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@t-mat
t-mat / 00README.md
Created October 24, 2018 12:59
[Unity] Replacement Shader for SceneView

This is an example code how to use replacement shader for SceneView.

  • Add this component to your Camera
  • Add some GameObject which has Cube as its prefix
  • Select TestReplacementShader/Enable Custom Render Mode on SceneView from Untiy Editor's main menu.
    • All Cube objects are drawn in red (replacement shader) in SceneView.
  • Select TestReplacementShader/Disable Custom Render Mode on SceneView from Untiy Editor's main menu.
    • All Cube objects are drawn in normal shader.
@aras-p
aras-p / SkyboxBackgroundTexture.shader
Last active January 9, 2024 00:28
Unity flat skybox picture shader
// Skybox shader that just draws flat texture in the background
Shader "Skybox/Background Texture"
{
Properties
{
_MainTex ("Texture", 2D) = "white" {}
}
SubShader
{
Tags { "Queue"="Background" "RenderType"="Background" "PreviewType"="Skybox" }
@spudbean
spudbean / gist:1558257
Last active July 18, 2024 20:15
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