Created
April 9, 2014 06:02
-
-
Save IQAndreas/10230280 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// I have to create an entirely new Rectangle class from scratch, because 'Rect' doesn't actually have a | |
// constructor or any other way of creating your own rectangles. | |
// http://stackoverflow.com/questions/22953073/does-rect-have-a-constructor-function | |
function Rectangle(x, y, width, height) { | |
this.x = x; | |
this.y = y; | |
this.width = width; | |
this.height = height; | |
} | |
Rectangle.prototype.containsPoint = function(x, y) { | |
// Clever "use" or "abuse" of `switch`? | |
switch (true) | |
{ | |
case (x < this.x): | |
case (x > this.x + this.width): | |
case (y < this.y): | |
case (y > this.y + this.height): | |
return false; | |
default: | |
return true; | |
} | |
} | |
function Slider(x, y, width, height, lineThickness, sliderThickness, startValue) { | |
this.value = (startValue === undefined) ? 0 : startValue; | |
this.hitBox = new Rectangle(x, y, width, height); | |
this.listenTarget = null; | |
this.listen = function(target) { | |
this.stopListen(); | |
this.listenTarget = target; | |
if (target) { | |
target.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); | |
} | |
} | |
function onMouseDown(event) { | |
updateValue(event.clientX); | |
if (this.hitBox.containsPoint(event.clientX, event.clientY)) { | |
this.listenTarget.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); | |
this.listenTarget.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); | |
this.listenTarget.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); | |
} | |
} | |
function onMouseMove(event) { | |
updateValue(event.clientX); | |
} | |
function onMouseUp(event) { | |
updateValue(event.clientX); | |
this.listenTarget.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); | |
this.listenTarget.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); | |
this.listenTarget.removeEventListener(MouseEvent.MOUSE_UP, onMouseUp); | |
} | |
function updateValue(clientX) { | |
this.value = (clientX - x) / width; | |
if (this.value < 0) { this.value = 0; } | |
if (this.value > 1) { this.value = 1; } | |
console.log(this.value); | |
} | |
this.stopListen = function() { | |
if (this.listenTarget) { | |
this.listenTarget.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); | |
this.listenTarget.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); | |
this.listenTarget.removeEventListener(MouseEvent.MOUSE_UP, onMouseUp); | |
} | |
} | |
this.draw = function(context) { | |
var sx = x + width * this.value; | |
context.fillStyle = '#999999'; | |
context.fillRect(x, y + (height/2) - (lineThickness/2), width, lineThickness); | |
context.fillStyle = '#DDDDDD'; | |
context.fillRect(sx - (sliderThickness / 2), y, sliderThickness, height); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
NOTE: The code doesn't work. Putting it up here for others to look at.