Last active
November 24, 2021 23:29
-
-
Save Iapetus-11/3ab61cb50d3024dc956fda7f2269d2ea to your computer and use it in GitHub Desktop.
A discord.py cog for pinging any Minecraft server be it Bedrock Edition or Java Edition.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import aiohttp | |
import asyncio | |
import concurrent.futures | |
import socket | |
from functools import partial | |
from mcstatus import MinecraftServer | |
from pyraklib.protocol.UNCONNECTED_PING import UNCONNECTED_PING | |
from pyraklib.protocol.UNCONNECTED_PONG import UNCONNECTED_PONG | |
from time import sleep | |
class MinecraftPingCommands(commands.Cog): | |
def __init__(self, bot): | |
self.bot = bot | |
self.ses = aiohttp.ClientSession() | |
def cog_unload(self): | |
self.bot.loop.create_task(self.ses.close()) | |
def vanilla_pe_ping(self, ip, port): | |
ping = UNCONNECTED_PING() | |
ping.pingID = 4201 | |
ping.encode() | |
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) | |
s.setblocking(0) | |
try: | |
s.sendto(ping.buffer, (socket.gethostbyname(ip), port)) | |
sleep(1.5) | |
recv_data = s.recvfrom(2048) | |
except BlockingIOError: | |
return False, 0 | |
except socket.gaierror: | |
return False, 0 | |
pong = UNCONNECTED_PONG() | |
pong.buffer = recv_data[0] | |
pong.decode() | |
s_info = str(pong.serverName)[2:-2].split(";") | |
p_count = s_info[4] | |
return True, p_count | |
def standard_je_ping(self, combined_server): | |
try: | |
status = MinecraftServer.lookup(combined_server).status() | |
except Exception: | |
return False, 0, None | |
return True, status.players.online, status.latency | |
async def unified_mc_ping(self, server_str, _port=None, _ver=None): | |
if ":" in server_str and _port is None: | |
split = server_str.split(":") | |
ip = split[0] | |
port = int(split[1]) | |
else: | |
ip = server_str | |
port = _port | |
if port is None: | |
str_port = "" | |
else: | |
str_port = f":{port}" | |
if _ver == "je": | |
# ONLY JE servers | |
standard_je_ping_partial = partial(self.standard_je_ping, f"{ip}{str_port}") | |
with concurrent.futures.ThreadPoolExecutor() as pool: | |
s_je_online, s_je_player_count, s_je_latency = await self.bot.loop.run_in_executor(pool, | |
standard_je_ping_partial) | |
if s_je_online: | |
ps_online = (await self.unified_mc_ping(ip, port, "api")).get("players") | |
return {"online": True, "player_count": s_je_player_count, "players": ps_online, "ping": s_je_latency, "version": "Java Edition"} | |
return {"online": False, "player_count": 0, "players": None, "ping": None, "version": None} | |
elif _ver == "api": | |
# JE & PocketMine | |
resp = await self.ses.get(f"https://api.mcsrvstat.us/2/{ip}{str_port}") | |
jj = await resp.json() | |
if jj.get("online"): | |
return {"online": True, "player_count": jj.get("players", {}).get("online", 0), "players": jj.get("players", {}).get("list"), "ping": None, | |
"version": jj.get("software")} | |
return {"online": False, "player_count": 0, "players": None, "ping": None, "version": None} | |
elif _ver == "be": | |
# Vanilla MCPE / Bedrock Edition (USES RAKNET) | |
vanilla_pe_ping_partial = partial(self.vanilla_pe_ping, ip, (19132 if port is None else port)) | |
with concurrent.futures.ThreadPoolExecutor() as pool: | |
pe_online, pe_p_count = await self.bot.loop.run_in_executor(pool, vanilla_pe_ping_partial) | |
if pe_online: | |
return {"online": True, "player_count": pe_p_count, "players": None, "ping": None, "version": "Vanilla Bedrock Edition"} | |
return {"online": False, "player_count": 0, "players": None, "ping": None, "version": None} | |
else: | |
tasks = [ | |
self.bot.loop.create_task(self.unified_mc_ping(ip, port, "je")), | |
self.bot.loop.create_task(self.unified_mc_ping(ip, port, "api")), | |
self.bot.loop.create_task(self.unified_mc_ping(ip, port, "be")) | |
] | |
done = 0 | |
while done < 3: | |
for task in tasks: | |
if task.done(): | |
result = task.result() | |
if result.get("online") is True: | |
return result | |
done += 1 | |
await asyncio.sleep(.05) | |
return {"online": False, "player_count": 0, "players": None, "ping": None, "version": None} | |
@commands.command(name="mcping", aliases=["mcstatus"]) | |
@commands.guild_only() | |
async def mc_ping(self, ctx, server: str, port: int = None): | |
async with ctx.typing(): | |
status = await self.unified_mc_ping(server, port) | |
title = f"<:a:730460448339525744> {server}{(':' + str(port)) if port is not None else ''} is online." | |
if status.get("online") is False: | |
embed = discord.Embed(color=discord.Color.green(), | |
title=f"<:b:730460448197050489> {server}{(':' + str(port)) if port is not None else ''} is offline.") | |
await ctx.send(embed=embed) | |
return | |
ps_list = status.get("players") | |
embed = discord.Embed(color=discord.Color.green(), title=title) | |
ping = status.get("ping", "Not Available") | |
if ps_list is None: | |
embed.add_field(name="Players Online", value=status.get("player_count")) | |
embed.add_field(name="Latency/Ping", value=ping if ping != "None" and ping is not None else "Not Available") | |
embed.add_field(name="Version", value=status.get('version'), inline=False) | |
else: | |
embed.add_field(name="Latency/Ping", value=ping if ping != "None" and ping is not None else "Not Available") | |
embed.add_field(name="Version", value=status.get('version')) | |
ps_list_cut = ps_list[:20] | |
if len(ps_list_cut) == 0: | |
ps_list_cut.append("No players online.") | |
if len(ps_list_cut) < len(ps_list): | |
ps_list_cut.append(f"and {len(ps_list)-len(ps_list_cut)} others...") | |
embed.add_field(name=f"Players Online ({len(ps_list)} Total)", | |
value=discord.utils.escape_markdown(', '.join(ps_list_cut)), | |
inline=False) | |
await ctx.send(embed=embed) | |
def setup(bot): | |
bot.add_cog(MinecraftPingCommands(bot)) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment