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processor
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public class LedStateTimedProcessor | |
: Disposable | |
{ | |
private readonly Timer _timer; | |
private readonly object _sync = new(); | |
private OutputLedColorType _color; | |
public LedStateTimedProcessor( OutputLedColorType color ) | |
{ | |
_color = color; | |
_timer = new Timer( OnTimer ); | |
} | |
protected override void Dispose( bool disposing ) | |
{ | |
if ( disposing ) | |
_timer.Dispose(); | |
base.Dispose( disposing ); | |
} | |
public OutputLedColorType State | |
{ | |
get => _color; | |
private set | |
{ | |
if ( _color == value ) | |
return; | |
_color = value; | |
StateChanged?.Invoke( _color ); | |
} | |
} | |
public Action<OutputLedColorType> StateChanged { get; set; } | |
private TimeSpan _cycles; | |
private TimeSpan _repeatCount; | |
private TimeSpan _durationPrimary; | |
private TimeSpan _durationAlternating; | |
private OutputLedColorType _primaryColor; | |
private OutputLedColorType _alternatingColor; | |
private bool _isAlternating; | |
public void SetStateOn( OutputLedOnArguments arguments ) | |
{ | |
lock ( _sync ) | |
{ | |
_cycles = TimeSpan.Zero; | |
_repeatCount = arguments.Duration ?? TimeSpan.MaxValue; | |
_primaryColor = arguments.Color ?? OutputLedColorType.Default; | |
_isAlternating = arguments.Alternating.IsNotNull(); | |
if ( !_isAlternating ) | |
{ | |
OnTimer( null ); | |
return; | |
} | |
_durationAlternating = arguments.Alternating.DurationAlternating; | |
_durationPrimary = arguments.Alternating.DurationPrimary; | |
_alternatingColor = arguments.Alternating.Color; | |
OnTimer( null ); | |
} | |
} | |
public void SetStateOff( OutputLedOffArguments arguments ) | |
{ | |
var stateOld = State; | |
lock ( _sync ) | |
if ( !arguments.Duration.HasValue ) | |
{ | |
State = OutputLedColorType.None; | |
_timer.Change( Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan ); | |
} | |
else | |
{ | |
State = OutputLedColorType.None; | |
_cycles += arguments.Duration.Value; | |
_timer.Change( arguments.Duration.Value, Timeout.InfiniteTimeSpan ); | |
} | |
if ( stateOld != State ) | |
StateChanged?.Invoke( State ); | |
} | |
private void OnTimer( object state ) | |
{ | |
var stateOld = State; | |
lock ( _sync ) | |
if ( _isAlternating ) | |
{ | |
if ( State != _primaryColor ) | |
{ | |
State = _primaryColor; | |
_timer.Change( _durationPrimary, Timeout.InfiniteTimeSpan ); | |
} | |
else | |
{ | |
if ( _cycles >= _repeatCount ) | |
{ | |
_timer.Change( Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan ); | |
return; | |
} | |
State = _alternatingColor; | |
_timer.Change( _durationAlternating, Timeout.InfiniteTimeSpan ); | |
_cycles += _durationPrimary + _durationAlternating; | |
} | |
} | |
else | |
{ | |
if ( _repeatCount == TimeSpan.MaxValue ) | |
{ | |
State = _primaryColor; | |
_timer.Change( Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan ); | |
} | |
else | |
{ | |
if ( State != _primaryColor ) | |
{ | |
State = _primaryColor; | |
_timer.Change( _repeatCount, Timeout.InfiniteTimeSpan ); | |
} | |
else | |
State = OutputLedColorType.None; | |
} | |
} | |
if ( stateOld != State ) | |
StateChanged?.Invoke( State ); | |
} | |
} |
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