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<p><img src="https://drive.google.com/file/d/1eJRxwij4G7NSNeFOxW_a0jrXoAR80IoI/preview" alt=""></p> | |
<p><span style="font-size: 24px;"><img src="https://raw.githubusercontent.com/DashieDev/DoggyTalentsNext/1.20-master/images/Banner1.18.0.png" alt="" width="1017" height="544"><br></span></p> | |
<p><span style="font-size: 24px;">---------------------------------------</span></p> | |
<p><span style="font-size: 18px;"><strong>【 狼才能次 】-</strong>おおかみさいのうつぎ</span></p> | |
<p><span style="font-family: helvetica, arial, sans-serif;"><span style="font-size: 36px;"><strong>🦴</strong><strong>Doggy Talents Next </strong></span><span style="font-size: 18px;"> <em>Minecraft Wolf - <strong>Reimagined</strong>.<span style="font-size: 36px;">🦴</span></em></span></span></p> | |
<blockquote> | |
<p><span style="font-size: 12px;"><em>"Maybe he was trying to set an example by showing you <strong>how anyone, even a dog could have an adventure.</strong>" - Issun, <em><strong>Ōkami (2006).</strong></em></em></span></p> | |
</blockquote> | |
<p>&n |
Welcome to my Portfolio page! Here you can browse the various projects I have worked on, and the technologies used.
I have created websites, databases and other software for myself and others. Here are some of the projects I am particularaly proud of:
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name: Game Crashes on Launch! | |
description: If your game crashes on launch, use this template. | |
title: Game Crashes on Launch | |
labels: | |
- support | |
body: | |
- type: markdown | |
attributes: | |
value: >- | |
## **Where are my Logs?** |
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====== Welcome to the Fabric Wiki! ====== | |
This resource is dedicated to Fabric, Fabric is a modular modding toolchain targeting Minecraft: Java Edition 1.14 and above, including snapshots. | |
Some pages on the wiki may be out-of-date or a work in progress. | |
https://fabricmc.net/wiki/wiki_meta | |
This wiki is also available in the following languages: | |
* {{:china.png?nolink&32|}} [[zh_cn:start|简体中文 (Simplified Chinese)]] |
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BiomeModifications.create(Woof.id("wolf_additions")).add(ModificationPhase.REPLACEMENTS, biomeSelectionContext -> true, (biomeSelectionContext, biomeModificationContext) -> { | |
// Iterate all wolf variant types. | |
for (Map.Entry<RegistryKey<Variant>, Variant> variantRegistryKey : WoofAPI.VARIANT_REGISTRY.getEntrySet()) { | |
// Check if variant can spawn in biome. | |
if (!variantRegistryKey.getValue().biomePredicate().apply(biomeSelectionContext.getBiomeRegistryEntry())) | |
continue; | |
biomeModificationContext.getSpawnSettings().removeSpawnsOfEntityType(EntityType.WOLF); | |
biomeModificationContext.getSpawnSettings().addSpawn(SpawnGroup.MISC, new SpawnSettings.SpawnEntry(EntityType.WOLF, 5, 1, 2)); | |
} | |
}); |
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BiomeModifications.create(Woof.id("wolf_additions")).add(ModificationPhase.REPLACEMENTS, biomeSelectionContext -> true, (biomeSelectionContext, biomeModificationContext) -> { | |
for (Map.Entry<RegistryKey<Variant>, Variant> variantRegistryKey : WoofAPI.VARIANT_REGISTRY.getEntrySet()) { | |
if (!variantRegistryKey.getValue().biomePredicate().apply(biomeSelectionContext.getBiomeRegistryEntry())) | |
continue; | |
biomeModificationContext.getSpawnSettings().removeSpawnsOfEntityType(EntityType.WOLF); | |
biomeModificationContext.getSpawnSettings().addSpawn(SpawnGroup.MISC, new SpawnSettings.SpawnEntry(EntityType.WOLF, 5, 1, 2)); | |
} | |
}); |
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e |