Created
July 1, 2020 19:42
-
-
Save I-Knight-I/f3a6ffcad4fa1de708c3ee991cdfc11f to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
--- Missing entries ------------------------------- | |
* BLOCK BREAKING (ACACIA_BUTTON) | |
* BLOCK BREAKING (ACACIA_DOOR / SOLID+GROUND+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (ACACIA_FENCE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (ACACIA_FENCE_GATE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE+PASSABLE_X4+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (ACACIA_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (ACACIA_PLANKS / SOLID+GROUND) | |
* FLAGS (ACACIA_SAPLING) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (ACACIA_SLAB / SOLID+GROUND+XZ100) | |
* BLOCK BREAKING (ACACIA_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (ACACIA_TRAPDOOR / SOLID+GROUND+GROUND_HEIGHT+PASSABLE_X4+ATTACHED_LOW2_SNEW+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (ACACIA_WALL_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (AIR) | |
* FLAGS (ALLIUM) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (ANDESITE / SOLID+GROUND) | |
* BLOCK BREAKING (ANDESITE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (ANDESITE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (ANDESITE_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (ANVIL / SOLID+GROUND) | |
* FLAGS (ATTACHED_MELON_STEM) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* FLAGS (ATTACHED_PUMPKIN_STEM) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* FLAGS (AZURE_BLUET) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (BAMBOO / SOLID+GROUND) | |
* FLAGS (BAMBOO_SAPLING) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (BARREL / SOLID+GROUND) | |
* BLOCK BREAKING (BARRIER / SOLID+GROUND) | |
* BLOCK BREAKING (BEACON / SOLID+GROUND) | |
* BLOCK BREAKING (BEDROCK / SOLID+GROUND) | |
* BLOCK BREAKING (BEEHIVE / SOLID+GROUND) | |
* FLAGS (BEETROOTS) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (BEE_NEST / SOLID+GROUND) | |
* BLOCK BREAKING (BELL / SOLID+GROUND) | |
* BLOCK BREAKING (BIRCH_BUTTON) | |
* BLOCK BREAKING (BIRCH_DOOR / SOLID+GROUND+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (BIRCH_FENCE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (BIRCH_FENCE_GATE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE+PASSABLE_X4+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (BIRCH_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (BIRCH_PLANKS / SOLID+GROUND) | |
* FLAGS (BIRCH_SAPLING) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (BIRCH_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (BIRCH_SLAB / SOLID+GROUND+XZ100) | |
* BLOCK BREAKING (BIRCH_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (BIRCH_TRAPDOOR / SOLID+GROUND+GROUND_HEIGHT+PASSABLE_X4+ATTACHED_LOW2_SNEW+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (BIRCH_WALL_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_CARPET) | |
* BLOCK BREAKING (BLACK_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (BLACK_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (BLAST_FURNACE / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_CARPET) | |
* BLOCK BREAKING (BLUE_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_ICE / SOLID+GROUND) | |
* FLAGS (BLUE_ORCHID) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (BLUE_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (BLUE_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (BONE_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (BRAIN_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (BRICK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (BRICK_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (BRICK_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (BROWN_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (BROWN_CARPET) | |
* BLOCK BREAKING (BROWN_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (BROWN_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (BROWN_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* FLAGS (BROWN_MUSHROOM) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (BROWN_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (BROWN_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (BROWN_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (BROWN_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (BUBBLE_COLUMN) | |
* BLOCK BREAKING (BUBBLE_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (CAMPFIRE / SOLID+GROUND) | |
* FLAGS (CARROTS) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (CARTOGRAPHY_TABLE / SOLID+GROUND) | |
* BLOCK BREAKING (CARVED_PUMPKIN / SOLID+GROUND) | |
* BLOCK BREAKING (CAULDRON / SOLID+GROUND) | |
* BLOCK BREAKING (CAVE_AIR) | |
* BLOCK BREAKING (CHAIN_COMMAND_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (CHEST / SOLID+GROUND) | |
* BLOCK BREAKING (CHIPPED_ANVIL / SOLID+GROUND) | |
* BLOCK BREAKING (CHISELED_QUARTZ_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (CHISELED_RED_SANDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (CHISELED_SANDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (CHISELED_STONE_BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (CHORUS_FLOWER) | |
* BLOCK BREAKING (CHORUS_PLANT) | |
* BLOCK BREAKING (COAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (COAL_ORE / SOLID+GROUND) | |
* BLOCK BREAKING (COARSE_DIRT / SOLID+GROUND) | |
* BLOCK BREAKING (COBBLESTONE / SOLID+GROUND) | |
* BLOCK BREAKING (COBBLESTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (COBBLESTONE_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (COBBLESTONE_WALL / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (COBWEB / IGN_PASSABLE+HEIGHT100+XZ100+COBWEB) | |
* BLOCK BREAKING (COMPARATOR / GROUND) | |
* BLOCK BREAKING (COMPOSTER / SOLID+GROUND) | |
* BLOCK BREAKING (CONDUIT / SOLID+GROUND) | |
* BLOCK BREAKING (CORNFLOWER) | |
* BLOCK BREAKING (CRACKED_STONE_BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (CRAFTING_TABLE / SOLID+GROUND) | |
* BLOCK BREAKING (CREEPER_HEAD) | |
* BLOCK BREAKING (CREEPER_WALL_HEAD) | |
* BLOCK BREAKING (CUT_RED_SANDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (CUT_RED_SANDSTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (CUT_SANDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (CUT_SANDSTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_CARPET) | |
* BLOCK BREAKING (CYAN_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (CYAN_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (DAMAGED_ANVIL / SOLID+GROUND) | |
* FLAGS (DANDELION) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (DARK_OAK_BUTTON) | |
* BLOCK BREAKING (DARK_OAK_DOOR / SOLID+GROUND+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (DARK_OAK_FENCE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (DARK_OAK_FENCE_GATE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE+PASSABLE_X4+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (DARK_OAK_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (DARK_OAK_PLANKS / SOLID+GROUND) | |
* FLAGS (DARK_OAK_SAPLING) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (DARK_OAK_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (DARK_OAK_SLAB / SOLID+GROUND+XZ100) | |
* BLOCK BREAKING (DARK_OAK_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (DARK_OAK_TRAPDOOR / SOLID+GROUND+GROUND_HEIGHT+PASSABLE_X4+ATTACHED_LOW2_SNEW+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (DARK_OAK_WALL_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (DARK_PRISMARINE / SOLID+GROUND) | |
* BLOCK BREAKING (DARK_PRISMARINE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (DARK_PRISMARINE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (DAYLIGHT_DETECTOR / SOLID+GROUND) | |
* BLOCK BREAKING (DEAD_BRAIN_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (DEAD_BUBBLE_CORAL_BLOCK / SOLID+GROUND) | |
* FLAGS (DEAD_BUSH) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (DEAD_FIRE_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (DEAD_HORN_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (DEAD_TUBE_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (DIAMOND_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (DIAMOND_ORE / SOLID+GROUND) | |
* BLOCK BREAKING (DIORITE / SOLID+GROUND) | |
* BLOCK BREAKING (DIORITE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (DIORITE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (DIORITE_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (DISPENSER / SOLID+GROUND) | |
* BLOCK BREAKING (DRAGON_EGG / SOLID+GROUND) | |
* BLOCK BREAKING (DRAGON_HEAD) | |
* BLOCK BREAKING (DRAGON_WALL_HEAD) | |
* BLOCK BREAKING (DRIED_KELP_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (DROPPER / SOLID+GROUND) | |
* BLOCK BREAKING (EMERALD_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (EMERALD_ORE / SOLID+GROUND) | |
* BLOCK BREAKING (ENCHANTING_TABLE / SOLID+GROUND) | |
* BLOCK BREAKING (ENDER_CHEST / SOLID+GROUND) | |
* BLOCK BREAKING (END_GATEWAY) | |
* BLOCK BREAKING (END_PORTAL) | |
* BLOCK BREAKING (END_PORTAL_FRAME / SOLID+GROUND+XZ100+GROUND_HEIGHT+MIN_HEIGHT16_13) | |
* BLOCK BREAKING (END_ROD) | |
* BLOCK BREAKING (END_STONE / SOLID+GROUND) | |
* BLOCK BREAKING (END_STONE_BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (END_STONE_BRICK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (END_STONE_BRICK_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (END_STONE_BRICK_WALL / SOLID+GROUND) | |
* FLAGS (FERN) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (FIRE_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (FLETCHING_TABLE / SOLID+GROUND) | |
* BLOCK BREAKING (FLOWER_POT) | |
* BLOCK BREAKING (FROSTED_ICE / SOLID+GROUND) | |
* BLOCK BREAKING (FURNACE / SOLID+GROUND) | |
* BLOCK BREAKING (GOLD_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (GOLD_ORE / SOLID+GROUND) | |
* BLOCK BREAKING (GRANITE / SOLID+GROUND) | |
* BLOCK BREAKING (GRANITE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (GRANITE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (GRANITE_WALL / SOLID+GROUND) | |
* FLAGS (GRASS) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (GRASS_PATH / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_CARPET) | |
* BLOCK BREAKING (GRAY_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (GRAY_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_CARPET) | |
* BLOCK BREAKING (GREEN_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (GREEN_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (GRINDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (HAY_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (HEAVY_WEIGHTED_PRESSURE_PLATE / SOLID+GROUND) | |
* BLOCK BREAKING (HONEYCOMB_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (HONEY_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (HOPPER / SOLID+GROUND) | |
* BLOCK BREAKING (HORN_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (IRON_BARS / SOLID+IGN_PASSABLE+GROUND+VARIABLE+THIN_FENCE) | |
* BLOCK BREAKING (IRON_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (IRON_DOOR / SOLID+GROUND+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (IRON_ORE / SOLID+GROUND) | |
* BLOCK BREAKING (IRON_TRAPDOOR / SOLID+GROUND+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (JIGSAW / SOLID+GROUND) | |
* BLOCK BREAKING (JUKEBOX / SOLID+GROUND) | |
* BLOCK BREAKING (JUNGLE_BUTTON) | |
* BLOCK BREAKING (JUNGLE_DOOR / SOLID+GROUND+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (JUNGLE_FENCE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (JUNGLE_FENCE_GATE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE+PASSABLE_X4+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (JUNGLE_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (JUNGLE_PLANKS / SOLID+GROUND) | |
* FLAGS (JUNGLE_SAPLING) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (JUNGLE_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (JUNGLE_SLAB / SOLID+GROUND+XZ100) | |
* BLOCK BREAKING (JUNGLE_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (JUNGLE_TRAPDOOR / SOLID+GROUND+GROUND_HEIGHT+PASSABLE_X4+ATTACHED_LOW2_SNEW+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (JUNGLE_WALL_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (LANTERN / SOLID+GROUND) | |
* BLOCK BREAKING (LAPIS_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (LAPIS_ORE / SOLID+GROUND) | |
* FLAGS (LARGE_FERN) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (LAVA / LIQUID+LAVA+FALLDIST_HALF) | |
* BLOCK BREAKING (LECTERN / SOLID+GROUND) | |
* FLAGS (LEVER) BlockProps(0.5 / ToolProps(NONE/NONE) / [750, 750, 750, 750, 750, 750, 750]) | |
* BLOCK BREAKING (LIGHT_BLUE_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_BLUE_CARPET) | |
* BLOCK BREAKING (LIGHT_BLUE_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_BLUE_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_BLUE_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_BLUE_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_BLUE_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_BLUE_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_BLUE_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_CARPET) | |
* BLOCK BREAKING (LIGHT_GRAY_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_GRAY_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (LIGHT_WEIGHTED_PRESSURE_PLATE / SOLID+GROUND) | |
* FLAGS (LILAC) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (LILY_OF_THE_VALLEY) | |
* BLOCK BREAKING (LIME_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (LIME_CARPET) | |
* BLOCK BREAKING (LIME_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (LIME_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (LIME_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (LIME_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (LIME_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (LIME_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (LIME_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (LOOM / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_CARPET) | |
* BLOCK BREAKING (MAGENTA_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (MAGENTA_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (MAGMA_BLOCK / SOLID+GROUND) | |
* FLAGS (MELON_STEM) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (MOSSY_COBBLESTONE / SOLID+GROUND) | |
* BLOCK BREAKING (MOSSY_COBBLESTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (MOSSY_COBBLESTONE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (MOSSY_COBBLESTONE_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (MOSSY_STONE_BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (MOSSY_STONE_BRICK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (MOSSY_STONE_BRICK_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (MOSSY_STONE_BRICK_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (NETHER_BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (NETHER_BRICK_FENCE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (NETHER_BRICK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (NETHER_BRICK_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (NETHER_BRICK_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (NETHER_PORTAL) | |
* BLOCK BREAKING (NETHER_QUARTZ_ORE / SOLID+GROUND) | |
* FLAGS (NETHER_WART) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (NETHER_WART_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (OAK_BUTTON) | |
* BLOCK BREAKING (OAK_DOOR / SOLID+GROUND+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (OAK_FENCE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (OAK_FENCE_GATE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE+PASSABLE_X4+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (OAK_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (OAK_PLANKS / SOLID+GROUND) | |
* FLAGS (OAK_SAPLING) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (OAK_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (OAK_SLAB / SOLID+GROUND+XZ100) | |
* BLOCK BREAKING (OAK_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (OAK_TRAPDOOR / SOLID+GROUND+GROUND_HEIGHT+PASSABLE_X4+ATTACHED_LOW2_SNEW+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (OAK_WALL_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (OBSERVER / SOLID+GROUND) | |
* BLOCK BREAKING (OBSIDIAN / SOLID+GROUND) | |
* BLOCK BREAKING (ORANGE_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (ORANGE_CARPET) | |
* BLOCK BREAKING (ORANGE_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (ORANGE_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (ORANGE_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (ORANGE_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (ORANGE_TERRACOTTA / SOLID+GROUND) | |
* FLAGS (ORANGE_TULIP) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (ORANGE_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (ORANGE_WOOL / SOLID+GROUND) | |
* FLAGS (OXEYE_DAISY) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (PACKED_ICE / SOLID+GROUND) | |
* FLAGS (PEONY) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (PETRIFIED_OAK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (PINK_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (PINK_CARPET) | |
* BLOCK BREAKING (PINK_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (PINK_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (PINK_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (PINK_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (PINK_TERRACOTTA / SOLID+GROUND) | |
* FLAGS (PINK_TULIP) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (PINK_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (PINK_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (PLAYER_HEAD) | |
* BLOCK BREAKING (PLAYER_WALL_HEAD) | |
* BLOCK BREAKING (PODZOL / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_ANDESITE / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_ANDESITE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_ANDESITE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_DIORITE / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_DIORITE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_DIORITE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_GRANITE / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_GRANITE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (POLISHED_GRANITE_STAIRS / SOLID+GROUND) | |
* FLAGS (POPPY) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* FLAGS (POTATOES) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (POTTED_ACACIA_SAPLING) | |
* BLOCK BREAKING (POTTED_ALLIUM) | |
* BLOCK BREAKING (POTTED_AZURE_BLUET) | |
* BLOCK BREAKING (POTTED_BAMBOO) | |
* BLOCK BREAKING (POTTED_BIRCH_SAPLING) | |
* BLOCK BREAKING (POTTED_BLUE_ORCHID) | |
* BLOCK BREAKING (POTTED_BROWN_MUSHROOM) | |
* BLOCK BREAKING (POTTED_CACTUS) | |
* BLOCK BREAKING (POTTED_CORNFLOWER) | |
* BLOCK BREAKING (POTTED_DANDELION) | |
* BLOCK BREAKING (POTTED_DARK_OAK_SAPLING) | |
* BLOCK BREAKING (POTTED_DEAD_BUSH) | |
* BLOCK BREAKING (POTTED_FERN) | |
* BLOCK BREAKING (POTTED_JUNGLE_SAPLING) | |
* BLOCK BREAKING (POTTED_LILY_OF_THE_VALLEY) | |
* BLOCK BREAKING (POTTED_OAK_SAPLING) | |
* BLOCK BREAKING (POTTED_ORANGE_TULIP) | |
* BLOCK BREAKING (POTTED_OXEYE_DAISY) | |
* BLOCK BREAKING (POTTED_PINK_TULIP) | |
* BLOCK BREAKING (POTTED_POPPY) | |
* BLOCK BREAKING (POTTED_RED_MUSHROOM) | |
* BLOCK BREAKING (POTTED_RED_TULIP) | |
* BLOCK BREAKING (POTTED_SPRUCE_SAPLING) | |
* BLOCK BREAKING (POTTED_WHITE_TULIP) | |
* BLOCK BREAKING (POTTED_WITHER_ROSE) | |
* BLOCK BREAKING (PRISMARINE / SOLID+GROUND) | |
* BLOCK BREAKING (PRISMARINE_BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (PRISMARINE_BRICK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (PRISMARINE_BRICK_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (PRISMARINE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (PRISMARINE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (PRISMARINE_WALL / SOLID+GROUND) | |
* FLAGS (PUMPKIN_STEM) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (PURPLE_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (PURPLE_CARPET) | |
* BLOCK BREAKING (PURPLE_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (PURPLE_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (PURPLE_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (PURPLE_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (PURPLE_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (PURPLE_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (PURPLE_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (PURPUR_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (PURPUR_PILLAR / SOLID+GROUND) | |
* BLOCK BREAKING (PURPUR_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (PURPUR_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (QUARTZ_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (QUARTZ_PILLAR / SOLID+GROUND) | |
* BLOCK BREAKING (QUARTZ_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (QUARTZ_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (REDSTONE_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (REDSTONE_ORE / SOLID+GROUND) | |
* BLOCK BREAKING (RED_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (RED_CARPET) | |
* BLOCK BREAKING (RED_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (RED_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (RED_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* FLAGS (RED_MUSHROOM) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (RED_NETHER_BRICKS / SOLID+GROUND) | |
* BLOCK BREAKING (RED_NETHER_BRICK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (RED_NETHER_BRICK_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (RED_NETHER_BRICK_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (RED_SAND / SOLID+GROUND) | |
* BLOCK BREAKING (RED_SANDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (RED_SANDSTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (RED_SANDSTONE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (RED_SANDSTONE_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (RED_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (RED_TERRACOTTA / SOLID+GROUND) | |
* FLAGS (RED_TULIP) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (RED_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (RED_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (REPEATING_COMMAND_BLOCK / SOLID+GROUND) | |
* FLAGS (ROSE_BUSH) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (SANDSTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (SANDSTONE_WALL / SOLID+GROUND) | |
* BLOCK BREAKING (SCAFFOLDING) | |
* BLOCK BREAKING (SEA_LANTERN / SOLID+GROUND) | |
* FLAGS (SEA_PICKLE) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (SKELETON_SKULL) | |
* BLOCK BREAKING (SKELETON_WALL_SKULL) | |
* BLOCK BREAKING (SLIME_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (SMITHING_TABLE / SOLID+GROUND) | |
* BLOCK BREAKING (SMOKER / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_QUARTZ / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_QUARTZ_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_QUARTZ_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_RED_SANDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_RED_SANDSTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_RED_SANDSTONE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_SANDSTONE / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_SANDSTONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_SANDSTONE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_STONE / SOLID+GROUND) | |
* BLOCK BREAKING (SMOOTH_STONE_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (SPAWNER / SOLID+GROUND) | |
* BLOCK BREAKING (SPRUCE_BUTTON) | |
* BLOCK BREAKING (SPRUCE_DOOR / SOLID+GROUND+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (SPRUCE_FENCE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE) | |
* BLOCK BREAKING (SPRUCE_FENCE_GATE / SOLID+HEIGHT150+GROUND+VARIABLE+THICK_FENCE+PASSABLE_X4+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (SPRUCE_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (SPRUCE_PLANKS / SOLID+GROUND) | |
* FLAGS (SPRUCE_SAPLING) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (SPRUCE_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (SPRUCE_SLAB / SOLID+GROUND+XZ100) | |
* BLOCK BREAKING (SPRUCE_STAIRS / STAIRS+SOLID+GROUND+HEIGHT100+XZ100+GROUND_HEIGHT) | |
* BLOCK BREAKING (SPRUCE_TRAPDOOR / SOLID+GROUND+GROUND_HEIGHT+PASSABLE_X4+ATTACHED_LOW2_SNEW+VARIABLE_USE+VARIABLE_REDSTONE) | |
* BLOCK BREAKING (SPRUCE_WALL_SIGN / SOLID+GROUND) | |
* BLOCK BREAKING (STONECUTTER / SOLID+GROUND) | |
* BLOCK BREAKING (STONE_BRICK_SLAB / SOLID+GROUND) | |
* BLOCK BREAKING (STONE_BRICK_WALL / SOLID+GROUND) | |
* FLAGS (STONE_BUTTON) BlockProps(0.5 / ToolProps(PICKAXE/WOOD) / [700, 350, 150, 100, 60, 60, 50]) | |
* BLOCK BREAKING (STONE_SLAB / SOLID+GROUND+XZ100) | |
* BLOCK BREAKING (STONE_STAIRS / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_ACACIA_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_ACACIA_WOOD / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_BIRCH_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_BIRCH_WOOD / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_DARK_OAK_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_DARK_OAK_WOOD / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_JUNGLE_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_JUNGLE_WOOD / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_OAK_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_OAK_WOOD / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_SPRUCE_LOG / SOLID+GROUND) | |
* BLOCK BREAKING (STRIPPED_SPRUCE_WOOD / SOLID+GROUND) | |
* BLOCK BREAKING (STRUCTURE_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (STRUCTURE_VOID) | |
* FLAGS (SUGAR_CANE) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* FLAGS (SUNFLOWER) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* FLAGS (SWEET_BERRY_BUSH) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* FLAGS (TALL_GRASS) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (TRAPPED_CHEST / SOLID+GROUND) | |
* BLOCK BREAKING (TUBE_CORAL_BLOCK / SOLID+GROUND) | |
* BLOCK BREAKING (TURTLE_EGG / SOLID+GROUND) | |
* BLOCK BREAKING (VOID_AIR) | |
* BLOCK BREAKING (WALL_TORCH) | |
* BLOCK BREAKING (WATER / LIQUID+WATER+HEIGHT_8SIM_DEC+FALLDIST_ZERO) | |
* BLOCK BREAKING (WET_SPONGE / SOLID+GROUND) | |
* FLAGS (WHEAT) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (WHITE_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (WHITE_CARPET) | |
* BLOCK BREAKING (WHITE_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (WHITE_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (WHITE_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (WHITE_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (WHITE_TERRACOTTA / SOLID+GROUND) | |
* FLAGS (WHITE_TULIP) BlockProps(0.0 / ToolProps(NONE/NONE) / [0, 0, 0, 0, 0, 0, 0]) | |
* BLOCK BREAKING (WHITE_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (WHITE_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (WITHER_ROSE) | |
* BLOCK BREAKING (WITHER_SKELETON_SKULL) | |
* BLOCK BREAKING (WITHER_SKELETON_WALL_SKULL) | |
* BLOCK BREAKING (YELLOW_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (YELLOW_CARPET) | |
* BLOCK BREAKING (YELLOW_CONCRETE / SOLID+GROUND) | |
* BLOCK BREAKING (YELLOW_CONCRETE_POWDER / SOLID+GROUND) | |
* BLOCK BREAKING (YELLOW_GLAZED_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (YELLOW_SHULKER_BOX / SOLID+GROUND) | |
* BLOCK BREAKING (YELLOW_TERRACOTTA / SOLID+GROUND) | |
* BLOCK BREAKING (YELLOW_WALL_BANNER / SOLID+GROUND) | |
* BLOCK BREAKING (YELLOW_WOOL / SOLID+GROUND) | |
* BLOCK BREAKING (ZOMBIE_HEAD) | |
* BLOCK BREAKING (ZOMBIE_WALL_HEAD) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment