp/blob/master/src/main/resources/config.yml | |
# . | |
# Detailled & up2date plugin permissions list can be read here: | |
# https://github.com/AcmeProject/WildernessTp/blob/master/src/main/resources/plugin.yml | |
# . | |
# bonus memo: | |
# - Sounds: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html | |
# - Biomes: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/Biome.html | |
# - Blocks: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html | |
# - Bar colors: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html | |
# - Bar styles: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarStyle.html | |
# - Gamemodes: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/GameMode.html | |
# - Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html | |
# . | |
# IF YOUR ARE USING SPIGOT AND NOT PAPER: | |
# 1. Why??? | |
# 2. You really should consider using Paper (https://papermc.io) | |
# 3. There is a chance players die after a RTP when chunks not load enough fast... | |
# So, use paper or preload chunks + use dropPlayerFromAbove:true + prey | |
# And paper or spigot, this is highly recommended to pre-load your chunks | |
# as Minecraft became heavy. If you don't, your player could suffer from lags | |
# using this plugin or not when new chunks are loaded (ask to all not noob server admins) | |
# (tested a lot on paper without preloaded gives me no problems, only sometimes with spigot) | |
# . | |
# If you want to spam your console, use "debug: true" | |
debug: true | |
cooldownMsgUsesActionBar: true | |
enableGUI: true | |
enableBar: true | |
shareCoolDown: true | |
callFiremenInNether: false | |
freezeWhileRTP: false | |
moveCancelRTP: true | |
Sound: ENTITY_ENDERMAN_TELEPORT | |
BlockedBiomes: | |
- COLD_OCEAN | |
- DEEP_COLD_OCEAN | |
- DEEP_FROZEN_OCEAN | |
- DEEP_LUKEWARM_OCEAN | |
- DEEP_OCEAN | |
- DEEP_WARM_OCEAN | |
- FROZEN_OCEAN | |
- FROZEN_OCEAN | |
- LUKEWARM_OCEAN | |
- OCEAN | |
- RIVER | |
- WARM_OCEAN | |
BlockedBlocks: | |
- CACTUS | |
- FIRE | |
- LAVA | |
- MAGMA_BLOCK | |
- AIR | |
- VOID_AIR | |
- CAVE_AIR | |
MinXY: -30000 | |
MaxXY: 30000 | |
movingBorder: false | |
Wait: 5 | |
Retries: 6 | |
Cooldown: 60 | |
Cost: 0 | |
paidTPconfirmation: 30 | |
teleportNewPlayers: false | |
dropPlayerFromAbove: false | |
dropPlayerFromHeight: 255 | |
DoCommands: false | |
PostCommands: | |
- title %PLAYER% times 20 100 20 | |
- title %PLAYER% title ["",{"text":"Wilderness","color":"green","bold":false}] | |
- title %PLAYER% subtitle ["",{"text":"Its too dangerous to go alone.","color":"yellow"}] | |
useRandomWorlds: false | |
randomWorlds: | |
world: 1337 | |
world_nether: 42 | |
useGlobalClaimCheck: true | |
useAlternativeGlobalClaimCheck: false | |
signTexts: | |
createWith: '[wildtp]' | |
line1: '&4====================' | |
line2: '[&1Wild&0]' | |
line3: '&4====================' | |
costFree: '&b&lFREE' | |
costMoney: '&4%COST% $' | |
worldsAliaz: | |
world: world | |
world_nether: world_nether | |
world_the_end: world_the_end | |
city: city | |
Lounge: Lounge | |
creative: creative | |
overrides: {} | |
Bypass: | |
cooldown: | |
COMMAND: false | |
GUI: false | |
OTHERGUY: true | |
PORTAL: false | |
SIGN: false | |
cost: | |
COMMAND: false | |
GUI: false | |
OTHERGUY: true | |
PORTAL: false | |
SIGN: false | |
delay: | |
COMMAND: false | |
GUI: false | |
OTHERGUY: true | |
PORTAL: true | |
SIGN: false | |
Portals: | |
Gamemodes: | |
- ADVENTURE | |
- SURVIVAL | |
freezeWhileRTP: false | |
moveCancelRTP: true | |
xMax: 10 | |
yMax: 10 | |
zMax: 10 | |
push: 1.0 | |
Effects: | |
COMMAND: | |
- BLINDNESS | |
- CONFUSION:99 | |
- SLOW_DIGGING:3 | |
GUI: [] | |
JOIN: | |
- BLINDNESS | |
- CONFUSION | |
OTHERGUY: [] | |
PORTAL: | |
- BLINDNESS | |
- CONFUSION | |
- INVISIBILITY | |
- SLOW:2 | |
SIGN: [] | |
barColor: | |
searching: YELLOW | |
waiting: GREEN | |
barStyle: | |
searching: SEGMENTED_6 | |
waiting: SOLID |
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