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TunnelChat.lua
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local GUI = require("GUI") | |
local system = require("System") | |
local fs = require("Filesystem") | |
local tunnel = component.tunnel | |
--------------------------------------------------------------------------------- | |
local workspace, window, menu = system.addWindow(GUI.filledWindow(1, 1, 50, 20, 0xE1E1E1)) | |
local layout = window:addChild(GUI.layout(1, 4, window.width, window.height - 3, 1, 1)) | |
local history = layout:addChild(GUI.textBox(1, 1, layout.width, layout.height - 8, 0xEEEEEE, 0x2D2D2D, {}, 1, 1, 0)) | |
local channel = layout:addChild(GUI.input(1, 1, layout.width, 3, 0xEEEEEE, 0x555555, 0x999999, 0xFFFFFF, 0x2D2D2D, nil, "Remote channel")) | |
local message = layout:addChild(GUI.input(1, 1, layout.width, 3, 0xEEEEEE, 0x555555, 0x999999, 0xFFFFFF, 0x2D2D2D, nil, "Message")) | |
local function log(color, text) | |
table.insert(history.lines, {color = color, text = text}) | |
history:scrollToEnd() | |
end | |
message.onInputFinished = function() | |
if channel.text:len() > 4 then | |
log(0x888888, "To " .. channel.text:sub(1, 4) .. ": " .. message.text) | |
tunnel.send(channel.text, message.text) | |
message.text = "" | |
end | |
end | |
layout.eventHandler = function(workspace, object, ...) | |
local e = {...} | |
if e[1] == "modem_message" and e[6] and e[7] then | |
log(0x444444, "From " .. e[6]:sub(1, 4) .. ": " .. e[7]) | |
end | |
end | |
--------------------------------------------------------------------------------- | |
workspace:draw() |
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